Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.21 @ 21:21:43 Player: RNGesus Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (135) 675 Value Destroyed (3493) 3493 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (227) 227 TOTAL SCORE: 9915 Bonus ------- High Alert Combat Kills 281 Met Data Miner 300 Friendly Fire -354 Cogmind --------- Core Integrity 0/850 Matter 192/300 Energy 37/100 System Corruption 3% Temperature Cool (6) Movement Core (50) Location -6/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Hacking Suite Advanced System Shield Ghost Barrier > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Cooled Cesium-ion Thruster Long-range Sensor Array System Mapper Deep Network Scanner Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Experimental Signal Interpreter Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Makeshift System Shield Advanced System Shield > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- Light Fission Core Gravity Neutralizing Apparatus Hacking Suite Improved System Backup Module Phasing AFG Rocket Array Power Sword Heavy Pick [Rating: 78] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Long-range Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Array Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Slots Evolved 8 | . . . 2 2 2 . . . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . . . . Utility 7 | . . . 2 1 2 . . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 167 | 7 9 3 39 15 15 . 12 1 2 . 1 55 1 . 7 Power 13 | 2 . . 2 1 2 . . . . . . 3 1 . 2 Engine 5 | 2 . . 2 . . . . . . . . . . . 1 Core 8 | . . . . 1 2 . . . . . . 3 1 . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 37 | 2 4 1 7 4 3 . 3 . . . . 11 . . 2 Treads 1 | . . . . 1 . . . . . . . . . . . Leg 16 | 2 4 1 7 2 . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 19 | . . . . . 3 . 3 . . . . 11 . . 2 Utility 51 | 1 4 . 10 2 7 . 5 . 1 . . 19 . . 2 Device 18 | . . . . 1 2 . 4 . 1 . . 9 . . 1 Storage 6 | 1 3 . . 1 . . 1 . . . . . . . . Processor 3 | . . . 1 . 1 . . . . . . 1 . . . Hackware 14 | . . . . . 4 . . . . . . 9 . . 1 Protection 10 | . 1 . 9 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 66 | 2 1 2 20 8 3 . 4 1 1 . 1 22 . . 1 Energy Gun 5 | 1 1 1 2 . . . . . . . . . . . . Energy Cannon 4 | . . . 4 . . . . . . . . . . . . Ballistic Gun 15 | 1 . . 8 6 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 18 | . . 1 6 2 . . 1 . 1 . 1 6 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . . . 1 . 3 1 . . . 13 . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . 1 Special Melee Weapon 4 | . . . . . 2 . . . . . . 2 . . . Unidentified Prototypes 9 | . . . 2 . . . 1 . . . . 5 . . 1 Parts Lost 40 | . 1 1 9 9 1 . 1 . 1 . . 9 . . 8 Power 5 | . . . 1 2 . . . . . . . 2 . . . Propulsion 13 | . . . 3 4 . . . . . . . 3 . . 3 Utility 14 | . . . 2 1 . . 1 . 1 . . 4 . . 5 Weapon 8 | . 1 1 3 2 1 . . . . . . . . . . Highest Loss Streak 8 | . 1 1 5 4 1 . 1 . 1 . . 3 . . 8 Average Slot Usage (%) 92 | . 95 100 97 89 93 100 90 89 84 84 84 91 92 93 86 Engine 3 | . 14 14 11 2 . . . . . . . . . . . Core 4 | . . . . 5 7 7 7 7 7 7 7 5 5 6 1 Leg 6 | . 28 28 21 12 . . . . . . . . . . . Flight 14 | . . . . . 22 23 23 23 23 23 23 19 20 20 19 Device 6 | . . . . 8 6 7 10 15 15 15 15 6 6 6 6 Storage 11 | . 18 28 22 24 7 7 6 7 7 7 7 6 6 6 6 Processor 5 | . . . 2 9 7 7 7 7 7 7 7 6 6 6 6 Hackware 22 | . . . . . 29 30 27 23 23 23 23 38 40 40 40 Protection 3 | . 5 . 18 1 . . . . . . . . . . . Energy Gun 2 | . 14 14 3 . . . . . . . . . . . . Energy Cannon 1 | . . . 6 . . . . . . . . . . . . Ballistic Gun 3 | . 14 13 10 17 . . . . . . . . . . . Slashing Weapon 3 | . . . . . 5 7 5 5 . . . 4 6 6 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 53 | 12 40 42 53 51 18 18 19 19 24 17 24 29 20 20 20 Greatest Support 26 | 20 20 20 26 25 18 18 24 24 24 18 24 24 23 23 23 Greatest Overweight (x) 3 | 2 1 2 3 3 . . 1 . . . . 1 . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 6 16 16 16 20 20 8 8 8 8 8 8 8 8 8 8 Average Capacity 10 | 5 9 16 16 18 8 8 7 8 8 8 8 8 8 8 7 Most Carried 20 | 2 11 12 16 20 19 8 8 8 8 8 8 8 8 8 8 Average Carried 9 | . 6 11 14 16 6 8 7 7 7 7 7 7 7 7 7 Final Capacity 20 | 6 16 16 16 20 8 8 8 8 8 8 8 8 8 8 4 Final Carried 20 | 2 11 12 16 20 8 8 8 8 7 8 8 8 7 8 4 Class Distribution -------------------- 25% | Wizard-Sprinter 23% | Hacker-Sprinter 16% | Mutant 14% | Scavenger-Mutant 11% | Hacker-Mutant 8% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Mutant | -6/Data Miner Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Matter Collected 2909 | 205 185 38 887 347 90 . 122 221 70 63 6 630 . 45 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4344 | . 300 109 1990 910 90 . 70 . 33 . 60 756 . . 26 Parts 295 | . 26 9 132 56 9 . 6 . 2 . 5 46 . . 4 Haulers Intercepted 9 | . . . 6 2 . . . . . . . 1 . . . Recyclers Shooed 3 | . . 1 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 3 . . 4 . 1 . . Prevented 3 | . . . . . . . . 1 . . . . 2 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Combat Hostiles Destroyed 90 | . 7 2 40 15 2 . 1 . 3 . 4 16 . . . Melee 5 | . . . . . 2 . 1 . . . . 2 . . . Guns 33 | . 6 2 17 8 . . . . . . . . . . . Cannons 9 | . . . 9 . . . . . . . . . . . . AOE 43 | . 1 . 14 7 . . . . 3 . 4 14 . . . Classes Destroyed 12 | . 2 1 7 1 1 . . . . . . . . . . Worker 6 | . . . 2 2 . . 1 . . . . 1 . . . Builder 6 | . . 1 1 3 . . . . . . . 1 . . . Hauler 9 | . . . 6 2 . . . . . . . 1 . . . Recycler 7 | . . . 2 3 . . . . . . . 2 . . . Operator 10 | . 3 . 2 . . . . . . . . 5 . . . Watcher 6 | . . . 3 . . . . . . . . 3 . . . Swarmer 36 | . . . 10 3 . . . . 3 . 4 16 . . . Grunt 36 | . 7 2 19 8 . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . Sentry 13 | . . . 10 3 . . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . Programmer 3 | . . . . . 2 . 1 . . . . . . . . Best Kill Streak 9 | . 3 2 7 9 1 . 1 . 3 . 4 5 . . 1 Combat Bots Only 7 | . 3 2 7 4 1 . 1 . 3 . 4 4 . . . Max Kills in Single Turn 5 | . 1 1 3 4 1 . 1 . 2 . 4 5 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 3 4 . . . . 2 . 4 4 . . . Melee 1 | . . . . . 1 . 1 . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Damage Taken 5606 | . 379 187 1533 1188 171 . 219 . 101 . 34 1035 179 13 567 Core 1606 | . 79 34 205 142 70 . 129 . 27 . 34 389 120 . 377 Absorbed by Shields 15 | . . . . . . . . . . . . 15 . . . Core Remaining (%) 67 | 100 . 54 48 74 . . . . . . 62 . . . . Volleys Fired 233 | . 30 9 130 55 . . . . 3 . 1 5 . . . Largest 2 | . 2 2 2 2 . . . . 1 . 1 1 . . . Hottest 112 | . 70 60 112 59 . . . . 45 . 45 45 . . . Shots Fired 385 | . 60 16 198 103 . . . . 2 . 1 5 . . . Gun 328 | . 60 14 157 97 . . . . . . . . . . . Cannon 29 | . . . 29 . . . . . . . . . . . . Launcher 28 | . . 2 12 6 . . . . 2 . 1 5 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 266 | . 30 7 132 97 . . . . . . . . . . . Thermal 35 | . 21 . 14 . . . . . . . . . . . . Explosive 28 | . . 2 12 6 . . . . 2 . 1 5 . . . Electromagnetic 56 | . 9 7 40 . . . . . . . . . . . . Robot Hit Streak 20 | . 11 6 12 20 . . . . 7 . 1 2 . . . Robot Miss Streak 6 | . 4 2 2 4 . . . . 3 . 4 6 . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 310 | . 42 11 126 67 8 . 9 . 2 . 1 43 . . 1 Core Hits 219 | . 21 8 84 43 3 . 2 . 6 . 10 41 . . 1 Critical Hits 5 | . . . 1 . 1 . . . . . . 2 . . 1 Critical Kills 2 | . . . 1 . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 . . . Melee Attacks 331 | . . . . . 53 . 47 1 . . . 225 2 2 1 Impact . | . . . . . . . . . . . . . . . . Slashing 322 | . . . . . 52 . 47 1 . . . 218 2 2 . Piercing 1 | . . . . . . . . . . . . . . . 1 Sneak Attacks 19 | . . . . . 1 . 2 . . . . 15 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10185 | . 502 201 3214 2158 207 . 440 . 176 . 227 2939 . . 121 Guns 3099 | . 460 123 1493 1023 . . . . . . . . . . . Cannons 442 | . . . 442 . . . . . . . . . . . . Explosions 3754 | . 42 78 1279 1135 . . . . 176 . 227 817 . . . Melee 2890 | . . . . . 207 . 440 . . . . 2122 . . 121 Ramming . | . . . . . . . . . . . . . . . . Kinetic 2531 | . 173 37 1298 1023 . . . . . . . . . . . Thermal 658 | . 227 . 90 341 . . . . . . . . . . . Explosive 3371 | . . 78 1279 794 . . . . 176 . 227 817 . . . Electromagnetic 735 | . 102 86 547 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2769 | . . . . . 207 . 440 . . . . 2122 . . . Piercing 121 | . . . . . . . . . . . . . . . 121 Highest Corruption 14 | . 1 1 . . 1 8 14 13 2 1 . 6 3 3 3 Average Corruption 4 | . 1 1 . . 1 4 10 7 1 1 . 2 3 3 3 Corruption Purged 20 | . . . . . . . 2 11 1 . . 6 . . . Effects 156 | . 3 2 . . 1 . 62 46 3 . . 30 1 5 3 Message Errors 43 | . 2 1 . . . . 9 15 2 . . 10 . 2 2 Matter Fused 29 | . . . . . . . 16 7 . . . 3 . 3 . Heat Flow Errors 17 | . . . . . . . 2 9 . . . 5 1 . . Energy Discharges 18 | . . . . . . . 6 10 . . . 2 . . . Data Loss (minor) 16 | . 1 1 . . . . 5 2 . . . 6 . . 1 Data Loss (major) 5 | . . . . . . . 1 3 . . . 1 . . . Alerts 2 | . . . . . . . 2 . . . . . . . . Misdirections 18 | . . . . . . . 18 . . . . . . . . Targeting Errors 7 | . . . . . 1 . 3 . . . . 3 . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 578 | . . . 120 58 . . 95 . 1 . . 304 . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 183 | . . . 120 58 . . . . 1 . . 4 . . . Melee 395 | . . . . . . . 95 . . . . 300 . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 378 | . 34 72 103 59 . . . . 28 . . 82 . . . Shots 13 | . 1 2 4 1 . . . . 1 . . 4 . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 412 | . 283 94 412 15 . . 162 260 . . . 273 116 . . Average Temperature 91 | . 73 43 104 4 . . 74 106 . . . 115 56 . . Received Heat Transfer 1422 | . 171 63 573 441 18 . 18 . . . . 12 54 . 72 Effects 5 | . . . 4 . . . . . . . . 1 . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . . . 1 . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 7 | . . . 7 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 1014 | . 555 . 259 200 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Peak Influence 802 | . 195 64 656 609 802 298 304 . . . . 606 . . . Average Influence 197 | . 75 39 302 453 621 271 140 . . . . 112 . . . Maximum Alert Level 3 | . . . 2 2 3 1 1 . . . . 2 . . . Low Security (%) 63 | 100 100 100 38 . . . 62 . . . . 80 . . . Level 1 18 | . . . 24 23 17 100 37 . . . . 16 . . . Level 2 15 | . . . 37 76 45 . . . . . . 2 . . . Level 3 2 | . . . . . 36 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 . 4 3 2 . 5 . . . . 10 . . . Investigation 11 | . 1 . 1 1 1 . 2 . . . . 5 . . . Extermination 7 | . . . . . . . 3 . . . . 4 . . . Reinforcement 8 | . 2 . 2 2 1 . . . . . . 1 . . . Assault 1 | . . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Distress Signals 9 | . 1 . 2 3 . . . . . . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 215 | . 18 2 59 24 19 5 9 . 3 . 1 53 13 5 4 Peak Tracking Total 11 | . 3 2 6 6 7 5 8 . 3 . 1 11 9 4 4 Tactical Retreats 29 | . . . 2 1 9 . 3 . . . . 9 3 2 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Traps Triggered 10 | . 2 . 1 1 1 . 1 . . . . 4 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . 6 . . . . 2 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Machines Disabled 10 | . . . 2 2 1 . . . . . . 5 . . . Max in Single Turn 4 | . . . 1 1 1 . . . . . . 4 . . . Garrison Access 6 | . . . . 1 . . 1 . . . . 4 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Machines Accessed 54 | . 2 . 5 3 5 . 11 . . . . 26 . . 2 Terminals 32 | . 2 . 3 1 4 . 7 . . . . 15 . . . Fabricators 8 | . . . . . 1 . 3 . . . . 4 . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . 1 1 . . . . . . . 1 . . . Garrison Access 6 | . . . . 1 . . 1 . . . . 4 . . . Total Hacks 155 | . 4 . 11 11 21 . 24 . . . . 72 . . 12 Successful 110 | . 1 . 5 9 12 . 15 . . . . 56 . . 12 Failed 44 | . 3 . 6 2 9 . 9 . . . . 15 . . . Catastrophic 6 | . 1 . 1 . 2 . 1 . . . . 1 . . . Database Lockouts 3 | . . . . . . . . . . . . 3 . . . Manual 79 | . 4 . 5 4 17 . 17 . . . . 32 . . . Terminals 94 | . 4 . 8 5 19 . 17 . . . . 41 . . . Fabricators 24 | . . . . . 2 . 6 . . . . 16 . . . Repair Stations 8 | . . . . . . . . . . . . 8 . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Scanalyzers 9 | . . . 2 4 . . . . . . . 3 . . . Garrison Access 7 | . . . . 2 . . 1 . . . . 4 . . . Terminal Hacks 58 | . . . 2 4 9 . 9 . . . . 22 . . 12 Record 3 | . . . . . . . . . . . . . . . 3 Part Schematic 17 | . . . . 1 5 . 2 . . . . 3 . . 6 Robot Analysis 1 | . . . . . . . . . . . . 1 . . . Prototype ID Bank 4 | . . . . . . . . . . . . 1 . . 3 Level Access Points 1 | . . . . 1 . . . . . . . . . . . Branch Access Points 4 | . . . 1 . 1 . 1 . . . . 1 . . . Terminal Index 2 | . . . . . 1 . 1 . . . . . . . . Fabricator Index 2 | . . . . . 1 . 1 . . . . . . . . Garrison Index 2 | . . . . . 1 . 1 . . . . . . . . Locate Traps 6 | . . . . . . . 1 . . . . 5 . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . Recall Investigation 5 | . . . . . . . 1 . . . . 4 . . . Recall Extermination 5 | . . . . . . . 1 . . . . 4 . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . 1 . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . Fabricator Hacks 17 | . . . . . 2 . 3 . . . . 12 . . . Load Schematic 6 | . . . . . 1 . 1 . . . . 4 . . . Build 11 | . . . . . 1 . 2 . . . . 8 . . . Repair Station Hacks 8 | . . . . . . . . . . . . 8 . . . Scan Component 4 | . . . . . . . . . . . . 4 . . . Repair 4 | . . . . . . . . . . . . 4 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . 4 . . . . . . . 3 . . . Insert Component 4 | . . . . 2 . . . . . . . 2 . . . Analyze 3 | . . . . 2 . . . . . . . 1 . . . Garrison Access Hacks 6 | . . . . 1 . . 1 . . . . 4 . . . Seal Access 6 | . . . . 1 . . 1 . . . . 4 . . . Unauthorized Hacks 14 | . 1 . 3 . 1 . 2 . . . . 7 . . . Terminals 10 | . 1 . 2 . 1 . 1 . . . . 5 . . . Assimilate 4 | . . . . . 1 . . . . . . 3 . . . Botnet 1 | . . . . . . . . . . . . 1 . . . Operators 5 | . 1 . 2 . . . 1 . . . . 1 . . . Fabricators 3 | . . . . . . . 1 . . . . 2 . . . Report 2 | . . . . . . . 1 . . . . 1 . . . Siphon 1 | . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . 1 . . . Hacking Detections 37 | . 2 . 4 . 5 . 9 . . . . 17 . . . Full Trace Events 8 | . . . 1 . 1 . 2 . . . . 4 . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . 2 5 . 2 . . . . 4 . . 6 Parts Built 12 | . . . . . 2 . 4 . . . . 6 . . . Matter 1838 | . . . . . 146 . 380 . . . . 1312 . . . Time 622 | . . . . . 36 . 95 . . . . 491 . . . Total Part Build Rating 60 | . . . . . 6 . 20 . . . . 34 . . . Parts Repaired 4 | . . . . . . . . . . . . 4 . . . Time 144 | . . . . . . . . . . . . 144 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . . . 1 . . . Part Schematics Acquired 2 | . . . . 1 . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Total Allies 3 | . . . . . 1 . . . . . . 2 . . . Largest Group 1 | . . . . . 1 . . . . . . 1 . . . Highest-Rated Group 26 | . . . . . 26 . . . . . . 26 . . . Highest-Rated Ally 26 | . . . . . 26 . . . . . . 26 . . . Total Orders 1 | . . . . . 1 . . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 9 | . . . . . . . . . 2 3 1 . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Turns Passed 12677 | 57 943 352 2079 526 572 28 1066 1945 100 262 196 4190 86 162 113 Spaces Moved 12806 | 40 617 214 956 258 885 95 1723 386 236 699 394 5546 267 413 77 Core 17 | 7 . . . 2 . . . . . . . . . . 8 Treads . | . . . . . . . . . . . . . . . . Legs 1855 | 33 617 214 956 35 . . . . . . . . . . . Wheels 221 | . . . . 221 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 10713 | . . . . . 885 95 1723 386 236 699 394 5546 267 413 69 Fastest Speed 29 | 50 120 150 150 110 29 29 29 32 32 37 32 29 30 30 30 Average Speed 50 | 115 128 151 171 127 29 29 29 35 36 37 36 31 30 30 34 Slowest Speed 210 | 150 150 180 210 200 29 29 99 37 37 37 37 105 30 30 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . 2 . 16 . . . 1 18 1 1 . Cave-ins Triggered 3 | . . . . . . . . . . . . 3 . . . Exploration Rate (%) 54 | 5 83 41 82 27 20 72 39 41 43 82 61 81 51 68 76 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 6 | . . 1 1 . . . . . . 3 . . . . 1 Known Exits Taken 9 | . . . . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 15 | . . 1 . . . . . 1 2 5 5 . . 1 . Spaces Dug 277 | . . 10 27 . 42 . 32 1 . . . 161 2 2 . Terrain Destroyed 556 | . 5 15 84 49 42 . 32 1 35 . 34 255 2 2 . Melee 240 | . . . . . 42 . 32 1 . . . 161 2 2 . Projectile . | . . . . . . . . . . . . . . . . AOE 316 | . 5 15 84 49 . . . . 35 . 34 94 . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Total 18056 | 47 715 227 1206 348 1126 94 2192 2194 242 703 441 7641 268 446 166 Wait 4334 | . 44 1 21 12 152 . 405 1804 1 . 46 1754 . 30 64 Move 12715 | 39 616 213 955 257 881 94 1693 385 235 698 391 5507 264 410 77 Hop 35 | . . . . . 2 . 13 . . . 1 17 1 1 . Pick Up 88 | 1 10 1 29 7 4 . 7 1 . 3 . 21 . 2 2 Fast Attach 46 | 6 1 . 8 6 4 . 4 . . . . 15 . . 2 Attach 59 | . 2 1 10 3 9 . 4 1 2 . 1 23 1 . 2 Detach 36 | . 1 . 2 . 5 . 4 1 1 . 1 16 . . 5 Swap 62 | 1 6 2 21 6 2 . 4 . . . . 17 . . 3 Drop 98 | . 5 . 30 2 14 . 11 1 . 2 . 22 . 1 10 Fire 233 | . 30 9 130 55 . . . . 3 . 1 5 . . . Melee 331 | . . . . . 53 . 47 1 . . . 225 2 2 1 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . 19 . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 15) 201 | -10/Materials | Met 8R-AWN 255 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 10) 512 | -10/Materials | Discovered new exit (range 10) 1001 | -10/Materials | Entered Mines 1003 | -10/Mines | Followed 8R-AWN into the Mines 1086 | -10/Mines | Learned location of Storage (-7) 1230 | -10/Mines | Discovered new exit (range 14) 1309 | -10/Mines | Assembled infested the area 1314 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1353 | -10/Mines | Entered Materials 1353 | -9/Materials | Evolved 2 slots: Utility x2 1662 | -9/Materials | Destroyed 7 combat bots 1664 | -9/Materials | Lost 5 parts (1p1n3w) 1989 | -9/Materials | Discovered new exit (range 8) 2035 | -9/Materials | Build established: Scavenger-Mutant 2156 | -9/Materials | Identified exit to Mines 2539 | -9/Materials | Discovered new exit (range 15) 3203 | -9/Materials | Discovered new exit (range 10) 3353 | -9/Materials | First assault squad dispatched 3377 | -9/Materials | Core integrity fell below 50% 3432 | -9/Materials | Entered another Materials area 3432 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3600 | -8/Materials | Lost 4 parts (1p1n1u1w) 3815 | -8/Materials | Discovered new exit (range 10) 3864 | -8/Materials | Identified exit to Factory 3958 | -8/Materials | Entered Factory 3958 | -7/Factory | Evolved 2 slots: Utility x2 3992 | -7/Factory | Identified exit to Storage 3992 | -7/Factory | Identified exit to Lower Caves 4059 | -7/Factory | Local fabrication network quarantined 4087 | -7/Factory | Fabricated Katana (x2) 4235 | -7/Factory | Discovered new exit (range 14) 4319 | -7/Factory | Build established: Hacker-Sprinter 4530 | -7/Factory | Manually triggered Chute Trap 4530 | -7/Factory | Sucked down chute 4530 | -7/Factory | Entered Waste 4533 | -7/Waste | Spotted C-40 Crusher 4541 | -7/Waste | Spotted C-40 Crusher 4545 | -7/Waste | EMP discharged 4546 | -7/Waste | Spotted C-40 Crusher 4546 | -7/Waste | Spotted C-40 Crusher 4552 | -7/Waste | Spotted C-40 Crusher 4555 | -7/Waste | Discovered new exit (range 10) 4557 | -7/Waste | Identified exit to Factory 4558 | -7/Waste | Entered Factory 4643 | -7/Factory | Discovered new exit (range 16) 4775 | -7/Factory | Found Prototype Launcher 4775 | -7/Factory | Identified Rocket Array 4834 | -7/Factory | Discovered exit to Lower Caves (range 5) 4838 | -7/Factory | System corruption reached 10% 5052 | -7/Factory | Fabricated System Backup Module? 5384 | -7/Factory | Discovered new exit (range 11) 5387 | -7/Factory | Identified exit to Factory 5514 | -7/Factory | Fabricated Field Propulsion Drive? 5624 | -7/Factory | Entered Lower Caves 5848 | -7/Lower Caves | Build established: Hacker-Mutant 6419 | -7/Lower Caves | Build established: Hacker-Sprinter 7566 | -7/Lower Caves | Discovered new exit (range 8) 7568 | -7/Lower Caves | Identified exit to Lower Caves 7569 | -7/Lower Caves | Entered another Lower Caves area 7577 | -7/Lower Caves | Discovered exit to Factory (range 13) 7589 | -7/Lower Caves | Identified exit to Zion 7627 | -7/Lower Caves | Learned Factory security intel 7669 | -7/Lower Caves | Entered Zion 7687 | -7/Zion | Discovered new exit (range 16) 7725 | -7/Zion | System corruption cleaned by Quarantine Array 7743 | -7/Zion | Learned Factory interactive machine intel 7761 | -7/Zion | Found Prototype Device 7820 | -7/Zion | Build established: Hacker-Mutant 7884 | -7/Zion | Learned Factory security intel 7930 | -7/Zion | Identified exit to Proximity Caves 7931 | -7/Zion | Entered Proximity Caves 8038 | -6/Proximity Caves | Spotted B-75 Beast 8122 | -6/Proximity Caves | Discovered exit to Factory (range 6) 8127 | -6/Proximity Caves | Entered Factory 8127 | -6/Factory | Evolved 2 slots: Utility x2 8128 | -6/Factory | Identified Phasing AFG 8129 | -6/Factory | Loaded intel: 48 interactive machine locations 8261 | -6/Factory | Discovered new exit (range 4) 8262 | -6/Factory | Identified exit to Lower Caves 8293 | -6/Factory | Central database locked down 8328 | -6/Factory | Discovered new exit (range 11) 8535 | -6/Factory | Build established: Wizard-Mutant 8631 | -6/Factory | Fabricated Adv. Hacking Suite? 8909 | -6/Factory | Identified exit to Extension 8925 | -6/Factory | Found Prototype Processor 9144 | -6/Factory | Identified Exp. Signal Interpreter 9180 | -6/Factory | Fabricated Adv. Hacking Suite? 9238 | -6/Factory | Lost 3 parts (1p1n1u) 9365 | -6/Factory | Repaired Field Propulsion Drive 9389 | -6/Factory | Repaired Lrn. Sensor Array 9434 | -6/Factory | Repaired Broken Rocket Array 9662 | -6/Factory | Build established: Wizard-Sprinter 9681 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 9888 | -6/Factory | Crushed by falling debris 9971 | -6/Factory | Discovered new exit (range 16) 10573 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 11193 | -6/Factory | Crushed by falling debris 11193 | -6/Factory | Crushed by falling debris 11251 | -6/Factory | Discovered new exit (range 14) 11311 | -6/Factory | Fabricated Adv. System Shield (x1) 11554 | -6/Factory | Discovered new exit (range 14) 11588 | -6/Factory | Identified exit to Factory 11804 | -6/Factory | Fabricated Adv. System Shield? 12155 | -6/Factory | Repaired Lgt. Fission Core? 12317 | -6/Factory | Entered Lower Caves 12329 | -6/Lower Caves | Learned 4 Factory zone layouts 12330 | -6/Lower Caves | Core integrity fell below 50% 12350 | -6/Lower Caves | Encountered a Warlord checkpoint 12381 | -6/Lower Caves | Identified exit to Lower Caves 12403 | -6/Lower Caves | Entered another Lower Caves area 12533 | -6/Lower Caves | Learned 8 Factory zone layouts 12555 | -6/Lower Caves | Discovered new exit (range 13) 12564 | -6/Lower Caves | Identified exit to Data Miner 12565 | -6/Lower Caves | Entered Data Miner 12565 | -6/Data Miner | Discovered new exit (range 6) 12571 | -6/Data Miner | Met Data Miner 12583 | -6/Data Miner | Learned location of Section 7 (-3) 12583 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12586 | -6/Data Miner | Received God Mode back door access code from Data Miner 12657 | -6/Data Miner | Destroyed Data Miner 12661 | -6/Data Miner | Found Prototype Hackware 12661 | -6/Data Miner | Identified Ghost Barrier 12663 | -6/Data Miner | Found Prototype Hackware 12665 | -6/Data Miner | Found Prototype Hackware 12673 | -6/Data Miner | Core integrity fell below 20% 12676 | -6/Data Miner | Data Conduit disabled 12678 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 12664_ Dropped Rocket Array. 12665_ Acquired Prototype Hackware. 12666_ Acquired Lgt. Angular Momentum Engine. 12667_ Cesium-ion Thruster destroyed. 12667_ Xenon Bombardment Thruster destroyed. 12670_ Imp. Cesium-ion Thruster destroyed. 12670_ Dropped Lgt. Fission Core. 12671_ Dropped Hvy. Pick. 12671_ Dropped Power Sword. 12672_ Dropped Phasing AFG. 12672_ Dropped Lgt. Angular Momentum Engine. 12673_ Adv. Sensor Array destroyed. 12673_ Dropped Imp. System Backup Module. 12673_ Dropped Med. Storage Unit. 12676_ Data Conduit disabled. 12677_ Imp. Hacking Suite destroyed. 12677_ Adv. Hacking Suite destroyed. 12677_ Mak. System Shield destroyed. 12677_ Exp. Signal Interpreter destroyed. 12678_ MXO I|R=HFCC|VATGFVS I07329E