Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.26 @ 10:23:02 Player: Bokkiewokkie Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (1104) 1104 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2934 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 144/160 System Corruption 0% Temperature Cool (27) Movement Flying (29) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Surge Thruster Improved VTOL Module Improved VTOL Module > --- UTILITY (5) ------ Heat Sink Heat Sink Improved Signal Interpreter Melee Analysis Suite Core Analyzer > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (5) ---- Surge Thruster Surge Thruster Improved Cooling System Particle Charger Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Surge Thruster Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Heat Sink Improved Signal Interpreter Melee Analysis Suite Core Analyzer Reaction Control System > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Improved Ion Engine Surge Thruster Surge Thruster Improved Cooling System Particle Charger [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Concussive RPG Slashing Weapon Blade Saw Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 50 | 5 5 5 35 Power 6 | 1 1 . 4 Engine 3 | 1 . . 2 Core 3 | . 1 . 2 Reactor . | . . . . Propulsion 15 | 2 2 3 8 Treads 2 | . . 1 1 Leg 3 | 2 . . 1 Wheel . | . . . . Hover 4 | . 2 2 . Flight 6 | . . . 6 Utility 16 | . 2 2 12 Device 8 | . . 1 7 Storage . | . . . . Processor 6 | . 2 1 3 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 13 | 2 . . 11 Energy Gun 7 | 2 . . 5 Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon 2 | . . . 2 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 23 | . . 4 19 Power 2 | . . . 2 Propulsion 8 | . . 2 6 Utility 7 | . . 1 6 Weapon 6 | . . 1 5 Highest Loss Streak 10 | . . 1 10 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 80 91 77 Engine 1 | . 3 . 2 Core 8 | . 10 11 4 Treads 2 | . . 5 2 Leg 7 | . 22 . 3 Hover 12 | . 5 27 1 Flight 4 | . . . 12 Device 7 | . . 10 11 Processor 18 | . 9 22 22 Energy Gun 16 | . 28 15 7 Naked Turns . | . . . . Heaviest Build 22 | 7 9 10 22 Greatest Support 20 | 20 20 18 20 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 4 5 5 Average Carried 3 | 1 3 3 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 4 3 5 Class Distribution -------------------- 43% | Scavenger-Mutant 37% | Mutant 14% | Scavenger-Sprinter 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 779 | 250 43 47 439 Remotely . | . . . . Salvage Created 1214 | . 193 312 709 Parts 69 | . 12 21 36 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 23 | . 2 6 15 Melee 2 | . . . 2 Guns 12 | . 1 5 6 Cannons 6 | . . . 6 AOE 1 | . . 1 . Classes Destroyed 10 | . 3 2 5 Builder 1 | . . . 1 Hauler 2 | . 1 . 1 Watcher 4 | . 2 1 1 Cutter 2 | . . . 2 Grunt 9 | . 2 3 4 Duelist 2 | . . 1 1 Sentry 6 | . . 2 4 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 5 | . 1 4 5 Combat Bots Only 5 | . 1 4 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2309 | . 122 340 1847 Core 699 | . 39 105 555 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 84 73 . Volleys Fired 93 | 1 16 27 49 Largest 2 | 2 2 2 2 Hottest 112 | 90 90 90 112 Shots Fired 146 | 2 32 34 78 Gun 123 | 2 32 34 55 Cannon 22 | . . . 22 Launcher 1 | . . . 1 Special . | . . . . Kinetic 30 | . . . 30 Thermal 89 | 1 16 25 47 Explosive 1 | . . . 1 Electromagnetic 26 | 1 16 9 . Robot Hit Streak 7 | . 6 7 7 Robot Miss Streak 5 | 2 3 3 5 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 122 | . 20 24 78 Core Hits 70 | . 8 12 50 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 1 1 3 Burn 3 | . 1 1 1 Sever 2 | . . . 2 Melee Attacks 21 | . . . 21 Impact . | . . . . Slashing 21 | . . . 21 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2164 | . 256 321 1587 Guns 1162 | . 256 288 618 Cannons 487 | . . . 487 Explosions 60 | . . 33 27 Melee 455 | . . . 455 Ramming . | . . . . Kinetic 547 | . . . 547 Thermal 926 | . 140 236 550 Explosive 27 | . . . 27 Electromagnetic 201 | . 116 85 . Impact 8 | . . . 8 Slashing 455 | . . . 455 Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 13 | . . . 13 Impact . | . . . . Kinetic 13 | . . . 13 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 222 | 30 222 165 128 Average Temperature 63 | 18 83 55 56 Received Heat Transfer 633 | . 69 150 414 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 1 . 1 Combat Hostiles 2 | . 1 . 1 Parts Melted 6 | . 1 . 5 Heat Transferred 2529 | . 481 716 1332 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 370 | . 119 370 345 Initial 86 | . . 50 86 Average 153 | . 64 243 160 Maximum Alert Level 1 | . . 1 1 Low Security (%) 61 | 100 100 22 62 Level 1 38 | . . 77 37 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 2 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 5 22 20 Peak Tracking Total 11 | . 2 11 6 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 1 6 3 Terminals 8 | . 1 5 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 36 | . 2 24 10 Successful 22 | . 2 16 4 Failed 14 | . . 8 6 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 27 | . 2 16 9 Terminals 33 | . 2 22 9 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Terminal Hacks 7 | . . 6 1 Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Recall Investigation 1 | . . 1 . Recall Reinforcements 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 14 | . 2 9 3 Terminals 14 | . 2 9 3 Track 2 | . 1 1 . Botnet 8 | . 1 5 2 Disrupt 2 | . . 2 . Operators 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 1 6 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1320 | 64 384 459 413 Spaces Moved 1182 | 45 299 547 291 Core 22 | 3 . . 19 Treads 25 | . . . 25 Legs 252 | 42 200 . 10 Wheels . | . . . . Hover 691 | . 99 547 45 Flight 192 | . . . 192 Fastest Speed 29 | 50 56 52 29 Average Speed 71 | 115 99 61 54 Slowest Speed 240 | 120 130 140 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 47 41 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 13 | . . 7 6 Melee . | . . . . Projectile . | . . . . AOE 13 | . . 7 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1467 | 52 355 636 424 Wait 83 | . 23 51 9 Move 1179 | 44 298 546 291 Hop . | . . . . Pick Up 22 | 2 6 5 9 Fast Attach 31 | 5 5 1 20 Attach 13 | . . 4 9 Detach 3 | . . . 3 Swap 6 | . . . 6 Drop 16 | . 7 2 7 Fire 93 | 1 16 27 49 Melee 21 | . . . 21 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 15) 380 | -10/Materials | Identified exit to Mines 424 | -10/Materials | Discovered new exit (range 14) 431 | -10/Materials | Identified exit to Materials 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 543 | -9/Materials | Identified exit to Mines 825 | -9/Materials | Build established: Scavenger-Mutant 905 | -9/Materials | Discovered new exit (range 5) 908 | -9/Materials | Identified exit to Materials 908 | -9/Materials | Entered another Materials area 908 | -8/Materials | Evolved 2 slots: Utility x2 986 | -8/Materials | Lost 7 parts (1p3n2u1w) 1109 | -8/Materials | Core integrity fell below 50% 1121 | -8/Materials | Core integrity fell below 20% 1156 | -8/Materials | Lost 10 parts (1p3n3u3w) 1321 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Terminal linked with 0 systems. Awaiting botnet instructions. 01301_ Reaction Control System destroyed. 01309_ Y-45 Defender heat spikes uncontrollably. 01310_ Y-45 Defender critical meltdown. 01310_ Lgt. Treads melted. 01310_ Imp. Ion Engine melted. 01310_ Lgt. Armor Plating melted. 01314_ Acquired Heat Sink. 01320_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. 01321_ Critical hit (Burn: +37). 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