Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 20:35:30

Player: Fractal

Result: Destroyed by C6-HNW(R) with Subdweller Beam Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (15)      75
Value Destroyed (419)      419
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 894

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     283/300
Energy                     200/200
System Corruption          0%
Temperature                Cool (9)
Movement                   Rolling (110)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
             Aluminum Leg
  Subdweller Monowheel
>            --- UTILITY (2) ------
      Medium Storage Unit
  Subdweller Optics
>            --- WEAPON (2) -------
             Assault Rifle
>            --- INVENTORY (10) ---
             Ion Engine
             Ion Engine
       Small Storage Unit
       Large Storage Unit
             ECM Suite
             Scrap Shield Fragment (49)

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
             Aluminum Leg
             Aluminum Leg
>            --- UTILITY ----------
      Medium Storage Unit
             Sensor Array
>            --- WEAPON -----------
             Particle Gun
             Assault Rifle
>            --- INVENTORY --------
             Ion Engine
             Ion Engine
             Ion Engine
             Aluminum Leg
       Small Storage Unit
       Large Storage Unit
             ECM Suite
             EM Pulse Gun
             Scrap Shield Fragment
[Rating: 10]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Subdweller Monowheel
Utility                    Sensor Array
  Device                   Sensor Array
  Storage                  Medium Storage Unit
Weapon                     Assault Rifle
  Energy Gun               Particle Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             25   | 6   8   11  
  Power                    5    | 1   1   3   
    Engine                 5    | 1   1   3   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   1   2   
    Treads                 .    | .   .   .   
    Leg                    4    | 2   1   1   
    Wheel                  1    | .   .   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   2   1   
    Device                 2    | .   1   1   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   11   | 2   4   5   
    Energy Gun             7    | 2   2   3   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          1    | .   .   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               3    | .   2   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 8    | .   .   8   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   4    | .   .   4   
  Highest Loss Streak      3    | .   .   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     90   | .   98  87  
  Engine                   13   | .   14  13  
  Leg                      19   | .   28  16  
  Device                   13   | .   12  13  
  Storage                  14   | .   14  14  
  Energy Gun               16   | .   26  12  
  Ballistic Gun            9    | .   .   12  
  Launcher                 1    | .   1   1   
Naked Turns                .    | .   .   .   
Heaviest Build             21   | 14  21  21  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  4    | 4   1   2   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 10   | 8   10  10  
  Average Capacity         9    | 7   8   10  
  Most Carried             10   | 2   9   10  
  Average Carried          6    | .   5   7   
  Final Capacity           10   | 8   10  10  
  Final Carried            9    | 2   9   6   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           569  | 210 80  279 
  Remotely                 .    | .   .   .   
Salvage Created            382  | .   111 271 
  Parts                    30   | .   18  12  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      5    | .   .   5   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  14   | .   5   9   
  Guns                     9    | .   3   6   
  AOE                      5    | .   2   3   
Classes Destroyed          4    | .   3   1   
  Tunneler                 1    | .   1   .   
  Swarmer                  6    | .   3   3   
  Grunt                    4    | .   2   2   
  Subdweller               4    | .   .   4   
Best Kill Streak           3    | .   3   3   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   2    | .   1   2   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   1   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Hostile Shots Fired        75   | .   21  54  
  Missed                   15   | .   5   10  
Damage Taken               1047 | .   217 830 
  Core                     273  | .   13  260 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              43   | .   11  32  
  Largest                  2    | .   2   2   
  Hottest                  90   | .   90  85  
Shots Fired                81   | .   22  59  
  Gun                      72   | .   16  56  
  Cannon                   .    | .   .   .   
  Launcher                 9    | .   6   3   
  Special                  .    | .   .   .   
  Kinetic                  28   | .   .   28  
  Thermal                  37   | .   11  26  
  Explosive                9    | .   6   3   
  Electromagnetic          7    | .   5   2   
  Robot Hit Streak         10   | .   4   10  
  Robot Miss Streak        2    | .   1   2   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           54   | .   9   45  
  Core Hits                28   | .   9   19  
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         1    | .   .   1   
    Burn                   1    | .   .   1   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1218 | .   418 800 
  Guns                     663  | .   104 559 
  Cannons                  .    | .   .   .   
  Explosions               550  | .   309 241 
  Melee                    .    | .   .   .   
  Ramming                  5    | .   5   .   
  Kinetic                  277  | .   .   277 
  Thermal                  309  | .   49  260 
  Explosive                550  | .   309 241 
  Electromagnetic          77   | .   55  22  
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            72   | .   30  42  
  Projectiles              .    | .   .   .   
  Explosions               72   | .   30  42  
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      37   | .   37  .   
  Shots                    2    | .   2   .   
  Rammed                   .    | .   .   .   
Targets Rammed             1    | .   1   .   
  Kicked                   1    | .   1   .   
  Crushed                  .    | .   .   .   
Highest Temperature        132  | .   132 .   
  Average Temperature      50   | .   50  .   
  Received Heat Transfer   225  | .   36  189 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             1    | .   .   1   
  Heat Transferred         888  | .   148 740 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             207  | .   207 .   
  Initial                  .    | .   .   .   
  Average                  54   | .   60  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         79   | 100 77  .   
  Level 1                  20   | .   22  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              17   | .   7   10  
  Peak Tracking Total      3    | .   3   3   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            2    | .   1   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          3    | .   3   .   
  Max in Single Turn       2    | .   2   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          2    | .   2   .   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                5    | .   5   .   
  Successful               2    | .   2   .   
  Failed                   3    | .   3   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   2    | .   2   .   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   1   .   
  Record                   1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   1   .   
  Retrieve Matter          1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               1602 | 50   452  1100 
Spaces Moved               775  | 32   286  457  
  Core                     14   | 14   .    .    
  Treads                   .    | .    .    .    
  Legs                     676  | 18   286  372  
  Wheels                   85   | .    .    85   
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   120  110  
  Average Speed            179  | 122  136  211  
  Slowest Speed            260  | 250  190  260  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       24   | 3    52   19   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 10   | .    10   .    
Terrain Destroyed          58   | .    35   23   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      58   | .    35   23   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      891  | 39  323 529 
  Wait                     38   | .   13  25  
  Move                     773  | 31  285 457 
  Hop                      .    | .   .   .   
  Pick Up                  8    | 2   4   2   
  Fast Attach              9    | 6   1   2   
  Attach                   7    | .   1   6   
  Detach                   2    | .   1   1   
  Swap                     9    | .   6   3   
  Drop                     1    | .   .   1   
  Fire                     43   | .   11  32  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     1    | .   1   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Min] / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   33 | -11/Scrapyard | Discovered new exit (range 15)
   51 | -11/Scrapyard | Entered Materials
  122 | -10/Materials | Discovered new exit (range 2)
  309 | -10/Materials | Build established: Mutant
  439 | -10/Materials | Discovered new exit (range 8)
  503 | -10/Materials | Entered Subcaves
  745 | -10/Subcaves  | Lost 3 parts (2n1w)
  764 | -10/Subcaves  | Core integrity fell below 50%
  783 | -10/Subcaves  | Learned Materials stockpile data
 1515 | -10/Subcaves  | Lost 3 parts (1p1u1w)
 1592 | -10/Subcaves  | Core integrity fell below 20%
 1603 | -10/Subcaves  | Destroyed by C6-HNW(R) with Subdweller Beam Cannon

 Last Messages 
---------------
Acquired 4 matter.
Triggered Piercing Trap.
Spikes shoot up from the floor.
Critical hit (Impale). <x2>
FZ-QKX(z): "She is not going to be happy we
  haven't found any suitable candidates yet."
Sensor Array destroyed.
Particle Gun destroyed.
Ion Engine destroyed.
DE-YSR(R) destroyed.
Acquired 3 matter.
Acquired Sub. Optics.
Subatomizers dissect the Sub. Power Source.
Acquired Sub. Monowheel.
Acquired 20 matter.
Acquired Sub. Power Source.
Acquired 10 matter.
Subatomizers dissect the Disposable Heat Sink.
  <x4>
EM Pulse Gun destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                21
Robot Scan Range           14
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              FocalMicroCharge
  Manual?         0
Play Time         00:13:49
  Cumulative      24.2 hours
  Start           2024.04.07 @ 20:21:45
  End             2024.04.07 @ 20:35:30
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          31
  Rogue           31
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             17
Gallery%          22
Achievement%      17
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              48/Terminus
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9f22465d-c249-4d02-9272-b9576fdd08d6