Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 20:32:01 Player: Lolterzard Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (104) 520 Value Destroyed (3004) 3004 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (578) 578 TOTAL SCORE: 7502 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/700 Matter 314/500 Energy 15/100 System Corruption 0% Temperature Cool (9) Movement Core (1500) Ox29 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Huge Storage Unit High-capacity Matter Pod Improved Utility Shielding Shield Generator > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Light Nuclear Core Neutrino Core Aluminum Leg Improved Heat Sink High-capacity Storage Unit Reflective Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit High-capacity Matter Pod Propulsion Shielding Makeshift Light Armor Plating Reflective Plating Phasing AFG > --- WEAPON ----------- High-powered Shotgun Enhanced Autogun Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Neutrino Core Aluminum Leg Wheel Wheel Wheel Improved Heat Sink High-capacity Storage Unit Improved Utility Shielding Improved Light Armor Plating Shield Generator High-powered Tractor Beam Flak Cannon Flak Cannon Grenade Launcher Rocket Launcher Missile Launcher Concussive RPG Concussive RPG Concussive RPG [Rating: 48] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Matter Pod Device High-powered Tractor Beam Storage High-capacity Matter Pod Protection Propulsion Shielding Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . 4 2 . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 5 | . . . . 4 1 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 74 | 7 2 3 4 26 4 4 12 6 6 Power 11 | 1 . 1 1 5 1 . 1 . 1 Engine 10 | 1 . 1 1 4 1 . 1 . 1 Core 1 | . . . . 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 10 | 2 . . 2 2 . 2 1 1 . Treads 2 | 2 . . . . . . . . . Leg . | . . . . . . . . . . Wheel 8 | . . . 2 2 . 2 1 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 33 | 2 2 . . 11 3 2 7 4 2 Device 11 | 1 . . . 5 . 1 1 2 1 Storage 8 | 1 2 . . 1 1 . 3 . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 14 | . . . . 5 2 1 3 2 1 Artifact . | . . . . . . . . . . Weapon 20 | 2 . 2 1 8 . . 3 1 3 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | 1 . . . 1 . . 2 . . Ballistic Cannon 12 | . . 2 1 6 . . 1 1 1 Launcher 3 | . . . . 1 . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 1 . . 2 . Parts Lost 46 | . . 1 4 11 1 7 4 . 18 Power 6 | . . 1 1 1 . . 1 . 2 Propulsion 8 | . . . 2 2 . 1 . . 3 Utility 15 | . . . . 5 1 3 1 . 5 Weapon 17 | . . . 1 3 . 3 2 . 8 Highest Loss Streak 18 | . . 1 3 7 1 6 2 . 18 To Critical Strikes 1 | . . . 1 . . . . . . Average Backups 18 | 2 10 17 17 18 19 23 19 19 15 Power 1 | . 1 . . . . 2 2 3 3 Propulsion 2 | 1 2 2 1 . . 5 4 3 1 Utility 4 | . 2 5 5 5 3 3 3 5 5 Weapon 7 | . 4 10 9 11 10 10 5 5 4 Tool/Special . | . . . . . . . . . . Unused Backups 9 | . 1 . . 2 . . . 3 3 Power 2 | . . . . . . . . . 2 Propulsion 1 | . . . . . . . . . 1 Utility 2 | . . . . 2 . . . . . Weapon 1 | . 1 . . . . . . . . Tool/Special 3 | . . . . . . . . 3 . Average Slot Usage (%) 96 | . 100 99 95 94 99 91 91 100 92 Engine 8 | . 14 13 10 7 7 7 4 7 6 Treads 5 | . 28 28 21 . . . . . . Wheel 12 | . . . 5 17 15 12 14 15 12 Device 15 | . 14 14 14 19 15 15 15 15 14 Storage 15 | . 14 14 14 17 15 15 19 15 15 Protection 15 | . . . . 13 22 17 14 23 20 Energy Gun 1 | . 14 . . . . . . . . Ballistic Gun 7 | . 14 . . . . 2 19 15 12 Ballistic Cannon 13 | . . 27 28 17 23 20 2 7 6 Peak Build Rating 48 | 7 8 8 8 25 33 33 37 48 39 Average Rating 26 | 5 7 7 7 18 30 30 32 37 35 On Entrance 18 | . 7 8 8 8 24 33 27 36 37 Avg Prop Armor Cover (%) 19 | 28 . . . . . . . 2 . Naked Turns . | . . . . . . . . . . Heaviest Build 124 | 13 48 50 50 65 117 117 114 121 124 Greatest Support 40 | 40 40 40 40 20 20 32 26 26 20 Greatest Overweight (x) 29 | 3 1 1 2 19 5 6 6 7 29 Average Overweight (x) 3 | . . 1 1 2 4 4 3 4 6 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 Average Capacity 22 | 7 18 20 20 20 23 25 25 25 25 Most Carried 25 | 4 19 18 18 20 25 25 21 23 17 Average Carried 18 | 2 10 17 17 18 19 23 19 19 15 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 Final Carried 25 | 4 19 18 15 19 25 21 19 16 7 Class Distribution -------------------- 38% | Mutant 37% | Scavenger-Tank 23% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Matter Collected 3772 | 285 87 256 62 1454 491 466 515 90 66 Remotely 3067 | . . . . 1439 491 466 515 90 66 Salvage Created 3333 | 137 149 104 101 1362 470 329 603 . 78 Parts 198 | 5 9 9 9 80 30 24 29 . 3 Haulers Intercepted 6 | . 1 . . 4 1 . . . . Recyclers Shooed 2 | . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 50 | . . . 3 . . 25 22 . . Prevented 1 | . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 71 | . 3 5 4 22 9 13 11 . 4 Melee 1 | . 1 . . . . . . . . Guns 15 | . 2 . . . . 2 10 . 1 Cannons 53 | . . 5 4 22 9 11 1 . 1 AOE 2 | . . . . . . . . . 2 Classes Destroyed 17 | 3 2 1 1 3 1 1 3 . 2 Worker 10 | 1 1 1 . 3 4 . . . . Builder 3 | . . . . 2 1 . . . . Tunneler 2 | 1 . . . 1 . . . . . Hauler 6 | . 1 . . 4 1 . . . . Recycler 11 | 1 1 . . 7 2 . . . . Watcher 3 | . . . . 2 1 . . . . Swarmer 20 | . 3 3 . 5 3 6 . . . Grunt 26 | . . 2 . 13 4 1 6 . . Brawler 1 | . . . . . . . 1 . . Duelist 1 | . . . . . . . 1 . . Sentry 8 | . . . . 4 . 2 2 . . Hunter 2 | . . . . . . 2 . . . Programmer 5 | . . . . . 2 2 1 . . Subdweller 4 | . . . 4 . . . . . . Z-Light 2 | . . . . . . . . . 2 Samaritan 1 | . . . . . . . 1 . . Assembled 2 | . . . . . . . . . 2 Best Kill Streak 11 | 3 6 3 1 6 11 4 7 . 2 Combat Bots Only 7 | . 3 3 1 5 3 4 7 . 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 Melee 1 | . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Hostile Shots Fired 538 | . 19 19 34 191 34 79 56 . 106 Missed 159 | . 2 5 14 57 11 28 13 . 29 Hits 379 | . 17 14 20 134 23 51 43 . 77 Melee 9 | . . . . . . . 9 . . Projectile 370 | . 17 14 20 134 23 51 34 . 77 AOE 1 | . . . . 1 . . . . . Critical Strikes 12 | . . . 1 6 . 2 2 . 1 Actively Blocked 2 | . . . . . . 1 1 . . Damage Taken 6810 | . 131 161 447 1842 353 829 687 . 2360 Core 1164 | . 7 20 144 272 64 55 113 . 489 Absorbed by Shields 87 | . . . . . . . . . 87 Redirected to Shielding 459 | . . . . 50 75 174 76 . 84 Ignored by Resistances 43 | . . . . . . . 43 . . Regen/Repaired (Parts) 115 | . . . . 115 . . . . . Core Remaining (%) 60 | 100 . . 31 50 . . . . . Volleys Fired 313 | 5 15 13 20 131 35 35 41 . 18 Largest 3 | 2 2 2 2 2 3 3 3 . 3 Hottest 90 | 70 70 60 60 63 90 90 85 . 87 Shots Fired 711 | 10 30 26 40 262 105 102 101 . 35 Gun 150 | 10 30 . . . . 11 88 . 11 Cannon 555 | . . 26 40 261 105 91 13 . 19 Launcher 6 | . . . . 1 . . . . 5 Special . | . . . . . . . . . . Kinetic 685 | 5 15 26 40 261 105 102 101 . 30 Thermal 20 | 5 15 . . . . . . . . Explosive 6 | . . . . 1 . . . . 5 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 20 | 2 4 5 7 11 16 20 8 . 3 Robot Miss Streak 10 | 1 4 3 3 5 4 4 5 . 10 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . Shots Hit Robots 410 | 6 19 12 25 152 59 55 64 . 18 Core Hits 195 | 4 9 6 7 66 25 26 32 . 20 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 24 | 4 1 . 1 7 6 3 2 . . Burn 5 | 4 1 . . . . . . . . Destroy 2 | . . . . . . . 2 . . Blast 17 | . . . 1 7 6 3 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7514 | 89 246 231 318 2653 1054 1090 1125 . 708 Guns 1527 | 89 237 . . . . 98 1043 . 60 Cannons 5498 | . . 231 318 2647 1054 992 82 . 174 Explosions 474 | . . . . . . . . . 474 Melee . | . . . . . . . . . . Ramming 15 | . 9 . . 6 . . . . . Kinetic 6862 | 26 137 231 318 2647 1054 1090 1125 . 234 Thermal 163 | 63 100 . . . . . . . . Explosive 474 | . . . . . . . . . 474 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . 1 1 5 5 . Average Corruption 2 | . . . . . 1 1 4 5 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 29 | . . . . . 4 9 14 2 . Message Errors 6 | . . . . . . 1 4 1 . Matter Fused 7 | . . . . . 1 3 3 . . Heat Flow Errors 6 | . . . . . . 3 3 . . Energy Discharges 5 | . . . . . 1 1 2 1 . Data Loss (minor) 1 | . . . . . . 1 . . . Data Loss (major) 3 | . . . . . 2 . 1 . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 53 | . . . . 9 9 33 . . 2 Projectiles 53 | . . . . 9 9 33 . . 2 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 48 | . . 2 4 26 10 . 4 . 2 Impact . | . . . . . . . . . . Kinetic 46 | . . 2 4 25 10 . 4 . 1 Secondary 2 | . . . . 1 . . . . 1 Self-Inflicted Damage 3 | . . . . 3 . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . Targets Rammed 2 | . 1 . . 1 . . . . . Kicked . | . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . Highest Temperature 248 | 27 63 49 . 25 . 184 248 . 106 Average Temperature 33 | 11 22 30 . 5 . 43 93 . 33 Received Heat Transfer 2049 | . . 81 138 786 72 54 171 . 747 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | 2 1 . 1 1 . . . . . Heat Transferred 851 | 481 370 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Maximum Alert Level 1 | . . . . 1 1 . . . . Low Security (%) 94 | 100 100 100 . 86 99 . . . . Level 1 5 | . . . . 13 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 293 | 10 77 102 . 293 194 . . . . Initial 128 | . . . . . 128 . . . . Average 48 | . 12 22 . 75 62 . . . . Influence Increases 1967 | 15 94 147 . 758 338 305 310 . . Destroy 0b10 Robot/C 1260 | . 60 100 . 440 180 260 220 . . Destroy 0b10 Robot/NC 180 | 15 15 5 . 95 45 . 5 . . Destroy Leader 218 | . 12 20 . 102 44 30 10 . . Allied During Kill 7 | . . 7 . . . . . . . Successful Hack 29 | . 7 . . 17 5 . . . . Disable Machine 90 | . . 15 . 60 15 . . . . Destroy Structure 18 | . . . . 14 4 . . . . Partial Spotted 15 | . . . . 15 . . . . . Lose Combat Pursuer 150 | . . . . 15 45 15 75 . . Influence Decreases 1967 | 15 94 147 . 476 442 465 205 123 . Entered New Map 348 | . . . . . 154 67 4 123 . Time Decay 1416 | 15 94 147 . 383 278 338 161 . . Lost Part 203 | . . . . 93 10 60 40 . . Squads Dispatched 12 | . . . . 8 3 . 1 . . Investigation 2 | . . . . 2 . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 5 | . . . . 3 2 . . . . Assault 1 | . . . . . . . 1 . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Distress Signals 5 | . 1 . . 4 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 105 | . 6 5 5 45 13 14 13 . 4 Peak Tracking Total 9 | . 4 2 2 6 3 5 9 . 3 Tactical Retreats 6 | . . . . 1 2 1 2 . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Traps Triggered 1 | . . . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Machines Disabled 7 | . . 1 . 4 1 . 1 . . Max in Single Turn 1 | . . . . 1 1 . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Machines Accessed 11 | . 2 . . 4 2 2 1 . . Terminals 6 | . 1 . . 3 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 28 | . 6 . . 10 2 8 2 . . Successful 18 | . 3 . . 4 1 8 2 . . Failed 10 | . 3 . . 6 1 . . . . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 7 | . . . . . . . . 7 . Terminals 13 | . 4 . . 7 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 14 | . 1 . . 2 1 8 2 . . Record 9 | . . . . . . 7 2 . . Open Door 1 | . . . . . . 1 . . . Hauler Manifests 2 | . . . . 1 1 . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 1 . . 4 . . . . . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 13 | . . . . 13 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Total Allies 5 | . . 1 . . . . . 4 . Largest Group 4 | . . 1 . . . . . 4 . Highest-Rated Group 153 | . . 31 . . . . . 153 . Highest-Rated Ally 40 | . . 31 . . . . . 40 . Total Orders . | . . . . . . . . . . Ally Attacks 19 | . . 16 . . . . . . 3 Total Damage 240 | . . 192 . . . . . . 48 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Active Infowar (turns) 2244 | 36 642 647 386 533 . . . . . Sensors 516 | . . . . 516 . . . . . Seismic 2244 | 36 642 647 386 533 . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 1 . . 1 1 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Turns Passed 8614 | 142 642 647 386 1388 787 1060 665 2562 335 Spaces Moved 4661 | 73 268 252 168 756 452 594 343 1601 154 Core 25 | 23 . . . 1 . . . . 1 Treads 674 | 50 268 252 104 . . . . . . Legs . | . . . . . . . . . . Wheels 3962 | . . . 64 755 452 594 343 1601 153 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 110 110 125 145 135 150 170 Average Speed 159 | 155 216 240 190 117 141 158 147 158 180 Slowest Speed 1500 | 200 240 240 240 1000 155 190 190 205 1500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 4 50 80 21 64 12 59 48 91 25 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . . . . . 3 . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . . 1 1 3 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 14 | . . . . 7 . . 1 . 6 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . AOE 13 | . . . . 7 . . . . 6 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Total 5245 | 88 300 269 194 994 521 638 432 1622 187 Wait 102 | . . . 2 48 17 . 32 . 3 Move 4652 | 72 267 251 167 755 451 593 342 1600 154 Hop . | . . . . . . . . . . Pick Up 56 | 4 14 1 1 20 9 1 2 4 . Fast Attach 22 | 7 . . . 7 2 . 6 . . Attach 41 | . . 1 4 11 3 4 5 3 10 Detach 2 | . . . . 2 . . . . . Swap 27 | . 2 2 . 10 1 3 1 6 2 Drop 27 | . 1 1 . 9 3 2 3 8 . Fire 313 | 5 15 13 20 131 35 35 41 . 18 Melee . | . . . . . . . . . . Ram 1 | . . . . 1 . . . . . Kick . | . . . . . . . . . . Crush 1 | . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 632 | -10/Materials | Discovered new exit (range 8) 756 | -10/Materials | Discovered new exit (range 12) 785 | -10/Materials | Entered Mines 788 | -10/Mines | Received a Mining Laser from a helpful Derelict 890 | -10/Mines | Learned location of Zion (-7) 1015 | -10/Mines | Discovered new exit (range 15) 1228 | -10/Mines | Discovered new exit (range 7) 1394 | -10/Mines | Found a hidden stash of uninstalled traps 1411 | -10/Mines | Discovered new exit (range 5) 1432 | -10/Mines | Entered Subcaves 1433 | -10/Subcaves | Approached by a straggling Scientist 1433 | -10/Subcaves | Identified exit to Recycling 1560 | -10/Subcaves | Identified exit to Materials 1605 | -10/Subcaves | Core integrity fell below 50% 1766 | -10/Subcaves | Lost 3 parts (2n1w) 1774 | -10/Subcaves | Visited triangular shrine 1781 | -10/Subcaves | Found Prototype Device 1818 | -10/Subcaves | Entered Materials 1818 | -8/Materials | Evolved 4 slots: Utility x4 1821 | -8/Materials | Identified V3-11A's Pendant 2376 | -8/Materials | Garrison activated, responded to threat 2411 | -8/Materials | Lost 3 parts (1p2u) 2416 | -8/Materials | Repaired Lgt. Cannon 2715 | -8/Materials | Lost 7 parts (2n2u3w) 3198 | -8/Materials | Discovered new exit (range 5) 3206 | -8/Materials | Entered Factory 3206 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3513 | -7/Factory | Build established: Tank 3649 | -7/Factory | Discovered new exit (range 6) 3993 | -7/Factory | Entered Lower Caves 4637 | -7/Lower Caves | Learned Factory garrison access intel 4748 | -7/Lower Caves | Lost 6 parts (1n3u2w) 4759 | -7/Lower Caves | Learned 8 Research zone layouts 4759 | -7/Lower Caves | Learned Extension emergency access door positions 4759 | -7/Lower Caves | Learned Factory terminal intel 4759 | -7/Lower Caves | Learned Extension terminal intel 4912 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4986 | -7/Lower Caves | Discovered new exit (range 13) 5053 | -7/Lower Caves | Entered another Lower Caves area 5291 | -7/Lower Caves | Entered a destroyed Warlord outpost 5405 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5522 | -7/Lower Caves | Destroyed 7 combat bots 5642 | -7/Lower Caves | Discovered new exit (range 14) 5659 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5718 | -7/Lower Caves | Entered Zion 5772 | -7/Zion | Learned Factory terminal intel 5843 | -7/Zion | Build established: Scavenger-Tank 5898 | -7/Zion | System corruption cleaned by Quarantine Array 5993 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6030 | -7/Zion | Learned location of Warlord (-5) 6047 | -7/Zion | Learned location of Storage (-7) 6225 | -7/Zion | Learned 4 Factory zone layouts 6366 | -7/Zion | Met Imprinter 6392 | -7/Zion | Imprinted 6395 | -7/Zion | Declared Zion's savior 6695 | -7/Zion | Found Prototype Device 6696 | -7/Zion | Identified Phasing AFG 6862 | -7/Zion | Given the Hacking Drone Bay 6862 | -7/Zion | Found Prototype Device 6863 | -7/Zion | Identified Hacking Drone Bay 7132 | -7/Zion | Learned location of Recycling (-7) 7487 | -7/Zion | Discovered new exit (range 16) 7500 | -7/Zion | Given A8's code to call for help 8243 | -7/Zion | Opened final containment barrier to the Deep Caves 8267 | -7/Zion | Discovered new exit (range 5) 8270 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8280 | -7/Zion | Entered Deep Caves 8280 | -7/Deep Caves | Accompanied by 4 allies 8529 | -7/Deep Caves | Attacked by Z-Imprinter 8573 | -7/Deep Caves | Core integrity fell below 50% 8585 | -7/Deep Caves | Z-Facility disabled 8609 | -7/Deep Caves | Core integrity fell below 20% 8615 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 08553_ Wheel destroyed. 08555_ Hrd. Medium Armor Plating destroyed. 08556_ Angular Momentum Engine destroyed. 08556_ Propulsion Shielding destroyed. 08556_ Wheel destroyed. 08559_ Flak Cannon destroyed. 08563_ Enh. Autogun destroyed. 08566_ Mak. Light Armor Plating destroyed. 08570_ Destroyed Prototype Protection. 08576_ Missile Launcher destroyed. 08576_ Imp. Light Armor Plating destroyed. 08579_ KM-LHS(z) destroyed. 08582_ Wheel destroyed. 08582_ Rocket Launcher destroyed. 08585_ Z-Facility disabled. 08588_ Destroyed Prototype Storage. 08589_ Grenade Launcher destroyed. 08598_ Imp. Light Cannon destroyed. 08605_ Imp. Deuterium Engine destroyed. 08605_ Flak Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????#???????????????????????? | | ????????????????????#####;#########??????????????? | | ?????????????????#### ##?????????????? | | ????????????????## ###??###??????? | | ???????????????## ## ##?????# | | ????????????# ## #???### | | ????????????# ##### | | ????????? | | ????????? @ I | | ?????????? %% | | ?????????? % | | ??????????? """"" " """" | | ??????????? """""""""""""" | | ??????????? """""""""""""" | | ???????????? ?????""""""""""""" | | ???????????????????""""""""" | | ????????????????????????????""" | | ????????????????????????????""" | | ??????????????????????????????" | | ??????????????????????????????" | | ??????????????????????????????? | | ?????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 710 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 325 Resistance: TH 10 Power Shielding 33 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 4% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed SystemAlphaMonowheel Manual? 0 Play Time 00:38:38 Cumulative 52.0 hours Start 2026.06.23 @ 19:56:08 End 2026.06.23 @ 20:32:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25d8e39f-718b-4573-9256-3db6049b1b18