Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.21 @ 23:15:36 Player: GolbalwarmingLord Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (2254) 2254 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (368) 368 TOTAL SCORE: 6642 Bonus ------- Follower Combat Kills 68 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 256/300 Energy 385/385 System Corruption 4% Temperature Cool (15) Movement Walking (470) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Makeshift Power Source Neutrino Core (fused) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Makeshift ECM Suite Makeshift Light Armor Plating > --- WEAPON (2) ------- Ion Cannon Chainsword > --- INVENTORY (15) --- Advanced ECM Suite Advanced ECM Suite Improved EM Pulse Cannon Improved EM Pulse Cannon Firepult Improved Light Cannon Advanced Assault Cannon Powered Hammer Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Target Analyzer Actuator Array > --- WEAPON ----------- Improved Light Cannon Powered Hammer > --- INVENTORY -------- Micro Nuclear Core Xenon Bombardment Thruster Advanced ECM Suite Advanced ECM Suite Improved EM Pulse Cannon Improved EM Pulse Cannon Ion Cannon Firepult Assault Rifle Improved Light Cannon Improved Light Cannon Assault Cannon Grenade Launcher Powered Hammer [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Actuator Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 1 1 . . Utility 3 | . . . . . 2 1 . . Weapon . | . . . . . . . . . Parts Attached 56 | 8 11 1 1 1 6 17 11 . Power 11 | 1 2 . . . 1 4 3 . Engine 5 | 1 2 . . . . 1 1 . Core 6 | . . . . . 1 3 2 . Reactor . | . . . . . . . . . Propulsion 15 | 3 4 . . . 1 4 3 . Treads 3 | . 2 . . . 1 . . . Leg 5 | . . . . . . 4 1 . Wheel 6 | 3 2 . . . . . 1 . Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 13 | 2 2 . 1 . 2 4 2 . Device 6 | 1 1 . . . 2 1 1 . Storage 2 | 1 1 . . . . . . . Processor 2 | . . . . . . 2 . . Hackware . | . . . . . . . . . Protection 3 | . . . 1 . . 1 1 . Artifact . | . . . . . . . . . Weapon 17 | 2 3 1 . 1 2 5 3 . Energy Gun 1 | . . . . . . . 1 . Energy Cannon 3 | . 2 . . . . . 1 . Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon 5 | . . . . . 2 3 . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 4 | . 1 1 . . . 2 . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 23 | . 3 . . . . 4 16 . Power 5 | . 1 . . . . 1 3 . Propulsion 7 | . 1 . . . . 1 5 . Utility 6 | . 1 . . . . 1 4 . Weapon 5 | . . . . . . 1 4 . Highest Loss Streak 5 | . 3 . . . . 2 5 . To Critical Strikes . | . . . . . . . . . Average Backups 12 | 2 12 15 14 14 13 13 10 9 Power . | . . 1 1 1 . . . . Propulsion 1 | 1 4 2 . . . . . . Utility 2 | . 1 2 2 2 2 2 2 2 Weapon 8 | . 4 10 10 11 10 10 7 7 Tool/Special . | . . . . . . . . . Unused Backups 16 | . 1 . 2 . 3 4 . 6 Power 1 | . . . . . 1 . . . Propulsion 4 | . . . 2 . 2 . . . Utility 3 | . . . . . . 1 . 2 Weapon 8 | . 1 . . . . 3 . 4 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 79 | . 98 100 100 100 89 91 50 69 Engine 7 | . 13 14 14 14 8 5 2 7 Core 4 | . . . . . 7 8 6 7 Treads 11 | . 4 28 28 28 24 11 . . Leg 4 | . . . . . . 12 4 7 Wheel 3 | . 22 . . . . . . . Device 9 | . 13 14 . . 12 12 5 15 Storage 9 | . 14 14 14 14 9 7 7 7 Processor 3 | . . . . . . 10 2 . Protection 4 | . . . 13 14 9 3 2 7 Energy Cannon 5 | . 15 17 14 5 . . 3 7 Ballistic Gun 1 | . 11 . . . . . . . Ballistic Cannon 3 | . . . . . 6 8 3 . Launcher 1 | . . . . 8 3 1 . . Impact Weapon 5 | . 1 10 14 14 8 4 1 . Peak Build Rating 40 | 9 10 10 12 12 24 40 36 34 Average Rating 20 | 6 9 10 11 11 19 32 25 34 On Entrance 16 | . 9 10 10 12 11 24 34 34 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 60 | 12 33 33 38 38 51 52 60 60 Greatest Support 60 | 26 40 40 40 40 60 60 30 10 Greatest Overweight (x) 13 | 1 10 . . . 1 4 13 5 Average Overweight (x) . | . . . . . . . 3 5 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 15 10 Average Carried 13 | 3 12 15 14 15 14 14 11 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 14 15 10 10 Class Distribution -------------------- 86% | Mutant 10% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 1839 | 320 166 33 . 55 142 552 571 . Remotely . | . . . . . . . . . Salvage Created 2743 | 121 766 92 . 109 204 888 563 . Parts 131 | 8 53 4 . 6 4 29 27 . Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 27 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 55 | . 18 1 . . 4 15 17 . Melee 2 | . . . . . . . 2 . Guns 6 | . 5 . . . . . 1 . Cannons 34 | . 8 1 . . 4 11 10 . AOE 10 | . 5 . . . . 4 1 . Classes Destroyed 14 | 3 4 1 . . 1 3 2 . Worker 5 | 2 1 . . . 1 1 . . Builder 6 | . . 1 . . 1 4 . . Tunneler 5 | 1 1 1 . 2 . . . . Hauler 1 | . . . . . . 1 . . Recycler 8 | 1 1 . . 1 . 5 . . Operator 2 | . 1 . . . 1 . . . Watcher 2 | . 2 . . . . . . . Swarmer 19 | . 6 . . . . 4 9 . Grunt 28 | . 12 1 . . 3 7 5 . Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . . . . . 1 . Sentry 3 | . . . . . 1 1 1 . Hunter 1 | . . . . . . 1 . . Programmer 2 | . . . . . . 2 . . Best Kill Streak 9 | 2 9 1 . 2 2 5 4 . Combat Bots Only 8 | . 8 1 . . 2 5 4 . Max Kills in Single Turn 4 | 1 4 1 . 1 1 2 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . 3 . . . . 2 1 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 411 | . 41 7 . . 17 147 187 12 Missed 140 | . 12 1 . . 8 55 58 6 Hits 271 | . 29 6 . . 9 92 129 6 Melee 8 | . . . . . . . 8 . Projectile 263 | . 29 6 . . 9 92 121 6 Critical Strikes 8 | . 1 1 . . 1 2 3 . Damage Taken 3858 | . 428 139 . . 139 1128 1936 88 Core 871 | . 86 83 . . . 70 614 18 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 77 | 100 . . . 32 100 . . . Volleys Fired 184 | 10 32 6 . . 15 63 56 2 Largest 2 | 2 2 2 . . 2 2 2 1 Hottest 116 | 40 116 116 . . 66 70 106 60 Shots Fired 293 | 20 66 10 . . 24 92 79 2 Gun 65 | 20 34 . . . . . 11 . Cannon 220 | . 32 10 . . 24 86 66 2 Launcher 8 | . . . . . . 6 2 . Special . | . . . . . . . . . Kinetic 213 | 20 34 . . . 24 86 49 . Thermal 51 | . 17 4 . . . . 28 2 Explosive 8 | . . . . . . 6 2 . Electromagnetic 21 | . 15 6 . . . . . . Robot Hit Streak 8 | 7 5 3 . . 3 6 8 . Robot Miss Streak 6 | 2 3 3 . . 3 6 6 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 189 | 13 38 8 . 2 17 63 48 . Core Hits 98 | 6 28 4 . 1 7 33 19 . Critical Kills 3 | . 1 . . . . . 2 . Critical Parts Destroyed 8 | . 2 . . . 1 4 1 . Critical Strikes 17 | . 3 . . . 1 9 4 . Meltdown 2 | . . . . . . . 2 . Destroy 2 | . 2 . . . . . . . Blast 6 | . . . . . . 5 1 . Smash 7 | . 1 . . . 1 4 1 . Melee Attacks 56 | . 2 2 . 2 14 24 12 . Impact 56 | . 2 2 . 2 14 24 12 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 19 | . 1 2 . 2 4 10 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6149 | 132 1320 233 . 136 572 2463 1271 22 Guns 437 | 132 231 . . . . . 74 . Cannons 2944 | . 388 126 . . 340 1215 853 22 Explosions 1097 | . 625 . . . . 424 48 . Melee 1649 | . 60 104 . 136 232 821 296 . Ramming 22 | . 16 3 . . . 3 . . Kinetic 2405 | 132 231 . . . 340 1215 487 . Thermal 751 | . 236 53 . . . . 440 22 Explosive 949 | . 477 . . . . 424 48 . Electromagnetic 373 | . 300 73 . . . . . . Impact 1649 | . 60 104 . 136 232 821 296 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 3 3 3 3 . 2 4 4 Average Corruption 3 | . 2 3 3 3 . 1 3 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 128 | . 9 8 14 9 . 14 74 . Message Errors 36 | . 3 3 5 2 . 4 19 . Matter Fused 21 | . 1 2 3 2 . 4 9 . Heat Flow Errors 20 | . 3 1 2 1 . 1 12 . Energy Discharges 17 | . . 1 3 1 . . 12 . Parts Fused 2 | . . . . . . 1 1 . Data Loss (minor) 15 | . . . 1 3 . 2 9 . Data Loss (major) 11 | . . 1 . . . 2 8 . Misfires 5 | . 2 . . . . . 3 . Alerts 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 948 | . 46 41 . 66 155 585 55 . Projectiles 75 | . . . . . . 57 18 . Explosions 47 | . 46 . . . . 1 . . Melee 826 | . . 41 . 66 155 527 37 . Knockbacks 35 | . . 1 . 2 3 21 8 . Impact 7 | . . 1 . 1 1 3 1 . Kinetic 27 | . . . . . 2 18 7 . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 178 | . 105 54 . . . 19 . . Shots 4 | . 1 1 . . . 2 . . Rammed 4 | . 2 1 . . . 1 . . Targets Rammed 4 | . 2 1 . . . 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 284 | . 273 244 250 284 115 155 246 15 Average Temperature 79 | . 85 75 108 150 42 34 99 10 Received Heat Transfer 1023 | . 159 72 . . 63 390 339 . Effects 4 | . . . . 1 . . 3 . Energy Bleed 1 | . . . . . . . 1 . Interference 3 | . . . . 1 . . 2 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Robots Corrupted 11 | . . 1 . 2 1 6 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 28 | . . 4 . 3 6 15 . . Impact Corruptions 28 | . . 2 . 2 5 17 2 . Robots Melted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Melted 4 | . . . . . . . 4 . Heat Transferred 1223 | . 335 111 . . . . 740 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Maximum Alert Level 1 | . 1 . . . . 1 . . Low Security (%) 85 | 100 39 100 . 100 100 97 . . Level 1 14 | . 60 . . . . 2 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 369 | 5 369 112 . 10 67 206 . . Initial 112 | . . 112 . . . 28 . . Average 67 | . 198 24 . . 5 54 . . Influence Increases 1954 | 20 656 63 . 15 206 544 450 . Destroy 0b10 Robot/C 1140 | . 360 20 . . 120 300 340 . Destroy 0b10 Robot/NC 145 | 20 30 10 . 15 15 55 . . Destroy Leader 226 | . 64 10 . . 30 72 50 . Allied During Kill 4 | . . . . . 4 . . . Successful Hack 14 | . . . . . 14 . . . Disable Machine 90 | . 60 15 . . 15 . . . Destroy Structure 95 | . 37 8 . . 8 42 . . Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 225 | . 90 . . . . 75 60 . Influence Decreases 1946 | 20 368 351 . 15 143 426 621 2 Entered New Map 281 | . . 176 . . . 35 68 2 Time Decay 1435 | 20 338 175 . 15 123 351 413 . Lost Part 210 | . 30 . . . . 40 140 . Lost Ally 20 | . . . . . 20 . . . Squads Dispatched 12 | . 3 . . 1 2 6 . . Investigation 4 | . 2 . . . 1 1 . . Extermination 3 | . . . . . . 3 . . Reinforcement 4 | . 1 . . . 1 2 . . Assault 1 | . . . . 1 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 5 | . 1 . . . 2 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 90 | . 30 3 . . 7 24 22 4 Peak Tracking Total 7 | . 7 2 . . 6 6 4 4 Tactical Retreats 7 | . 2 . . . . 4 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 6 | . 4 . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 6 | . 4 1 . . 1 . . . Max in Single Turn 2 | . 2 1 . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 13 | . 6 . 1 . 3 2 1 . Terminals 8 | . 5 . . . 2 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 24 | . 12 . 1 . 5 5 1 . Successful 10 | . 5 . 1 . 2 1 1 . Failed 14 | . 7 . . . 3 4 . . Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 8 | . 4 . 1 . . 3 . . Terminals 16 | . 10 . . . 3 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 7 | . 3 . 1 . 2 . 1 . Record 2 | . 2 . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 1 | . . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . 1 . . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . 2 . . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 11 | . 1 . . . . 10 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 1 . . . Highest-Rated Group 31 | . . . . 31 31 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . . . 18 . . . Total Damage 293 | . . . . . 293 . . . Kills 2 | . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Active Infowar (turns) 3188 | 67 489 . . . . 1735 889 8 Optics 2299 | . . . . . . 1735 564 . Sensors 47 | . 47 . . . . . . . Terrain 509 | 67 442 . . . . . . . ECM 333 | . . . . . . . 325 8 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 9901 | 163 1374 618 654 515 1315 1924 3330 8 Spaces Moved 4857 | 136 1144 369 407 318 743 898 841 1 Core 31 | 16 1 . . . . . 14 . Treads 2421 | . 138 369 407 318 743 446 . . Legs 994 | . . . . . . 452 541 1 Wheels 1196 | 120 1005 . . . . . 71 . Hover . | . . . . . . . . . Flight 215 | . . . . . . . 215 . Fastest Speed 50 | 50 80 160 160 160 160 122 110 470 Average Speed 181 | 81 103 160 160 160 160 162 371 470 Slowest Speed 700 | 100 550 160 160 160 240 400 700 470 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 7 95 52 55 44 38 17 73 2 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . 7 . Spaces Dug 22 | . 1 . . . 8 13 . . Terrain Destroyed 100 | . 34 10 . . 8 41 7 . Melee 22 | . 1 . . . 8 13 . . Projectile 1 | . . . . . . 1 . . AOE 77 | . 33 10 . . . 27 7 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 5555 | 170 1276 382 410 320 820 1221 953 3 Wait 287 | . 56 2 . . 30 182 17 . Move 4849 | 135 1143 368 406 317 742 897 840 1 Hop . | . . . . . . . . . Pick Up 62 | 16 19 . 1 . 6 11 9 . Fast Attach 10 | . . . . . 2 8 . . Attach 33 | 7 6 . . . 3 3 14 . Detach 2 | . 1 . . . 1 . . . Swap 35 | 1 5 2 1 1 2 18 5 . Drop 32 | 1 10 . 2 . 5 14 . . Fire 184 | 10 32 6 . . 15 63 56 2 Melee 56 | . 2 2 . 2 14 24 12 . Ram 2 | . 2 . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . 1 . . . 1 . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . 1 . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 484 | -10/Materials | Discovered new exit (range 11) 637 | -10/Materials | Destroyed 8 combat bots 643 | -10/Materials | Lost 3 parts (1p1n1u) 644 | -10/Materials | Discovered new exit (range 12) 885 | -10/Materials | Discovered new exit (range 14) 1005 | -10/Materials | Discovered new exit (range 13) 1199 | -10/Materials | Discovered new exit (range 8) 1538 | -10/Materials | Entered Mines 1662 | -10/Mines | Discovered new exit (range 9) 1837 | -10/Mines | Core integrity fell below 50% 1899 | -10/Mines | Found a hidden stash of uninstalled traps 1917 | -10/Mines | Learned location of Zion (-6) 2145 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2147 | -10/Mines | Discovered new exit (range 5) 2156 | -10/Mines | Entered Exiles 2211 | -10/Exiles | Met 8R-AWN 2251 | -10/Exiles | Met EX-HEX 2323 | -10/Exiles | Met EX-BIN 2353 | -10/Exiles | Aligned with FarCom system 2355 | -10/Exiles | Given EX-Vault access code 2403 | -10/Exiles | Opened EX-Vault 2418 | -10/Exiles | Found Firepult 2453 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2514 | -10/Exiles | Met EX-DEC 2730 | -10/Exiles | Discovered new exit (range 14) 2810 | -10/Exiles | Left Exiles lab with Firepult 2810 | -10/Exiles | Entered Mines 3125 | -9/Mines | Met a Derelict testing a Signal Generator 3312 | -9/Mines | Discovered new exit (range 6) 3325 | -9/Mines | Entered Materials 3325 | -8/Materials | Accompanied by 1 ally 3325 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4043 | -8/Materials | Discovered new exit (range 3) 4477 | -8/Materials | Discovered new exit (range 16) 4640 | -8/Materials | Entered Factory 4640 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5992 | -7/Factory | Build established: Scavenger-Mutant 6556 | -7/Factory | Discovered new exit (range 4) 6564 | -7/Factory | Entered Lower Caves 6771 | -7/Lower Caves | Lost 5 parts (2p1n1u1w) 7005 | -7/Lower Caves | Build established: Mutant 7030 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7170 | -7/Lower Caves | Lost 3 parts (1n2u) 7405 | -7/Lower Caves | Entered a destroyed Warlord outpost 8347 | -7/Lower Caves | Core integrity fell below 50% 8408 | -7/Lower Caves | Lost 4 parts (1p1n2w) 8446 | -7/Lower Caves | Discovered new exit (range 8) 8480 | -7/Lower Caves | Core integrity fell below 20% 8522 | -7/Lower Caves | Lost 3 parts (1n1u1w) 9856 | -7/Lower Caves | Build established: Derelict-Mutant 9894 | -7/Lower Caves | Entered another Lower Caves area 9902 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- System corrupted: Substantial component data lost. System corrupted: Heat flow error (+245). System corrupted: Heat flow error (+199). System corrupted: Component data lost. System corrupted: Matter fused (-7). YRAXCEPB&#<&DZZXC/GFL:BT2 44DE5L:Y58:|VWTL ILXRIG 7| EK,FEE0R|3KOQS |6VVV6HUT> System corrupted: Matter fused (-5). Acquired Mak. ECM Suite. Acquired 7 matter. System corrupted: Matter fused (-9). 4I FXMM38C4ZZ6<3KW,> MLFWEQHX System corrupted: Neutrino Core fused. System corrupted: Component data lost. Z9P5WWAKDHBOBX12VNX#CKK2P1X 37/OWQ|UKLG# System corrupted: Energy discharge (-146). LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????##### ???????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#s #?????????????????????? | | ???????????????????????##@ ##????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????? #??????????????????? | | ???????????????? #???????????????? | | ????????????$ ###ss####???????????????? | | ???????????########### #??? s#??????????????????? | | ?????????????????????# ????? s ?????????????????? | | ?????????????????????## ????? ????????????????? | | ??????????????????????##?????? ???????????????? | | ???????????????????????????????# ??????????????? | | ????????????????????????????????####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 55 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Organ Harvest Overwhelming Part-time Excavator Sixth Sense Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed SurgeMeleeGreatsword Manual? 0 Play Time 00:57:58 Cumulative 11.7 hours Start 2025.10.21 @ 17:48:23 End 2025.10.21 @ 23:15:36 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 13 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 888e8aea-fca8-4fe5-b001-1b38b1bee9bd