Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.17 @ 21:44:33 Player: wchar_t Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (121) 605 Value Destroyed (4612) 4612 Prototype IDs (69) 1380 Alien Tech Used (0) 0 Bonus (7413) 7413 TOTAL SCORE: 23210 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 444 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -481 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Experimental Core Analyzer System Mapper > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Zionite Metafield Generator GOLEM Unit Vortex Rifle (35) Compact HERF Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Myomer Leg Myomer Leg Assembled Alloy Leg Assembled Alloy Leg Centrium Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Large Storage Unit Assembled Biocell Array Assembled Suspension Frame Spectral Analyzer Seismic Detector Assembled Combat Suite Assembled Alloy Armor Advanced Hacking Suite System Mapper GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Compact Linear Accelerator > --- INVENTORY -------- Vortex Chain Reactor Biometal Medium Treads Improved Gyrokinetic Inverter Zionite Biocell Zionite Metafield Generator Improved Energy Mantle GOLEM Unit Vortex Rifle Vortex Rifle Compact HERF Cannon Compact HERF Cannon Mass Driver Linear Accelerator [Rating: 187] Favorites ----------- Power Zionite Light DM Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Gravmag System Treads Advanced Medium Treads Leg Titanium Leg Wheel Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Assembled Nanovents Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Mapper Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Pulse Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . 1 Utility 11 | . . . 1 . . . 1 2 . . . . . 1 . . . . 2 . . . . 1 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 207 | 7 . 1 5 6 2 1 10 36 1 2 1 27 . 19 . . 1 9 22 5 2 10 3 20 3 14 Power 13 | 1 . . . 1 . . 1 3 . . . 1 . . . . . . . 1 . . . 5 . . Engine 4 | 1 . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . 3 . . Reactor 4 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . 2 . . Propulsion 57 | 2 . 1 2 2 . 1 2 10 . . 1 6 . 5 . . . 3 8 2 2 . . 6 . 4 Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Leg 22 | 2 . 1 2 2 . 1 2 5 . . 1 . . . . . . . . . . . . 2 . 4 Wheel 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hover 31 | . . . . . . . . 3 . . . 6 . 5 . . . 3 8 2 2 . . 2 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 88 | 2 . . 2 . 2 . 5 11 1 . . 17 . 10 . . . 4 8 2 . 6 3 8 1 6 Device 50 | 1 . . . . . . 1 7 1 . . 8 . 7 . . . 2 8 1 . 4 3 6 . 1 Storage 8 | 1 . . 1 . . . . . . . . 2 . 2 . . . . . . . . . 2 . . Processor 13 | . . . . . 1 . 2 2 . . . . . 1 . . . 1 . 1 . 1 . . . 4 Hackware 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Protection 14 | . . . 1 . 1 . 1 2 . . . 7 . . . . . 1 . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 . . 1 3 . . 2 12 . 2 . 3 . 4 . . 1 2 6 . . 4 . 1 2 4 Energy Gun 4 | . . . . . . . 1 1 . . . . . . . . . . . . . 2 . . . . Energy Cannon 5 | . . . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . 1 Ballistic Gun 6 | 2 . . 1 2 . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 25 | . . . . . . . . 5 . 1 . 2 . 3 . . 1 1 4 . . 2 . 1 2 3 Launcher 6 | . . . . 1 . . . 3 . . . . . . . . . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . . . . 3 . . . 7 . . . . . . 3 . . 5 . . . 2 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Parts Lost 58 | . . . . 7 . . . 8 . . . 6 . 1 . . . 2 6 2 1 . . 2 . 23 Power 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 Propulsion 23 | . . . . 3 . . . 5 . . . 2 . . . . . 1 2 1 1 . . . . 8 Utility 22 | . . . . 2 . . . 1 . . . 2 . 1 . . . 1 2 1 . . . 1 . 11 Weapon 9 | . . . . 2 . . . 2 . . . 1 . . . . . . 2 . . . . . . 2 Highest Loss Streak 21 | . . . . 4 . . . 5 . . . 3 . 1 . . . 1 3 1 1 . . 1 . 21 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 100 100 97 74 82 97 95 90 92 92 92 95 92 92 93 93 80 89 80 85 89 92 88 89 95 88 Engine 1 | . 14 14 11 11 11 11 9 1 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 5 7 7 7 2 . . . . . . . . . . . 3 4 3 Reactor 2 | . . . . . . . . . . . . 4 7 6 6 6 6 6 5 4 5 5 5 3 4 3 Leg 10 | . 28 28 32 21 22 30 32 19 7 7 6 4 . . . . . . . . . . . 7 19 17 Hover 14 | . . . . . . . . 3 23 23 23 25 30 32 33 33 33 30 18 20 24 29 29 15 . . Device 15 | . 14 14 11 1 . . 4 10 23 23 23 13 30 20 13 13 13 13 20 22 17 19 17 20 23 20 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 12 13 13 13 13 11 11 11 11 11 10 9 7 Processor 9 | . . . . . 8 11 12 20 15 15 15 9 . 1 6 6 6 6 5 5 11 10 11 5 4 9 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . 5 5 8 7 Protection 5 | . . . 10 8 8 11 9 5 . . . 10 . 3 6 6 6 4 5 5 5 3 . 4 4 3 Energy Cannon 3 | . . . . . . . . 5 . . . 1 7 6 6 6 . 6 5 5 5 4 . 4 4 3 Ballistic Gun 3 | . 28 28 22 20 22 22 10 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . 5 . . . 4 . 4 6 6 . 5 3 5 5 5 5 5 4 3 Impact Weapon 1 | . . . . . . . . . 7 7 7 7 7 1 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 14 14 14 29 29 23 23 33 41 27 27 29 46 46 55 49 49 49 52 59 53 52 63 46 97 95 89 Greatest Support 160 | 20 20 20 30 30 20 37 59 59 27 27 27 53 53 68 62 62 62 62 61 60 64 52 52 110 130 160 Greatest Overweight (x) 9 | . . . 1 9 1 1 . 6 . . 1 1 . . . . . 1 1 1 . 1 . 2 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 Average Capacity 10 | 7 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 14 Most Carried 15 | 4 6 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 7 10 10 15 15 15 Average Carried 10 | 2 5 7 8 9 9 10 9 9 10 9 10 7 10 9 10 10 10 9 9 7 6 6 9 13 14 13 Final Capacity 15 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 5 Final Carried 15 | 4 6 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 5 9 10 15 15 5 Class Distribution -------------------- 39% | Mutant 27% | Scavenger-Mutant 14% | Hacker-Mutant 11% | Hacker-Golem 6% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Golem | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Matter Collected 4906 | 285 . 63 94 161 . 59 35 675 125 46 36 630 11 373 16 . . 234 433 149 66 7 205 743 119 341 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6081 | 123 72 53 41 252 . . 81 752 84 46 . 1181 . 647 . . . 250 865 26 54 71 54 993 178 258 Parts 254 | 10 8 4 1 10 . . 6 57 . . . 13 . 21 . . . 21 39 2 3 . 1 39 10 9 Haulers Intercepted 9 | . 1 . . . . . . 4 . . . . . . . . . . 2 . . . . 2 . . Recyclers Shooed 7 | . . . . . . . 1 2 . . . . . 3 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . . . . . . . . 21 . 11 3 . 1 . . . Prevented 5 | . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Combat Hostiles Destroyed 93 | . . 2 1 13 . . 2 16 . . . 13 . 1 . . . 11 7 1 2 1 1 14 3 5 Melee 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Guns 17 | . . 2 1 12 . . 2 . . . . . . . . . . . . . . . . . . . Cannons 57 | . . . . . . . . 14 . . . 3 . 1 . . . 7 6 1 2 1 1 13 3 5 AOE 9 | . . . . 1 . . . 2 . . . . . . . . . 4 1 . . . . 1 . . Classes Destroyed 21 | 2 2 2 . 1 . . 2 2 1 . . 5 . 1 . . . . . . . 1 . . . 2 Worker 7 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . 3 . . Builder 6 | . . . . . . . . 4 . . . . . 1 . . . . 1 . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . . . . . . 4 . . . . . . . . . . 2 . . . . 2 . . Recycler 9 | 1 . . . . . . . 1 . . . . . 4 . . . . 2 . . . . 1 . . Operator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 8 | . 1 . . . . . . 3 . . . . . 1 . . . . 3 . . . . . . . Swarmer 26 | . . 1 . 4 . . . 7 . . . . . . . . . 9 . 1 2 . . . . 2 Grunt 10 | . . 1 1 2 . . . . . . . . . . . . . . . . . . 1 4 . 1 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 6 | . . . . . . . 1 2 . . . . . . . . . . . . . . . 2 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Programmer 25 | . . . . . . . . 7 . . . . . 1 . . . 2 7 . . . . 6 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Technician 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Light 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Assembled 9 | . . . . 7 . . . . . . . 2 . . . . . . . . . . . . . . Golem 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 6 | 4 1 1 1 6 . . 2 5 . . . 3 . 4 . . . 5 4 1 2 1 1 4 2 2 Combat Bots Only 6 | . . 1 1 6 . . 2 4 . . . 3 . 1 . . . 5 4 1 2 1 1 4 2 2 Max Kills in Single Turn 4 | 1 1 1 1 1 . . 1 2 1 1 . 1 . 1 . . . 4 1 1 1 1 1 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . . . 2 . . . . . . . . . 4 1 . . . . 1 . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Damage Taken 12894 | . . 95 197 808 . . 230 1905 . . . 569 . 117 71 . . 492 1288 526 189 . 103 1288 372 4644 Core 2450 | . . 10 15 161 . . 39 354 . . . . . 10 . . . 38 189 17 . . 10 128 22 1457 Absorbed by Shields 1204 | . . . . . . . . . . . . 110 . 35 . . . 125 164 . . . 95 675 . . Redirected to Shielding 84 | . . . . . . . . . . . . . . . . . . 84 . . . . . . . . Core Remaining (%) 83 | 100 . 96 . . . 56 92 . . . . . 49 . . . . 94 . . . . 78 88 98 . Volleys Fired 546 | 7 5 5 10 33 . . 10 80 . 5 . 113 . 29 . . . 30 69 10 4 1 22 83 12 18 Largest 2 | 2 2 2 2 2 . . 2 2 . 1 . 1 . 2 . . . 2 2 2 1 2 1 2 2 2 Hottest 164 | 40 40 40 43 43 . . 83 138 . 80 . 69 . 73 . . . 73 82 82 25 82 57 90 91 164 Shots Fired 843 | 14 10 10 20 60 . . 20 123 . 5 . 115 . 49 . . . 49 110 12 6 2 22 156 24 36 Gun 136 | 14 10 10 20 58 . . 20 4 . . . . . . . . . . . . . . . . . . Cannon 702 | . . . . . . . . 117 . 5 . 115 . 49 . . . 48 110 12 6 2 22 156 24 36 Launcher 5 | . . . . 2 . . . 2 . . . . . . . . . 1 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 447 | 14 10 10 20 58 . . 10 61 . 3 . 50 . 20 . . . 17 38 1 . 1 22 82 12 18 Thermal 322 | . . . . . . . 10 60 . 2 . . . 29 . . . 31 72 11 6 1 . 74 12 14 Explosive 5 | . . . . 2 . . . 2 . . . . . . . . . 1 . . . . . . . . Electromagnetic 69 | . . . . . . . . . . . . 65 . . . . . . . . . . . . . 4 Robot Hit Streak 31 | 7 3 2 3 9 . . 9 16 . . . 19 . 8 . . . 6 31 2 1 1 3 24 17 7 Robot Miss Streak 6 | 1 1 1 6 3 . . 3 3 . . . 3 . 2 . . . 6 6 . 1 1 2 4 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . 5 . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 471 | 9 5 6 7 38 . . 15 76 2 1 . 72 . 21 . . . 22 49 1 2 1 4 104 18 18 Core Hits 196 | 5 2 5 2 22 . 1 5 30 . . . 40 . 10 . . . 9 16 1 1 1 2 30 6 8 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Critical Strikes 21 | . . . . . . . 1 7 1 . . 2 . . . . . 1 1 . . . . 6 . 2 Burn 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Blast 16 | . . . . . . . . 5 . . . 1 . . . . . 1 1 . . . . 6 . 2 Corrupt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Smash 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Melee Attacks 34 | . . . . . . . . 9 2 2 6 8 3 4 . . . . . . . . . . . . Impact 34 | . . . . . . . . 9 2 2 6 8 3 4 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . 1 2 1 . 3 . 4 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19864 | 111 50 52 102 646 . 3 210 3200 228 141 . 2994 . 1334 . . . 1277 2542 31 68 32 188 5069 798 788 Guns 1101 | 111 50 52 102 548 . . 197 41 . . . . . . . . . . . . . . . . . . Cannons 15093 | . . . . . . . . 2636 . . . 1692 . 760 . . . 971 2542 31 68 32 188 4587 798 788 Explosions 2051 | . . . . 83 . . . 237 . . . 943 . . . . . 306 . . . . . 482 . . Melee 1403 | . . . . . . . . 239 228 141 . 359 . 436 . . . . . . . . . . . . Ramming 216 | . . . . 15 . 3 13 47 . . . . . 138 . . . . . . . . . . . . Kinetic 6855 | 111 50 52 102 548 . . 49 1205 . . . 462 . 189 . . . 191 616 . . 32 188 2285 382 393 Thermal 9395 | . . . . . . . 148 1472 . . . 943 . 571 . . . 780 1926 31 68 . . 2784 416 256 Explosive 626 | . . . . 83 . . . 237 . . . . . . . . . 306 . . . . . . . . Electromagnetic 1369 | . . . . . . . . . . . . 1230 . . . . . . . . . . . . . 139 Impact 1403 | . . . . . . . . 239 228 141 . 359 . 436 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . 4 4 4 4 15 15 6 6 6 6 8 16 17 17 17 . 4 1 . Average Corruption 6 | . . . . . . . . 3 4 4 4 5 15 5 6 6 6 7 7 16 17 17 . 2 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Effects 239 | . . . . . . . . 42 3 6 . 41 8 23 6 3 2 14 33 20 20 . . 16 2 . Message Errors 65 | . . . . . . . . 16 . 2 . 9 5 5 2 1 1 5 8 5 2 . . 4 . . Matter Fused 47 | . . . . . . . . 7 1 . . 11 1 5 1 1 . 3 8 3 5 . . 1 . . Heat Flow Errors 32 | . . . . . . . . 4 . 1 . 2 . 6 3 . . 3 4 3 2 . . 4 . . Energy Discharges 29 | . . . . . . . . 5 2 1 . 3 1 3 . 1 1 1 2 3 3 . . 2 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Data Loss (minor) 32 | . . . . . . . . 6 . 1 . 7 1 4 . . . 1 6 2 3 . . 1 . . Data Loss (major) 10 | . . . . . . . . 2 . 1 . 2 . . . . . . 1 . 1 . . 3 . . Misfires 11 | . . . . . . . . . . . . 4 . . . . . 1 2 1 2 . . 1 . . Alerts 4 | . . . . . . . . 2 . . . 1 . . . . . . . . 1 . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Weapon Failures 4 | . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . Overload Shots 38 | . . . . . . . . 38 . . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Heat Surge 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overflow Damage 2252 | . . . . . . . . 280 225 135 . 292 . 397 . . . 210 135 . 16 . . 537 . 25 Projectiles 960 | . . . . . . . . 124 . . . 21 . 69 . . . 210 135 . 16 . . 360 . 25 Explosions 283 | . . . . . . . . . . . . 106 . . . . . . . . . . . 177 . . Melee 1009 | . . . . . . . . 156 225 135 . 165 . 328 . . . . . . . . . . . . Knockbacks 67 | . . . . . . . . 13 . . . 8 . 2 . . . 1 10 . . . 2 24 1 6 Impact 6 | . . . . . . . . 2 . . . 2 . 2 . . . . . . . . . . . . Kinetic 54 | . . . . . . . . 10 . . . 6 . . . . . 1 9 . . . 2 20 1 5 Secondary 7 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 4 . 1 Self-Inflicted Damage 220 | . . . . 68 . . . . . . . 84 . 68 . . . . . . . . . . . . Shots 3 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Targets Rammed 19 | . . . . 8 . 1 1 6 . . . . . 3 . . . . . . . . . . . . Kicked 16 | . . . . 8 . 1 1 6 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 504 | . . 33 13 125 . . 291 447 . 164 . 504 . 283 232 . . 232 465 251 139 38 156 322 . . Average Temperature 111 | . . 22 5 38 . . 143 111 . 52 . 130 . 104 97 . . 78 208 92 46 21 66 141 . . Received Heat Transfer 1600 | . . 66 90 616 . . 9 198 . . . 24 . 12 12 . . . 66 99 48 . 16 83 45 216 Effects 16 | . . . . . . . . 6 . . . 4 . . . . . . 4 . . . . 2 . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 10 | . . . . . . . . 4 . . . . . . . . . . 4 . . . . 2 . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Combat Hostiles 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Parts Fried 17 | . . . . . . . . 1 7 2 . . . 7 . . . . . . . . . . . . Impact Corruptions 34 | . . . . . . . . 6 5 4 . 4 . 10 . . . . . . . . . 4 . 1 Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . Heat Transferred 5773 | . . . . . . . 407 1516 . . . 350 . 275 . . . 400 925 25 50 . . 1450 225 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Peak Influence 528 | 20 50 173 197 120 . . 83 343 . . . . . 134 . . . . 356 . . . . 528 406 360 Initial 266 | . 13 19 66 76 . . . 37 . . . . . 28 . . . . 57 . . . . 12 266 115 Average 124 | 6 44 89 132 53 . . 25 96 . . . . . 48 . . . . 139 . . . . 230 318 90 Maximum Alert Level 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 2 1 Low Security (%) 76 | 100 100 100 100 100 . 100 100 82 . . . . . 100 . . . . 70 . . . . 46 . 90 Level 1 18 | . . . . . . . . 17 . . . . . . . . . . 29 . . . . 30 97 9 Level 2 5 | . . . . . . . . . . . . . . . . . . . . . . . . 23 2 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . . . . . . . 1 11 . . . . . 5 . . . . 10 . . . . 7 1 1 Investigation 6 | . . . . . . . 1 . . . . . . 2 . . . . 3 . . . . . . . Extermination 17 | . . . . . . . . 6 . . . . . 2 . . . . 4 . . . . 4 1 . Reinforcement 10 | . . . . . . . . 2 . . . . . 1 . . . . 3 . . . . 3 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Distress Signals 15 | . . . 1 . . . . 3 . . . . . . . . . . 2 . . . . 3 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 284 | . 1 5 5 19 . . 3 35 . 5 . 24 3 12 1 . . 12 34 11 11 7 3 33 5 55 Peak Tracking Total 17 | . 1 2 2 17 . . 2 7 . 5 . 7 3 6 1 . . 5 10 6 4 5 2 7 2 16 Tactical Retreats 45 | . . . . 3 . . . 2 . . . 6 2 2 1 . . . 7 6 4 . . 2 . 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Traps Triggered 11 | . . . 1 . . . . 5 . . . . . 3 . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Traps Extracted 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . . . . . 2 3 9 . . . . Most Traps Carried 6 | . . . . . . . . 6 6 6 6 6 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Machines Disabled 26 | . . 1 . . . . . 2 . . . 3 . 3 . . . . 7 . . . . 9 . 1 Max in Single Turn 7 | . . 1 . . . . . 1 . . . 1 . 1 . . . . 1 . . . . 7 . 1 Garrison Access 5 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Machines Accessed 51 | . 1 . 1 . 2 . 2 7 . . . . . 10 1 1 4 . 8 . . 6 . 7 1 . Terminals 31 | . 1 . 1 . . . 1 7 . . . . . 8 . 1 . . 6 . . . . 5 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . . Total Hacks 126 | . 2 . 1 . 2 . 7 13 . . . . . 22 1 1 29 . 20 . . 14 . 13 1 . Successful 71 | . 1 . 1 . 2 . 2 4 . . . . . 5 1 1 29 . 6 . . 14 . 4 1 . Failed 55 | . 1 . . . . . 5 9 . . . . . 17 . . . . 14 . . . . 9 . . Catastrophic 12 | . . . . . . . 1 1 . . . . . 5 . . . . 1 . . . . 4 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 2 . 1 . 1 . 5 7 . . . . . 11 . . . . 11 . . 1 . 5 1 . Terminals 65 | . 2 . 1 . . . 5 13 . . . . . 18 . 1 . . 15 . . . . 9 1 . Fabricators 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 2 . . . . . . 4 . . . . 2 . . . . 2 . . Terminal Hacks 63 | . 1 . 1 . 2 . 1 3 . . . . . 1 1 1 29 . 5 . . 14 . 3 1 . Record 20 | . . . . . 1 . . . . . . . . . . 1 11 . . . . 7 . . . . Part Schematic 13 | . . . . . . . 1 . . . . . . . . . 10 . 2 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . . . 3 . . . . 5 . . . . Open Door 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Branch Access Points 6 | . 1 . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . Seal Access 4 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . Unauthorized Hacks 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . Terminals 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . Botnet 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . . . 1 . . . 1 7 . . . . . 8 . . . . 6 . . . . 6 1 . Full Trace Events 6 | . . . . . . . 1 . . . . . . 2 . . . . 3 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 1 . . . . . . . . . 10 . 2 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Total Allies 13 | . . 3 . . . . . 1 . . 2 . . 6 . . . 1 . . . . . . . . Largest Group 6 | . . 3 3 3 . . . 1 . . 2 2 . 6 . . . 1 . . . . . . . . Highest-Rated Group 186 | . . 40 40 40 . . . 12 . . 53 53 . 186 . . . 96 . . . . . . . . Highest-Rated Ally 96 | . . 16 16 16 . . . 12 . . 28 28 . 31 . . . 96 . . . . . . . . Total Orders 4 | . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Ally Attacks 126 | . . 8 14 9 . . . 6 . . . 32 . 43 . . . 14 . . . . . . . . Total Damage 2897 | . . 116 155 46 . . . 76 . . . 1204 . 692 . . . 608 . . . . . . . . Kills 22 | . . 3 2 . . . . . . . . 11 . 3 . . . 3 . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Turrets Deployed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Robot Analysis Total 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Derelict Logs Recovered 10 | . . 2 . . . . . . 1 . 1 . 1 . 1 . . 1 . 1 1 . 1 . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Turns Passed 19906 | 108 178 311 220 512 650 470 367 3350 213 450 537 2153 282 1332 174 96 45 435 1625 465 461 364 360 2842 414 1492 Spaces Moved 18388 | 65 132 244 140 237 393 244 248 2062 323 279 786 1987 491 1957 351 157 95 634 1901 584 589 818 519 1793 268 1091 Core 223 | 10 . . . 3 . . . 3 . . . . . . . . . . . . . . . . . 207 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4963 | 55 132 244 140 234 393 244 248 1519 . . . . . . . . . . . . . . . 602 268 884 Wheels 29 | . . . . . . . . 29 . . . . . . . . . . . . . . . . . . Hover 13173 | . . . . . . . . 511 323 279 786 1987 491 1957 351 157 95 634 1901 584 589 818 519 1191 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 35 | 50 120 120 120 120 120 123 123 52 62 62 62 48 48 44 44 44 44 44 43 45 35 38 38 38 135 50 Average Speed 80 | 109 120 120 120 164 164 140 124 123 62 62 63 83 48 44 44 44 44 46 51 48 42 39 38 112 135 117 Slowest Speed 500 | 120 120 120 190 500 190 190 125 350 62 62 122 131 48 58 44 44 44 108 114 101 45 94 38 190 135 136 Overloaded Moves 58 | . . . . . . . . . . . . . . . . . . . 46 . 12 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Exploration Rate (%) 53 | 4 35 67 20 35 88 67 28 44 60 51 85 81 62 43 64 35 74 79 53 72 61 94 64 32 11 34 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 5 | . . 1 . . 1 . . . . . . . . . . . 1 1 . . . 1 . . . . Known Exits Taken 10 | . 1 . 1 . . . . 1 . . . . 1 1 . . . 1 1 . . . 1 1 1 . Unknown Exits Taken 16 | 1 . 1 . 1 1 1 1 . 1 1 1 1 . . 1 1 1 . . 1 1 1 . . . . Scrap Searched 21 | . . 1 . . . 2 . . 2 1 3 . 1 . 3 . . 1 . 1 2 . 4 . . . Spaces Dug 50 | . . . . . . . . 8 . 2 3 2 2 12 . . . 1 6 1 . . 4 7 2 . Terrain Destroyed 362 | . . . . 22 . . . 48 . 4 3 56 2 22 . . . 25 43 11 4 1 22 83 5 11 Melee 13 | . . . . . . . . 6 . 1 3 1 2 . . . . . . . . . . . . . Projectile 218 | . . . . . . . . 22 . 3 . 12 . 22 . . . 18 43 11 4 1 22 44 5 11 AOE 131 | . . . . 22 . . . 20 . . . 43 . . . . . 7 . . . . . 39 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Total 22590 | 86 142 252 173 286 398 371 290 2723 331 548 812 2367 532 2369 370 183 98 722 2449 751 795 861 657 2458 300 1266 Wait 3100 | 4 4 2 9 2 . 126 10 494 6 258 18 160 39 326 18 27 1 42 424 150 201 16 113 522 8 120 Move 18352 | 64 131 243 139 236 392 243 247 2061 322 278 785 1977 490 1956 350 156 94 633 1900 582 588 817 518 1792 267 1091 Hop 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Pick Up 96 | 4 2 1 5 . 3 . 3 10 . 1 . 23 . 8 1 . . 2 10 . . 5 1 7 4 6 Fast Attach 105 | 7 . . 3 4 . 1 5 22 . . 1 16 . 7 . . 1 4 9 2 . 3 . 11 1 8 Attach 30 | . . . 1 1 2 . . 5 . 1 . 6 . 1 . . . 1 4 1 1 1 . 2 . 3 Detach 56 | . . . . 1 . . 1 3 . 1 . 13 . 6 . . 1 2 8 3 . 9 . 6 1 1 Swap 72 | . . 1 1 1 . . 5 9 1 1 . 5 . 11 . . . 4 9 2 1 6 3 7 2 3 Drop 150 | . . . 5 . 1 . 8 21 . 1 2 33 . 18 1 . 1 4 16 . . 3 . 15 5 16 Fire 546 | 7 5 5 10 33 . . 10 80 . 5 . 113 . 29 . . . 30 69 10 4 1 22 83 12 18 Melee 34 | . . . . . . . . 9 2 2 6 8 3 4 . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Kick 16 | . . . . 8 . 1 1 6 . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . 13 . . Rewire 5 | . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Identified exit to Mines 155 | -10/Materials | Discovered new exit (range 15) 287 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 310 | -10/Mines | Learned location of Zion (-7) 310 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 325 | -10/Mines | Learned Materials trap positions 582 | -10/Mines | Discovered new exit (range 11) 598 | -10/Mines | Entered Materials 598 | -9/Materials | Accompanied by 3 allies 598 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 599 | -9/Materials | Loaded intel: 15 trap records 674 | -9/Materials | Identified exit to Mines 818 | -9/Materials | Entered Mines 818 | -9/Mines | Accompanied by 3 allies 819 | -9/Mines | Assembled infested the area 824 | -9/Mines | Assisted by a Guerilla fighting off Assembled 953 | -9/Mines | Lost 4 parts (3n1u) 1180 | -9/Mines | Discovered new exit (range 10) 1324 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1325 | -9/Mines | Discovered new exit (range 5) 1330 | -9/Mines | Entered Exiles 1359 | -9/Exiles | Met 8R-AWN 1380 | -9/Exiles | Met EX-HEX 1413 | -9/Exiles | Met EX-BIN 1467 | -9/Exiles | Aligned with FarCom system 1468 | -9/Exiles | Given EX-Vault access code 1497 | -9/Exiles | Opened EX-Vault 1508 | -9/Exiles | Found Deploy-a-Sentry 1511 | -9/Exiles | Found Deploy-a-Sentry 1513 | -9/Exiles | Found Deploy-a-Sentry 1554 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1583 | -9/Exiles | Build established: Scavenger-Mutant 1604 | -9/Exiles | Met EX-DEC 1698 | -9/Exiles | Visited The Gauntlet 1950 | -9/Exiles | Discovered new exit (range 17) 1980 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 1980 | -9/Exiles | Entered Mines 2437 | -8/Mines | Discovered new exit (range 11) 2450 | -8/Mines | Entered Materials 2450 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2788 | -8/Materials | Discovered new exit (range 13) 2804 | -8/Materials | Build established: Mutant 2817 | -8/Materials | Entered Factory 2817 | -7/Factory | Evolved 2 slots: Utility x2 3143 | -7/Factory | Identified exit to Storage 3143 | -7/Factory | Identified exit to Lower Caves 3440 | -7/Factory | Garrison activated, responded to threat 4052 | -7/Factory | Discovered new exit (range 14) 4130 | -7/Factory | Identified exit to Factory 5643 | -7/Factory | Lost 5 parts (2n1u2w) 5958 | -7/Factory | Core integrity fell below 50% 6167 | -7/Factory | Entered Lower Caves 6219 | -7/Lower Caves | Learned Factory garrison access intel 6378 | -7/Lower Caves | Discovered new exit (range 5) 6380 | -7/Lower Caves | Entered another Lower Caves area 6394 | -7/Lower Caves | Discovered exit to Factory (range 7) 6827 | -7/Lower Caves | Discovered new exit (range 6) 6830 | -7/Lower Caves | Entered Zion 6848 | -7/Zion | System corruption cleaned by Quarantine Array 6871 | -7/Zion | Discovered new exit (range 16) 7012 | -7/Zion | Gained Derelict followers 7238 | -7/Zion | Learned Factory emergency access door positions 7249 | -7/Zion | Rebuked by Imprinter 7280 | -7/Zion | Given A8's code to call for help 7356 | -7/Zion | Discovered new exit (range 4) 7358 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7367 | -7/Zion | Entered Deep Caves 7367 | -7/Deep Caves | Accompanied by 2 allies 7602 | -7/Deep Caves | DAS Turret deployed 7635 | -7/Deep Caves | Attacked by Z-Imprinter 7647 | -7/Deep Caves | Allies destroyed Z-Imprinter 7681 | -7/Deep Caves | Found Prototype Device 7681 | -7/Deep Caves | Identified Zio. Metafield Generator 7736 | -7/Deep Caves | DAS Turret deployed 7741 | -7/Deep Caves | Z-Facility disabled 8136 | -7/Deep Caves | Discovered new exit (range 6) 8240 | -7/Deep Caves | Build established: Scavenger-Mutant 8256 | -7/Deep Caves | Crushed by falling debris 8344 | -7/Deep Caves | Found Prototype Protection 8550 | -7/Deep Caves | Build established: Mutant 8950 | -7/Deep Caves | Spotted as-82461 8959 | -7/Deep Caves | Spotted as-83901 8961 | -7/Deep Caves | Exposed GOLEM chamber 9184 | -7/Deep Caves | Found Corrupted GOLEM Unit 9337 | -7/Deep Caves | Found Corrupted GOLEM Unit 9383 | -7/Deep Caves | Spotted as-28801 9395 | -7/Deep Caves | Spotted as-51639 9425 | -7/Deep Caves | Spotted as-51928 9435 | -7/Deep Caves | Spotted as-68159 9478 | -7/Deep Caves | System corruption reached 10% 9497 | -7/Deep Caves | Lost 3 parts (1n1u1w) 9520 | -7/Deep Caves | Entered Proximity Caves 9555 | -6/Proximity Caves | Learned 8 Factory zone layouts 9764 | -6/Proximity Caves | Build established: Scavenger-Mutant 9796 | -6/Proximity Caves | Discovered exit to Factory (range 13) 9802 | -6/Proximity Caves | Entered Factory 9802 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9803 | -6/Factory | Identified exit to Extension 9803 | -6/Factory | Identified exit to Factory 9805 | -6/Factory | Loaded intel: 4 garrison access locations 10083 | -6/Factory | Discovered new exit (range 15) 10778 | -6/Factory | Allied Derelicts emerged from ambush trap array 10879 | -6/Factory | Allied Derelicts emerged from ambush trap array 10994 | -6/Factory | Identified exit to Lower Caves 11134 | -6/Factory | Entered Lower Caves 11198 | -6/Lower Caves | Spotted B-75 Beast 11241 | -6/Lower Caves | Learned location of 1 exit from Factory 11257 | -6/Lower Caves | Encountered a Warlord checkpoint 11300 | -6/Lower Caves | Discovered new exit (range 19) 11308 | -6/Lower Caves | Entered another Lower Caves area 11311 | -6/Lower Caves | Discovered exit to Factory (range 14) 11399 | -6/Lower Caves | Discovered new exit (range 13) 11404 | -6/Lower Caves | Entered Data Miner 11405 | -6/Data Miner | Discovered new exit (range 6) 11411 | -6/Data Miner | Met Data Miner 11427 | -6/Data Miner | Learned location of Section 7 (-2) 11427 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11431 | -6/Data Miner | Received God Mode back door access code from Data Miner 11449 | -6/Data Miner | Entered Proximity Caves 11540 | -5/Proximity Caves | Escorted by Enhanced Grunt 11610 | -5/Proximity Caves | Spotted B-75 Beast 11864 | -5/Proximity Caves | Discovered exit to Factory (range 6) 11875 | -5/Proximity Caves | Learned location of Warlord (-5) 11884 | -5/Proximity Caves | Entered Factory 11884 | -5/Factory | Evolved 2 slots: Utility x2 11885 | -5/Factory | Identified exit to Factory 12117 | -5/Factory | Found Prototype Launcher 12117 | -5/Factory | Identified Mni. Smartbomb Launcher 12493 | -5/Factory | Discovered exit to Factory (range 20) 12544 | -5/Factory | Discovered new exit (range 13) 12628 | -5/Factory | Discovered new exit (range 12) 12630 | -5/Factory | Incoming investigation squad redirected 12656 | -5/Factory | Incoming investigation squad redirected 12722 | -5/Factory | Identified exit to Upper Caves 12765 | -5/Factory | Lost 3 parts (1u2w) 13054 | -5/Factory | Build established: Golem 13408 | -5/Factory | Spotted B-75 Beast 13422 | -5/Factory | System corruption reached 10% 13509 | -5/Factory | Entered Upper Caves 13541 | -5/Upper Caves | Spotted B-75 Beast 13670 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13691 | -5/Upper Caves | Crushed by falling debris 13735 | -5/Upper Caves | Learned Factory emergency access door positions 13930 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13971 | -5/Upper Caves | Discovered new exit (range 6) 13974 | -5/Upper Caves | Entered another Upper Caves area 14000 | -5/Upper Caves | Discovered exit to Factory (range 13) 14226 | -5/Upper Caves | Learned location of 2 exits from Factory 14273 | -5/Upper Caves | Build established: Mutant 14286 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14426 | -5/Upper Caves | Discovered new exit (range 16) 14435 | -5/Upper Caves | Entered Warlord 14448 | -5/Warlord | System corruption cleaned by Quarantine Array 14546 | -5/Warlord | Learned Testing trap positions 14546 | -5/Warlord | Learned Testing emergency access door positions 14547 | -5/Warlord | Learned 4 Access zone layouts 14547 | -5/Warlord | Learned Research security intel 14547 | -5/Warlord | Learned Armory terminal intel 14645 | -5/Warlord | Warlord's base attacked by MAIN.C 14666 | -5/Warlord | Found Prototype Energy Gun 14666 | -5/Warlord | Identified Vortex Shotgun 14671 | -5/Warlord | Found Vortex Shotgun 14674 | -5/Warlord | Found Prototype Energy Gun 14674 | -5/Warlord | Identified Vortex Rifle 14677 | -5/Warlord | Found Vortex Rifle 14700 | -5/Warlord | Met Warlord 14705 | -5/Warlord | Opened Warlord's prototype stash 14715 | -5/Warlord | Found Prototype Processor 14716 | -5/Warlord | Found Prototype Hackware 14723 | -5/Warlord | Found Prototype Reactor 14724 | -5/Warlord | Identified Spectral Analyzer 14769 | -5/Warlord | Opened side exit 14772 | -5/Warlord | Identified System Mapper 14796 | -5/Warlord | Discovered new exit (range 9) 14799 | -5/Warlord | Entered Proximity Caves 14871 | -4/Proximity Caves | Learned Research stockpile data 15069 | -4/Proximity Caves | Build established: Hacker-Mutant 15155 | -4/Proximity Caves | Discovered exit to Factory (range 12) 15159 | -4/Proximity Caves | Entered Factory 15159 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15160 | -4/Factory | Identified exit to Armory 15161 | -4/Factory | Identified exit to Research 15769 | -4/Factory | Identified exit to Upper Caves 17202 | -4/Factory | Build established: Hacker-Golem 18001 | -4/Factory | Entered Research 18001 | -3/Research | Evolved 2 slots: Utility x2 18083 | -3/Research | Identified exit to Research 18415 | -3/Research | Entered another Research area 18415 | -2/Research | Warlord forces began assault on 0b10 18415 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18525 | -2/Research | Research machine network offline 18913 | -2/Research | Met up with Warlord 18982 | -2/Research | Spotted Striker 18987 | -2/Research | Spotted Striker 19086 | -2/Research | Spotted Executioner 19097 | -2/Research | Spotted Executioner 19153 | -2/Research | Discovered new exit (range 22) 19157 | -2/Research | Spotted Striker 19336 | -2/Research | Identified exit to Testing 19415 | -2/Research | Warlord invited to help at Command 19425 | -2/Research | Build established: Hacker-Mutant 19473 | -2/Research | Spotted Striker 19473 | -2/Research | Spotted Executioner 19476 | -2/Research | Spotted Striker 19490 | -2/Research | Spotted Executioner 19516 | -2/Research | Spotted Striker 19518 | -2/Research | Spotted Executioner 19524 | -2/Research | Spotted Striker 19699 | -2/Research | Spotted Striker 19713 | -2/Research | Destroyed Striker 19724 | -2/Research | Spotted Executioner 19741 | -2/Research | Spotted Executioner 19744 | -2/Research | Spotted Executioner 19768 | -2/Research | Spotted Striker 19771 | -2/Research | Spotted Striker 19772 | -2/Research | Found Prototype Processor 19772 | -2/Research | Identified Exp. Core Analyzer 19805 | -2/Research | Spotted B-90 Cyclops 19808 | -2/Research | Core integrity fell below 50% 19861 | -2/Research | Core integrity fell below 20% 19889 | -2/Research | Lost 21 parts (2p8n9u2w) 19907 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 19799_ Dropped Zio. Biocell. 19800_ Dropped Biometal Medium Treads. 19800_ Dropped Vortex Rifle. 19801_ Dropped Prototype Reactor. 19801_ Dropped Lrg. Storage Unit. 19802_ Extracted 549 energy. 19803_ Critical hit (Impale). 19812_ Terminal disabled. 19815_ Asb. Nanovents destroyed. 19822_ Spectral Analyzer destroyed. 19851_ Adv. Hacking Suite destroyed. 19854_ Critical hit (Impale). 19858_ Asb. Biocell Array destroyed. 19865_ ANNOUNCEMENT: Unaware assault squad dispatched in southeast quadrant. 19865_ ANNOUNCEMENT: Unaware assault squad dispatched in southwest quadrant. 19865_ ANNOUNCEMENT: Unaware assault squad dispatched in southeast quadrant. 19905_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????# !!! # ?? | | ??????????????# # #########?????? | | ??????????????# * ?# #?????????????? | | ??????????????# ?######## #?????????????? | | ??????????????#######?????????# #?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# +?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# #?????????????? | | ???????????????????????####+### #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# w #?????????????? | | ??????????????#######??# #?????????????? | | ??????????????# ?# g #?????????????? | | ??????????????#= ?# gg########?????????????? | | ??????????????# # # ???????????????????? | | ??????????????# # # ???????????????????? | | ??????????????# + b/????????????????????? | | ??????????????# # #????????????????????? | | ??????????????# # #????????????????????? | | ??????????????# ] ?# #????????????????????? | | ??????????????# ?# #????????????????????? | | ?????????????########### @ #####+#??????????????? | | ?????????????# # #T ## ################ | | ?????????????# + # | | ?????????????# # K b # | | ????????????## "" "" # Y # | | ????????????# ] ""T"" # Y # | | ?????????????# """ # K ################# # | | ?????????????# = # #???????????????# # | | ?????????????# # #???????????????# # | | ?????????????########### #???????????????# + | | ???????????????????????# #???????????????+ # | | ?????????????########??# #???????????????# # | | ?????????????# ?# #??????h????????# # | | ?????????????# ?# #???????????????#### # | | ?????????????# # #??????????????????# # | | ?????????????# = # ####???????????????# # | | ?????????????#] + +???????????????# # | | ?????????????# # ####???????????????# # | | ?????????????# # #????????????????### # | | ?????????????# ?+ #???????????#+#### ! | | ?????????????############+############### | | ?????????????????# + | | ?????????????????# = ####### | | ?????????????????# #?????###+## | | ?????????????????# """"""" #?????? ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 43 Energy Capacity 1540 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 950 Resistance: KI 15 Resistance: TH 15 Resistance: EX 50 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Phase Shifting 8 Evasion (%) 66 Targeting Accuracy 24 Launcher Accuracy 20 Core Analysis 8 Recoil Reduction 1 Offensive Hacking 34 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- EM Pulse Cannon | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Cooling System | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Cmb. Gravmag System | -5/Factory | Hacked Cmb. Airjet | -5/Factory | Hacked Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualZioniteMegatreads Manual? 0 Play Time 04:09:59 Cumulative 132.5 hours Start 2023.01.15 @ 19:00:29 End 2023.01.17 @ 21:44:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 29 Adventurer 8 Explorer 4 Win Type - Total 9 Types 4/0/2/1/1/1/0/0/0 Lore% 79 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bacdfd6d-670c-4ee9-a31d-205ef8e6fa47