Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.04.26 @ 15:05:15 Player: BinarySpace Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (1782) 1782 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3242 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 151/300 Energy 160/160 System Corruption 6% Temperature Cool (6) Movement Rolling (140) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Assault Cannon Grenade Launcher > --- INVENTORY (22) --- Light Nuclear Core Light Nuclear Core Light Treads Aluminum Leg Wheel Armored Wheel Armored Wheel Improved Heat Sink High-capacity Matter Pod (200) Improved Signal Interpreter Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Particle Gun Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Improved Weapon Shielding > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Aluminum Leg Wheel Armored Wheel Armored Wheel Improved Heat Sink High-capacity Matter Pod Improved Signal Interpreter Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Particle Gun Grenade Launcher [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Improved Weapon Shielding Weapon Assault Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 36 | 7 8 13 8 Power 8 | 1 2 3 2 Engine 5 | 1 . 3 1 Core 3 | . 2 . 1 Reactor . | . . . . Propulsion 7 | 2 2 2 1 Treads 4 | 1 1 1 1 Leg . | . . . . Wheel 3 | 1 1 1 . Hover . | . . . . Flight . | . . . . Utility 9 | 2 3 2 2 Device 3 | 1 1 1 . Storage 4 | 1 2 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 12 | 2 1 6 3 Energy Gun 3 | . . 3 . Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 1 . Ballistic Cannon 4 | . . 2 2 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 1 7 7 Power 4 | . 1 1 2 Propulsion 3 | . . 1 2 Utility 2 | . . 1 1 Weapon 6 | . . 4 2 Highest Loss Streak 3 | . 1 2 3 Average Slot Usage (%) 97 | . 98 96 98 Engine 4 | . 3 10 1 Core 6 | . 10 . 9 Treads 11 | . 13 10 11 Wheel 11 | . 14 10 11 Device 4 | . 4 9 . Storage 30 | . 23 32 33 Protection 4 | . . . 9 Energy Gun 1 | . . 5 . Ballistic Gun 8 | . 28 6 . Ballistic Cannon 11 | . . 10 18 Launcher 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 66 | 13 40 66 66 Greatest Support 20 | 20 20 20 12 Greatest Overweight (x) 5 | . 3 5 5 Average Overweight (x) 3 | . 1 4 4 Largest Inventory Capacity 22 | 6 16 22 22 Average Capacity 19 | 5 12 21 22 Most Carried 22 | 4 16 22 22 Average Carried 16 | 3 10 19 19 Final Capacity 22 | 6 16 22 22 Final Carried 22 | 4 16 22 19 Class Distribution -------------------- 72% | Hauler-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 2235 | 346 203 662 1024 Remotely . | . . . . Salvage Created 2020 | 183 431 1018 388 Parts 124 | 10 28 66 20 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 59 | . 11 22 26 Guns 23 | . 11 12 . Cannons 36 | . . 10 26 Classes Destroyed 10 | 3 3 2 2 Worker 4 | 1 . 3 . Tunneler 4 | 4 . . . Hauler 3 | . . 3 . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 7 | . 3 . 4 Grunt 30 | . 8 13 9 Sentry 9 | . . 9 . Demolisher 1 | . . . 1 Assembled 12 | . . . 12 Best Kill Streak 6 | 3 3 6 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 3168 | . 578 874 1716 Core 509 | . 108 153 248 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 56 . . Volleys Fired 217 | 19 32 74 92 Largest 2 | 2 2 2 2 Hottest 88 | 40 40 88 88 Shots Fired 427 | 38 64 148 177 Gun 178 | 38 64 76 . Cannon 223 | . . 72 151 Launcher 26 | . . . 26 Special . | . . . . Kinetic 366 | 38 64 113 151 Thermal 35 | . . 35 . Explosive 26 | . . . 26 Electromagnetic . | . . . . Robot Hit Streak 34 | 13 34 33 22 Robot Miss Streak 3 | 1 2 2 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 279 | 32 53 119 75 Core Hits 103 | 8 25 40 30 Critical Hits 3 | 1 1 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 2 | 1 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4781 | 359 561 2169 1692 Guns 1813 | 359 561 893 . Cannons 2954 | . . 1272 1682 Explosions . | . . . . Melee . | . . . . Ramming 14 | . . 4 10 Kinetic 4260 | 359 561 1658 1682 Thermal 507 | . . 507 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 94 | . . 49 45 Projectiles 94 | . . 49 45 Explosions . | . . . . Melee . | . . . . Knockbacks 22 | . . 8 14 Impact 1 | . . . 1 Kinetic 19 | . . 7 12 Secondary 2 | . . 1 1 Self-Inflicted Damage 28 | . . . 28 Shots 2 | . . . 2 Rammed 2 | . . 1 1 Targets Rammed 2 | . . 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 363 | . 26 156 363 Average Temperature 59 | . 7 59 68 Received Heat Transfer 996 | . 228 480 288 Effects 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1221 | . . 1221 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 315 | 30 153 315 171 Average Influence 65 | 10 61 96 50 Maximum Alert Level 1 | . . 1 . Low Security (%) 96 | 100 100 88 100 Level 1 3 | . . 11 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 4 . Investigation 4 | . 1 3 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 9 | . 3 6 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 90 | . 19 39 32 Peak Tracking Total 7 | . 4 7 5 Tactical Retreats 7 | . 2 3 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 5 | . 4 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 7 | . . 3 4 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 14 | . 7 7 . Terminals 10 | . 6 4 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 39 | . 18 21 . Successful 23 | . 12 11 . Failed 16 | . 6 10 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 15 | . 8 7 . Terminals 23 | . 14 9 . Fabricators . | . . . . Repair Stations 8 | . 4 4 . Recycling Units . | . . . . Scanalyzers 8 | . . 8 . Garrison Access . | . . . . Terminal Hacks 8 | . 6 2 . Part Schematic 1 | . 1 . . Level Access Points 1 | . 1 . . Branch Access Points 1 | . . 1 . Unreport Threat 3 | . 2 1 . Investigation Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 4 2 . Scan Component 3 | . 2 1 . Repair 3 | . 2 1 . Recycling Unit Hacks . | . . . . Scanalyzer 7 | . . 7 . Insert Component 4 | . . 4 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Track 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 3 7 . Full Trace Events 3 | . . 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . 1 3 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 2 1 . Time 96 | . 64 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 5262 | 206 1109 1699 2248 Spaces Moved 3055 | 138 678 947 1292 Core 3 | 3 . . . Treads 243 | 4 214 25 . Legs . | . . . . Wheels 2809 | 131 464 922 1292 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 120 130 Average Speed 135 | 100 131 135 139 Slowest Speed 220 | 160 180 220 140 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 65 | 6 94 64 98 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . . 1 Spaces Dug 41 | . . . 41 Terrain Destroyed 247 | . . 4 243 Melee . | . . . . Projectile 46 | . . 4 42 AOE 201 | . . . 201 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 3776 | 167 840 1214 1555 Wait 406 | . 98 149 159 Move 3052 | 137 677 946 1292 Hop . | . . . . Pick Up 44 | 4 16 21 3 Fast Attach 18 | 7 7 4 . Attach 14 | . . 8 6 Detach . | . . . . Swap 4 | . 1 1 2 Drop 19 | . 9 10 . Fire 217 | 19 32 74 92 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 207 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 16) 850 | -10/Materials | Repaired Lgt. Nuclear Core 878 | -10/Materials | Repaired Lgt. Treads 898 | -10/Materials | Discovered new exit (range 16) 1130 | -10/Materials | Discovered new exit (range 16) 1159 | -10/Materials | Identified exit to Materials 1316 | -10/Materials | Entered another Materials area 1316 | -9/Materials | Evolved 2 slots: Utility x2 1739 | -9/Materials | Build established: Hauler-Mutant 1996 | -9/Materials | Discovered new exit (range 16) 2166 | -9/Materials | Discovered new exit (range 16) 2290 | -9/Materials | Discovered new exit (range 14) 2366 | -9/Materials | Identified exit to Mines 2972 | -9/Materials | Repaired Arm. Wheel 3015 | -9/Materials | Entered Mines 3089 | -9/Mines | Learned Materials emergency access door positions 3232 | -9/Mines | Assembled infested the area 3246 | -9/Mines | Discovered new exit (range 15) 3248 | -9/Mines | Core integrity fell below 50% 3283 | -9/Mines | Lost 3 parts (1p1n1w) 3621 | -9/Mines | Discovered new exit (range 3) 4063 | -9/Mines | Core integrity fell below 20% 5264 | -9/Mines | Crushed by falling debris 5264 | -9/Mines | Smashed by cave-in Last Messages --------------- 04861_ The unstable cave ceiling collapses. 04892_ Acquired 45 matter. 04915_ Acquired 8 matter. 04916_ Acquired 22 matter. 04937_ U-05 Engineer forms the Earth. 04939_ U-05 Engineer builds a Wall. 04940_ U-05 Engineer lays Concrete. 04942_ U-05 Engineer builds a Wall. 04947_ U-05 Engineer lays Concrete. 05009_ The unstable cave ceiling collapses. 05110_ K-01 Serf cleans the Core Extractor. 05146_ Acquired 48 matter. 05205_ Acquired 14 matter. 05233_ Acquired 19 matter. 05255_ The unstable cave ceiling collapses. 05264_ Crushed by falling debris. 05264_ Imp. Weapon Shielding destroyed. 05264_ System corrupted by crushing effect (+2). 05264_ Lgt. Treads destroyed. 05264_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????########### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ?????????????????????????????#####?##### """ | | ?????????????????????????????# ##?# """ | | ?????????????????????????????# ### ### """ | | ?????????????????????????????# ## #?# | | ????????????????????????????## ## #?# """ "" | | ??????????????????????####### ## #?# """ "" | | ?????????????????????## ## #?# """ "" | | ?????????????????????# ## #?# | | ?????????????????##### ### #?######## # | | ???????#####?????# ### #????##### # | | ???????# ##????# #### #### #????# # | | ???????#### #????# ########??# #### #????# # | | ?????#### ####??# #?????????# #????# ##### | | ????## #### #?????????# ######????# ##### | | ????# #?????????# ######?#### ## | | ????# ## ##?????????# #?# | | ???## ### #????####### #?# | | ???# #?# ###??# ####### #?# | | ???# """" ### #?## ##????# #### *[# | | ???# """" #### #?# # #????# #### "" ## | | ???## """" ##?# #?# ##???# "" ## | | ##### #?# #?# #???####### # | | ## ### #?# #??# @ #?????????## | | #### ##?# #??# ##?????????### =[ | | ##?###??# #??# ##??????????## | | #??????# #??# ##???#####??## | | #### #?????# ####### #??## ##??## | | ##### ##?#### ##?## =%= #??# #???## | | # #?## # #### ### ##??# #????### | | # ####### ### *|= #???## #??????? | | # ###### ## !%%! ##???### ##?????? | | = # ####### ### ###### ##????## ###???? | | * #?????####?# #????## #?????# ##??? | | # ##??????????# #????## ##???##= ##?? | | #???##??????# #????# ##### %= ##? | | #####??## ####### #????# * #? | | #?###### !%[ #????# #? | | ### ## *= #????## #? | | #### ### ########????## ##? | | ####### #???????????# ## ###?? | | ! = ## ##??????????# #### !##???? | | ## ## #????####### ##?## =%####?? | | # % ## %# % ###### ### ####### %* #?? | | ### ### # # # ######## ### | | ??####?# ## # ### # ## #### ### = | | ##???????# %!############*# *#?## ### =### | | ?????????# * |%%[% !%#### ##### #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Weapon Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalAssemblySegregator Manual? 0 Play Time 00:48:08 Cumulative 33.2 hours Start 2020.04.25 @ 22:21:38 End 2020.04.26 @ 15:05:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 2 Adventurer 11 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0 Lore% 19 Gallery% 33 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3253c0ea-0805-4fa9-a719-362f686196a6