Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 23:35:59 Player: Cereal Killer Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (200) 1000 Value Destroyed (7484) 7484 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (2372) 2372 TOTAL SCORE: 16896 Bonus ------- High Alert Combat Kills 906 Follower Combat Kills 442 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -76 Cogmind --------- Core Integrity 0/850 Matter 263/300 Energy 80/315 System Corruption 7% Temperature Cool (0) Movement Walking (260) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (2) --- Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Core Analyzer Matter Filter > --- WEAPON (5) ------- Advanced Assault Cannon Makeshift Hammer > --- INVENTORY (15) --- Carbon-fiber Leg Advanced Heat Sink High-capacity Matter Pod (200) High-capacity Matter Pod (200) Encrypted Comm Array 0b10 Decoder Chip [Generic] Improved Particle Charger Corruption Screen System Restoration Module Plasma Cutter CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Makeshift Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Targeting Computer Core Analyzer Improved Medium Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Flak Gun Magnetic Acceleration Cannon Plasma Flamer Makeshift Hammer Makeshift Axe > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod High-capacity Matter Pod Improved Trap Scanner Encrypted Comm Array 0b10 Decoder Chip [Generic] Matter Filter Improved Particle Charger Layered Medium Armor Plating Corruption Screen System Restoration Module Plasma Cutter CPS Tube CPS Tube [Rating: 68] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Propulsion Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 . . . . 4 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 4 | . . . 2 . . . 1 . . . . 1 . . . . Weapon 3 | . . . . . . . 1 . . . . 2 . . . . Parts Attached 167 | 8 3 5 13 4 . . 29 15 14 . 7 19 28 19 2 1 Power 20 | 1 . 2 1 . . . 1 3 1 . 1 5 3 1 . 1 Engine 11 | 1 . 1 1 . . . 1 1 . . 1 4 1 . . . Core 9 | . . 1 . . . . . 2 1 . . 1 2 1 . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 27 | 2 1 . 3 . . . 4 1 1 . . 4 4 7 . . Treads 3 | . . . . . . . . . . . . . 1 2 . . Leg 5 | . . . . . . . . . . . . . . 5 . . Wheel 19 | 2 1 . 3 . . . 4 1 1 . . 4 3 . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 45 | 2 . 2 4 1 . . 8 5 5 . 2 4 7 4 1 . Device 21 | 1 . 1 2 1 . . 1 2 1 . 2 3 4 2 1 . Storage 4 | 1 . 1 1 . . . . . . . . . . 1 . . Processor 2 | . . . . . . . 1 . . . . . 1 . . . Hackware 1 | . . . . . . . . . 1 . . . . . . . Protection 17 | . . . 1 . . . 6 3 3 . . 1 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 75 | 3 2 1 5 3 . . 16 6 7 . 4 6 14 7 1 . Energy Gun 9 | 1 . . . . . . . 1 2 . . 2 1 2 . . Energy Cannon 4 | . . . 2 1 . . . . . . . . 1 . . . Ballistic Gun 34 | 2 1 1 1 . . . 11 5 2 . 3 2 5 1 . . Ballistic Cannon 9 | . . . 1 . . . 1 . . . 1 2 1 2 1 . Launcher 8 | . 1 . . 1 . . 1 . 1 . . . 4 . . . Special Weapon 2 | . . . . . . . . . 1 . . . . 1 . . Impact Weapon 8 | . . . 1 1 . . 3 . 1 . . . 2 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 1 . . . 1 . . . . Parts Lost 66 | . 2 2 2 1 . . 7 1 7 . . 4 22 17 . 1 Power 10 | . . 2 . . . . 1 . 1 . . . 4 2 . . Propulsion 20 | . 1 . 2 . . . 3 . 2 . . 3 4 4 . 1 Utility 16 | . . . . . . . 3 1 3 . . . 4 5 . . Weapon 20 | . 1 . . 1 . . . . 1 . . 1 10 6 . . Highest Loss Streak 11 | . 2 3 2 1 . . 2 1 3 . . 2 7 11 . 1 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 87 | . 98 98 92 100 100 100 93 98 91 73 81 97 78 76 46 60 Engine 5 | . 14 6 6 11 11 11 9 3 2 . 3 9 4 . . . Core 4 | . . 5 4 . . . . 5 6 9 5 3 3 10 . . Leg 1 | . . . . . . . . . . . . . . 6 13 13 Wheel 10 | . 27 28 20 22 22 22 15 17 13 9 9 10 5 . . . Device 13 | . 14 14 21 22 22 22 11 9 9 9 12 20 13 12 6 13 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 9 6 6 5 6 6 Processor 7 | . . . . . . . 6 9 9 9 9 6 10 13 13 13 Protection 8 | . . . 6 11 11 11 16 16 14 9 9 6 3 5 . . Energy Gun 2 | . 12 . . . . . . . 6 9 6 4 3 . . . Energy Cannon 2 | . . . 12 11 11 11 1 . . . . . 3 . . . Ballistic Gun 11 | . 12 27 3 . . . 17 26 15 9 14 13 10 5 . . Ballistic Cannon 3 | . . . 5 8 . . 4 . . . 3 14 4 1 . 6 Launcher 1 | . 2 . . 2 11 11 1 . 2 1 . . 2 . . . Impact Weapon 1 | . . . . . . . 1 . . . . . 1 6 6 6 Peak Build Rating 68 | 7 8 11 15 17 16 16 34 37 39 32 40 59 58 68 37 37 Average Rating 36 | 4 7 8 12 14 15 16 28 35 34 29 33 54 47 51 29 36 On Entrance 24 | . 7 8 11 14 15 16 16 32 35 32 29 36 58 43 33 37 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 86 | 15 15 19 38 38 36 36 46 51 52 48 63 85 86 82 33 33 Greatest Support 40 | 26 26 26 26 22 22 22 26 26 26 10 10 26 28 40 35 35 Greatest Overweight (x) 27 | . . . 2 1 1 1 3 2 4 4 6 27 18 4 . 1 Average Overweight (x) 2 | . . . . 1 1 1 1 1 2 4 4 4 3 1 . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 11 15 15 15 15 15 15 15 15 15 15 14 15 15 Most Carried 15 | 5 8 10 15 15 15 15 15 15 15 13 15 15 15 15 14 13 Average Carried 13 | 3 5 8 10 14 14 15 14 14 12 12 14 14 13 13 13 12 Final Capacity 15 | 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 6 10 15 14 15 15 15 15 12 13 14 15 12 13 12 12 Class Distribution -------------------- 24% | Scavenger-Mutant 14% | Tank 12% | Scavenger-Tank 12% | Scavenger-Gunner 11% | Mutant 8% | Derelict-Mutant 5% | Derelict-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Tank | -8/Materials Tank | -8/Storage Scavenger-Tank | -8/Garrison Scavenger-Mutant | -8/Recycling Tank | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Matter Collected 6980 | 213 168 370 367 107 23 . 1027 1353 626 . 164 1176 908 478 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7347 | 13 207 170 616 359 . . 891 1194 1011 . . 1382 838 666 . . Parts 363 | 1 12 8 39 16 . . 46 63 49 . . 59 42 28 . . Haulers Intercepted 8 | . . . 2 . . . 2 3 . . . 1 . . . . Recyclers Shooed 8 | . 1 . 4 1 . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . . . . . . . 34 32 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Combat Hostiles Destroyed 153 | . 5 4 8 7 . . 18 20 26 . . 20 28 17 . . Melee 6 | . . . . . . . 1 . . . . . 1 4 . . Guns 79 | . 2 3 1 . . . 10 20 19 . . 8 10 6 . . Cannons 42 | . . . 7 5 . . 5 . . . . 9 9 7 . . AOE 25 | . 3 1 . 2 . . 1 . 7 . . 3 8 . . . Classes Destroyed 16 | 1 6 . 2 1 . . 1 . 3 . . 1 1 . . . Worker 11 | . 1 1 . 2 . . 1 . . . . 6 . . . . Builder 7 | . 2 . 2 . . . . . . . . 3 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 8 | . . . 2 . . . 2 3 . . . 1 . . . . Recycler 9 | . 1 . 1 2 . . 1 . . . . 4 . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . Watcher 10 | . 2 . 4 . . . 3 . . . . 1 . . . . Swarmer 40 | . 3 . . 2 . . 4 . 6 . . . 19 6 . . Grunt 64 | . 2 4 3 4 . . 6 11 8 . . 16 5 5 . . Brawler 5 | . . . . 1 . . . . 1 . . . . 3 . . Duelist 1 | . . . . . . . . . . . . . . 1 . . Sentry 29 | . . . 5 . . . 7 8 4 . . 2 2 1 . . Specialist 1 | . . . . . . . . . 1 . . . . . . . Hunter 4 | . . . . . . . 1 1 1 . . . 1 . . . Programmer 7 | . . . . . . . . . 4 . . 2 . 1 . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 9 | 1 7 2 4 3 . . 5 5 6 . . 9 8 9 . . Combat Bots Only 9 | . 3 2 3 2 . . 5 4 6 . . 4 7 9 . . Max Kills in Single Turn 6 | 1 3 1 1 2 . . 2 1 3 . . 6 2 1 . . Gunslinging 1 | . . . . . . . . . 1 . . . . . . . Exploded 3 | . 2 1 . 2 . . 1 . 3 . . 3 2 . . . Melee 1 | . . . . . . . 1 . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Hostile Shots Fired 883 | . 27 29 53 23 . . 90 68 79 . . 79 285 142 . 8 Missed 238 | . 4 10 23 7 . . 23 26 19 . . 21 74 30 . 1 Damage Taken 9310 | . 329 299 425 260 . . 893 619 908 . . 884 2644 1932 . 117 Core 1405 | . 109 127 38 74 . . 121 13 72 . . 79 408 346 . 18 Absorbed by Shields 905 | . . . . . . . . . . . . 105 524 276 . . Regen/Repaired (Parts) 603 | . . . 36 . . . . . . . 567 . . . . . Core Remaining (%) 59 | 100 . 5 . . . 72 . . . . 62 . . . . . Volleys Fired 434 | 1 19 17 54 22 . . 58 77 61 . . 45 45 35 . . Largest 5 | 2 2 2 2 2 . . 3 3 3 . . 5 5 3 . . Hottest 263 | 70 70 50 120 95 . . 125 78 125 . . 230 263 181 . . Shots Fired 1200 | 2 34 34 107 43 . . 164 231 157 . . 217 151 60 . . Gun 802 | 2 30 33 17 . . . 106 231 144 . . 109 89 41 . . Cannon 360 | . . . 90 42 . . 49 . . . . 108 55 16 . . Launcher 35 | . 4 1 . 1 . . 9 . 13 . . . 7 . . . Special 3 | . . . . . . . . . . . . . . 3 . . Kinetic 933 | 1 15 33 40 21 . . 144 231 114 . . 190 99 45 . . Thermal 232 | 1 15 . 67 21 . . 11 . 30 . . 27 45 15 . . Explosive 33 | . 4 1 . 1 . . 9 . 13 . . . 5 . . . Electromagnetic 2 | . . . . . . . . . . . . . 2 . . . Robot Hit Streak 17 | 1 7 14 10 13 . . 12 10 11 . . 17 8 8 . . Robot Miss Streak 7 | . 4 2 4 3 . . 5 3 5 . . 3 4 7 . . Penetration Max 1 | . . . . . . . . . 1 . . 1 1 . . . Secondary Targets 6 | . . . . . . . . 3 3 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 1 . . . . . . . Shots Hit Robots 758 | 1 22 24 69 29 . . 97 151 85 . . 140 82 58 . . Core Hits 376 | 1 14 11 23 13 . . 42 52 49 . . 65 51 55 . . Critical Kills 3 | . . . . . . . 1 1 . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . . . 2 . . . . 1 . . . Critical Strikes 25 | . . . 2 1 . . 1 3 . . . 10 5 3 . . Burn 6 | . . . . . . . . . . . . 3 2 1 . . Destroy 4 | . . . . . . . . 3 . . . . 1 . . . Blast 12 | . . . 2 1 . . . . . . . 7 2 . . . Smash 2 | . . . . . . . 1 . . . . . . 1 . . Sever 1 | . . . . . . . . . . . . . . 1 . . Melee Attacks 45 | . . . 2 3 . . 8 . 9 . . . 9 14 . . Impact 36 | . . . 2 3 . . 8 . 9 . . . 9 5 . . Slashing 9 | . . . . . . . . . . . . . . 9 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . . Damage Inflicted 19056 | 26 701 341 1148 633 . . 2070 2683 2088 . . 4992 2901 1473 . . Guns 9149 | 26 253 252 116 . . . 1187 2683 1590 . . 1359 919 764 . . Cannons 5894 | . . . 1032 542 . . 483 . . . . 2674 891 272 . . Explosions 3142 | . 448 89 . 91 . . 197 . 498 . . 959 860 . . . Melee 833 | . . . . . . . 203 . . . . . 231 399 . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 12408 | 13 102 252 393 295 . . 1548 2683 1346 . . 3696 1237 843 . . Thermal 3654 | 13 151 . 755 247 . . 122 . 244 . . 1296 595 231 . . Explosive 2038 | . 448 89 . 91 . . 197 . 498 . . . 715 . . . Electromagnetic 123 | . . . . . . . . . . . . . 123 . . . Impact 638 | . . . . . . . 203 . . . . . 231 204 . . Slashing 195 | . . . . . . . . . . . . . . 195 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 2 7 7 . 3 4 7 7 7 Average Corruption 4 | . . . . . . . . 2 4 7 . 2 3 4 7 7 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 136 | . . . . . . . . . 33 6 . 12 35 45 3 2 Message Errors 25 | . . . . . . . . . 8 2 . 3 4 7 1 . Matter Fused 36 | . . . . . . . . . 6 2 . 4 10 13 1 . Heat Flow Errors 25 | . . . . . . . . . 8 . . 2 6 8 1 . Energy Discharges 15 | . . . . . . . . . 6 . . . 4 5 . . Parts Rejected 4 | . . . . . . . . . 1 . . . 2 1 . . Data Loss (minor) 15 | . . . . . . . . . 2 1 . 1 5 5 . 1 Data Loss (major) 5 | . . . . . . . . . . 1 . . 1 2 . 1 Misfires 7 | . . . . . . . . . . . . 1 2 4 . . Alerts 2 | . . . . . . . . . 1 . . 1 . . . . Weapon Failures 2 | . . . . . . . . . 1 . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 190 | . 50 . 10 4 . . . . 8 . . 84 34 . . . Projectiles 111 | . . . 10 4 . . . . . . . 73 24 . . . Explosions 79 | . 50 . . . . . . . 8 . . 11 10 . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 43 | . . . 1 5 . . 4 . . . . 26 5 2 . . Impact 3 | . . . . . . . 1 . . . . . . 2 . . Kinetic 36 | . . . 1 5 . . 3 . . . . 23 4 . . . Secondary 4 | . . . . . . . . . . . . 3 1 . . . Self-Inflicted Damage 545 | . 70 35 . 46 . . 111 . 43 . . . 240 . . . Shots 15 | . 3 1 . 1 . . 3 . 1 . . . 6 . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 306 | 9 177 27 204 69 . . 206 284 236 . . 306 273 232 171 . Average Temperature 64 | 6 64 9 52 19 . . 36 67 56 . . 98 85 71 91 . Received Heat Transfer 2716 | . 132 189 189 81 . . 225 234 243 . . 359 486 572 . 6 Effects 2 | . . . . . . . . . . . . 2 . . . . Interference 2 | . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Parts Fried 2 | . . . . . . . 1 . . . . . 1 . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 3 . . . . . . . . . 1 . . . Heat Transferred 6413 | 37 444 . 1591 518 . . 259 . 406 . . 1414 1086 658 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 3 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Peak Influence 1540 | 5 184 176 321 323 . . 468 1030 1540 693 . 571 . . . . Initial 693 | . 3 70 68 106 . . . 154 656 693 . . . . . . Average 414 | . 68 151 198 210 . . 307 448 1129 693 . 238 . . . . Maximum Alert Level 4 | . . . 1 1 . . 2 3 4 2 . 2 . . . . Low Security (%) 30 | 100 100 100 42 51 . 100 11 16 . . . 37 . . . . Level 1 37 | . . . 57 48 . . 71 37 . . . 41 . . . . Level 2 14 | . . . . . . . 16 30 5 100 . 20 . . . . Level 3 8 | . . . . . . . . 15 37 . . . . . . . Level 4 9 | . . . . . . . . . 57 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . 2 . . . 3 6 . . . 5 . 1 . . Investigation 6 | . . . 1 . . . 1 3 . . . 1 . . . . Extermination 2 | . . . . . . . . . . . . 2 . . . . Reinforcement 7 | . 1 . 1 . . . 2 1 . . . 2 . . . . Assault 1 | . . . . . . . . . . . . . . 1 . . Garrison 2 | . . . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Distress Signals 7 | . 1 . 2 . . . 2 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 210 | . 10 5 17 8 . . 30 38 26 . . 24 28 21 . 3 Peak Tracking Total 9 | . 4 2 5 3 . . 5 4 4 . . 4 7 9 . 4 Tactical Retreats 10 | . . . 4 1 . . 1 . 1 . . 1 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Traps Triggered 10 | . . . . . . . 3 5 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Machines Disabled 28 | . 3 . . 1 . . 5 . 7 . . 9 3 . . . Max in Single Turn 4 | . 2 . . 1 . . 2 . 1 . . 4 1 . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Garrison Relay 3 | . . . . . . . . . 3 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Machines Accessed 41 | . 1 . 2 . 2 . 10 11 4 1 . 5 1 . 4 . Terminals 30 | . 1 . 1 . . . 9 10 4 1 . 3 1 . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 . . . . Total Hacks 127 | . 4 . 7 . 8 . 25 24 9 4 . 9 5 . 32 . Successful 83 | . 2 . 4 . 8 . 12 14 1 . . 5 5 . 32 . Failed 44 | . 2 . 3 . . . 13 10 8 4 . 4 . . . . Catastrophic 5 | . . . 1 . . . . . 2 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 26 | . 4 . 4 . 1 . 7 6 . . . 4 . . . . Terminals 77 | . 4 . 5 . . . 21 23 9 4 . 6 5 . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 . . . . Terminal Hacks 72 | . 1 . 2 . 8 . 8 13 1 . . 2 5 . 32 . Record 23 | . . . . . 7 . . . . . . . 5 . 11 . Part Schematic 13 | . . . . . . . . . . . . . . . 13 . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . Robot Analysis 5 | . 1 . 1 . . . 2 1 . . . . . . . . Prototype ID Bank 6 | . . . . . . . 1 2 . . . . . . 3 . Open Door 3 | . . . . . . . . 3 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . . . Emergency Access Points 3 | . . . . . . . 1 1 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . Locate Traps 3 | . . . . . . . . 3 . . . . . . . . Reinforcement Status 1 | . . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . Zone Layout 3 | . . . 1 . . . 1 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 5 | . 1 . . . . . 2 . . . . 2 . . . . Terminals 4 | . 1 . . . . . 2 . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . Botnet 3 | . 1 . . . . . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 . 2 . . . 9 6 4 1 . 3 1 . . . Full Trace Events 3 | . . . 1 . . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . . . 13 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . 13 . . . . . . . Machine Destruction 10 | . . . . . . . . . 10 . . . . . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 3 . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Total Allies 17 | . . . . . . . . 10 3 . . 1 . 2 . 1 Largest Group 10 | . . . . . . . . 10 4 . . 1 . 2 2 3 Highest-Rated Group 173 | . . . . . . . . 173 76 . . 26 . 52 52 148 Highest-Rated Ally 96 | . . . . . . . . 29 31 . . 26 . 32 32 96 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 146 | . . . . . . . . 108 37 . . . . . . 1 Total Damage 1682 | . . . . . . . . 1208 419 . . . . . . 55 Kills 19 | . . . . . . . . 15 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Robot Analysis Total 5 | . 1 . 1 . . . 2 1 . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Turns Passed 12194 | 60 206 271 672 431 291 164 1469 894 1113 144 1009 1385 1503 2414 109 59 Spaces Moved 7003 | 49 145 230 428 334 289 165 1036 623 658 103 662 744 641 778 84 34 Core 37 | 15 . . . . . . . . . . . 3 17 2 . . Treads 451 | . . . . . . . . . . . . . 158 293 . . Legs 601 | . . . . . . . . . . . . . . 483 84 34 Wheels 5914 | 34 145 230 428 334 289 165 1036 623 658 103 662 741 466 . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 100 100 100 100 105 105 140 140 120 120 120 120 120 Average Speed 143 | 77 90 90 95 100 100 100 108 105 123 140 150 149 200 282 120 124 Slowest Speed 1400 | 90 90 90 110 100 100 100 135 130 140 140 170 1400 950 400 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Time Travels 1 | . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 53 | 3 38 49 46 69 70 39 84 92 76 23 55 18 78 86 69 6 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 5 | . . . . 1 1 . . 1 . . . . 1 . 1 . Known Exits Taken 5 | . . 1 . . . . 1 1 . . . 1 1 . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 . . . 1 1 . . 1 1 . Scrap Searched 19 | . . . . . . . . . . . 3 . 12 4 . . Spaces Dug 45 | . . . 2 1 . . 18 . 24 . . . . . . . Terrain Destroyed 385 | . 31 8 2 7 . . 92 . 117 . . 61 65 2 . . Melee 13 | . . . 2 1 . . 3 . 7 . . . . . . . Projectile 36 | . . . . . . . . . 2 . . 10 22 2 . . AOE 336 | . 31 8 . 6 . . 89 . 108 . . 51 43 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Total 8315 | 68 186 263 586 385 291 164 1269 777 823 103 675 900 754 928 92 51 Wait 408 | . 14 2 66 20 . . 114 46 20 . . 68 6 31 6 15 Move 6987 | 48 144 229 427 333 288 164 1035 622 657 102 661 743 640 777 83 34 Hop . | . . . . . . . . . . . . . . . . . Pick Up 123 | 11 5 7 15 1 2 . 11 7 4 . 4 10 19 26 . 1 Fast Attach 35 | . . 1 2 . . . 10 8 . . 2 3 3 6 . . Attach 72 | 7 2 1 3 1 . . 5 2 7 . 2 8 18 13 2 1 Detach 3 | . . . . . . . . . . 1 . . 1 . 1 . Swap 60 | 1 1 3 8 3 . . 14 5 7 . 3 8 7 . . . Drop 64 | . 1 3 9 2 1 . 14 10 2 . 3 7 6 6 . . Fire 434 | 1 19 17 54 22 . . 58 77 61 . . 45 45 35 . . Melee 44 | . . . 2 3 . . 8 . 9 . . . 9 13 . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 8 . . 8 . . . . Rewire 61 | . . . . . . . . . 40 . . . . 21 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . 8 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -8/Scraptown -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 10) 241 | -10/Materials | Discovered new exit (range 6) 267 | -10/Materials | Entered Mines 269 | -10/Mines | Core integrity fell below 50% 301 | -10/Mines | Build established: Mutant 307 | -10/Mines | Lost 3 parts (1p1n1w) 324 | -10/Mines | Identified exit to Materials 342 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 343 | -10/Mines | Found Prototype Device 388 | -10/Mines | Core integrity fell below 20% 429 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 538 | -10/Mines | Entered Materials 538 | -9/Materials | Evolved 2 slots: Utility x2 1072 | -9/Materials | Build established: Scavenger-Mutant 1119 | -9/Materials | Repaired Wheel 1158 | -9/Materials | Discovered new exit (range 16) 1193 | -9/Materials | Discovered new exit (range 15) 1210 | -9/Materials | Entered Mines 1265 | -9/Mines | Learned location of Zion (-7) 1265 | -9/Mines | Discovered new exit (range 11) 1389 | -9/Mines | Discovered new exit (range 5) 1637 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1637 | -9/Mines | Discovered new exit (range 5) 1641 | -9/Mines | Entered Exiles 1665 | -9/Exiles | Met 8R-AWN 1682 | -9/Exiles | Met EX-HEX 1719 | -9/Exiles | Met EX-DEC 1763 | -9/Exiles | Met EX-BIN 1782 | -9/Exiles | Aligned with FarCom system 1783 | -9/Exiles | Given EX-Vault access code 1807 | -9/Exiles | Opened EX-Vault 1812 | -9/Exiles | Found Chronowheel 1831 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1923 | -9/Exiles | Discovered new exit (range 11) 1932 | -9/Exiles | Left Exiles lab with Chronowheel 1932 | -9/Exiles | Entered Mines 2089 | -8/Mines | Discovered new exit (range 9) 2096 | -8/Mines | Entered Materials 2096 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2329 | -8/Materials | Identified Exp. Sensor Array 2392 | -8/Materials | Discovered new exit (range 5) 2597 | -8/Materials | Discovered new exit (range 11) 2661 | -8/Materials | Build established: Tank 2736 | -8/Materials | Discovered new exit (range 5) 3075 | -8/Materials | Discovered new exit (range 3) 3392 | -8/Materials | Identified exit to Factory 3480 | -8/Materials | Identified exit to Storage 3565 | -8/Materials | Entered Storage 3814 | -8/Storage | Learned location of Armory (-3) 4029 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4332 | -8/Storage | Garrison activated, responded to threat 4334 | -8/Storage | Build established: Commander-Tank 4365 | -8/Storage | Lost 3 allies 4444 | -8/Storage | Discovered exit to Factory (range 8) 4454 | -8/Storage | Identified exit to Garrison 4459 | -8/Storage | Entered Garrison 4459 | -8/Garrison | Accompanied by 4 allies 4481 | -8/Garrison | Triggered checkpoint 4546 | -8/Garrison | Lost 3 allies 4547 | -8/Garrison | Garrison Relay disabled 4595 | -8/Garrison | Triggered checkpoint 4738 | -8/Garrison | Discovered new exit (range 15) 4812 | -8/Garrison | Lost 3 parts (1p1n1u) 4913 | -8/Garrison | Triggered checkpoint 4956 | -8/Garrison | Garrison Relay disabled 5007 | -8/Garrison | Triggered checkpoint 5033 | -8/Garrison | Triggered checkpoint 5074 | -8/Garrison | Discovered new exit (range 13) 5219 | -8/Garrison | P-60 Hacker assimilated allied CC-8A0(l) 5396 | -8/Garrison | Triggered checkpoint 5471 | -8/Garrison | Discovered new exit (range 12) 5526 | -8/Garrison | Garrison Relay disabled 5526 | -8/Garrison | Triggered checkpoint 5553 | -8/Garrison | Build established: Scavenger-Skirmisher 5572 | -8/Garrison | Entered Recycling 5657 | -8/Recycling | Scanned before Scraplab entrance 5678 | -8/Recycling | Entered Scraplab 5689 | -8/Recycling | Discovered new exit (range 2) 5716 | -8/Recycling | Entered Scraptown 5716 | -8/Scraptown | System corruption cleaned by C-Scrubber 5894 | -8/Scraptown | Build established: Scavenger-Mutant 5937 | -8/Scraptown | Turned away by UFD registrar 5957 | -8/Scraptown | Visited Cyclists 5976 | -8/Scraptown | Visited Assassins FH 6008 | -8/Scraptown | Visited Spacefarers 6024 | -8/Scraptown | Visited Comm Corps 6034 | -8/Scraptown | Visited CR-KLE's Repair Center 6054 | -8/Scraptown | Visited Red Mages 6096 | -8/Scraptown | Visited TADAMA 6219 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6476 | -8/Scraptown | Discovered new exit (range 13) 6616 | -8/Scraptown | Activated Chronowheel 6616 | -8/Scraptown | Spacetime reconverged on an earlier point 6620 | -8/Scraptown | CR-KLE repaired 8 parts 6638 | -8/Scraptown | Build established: Tank 6725 | -8/Scraptown | Entered Factory 6725 | -6/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 7022 | -6/Factory | Identified exit to Lower Caves 7028 | -6/Factory | Build established: Scavenger-Tank 7067 | -6/Factory | Discovered new exit (range 7) 7679 | -6/Factory | Build established: Scavenger-Gunner 8110 | -6/Factory | Entered Lower Caves 8146 | -6/Lower Caves | Met a Warlord Commander 8147 | -6/Lower Caves | Learned location of Warlord (-4) 8148 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8152 | -6/Lower Caves | Found Encrypted Comm Array 8160 | -6/Lower Caves | Destroyed 7 combat bots 8264 | -6/Lower Caves | Identified exit to Lower Caves 8340 | -6/Lower Caves | Attracted the attention of an 0b10 base 8399 | -6/Lower Caves | Destroyed 7 combat bots 8400 | -6/Lower Caves | Lost 7 parts (2n2u3w) 8493 | -6/Lower Caves | Lost 3 parts (2p1w) 8510 | -6/Lower Caves | Learned location of 1 exit from Factory 8510 | -6/Lower Caves | Learned Research emergency access door positions 8657 | -6/Lower Caves | Build established: Scavenger-Tank 8730 | -6/Lower Caves | Spotted B-75 Beast 8738 | -6/Lower Caves | Destroyed B-75 Beast 8859 | -6/Lower Caves | Lost 3 parts (1p1n1u) 8924 | -6/Lower Caves | Core integrity fell below 50% 8960 | -6/Lower Caves | Lost 3 parts (1n1u1w) 9364 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9417 | -6/Lower Caves | Lost 5 parts (1p4w) 9537 | -6/Lower Caves | Encountered a Warlord checkpoint 9613 | -6/Lower Caves | Entered another Lower Caves area 9720 | -6/Lower Caves | Build established: Scavenger-Mutant 9783 | -6/Lower Caves | Learned Factory machine intel 10290 | -6/Lower Caves | Learned Factory non-interactive machine intel 10437 | -6/Lower Caves | Encountered a Warlord checkpoint 10809 | -6/Lower Caves | Build established: Derelict-Mutant 11319 | -6/Lower Caves | Discovered new exit (range 4) 11559 | -6/Lower Caves | Build established: Derelict-Gunner 11653 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11703 | -6/Lower Caves | Lost 5 parts (2p2u1w) 11720 | -6/Lower Caves | Destroyed 9 combat bots 11783 | -6/Lower Caves | Core integrity fell below 20% 11851 | -6/Lower Caves | Lost 11 parts (3n3u5w) 12002 | -6/Lower Caves | Discovered new exit (range 11) 12027 | -6/Lower Caves | Entered Data Miner 12027 | -6/Data Miner | Accompanied by 2 allies 12028 | -6/Data Miner | Discovered new exit (range 6) 12051 | -6/Data Miner | Met Data Miner 12075 | -6/Data Miner | Learned location of Section 7 (-2) 12075 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12092 | -6/Data Miner | Received God Mode back door access code from Data Miner 12136 | -6/Data Miner | Entered Proximity Caves 12136 | -5/Proximity Caves | Accompanied by 2 allies 12191 | -5/Proximity Caves | Escorted by Enhanced Grunt 12195 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Tier: 7 Schematic downloaded. Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\4TME to gain control via the back door I've installed. Now off with you. System corrupted: Heat flow error (+224). LOCATION=UNKNOWN GOAL=ESCAPE System corrupted: Substantial component data lost. System corrupted: Component data lost. Acquired Neutrino Core. Destroyed Com. Battery. Enhanced Grunt: "Protecting LRC-V3." Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | " " #?????????????????########???###?????????????? | | " " #?????????????????# ### ##????????????? | | " ###???????????????? #????????????? | | "" ###????????####### ????????????? | | ##???????# #???????????????????? | | ######### #### #???????????????????? | | # #??# #???????????????????? | | ## ###############??# Y ####???????????????????? | | ?## #????????????????##g@#??????????????????????? | | ??# #?????????????????#Sb#??????????????????????? | | ??# #?????????????????# #??????????????????????? | | ??# ?????????????????#ss#??????????????????????? | | ?? ?????????????????#% ???????????????????? | | ?? ????????????????? ! ???????????????? | | ?## ????????????????? ## ## ???????????? | | ??## ???????????????? #?###???? ??????????? | | ???? ??????????????? #??????????????????????? | | ???? ?????????????? #??????????????????????? | | ???? ??????????????? ??????????????????????? | | ???? ??????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????## ??????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????## ##?????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Imp. Recalibrator | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherDeliverySword Manual? 0 Play Time 01:39:37 Cumulative 176.3 hours Start 2024.08.26 @ 21:10:58 End 2024.08.26 @ 23:35:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 145 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 68 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1a4e89c9-af08-4fe7-8fa3-96bbafdbbddb