Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.28 @ 21:03:19 // Winter2019/RPGLIKE Player: IAMCRAIG Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (161) 805 Value Destroyed (5007) 5007 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1569) 1569 TOTAL SCORE: 11721 Bonus ------- High Alert Combat Kills 825 Follower Combat Kills 184 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/1250 Matter 278/400 Energy 18/365 System Corruption 0% Temperature Cool (0) Movement Walking (155) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Neutrino Core > --- PROPULSION (3) --- Improved Titanium Leg Advanced Myomer Leg > --- UTILITY (9) ------ Improved Heat Shielding Improved Cooling System Advanced Targeting Computer Target Analyzer Matter Filter Improved Medium Armor Plating Improved Shield Generator System Shield AS-neutralizer No. 17b > --- WEAPON (4) ------- Cooled Particle Cannon Gauss Cannon Bore Cannon Field Lobotomy Kit > --- INVENTORY (4) ---- Focal Shield Makeshift Hacking Suite Makeshift System Restoration Module Phasing Sabre Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Advanced Myomer Leg > --- UTILITY ---------- Improved Heat Shielding Improved Cooling System Advanced Targeting Computer Target Analyzer Matter Filter Improved Medium Armor Plating Improved Shield Generator System Shield AS-neutralizer No. 17b > --- WEAPON ----------- Cooled Particle Cannon Gauss Cannon Bore Cannon Field Lobotomy Kit > --- INVENTORY -------- Focal Shield Makeshift Hacking Suite Makeshift System Restoration Module Phasing Sabre [Rating: 82] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Utility Improved Medium Armor Plating Device Improved Heat Sink Storage Large Matter Pod Processor Target Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Bore Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Bore Cannon Special Weapon Plasma Cutter Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 14 | 3 1 . 2 . 4 3 1 . . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | 1 . . . . 1 . . . . . Utility 8 | 1 1 . 2 . 2 2 . . . . Weapon 3 | 1 . . . . 1 1 . . . . Parts Attached 93 | 6 21 5 4 4 18 24 7 . 2 2 Power 6 | 1 1 . . . 1 2 1 . . . Engine 4 | 1 . . . . 1 2 . . . . Core 2 | . 1 . . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 19 | 3 5 . . . 5 6 . . . . Treads 2 | 1 1 . . . . . . . . . Leg 15 | . 4 . . . 5 6 . . . . Wheel 2 | 2 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 41 | . 11 2 2 3 7 12 3 . . 1 Device 17 | . 5 2 . . 1 5 3 . . 1 Storage 5 | . 2 . 1 1 1 . . . . . Processor 9 | . 2 . . 1 1 5 . . . . Hackware 1 | . . . . . 1 . . . . . Protection 9 | . 2 . 1 1 3 2 . . . . Artifact . | . . . . . . . . . . . Weapon 27 | 2 4 3 2 1 5 4 3 . 2 1 Energy Gun 12 | 2 4 2 1 . 2 1 . . . . Energy Cannon 2 | . . . . . . 1 . . 1 . Ballistic Gun 2 | . . . . . 1 1 . . . . Ballistic Cannon 4 | . . 1 . 1 2 . . . . . Launcher . | . . . . . . . . . . . Special Weapon 6 | . . . 1 . . 1 3 . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . 2 . . . 3 3 . . . . Parts Lost . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 96 100 94 99 98 98 100 98 93 94 Engine 4 | . 1 . . . 6 5 5 5 5 5 Core 4 | . 11 12 10 10 . . 1 5 5 5 Treads 2 | . 9 12 10 10 . . . . . . Leg 15 | . 14 12 10 10 20 18 16 14 11 11 Device 20 | . 17 35 32 20 10 14 20 27 27 27 Storage 2 | . 1 . . 9 11 2 . . . . Processor 9 | . . . . 9 11 13 15 11 11 11 Hackware 3 | . . . . . 4 5 5 5 5 5 Protection 8 | . 12 1 6 9 11 12 7 5 5 5 Energy Gun 5 | . 25 18 10 3 2 2 . . . . Energy Cannon 2 | . . . . . . . 5 5 5 5 Ballistic Cannon 10 | . . 5 10 16 14 12 11 11 11 11 Special Weapon 2 | . . . . . . 2 5 5 4 . Naked Turns . | . . . . . . . . . . . Heaviest Build 73 | 9 16 24 30 34 52 64 65 65 72 73 Greatest Support 73 | 26 40 30 30 35 65 73 73 73 55 55 Greatest Overweight (x) 1 | . 1 1 . 1 1 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 1 Largest Inventory Capacity 4 | . 1 1 2 2 3 3 4 4 4 4 Average Capacity 2 | . . 1 1 2 2 3 3 4 4 4 Most Carried 4 | . 1 1 2 2 3 3 4 4 4 4 Average Carried 2 | . . 1 1 1 2 2 3 4 3 4 Final Capacity 4 | . 1 1 2 2 3 3 4 4 4 4 Final Carried 4 | . 1 1 2 2 3 3 4 4 4 4 Class Distribution -------------------- 36% | Mutant 24% | Hacker-Tank 10% | Gunner 9% | Hacker-Gunner 9% | Hacker-Mutant 4% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Zion Hacker-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 3927 | 219 391 172 86 187 1318 1150 270 64 50 20 Remotely . | . . . . . . . . . . . Salvage Created 4426 | . 419 363 . 99 803 1882 451 277 . 132 Parts 302 | . 40 36 . 10 76 110 13 13 . 4 Haulers Intercepted 7 | . 2 . . . 4 1 . . . . Recyclers Shooed 2 | . . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 11 18 2 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 113 | . 12 12 . 3 26 39 12 7 . 2 Guns 26 | . 12 9 . . 1 4 . . . . Cannons 84 | . . 3 . 3 25 32 12 7 . 2 AOE 3 | . . . . . . 3 . . . . Classes Destroyed 19 | . 6 2 . . 2 5 2 1 . 1 Worker 17 | . 2 2 . 2 4 7 . . . . Builder 9 | . . 3 . . 1 5 . . . . Tunneler 5 | . 1 1 . 2 . 1 . . . . Hauler 7 | . 2 . . . 4 1 . . . . Recycler 2 | . . . . . . 2 . . . . Mechanic 1 | . . . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . . Watcher 6 | . 2 . . . 1 3 . . . . Swarmer 40 | . 6 8 . 2 8 11 2 3 . . Grunt 39 | . 6 2 . 1 9 14 7 . . . Brawler 3 | . . . . . . 2 . 1 . . Duelist 2 | . . . . . . . 1 1 . . Sentry 18 | . . . . . 8 8 1 1 . . Demolisher 2 | . . 2 . . . . . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 4 | . . . . . . 4 . . . . Behemoth 1 | . . . . . . . 1 . . . Z-Light 2 | . . . . . . . . . . 2 Thief 1 | . . . . . . . . 1 . . Best Kill Streak 7 | . 4 4 . 2 5 5 7 3 . 2 Combat Bots Only 7 | . 3 3 . 2 3 4 7 3 . 2 Max Kills in Single Turn 4 | . 1 2 . 2 2 4 2 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 5518 | . 708 547 . 32 595 1996 694 132 . 814 Core 3772 | . 511 412 . 23 368 1310 446 97 . 605 Absorbed by Shields 325 | . . . . . . . 49 53 . 223 Redirected to Core 3337 | . 391 375 . 15 326 1189 411 78 . 552 Core Remaining (%) 95 | 100 . . . 88 99 . . . . . Volleys Fired 386 | . 58 74 . 16 71 92 36 16 8 15 Largest 4 | . 2 2 . 2 3 4 3 3 2 3 Hottest 195 | . 100 115 . 107 161 161 195 135 90 135 Shots Fired 879 | . 116 148 . 32 161 243 86 40 10 43 Gun 288 | . 116 124 . 1 19 28 . . . . Cannon 577 | . . 24 . 31 142 214 81 37 6 42 Launcher . | . . . . . . . . . . . Special 14 | . . . . . . 1 5 3 4 1 Kinetic 503 | . . 24 . 31 142 202 50 24 2 28 Thermal 359 | . 108 117 . 1 19 40 36 16 8 14 Explosive . | . . . . . . . . . . . Electromagnetic 15 | . 8 7 . . . . . . . . Robot Hit Streak 23 | . 7 11 . 4 11 23 20 8 . 9 Robot Miss Streak 4 | . 4 3 . 4 4 3 1 2 . 3 Penetration Max 1 | . . . . 1 1 1 1 . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 534 | . 64 98 . 9 87 155 61 27 . 33 Core Hits 254 | . 29 47 . 8 40 90 21 12 . 7 Critical Hits 119 | . . 5 . 2 31 45 21 6 . 9 Critical Kills 39 | . . 4 . 1 11 16 4 3 . . Critical Parts Destroyed 70 | . . 1 . 1 20 25 15 3 . 5 Melee Attacks 8 | . . . . . . . . . 4 4 Impact . | . . . . . . . . . . . Slashing 8 | . . . . . . . . . 4 4 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13840 | . 801 1394 . 347 2279 5283 1709 531 . 1496 Guns 2567 | . 801 1198 . . 138 430 . . . . Cannons 8990 | . . 196 . 307 2141 3340 1698 510 . 798 Explosions 1545 | . . . . 40 . 1505 . . . . Melee 698 | . . . . . . . . . . 698 Ramming 8 | . . . . . . 8 . . . . Kinetic 7531 | . . 196 . 307 2141 3051 987 294 . 555 Thermal 4825 | . 755 1115 . 40 138 1575 722 237 . 243 Explosive 260 | . . . . . . 260 . . . . Electromagnetic 518 | . 46 83 . . . 389 . . . . Impact . | . . . . . . . . . . . Slashing 698 | . . . . . . . . . . 698 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 . . . . Average Corruption 1 | . . . . . . 1 . . . . Corruption Purged 2 | . . . . . . 2 . . . . Effects 5 | . . . . . . 5 . . . . Message Errors 4 | . . . . . . 4 . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . Overload Shots 5 | . . . . . . . 1 . 4 . Overflow Damage 636 | . . . . 23 46 191 5 3 . 368 Projectiles 112 | . . . . 23 46 24 5 3 . 11 Explosions 167 | . . . . . . 167 . . . . Melee 357 | . . . . . . . . . . 357 Knockbacks 50 | . . 3 . 3 13 20 8 3 . . Impact . | . . . . . . . . . . . Kinetic 47 | . . 2 . 2 12 20 8 3 . . Secondary 3 | . . 1 . 1 1 . . . . . Self-Inflicted Damage 51 | . . . . . . 51 . . . . Shots 1 | . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . Kicked 1 | . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 361 | . 325 . . . 328 361 . . . . Average Temperature 106 | . 152 . . . 64 85 . . . . Received Heat Transfer 1332 | . 282 81 . 6 198 666 99 . . . Effects 8 | . 4 . . . . 4 . . . . Energy Bleed 4 | . 3 . . . . 1 . . . . Interference 2 | . . . . . . 2 . . . . Matter Decay 1 | . . . . . . 1 . . . . Short Circuit 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . 5 1 . . 2 . . . . . Heat Transferred 8550 | . 2161 2997 . 50 333 1480 938 370 . 221 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 1345 | . 247 220 . 96 451 1345 . . . . Average Influence 263 | . 64 89 . 23 236 513 . . . . Maximum Alert Level 4 | . 1 1 . . 2 4 . . . . Low Security (%) 59 | 100 97 99 . 100 36 29 . . . . Level 1 20 | . 2 . . . 56 17 . . . . Level 2 9 | . . . . . 6 22 . . . . Level 3 3 | . . . . . . 9 . . . . Level 4 7 | . . . . . . 20 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . 1 . . 1 5 18 . . . . Investigation 10 | . 1 . . 1 2 6 . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 2 | . . . . . 2 . . . . . Assault 2 | . . . . . . 2 . . . . Garrison 7 | . . . . . 1 6 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 4 | . . . . 1 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 177 | . 20 22 . 5 44 60 13 10 . 3 Peak Tracking Total 7 | . 4 4 . 3 5 7 7 3 . 3 Tactical Retreats 19 | . 3 5 . . 2 5 2 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 4 | . 2 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 61 | . 1 1 . 4 8 41 2 . 4 . Max in Single Turn 17 | . 1 1 . 1 1 17 1 . 1 . Garrison Access 2 | . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 50 | . 10 . 1 1 13 22 1 1 1 . Terminals 31 | . 7 . . . 9 13 1 1 . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . . 1 . . . . Recycling Units 6 | . 2 . . . 2 2 . . . . Scanalyzers 4 | . . . . . 1 3 . . . . Garrison Access 3 | . . . . . 1 2 . . . . Total Hacks 174 | . 32 . 1 1 55 66 11 4 4 . Successful 114 | . 22 . 1 1 39 33 11 3 4 . Failed 59 | . 10 . . . 15 33 . 1 . . Catastrophic 5 | . . . . . 1 4 . . . . Database Lockouts 1 | . . . . . 1 . . . . . Manual 78 | . 20 . 1 . 25 24 2 3 3 . Terminals 122 | . 25 . . . 43 39 11 4 . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 5 | . 2 . . . . 3 . . . . Recycling Units 17 | . 5 . . . 6 6 . . . . Scanalyzers 15 | . . . . . 4 11 . . . . Garrison Access 6 | . . . . . 2 4 . . . . Terminal Hacks 56 | . 9 . 1 1 19 12 9 1 4 . Record 11 | . . . . . . 1 9 1 . . Part Schematic 6 | . . . . . . 2 . . 4 . Robot Analysis 6 | . 4 . . . 2 . . . . . Prototype ID Bank 6 | . 1 . . . 5 . . . . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 2 | . 1 . . . . 1 . . . . Fabricator Index 1 | . . . . . . 1 . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . Scanalyzer Index 2 | . . . . . 1 1 . . . . Alert Level 4 | . . . . . 3 1 . . . . Unreport Threat 4 | . . . . . 2 2 . . . . Locate Traps 5 | . 1 . . . 3 1 . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Load Schematic 1 | . . . . . . 1 . . . . Repair Station Hacks 4 | . 2 . . . . 2 . . . . Scan Component 2 | . 1 . . . . 1 . . . . Repair 2 | . 1 . . . . 1 . . . . Recycling Unit Hacks 9 | . 3 . . . 4 2 . . . . Report Inventory 6 | . 2 . . . 2 2 . . . . Retrieve Components 3 | . 1 . . . 2 . . . . . Scanalyzer 9 | . . . . . 2 7 . . . . Insert Component 4 | . . . . . 1 3 . . . . Analyze 5 | . . . . . 1 4 . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . Seal Access 2 | . . . . . 1 1 . . . . Unauthorized Hacks 86 | . 22 . . . 29 26 4 5 . . Terminals 29 | . 8 . . . 11 6 2 2 . . Track 2 | . . . . . . . 1 1 . . Assimilate 1 | . . . . . 1 . . . . . Botnet 23 | . 7 . . . 9 6 1 . . . Disrupt 1 | . . . . . . . . 1 . . Operators 2 | . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . . 2 2 . . . . Reject 1 | . . . . . 1 . . . . . Mask 3 | . . . . . 1 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 43 | . 10 . . . 11 20 1 1 . . Full Trace Events 6 | . . . . . 1 5 . . . . Feedback Events 2 | . . . . . . 2 . . . . Corruption 2 | . . . . . . 2 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 3 . . 4 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . 1 . . . . Time 161 | . 99 . . . . 62 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 20 | . 8 . . . 12 . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 5 | . . 1 . 3 1 . . . . . Largest Group 3 | . . 1 . 3 3 . . . . . Highest-Rated Group 40 | . . 31 . 40 40 . . . . . Highest-Rated Ally 31 | . . 31 . 16 16 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 76 | . . 11 . 8 57 . . . . . Total Damage 881 | . . 126 . 104 651 . . . . . Kills 10 | . . 1 . 2 7 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 6 | . 4 . . . 2 . . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . 2 1 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 14527 | 59 1581 936 466 904 2072 3051 1551 1202 2388 317 Spaces Moved 9851 | 58 1060 555 378 682 1281 2135 1145 877 1515 165 Core 2 | 2 . . . . . . . . . . Treads 15 | . 7 1 . 7 . . . . . . Legs 9674 | . 949 554 378 675 1281 2135 1145 877 1515 165 Wheels 160 | 56 104 . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 120 120 120 120 120 123 123 155 155 Average Speed 126 | 86 116 120 120 120 120 120 123 130 155 155 Slowest Speed 180 | 100 160 180 120 180 150 150 123 155 155 155 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 69 | 4 94 77 70 101 77 50 96 82 87 28 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 5 | . . 1 . 1 . . . . 3 . Known Exits Taken 4 | . . . . . 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . Scrap Searched 15 | . . 1 . 2 . . 4 7 1 . Spaces Dug 54 | . . . . . 6 47 1 . . . Terrain Destroyed 262 | . . 22 . 23 54 141 15 7 . . Melee . | . . . . . . . . . . . Projectile 148 | . . 22 . 12 54 38 15 7 . . AOE 114 | . . . . 11 . 103 . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 11073 | 64 1291 677 390 731 1666 2416 1214 900 1537 187 Wait 497 | . 117 13 5 24 241 90 2 1 4 . Move 9841 | 57 1059 554 377 681 1280 2134 1144 876 1514 165 Hop . | . . . . . . . . . . . Pick Up 18 | . 1 . 2 1 2 9 1 . 2 . Fast Attach 59 | 6 18 2 2 2 13 9 6 . 1 . Attach 9 | . . . 2 . 1 5 . . 1 . Detach 12 | . 3 . 1 . 2 5 1 . . . Swap 25 | . 3 3 . 2 4 10 1 . . 2 Drop 58 | 1 12 4 1 3 11 19 4 . 3 . Fire 386 | . 58 74 . 16 71 92 36 16 8 15 Melee 8 | . . . . . . . . . 4 4 Ram . | . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . Rewire 1 | . . . . . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous 153 | . 20 27 . 2 41 37 18 7 . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / *Pro) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 20 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Found Prototype Device 191 | -10/Materials | Identified AS-neutralizer No. 17b 227 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 638 | -10/Materials | Upgraded with Utility slot (x1) 646 | -10/Materials | Discovered new exit (range 16) 745 | -10/Materials | Discovered new exit (range 6) 815 | -10/Materials | Discovered new exit (range 16) 1198 | -10/Materials | Discovered new exit (range 12) 1485 | -10/Materials | Repaired Adv. Myomer Leg 1547 | -10/Materials | Reached level 2 1641 | -10/Materials | Entered Mines 1761 | -10/Mines | Received a Mining Laser from a helpful Derelict 1773 | -10/Mines | Discovered new exit (range 5) 1774 | -10/Mines | Assembled infested the area 1779 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1971 | -10/Mines | Build established: Scavenger-Mutant 2131 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2169 | -10/Mines | Learned Materials non-interactive machine intel 2176 | -10/Mines | Reached level 3 2440 | -10/Mines | Build established: Mutant 2465 | -10/Mines | Learned location of Zion (-7) 2498 | -10/Mines | Discovered new exit (range 10) 2572 | -10/Mines | Discovered new exit (range 4) 2577 | -10/Mines | Entered Exiles 2605 | -10/Exiles | Met 8R-AWN 2628 | -10/Exiles | Met EX-HEX 2687 | -10/Exiles | Met EX-BIN 2700 | -10/Exiles | Aligned with FarCom system 2701 | -10/Exiles | Given EX-Vault access code 2731 | -10/Exiles | Opened EX-Vault 2739 | -10/Exiles | Found Field Lobotomy Kit 2742 | -10/Exiles | Upgraded with Utility slot (x2) 2770 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2919 | -10/Exiles | Met EX-DEC 3027 | -10/Exiles | Discovered new exit (range 14) 3043 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3043 | -10/Exiles | Entered Mines 3045 | -9/Mines | Reached level 4 3056 | -9/Mines | Met a Derelict bent on vengeance 3077 | -9/Mines | Discovered new exit (range 15) 3212 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3314 | -9/Mines | Learned Materials stockpile data 3365 | -9/Mines | Met a Derelict shopkeep closing up shop 3871 | -9/Mines | Discovered new exit (range 7) 3947 | -9/Mines | Entered Materials 3947 | -8/Materials | Accompanied by 3 allies 3949 | -8/Materials | Loaded intel: 59 non-interactive machine locations 3949 | -8/Materials | Reached level 5 3950 | -8/Materials | Upgraded with Propulsion slot (x1) 4060 | -8/Materials | Reached level 6 4069 | -8/Materials | Upgraded with Utility slot (x1) 4244 | -8/Materials | Garrison activated, responded to threat 4324 | -8/Materials | Reached level 7 4342 | -8/Materials | Upgraded with Utility slot (x1) 4358 | -8/Materials | Discovered new exit (range 10) 4374 | -8/Materials | Identified exit to Factory 4938 | -8/Materials | Reached level 8 5012 | -8/Materials | Discovered exit to Factory (range 16) 5129 | -8/Materials | Upgraded with Weapon slot (x1) 5208 | -8/Materials | Central database locked down 5732 | -8/Materials | Build established: Tank 5784 | -8/Materials | Reached level 9 6019 | -8/Materials | Entered Factory 6021 | -7/Factory | Reached level 10 6224 | -7/Factory | Discovered new exit (range 10) 6391 | -7/Factory | Build established: Gunner 6749 | -7/Factory | Reached level 11 6780 | -7/Factory | Upgraded with Utility slot (x1) 6953 | -7/Factory | Build established: Mutant 7171 | -7/Factory | Discovered new exit (range 5) 7302 | -7/Factory | Core integrity fell below 50% 7318 | -7/Factory | Repaired Broken Adv. Myomer Leg 7375 | -7/Factory | Reached level 12 7691 | -7/Factory | Upgraded with Weapon slot (x1) 7882 | -7/Factory | Build established: Gunner 8019 | -7/Factory | First assault squad dispatched 8122 | -7/Factory | Reached level 13 8238 | -7/Factory | Reached level 14 8246 | -7/Factory | Upgraded with Utility slot (x1) 8635 | -7/Factory | Identified exit to Lower Caves 8710 | -7/Factory | Build established: Hacker-Gunner 8856 | -7/Factory | Reached level 15 8996 | -7/Factory | Discovered new exit (range 16) 9070 | -7/Factory | Entered Lower Caves 9120 | -7/Lower Caves | Attracted the attention of an 0b10 base 9168 | -7/Lower Caves | Destroyed 7 combat bots 9178 | -7/Lower Caves | Identified exit to Lower Caves 9178 | -7/Lower Caves | Learned location of 2 exits from Lower Caves 9178 | -7/Lower Caves | Learned 8 Factory zone layouts 9178 | -7/Lower Caves | Learned Research stockpile data 9178 | -7/Lower Caves | Learned Factory terminal intel 9178 | -7/Lower Caves | Learned Extension terminal intel 9532 | -7/Lower Caves | Build established: Hacker-Mutant 9591 | -7/Lower Caves | Spotted B-75 Beast 9726 | -7/Lower Caves | Destroyed B-75 Beast 9790 | -7/Lower Caves | Learned 4 Factory zone layouts 9794 | -7/Lower Caves | Encountered a Warlord checkpoint 9887 | -7/Lower Caves | Learned Factory garrison access intel 10099 | -7/Lower Caves | Core integrity fell below 20% 10153 | -7/Lower Caves | Upgraded with Power slot (x1) 10210 | -7/Lower Caves | Reached level 16 10383 | -7/Lower Caves | Build established: Hacker-Gunner 10621 | -7/Lower Caves | Entered another Lower Caves area 10622 | -7/Lower Caves | Identified exit to Zion 10622 | -7/Lower Caves | Identified exit to Factory 10684 | -7/Lower Caves | Build established: Hacker-Tank 10691 | -7/Lower Caves | Encountered a Warlord checkpoint 10749 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11057 | -7/Lower Caves | Spotted B-75 Beast 11488 | -7/Lower Caves | Imp. Carbon-fiber Leg stolen by Master Thief 11823 | -7/Lower Caves | Entered Zion 11824 | -7/Zion | Identified exit to Proximity Caves 12699 | -7/Zion | Learned location of Warlord (-5) 13186 | -7/Zion | Given A8's code to call for help 13274 | -7/Zion | Rebuked by Imprinter 14149 | -7/Zion | Discovered new exit (range 4) 14149 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14211 | -7/Zion | Entered Deep Caves 14424 | -7/Deep Caves | Build established: Hacker-Mutant 14480 | -7/Deep Caves | Attacked by Z-Imprinter 14486 | -7/Deep Caves | Z-Facility disabled 14528 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 14487_ Z-Imprinter suffers critical hit. 14487_ Destroyed Prototype Device. 14487_ HV Slug penetrates Z-Imprinter. 14487_ Z-Imprinter suffers critical hit. 14491_ HV Slug penetrates Z-Imprinter. 14494_ Z-Imprinter suffers critical hit. 14497_ Destroyed Prototype Protection. 14500_ Upgraded: Core Integrity (+200) 14500_ Slug penetrates G1-9PL(z). 14504_ G1-9PL(z) destroyed. 14507_ Z-Imprinter suffers critical hit. 14507_ Destroyed Prototype Device. 14513_ Slug penetrates F9-MSP(z). 14513_ Z-Imprinter suffers critical hit. 14513_ Destroyed Prototype Hover Unit. 14520_ Destroyed Prototype Protection. 14523_ Destroyed Prototype Storage. 14523_ F9-MSP(z) destroyed. 14526_ Z-Imprinter suffers critical hit. 14526_ Destroyed Adv. Reaction Control System. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????##??????????????? | | ?????????????????????? ###### ##?????######?? | | ????????????????????? ## # #???### ##? | | ???????????????????? ##### #? | | ???????????????????? #? | | ????????????????????? #? | | ????????????????????? ##? | | ????????????????????? #?? | | ???????????????????""""" ##? | | ??????????????????"""""" ## | | ??????????????????"""""" | | ???????????????????""""" | | ???????????????????"" I | | ??????????????????""""" !%= | | ?????????????????"""""" !% ## | | ?????????????????""""" = ##? | | ?????????????????""""" @ #?? | | ????????????????""" " ##? | | ????????????????""""o o #? | | ????????????????""" #? | | ????????????????""""o #? | | ????????????????"""" ##? | | ?????????????????""""" ##? | | ?????????????????"""""""o #? | | ????????????????? #? | | ?????????????????? """ ##? | | ?????????????????? """"" ##?? | | ?????????????????????"""" ##?? | | ??????????????????????""" ##? | | ???????????????????????"" #? | | ???????????????????????" #? | | ??????????????????????" ##? | | ?????????????????????? #?? | | ?????????????????????""" ##? | | ?????????????????????" #? | | ????????????????????? ## | | ???????????????????? # | | ???????????????????? # | | ??????????????????? | | ??????????????????? | | ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 37 Energy Capacity 680 Matter Stores 450 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Heat Shielding 100 Armor Coverage 375 Resistance: KI 20 Resistance: TH 10 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 44 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 1 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Titanium Leg | -7/Factory | Hacked Adv. Myomer Leg | -7/Factory | Scanalyzed Disruptor Cannon | -7/Factory | Hacked Beamcaster | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Levels Raised 15 | . 1 1 . 1 5 6 1 . . . XP Earned 26523 | 3000 1680 2133 350 1510 6720 9264 916 388 220 342 XP Spent 25440 | 1500 1450 . 3000 1550 6750 8670 2000 . . 520 Upgrades 48 | 3 3 . 3 5 6 20 4 . . 4 Power Slot 1 | . . . . . . . 1 . . . Propulsion Slot 2 | 1 . . . . 1 . . . . . Utility Slot 8 | 1 1 . 2 . 2 2 . . . . Weapon Slot 3 | 1 . . . . 1 1 . . . . Core Integrity 13 | . . . . . . 9 . . . 4 Heat Dissipation 3 | . . . . 1 . 2 . . . . Energy Generation 1 | . . . . 1 . . . . . . Matter Storage 2 | . . . . . . 2 . . . . Mass Support 1 | . . . . 1 . . . . . . Inventory Capacity 4 | . 1 . 1 . 1 . 1 . . . Sight Range 1 | . . . . . . 1 . . . . Ranged Accuracy 5 | . 1 . . 2 1 1 . . . . Hack Attack % 2 | . . . . . . 2 . . . . TH Resistance % 2 | . . . . . . . 2 . . . Protomatter Created 1146 | . 157 195 . . 305 300 130 52 . 7 Integrity Restored 3082 | . 427 536 . 30 761 761 390 156 . 21 Core 2521 | . 408 440 . 30 432 644 390 156 . 21 Parts 561 | . 19 96 . . 329 117 . . . . Protomatter Decayed 498 | . 50 31 . . 125 42 . 139 111 . Game ------ Seed SuperchargedDronePick Manual? 0 Play Time 02:23:32 Cumulative 62.9 hours Start 2020.03.28 @ 15:51:22 End 2020.03.28 @ 21:03:19 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 42 Gallery% 51 Achievement% 55 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67e24c40-ebca-4720-aa04-9fc2ec4d8f9d