Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 23:46:23 Player: Maxfecteau Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (139) 695 Value Destroyed (4995) 4995 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (995) 995 TOTAL SCORE: 10725 Bonus ------- High Alert Combat Kills 349 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -154 Cogmind --------- Core Integrity 0/850 Matter 258/300 Energy 100/100 System Corruption 44% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Battle Rifle Plasma Cutter Greatsword Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Heavy Plasma Cannon Coil Gun Long-range Missile Launcher > --- INVENTORY -------- Micro Nuclear Core Light Treads Overtuned Treads Medium Treads Improved Medium Treads Advanced Heat Sink Large Battery High-capacity Matter Pod Matter Filter Layered Medium Armor Plating Heavy Reflective Plating Heavy Reflective Plating Hardlight Generator High-powered Tractor Beam Gatling Laser Heavy Ion Cannon Coil Gun Heavy Machine Gun Shock Bomb Launcher Improved Grenade Launcher Remote Datajack Plasma Cutter Katana [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Overtuned Titanium Leg Wheel Wheel Hover Unit Airjet Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor A0-MCA's Component Scanner Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . . . 4 . . . 4 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . 1 Utility 4 | . . . . . 2 . . . 2 Weapon 1 | . . . . . 1 . . . . Parts Attached 145 | 6 3 3 . 2 37 18 1 30 45 Power 16 | . 1 . . . 4 1 . . 10 Engine 7 | . 1 . . . 1 . . . 5 Core 9 | . . . . . 3 1 . . 5 Reactor . | . . . . . . . . . . Propulsion 31 | 2 . 2 . 1 7 6 . 5 8 Treads 19 | 1 . 1 . . 7 4 . 1 5 Leg 1 | . . . . . . . . 1 . Wheel 10 | 1 . 1 . 1 . 2 . 2 3 Hover 1 | . . . . . . . . 1 . Flight . | . . . . . . . . . . Utility 49 | 2 1 1 . 1 10 6 . 14 14 Device 23 | 1 . 1 . 1 5 2 . 5 8 Storage 4 | 1 1 . . . 1 . . 1 . Processor 8 | . . . . . . . . 7 1 Hackware 1 | . . . . . . . . 1 . Protection 13 | . . . . . 4 4 . . 5 Artifact . | . . . . . . . . . . Weapon 49 | 2 1 . . . 16 5 1 11 13 Energy Gun 10 | . . . . . 5 . . 2 3 Energy Cannon 4 | . . . . . 2 . . . 2 Ballistic Gun 17 | 2 . . . . 4 1 . 5 5 Ballistic Cannon 2 | . . . . . 1 . 1 . . Launcher 4 | . . . . . 1 2 . . 1 Special Weapon 3 | . . . . . 1 1 . 1 . Impact Weapon 4 | . 1 . . . 2 1 . . . Slashing Weapon 3 | . . . . . . . . 1 2 Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 4 | . . . . 1 2 1 . . . Parts Lost 61 | . . 3 . . 18 8 . . 32 Power 10 | . . . . . 2 1 . . 7 Propulsion 18 | . . 2 . . 5 2 . . 9 Utility 17 | . . 1 . . 5 4 . . 7 Weapon 16 | . . . . . 6 1 . . 9 Highest Loss Streak 9 | . . 2 . . 6 6 . . 9 To Critical Strikes . | . . . . . . . . . . Average Backups 22 | 2 7 17 18 19 23 24 21 24 21 Power . | . . . . . 1 1 . . 1 Propulsion 3 | 1 3 3 3 3 3 2 3 4 3 Utility 9 | . 2 8 10 10 8 11 9 10 7 Weapon 6 | . 1 3 4 4 6 5 6 7 6 Tool/Special . | . . . . . . . . . . Unused Backups 40 | . . . . 2 8 3 1 8 18 Power 4 | . . . . . 1 1 . . 2 Propulsion 4 | . . . . . . 1 . 2 1 Utility 17 | . . . . 2 4 . . 4 7 Weapon 11 | . . . . . 2 . 1 2 6 Tool/Special 4 | . . . . . 1 1 . . 2 Average Slot Usage (%) 97 | . 100 97 100 100 94 95 100 99 95 Engine 3 | . 14 14 14 14 5 . . . 5 Core 6 | . . . . . 3 7 9 9 6 Treads 19 | . 14 21 28 21 19 22 20 18 20 Wheel 6 | . 14 6 . 6 6 4 6 9 4 Device 12 | . 14 12 14 14 17 9 9 9 18 Storage 8 | . 14 14 14 14 9 9 9 9 5 Processor 2 | . . . . . . . . 3 4 Protection 9 | . . . . . 7 13 18 14 6 Energy Gun 3 | . . . . . 8 16 4 . 3 Energy Cannon 4 | . . . . . 3 . 4 7 1 Ballistic Gun 16 | . 26 24 28 28 11 9 16 17 10 Peak Build Rating 69 | 6 8 9 9 18 32 37 33 44 69 Average Rating 35 | 4 7 8 9 9 26 31 31 35 60 On Entrance 17 | . 6 8 9 9 11 31 31 30 39 Avg Prop Armor Cover (%) 13 | 15 11 12 . 11 12 14 13 13 16 Naked Turns 65 | . . . . . . . . . 65 Heaviest Build 137 | 10 50 50 50 50 114 111 110 112 137 Greatest Support 98 | 20 20 40 40 40 60 60 60 40 98 Greatest Overweight (x) 28 | . 3 4 1 4 9 28 10 12 11 Average Overweight (x) 7 | . . 2 1 2 5 3 7 10 6 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 Average Capacity 23 | 7 10 20 20 20 24 25 25 25 24 Most Carried 25 | 4 15 18 19 20 25 25 22 25 25 Average Carried 22 | 2 7 17 18 19 23 24 21 24 23 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 Final Carried 25 | 4 15 18 19 19 24 19 22 25 25 Scrap Suit Usage (%) 1 | . . . . . . . . 1 . Class Distribution -------------------- 57% | Scavenger-Tank 21% | Tank 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Recycling Scavenger-Tank | -8/Scraptown Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Matter Collected 4930 | 292 178 394 . 75 1126 366 141 645 1713 Remotely 314 | . . . . . . . . . 314 Salvage Created 5593 | 97 59 253 . . 2014 483 222 286 2179 Parts 322 | 10 9 12 . . 110 36 11 7 127 Haulers Intercepted 4 | . 1 . . . 3 . . . . Recyclers Shooed 3 | . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 108 | . . 7 . . 38 13 2 5 43 Melee 1 | . . . . . . . . . 1 Guns 60 | . . 7 . . 20 7 1 1 24 Cannons 18 | . . . . . 12 . 1 . 5 AOE 29 | . . . . . 6 6 . 4 13 Classes Destroyed 19 | 2 2 4 . . 5 . . 3 3 Worker 3 | . . 1 . . 1 . . . 1 Builder 9 | . . 1 . . 1 1 1 . 5 Tunneler 3 | 2 . . . . . . . . 1 Hauler 4 | . 1 . . . 3 . . . . Recycler 6 | 1 . . . . 2 . 1 . 2 Operator 2 | . 1 . . . 1 . . . . Watcher 3 | . . . . . 3 . . . . Swarmer 24 | . . 3 . . 9 6 . . 6 Grunt 38 | . . 4 . . 18 3 . . 13 Brawler 1 | . . . . . . . . . 1 Duelist 2 | . . . . . . . . . 2 Sentry 22 | . . . . . 7 5 2 . 8 Specialist 3 | . . . . . 1 . . . 2 Hunter 4 | . . . . . 2 . . . 2 Programmer 9 | . . . . . . . . . 9 Heavy 1 | . . . . . 1 . . . . Guru 1 | . . . . . . . . 1 . Scrapper 3 | . . . . . . . . 3 . Mutant 1 | . . . . . . . . 1 . Best Kill Streak 8 | 3 1 2 . . 7 4 2 3 8 Combat Bots Only 4 | . . 2 . . 4 4 1 3 3 Max Kills in Single Turn 4 | 1 1 1 . . 4 3 2 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 3 3 . 1 3 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Hostile Shots Fired 1289 | . 1 37 . . 232 100 16 26 877 Missed 424 | . . 8 . . 64 33 5 11 303 Hits 865 | . 1 29 . . 168 67 11 15 574 Melee 29 | . . . . . . . . . 29 Projectile 836 | . 1 29 . . 168 67 11 15 545 AOE 1 | . . . . . . . . . 1 Critical Strikes 28 | . . . . . 8 3 1 . 16 Part Disruptions 6 | . . . . . . 4 . . 2 Damage Taken 10482 | . 12 350 . . 2746 1150 157 297 5770 Core 1329 | . . 58 . . 266 68 14 63 860 Absorbed by Shields 1908 | . . . . . 60 . . . 1848 Ignored by Resistances 436 | . . . . . . . . . 436 Regen/Repaired (Parts) 645 | . . . . . . . . 645 . Core Remaining (%) 67 | 100 . . . 76 . . . 25 . Volleys Fired 319 | 8 9 32 . . 108 34 7 9 112 Largest 3 | 2 2 2 . . 3 3 3 3 3 Hottest 235 | 40 40 40 . . 168 123 136 133 235 Shots Fired 809 | 16 18 64 . . 308 73 15 25 290 Gun 638 | 16 18 64 . . 223 64 8 15 230 Cannon 130 | . . . . . 81 . 4 . 45 Launcher 39 | . . . . . 2 9 3 10 15 Special 2 | . . . . . 2 . . . . Kinetic 477 | 16 18 64 . . 182 24 5 12 156 Thermal 222 | . . . . . 82 24 3 3 110 Explosive 22 | . . . . . 2 4 . 4 12 Electromagnetic 88 | . . . . . 42 21 7 6 12 Robot Hit Streak 21 | 3 3 21 . . 12 9 12 16 13 Robot Miss Streak 8 | 1 3 1 . . 8 4 . 2 4 Penetration Max 1 | . . . . . 1 . . . 1 Secondary Targets 3 | . . . . . 1 . . . 2 Max Gunslinging Chain 1 | . . . . . 1 . . . 1 Shots Hit Robots 506 | 9 8 44 . . 199 41 12 14 179 Core Hits 265 | 4 5 15 . . 85 28 6 16 106 Critical Kills 3 | . . . . . 1 1 . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | . . . . . 7 2 . . 3 Burn 6 | . . . . . 3 1 . . 2 Destroy 4 | . . . . . 2 1 . . 1 Blast 2 | . . . . . 2 . . . . Melee Attacks 48 | . 3 . . . . . . 1 44 Thermal 4 | . . . . . . . . . 4 Impact 3 | . 3 . . . . . . . . Slashing 41 | . . . . . . . . 1 40 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13054 | 142 99 564 . . 3773 1158 300 553 6465 Guns 7322 | 142 99 564 . . 2357 602 102 206 3250 Cannons 2033 | . . . . . 1156 . 75 . 802 Explosions 3599 | . . . . . 234 556 123 347 2339 Melee 62 | . . . . . . . . . 62 Ramming 12 | . . . . . . . . . 12 Kinetic 5389 | 142 99 564 . . 2019 179 48 141 2197 Thermal 3925 | . . . . . 1104 223 54 65 2479 Explosive 2371 | . . . . . 187 431 . 231 1522 Electromagnetic 1295 | . . . . . 463 325 198 116 193 Impact . | . . . . . . . . . . Slashing 62 | . . . . . . . . . 62 Piercing . | . . . . . . . . . . Highest Corruption 44 | . . . . . . 5 5 5 44 Average Corruption 9 | . . . . . . 4 5 1 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 142 | . . . . . . 4 11 2 125 Message Errors 26 | . . . . . . 2 2 1 21 Matter Fused 33 | . . . . . . . 2 1 30 Heat Flow Errors 15 | . . . . . . . 3 . 12 Energy Discharges 13 | . . . . . . . 1 . 12 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 19 | . . . . . . . 3 . 16 Data Loss (major) 3 | . . . . . . . . . 3 Misfires 7 | . . . . . . 1 . . 6 Alerts 4 | . . . . . . . . . 4 Misdirections 8 | . . . . . . . . . 8 Weapon Failures 13 | . . . . . . 1 . . 12 Overload Shots . | . . . . . . . . . . Overflow Damage 126 | . . . . . 32 32 . . 62 Projectiles 17 | . . . . . 17 . . . . Explosions 87 | . . . . . 15 32 . . 40 Melee 22 | . . . . . . . . . 22 Knockbacks 5 | . . . . . 4 . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic 3 | . . . . . 3 . . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 451 | . . . . . . . . 18 433 Shots 12 | . . . . . . . . 1 11 Rammed 1 | . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 Highest Temperature 395 | . . 2 . . 395 234 169 78 308 Average Temperature 86 | . . 2 . . 96 63 73 33 87 Received Heat Transfer 2494 | . 6 174 . . 844 189 72 120 1089 Effects 3 | . . . . . 3 . . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 1 | . . . . . 1 . . . . Matter Decay 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 12 | . . . . . 1 2 . 2 7 Heat Transferred 6972 | . . . . . 2454 555 111 30 3822 Parts Sabotaged 3 | . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 . . 1 3 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Maximum Alert Level 3 | . . . . . 1 1 . . 3 Low Security (%) 73 | 100 100 100 . 100 69 19 100 . 73 Level 1 17 | . . . . . 30 80 . . 3 Level 2 4 | . . . . . . . . . 11 Level 3 4 | . . . . . . . . . 11 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 876 | 15 12 69 . . 359 325 44 . 876 Initial 143 | . . . . . . 143 37 . . Average 135 | 2 1 12 . . 136 230 8 . 183 Influence Increases 3517 | 15 39 210 . . 1115 486 81 . 1571 Destroy 0b10 Robot/C 2060 | . . 140 . . 760 260 40 . 860 Destroy 0b10 Robot/NC 150 | 15 10 10 . . 55 5 10 . 45 Destroy Leader 564 | . 2 30 . . 202 70 . . 260 Successful Hack 49 | . 12 . . . 2 35 . . . Disable Machine 240 | . 15 . . . 45 75 15 . 90 Destroy Structure 214 | . . . . . 36 26 1 . 151 Lose Combat Pursuer 240 | . . 30 . . 15 15 15 . 165 Influence Decreases 2641 | 15 39 210 . . 776 728 178 . 695 Entered New Map 256 | . . . . . . 196 60 . . Time Decay 1707 | 15 39 198 . . 548 452 118 . 337 Lost Part 562 | . . 12 . . 150 80 . . 320 Purge Threat 116 | . . . . . 78 . . . 38 Squads Dispatched 40 | . 1 . . . 8 3 . . 28 Investigation 8 | . . . . . 2 1 . . 5 Extermination 9 | . . . . . . . . . 9 Reinforcement 12 | . 1 . . . 6 2 . . 3 Assault 2 | . . . . . . . . . 2 Garrison 9 | . . . . . . . . . 9 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Distress Signals 10 | . 1 . . . 4 5 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 170 | . 6 9 . . 57 22 2 12 62 Peak Tracking Total 7 | . 5 3 . . 5 5 1 3 7 Tactical Retreats 13 | . . 2 . . 1 3 1 . 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Traps Triggered 7 | . . . . . 2 2 . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Machines Disabled 18 | . 1 . . . 3 5 1 2 6 Max in Single Turn 3 | . 1 . . . 1 2 1 1 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Machines Accessed 43 | . 3 . 1 . 7 8 5 11 8 Terminals 19 | . 3 . . . 5 7 1 . 3 Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . . . Recycling Units 6 | . . . . . . 1 2 . 3 Scanalyzers 2 | . . . . . 1 . . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 186 | . 7 . 6 . 18 20 29 91 15 Successful 143 | . 3 . 6 . 6 6 26 91 5 Failed 43 | . 4 . . . 12 14 3 . 10 Catastrophic 8 | . 1 . . . 4 3 . . . Database Lockouts . | . . . . . . . . . . Manual 41 | . 8 . . . 6 6 3 5 13 Terminals 49 | . 7 . . . 12 19 2 . 9 Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . . . Recycling Units 7 | . . . . . . 1 3 . 3 Scanalyzers 7 | . . . . . 5 . . . 2 Garrison Access . | . . . . . . . . . . Terminal Hacks 133 | . 3 . 6 . 2 5 24 91 2 Record 121 | . . . 6 . . . 24 91 . Robot Analysis 4 | . 3 . . . . 1 . . . Open Door 1 | . . . . . . 1 . . . Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 2 | . . . . . . 1 . . 1 Terminal Index 2 | . . . . . 1 1 . . . Unreport Threat 2 | . . . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 1 2 . . Report Inventory 2 | . . . . . . . 2 . . Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer 4 | . . . . . 4 . . . . Retrieve Study 4 | . . . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . 3 Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 Fedlink 3 | . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 3 . . . 6 7 2 . 5 Full Trace Events 4 | . . . . . 2 1 . . 1 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 4 | . . . . . 4 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 1 . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 8 | . . . . . . . . 8 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Active Infowar (turns) 7460 | 40 480 840 973 262 1689 . . 8 3168 Sensors 4856 | . . . . 1 1687 . . . 3168 Structural 8 | . . . . . . . . 8 . Seismic 2780 | 40 480 840 973 261 186 . . . . Robot Analysis Total 4 | . 3 . . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Turns Passed 22222 | 120 480 983 973 262 2912 1121 719 10041 4611 Spaces Moved 9088 | 83 275 457 406 133 1135 425 290 4129 1755 Core 235 | 2 . . . . . 1 . . 232 Treads 1932 | 2 11 195 406 59 490 195 85 43 446 Legs . | . . . . . . . . . . Wheels 6921 | 79 264 262 . 74 645 229 205 4086 1077 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 140 240 150 150 175 230 190 50 Average Speed 213 | 100 112 184 240 189 210 210 230 228 203 Slowest Speed 1450 | 160 160 240 240 240 560 1450 232 330 570 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 17 | . . . . . . . . . 17 Cave-ins Triggered 3 | . . . . . . . . . 3 Exploration Rate (%) 58 | 5 44 87 85 51 63 60 59 97 32 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 8 | . . . 1 1 . . . 5 1 Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 8 | . . 1 . 1 . . . 6 . Spaces Dug 152 | . . . . . . . . 1 151 Terrain Destroyed 314 | . . . . . 29 22 . 34 229 Melee 36 | . . . . . . . . 1 35 Projectile 22 | . . . . . 13 . . . 9 AOE 255 | . . . . . 16 22 . 33 184 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Total 11102 | 100 422 533 406 143 1420 568 329 4711 2470 Wait 1167 | . 120 33 . . 81 53 22 472 386 Move 9079 | 82 274 456 405 132 1134 424 289 4128 1755 Hop . | . . . . . . . . . . Pick Up 123 | 4 12 7 1 4 29 4 4 20 38 Fast Attach 29 | 6 . . . . 7 . . 4 12 Attach 65 | . 1 3 . . 18 8 1 4 30 Detach 7 | . . . . . 1 . 1 4 1 Swap 162 | . 2 1 . 3 24 22 4 43 63 Drop 82 | . 1 1 . 4 18 7 1 23 27 Fire 319 | 8 9 32 . . 108 34 7 9 112 Melee 48 | . 3 . . . . . . 1 44 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . . . . . 2 Escape Stasis 8 | . . . . . . 8 . . . Rewire 3 | . . . . . . . . 3 . Trap . | . . . . . . . . . . Miscellaneous 8 | . . . . . . 8 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 9) 465 | -10/Materials | Discovered new exit (range 16) 601 | -10/Materials | Entered Mines 827 | -10/Mines | Found a hidden stash of uninstalled traps 930 | -10/Mines | Discovered new exit (range 5) 1015 | -10/Mines | Learned Materials stockpile data 1095 | -10/Mines | Discovered new exit (range 4) 1541 | -10/Mines | Received a Mining Laser from a helpful Derelict 1572 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1574 | -10/Mines | Discovered new exit (range 5) 1584 | -10/Mines | Entered Exiles 1584 | -10/Exiles | Accompanied by 1 ally 1642 | -10/Exiles | Met 8R-AWN 1697 | -10/Exiles | Met EX-HEX 1767 | -10/Exiles | Met EX-BIN 1949 | -10/Exiles | Met EX-DEC 1961 | -10/Exiles | Learned location of Zion (-6) 2068 | -10/Exiles | Visited The Gauntlet 2533 | -10/Exiles | Discovered new exit (range 10) 2557 | -10/Exiles | Entered Mines 2754 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2758 | -9/Mines | Found Prototype Device 2759 | -9/Mines | Identified Exp. Sensor Array 2780 | -9/Mines | Discovered new exit (range 9) 2787 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2810 | -9/Mines | Learned location of Storage (-8) 2819 | -9/Mines | Entered Materials 2819 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3269 | -8/Materials | Build established: Scavenger-Tank 3992 | -8/Materials | Discovered new exit (range 15) 4384 | -8/Materials | Discovered new exit (range 2) 4650 | -8/Materials | Lost 6 parts (1p1n2u2w) 4883 | -8/Materials | Lost 4 parts (3n1w) 5121 | -8/Materials | Build established: Tank 5310 | -8/Materials | Discovered new exit (range 3) 5473 | -8/Materials | Build established: Scavenger-Tank 5731 | -8/Materials | Entered Storage 6128 | -8/Storage | Met 01-MTF 6296 | -8/Storage | Identified exit to Factory 6368 | -8/Storage | Core integrity fell below 50% 6433 | -8/Storage | Identified exit to Recycling 6730 | -8/Storage | Lost 6 parts (1p1n3u1w) 6799 | -8/Storage | Used back door to open Recycling access 6852 | -8/Storage | Entered Recycling 6853 | -8/Recycling | Met a Zionite searching for Scraptown 7456 | -8/Recycling | Scanned before Scraplab entrance 7491 | -8/Recycling | Entered Scraplab 7530 | -8/Recycling | Discovered new exit (range 3) 7571 | -8/Recycling | Entered Scraptown 7588 | -8/Scraptown | System corruption cleaned by C-Scrubber 7628 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8978 | -8/Scraptown | Visited Spacefarers 9112 | -8/Scraptown | Visited Cyclists 9240 | -8/Scraptown | Discovered new exit (range 5) 9562 | -8/Scraptown | Received an X-ray algorithm 9705 | -8/Scraptown | Visited Symbiants 9739 | -8/Scraptown | Ran an X-ray algorithm 9744 | -8/Scraptown | Ran an X-ray algorithm 9893 | -8/Scraptown | Ran an X-ray algorithm 9965 | -8/Scraptown | Visited CR-KLE's Repair Center 9988 | -8/Scraptown | CR-KLE repaired 10 parts 10038 | -8/Scraptown | Visited UFD Registry 10043 | -8/Scraptown | Registered with UFD as "Beamcell" 10059 | -8/Scraptown | Visited Assassins FH 10266 | -8/Scraptown | Visited TADAMA 10353 | -8/Scraptown | Visited IN-MT5's Study 10544 | -8/Scraptown | Entered Cyclist Reading Room 11341 | -8/Scraptown | Ran an X-ray algorithm 12218 | -8/Scraptown | Visited Curators Association 12420 | -8/Scraptown | Visited Scrapoid Research Area 12592 | -8/Scraptown | Visited Science Testing Area 12759 | -8/Scraptown | Discovered new exit (range 3) 12824 | -8/Scraptown | Found Scrap Suit 12976 | -8/Scraptown | Visited Observation Area 13224 | -8/Scraptown | Visited Scrap Suit Storage 13305 | -8/Scraptown | Ran an X-ray algorithm 13461 | -8/Scraptown | Visited A0-MCA Data Center 13480 | -8/Scraptown | Given an A- rating by A0-MCA 13487 | -8/Scraptown | Found A0-MCA's Component Scanner 13621 | -8/Scraptown | Visited Cartography Club 13798 | -8/Scraptown | Found Surveybot 17 Chip 14989 | -8/Scraptown | Visited DA-N13 Charitable Foundation 15031 | -8/Scraptown | Found DCF Scrap (31 items) 15154 | -8/Scraptown | Visited Junk Repository 15333 | -8/Scraptown | Build established: Tank 16737 | -8/Scraptown | Visited Abandonware Association 16789 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 16984 | -8/Scraptown | Met Optimus 16984 | -8/Scraptown | Accepted into 0bPrime 17169 | -8/Scraptown | Civil war broke out across Scraptown 17238 | -8/Scraptown | Lost 4 allies 17377 | -8/Scraptown | Lost 3 allies 17380 | -8/Scraptown | Found Deep Structural Scanner 17393 | -8/Scraptown | Found Expert System 17448 | -8/Scraptown | Lost 4 allies 17483 | -8/Scraptown | Learned location of Extension (-4) 17483 | -8/Scraptown | Learned location of Armory (-4) 17483 | -8/Scraptown | Learned location of Quarantine (-3) 17483 | -8/Scraptown | Learned 16 Research zone layouts 17483 | -8/Scraptown | Learned 8 Access zone layouts 17483 | -8/Scraptown | Learned 20 Upper Caves zone layouts 17483 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 17483 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 17483 | -8/Scraptown | Learned Factory emergency access door positions 17483 | -8/Scraptown | Learned location of 2 exits from Research 17483 | -8/Scraptown | Learned location of 2 exits from Upper Caves 17483 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 17612 | -8/Scraptown | Entered Factory 17612 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 17613 | -6/Factory | Identified exit to Lower Caves 17623 | -6/Factory | Lost 4 allies 17844 | -6/Factory | Build established: Scavenger-Tank 18190 | -6/Factory | Found Hvy. Reflective Plating 18195 | -6/Factory | Found Hvy. Reflective Plating 18251 | -6/Factory | Ran an X-ray algorithm 18539 | -6/Factory | Build established: Tank 18894 | -6/Factory | Loaded intel: 8 recycling unit locations 20349 | -6/Factory | Build established: Mutant 20963 | -6/Factory | Learned location of Protoforge (-2) 21145 | -6/Factory | Lost 5 parts (2p3w) 21162 | -6/Factory | Garrison activated, responded to threat 21213 | -6/Factory | System corruption reached 10% 21314 | -6/Factory | Lost 9 parts (2p3n3u1w) 21388 | -6/Factory | Discovered new exit (range 14) 21486 | -6/Factory | Garrison activated, responded to threat 21547 | -6/Factory | Lost 5 parts (1p1n1u2w) 21812 | -6/Factory | First assault squad dispatched 21872 | -6/Factory | Crushed by falling debris 21872 | -6/Factory | System corruption reached 30% 21879 | -6/Factory | Crushed by falling debris 21889 | -6/Factory | Crushed by falling debris 21920 | -6/Factory | Lost 5 parts (1p1n1u2w) 22017 | -6/Factory | Lost 5 parts (3n2u) 22087 | -6/Factory | Released all parts (11) 22094 | -6/Factory | Core integrity fell below 50% 22193 | -6/Factory | Core integrity fell below 20% 22223 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- to Factory Zone 5Z. 22135_ PVR1JF #7NR SA5CCTKRSZ2 Z 22141_ Dropped Segregator. 22146_ Acquired Segregator. 22150_ System corrupted: Component data lost. 22153_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 22158_ Knocked back. 22158_ K-01 Serf knocked back. 22159_ C-17 Slicer knocked back. 22159_ P-60 Hacker knocked back. 22159_ Segregator severed. 22160_ K-01 Serf collects debris. 22180_ System corrupted: Matter fused (-9). 22195_ System corrupted: Energy discharge (-28). 22213_ PDM>Y0F,TUAX%JM03Q=52%I QIW, 22219_ C-30 ARC bursts open, deploying its payload. 22219_ S-27 Virus unfolds itself. [Achievement: This Is Interesting...] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????+??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###+##########???????????????????? | | ????????????????# % #???????????????????? | | ??????????#+????# =#???????????????????? | | ??????????# ????# #???????????????????? | | ?########## ##### #???????????????????? | | ? # """ """ #????? #????????????? | | # """ """ ## +????????????? | | + """s"""@ k #????????????? | | # ss s c ## #????????????? | | # """ """ #???????????????????? | | ??########### # """ """ #???????????????????? | | ????????????# # """ """ #???????????????????? | | ????????????# # c #???????????????????? | | ????????????# ##############???????????????????? | | ?????????####+#+#######??????????????????????????? | | ?????????+ #??????????????????????????? | | ?????????# #??????????????????????????? | | ???#+????# """" """" #??????????????????????????? | | #### ##### """" """" #??????????????????????????? | | # """" """" #??????????????????????????? | | # """" """" #??????????????????????????? | | + """" """"????????????????????????????? | | # """" """"????????????????????????????? | | # ??????????????????????????????? | | ####+##+# ??+??????????????????????????? | | ## # ????????????????????????????? | | ## """ + ????????????????????????????? | | / """ ############????????????????????????????? | | ## """ #???????????????????????????????????????? | | ## "" #???????????????????????????????????????? | | ## "" #???????????????????????????????????????? | | ## #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 1210 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 4 Matter Filtering 30 Particle Charging 15 Salvage Targeting 4 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Can't Touch This Civilization 2243 Deductive Reasoning Into The Breach Just Browsing Link The Feds Live, Flee, And Rebuild This Is Interesting... Uncivil War You May Approach The Wall \\IAMDERELICT Challenges ------------ None Game ------ Seed ColdConcussiveArmor Manual? 0 Play Time 04:57:31 Cumulative 30.4 hours Start 2025.11.10 @ 21:35:15 End 2025.11.12 @ 23:46:23 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 693da019-c74d-46c4-bc2a-6711cfe7f3da