Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 23:15:25 Player: Fonjavters Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1772) 1772 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (961) 961 TOTAL SCORE: 6448 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 76 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 474/850 Matter 216/300 Energy 315/315 System Corruption 17% Temperature Cool (81) Movement Walking (120) Location -6/Waste Parts ------- > --- POWER (2) -------- Improved Ion Engine Micro Nuclear Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (6) ------ Experimental Sensor Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Targeting Computer Plasma Rifle Magnetic Acceleration Cannon Datajack Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Plasma Rifle Plasma Rifle Heavy Machine Gun > --- INVENTORY -------- Ion Engine Micro Nuclear Core Aluminum Leg Targeting Computer Plasma Rifle Autogun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Datajack Heavy Flail Katana [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Medium Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Slots Evolved 8 | . . . . . 8 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 4 . Weapon 1 | . . . . . 1 . Parts Attached 48 | 7 4 7 4 1 24 1 Power 7 | 1 . 2 1 . 3 . Engine 6 | 1 . 2 1 . 2 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 14 | 2 2 2 . . 8 . Treads 2 | . . 2 . . . . Leg 12 | 2 2 . . . 8 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 2 . . 2 1 6 . Device 4 | 1 . . . . 3 . Storage 2 | 1 . . . 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . . . 2 . 3 . Artifact . | . . . . . . . Weapon 16 | 2 2 3 1 . 7 1 Energy Gun 4 | . 1 . . . 3 . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 1 1 . . . 1 Ballistic Cannon 3 | . . 1 . . 2 . Launcher 2 | . . 1 . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes . | . . . . . . . Parts Lost 27 | . 1 5 . . 19 2 Power 3 | . . 1 . . 2 . Propulsion 7 | . . 2 . . 5 . Utility 9 | . . 1 . . 7 1 Weapon 8 | . 1 1 . . 5 1 Highest Loss Streak 5 | . 1 3 . . 5 2 To Critical Strikes . | . . . . . . . Average Backups 9 | 2 6 6 6 11 10 11 Power 1 | . . 1 1 1 1 2 Propulsion 2 | 1 2 2 1 2 1 1 Utility 2 | . . 1 1 3 1 1 Weapon 3 | 1 1 2 2 3 4 6 Tool/Special . | . . . . . . . Unused Backups 14 | . 3 1 1 3 . 6 Power 2 | . . . . . . 2 Propulsion 3 | . 2 . . 1 . . Utility 4 | . 1 . 1 1 . 1 Weapon 5 | . . 1 . 1 . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 100 94 96 100 67 72 Engine 11 | . 14 13 14 14 5 6 Treads 14 | . . 6 28 28 3 . Leg 11 | . 28 20 . . 17 26 Device 5 | . 14 10 . . 7 6 Storage 11 | . 14 14 14 14 6 5 Protection 7 | . . . 10 14 4 . Energy Gun 1 | . 7 . . . . 12 Ballistic Gun 12 | . 20 22 14 14 1 . Ballistic Cannon 2 | . . 1 2 . 6 . Launcher 1 | . . 3 2 . 2 . Slashing Weapon 1 | . . . . . 5 5 Special Melee Weapon 6 | . . . 8 14 . . Peak Build Rating 51 | 7 7 11 11 14 49 51 Average Rating 17 | 5 6 8 10 12 36 48 On Entrance 13 | . 7 7 9 11 13 49 Naked Turns . | . . . . . . . Heaviest Build 57 | 13 14 22 22 37 57 47 Greatest Support 83 | 20 20 40 40 40 83 74 Greatest Overweight (x) 2 | . . 2 . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 8 13 15 14 Most Carried 15 | 5 8 8 8 15 15 11 Average Carried 9 | 3 6 6 6 11 10 10 Final Capacity 15 | 8 8 8 8 15 15 5 Final Carried 15 | 3 7 5 8 15 11 5 Class Distribution -------------------- 47% | Commander-Mutant 45% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Waste Resources | -11 -10 -10 -9 -9 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Matter Collected 1411 | 288 122 109 182 19 691 . Remotely . | . . . . . . . Salvage Created 1658 | 75 347 72 260 . 904 . Parts 95 | 8 28 9 11 . 39 . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Combat Hostiles Destroyed 38 | . 10 3 1 . 24 . Melee 1 | . . . . . 1 . Guns 16 | . 10 1 . . 5 . Cannons 11 | . . 2 1 . 8 . AOE 10 | . . . . . 10 . Classes Destroyed 15 | 1 5 2 2 . 5 . Worker 3 | . . . . . 3 . Tunneler 3 | 3 . . . . . . Hauler 1 | . 1 . . . . . Recycler 4 | . . . 3 . 1 . Operator 2 | . 2 . . . . . Turret 2 | . . 2 . . . . Watcher 2 | . 1 . . . 1 . Swarmer 15 | . 6 2 . . 7 . Grunt 14 | . 4 . . . 10 . Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 3 | . . . 1 . 2 . Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . 2 . Subdweller 1 | . . 1 . . . . Best Kill Streak 10 | 2 3 4 4 . 10 . Combat Bots Only 7 | . 3 2 1 . 7 . Max Kills in Single Turn 5 | 1 1 1 1 . 5 . Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Hostile Shots Fired 505 | . 67 64 12 . 360 2 Missed 189 | . 21 31 4 . 133 . Hits 316 | . 46 33 8 . 227 2 Melee 4 | . . . . . 2 2 Projectile 312 | . 46 33 8 . 225 . AOE 5 | . . 4 . . 1 . Critical Strikes 8 | . 1 . . . 5 2 Damage Taken 4498 | . 435 407 95 . 3487 74 Core 541 | . 27 138 . . 376 . Absorbed by Shields 181 | . . . . . 181 . Redirected to Shielding 104 | . . . . . 104 . Core Remaining (%) 67 | 100 . . . 34 . . Volleys Fired 148 | 14 57 19 5 . 50 3 Largest 3 | 2 2 2 2 . 3 3 Hottest 180 | 40 70 70 63 . 168 180 Shots Fired 302 | 28 113 37 9 . 106 9 Gun 209 | 28 113 23 5 . 31 9 Cannon 83 | . . 10 4 . 69 . Launcher 10 | . . 4 . . 6 . Special . | . . . . . . . Kinetic 242 | 28 75 37 9 . 90 3 Thermal 54 | . 38 . . . 10 6 Explosive 6 | . . . . . 6 . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | 7 7 5 10 . 8 4 Robot Miss Streak 7 | 4 7 5 . . 3 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 182 | 17 59 10 19 . 71 6 Core Hits 92 | 6 23 6 4 . 51 2 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 8 | . 1 . 1 . 4 2 Burn 3 | . 1 . . . . 2 Destroy 2 | . . . 1 . 1 . Blast 1 | . . . . . 1 . Sever 2 | . . . . . 2 . Melee Attacks 26 | . . . 12 . 14 . Impact . | . . . . . . . Slashing 14 | . . . . . 14 . Piercing . | . . . . . . . Sneak Attacks 15 | . . . 11 . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4629 | 177 597 373 139 . 3145 198 Guns 1569 | 177 589 94 103 . 408 198 Cannons 992 | . . 54 36 . 902 . Explosions 1539 | . . 225 . . 1314 . Melee 521 | . . . . . 521 . Ramming 8 | . 8 . . . . . Kinetic 2216 | 177 302 373 139 . 1157 68 Thermal 570 | . 287 . . . 153 130 Explosive 1314 | . . . . . 1314 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 521 | . . . . . 521 . Piercing . | . . . . . . . Highest Corruption 17 | . . . . . 1 17 Average Corruption 4 | . . . . . 1 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . 1 6 Message Errors 1 | . . . . . . 1 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 2 | . . . . . . 2 Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 242 | . . 58 . . 184 . Projectiles 30 | . . . . . 30 . Explosions 132 | . . 58 . . 74 . Melee 80 | . . . . . 80 . Knockbacks 11 | . . . . . 11 . Impact . | . . . . . . . Kinetic 10 | . . . . . 10 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 186 | . . . . . 186 . Shots 3 | . . . . . 3 . Rammed 1 | . . . 1 . . . Targets Rammed 4 | . 3 . 1 . . . Kicked 3 | . 3 . . . . . Crushed . | . . . . . . . Highest Temperature 297 | . 162 7 3 . 297 243 Average Temperature 92 | . 62 4 2 . 116 123 Received Heat Transfer 1123 | . 102 120 45 . 856 . Effects 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 1775 | . 925 . . . 350 500 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Maximum Alert Level 2 | . . . . . 2 . Low Security (%) 66 | 100 100 . 100 . 31 100 Level 1 5 | . . . . . 11 . Level 2 27 | . . . . . 56 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 587 | 5 134 . 44 . 587 153 Initial 153 | . . . 40 . . 153 Average 177 | . 56 . 13 . 317 125 Influence Increases 1698 | 15 385 185 89 . 1024 . Destroy 0b10 Robot/C 820 | . 200 80 60 . 480 . Destroy 0b10 Robot/NC 80 | 15 20 . 20 . 25 . Destroy Leader 156 | . 44 . . . 112 . Allied During Kill 4 | . . . 4 . . . Successful Hack 49 | . 31 . 4 . 14 . Disable Machine 285 | . . . . . 285 . Destroy Structure 94 | . . . 1 . 93 . Lose Combat Pursuer 210 | . 90 105 . . 15 . Influence Decreases 1625 | 15 349 136 174 . 585 366 Entered New Map 349 | . . 18 45 . . 286 Time Decay 1014 | 15 339 88 122 . 390 60 Lost Part 245 | . 10 30 . . 185 20 Lost Ally 17 | . . . 7 . 10 . Squads Dispatched 9 | . 1 . . . 8 . Investigation 2 | . . . . . 2 . Extermination 2 | . . . . . 2 . Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 21 9 5 . 29 6 Peak Tracking Total 6 | . 5 5 2 . 6 6 Tactical Retreats 6 | . 3 2 . . 1 . Traps | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Traps Triggered 4 | . . 2 . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Machines Disabled 23 | . . 4 . . 19 . Max in Single Turn 11 | . . 2 . . 11 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Machines Accessed 23 | . 7 1 5 7 3 . Terminals 9 | . 6 . 2 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 1 . 1 . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 87 | . 18 4 16 43 6 . Successful 72 | . 13 4 9 43 3 . Failed 15 | . 5 . 7 . 3 . Catastrophic 4 | . . . 2 . 2 . Database Lockouts . | . . . . . . . Manual 25 | . 12 1 6 . 6 . Terminals 24 | . 15 . 6 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 10 | . 3 . 4 . 3 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 55 | . 2 4 6 43 . . Record 47 | . . 4 5 38 . . Robot Analysis 4 | . . . . 4 . . Terminal Index 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . Release Object 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 3 . 1 . . . Report Inventory 2 | . 1 . 1 . . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 13 | . 8 . 2 . 3 . Terminals 11 | . 8 . 2 . 1 . Botnet 2 | . 2 . . . . . Disrupt 1 | . 1 . . . . . Skim 8 | . 5 . 2 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Fedlink 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 2 . . . . . Used . | . . . . . . . Hacking Detections 9 | . 4 . 3 . 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . 1 . . . Non-combat 1 | . . . 1 . . . Combat . | . . . . . . . Robot Hacks Applied 3 | . . . 3 . . . parse_system 1 | . . . 1 . . . no_distress 1 | . . . 1 . . . find_recycling 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 5 | . . . 5 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Total Allies 5 | . . . 5 . . . Largest Group 5 | . . . 5 4 4 . Highest-Rated Group 88 | . . . 88 67 67 . Highest-Rated Ally 27 | . . . 27 27 27 . Total Orders . | . . . . . . . Ally Attacks 12 | . . . 6 . 6 . Total Damage 265 | . . . 149 . 116 . Kills 3 | . . . 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Active Infowar (turns) 2220 | 1 1011 352 . . 730 126 Sensors 856 | . . . . . 730 126 Seismic 1364 | 1 1011 352 . . . . Robot Analysis Total 4 | . . . . 4 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Turns Passed 6255 | 150 1011 488 404 2484 1592 126 Spaces Moved 3308 | 86 461 319 217 1523 607 95 Core 8 | 8 . . . . . . Treads 1952 | . . 70 217 1523 142 . Legs 1348 | 78 461 249 . . 465 95 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 160 120 120 Average Speed 147 | 113 120 129 160 160 149 120 Slowest Speed 260 | 120 120 260 160 160 240 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 59 36 50 92 13 71 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . . 1 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 6 | . . . . 6 . . Spaces Dug . | . . . . . . . Terrain Destroyed 151 | . . 46 1 . 104 . Melee . | . . . . . . . Projectile 16 | . . . 1 . 15 . AOE 135 | . . 46 . . 89 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Total 4406 | 116 822 361 258 1574 1175 100 Wait 778 | . 285 2 12 32 446 1 Move 3303 | 85 460 318 216 1522 607 95 Hop . | . . . . . . . Pick Up 60 | 10 8 7 5 12 18 . Fast Attach . | . . . . . . . Attach 41 | 7 1 4 1 . 28 . Detach 7 | . . . . . 7 . Swap 17 | . 3 4 4 1 4 1 Drop 22 | . 5 7 2 7 1 . Fire 148 | 14 57 19 5 . 50 3 Melee 26 | . . . 12 . 14 . Ram . | . . . . . . . Kick 3 | . 3 . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 11) 686 | -10/Materials | Discovered new exit (range 4) 692 | -10/Materials | Learned 2 Mines zone layouts 768 | -10/Materials | Learned location of 1 exit from Storage 894 | -10/Materials | Loaded intel: 15 trap records 942 | -10/Materials | Learned Materials trap positions 980 | -10/Materials | Learned location of Subcaves (-10) 1030 | -10/Materials | Identified exit to Materials 1030 | -10/Materials | Identified exit to Subcaves 1090 | -10/Materials | Learned location of 2 exits from Materials 1162 | -10/Materials | Entered Subcaves 1169 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1332 | -10/Subcaves | Learned Materials interactive machine intel 1341 | -10/Subcaves | Visited Clippyterm 1345 | -10/Subcaves | Learned Factory stockpile data 1422 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1438 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1502 | -10/Subcaves | Core integrity fell below 50% 1514 | -10/Subcaves | Discovered new exit (range 11) 1554 | -10/Subcaves | Lost 3 parts (2n1u) 1650 | -10/Subcaves | Entered Recycling 2000 | -9/Recycling | Scanned before Scraplab entrance 2040 | -9/Recycling | Discovered new exit (range 3) 2054 | -9/Recycling | Entered Scraptown 2054 | -9/Scraptown | Accompanied by 4 allies 2146 | -9/Scraptown | Build established: Commander-Mutant 2397 | -9/Scraptown | Discovered new exit (range 11) 2518 | -9/Scraptown | Visited Shadow of the Wyrm 2564 | -9/Scraptown | Visited Spacefarers 2596 | -9/Scraptown | Visited IN-MT5's Study 2641 | -9/Scraptown | Visited Comm Corps 2720 | -9/Scraptown | Visited UFD Registry 2720 | -9/Scraptown | Registered with UFD as "Slugripper" 2764 | -9/Scraptown | Visited LU-1G1's Boring Crew 2822 | -9/Scraptown | Visited Analyses Database 2857 | -9/Scraptown | Visited Science Guys 2915 | -9/Scraptown | Visited Curators Association 3190 | -9/Scraptown | Visited Infowarlord's Domain 3208 | -9/Scraptown | Found Exp. Sensor Array 3241 | -9/Scraptown | Visited Abandonware Association 3255 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3260 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 3290 | -9/Scraptown | Visited Botcube Research 3354 | -9/Scraptown | Found Scrap Suit 3419 | -9/Scraptown | Discovered new exit (range 5) 3477 | -9/Scraptown | Visited Scrapoid Research Area 3531 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3539 | -9/Scraptown | Found DCF Scrap (29 items) 3615 | -9/Scraptown | Visited Chapter 10 4122 | -9/Scraptown | Visited SPCMW 4188 | -9/Scraptown | Visited The Evicted 4409 | -9/Scraptown | Met Optimus 4409 | -9/Scraptown | Accepted into 0bPrime 4538 | -9/Scraptown | Entered Factory 4538 | -6/Factory | Accompanied by 4 allies 4538 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4834 | -6/Factory | Garrison activated, responded to threat 4848 | -6/Factory | Loaded intel: 8 recycling unit locations 4884 | -6/Factory | Lost 3 allies 4975 | -6/Factory | Lost 4 parts (1p1n2u) 5062 | -6/Factory | Destroyed 7 combat bots 5062 | -6/Factory | Lost 5 parts (1p1u3w) 5174 | -6/Factory | Lost 4 parts (3n1u) 5338 | -6/Factory | Learned location of Protoforge (-3) 5393 | -6/Factory | Build established: Mutant 6005 | -6/Factory | Spotted B-75 Beast 6130 | -6/Factory | Sucked down chute 6130 | -6/Factory | Entered Waste 6138 | -6/Waste | Spotted C-40 Crusher 6145 | -6/Waste | EMP discharged 6151 | -6/Waste | Spotted C-40 Crusher 6152 | -6/Waste | Spotted C-40 Crusher 6184 | -6/Waste | Spotted C-40 Crusher 6204 | -6/Waste | Spotted C-40 Crusher 6227 | -6/Waste | Spotted C-40 Crusher 6245 | -6/Waste | EMP discharged 6245 | -6/Waste | System corruption reached 10% 6248 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6256 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6256 | -6/Waste | Self-destructed Last Messages --------------- 06220_ Corrupted Force Lance crushed. 06226_ System corrupted: Heat flow error (+145). 06235_ ALERT: Foreign system detected. Charging EMP. 06235_ C-40 Crusher suffers critical hit (Burn). 06245_ I6Z 2SH1D0%VXFOH61=FNKHQP 06245_ System corrupted (+10). 06245_ C-40 Crusher suffers critical hit (Burn). 06248_ Lrg. Storage Unit crushed. 06248_ Plasma Rifle crushed. 06251_ Ion Engine crushed. 06252_ Autogun crushed. 06252_ Magnetic Acceleration Cannon crushed. 06254_ Mic. Nuclear Core crushed. 06255_ Plasma Rifle crushed. 06256_ Hvy. Flail crushed. 06256_ Aluminum Leg crushed. 06256_ Hvy. Machine Gun crushed. 06256_ Plasma Rifle crushed. 06256_ Imp. Carbon-fiber Leg crushed. Map ----- +----------------------------------------------------+ | ## #??????# ######## ###????????????????? | | #??????# = #????????????????? | | #??????# #????????????????? | | #??????# #????????????????? | | #??????# #????????????????? | | ## #??????# ######## ###????????????????? | | ?# #??????# #??????# #??????????????????? | | ?# #??????# #??????# #??????????????????? | | ?# #??????# = #??????# #??????????????????? | | ## ######## #??????# ###????????????????? | | #??????# #????????????????? | | #??????# #????????????????? | | #??????# #????????????????? | | #??????# #????????????????? | | ## ######## #??????# ###????????????????? | | ?# #??????# #??????# #??????????????????? | | ?# #??????# #??????# CC #??????????????????? | | ?# #??????# #??????# CC #??????????????????? | | ?# ] #??????# #????###CC ###????????????????? | | ?######????? ????# CC #????????????????? | | ???????????# ???# #????????????????? | | ???????????# #??# CC #????????????????? | | ???????????# #??# CC #????????????????? | | ???????????# #??# CC CC #????????????????? | | ???????????# #??# CC CC #????????????????? | | ???????????# #??#=@ CC #????????????????? | | ???????????# #??# CC #????????????????? | | ???????????##########??##########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 22 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronFissionRouter Manual? 0 Play Time 00:46:15 Cumulative 29.2 hours Start 2025.05.15 @ 22:24:29 End 2025.05.15 @ 23:15:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 26 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20049eab-5061-4175-a94d-163ed94773a5