Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 07:42:44 Player: ktur Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (127) 635 Value Destroyed (3954) 3954 Prototype IDs (47) 940 Alien Tech Used (8) 1600 Bonus (1438) 1438 TOTAL SCORE: 17867 Bonus ------- High Alert Combat Kills 556 Follower Combat Kills 282 Registered with UFD 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 541/550 Energy 100/100 System Corruption 86% Temperature Cool (0) Movement Flying (35) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Cooled Impulse Thruster > --- UTILITY (12) ----- Enhanced Optical Array Precision Energy Filter Ghost Barrier Tech Extrapolator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- CPS Tube (2) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled Field Propulsion Drive Improved Q-thruster > --- UTILITY ---------- Medium Storage Unit Structural Scanner Enhanced Optical Array Improved Utility Shielding Advanced Shield Generator Hacking Suite Hacking Suite Improved System Shield Advanced System Shield Ghost Barrier Tech Extrapolator > --- WEAPON ----------- Voltaic Drivehammer Sigix Broadsword > --- INVENTORY -------- Improved Weapon Shielding Improved Weapon Shielding Advanced Component Analysis Suite Transdimensional Reconstructor Enhanced Nova Cannon Advanced Micro-nuke Launcher CPS Tube CPS Tube Voltaic Drivehammer [Rating: 144] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Linear Gravjet Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Tech Extrapolator Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Phase Redirector Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Advanced Micro-nuke Launcher Special Weapon Voltaic Drivehammer Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 . . . 4 . . 2 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . 1 . . . . 2 . . . . . . . . . . 1 . 2 . . . . Utility 10 | . . 1 1 . . . 2 . . 2 2 . . . . . . . . . . . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 194 | 7 7 6 10 20 3 14 8 . 16 3 5 2 1 . . 9 . 6 11 17 17 2 18 12 Power 16 | 1 2 1 . 4 . 1 . . 2 . . . . . . . . . 1 4 . . . . Engine 8 | 1 2 1 . 2 . . . . . . . . . . . . . . . 2 . . . . Core 6 | . . . . 2 . 1 . . 2 . . . . . . . . . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Propulsion 38 | 2 . 2 3 4 1 3 1 . 3 . . . . . . 2 . 1 1 3 3 1 6 2 Treads 11 | 2 . 2 2 4 1 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 4 . Flight 22 | . . . 1 . . 3 1 . 3 . . . . . . 1 . 1 1 3 3 1 2 2 Utility 85 | 2 2 2 4 3 2 7 6 . 3 3 5 2 1 . . 5 . 5 6 7 9 . 7 4 Device 25 | 1 . . . 1 . . 1 . 1 . 1 . 1 . . 1 . 3 4 2 5 . 3 1 Storage 7 | 1 1 . . . 1 2 . . . 1 . . . . . 1 . . . . . . . . Processor 7 | . . . . . . 1 4 . . . . 1 . . . . . 1 . . . . . . Hackware 13 | . . . . . . . . . 2 1 3 . . . . 1 . . 1 3 1 . 1 . Protection 32 | . 1 2 4 2 1 4 1 . . 1 1 1 . . . 2 . 1 1 2 2 . 3 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 55 | 2 3 1 3 9 . 3 1 . 8 . . . . . . 2 . . 3 3 5 1 5 6 Energy Gun 5 | 1 . . . . . . . . 2 . . . . . . . . . 2 . . . . . Energy Cannon 4 | . . . . 1 . . . . . . . . . . . . . . . . 2 1 . . Ballistic Gun 17 | 1 3 1 3 8 . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . Launcher 4 | . . . . . . . 1 . . . . . . . . . . . . 1 1 . . 1 Special Weapon 14 | . . . . . . 1 . . 1 . . . . . . 1 . . . . 1 . 5 5 Impact Weapon 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Piercing Weapon 4 | . . . . . . . . . 1 . . . . . . 1 . . 1 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 1 2 . . 2 . 5 . . 1 . . . 4 . . 2 3 5 2 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . Parts Lost 45 | . 1 . 2 1 . 1 1 . . . . . . . . . . . 2 11 3 . 3 20 Power 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Propulsion 15 | . . . . 1 . 1 . . . . . . . . . . . . . 2 2 . 2 7 Utility 22 | . 1 . 1 . . . 1 . . . . . . . . . . . 2 6 1 . 1 9 Weapon 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 10 | . 1 . 1 1 . 1 1 . . . . . . . . . . . 2 6 3 . 2 10 To Critical Strikes 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 98 93 99 98 94 94 62 66 80 83 87 91 89 89 89 88 89 80 79 69 71 71 77 58 Engine 2 | . 13 11 9 6 . . . . . . . . . . . . . . . 2 . . . . Core 4 | . . . . 2 9 8 . . 5 5 5 5 5 5 5 5 5 4 4 . . . . . Treads 14 | . 28 28 27 25 27 23 . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . 3 18 20 27 29 26 26 26 26 26 25 26 23 23 24 25 26 21 13 Device 6 | . 11 . . 8 9 8 2 . 5 5 5 5 5 5 5 4 5 8 9 4 3 4 5 3 Storage 6 | . 14 11 9 9 9 8 . . . 4 5 5 5 5 5 5 5 4 4 4 4 4 4 2 Processor 4 | . . . . . . . 22 26 14 11 10 10 10 10 10 10 10 13 14 13 8 8 8 8 Hackware 6 | . . . . . . . . . 9 13 21 21 21 21 21 21 21 11 9 11 16 17 17 14 Protection 11 | . . 20 26 18 12 14 11 13 9 5 8 9 10 10 10 9 10 9 8 3 7 6 4 8 Ballistic Gun 14 | . 25 22 26 27 27 25 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 5 5 5 5 5 5 3 5 4 4 4 2 . . . Peak Build Rating 144 | 7 8 13 19 27 27 34 50 43 66 67 79 85 78 78 78 86 82 101 114 126 120 124 144 134 Average Rating 52 | 4 6 11 17 24 26 28 40 43 53 63 76 79 78 77 78 81 82 98 101 104 107 117 135 95 On Entrance 62 | . 7 8 13 19 27 27 25 43 43 61 67 78 81 78 78 78 82 82 101 95 100 119 116 131 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 50 | 14 22 29 36 37 50 50 9 9 25 25 27 29 27 27 27 27 27 29 34 41 25 25 41 41 Greatest Support 60 | 40 40 60 60 60 60 60 17 15 29 27 27 27 27 27 27 27 27 38 38 40 35 25 40 46 Greatest Overweight (x) 8 | . . . . . . 2 2 . . . 8 1 . . . 5 . . . 1 1 . 3 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 7 9 10 10 10 10 14 5 5 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 15 | 7 10 10 10 10 11 15 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 10 | 3 7 9 9 9 10 13 5 5 5 5 9 10 10 9 10 9 10 9 9 9 9 9 9 7 Final Capacity 15 | 8 10 10 10 10 15 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 11 | 5 10 10 10 10 11 5 5 5 5 5 10 10 10 10 10 10 10 9 10 10 10 10 10 1 Class Distribution -------------------- 43% | Scavenger-Tank 21% | Hacker-Sprinter 10% | Mutant 9% | Hacker-Mutant 5% | Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Recycling Scavenger-Tank | -8/Scraptown Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Hacker-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 5048 | 242 165 200 490 885 38 81 132 . 142 238 172 393 78 . 30 179 80 . 290 190 265 . 462 296 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6377 | 25 184 196 633 1443 57 23 136 . 881 124 172 . 252 . . 179 . . 290 219 264 . 681 618 Parts 300 | 4 19 17 49 74 2 5 5 . 8 3 14 . 8 . . 5 . . 14 17 9 . 25 22 Haulers Intercepted 13 | . . . 1 3 . . 1 . 3 1 1 . 1 . . . . . . . 1 . 1 . Recyclers Shooed 5 | . . . 2 . . . . . 2 . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 78 | . 8 7 16 24 1 . . . 2 . . . . . . . . . . 3 4 . 5 8 Melee 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Guns 56 | . 8 7 16 24 1 . . . . . . . . . . . . . . . . . . . AOE 13 | . . . . . . . . . . . . . . . . . . . . 3 3 . 2 5 Classes Destroyed 14 | 1 2 1 5 2 . 1 . . . . 1 . . . . . . . . . . . . 1 Worker 4 | . . . 1 2 . . . . . . . . . . . . . . 1 . . . . . Builder 8 | . . . 2 1 . . . . 1 . . . . . . . . . 1 1 . . 2 . Tunneler 8 | 1 . . . . . . 1 . 1 1 2 . . . . . . . . 2 . . . . Hauler 13 | . . . 1 3 . . 1 . 3 1 1 . 1 . . . . . . . 1 . 1 . Recycler 10 | . . . 1 . . . . . 3 . . . 1 . . . . . 2 1 . . 1 1 Operator 4 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . . Watcher 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Swarmer 32 | . 6 4 10 . . . . . . . . . . . . . . . . 3 4 . 1 4 Grunt 23 | . 2 1 2 14 . . . . 2 . . . . . . . . . . . . . 2 . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 16 | . . 2 4 8 1 . . . . . . . . . . . . . . . . . . 1 Hunter 5 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Scientist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 1 3 5 10 4 1 1 1 . 5 2 2 . 2 . . . . . 3 3 5 . 3 8 Combat Bots Only 8 | . 3 5 7 4 1 . . . 2 . . . . . . . . . . 3 4 . 2 8 Max Kills in Single Turn 3 | 1 2 1 2 1 1 1 1 . 1 1 1 . 1 . . . . . 1 2 2 . 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . . . . . 2 2 . 1 3 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1190 | . 32 38 84 119 4 70 22 . 34 . 19 . 11 4 . . 12 18 56 145 151 31 77 263 Missed 620 | . 7 10 26 33 1 39 15 . 22 . 17 . 8 4 . . 10 13 37 90 120 26 36 106 Damage Taken 9802 | . 250 325 622 1346 43 459 80 . 182 . 44 . 68 . . . . 103 406 1350 448 45 600 3431 Core 2686 | . 34 15 65 107 15 185 . . 19 . 25 . 31 . . . . 21 121 373 103 . 58 1514 Absorbed by Shields 143 | . . . . . . . . . . . . . . . . . . . . . . . 143 . Redirected to Shielding 888 | . . . . . . 46 6 . 19 . 12 . 10 . . . . 15 88 46 132 14 46 454 Ignored by Resistances 504 | . . . . . . 2 . . . . . . . . . . . . . . . . 32 470 Regen/Repaired (Parts) 583 | . . . . . . . . . . . . . . . . . . . . . 49 8 242 284 Core Remaining (%) 84 | 100 86 96 . . . 32 . . 97 100 . . . . . . 95 . 89 . . 67 . . Volleys Fired 179 | 1 18 24 44 77 2 2 . . . . . . . . . . . . . 2 3 2 2 2 Largest 3 | 2 2 2 3 3 3 1 . . . . . . . . . . . . . 1 1 1 1 1 Hottest 120 | 60 40 40 66 69 69 . . . . . . . . . . . . . . 30 120 120 . . Shots Fired 465 | 2 36 48 129 231 6 2 . . . . . . . . . . . . . 2 3 2 2 2 Gun 452 | 2 36 48 129 231 6 . . . . . . . . . . . . . . . . . . . Cannon 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . Launcher 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . Special 7 | . . . . . . 2 . . . . . . . . . . . . . . 1 . 2 2 Kinetic 451 | 1 36 48 129 231 6 . . . . . . . . . . . . . . . . . . . Thermal 4 | 1 . . . . . . . . . . . . . . . . . . . . 1 2 . . Explosive 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 Robot Hit Streak 22 | 1 5 10 15 22 8 3 . . . . . . . . . . . . . . 4 . 5 7 Robot Miss Streak 4 | 1 3 2 4 3 2 . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 3 1 1 3 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 375 | 1 19 32 86 161 4 3 8 . 13 4 10 . 2 . . 5 . . 6 4 3 . 6 8 Core Hits 164 | 1 11 11 31 65 2 1 4 . 1 2 4 . 2 . . 2 . . 3 7 3 . 4 10 Critical Kills 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . 5 . . . . . . . . . . . 1 . 1 . Critical Strikes 18 | . . . 2 . . . 1 . 6 . . . 1 . . . . . 2 2 2 . 1 1 Destroy 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Smash 8 | . . . . . . . . . 6 . . . . . . . . . . . 1 . 1 . Sever 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Impale 6 | . . . . . . . . . . . . . 1 . . . . . 2 2 1 . . . Melee Attacks 203 | . . . . . . 4 18 . 23 14 22 . 5 3 6 5 5 5 17 32 9 8 10 17 Impact 21 | . . . . . . . . . 21 . . . . . . . . . . . . . . . Slashing 63 | . . . . . . 4 18 . 1 . . . . . . . . . . . 5 8 10 17 Piercing 119 | . . . . . . . . . 1 14 22 . 5 3 6 5 5 5 17 32 4 . . . Sneak Attacks 33 | . . . . . . 1 2 . 8 2 6 . 2 . . . . . 3 4 1 . 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12759 | 17 263 420 1299 2491 82 63 375 . 1104 306 790 . 167 . . 411 . . 335 1015 640 . 1260 1721 Guns 4510 | 13 260 420 1287 2473 57 . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2454 | . . . . . . . . . . . . . . . . . . . . 492 365 . 597 1000 Melee 5565 | . . . . . . 63 375 . 1104 306 790 . 167 . . 411 . . 335 523 253 . 605 633 Ramming 70 | 4 3 . 12 18 25 . . . . . . . . . . . . . . . . . . 8 Kinetic 4510 | 13 260 420 1287 2473 57 . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 608 | . . . . . . . . . . . . . . . . . . . . 492 116 . . . Electromagnetic 1846 | . . . . . . . . . . . . . . . . . . . . . 249 . 597 1000 Impact 1264 | . . . . . . . . . 1104 . . . . . . . . . . . 22 . 58 80 Slashing 1676 | . . . . . . 63 375 . . . . . . . . . . . . . . . 605 633 Piercing 2785 | . . . . . . . . . . 306 790 . 167 . . 411 . . 335 523 253 . . . Highest Corruption 85 | . . . . . . 1 . 7 7 . . . . . . . . . 3 4 22 22 13 85 Average Corruption 16 | . . . . . . 1 . 7 7 . . . . . . . . . 2 2 19 22 12 40 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 98 | . . . . . . . . 1 13 . . . . . . . . . 1 5 17 14 15 32 Message Errors 11 | . . . . . . . . . 3 . . . . . . . . . . 3 . 1 2 2 Matter Fused 24 | . . . . . . . . 1 5 . . . . . . . . . . . 2 4 4 8 Heat Flow Errors 14 | . . . . . . . . . 1 . . . . . . . . . . . 6 . 2 5 Energy Discharges 8 | . . . . . . . . . . . . . . . . . . . . 1 1 1 1 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Parts Fused 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . . . . 1 . . . . . . . . . . 1 2 1 2 . Data Loss (major) 7 | . . . . . . . . . 2 . . . . . . . . . . . 1 2 1 1 Alerts 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Misdirections 21 | . . . . . . . . . . . . . . . . . . . . . 4 4 1 12 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2224 | . . . . . . . 43 . 700 24 293 . . . . 69 . . 169 283 225 . 358 60 Projectiles 80 | . . . . . . . . . . . . . . . . . . . . . 22 . 58 . Explosions 274 | . . . . . . . . . . . . . . . . . . . . 85 15 . 114 60 Melee 1870 | . . . . . . . 43 . 700 24 293 . . . . 69 . . 169 198 188 . 186 . Knockbacks 6 | . . . . 1 . . . . 5 . . . . . . . . . . . . . . . Impact 6 | . . . . 1 . . . . 5 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 29 | . . . . . . . . . . . . . . . . . . . . 25 . . . 4 Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Rammed 15 | 1 2 . 2 5 3 . . . . . . . . . . . . . . . . . . 2 Targets Rammed 17 | 1 2 . 3 6 3 . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 232 | . 2 24 136 66 . . . . 160 127 50 103 73 110 232 6 3 31 30 1 220 68 145 199 Average Temperature 39 | . 2 11 46 24 . . . . 40 58 16 41 32 40 81 4 3 10 9 1 106 34 67 80 Received Heat Transfer 1326 | . 54 114 162 693 9 12 12 . 45 . 18 . . . . . . 9 . 81 9 . 9 99 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . . 8 . . . . . . . . . . . 1 . 3 2 Combat Hostiles 6 | . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 2 Parts Fried 36 | . . . . . . . . . 13 . . . . . . . . . . . 3 . 10 10 Impact Corruptions 19 | . . . . . . . . . 17 . . . . . . . . . . . 1 . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 1233 | 5 155 299 607 636 327 . 111 66 420 387 272 174 367 . . . . 55 377 1233 1018 611 657 986 Initial 580 | . 3 65 126 171 247 . . 36 46 205 189 95 121 . . . . . 30 200 580 572 308 420 Average 328 | 1 35 192 357 417 234 . 50 49 143 278 194 159 293 . . . . 22 170 725 779 467 382 683 Maximum Alert Level 4 | . . 1 2 2 1 . . . 2 1 1 . 1 . . . . . 1 4 3 2 2 3 Low Security (%) 34 | 100 100 52 22 6 28 . 100 100 73 . 33 100 13 . . . . 100 66 1 . . . . Level 1 34 | . . 47 42 42 71 . . . 23 100 66 . 86 . . . . . 33 23 . 20 65 . Level 2 21 | . . . 35 51 . . . . 3 . . . . . . . . . . 23 11 79 34 53 Level 3 8 | . . . . . . . . . . . . . . . . . . . . 30 88 . . 46 Level 4 1 | . . . . . . . . . . . . . . . . . . . . 20 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 1 . 2 . . 2 . 1 2 4 . . . . . . 1 4 3 2 1 3 4 Investigation 5 | . . . . . . . . . . 1 2 . . . . . . . 1 1 . . . . Extermination 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Reinforcement 17 | . 1 1 . 1 . . 1 . 1 1 2 . . . . . . 1 2 1 . 1 2 2 Assault 6 | . . . . 1 . . . . . . . . . . . . . . . 1 2 . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 22 | . 2 1 2 5 . . 1 . 2 . . . 1 . . . . 1 . 2 1 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 392 | . 13 10 24 39 1 23 17 6 23 4 11 . 5 4 3 . 5 8 23 51 28 16 34 44 Peak Tracking Total 22 | . 6 6 6 4 . 22 8 6 9 4 3 . 3 4 4 . 5 10 8 13 17 10 12 21 Tactical Retreats 53 | . 2 . 1 1 . 1 2 . 6 1 2 . . 1 1 . . . 4 12 3 4 5 7 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 13 | . 1 . . 1 . . 2 . . 1 1 . 1 . . . . . 2 2 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 19 | . . 1 . 1 . 1 . . . . . . 1 . . . . . 3 2 5 3 . 2 Max in Single Turn 1 | . . 1 . 1 . 1 . . . . . . . . . . . . 1 1 1 1 . 1 Garrison Access 7 | . . . . . . . . . 3 . 1 . . . . . . . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 64 | . 1 1 2 7 4 4 3 . 5 3 8 . 1 1 . 4 . 2 4 4 1 3 6 . Terminals 38 | . 1 1 2 7 2 . 2 . 2 2 5 . 1 . . . . 2 . 3 . 3 5 . Fabricators 5 | . . . . . . . 1 . . 1 2 . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Garrison Access 7 | . . . . . . . . . 3 . 1 . . . . . . . 1 1 1 . . . Total Hacks 173 | . 2 3 7 10 11 13 9 . 12 12 27 . 2 1 . 17 . 5 11 9 1 8 13 . Successful 98 | . 2 1 3 6 3 13 5 . 4 5 17 . . 1 . 17 . 2 6 2 1 4 6 . Failed 75 | . . 2 4 4 8 . 4 . 8 7 10 . 2 . . . . 3 5 7 . 4 7 . Catastrophic 9 | . . 1 . . 2 . 1 . . . . . . . . . . . . 3 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 2 3 7 8 11 . 3 . . 8 12 . . . . . . 2 2 . . . 3 . Terminals 100 | . 2 3 7 10 9 . 7 . 5 7 18 . 2 . . . . 5 . 7 . 8 10 . Fabricators 19 | . . . . . . . 2 . . 5 8 . . . . . . . 4 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . . . . . . . 6 . . . 3 . Garrison Access 12 | . . . . . . . . . 7 . 1 . . . . . . . 1 2 1 . . . Terminal Hacks 70 | . 2 1 2 4 1 13 3 . 1 3 10 . . 1 . 17 . 2 . 2 . 4 4 . Record 17 | . . . . . . 12 . . . . . . . . . 5 . . . . . . . . Part Schematic 6 | . . . . . 1 . . . . . 1 . . . . 4 . . . . . . . . Robot Analysis 7 | . 2 . . . . . 1 . . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 10 | . . . . 3 . . . . . . . . . 1 . . . . . 1 . 2 3 . Branch Access Points 7 | . . 1 1 . . . . . . 1 1 . . . . . . 1 . 1 . . 1 . Terminal Index 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 6 | . . . . . . . 2 . 1 . 1 . . . . . . . . . . 2 . . Locate Traps 3 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Transport Status 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . 1 . . 1 4 . . . . . . . 2 . . . . . Load Schematic 6 | . . . . . . . 1 . . 1 3 . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Insert Component 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Garrison Access Hacks 6 | . . . . . . . . . 3 . 1 . . . . . . . 1 . 1 . . . Seal Access 6 | . . . . . . . . . 3 . 1 . . . . . . . 1 . 1 . . . Unauthorized Hacks 11 | . . . 1 2 2 . 1 . . 1 2 . . . . . . . 1 . . . 1 . Terminals 5 | . . . 1 2 . . . . . 1 . . . . . . . . . . . . 1 . Botnet 5 | . . . 1 2 . . . . . 1 . . . . . . . . . . . . 1 . Fabricators 4 | . . . . . . . 1 . . . 2 . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . . 1 1 3 2 . 3 . 4 2 5 . 1 . . . . 2 3 4 . 2 3 . Full Trace Events 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 49 | . . . . . 1 . 4 . 6 3 4 1 2 1 2 10 2 1 4 3 . . 2 3 Parts Built 4 | . . . . . . . . . . . 2 . . . . . . . 2 . . . . . Authchips 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Time 109 | . . . . . . . . . . . 36 . . . . . . . 73 . . . . . Total Part Build Rating 12 | . . . . . . . . . . . 6 . . . . . . . 6 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 23 | . . . . . . . . . . 3 . 20 . . . . . . . . . . . . Largest Group 20 | . . . . . . . . . . 3 . 20 16 1 . . . . . . . . . . Highest-Rated Group 755 | . . . . . . . . . . 93 . 755 647 50 . . . . . . . . . . Highest-Rated Ally 50 | . . . . . . . . . . 31 . 50 50 50 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 52 | . . . . . . . . . . 16 . 12 21 3 . . . . . . . . . . Total Damage 1824 | . . . . . . . . . . 308 . 360 764 392 . . . . . . . . . . Kills 9 | . . . . . . . . . . 2 . 1 6 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 7 | . 2 . . . . . 1 . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 10131 | 105 535 377 427 1020 563 2693 281 30 395 153 244 133 87 63 136 438 155 103 285 401 312 237 582 376 Spaces Moved 12378 | 59 285 181 154 413 341 1681 687 92 1058 372 591 169 232 228 474 168 539 261 615 979 729 607 723 740 Core 25 | 9 . . . . . . 1 . . . 1 . . . . . . . . . . . . 14 Treads 2931 | 50 285 181 154 413 341 1507 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 414 | . . . . . . . . . . . . . . . . . . . . . . . 414 . Flight 9008 | . . . . . . 174 686 92 1058 372 590 169 232 228 474 168 539 261 615 979 729 607 309 726 Fastest Speed 20 | 50 160 160 160 160 160 29 26 29 20 23 23 23 23 23 23 23 23 23 25 21 27 29 27 20 Average Speed 64 | 143 160 160 160 160 160 157 31 31 27 24 23 29 23 23 23 139 23 24 25 26 30 29 70 31 Slowest Speed 450 | 160 160 160 160 160 160 320 150 32 32 29 450 90 23 23 23 385 23 25 28 94 102 29 280 300 Overloaded Moves 58 | . . . . . . . 9 . 15 . . . . . . . . . . 24 10 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 71 | . . . . . . 5 2 . 5 . . . . . 1 . . 2 5 24 7 2 4 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 6 62 26 20 76 75 87 25 80 39 12 17 86 11 42 70 61 75 13 73 32 75 45 19 25 Regions Visited 24 Branch Regions 11 Pre-discovered Areas 7 | . . . . . 2 1 . . . . . . . 1 . 3 . . . . . . . . Known Exits Taken 5 | . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . 1 . Unknown Exits Taken 15 | 1 1 1 . 1 1 1 . . 1 1 . . . 1 1 1 1 . 1 . 1 1 . . Scrap Searched 10 | . . . . . . 7 . . . . . . . . 1 . 2 . . . . . . . Spaces Dug 154 | . . . . . . . 8 . 7 10 10 . 3 3 6 . 5 5 8 45 26 6 4 8 Terrain Destroyed 189 | . . . . . . . 8 . 7 10 10 . 3 3 6 . 5 5 8 45 41 6 17 15 Melee 111 | . . . . . . . 8 . 7 10 10 . 3 3 6 . 5 5 8 25 3 6 4 8 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . AOE 78 | . . . . . . . . . . . . . . . . . . . . 20 38 . 13 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 13725 | 75 327 228 237 607 354 1729 723 91 1112 405 654 252 254 232 487 359 559 286 703 1026 789 645 759 832 Wait 592 | . 2 1 15 55 . 4 8 . 10 16 26 79 14 . 9 169 16 11 49 13 18 19 2 56 Move 12227 | 59 284 180 153 412 340 1670 684 91 1048 371 591 168 231 227 471 167 538 256 605 936 715 602 714 714 Hop 59 | . . . . . . 5 1 . 4 . . . . . 1 . . 2 4 18 6 2 4 12 Pick Up 85 | 8 8 8 6 12 2 9 . . . . 7 . 1 1 . 1 . 2 8 1 6 1 2 2 Fast Attach 114 | 4 5 1 1 7 1 1 8 . 14 3 4 2 . . . 7 . 1 7 15 11 7 12 3 Attach 57 | 3 1 3 6 6 1 11 . . . . 1 . . . . . . 2 1 2 6 1 3 10 Detach 17 | . 1 . 1 1 . 2 1 . . . . . . . . . . . . 1 4 1 2 3 Swap 33 | . 1 2 3 7 1 2 . . 2 . . . 1 . . 3 . 3 3 . 1 . 4 . Drop 137 | . 5 9 5 24 4 19 3 . 11 1 3 3 2 1 . 7 . 4 9 6 10 2 4 5 Fire 179 | 1 18 24 44 77 2 2 . . . . . . . . . . . . . 2 3 2 2 2 Melee 203 | . . . . . . 4 18 . 23 14 22 . 5 3 6 5 5 5 17 32 9 8 10 17 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . 2 . 3 6 3 . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 106 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 605 | -10/Materials | Discovered new exit (range 8) 641 | -10/Materials | Entered another Materials area 641 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 717 | -9/Materials | Identified exit to Mines 994 | -9/Materials | Discovered new exit (range 16) 1018 | -9/Materials | Entered another Materials area 1018 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1046 | -8/Materials | Identified exit to Storage 1360 | -8/Materials | Destroyed 7 combat bots 1445 | -8/Materials | Entered Storage 1698 | -8/Storage | Build established: Scavenger-Tank 2245 | -8/Storage | First assault squad dispatched 2355 | -8/Storage | Discovered new exit (range 15) 2462 | -8/Storage | Used back door to open Recycling access 2462 | -8/Storage | Discovered new exit (range 3) 2465 | -8/Storage | Entered Recycling 2914 | -8/Recycling | Discovered new exit (range 15) 2990 | -8/Recycling | Scanned before Scraplab entrance 3012 | -8/Recycling | Entered Scraplab 3025 | -8/Recycling | Discovered new exit (range 3) 3028 | -8/Recycling | Entered Scraptown 3292 | -8/Scraptown | Visited UFD Registry 3292 | -8/Scraptown | Registered with UFD as "Monospreader" 3316 | -8/Scraptown | Visited Science Testing Area 3343 | -8/Scraptown | Visited Cyclists 3359 | -8/Scraptown | Entered Cyclist Reading Room 3775 | -8/Scraptown | Discovered new exit (range 11) 3903 | -8/Scraptown | Visited Assassins FH 3950 | -8/Scraptown | Visited IN-MT5's Study 4068 | -8/Scraptown | Visited SPCMW 4100 | -8/Scraptown | Visited Shadow of the Wyrm 4121 | -8/Scraptown | Visited The Evicted 4215 | -8/Scraptown | Visited Cartography Club 4249 | -8/Scraptown | Found Surveybot 17 Chip 4296 | -8/Scraptown | Visited Chapter 10 4385 | -8/Scraptown | Visited Junk Repository 4420 | -8/Scraptown | Visited Observation Area 4481 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4496 | -8/Scraptown | Found DCF Scrap (27 items) 4566 | -8/Scraptown | Visited Research Penetration Think Tank 4601 | -8/Scraptown | Visited LU-1G1's Boring Crew 4624 | -8/Scraptown | Visited Science Guys 5668 | -8/Scraptown | Attacked by Scraptown defenders 5684 | -8/Scraptown | Found Voltaic Drivehammer 5715 | -8/Scraptown | Core integrity fell below 50% 5720 | -8/Scraptown | Discovered new exit (range 5) 5721 | -8/Scraptown | Entered Factory 5721 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5927 | -6/Factory | Discovered new exit (range 18) 5973 | -6/Factory | Build established: Sprinter 5995 | -6/Factory | Spotted B-75 Beast 6002 | -6/Factory | Sucked down chute 6002 | -6/Factory | Entered Waste 6011 | -6/Waste | Spotted C-40 Crusher 6013 | -6/Waste | Spotted C-40 Crusher 6017 | -6/Waste | EMP discharged 6018 | -6/Waste | Spotted C-40 Crusher 6019 | -6/Waste | Spotted C-40 Crusher 6022 | -6/Waste | Spotted C-40 Crusher 6026 | -6/Waste | Spotted C-40 Crusher 6027 | -6/Waste | Discovered new exit (range 12) 6032 | -6/Waste | Entered Factory 6136 | -6/Factory | Discovered new exit (range 8) 6393 | -6/Factory | Spotted B-75 Beast 6424 | -6/Factory | Discovered new exit (range 14) 6427 | -6/Factory | Entered another Factory area 6427 | -5/Factory | Evolved 2 slots: Utility x2 6433 | -5/Factory | Identified exit to Upper Caves 6500 | -5/Factory | Allied Derelicts emerged from ambush trap array 6541 | -5/Factory | Build established: Hacker-Sprinter 6576 | -5/Factory | Discovered new exit (range 6) 6580 | -5/Factory | Entered another Factory area 6580 | -4/Factory | Evolved 2 slots: Utility x2 6645 | -4/Factory | Fabricated Imp. Utility Shielding (x2) 6695 | -4/Factory | Identified exit to Upper Caves 6695 | -4/Factory | Identified exit to Extension 6695 | -4/Factory | Identified exit to Armory 6817 | -4/Factory | Spotted B-86 Titan 6824 | -4/Factory | Sucked down chute 6824 | -4/Factory | Entered Waste 6825 | -4/Waste | Joined by Warlord forces that had cleared the area 6868 | -4/Waste | Discovered new exit (range 12) 6894 | -4/Waste | Tech Extrapolator generated special schematic: Wartreads 6957 | -4/Waste | Entered Factory 6957 | -4/Factory | Accompanied by 16 allies 7025 | -4/Factory | Discovered exit to Upper Caves (range 12) 7044 | -4/Factory | Entered Upper Caves 7044 | -4/Upper Caves | Accompanied by 1 ally 7046 | -4/Upper Caves | Learned 8 Research zone layouts 7049 | -4/Upper Caves | Spotted B-86 Titan 7081 | -4/Upper Caves | Lost 5 allies 7096 | -4/Upper Caves | Learned location of Quarantine (-2) 7106 | -4/Upper Caves | Discovered new exit (range 7) 7107 | -4/Upper Caves | Entered another Upper Caves area 7107 | -4/Upper Caves | Discovered new exit (range 16) 7185 | -4/Upper Caves | Encountered a Warlord checkpoint 7241 | -4/Upper Caves | Discovered new exit (range 12) 7243 | -4/Upper Caves | Entered Zhirov 7244 | -4/Zhirov | Discovered new exit (range 3) 7267 | -4/Zhirov | Met Zhirov 7355 | -4/Zhirov | Learned location of Testing (-3) 7355 | -4/Zhirov | Learned location of Command (-1) 7375 | -4/Zhirov | Tech Extrapolator generated special schematic: Energy Deflector 7378 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7437 | -4/Zhirov | Found Alien Artifact 7437 | -4/Zhirov | Identified Integrated Reactor 7437 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7672 | -4/Zhirov | Found Alien Artifact 7673 | -4/Zhirov | Tech Extrapolator generated special schematic: Machine Rigger 7681 | -4/Zhirov | Entered Proximity Caves 7725 | -3/Proximity Caves | Spotted B-86 Titan 7832 | -3/Proximity Caves | Discovered new exit (range 19) 7836 | -3/Proximity Caves | Entered Research 7836 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7837 | -3/Research | Identified exit to Testing 7860 | -3/Research | Found Prototype Processor 7861 | -3/Research | Found Prototype Processor 7889 | -3/Research | Discovered new exit (range 9) 7900 | -3/Research | Identified Exp. Targeting Computer (x2) 7923 | -3/Research | Spotted B-86 Titan 7932 | -3/Research | Spotted B-86 Titan 7939 | -3/Research | Entered Testing 7947 | -3/Testing | Found Prototype Energy Gun 7947 | -3/Testing | Identified Tachyon Dispersion Ray 7956 | -3/Testing | Found Prototype Launcher 7969 | -3/Testing | Identified Adv. Micro-nuke Launcher 8002 | -3/Testing | Spotted Striker 8040 | -3/Testing | Fabricated Imp. Weapon Shielding (x2) 8095 | -3/Testing | Discovered new exit (range 16) 8135 | -3/Testing | Build established: Hacker-Scout 8154 | -3/Testing | Found Prototype Hackware 8181 | -3/Testing | Identified Ghost Barrier 8224 | -3/Testing | Entered Research 8224 | -2/Research | Evolved 2 slots: Propulsion x2 8229 | -2/Research | Imp. Hacking Suite fried by hacking feedback 8240 | -2/Research | Spotted B-90 Cyclops 8290 | -2/Research | Lost 6 parts (1p5u) 8315 | -2/Research | Identified exit to Quarantine 8324 | -2/Research | Discovered new exit (range 6) 8350 | -2/Research | Spotted B-90 Cyclops 8474 | -2/Research | Search patrols dispatched 8547 | -2/Research | Build established: Hacker-Sprinter 8625 | -2/Research | Entered Quarantine 8656 | -2/Quarantine | System corruption reached 10% 8684 | -2/Quarantine | Lost 3 parts (2n1u) 8693 | -2/Quarantine | Found Alien Artifact 8693 | -2/Quarantine | Identified Phase Redirector 8728 | -2/Quarantine | Found Prototype Device 8728 | -2/Quarantine | Identified Beam Splitter 8800 | -2/Quarantine | Found Alien Slashing Weapon 8800 | -2/Quarantine | Identified Sigix Broadsword 8842 | -2/Quarantine | Cryocooling Duct disabled 8857 | -2/Quarantine | Ambient heat levels rising (+20) 8857 | -2/Quarantine | Non-combat units ordered to evacuate 8857 | -2/Quarantine | Found Alien Artifact 8858 | -2/Quarantine | Identified Subatomic Replicator 8858 | -2/Quarantine | Used Subatomic Replicator to replicate Voltaic Drivehammer 8864 | -2/Quarantine | Discovered new exit (range 17) 8875 | -2/Quarantine | First assault squad dispatched 8916 | -2/Quarantine | Spotted Fortress 8936 | -2/Quarantine | Discovered new exit (range 6) 8937 | -2/Quarantine | Entered Section 7 9012 | -2/Section 7 | Discovered new exit (range 9) 9027 | -2/Section 7 | Spotted Executioner 9028 | -2/Section 7 | Spotted Executioner 9049 | -2/Section 7 | Spotted B-99 Colossus 9063 | -2/Section 7 | Found Integrated Reactor 9063 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 9065 | -2/Section 7 | Found Integrated Reactor 9065 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 9067 | -2/Section 7 | Found Integrated Reactor 9067 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 9078 | -2/Section 7 | Found Alien Artifact 9078 | -2/Section 7 | Identified LRC Matter Compressor 9078 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 9081 | -2/Section 7 | Found LRC Matter Compressor 9081 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 9082 | -2/Section 7 | Found Alien Artifact 9082 | -2/Section 7 | Identified LRC Insulator 9082 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 9124 | -2/Section 7 | Found Alien Artifact 9173 | -2/Section 7 | Spotted S7 Guard 9174 | -2/Section 7 | Entered Access 9174 | -1/Access | Evolved 2 slots: Utility x2 9243 | -1/Access | Identified Integrated Dissipator 9243 | -1/Access | Installed Integrated Dissipator, increased core heat dissipation (+20) 9457 | -1/Access | System corruption reached 10% 9475 | -1/Access | Build established: Hacker-Mutant 9587 | -1/Access | Identified exit to Command 9641 | -1/Access | Spotted B-99 Colossus 9756 | -1/Access | Entered Command 9922 | -1/Command | Spotted M Guard 9922 | -1/Command | Spotted M Guard 9922 | -1/Command | Spotted Combat Programmer 9922 | -1/Command | Spotted Combat Programmer 9944 | -1/Command | Destroyed Combat Programmer 9958 | -1/Command | System corruption reached 30% 10000 | -1/Command | Destroyed 8 combat bots 10006 | -1/Command | First assault squad dispatched 10041 | -1/Command | Lost 10 parts (6n3u1w) 10061 | -1/Command | Core integrity fell below 50% 10074 | -1/Command | Identified Transdimensional Reconstructor 10074 | -1/Command | Failed to warp due to unstable space 10095 | -1/Command | Core integrity fell below 20% 10125 | -1/Command | Lost 9 parts (1n5u3w) 10132 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10089_ P-80 Master resets Combat Programmer, system corruption cleaned. 10089_ Slug penetrates Wall. 10090_ Acquired Cld. Impulse Thruster. 10090_ Penetrated by EMDS Slug. 10091_ Slug penetrates Wall. 10091_ Adv. Micro-nuke Launcher destroyed. 10091_ Slug penetrates Wall. 10092_ H-88 Terminator knocked back. 10092_ Slug penetrates P-80 Master. 10092_ P-80 Master destroyed. 10092_ Penetrated by Slug. 10092_ Slug penetrates Wall. 10092_ Acquired 69 matter. 10093_ Wall collapses. 10094_ Imp. Utility Shielding destroyed. 10095_ Slug penetrates Wall. 10107_ System corrupted: Heat flow error (+261). 10113_ Slug penetrates Wall. 10124_ System corrupted: Matter fused (-9). 10131_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????#+#?????????????????? | | ???????????? ?????????????????? | | ???????????? ?????????????????? | | ???????????? ?????????????????? | | ???????????? ?????????????????? | | ???????????? ?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ?????######## #?????????????????? | | ?????# + #?????????????????? | | ?????# # #?????????????????? | | ?????# # #????????????????#? | | ?????# # #??????????????? #? | | ?????# ""# #?????????######p## | | ?????# = ""# #?????????# # | | ?##### ""# #?????????# # | | ?# # T# #???###+### / ] # | | ?# # ""# #???# # # | | ?# + ""# ##### "" #p # | | ## # ""# "T + # | | ## # ??# ##### #@ # | | ## # ? / #???#! !# # | | ## "####### #???####### ]# | | ###/## !#### #?????????# # | | =[ !* #?????????# # | | ###### !######?????????######### | | #????##/##??????????????????????? | | #???? ???????????????????????? | | #??? %???????????????????????? | | #### ]??????????????????????? | | / ]??????????????????????? | | # ]=?????????????????????? | | # ?????????????????????? | | # ????????????????????? | | # ????????????????????? | | ? ##########???????????????????? | | #######?????????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ? #??????????????????????? | | ??? #??????????????????????? | | ?????/####??????????????????????? | | #### #?????????????????????????? | | +?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 45 Energy Capacity 275 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 1210 Cloak Strength 2 Armor Coverage 600 Resistance: TH 10 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 77 Melee Accuracy 13 Core Analysis 6 Recoil Reduction 3 Energy Filtering 50 Offensive Hacking 32 Defensive Hacking 46 Authchip Count 1 Item Schematics ----------------- Imp. Weapon Shielding | -8/Recycling | Hacked Spk. Treads | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Mak. Leg | -6/Factory | Extrapolated Spk. Heavy Treads | -6/Factory | Extrapolated Mak. Flight Unit | -6/Factory | Extrapolated Mak. Coolant Network | -6/Factory | Extrapolated Structural Scanner | -6/Factory | Extrapolated Mak. Trap Scanner | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated Mak. Terrain Scan Processor | -5/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -5/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -5/Factory | Extrapolated Imp. Utility Shielding | -4/Factory | Hacked 0b10 Decoder Chip [Skirmisher] | -4/Factory | Extrapolated Mak. Targeting Computer | -4/Factory | Extrapolated Tactical Coordination Suite | -4/Factory | Extrapolated Wartreads | -4/Waste | Extrapolated Mak. Light Armor Plating | -4/Factory | Extrapolated Mak. Medium Armor Plating | -4/Factory | Extrapolated Mak. Kinetic Plating | -4/Upper Caves | Extrapolated Mak. Thermal Plating | -4/Upper Caves | Extrapolated Mak. Salvage Targeting Computer | -4/Upper Caves | Extrapolated Mak. Ablative Armor | -4/Zhirov | Extrapolated Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Energy Deflector | -4/Zhirov | Extrapolated Mak. Hacking Suite | -4/Zhirov | Extrapolated Mak. Core Shielding | -4/Zhirov | Extrapolated Mak. System Shield | -4/Zhirov | Extrapolated Machine Rigger | -4/Zhirov | Extrapolated Mak. Laser | -3/Proximity Caves | Extrapolated Beamcaster | -3/Proximity Caves | Extrapolated Hvy. Beamcaster | -3/Research | Extrapolated Mak. Heavy Armor Plating | -3/Testing | Extrapolated Mak. Shrapnel Gun | -3/Testing | Extrapolated Slug Cannon | -3/Testing | Extrapolated Bore Cannon | -3/Testing | Extrapolated Multitool | -2/Research | Extrapolated Mak. Hammer | -2/Research | Extrapolated Ripper | -2/Research | Extrapolated Mak. ECM Suite | -1/Access | Extrapolated Mapping Drone Bay | -1/Access | Extrapolated Mak. System Restoration Module | -1/Command | Extrapolated Mak. Sensor Array | -1/Command | Extrapolated Mak. Weapon Shielding | -1/Command | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Imp. Utility Shielding | x2 | -4/Factory | Authchip Imp. Weapon Shielding | x2 | -3/Testing | Authchip Alien Tech Used ----------------- Integrated Reactor Phase Redirector Sigix Broadsword Subatomic Replicator LRC Matter Compressor LRC Insulator Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HybridJunkWings Manual? 0 Play Time 01:44:31 Cumulative 776.5 hours Start 2024.08.10 @ 05:59:57 End 2024.08.10 @ 07:42:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 754 Rogue 754 Adventurer 0 Explorer 0 Win Type - Total 39 Types 14/4/11/2/0/0/5/2/1 Lore% 84 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8166b104-220c-43cd-b33b-1eac3309f188