Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 20:23:58 Player: Figgis Result: Destroyed by KK-1L1(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (149) 745 Value Destroyed (3994) 3994 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (384) 384 TOTAL SCORE: 7983 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 287 Cogmind --------- Core Integrity 0/550 Matter 150/300 Energy 55/100 System Corruption 5% Temperature Cool (12) Movement Treading (145) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Treads Advanced Treads > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Enhanced Autogun Missile Launcher > --- INVENTORY (15) --- Improved Ion Engine Advanced Treads Improved Heat Sink Experimental Sensor Array Light Armor Plating Enhanced Autogun CPS Tube (1) Great Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Decoy Drone Bay > --- WEAPON ----------- Gauss Rifle Improved Heavy Machine Gun > --- INVENTORY -------- Improved Ion Engine Advanced Treads Advanced Treads Advanced Treads Improved Heat Sink High-capacity Matter Pod Experimental Sensor Array Light Armor Plating Improved Medium Armor Plating Enhanced Autogun Enhanced Autogun Missile Launcher CPS Tube Great Axe [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Decoy Drone Bay Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon CPS Tube Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 2 | . . . 1 . 1 . . . Weapon . | . . . . . . . . . Parts Attached 71 | 5 6 4 24 . 17 7 . 8 Power 4 | . 1 1 1 . 1 . . . Engine 4 | . 1 1 1 . 1 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 25 | 3 . 2 7 . 9 1 . 3 Treads 24 | 2 . 2 7 . 9 1 . 3 Leg 1 | 1 . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | . 2 . 2 . 3 2 . 2 Device 1 | . . . . . . . . 1 Storage 1 | . 1 . . . . . . . Processor 3 | . 1 . . . 1 1 . . Hackware . | . . . . . . . . . Protection 6 | . . . 2 . 2 1 . 1 Artifact . | . . . . . . . . . Weapon 31 | 2 3 1 14 . 4 4 . 3 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 27 | 1 3 1 13 . 4 4 . 1 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . 1 . . . . 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 1 . 1 Parts Lost 14 | . . . 1 1 2 1 . 9 Power 2 | . . . . . 1 . . 1 Propulsion 5 | . . . 1 . . . . 4 Utility 3 | . . . . 1 1 . . 1 Weapon 4 | . . . . . . 1 . 3 Highest Loss Streak 8 | . . . 1 1 1 1 . 8 To Critical Strikes 1 | . . . . . . 1 . . Average Backups 13 | 3 8 14 13 14 13 13 13 14 Power 1 | 1 1 2 2 2 1 1 1 1 Propulsion 3 | . 3 4 2 3 3 3 3 3 Utility 3 | . 1 2 3 4 3 3 4 4 Weapon 4 | 1 2 4 4 4 4 4 4 4 Tool/Special . | . . . . . . . . . Unused Backups 25 | . 2 . 10 . 4 2 . 7 Power 3 | . . . 2 . . . . 1 Propulsion 3 | . . . 1 . 2 . . . Utility 7 | . 1 . 1 . 1 . . 4 Weapon 10 | . 1 . 5 . 1 2 . 1 Tool/Special 2 | . . . 1 . . . . 1 Average Slot Usage (%) 96 | . 88 100 99 97 95 97 100 89 Engine 10 | . 12 14 11 11 8 9 9 8 Treads 33 | . 28 28 32 33 35 33 36 35 Storage 10 | . 12 14 11 11 9 9 9 9 Processor 13 | . 5 14 11 11 17 18 18 9 Protection 6 | . . . 10 8 6 9 9 . Energy Gun 1 | . 13 . . . . . . . Ballistic Gun 19 | . 14 28 22 22 17 17 18 17 Peak Build Rating 46 | 4 8 11 25 24 35 37 35 46 Average Rating 26 | 1 6 9 22 23 31 34 35 43 On Entrance 19 | . 4 8 11 24 23 33 35 35 Avg Prop Armor Cover (%) 26 | 29 29 . 7 . 10 . . . Naked Turns . | . . . . . . . . . Heaviest Build 49 | 3 27 31 39 37 38 38 38 49 Greatest Support 88 | 3 40 40 67 67 88 80 80 82 Greatest Overweight (x) 1 | . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 15 15 15 15 Most Carried 15 | 5 14 15 15 15 15 15 15 15 Average Carried 14 | 3 8 14 14 15 14 14 14 14 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 Final Carried 15 | 4 14 15 15 15 15 14 15 8 Class Distribution -------------------- 67% | Mutant 31% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Matter Collected 3524 | 227 190 121 1083 17 904 547 202 233 Remotely . | . . . . . . . . . Salvage Created 5460 | . 382 124 1372 . 1277 1503 156 646 Parts 349 | . 35 18 95 . 84 78 14 25 Haulers Intercepted 9 | . 1 . 4 . 2 2 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 115 | . 12 8 28 1 25 27 3 11 Guns 113 | . 12 8 27 1 25 27 3 10 AOE 2 | . . . 1 . . . . 1 Classes Destroyed 17 | . 5 . 2 1 3 1 . 5 Worker 5 | . . . 1 . 3 1 . . Hauler 9 | . 1 . 4 . 2 2 . . Recycler 5 | . 1 . . . 2 2 . . Operator 2 | . . . . . 1 1 . . Watcher 13 | . 3 . 4 . 5 1 . . Swarmer 42 | . 11 8 6 . 13 4 . . Grunt 32 | . 1 . 13 . 3 15 . . Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . . . 1 . . . Sentry 25 | . . . 9 . 6 7 3 . Demolisher 1 | . . . . 1 . . . . Hunter 2 | . . . . . 2 . . . Bolteater 3 | . . . . . . . . 3 Explorer 3 | . . . . . . . . 3 Ranger 2 | . . . . . . . . 2 Guru 1 | . . . . . . . . 1 Scrapper 2 | . . . . . . . . 2 Best Kill Streak 10 | . 3 3 4 1 7 10 1 6 Combat Bots Only 7 | . 3 3 4 1 4 7 1 6 Max Kills in Single Turn 3 | . 1 2 1 1 3 2 1 2 Gunslinging 1 | . . 1 . . 1 . . 1 Exploded 1 | . . . 1 . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Triborg (-8/Scraptown) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Hostile Shots Fired 682 | . 46 20 141 4 140 93 13 225 Missed 177 | . 9 4 41 1 32 30 3 57 Hits 505 | . 37 16 100 3 108 63 10 168 Melee 25 | . . . . . . . . 25 Projectile 480 | . 37 16 100 3 108 63 10 143 AOE 6 | . . . . 4 2 . . . Critical Strikes 13 | . . . 4 . 1 5 . 3 Damage Taken 6305 | . 297 129 1164 164 1531 877 171 1972 Core 883 | . 51 16 228 24 134 54 12 364 Absorbed by Shields 162 | . . . . . . . . 162 Regen/Repaired (Parts) 562 | . . . 11 . 85 466 . . Core Remaining (%) 70 | 100 . 73 . 37 . . . . Volleys Fired 375 | . 53 11 90 4 99 69 9 40 Largest 2 | . 2 2 2 1 2 2 2 2 Hottest 70 | . 70 40 53 23 56 56 56 64 Shots Fired 744 | . 107 22 180 4 198 138 18 77 Gun 740 | . 107 22 178 4 198 138 18 75 Cannon . | . . . . . . . . . Launcher 3 | . . . 2 . . . . 1 Special 1 | . . . . . . . . 1 Kinetic 688 | . 55 22 178 4 198 138 18 75 Thermal 52 | . 52 . . . . . . . Explosive 3 | . . . 2 . . . . 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 28 | . 9 4 14 3 18 17 28 10 Robot Miss Streak 5 | . 4 3 5 3 4 2 1 4 Penetration Max 1 | . . . . . 1 1 . 1 Secondary Targets 19 | . 2 2 5 . 5 3 . 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . 1 Shots Hit Robots 505 | . 60 13 119 3 138 105 16 51 Core Hits 217 | . 25 8 56 1 55 50 3 19 Critical Kills 6 | . . . 1 . 3 2 . . Critical Parts Destroyed 8 | . . . . . 4 2 . 2 Critical Strikes 15 | . 1 . 1 . 7 4 . 2 Burn 1 | . 1 . . . . . . . Destroy 14 | . . . 1 . 7 4 . 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9710 | . 661 172 2003 39 2793 2407 347 1288 Guns 9067 | . 661 172 1825 39 2567 2407 347 1049 Cannons . | . . . . . . . . . Explosions 640 | . . . 175 . 226 . . 239 Melee . | . . . . . . . . . Ramming 3 | . . . 3 . . . . . Kinetic 8649 | . 243 172 1825 39 2567 2407 347 1049 Thermal 644 | . 418 . . . 226 . . . Explosive 414 | . . . 175 . . . . 239 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . 3 3 . . . . . 5 Average Corruption 3 | . 2 3 . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 36 | . 18 16 . . . . . 2 Message Errors 4 | . 2 2 . . . . . . Matter Fused 14 | . 5 8 . . . . . 1 Heat Flow Errors 4 | . 2 2 . . . . . . Energy Discharges 5 | . 3 2 . . . . . . Parts Rejected 1 | . 1 . . . . . . . Data Loss (minor) 2 | . 1 1 . . . . . . Data Loss (major) 1 | . . 1 . . . . . . Misfires 3 | . 3 . . . . . . . Weapon Failures 2 | . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 153 | . . . 17 . 122 . . 14 Projectiles . | . . . . . . . . . Explosions 153 | . . . 17 . 122 . . 14 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 216 | . . . . . 161 . . 55 Shots 3 | . . . . . 2 . . 1 Rammed 1 | . . . 1 . . . . . Targets Rammed 1 | . . . 1 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 284 | . 284 150 43 . 25 55 10 27 Average Temperature 25 | . 46 71 10 . 8 12 4 8 Received Heat Transfer 1605 | . 12 . 501 . 252 477 54 309 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 1 . . . . . . 4 Heat Transferred 1408 | . 1258 . . . 150 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Maximum Alert Level 2 | . . . 1 . 1 2 1 . Low Security (%) 67 | 100 100 100 52 100 59 4 88 . Level 1 26 | . . . 47 . 40 50 11 . Level 2 5 | . . . . . . 45 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 524 | . 126 70 343 122 390 524 239 . Initial 195 | . . 13 . 122 . 156 195 . Average 147 | . 53 18 199 20 162 400 71 . Influence Increases 3573 | . 388 210 927 29 948 806 265 . Destroy 0b10 Robot/C 2100 | . 240 160 560 20 500 540 80 . Destroy 0b10 Robot/NC 170 | . 25 . 45 . 65 35 . . Destroy Leader 534 | . 58 20 176 . 144 136 . . Allied During Kill 54 | . . . . . . . 54 . Successful Hack 169 | . 48 . 54 9 32 16 10 . Select Force Hacks 120 | . . . . . . . 120 . Disable Machine 195 | . . . 30 . 90 75 . . Destroy Structure 36 | . 2 . 17 . 12 4 1 . Lose Combat Pursuer 195 | . 15 30 45 . 105 . . . Influence Decreases 3573 | . 353 245 612 344 576 678 763 2 Entered New Map 738 | . . 22 . 193 . 216 305 2 Time Decay 2735 | . 353 223 602 151 556 452 398 . Lost Part 40 | . . . 10 . 20 10 . . Lost Ally 60 | . . . . . . . 60 . Squads Dispatched 13 | . 1 . 3 . 4 5 . . Investigation 3 | . 1 . . . 2 . . . Extermination . | . . . . . . . . . Reinforcement 6 | . . . 3 . 2 1 . . Assault . | . . . . . . . . . Garrison 4 | . . . . . . 4 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Distress Signals 7 | . 1 . . . 5 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 197 | . 30 9 40 1 44 28 7 38 Peak Tracking Total 20 | . 5 3 5 1 6 5 3 20 Tactical Retreats 10 | . 1 1 3 . 5 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Traps Triggered 5 | . 3 . . . 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Disabled 13 | . . . 2 . 6 5 . . Max in Single Turn 3 | . . . 1 . 3 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Accessed 50 | . 8 1 11 1 11 9 9 . Terminals 38 | . 8 . 8 1 9 7 5 . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 2 . 1 1 . . Recycling Units 4 | . . . . . . . 4 . Scanalyzers 2 | . . . 1 . 1 . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 120 | . 17 1 29 4 28 24 17 . Successful 63 | . 10 1 16 2 13 11 10 . Failed 55 | . 7 . 12 1 15 13 7 . Catastrophic 10 | . 1 . 1 . 5 2 1 . Database Lockouts 2 | . . . 1 1 . . . . Manual 47 | . 7 . 13 5 4 6 12 . Terminals 95 | . 17 . 21 4 22 18 13 . Fabricators . | . . . . . . . . . Repair Stations 10 | . . . 4 . 2 4 . . Recycling Units 4 | . . . . . . . 4 . Scanalyzers 8 | . . . 4 . 4 . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 44 | . 10 1 10 2 8 7 6 . Record 1 | . . . . . . . 1 . Robot Analysis 16 | . 4 . 3 1 3 2 3 . Prototype ID Bank 6 | . 2 . 2 . 1 1 . . Open Door 2 | . . 1 . . . 1 . . Branch Access Points 2 | . . . 1 . 1 . . . Locate Traps 9 | . 2 . 2 . 2 2 1 . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 6 | . . . 2 1 1 1 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 9 | . . . 3 . 2 4 . . Scan Component 5 | . . . 2 . 1 2 . . Repair 4 | . . . 1 . 1 2 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . 2 . 3 . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Retrieve Study 3 | . . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . . . 1 . . . 4 . Terminals 1 | . . . 1 . . . . . Assimilate 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . Tunnel 4 | . . . . . . . 4 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 36 | . 7 . 7 . 9 9 4 . Full Trace Events 2 | . . . . . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . Parts Repaired 4 | . . . 1 . 1 2 . . Time 188 | . . . 68 . 44 76 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 11 | . . . . . . . 11 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total Allies 25 | . . . 1 3 . 10 11 . Largest Group 18 | . . . 1 4 . 10 18 18 Highest-Rated Group 267 | . . . 10 50 . 173 267 267 Highest-Rated Ally 29 | . . . 10 16 . 29 29 27 Total Orders 29 | . . . . . . . . 29 STAY 22 | . . . . . . . . 22 ROAM 3 | . . . . . . . . 3 FOLLOW 4 | . . . . . . . . 4 Ally Attacks 114 | . . . . 9 . . 13 92 Total Damage 1537 | . . . . 87 . . 166 1284 Kills 12 | . . . . . . . 1 11 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total 14 | . 4 . 3 . 3 2 2 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches 16 | . . . . . . . . 16 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Turns Passed 10845 | 31 1194 847 2302 800 1801 1132 1445 1293 Spaces Moved 5633 | 34 731 485 1238 524 879 475 685 582 Core 200 | 34 166 . . . . . . . Treads 5433 | . 565 485 1238 524 879 475 685 582 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 160 145 150 145 170 170 163 Average Speed 154 | 50 135 160 147 150 157 170 170 166 Slowest Speed 240 | 50 160 160 160 150 240 170 170 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 77 | 3 98 92 93 90 68 77 99 78 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . . 4 . Known Exits Taken 3 | . . . 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . 1 1 . Scrap Searched 4 | . . 1 . . . . . 3 Spaces Dug . | . . . . . . . . . Terrain Destroyed 32 | . . . 15 . 7 1 . 9 Melee . | . . . . . . . . . Projectile 3 | . . . . . . 1 . 2 AOE 29 | . . . 15 . 7 . . 7 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total 7072 | 46 843 535 1562 534 1109 662 948 833 Wait 662 | . 34 30 149 7 84 96 73 189 Move 5625 | 33 730 484 1237 523 878 474 684 582 Hop . | . . . . . . . . . Pick Up 65 | 7 17 2 22 . 9 3 1 4 Fast Attach 13 | 2 . . . . 6 5 . . Attach 23 | 3 4 . 3 . 3 3 . 7 Detach 1 | . . . . . . 1 . . Swap 53 | . 2 4 26 . 13 4 . 4 Drop 70 | 1 3 4 34 . 17 5 . 6 Fire 375 | . 53 11 90 4 99 69 9 40 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . 1 . . . . . Escape Stasis . | . . . . . . . . . Rewire 184 | . . . . . . 2 181 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x3] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 32 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 11) 785 | -10/Materials | Discovered new exit (range 13) 1032 | -10/Materials | Discovered new exit (range 15) 1226 | -10/Materials | Entered Mines 1258 | -10/Mines | Discovered new exit (range 12) 1392 | -10/Mines | Discovered new exit (range 3) 1463 | -10/Mines | Learned 2 Materials zone layouts 1467 | -10/Mines | Found the Drone Emporium 1475 | -10/Mines | Found Prototype Device 1620 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1768 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1776 | -10/Mines | Found Prototype Device 1889 | -10/Mines | Found a hidden stash of uninstalled traps 2007 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2073 | -10/Mines | Entered Materials 2073 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2074 | -9/Materials | Identified exit to Materials 3065 | -9/Materials | Central database locked down 3160 | -9/Materials | Discovered exit to Materials (range 15) 3423 | -9/Materials | Identified exit to Mines 3451 | -9/Materials | Discovered exit to Materials (range 3) 3582 | -9/Materials | Core integrity fell below 50% 3591 | -9/Materials | Identified Exp. Sensor Array 3874 | -9/Materials | Repaired Broken Exp. Sensor Array 4375 | -9/Materials | Entered Mines 4375 | -9/Mines | Accompanied by 1 ally 4379 | -9/Mines | Met a Derelict bent on vengeance 4383 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4422 | -9/Mines | Learned Materials security intel 4469 | -9/Mines | Assembled infested the area 4656 | -9/Mines | Discovered exit to Materials (range 15) 4670 | -9/Mines | Build established: Commander-Mutant 4854 | -9/Mines | Central database locked down 4906 | -9/Mines | Learned Materials garrison access intel 5012 | -9/Mines | Lost 4 allies 5092 | -9/Mines | Discovered exit to Materials (range 9) 5175 | -9/Mines | Entered Materials 5175 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5177 | -8/Materials | Loaded intel: 1 garrison access location 5280 | -8/Materials | Build established: Mutant 5415 | -8/Materials | Discovered new exit (range 8) 6026 | -8/Materials | Repaired Gauss Rifle 6065 | -8/Materials | Discovered new exit (range 13) 6253 | -8/Materials | Discovered new exit (range 15) 6545 | -8/Materials | Discovered new exit (range 11) 6718 | -8/Materials | Identified exit to Storage 6976 | -8/Materials | Entered Storage 7043 | -8/Storage | Garrison activated, responded to threat 7080 | -8/Storage | Destroyed 7 combat bots 7358 | -8/Storage | Repaired Arm. Treads 7398 | -8/Storage | Repaired Arm. Treads 7578 | -8/Storage | Garrison activated, responded to threat 7795 | -8/Storage | Discovered new exit (range 16) 7953 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8077 | -8/Storage | Used back door to open Recycling access 8077 | -8/Storage | Discovered new exit (range 5) 8108 | -8/Storage | Entered Recycling 8108 | -8/Recycling | Accompanied by 10 allies 8250 | -8/Recycling | Build established: Commander-Mutant 8954 | -8/Recycling | Discovered new exit (range 15) 8990 | -8/Recycling | Scanned before Scraplab entrance 9498 | -8/Recycling | Entered Scraplab 9512 | -8/Recycling | Discovered new exit (range 3) 9553 | -8/Recycling | Entered Scraptown 9553 | -8/Scraptown | Accompanied by 18 allies 9585 | -8/Scraptown | Identified Decoy Drone Bay 9936 | -8/Scraptown | Visited Red Mages 9955 | -8/Scraptown | Visited Spacefarers 10011 | -8/Scraptown | Visited SPCMW 10035 | -8/Scraptown | Visited TADAMA 10327 | -8/Scraptown | Visited Science Testing Area 10349 | -8/Scraptown | Visited IN-MT5's Study 10701 | -8/Scraptown | Attached CPS modules to Triborg 10702 | -8/Scraptown | Attacked by Scraptown defenders 10705 | -8/Scraptown | Allies destroyed Triborg 10735 | -8/Scraptown | Discovered new exit (range 75) 10794 | -8/Scraptown | Lost 15 allies 10802 | -8/Scraptown | Core integrity fell below 50% 10836 | -8/Scraptown | Core integrity fell below 20% 10846 | -8/Scraptown | Destroyed by KK-1L1(j) with Overtuned Pulse Rifle Last Messages --------------- 10824_ Imp. Ion Engine+ destroyed. 10824_ Bolt penetrates WV-4RV(x). 10825_ Penetrated by Bolt. 10828_ System corrupted: Matter fused (-5). 10834_ WV-4RV(x) destroyed. 10835_ Bolt penetrates Wall. 10835_ Arm. Treads destroyed. 10835_ Bolt penetrates Wall. 10838_ Slug penetrates D4-HYT(p). 10838_ Destroyed Imp. Hover Unit. 10840_ Wall collapses. 10840_ Penetrated by Bolt. 10842_ Destroyed EM Pulse Gun. 10842_ Destroyed Airjet. 10842_ K6-LE7(h) destroyed. 10842_ Destroyed EM Pulse Gun. 10843_ Penetrated by Bolt. 10843_ Arm. Treads destroyed. 10844_ Gauss Rifle destroyed. 10845_ Penetrated by Bolt. Map ----- +----------------------------------------------------+ | #? #?????# #????"""" """"""" | | # #?????# #????"""" """"""" | | # #?????# #????"""" ""##### | | #?????# #???#"""" ""#??? | | # #?????# #???#"""" ""#?? | | # #?????# ###?#"""" ""#? " | | #? #?????# ""#"#"""" ""#? "" | | #?? #?????# """"#"""" ""# " | | #??? #?????# = ""#######" "" | | #???#######?????# !%[###?????#" "" | | #???????????????# ! #########" ""# " | | #???????????????# ""# "" | | #???????????????# !! ""#? " | | #??????????##???# % %!!* """" ""#??? | | ###?????#### ####!=[!!=%! "??" ""#??? | | #"###"###!#";%!##*![*!%*! "??" ""##### | | = *%[ |%=!%!%=%[!!%%=!!!*[ "??" """"""" | | %= %![ %![!=[[=== %%!!]!=%= "??" """"""" | | !% %[ =%! =% =!===%!!*[ "??" | | ! = !!!%j%=%% "??" | | * [ /!=j!%! "??" | | =%[ %!&%*j!== #"??"#" | | %! [%! !%!=pj #????#" | | &! = h* #????#"""""" " """" | | "############ #####"## ph ####????####### ###### | | ??????# # @ #???????????? ????? | | """""" ????# # #?????????? ???? | | " ""?????# ### #?????????? # ???? | | " ????# #?# ##?????????# !# [ ???? | | " ????# """"" #?# #??????????#!!#[[!#??? | | " #???# """"" #?# #??????????##?#####??? | | " ????# """"" #?# #????????????????????? | | " "" ????# #?# #????????????????????? | | """""" ????# ? #?# #????????????????????? | | ? ??????#######?????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????###### #????????????????????? | | ?????????????????"""""""" #????????????????????? | | ????????????????""" """"" #????????????????????? | | ????????##????"""" " "" #????????????????????? | | ???????? ? #????????????????????? | | ##????## #????"" "" "" " #????????????????????? | | ""????"" "#?????""""""""" #????????????????????? | | ""??""" "#????????"""""" #????????????????????? | | "?#""" "#????????###### #????????????????????? | | ""##"" "#?############# #????????????????????? | | ""##"" "#?#"""""""""""# #????????????????????? | | ""##"| "#?#""!=]!== "# #????????????????????? | | ""##"| "#?#""[! ! != "# #????????????????????? | | ""##"" "#?#"" "# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -9/Materials | Broken Gauss Rifle | 39% | -8/Materials Arm. Treads | 22% | -8/Storage Arm. Treads | 22% | -8/Storage Studied --------- Adv. Treads | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Plot Armor Challenges ------------ None Game ------ Seed TargetGaussCyclogen Manual? 0 Play Time 01:06:08 Cumulative 245.8 hours Start 2026.09.26 @ 19:03:57 End 2026.09.26 @ 20:23:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 371 Rogue 368 Adventurer 3 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 59 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10e623b5-1fe0-432a-8265-e7705e55c70a