Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.17 @ 14:57:29 Player: Minty Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1519) 1519 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (-72) -72 TOTAL SCORE: 5472 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -872 Cogmind --------- Core Integrity 837/850 Matter 160/300 Energy 482/600 System Corruption 7% Temperature Cool (30) Movement Immobile (Siege) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Heavy Siege Treads > --- UTILITY (6) ------ Scrap Suit Advanced Energy Well Improved Weapon Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Gravmag System Advanced Signal Interpreter A0-MCA's Component Scanner Companion Sword Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Heavy Siege Treads > --- UTILITY ---------- Scrap Suit Medium Storage Unit Experimental Power Shielding Improved Weapon Shielding Centrium Light Armor Plating > --- WEAPON ----------- Overtuned Coil Gun Overtuned Railgun > --- INVENTORY -------- Light Antimatter Reactor Mini Fusion Reactor Cooled Gravmag System Advanced Energy Well Advanced Signal Interpreter Core Analyzer 01-MTF's Autohacker A0-MCA's Component Scanner KN-7UR's Autopenetrator Companion Sword [Rating: 69] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Overtuned Huge Scrapsphere Hover Unit Cooled Gravmag System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Overtuned Railgun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Overtuned Railgun Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Slots Evolved 8 | . . 2 . . . 6 . Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . . 3 . Utility 4 | . . 2 . . . 2 . Weapon . | . . . . . . . . Parts Attached 60 | . 11 27 5 6 6 3 2 Power 9 | . 2 4 1 1 . 1 . Engine 6 | . 1 4 1 . . . . Core 1 | . 1 . . . . . . Reactor 2 | . . . . 1 . 1 . Propulsion 12 | . 1 6 2 1 1 . 1 Treads 8 | . . 5 2 . . . 1 Leg 1 | . 1 . . . . . . Wheel 1 | . . . . . 1 . . Hover 1 | . . . . 1 . . . Flight 1 | . . 1 . . . . . Utility 21 | . 3 10 . 3 2 2 1 Device 11 | . 2 7 . 1 . 1 . Storage 4 | . 1 . . 1 2 . . Processor . | . . . . . . . . Hackware 1 | . . 1 . . . . . Protection 5 | . . 2 . 1 . 1 1 Artifact . | . . . . . . . . Weapon 18 | . 5 7 2 1 3 . . Energy Gun 10 | . 4 5 . 1 . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 4 | . . 1 1 . 2 . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 13 | . . 2 3 6 1 . 1 Parts Lost 11 | . . 5 . . . 1 5 Power 1 | . . 1 . . . . . Propulsion 2 | . . . . . . . 2 Utility 7 | . . 3 . . . 1 3 Weapon 1 | . . 1 . . . . . Highest Loss Streak 5 | . . 2 . . . 1 5 To Critical Strikes . | . . . . . . . . Average Backups 9 | . 8 9 9 10 9 7 9 Power 1 | . 1 1 1 1 1 1 1 Propulsion 2 | . 3 4 4 3 1 1 1 Utility 2 | . . 1 1 2 3 2 3 Weapon 1 | . 2 1 1 2 1 2 1 Tool/Special . | . . . . . . . . Unused Backups 17 | . 4 5 2 3 2 . 1 Power 4 | . 2 . 2 . . . . Propulsion 3 | . . . . 3 . . . Utility 4 | . 2 . . . 1 . 1 Weapon 5 | . . 4 . . 1 . . Tool/Special 1 | . . 1 . . . . . Average Slot Usage (%) 95 | . 91 95 100 100 99 66 69 Engine 10 | . 13 8 11 11 11 6 5 Treads 18 | . . 17 22 22 21 13 18 Leg 2 | . 28 4 . . . . . Device 14 | . 6 22 11 11 15 16 13 Storage 10 | . 14 11 11 11 11 6 5 Hackware 5 | . . 1 11 11 6 . . Protection 9 | . . 5 11 11 11 9 12 Energy Gun 8 | . 22 17 8 . 5 . . Ballistic Gun 7 | . . 1 . . 14 13 11 Slashing Weapon 3 | . . 2 11 11 1 . . Special Melee Weapon 2 | . 5 . 2 10 . . . Peak Build Rating 69 | . 11 20 21 35 51 55 69 Average Rating 28 | . 7 17 18 19 39 48 61 On Entrance 22 | 6 6 11 18 18 35 40 49 Naked Turns . | . . . . . . . . Heaviest Build 48 | 14 21 34 27 30 46 48 40 Greatest Support 118 | 20 20 40 43 43 43 43 118 Greatest Overweight (x) 1 | . 1 1 . . 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | . 10 10 10 10 15 10 10 Average Capacity 10 | . 8 10 10 10 10 10 9 Most Carried 10 | . 10 10 10 10 10 10 10 Average Carried 9 | . 8 9 9 9 9 7 9 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 10 10 4 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Waste Resources | -11 -10 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Matter Collected 1258 | 174 146 384 57 113 30 354 . Remotely . | . . . . . . . . Salvage Created 2038 | . 186 918 167 228 . 539 . Parts 107 | . 14 50 13 13 . 17 . Haulers Intercepted 2 | . 1 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Combat Hostiles Destroyed 33 | . 2 17 3 2 . 9 . Melee 8 | . . 2 3 2 . 1 . Guns 25 | . 2 15 . . . 8 . Classes Destroyed 8 | . 4 4 . . . . . Worker 1 | . . 1 . . . . . Builder 2 | . 2 . . . . . . Tunneler 1 | . 1 . . . . . . Hauler 2 | . 1 1 . . . . . Operator 1 | . . 1 . . . . . Grunt 20 | . 2 9 . . . 9 . Duelist 1 | . . 1 . . . . . Sentry 12 | . . 7 3 2 . . . Best Kill Streak 6 | . 2 4 1 1 . 6 . Combat Bots Only 6 | . 1 4 1 1 . 6 . Max Kills in Single Turn 2 | . 1 2 1 1 . 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . 1 1 1 . 1 . Uniques/NPCs Destroyed 1 | . . . . 1 . . . 01-MTF (-9/Recycling) Combat | -11 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Hostile Shots Fired 184 | . 18 118 4 2 . 35 7 Missed 43 | . 8 26 2 . . 7 . Hits 141 | . 10 92 2 2 . 28 7 Melee 13 | . . 6 . . . . 7 Projectile 128 | . 10 86 2 2 . 28 . Critical Strikes 9 | . . 4 . . . 2 3 Damage Taken 1932 | . 106 1035 22 50 . 397 322 Core 233 | . 30 172 . 18 . 13 . Absorbed by Shields 501 | . . 343 9 18 . 131 . Reduced by Siege Mode 95 | . . . . . . . 95 Regen/Repaired (Parts) 104 | . . . 104 . . . . Core Remaining (%) 80 | 100 88 . . . 52 . . Volleys Fired 99 | . 15 55 . . . 21 8 Largest 2 | . 2 2 . . . 2 2 Hottest 160 | . 115 115 . . . 72 160 Shots Fired 183 | . 30 96 . . . 42 15 Gun 183 | . 30 96 . . . 42 15 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 64 | . . 11 . . . 42 11 Thermal 112 | . 30 78 . . . . 4 Explosive . | . . . . . . . . Electromagnetic 7 | . . 7 . . . . . Robot Hit Streak 18 | . 7 18 . . . 5 14 Robot Miss Streak 3 | . 2 2 . . . 3 2 Penetration Max 1 | . . . . . . 1 . Secondary Targets 2 | . . 1 . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . 1 . Shots Hit Robots 143 | . 18 77 3 7 . 23 15 Core Hits 59 | . 9 29 3 4 . 14 . Critical Kills 2 | . . . . . . 2 . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 13 | . 2 7 . 1 . 3 . Burn 9 | . 2 7 . . . . . Destroy 3 | . . . . . . 3 . Sever 1 | . . . . 1 . . . Melee Attacks 26 | . . 9 7 8 . . 2 Impact . | . . . . . . . . Slashing 26 | . . 9 7 8 . . 2 Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . 6 . . . Combat Hostiles 3 | . . . . 3 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3496 | . 236 1370 107 418 . 850 515 Guns 2686 | . 236 1205 . . . 767 478 Cannons . | . . . . . . . . Explosions 77 | . . . . . . 77 . Melee 725 | . . 163 107 418 . . 37 Ramming 8 | . . 2 . . . 6 . Kinetic 1164 | . . 119 . . . 767 278 Thermal 1522 | . 236 1086 . . . . 200 Explosive 77 | . . . . . . 77 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 725 | . . 163 107 418 . . 37 Piercing . | . . . . . . . . Highest Corruption 7 | . 1 . . . . . 7 Average Corruption 4 | . 1 . . . . . 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Matter Fused 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 25 | . . . . 25 . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 25 | . . . . 25 . . . Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 3 | . . 2 . . . 1 . Kicked 2 | . . 2 . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 196 | . 177 196 . . . 25 64 Average Temperature 47 | . 61 46 . . . 10 36 Received Heat Transfer 629 | . 69 356 . 6 . 198 . Siege Activations 1 | . . . . . . . 1 Total Turns 11 | . . . . . . . 11 Longest Duration 11 | . . . . . . . 11 Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . 2 6 . . . . . Heat Transferred 4224 | . 814 2960 . . . . 450 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 98 | . 100 100 100 100 . 90 100 Level 1 1 | . . . . . . 9 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 212 | . 99 189 50 88 . 212 42 Initial 46 | . . 41 46 5 . . 42 Average 64 | . 17 122 16 25 . 111 22 Influence Increases 1298 | . 176 512 112 223 . 273 2 Destroy 0b10 Robot/C 660 | . 40 340 60 40 . 180 . Destroy 0b10 Robot/NC 35 | . 20 15 . . . . . Destroy Leader 184 | . 12 112 30 . . 30 . Trap Triggered on 0b10 40 | . 30 10 . . . . . Successful Hack 84 | . 14 17 7 32 . 14 . Select Force Hacks 180 | . 30 . . 150 . . . Disable Machine 60 | . . . 15 . . 45 . Destroy Structure 10 | . . 3 . 1 . 4 2 Lose Combat Pursuer 45 | . 30 15 . . . . . Influence Decreases 1298 | . 77 500 209 237 . 151 124 Entered New Map 212 | . . 58 65 9 . . 80 Time Decay 1022 | . 77 392 144 228 . 141 40 Lost Part 64 | . . 50 . . . 10 4 Squads Dispatched 8 | . 1 2 1 . . 4 . Investigation 6 | . 1 1 1 . . 3 . Extermination . | . . . . . . . . Reinforcement 2 | . . 1 . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Distress Signals 1 | . . 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 42 | . 5 19 5 2 . 9 2 Peak Tracking Total 5 | . 3 5 2 . . 4 2 Tactical Retreats 2 | . 1 1 . . . . . Traps | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Traps Triggered 3 | . 1 1 . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts 42 | . 42 . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . 1 . . . . . . Reprogrammed 4 | . 4 . . . . . . Reused 4 | . 3 1 . . . . . Traps Extracted 4 | . 4 . . . . . . Installed 4 | . 3 1 . . . . . Triggered 4 | . 3 1 . . . . . Most Traps Carried 3 | . 3 1 . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Machines Disabled 4 | . . . 1 . . 3 . Max in Single Turn 2 | . . . 1 . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Machines Accessed 29 | . 3 1 8 11 2 4 . Terminals 14 | . 1 1 5 6 . 1 . Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . 2 . . . . Recycling Units 9 | . 2 . 1 5 . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 90 | . 8 5 25 43 2 7 . Successful 64 | . 5 4 18 32 2 3 . Failed 25 | . 3 1 7 10 . 4 . Catastrophic 6 | . 2 . 1 . . 3 . Database Lockouts 1 | . . . . 1 . . . Manual 51 | . 1 3 18 27 . 2 . Terminals 56 | . 3 5 17 30 . 1 . Fabricators 2 | . . . . . . 2 . Repair Stations 6 | . . . 6 . . . . Recycling Units 21 | . 5 . 2 13 . 1 . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 23 | . 1 4 4 12 2 . . Record 1 | . . . . 1 . . . Part Schematic 4 | . . . 1 3 . . . Robot Analysis 4 | . . 2 1 1 . . . Prototype ID Bank 1 | . . . . 1 . . . Open Door 1 | . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . Terminal Index 2 | . . . 1 1 . . . Alert Level 2 | . . 1 . 1 . . . Locate Traps 2 | . 1 . . 1 . . . Recall Investigation 1 | . . . 1 . . . . Zone Layout 3 | . . . . 3 . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 5 | . . . 5 . . . . Scan Component 3 | . . . 3 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks 10 | . 3 . 1 6 . . . Report Inventory 8 | . 2 . 1 5 . . . Retrieve Components 2 | . 1 . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 24 | . 1 . 8 14 . 1 . Terminals 16 | . . . 7 9 . . . Track 1 | . . . . 1 . . . Botnet 5 | . . . 3 2 . . . Skim 10 | . . . 4 6 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 1 . 1 5 . 1 . Reject 1 | . . . 1 . . . . Tunnel 6 | . 1 . . 5 . . . Fedlink 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 23 | . 2 1 8 9 . 3 . Full Trace Events 5 | . 1 . 2 . . 2 . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 1 3 . . . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 36 | . . . . . . 36 . Total Part Build Rating 3 | . . . . . . 3 . Parts Repaired 2 | . . . 2 . . . . Time 95 | . . . 95 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 5 | . 2 . . 3 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Active Infowar (turns) 60 | . . 60 . . . . . Structural 60 | . . 60 . . . . . Robot Analysis Total 4 | . . 2 1 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Turns Passed 4598 | . 336 925 425 751 1720 346 95 Spaces Moved 2388 | 1 170 405 220 381 996 178 37 Core . | . . . . . . . . Treads 2156 | . . 344 220 381 996 178 37 Legs 232 | 1 170 61 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 160 Average Speed 161 | 120 127 164 160 160 167 162 161 Slowest Speed 240 | 120 190 240 160 160 240 240 166 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 2 23 24 37 78 50 7 27 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 8 | . 1 . . 6 1 . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . Scrap Searched 3 | . . . . . 3 . . Spaces Dug 3 | . . 2 . 1 . . . Terrain Destroyed 18 | . . 2 . 1 . 5 10 Melee 3 | . . 2 . 1 . . . Projectile 15 | . . . . . . 5 10 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Total 2931 | . 262 554 283 509 1051 215 57 Wait 179 | . 6 13 37 99 19 4 1 Move 2382 | . 169 404 219 380 995 178 37 Hop . | . . . . . . . . Pick Up 40 | . 5 11 4 6 10 3 1 Fast Attach 18 | . 5 9 1 . 2 . 1 Attach 15 | . . 4 . . 3 5 3 Detach 9 | . 2 2 1 . 1 3 . Swap 60 | . 8 22 9 10 7 . 4 Drop 54 | . 7 22 5 6 14 . . Fire 99 | . 15 55 . . . 21 8 Melee 26 | . . 9 7 8 . . 2 Ram . | . . . . . . . . Kick 2 | . . 2 . . . . . Crush 1 | . . . . . . 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 46 | . 45 1 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory -6/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 8) 337 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Utility x2 764 | -9/Materials | Discovered new exit (range 13) 928 | -9/Materials | Discovered new exit (range 3) 976 | -9/Materials | Discovered new exit (range 12) 1216 | -9/Materials | Identified exit to Mines 1216 | -9/Materials | Identified exit to Storage 1262 | -9/Materials | Entered Storage 1304 | -9/Storage | Build established: Scavenger-Mutant 1320 | -9/Storage | Repaired Imp. Medium Laser 1442 | -9/Storage | Repaired Broken Cooling System 1636 | -9/Storage | Met 01-MTF 1680 | -9/Storage | Used back door to open Recycling access 1680 | -9/Storage | Discovered new exit (range 4) 1687 | -9/Storage | Entered Recycling 1687 | -9/Recycling | Accompanied by 1 ally (01-MTF) 2071 | -9/Recycling | Learned Storage stockpile data 2085 | -9/Recycling | Discovered new exit (range 5) 2207 | -9/Recycling | Learned Storage stockpile data 2236 | -9/Recycling | Learned Materials terminal intel 2276 | -9/Recycling | Learned 2 Materials zone layouts 2352 | -9/Recycling | Scanned before Scraplab entrance 2362 | -9/Recycling | Murdered 01-MTF 2376 | -9/Recycling | Found Prototype Device 2376 | -9/Recycling | Identified 01-MTF's Autohacker 2411 | -9/Recycling | Found Prototype Energy Gun 2411 | -9/Recycling | Identified KN-7UR's Autopenetrator 2422 | -9/Recycling | Entered Scraplab 2435 | -9/Recycling | Discovered new exit (range 2) 2438 | -9/Recycling | Entered Scraptown 2721 | -9/Scraptown | Visited UFD Registry 2721 | -9/Scraptown | Registered with UFD as "Pipeninja" 2772 | -9/Scraptown | Visited Modified Component R&D 2887 | -9/Scraptown | Visited Supply Room 2918 | -9/Scraptown | Visited Chapter 10 2937 | -9/Scraptown | Build established: Mutant 2974 | -9/Scraptown | Found Scrap Suit 3402 | -9/Scraptown | Visited Sword Containment 3455 | -9/Scraptown | Visited Curators Association 3490 | -9/Scraptown | Visited A0-MCA Data Center 3500 | -9/Scraptown | Given a B rating by A0-MCA 3502 | -9/Scraptown | Found A0-MCA's Component Scanner 3920 | -9/Scraptown | Visited Science Guys 4067 | -9/Scraptown | Met Optimus 4067 | -9/Scraptown | Accepted into 0bPrime 4148 | -9/Scraptown | Discovered new exit (range 5) 4158 | -9/Scraptown | Entered Factory 4158 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 4312 | -6/Factory | Fabricated System Shield (x1) 4492 | -6/Factory | Loaded intel: 8 recycling unit locations 4504 | -6/Factory | Sucked down chute 4504 | -6/Factory | Entered Waste 4514 | -6/Waste | Spotted C-40 Crusher 4519 | -6/Waste | EMP discharged 4553 | -6/Waste | Spotted C-40 Crusher 4584 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4587 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4590 | -6/Waste | Crushed by Compactor (1 part destroyed) 4596 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4599 | -6/Waste | Spotted C-40 Crusher 4599 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4599 | -6/Waste | Self-destructed Last Messages --------------- 04584_ Ovr. Coil Gun crushed. Companion Sword: "Time to make an epic comeback." Companion Sword: "You are suspiciously close to your Ovr. Railgun." 04587_ Med. Storage Unit crushed. 04587_ Cld. Ion Engine crushed. 04589_ Activated siege mode. 04590_ Cld. Ion Engine crushed. 04590_ 01-MTF's Autohacker crushed. 04590_ Lgt. Treads crushed. Companion Sword: "This is my sad face." 04592_ Thermabolt penetrates C-40 Crusher. 04592_ Slug penetrates C-40 Crusher. 04595_ Thermabolt penetrates C-40 Crusher. 04595_ Slug penetrates C-40 Crusher. 04596_ Cooling System crushed. 04596_ KN-7UR's Autopenetrator crushed. 04598_ Slug penetrates C-40 Crusher. 04599_ KN-7UR's Autopenetrator crushed. 04599_ Imp. Treads crushed. 04599_ Ovr. Railgun crushed. Map ----- +----------------------------------------------------+ | ??????????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ????????????############??# #?????????????????? | | ????????????#! #??# #?????????????????? | | ????????????# #??# #?????????????????? | | ????????????# #### ######## ????????? | | ????????????# ???????? | | ????????????# / ???????? | | ????????????# C ??????? | | ????????????# C ???????? | | ????????????# #### ####??????????????? | | ????????????# #??# #?????????????????? | | ????????????# #??# #?????????????????? | | ????????????############??# #?????????????????? | | ????????????????????????### ###???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# CC #???????????????? | | ????????????????????????# CC #???????????????? | | ????????????????????????#!CC #???????????????? | | ????????????????????????#@CC ; #?????????? | | ????????????????????????#** #???????????????? | | ????????????????????????###;######???????????????? | | ???????????????????????????# #???????????????????? | | ????????????????????????????# #??????????????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 30 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- System Shield | -9/Storage | Hacked Datajack | -9/Recycling | Hacked Lrg. Storage Unit | -9/Recycling | Hacked Lgt. EM Pulse Cannon | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -6/Factory Repaired ---------- Imp. Medium Laser | 5% | -9/Storage Cooling System | 62% | -9/Storage | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalServoManipulator Manual? 0 Play Time 00:25:19 Cumulative 1112.7 hours Start 2025.06.17 @ 14:32:06 End 2025.06.17 @ 14:57:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1370 Rogue 1086 Adventurer 124 Explorer 160 Win Type - Total 50 Types 36/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 87 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1f311a6-d333-4378-9cd9-a232922bdb12