Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 01:42:03 Player: pannocatto Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1023) 1023 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3083 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 186/300 Energy 67/100 System Corruption 0% Temperature Cool (2) Movement Flying (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved VTOL Module > --- UTILITY (5) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Core Shielding System Shield > --- WEAPON ----------- Spread Laser Improved Medium Laser > --- INVENTORY -------- Airjet Airjet Disposable Heat Sink Medium Storage Unit Beam Rifle Particle Gun Light Assault Rifle Grenade Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved VTOL Module Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Core Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 37 | 6 4 6 4 17 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 . 2 2 8 Treads . | . . . . . Leg 8 | 2 . 2 2 2 Wheel . | . . . . . Hover 5 | . . . . 5 Flight 1 | . . . . 1 Utility 9 | 1 1 1 1 5 Device 3 | . 1 . . 2 Storage 2 | 1 . . . 1 Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 11 | 2 3 3 . 3 Energy Gun 6 | . 1 2 . 3 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 1 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 5 | . . . . 5 Highest Loss Streak 9 | . . . . 9 To Critical Strikes . | . . . . . Average Backups 5 | 2 5 5 6 5 Power . | . 1 1 1 . Propulsion 1 | . 1 . . 1 Utility . | . . . . . Weapon 3 | . 2 4 4 3 Tool/Special . | . . . . . Unused Backups 8 | 2 3 . 1 2 Power 1 | . . . . 1 Propulsion 4 | 2 2 . . . Utility 1 | . . . . 1 Weapon 2 | . 1 . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 88 85 99 93 Engine 10 | . 14 11 11 7 Leg 22 | . 28 27 32 11 Hover 4 | . . . . 14 Device 10 | . 3 11 11 15 Storage 11 | . 14 11 11 9 Hackware 2 | . . . . 8 Protection 5 | . . 2 11 8 Energy Gun 11 | . 3 13 11 16 Ballistic Gun 9 | . 24 8 11 . Peak Build Rating 27 | 6 9 13 13 27 Average Rating 13 | 3 6 10 12 21 On Entrance 8 | . 6 9 13 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 24 | 12 16 24 24 22 Greatest Support 30 | 20 20 30 30 30 Greatest Overweight (x) 2 | 1 . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 5 8 8 8 8 Most Carried 8 | 5 7 8 8 8 Average Carried 5 | 2 5 5 6 5 Final Capacity 10 | 8 8 8 8 10 Final Carried 6 | 4 6 6 6 2 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 630 | 260 75 112 22 161 Remotely . | . . . . . Salvage Created 1085 | . 123 262 145 555 Parts 83 | . 7 18 12 46 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 32 | . 3 7 6 16 Guns 29 | . 3 7 6 13 AOE 2 | . . . . 2 Classes Destroyed 11 | . 1 3 1 6 Worker 2 | . . . . 2 Builder 3 | . . . . 3 Hauler 1 | . . . . 1 Recycler 2 | . . . . 2 Operator 1 | . . . . 1 Watcher 3 | . . 2 . 1 Swarmer 13 | . . 3 3 7 Cutter 3 | . . . . 3 Grunt 11 | . 3 2 2 4 Duelist 2 | . . . 1 1 Sentry 3 | . . 2 . 1 Best Kill Streak 10 | . 2 3 3 10 Combat Bots Only 3 | . 2 3 3 3 Max Kills in Single Turn 4 | . 1 1 1 4 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 190 | . 7 51 24 108 Missed 63 | . 2 22 5 34 Hits 127 | . 5 29 19 74 Melee 19 | . . . 2 17 Projectile 108 | . 5 29 17 57 AOE 1 | . . . . 1 Critical Strikes 9 | . . . 1 8 Actively Blocked 1 | . . . . 1 Damage Taken 2260 | . 67 326 231 1636 Core 710 | . 11 113 23 563 Absorbed by Shields . | . . . . . Redirected to Shielding 68 | . . . . 68 Regen/Repaired (Parts) 50 | . . . . 50 Core Remaining (%) 87 | 100 95 . 66 . Volleys Fired 109 | . 8 22 11 68 Largest 2 | . 2 2 2 2 Hottest 121 | . 65 121 79 121 Shots Fired 207 | . 16 44 22 125 Gun 203 | . 16 44 22 121 Cannon . | . . . . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 40 | . 11 14 11 4 Thermal 149 | . . 21 11 117 Explosive 4 | . . . . 4 Electromagnetic 14 | . 5 9 . . Robot Hit Streak 12 | . 3 7 8 12 Robot Miss Streak 7 | . 2 7 1 6 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 132 | . 8 26 17 81 Core Hits 115 | . 6 17 9 83 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 1 2 4 Burn 7 | . . 1 2 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2280 | . 84 323 248 1625 Guns 1732 | . 84 323 248 1077 Cannons . | . . . . . Explosions 548 | . . . . 548 Melee . | . . . . . Ramming . | . . . . . Kinetic 257 | . 24 83 130 20 Thermal 1369 | . . 194 118 1057 Explosive 548 | . . . . 548 Electromagnetic 106 | . 60 46 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 108 | . . . . 108 Projectiles . | . . . . . Explosions 108 | . . . . 108 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 139 | . . . . 139 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 197 | . 15 171 174 197 Average Temperature 72 | . 8 59 71 80 Received Heat Transfer 369 | . 39 51 54 225 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 1 | . . . 1 . Heat Transferred 3123 | . . 475 444 2204 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 76 | 100 100 100 100 32 Level 1 23 | . . . . 67 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 365 | . 40 83 97 365 Initial 27 | . . 1 27 15 Average 90 | . 6 47 34 214 Influence Increases 1138 | . 80 239 140 679 Destroy 0b10 Robot/C 640 | . 60 140 120 320 Destroy 0b10 Robot/NC 60 | . . 10 . 50 Destroy Leader 138 | . 20 44 20 54 Successful Hack 18 | . . . . 18 Disable Machine 105 | . . . . 105 Destroy Structure 57 | . . . . 57 Lose Combat Pursuer 120 | . . 45 . 75 Influence Decreases 831 | . 74 175 170 412 Entered New Map 73 | . . 5 43 25 Time Decay 658 | . 74 170 127 287 Lost Part 100 | . . . . 100 Squads Dispatched 8 | . 3 1 . 4 Investigation 3 | . 2 . . 1 Extermination . | . . . . . Reinforcement 4 | . 1 1 . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . 2 2 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 7 11 5 33 Peak Tracking Total 7 | . 3 5 3 7 Tactical Retreats 6 | . . 2 . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . . . . 7 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 5 | . 2 . . 3 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 2 . . 15 Successful 9 | . 1 . . 8 Failed 8 | . 1 . . 7 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 1 . . 11 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . . 4 Locate Traps 1 | . . . . 1 Maintenance Status 2 | . 1 . . 1 Recall Investigation 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . . . 2 Time 52 | . . . . 52 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 525 | . . . . 525 Sensors 525 | . . . . 525 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1964 | 90 453 356 390 675 Spaces Moved 1245 | 67 277 203 277 421 Core 17 | 17 . . . . Treads . | . . . . . Legs 949 | 50 277 203 277 142 Wheels . | . . . . . Hover 274 | . . . . 274 Flight 5 | . . . . 5 Fastest Speed 50 | 50 120 120 120 52 Average Speed 104 | 107 120 120 120 75 Slowest Speed 190 | 120 120 120 190 175 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 44 19 61 41 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 67 | . . . . 67 Melee . | . . . . . Projectile . | . . . . . AOE 67 | . . . . 67 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1705 | 86 383 272 311 653 Wait 229 | . 81 27 11 110 Move 1241 | 66 276 202 276 421 Hop . | . . . . . Pick Up 52 | 12 8 8 5 19 Fast Attach . | . . . . . Attach 22 | 6 1 3 1 11 Detach . | . . . . . Swap 23 | . 4 4 3 12 Drop 29 | 2 5 6 4 12 Fire 109 | . 8 22 11 68 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Met a group of wandering Federalists 185 | -10/Materials | Lost 3 allies 318 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 15) 518 | -10/Materials | Discovered new exit (range 6) 544 | -10/Materials | Entered another Materials area 544 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 742 | -9/Materials | Discovered new exit (range 16) 900 | -9/Materials | Entered Mines 1004 | -9/Mines | Learned 2 Materials zone layouts 1087 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1281 | -9/Mines | Discovered new exit (range 8) 1290 | -9/Mines | Entered Materials 1290 | -8/Materials | Evolved 2 slots: Utility x2 1291 | -8/Materials | Identified exit to Factory 1764 | -8/Materials | Repaired Core Shielding 1792 | -8/Materials | Repaired Lgt. Ion Engine 1911 | -8/Materials | Garrison activated, responded to threat 1929 | -8/Materials | Core integrity fell below 50% 1958 | -8/Materials | Core integrity fell below 20% 1965 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Penetrated by Slug. Grenade Launcher destroyed. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. Knocked back. K-01 Serf collects debris. Particle Gun destroyed. The unstable cave ceiling collapses. K-01 Serf collects debris. Core Shielding destroyed. K-01 Serf collects debris. Beam Rifle destroyed. R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf collects debris. R-06 Scavenger collects Terrain Scan Processor. Acquired 3 matter. Acquired Lgt. Ion Engine. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Nuclear Core. Knocked back. Map ----- +----------------------------------------------------+ | ????????########## # #?# !# ######### | | ????????# # #?######?######## #???????? | | ????????#! 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""" # #?????????????? | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????##+## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Core Shielding | 52% | -8/Materials Lgt. Ion Engine | 35% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion It's Just You Let's See Who's Tougher Overwhelming Part-time Mechanic Shopping List That Tickles There's More Where That Came From Troublemaker Challenges ------------ None Game ------ Seed ZeronetChromaticArticulator Manual? 0 Play Time 00:36:20 Cumulative 2.0 hours Start 2025.10.26 @ 01:01:00 End 2025.10.26 @ 01:42:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c0f136fb-f3ac-4bcd-8ce5-1f4bc8b16751