Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.14 @ 10:10:51 Player: K.K.Y. Result: Destroyed by Shrapnel Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (601) 601 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1131 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 287/300 Energy 98/100 System Corruption 0% Temperature Cool (1) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1+1) ------ (None) > --- PROPULSION (3+1) - Light Treads > --- UTILITY (2+1) ---- Large Storage Unit Rainbow Chip > --- WEAPON (2+1) ----- Grenade Launcher > --- INVENTORY (15) --- Weight Redist. System Structural Scanner Terrain Scanner Seismic Detector Transport Network Coupler Scrap Shield Subdweller Beam Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Rainbow Chip > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Weight Redist. System Structural Scanner Terrain Scanner Seismic Detector Transport Network Coupler Scrap Shield Grenade Launcher Mining Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Processor Rainbow Chip Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved 1 | . 1 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Parts Attached 11 | 2 6 3 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 3 | . 3 . Treads 3 | . 3 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 2 1 Device . | . . . Storage 1 | . 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 6 | 3 5 7 Power . | . . . Propulsion . | 1 . . Utility 4 | 1 3 5 Weapon 1 | . 2 1 Tool/Special . | . . . Unused Backups 8 | . 1 7 Power . | . . . Propulsion . | . . . Utility 7 | . 1 6 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 74 | . 90 57 Engine 6 | . 11 . Treads 30 | . 35 25 Storage 10 | . 11 9 Processor 2 | . . 4 Protection 6 | . 11 . Ballistic Gun 16 | . 18 13 Peak Build Rating 19 | 2 8 19 Average Rating 9 | 1 7 12 On Entrance 3 | . 2 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 31 | 3 31 30 Greatest Support 60 | 3 60 60 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 15 15 Average Capacity 14 | 5 14 15 Most Carried 10 | 5 8 10 Average Carried 6 | 4 5 7 Final Capacity 15 | 5 15 15 Final Carried 8 | 5 8 8 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 583 | 220 201 162 Remotely . | . . . Salvage Created 799 | . 390 409 Parts 54 | . 27 27 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 17 | . 6 11 Guns 15 | . 6 9 Cannons 1 | . . 1 AOE 1 | . . 1 Classes Destroyed 5 | . 4 1 Hauler 2 | . 2 . Watcher 3 | . 3 . Swarmer 4 | . 2 2 Grunt 4 | . 4 . Subdweller 9 | . . 9 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 104 | . 20 84 Missed 30 | . 8 22 Hits 74 | . 12 62 Projectile 74 | . 12 62 Critical Strikes 2 | . . 2 Damage Taken 1041 | . 75 966 Core 252 | . 17 235 Absorbed by Shields . | . . . Ignored by Resistances 598 | . 51 547 Core Remaining (%) 100 | 100 . . Volleys Fired 81 | . 30 51 Largest 2 | . 2 2 Hottest 120 | . 40 120 Shots Fired 124 | . 51 73 Gun 115 | . 51 64 Cannon . | . . . Launcher 2 | . . 2 Special 7 | . . 7 Kinetic 115 | . 51 64 Thermal 7 | . . 7 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 28 | . 12 28 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets 4 | . 1 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 101 | . 41 60 Core Hits 42 | . 19 23 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1209 | . 456 753 Guns 1129 | . 456 673 Cannons . | . . . Explosions 32 | . . 32 Melee . | . . . Ramming . | . . . Kinetic 1129 | . 456 673 Thermal 48 | . . 48 Explosive 32 | . . 32 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 32 | . . 32 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 159 | . 27 159 Average Temperature 23 | . 8 91 Received Heat Transfer 612 | . 45 567 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 100 | . . 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | . 50 . Initial . | . . . Average 4 | . 4 . Influence Increases 239 | . 189 50 Destroy 0b10 Robot/C 160 | . 120 40 Destroy 0b10 Robot/NC 25 | . 25 . Destroy Leader 40 | . 30 10 Successful Hack 14 | . 14 . Influence Decreases 239 | . 189 50 Time Decay 239 | . 189 50 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 12 11 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 2 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 12 | . 12 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 12 . Branch Access Points 1 | . 1 . Emergency Access Points 2 | . 2 . Dispatch Records 1 | . 1 . Maintenance Status 1 | . 1 . Patrol Status 1 | . 1 . Transport Status 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2279 | 44 1119 1116 Spaces Moved 1269 | 72 621 576 Core 82 | 72 10 . Treads 1187 | . 611 576 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 160 Average Speed 152 | 50 158 160 Slowest Speed 240 | 50 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 3 93 37 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 13 | . . 13 Melee . | . . . Projectile . | . . . AOE 13 | . . 13 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1476 | 78 711 687 Wait 92 | . 39 53 Move 1267 | 71 620 576 Hop . | . . . Pick Up 20 | 5 12 3 Fast Attach 3 | 2 1 . Attach 12 | . 8 4 Detach . | . . . Swap . | . . . Drop 1 | . 1 . Fire 81 | . 30 51 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 1 exit: *Mat) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 45 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Evolved 1 slot: Propulsion x1 127 | -10/Materials | Identified exit to Materials 127 | -10/Materials | Discovered exit to Materials (range 7) 303 | -10/Materials | Build established: Hacker-Mutant 331 | -10/Materials | Identified exit to Mines 331 | -10/Materials | Discovered exit to Mines (range 15) 605 | -10/Materials | Discovered exit to Materials (range 8) 848 | -10/Materials | Discovered exit to Materials (range 10) 1066 | -10/Materials | Identified exit to Subcaves 1066 | -10/Materials | Discovered exit to Subcaves (range 9) 1164 | -10/Materials | Entered Subcaves 1522 | -10/Subcaves | Learned Materials interactive machine intel 1594 | -10/Subcaves | A Subdweller sparked back to life 1634 | -10/Subcaves | Core integrity fell below 50% 1653 | -10/Subcaves | Found Prototype Processor 1654 | -10/Subcaves | Identified Rainbow Chip 1655 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1679 | -10/Subcaves | Core integrity fell below 20% 1990 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1992 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 2179 | -10/Subcaves | Identified exit to Materials 2179 | -10/Subcaves | Discovered exit to Materials (range 7) 2280 | -10/Subcaves | Destroyed by Shrapnel Trap Last Messages --------------- 02114_ Assault Rifle destroyed. 02118_ Mining Laser destroyed. 02118_ Critical hit (Meltdown: +170). 02121_ 7R-8J4(R) affixes Scrap Shield Fragment to Scrap Shield. 02136_ 7R-8J4(R) destroyed. 02138_ Acquired 18 matter. 02141_ Acquired Sub. Beam Cannon. 02148_ 3M-FPJ(u) builds Twisted Machinery. 02162_ 3M-FPJ(u) tweaks Twisted Machinery. 02175_ 3M-FPJ(u) builds Twisted Machinery. 02179_ EXIT=FOUND: MATERIALS 02181_ 3M-FPJ(u) builds Twisted Machinery. 02255_ Triggered Piercing Trap. 02255_ Spikes shoot up from the floor. 02255_ Critical hit (Impale). 02255_ Lgt. Treads destroyed. 02280_ Triggered Shrapnel Trap. 02280_ An expanding cloud of shrapnel blasts out in all directions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | # ?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ?######?###?########??????????????????????? | | ### ### ### # ############???????????? | | ^ ????????? | | @ ^ #????????? | | #### # # #?????????? | | ##### ##??######## #### #??????????? | | """"" ### #??????????# ###?????????????????? | | " "# ##??????????## ##???????????????????? | | #" "" ######???????? #????????????????????? | | " "" ##??????? ????????????????????? | | """#" # ##?????? ???????????????????? | | & #### ## ####??? ??????????????????? | | "#?# #### #??? ## ??????????????????? | | # ""#?## ##### #???###?##?????????????????? | | ###""##?# ## < ####???????????????????????? | | ##"" ### ## ##??????????????????????? | | #### % ### #####??????????????????? | | #??## ! ####?# #??????????????????? | | #???#### ##????##### ### ##??????????????????? | | ???????###?????????## #?######???????????????????? | | ????????????????????###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthGravitonProtomatter Manual? 0 Play Time 00:10:52 Cumulative 90.0 hours Start 2025.11.14 @ 10:00:38 End 2025.11.14 @ 10:10:51 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 97 Rogue 0 Adventurer 0 Explorer 97 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20e2fc3b-504b-4540-ae2c-539d3a8644c9