Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.17 @ 17:32:05 Player: BUDA Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (255) 1275 Value Destroyed (8357) 8357 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1145) 1145 TOTAL SCORE: 18717 Bonus ------- High Alert Combat Kills 1222 Follower Combat Kills 103 Entered Garrisons 200 Friendly Fire -380 Cogmind --------- Core Integrity 0/1600 Matter 248/300 Energy 64/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooled Impulse Thruster Cooled Impulse Thruster Experimental Reaction Control System Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Advanced ECM Suite Advanced Shield Generator System Shield Improved Component Analysis Suite Drone Bay Mini Drone Bay > --- WEAPON ----------- Gravity Flail Force Lance > --- INVENTORY -------- Quantum Reactor Cooled Impulse Thruster Cooled Impulse Thruster Experimental Reaction Control System Gamma Bomb Array [Rating: 155] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Gravity Flail Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 . . 2 . . 4 . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 8 | . . 1 . . . . . . . 1 . . 2 . 2 2 Utility 7 | . . . . 2 . . 1 . . 3 . . . 1 . . Weapon 2 | . . 1 . . . . 1 . . . . . . . . . Parts Attached 241 | 6 4 21 4 19 24 21 40 8 7 24 19 2 4 9 17 12 Power 22 | 1 1 1 1 1 2 1 3 . 2 1 1 . . 1 3 3 Engine 10 | 1 1 1 1 1 . . 2 . 2 1 . . . . . . Core 5 | . . . . . 2 1 1 . . . 1 . . . . . Reactor 7 | . . . . . . . . . . . . . . 1 3 3 Propulsion 58 | 2 . 6 . 4 4 5 11 2 . 6 1 . 2 4 3 8 Treads 33 | . . 6 . 4 4 5 7 2 . 4 1 . . . . . Leg 6 | 2 . . . . . . 4 . . . . . . . . . Wheel 2 | . . . . . . . . . . 2 . . . . . . Hover 2 | . . . . . . . . . . . . . . 1 . 1 Flight 15 | . . . . . . . . . . . . . 2 3 3 7 Utility 76 | 1 2 2 2 7 4 6 13 4 1 9 9 1 1 3 10 1 Device 29 | . . . 1 3 1 2 6 1 1 3 3 . . 2 5 1 Storage 8 | 1 1 1 . 1 . 1 1 1 . . . 1 . . . . Processor 8 | . . . . . 1 . . 1 . 1 1 . 1 . 3 . Hackware 2 | . . . . . . . . . . . . . . . 2 . Protection 29 | . 1 1 1 3 2 3 6 1 . 5 5 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 85 | 2 1 12 1 7 14 9 13 2 4 8 8 1 1 1 1 . Energy Gun 22 | 1 . 1 . 3 3 4 4 1 1 2 2 . . . . . Energy Cannon 12 | . . 4 1 . 2 . 2 . 1 1 1 . . . . . Ballistic Gun 27 | 1 1 4 . 2 6 . 6 . 2 3 2 . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . 1 1 . . . Launcher 19 | . . 3 . 2 3 5 1 1 . 2 2 . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 2 . . . . 1 1 . . 1 . . 1 5 1 Corrupted Parts 9 | . . . . 1 3 3 . . . 2 . . . . . . System Corruption 30 | . . . . 1 5 19 . . . 5 . . . . . . Parts Lost 98 | . 1 . 1 2 8 10 10 1 3 5 23 . 4 2 6 22 Power 12 | . 1 . . . 1 1 1 . . . 2 . . . 2 4 Propulsion 30 | . . . . 1 2 4 1 . . 4 5 . 2 . 1 10 Utility 27 | . . . . . 1 2 1 1 2 . 8 . 1 2 3 6 Weapon 29 | . . . 1 1 4 3 7 . 1 1 8 . 1 . . 2 Highest Loss Streak 20 | . 1 . 1 2 3 8 2 1 2 2 18 . 4 2 2 20 To Critical Strikes 2 | . . . . . 1 . . . . . 1 . . . . . Average Slot Usage (%) 88 | . 98 98 100 97 97 71 88 100 96 97 90 5 4 23 49 59 Engine 5 | . 13 11 11 9 2 . 6 7 7 4 4 . . . . . Treads 19 | . . 27 33 26 26 21 20 23 23 16 11 . . . . . Leg 1 | . 28 3 . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 4 15 17 Device 10 | . . . . 17 14 8 14 13 13 17 15 . . 4 7 13 Storage 6 | . 14 11 11 9 9 8 5 7 7 5 4 2 1 . . . Processor 3 | . . . . . 2 5 . 4 7 10 10 . 2 4 9 10 Protection 9 | . 13 11 10 8 10 6 13 11 5 11 10 . . 1 2 . Energy Gun 5 | . 6 4 . 5 7 5 5 7 6 1 15 . . . . . Energy Cannon 3 | . . 7 11 9 4 . 3 . . 3 . . . . . . Ballistic Gun 12 | . 21 20 22 11 12 9 13 15 14 15 4 . . . . . Launcher 1 | . . . . . . 1 1 6 7 . . . . . . . Peak Build Rating 155 | 6 8 26 28 36 31 30 50 51 50 69 75 11 11 66 122 155 Average Rating 41 | 4 7 18 27 33 28 22 38 49 47 63 67 6 5 44 98 113 On Entrance 31 | . 6 8 26 28 29 28 1 49 49 44 69 1 5 6 66 112 Naked Turns 278 | . . . . . . 40 28 . . . 31 154 25 . . . Heaviest Build 139 | 12 20 43 42 106 104 102 89 125 125 139 130 11 11 22 52 60 Greatest Support 96 | 20 20 66 66 66 64 68 76 76 76 96 66 3 4 45 60 73 Greatest Overweight (x) 13 | . . 1 . 2 2 2 2 1 1 13 12 3 3 . . 1 Average Overweight (x) . | . . . . . 1 . . 1 1 3 6 . . . . . Largest Inventory Capacity 25 | 8 10 15 15 25 25 25 20 25 25 25 25 5 5 5 5 5 Average Capacity 18 | 6 9 14 15 19 25 22 17 22 25 25 24 5 5 5 5 5 Most Carried 25 | 6 10 15 15 19 20 21 20 25 25 25 25 5 5 5 5 5 Average Carried 16 | 3 9 13 14 15 17 16 15 21 24 21 23 4 4 3 4 4 Final Capacity 25 | 8 10 15 15 25 25 5 20 25 25 25 5 5 5 5 5 5 Final Carried 25 | 6 10 15 15 19 17 5 20 25 22 25 4 5 4 4 4 4 Class Distribution -------------------- 41% | Scavenger-Tank 18% | Tank 18% | Gunner 12% | Mutant 4% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Scavenger-Tank | -8/Garrison Mutant | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Storage Gunner | -7/Recycling Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Fac Res Res Acc Matter Collected 5616 | 185 170 556 323 437 444 442 1191 421 192 560 248 36 37 . 323 51 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8917 | . 170 776 699 1359 620 749 1761 1005 338 736 389 32 37 . 246 . Parts 520 | . 9 54 39 57 51 48 113 45 22 54 19 1 4 . 4 . Haulers Intercepted 8 | . . 3 . 2 . . . 2 . . . . . . 1 . Recyclers Shooed 4 | . . . . 2 . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . 15 . . . . . Prevented 4 | . . . . . . . . . . . 4 . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 182 | . 4 19 19 14 31 16 28 10 4 16 19 . 2 . . . Melee 1 | . . . . . . . . . . . . . 1 . . . Guns 73 | . 4 4 11 3 8 5 14 9 4 9 2 . . . . . Cannons 37 | . . 3 8 6 6 . 10 . . 3 . . 1 . . . AOE 69 | . . 12 . 4 17 11 4 1 . 4 16 . . . . . Classes Destroyed 20 | . 1 6 2 4 1 2 . . 2 . 1 1 . . . . Worker 20 | . . 4 3 2 . 3 4 2 . . . . . . 2 . Builder 11 | . . . . 1 . 5 1 . . 4 . . . . . . Tunneler 4 | . . . . 1 . . 2 . . 1 . . . . . . Hauler 8 | . . 3 . 2 . . . 2 . . . . . . 1 . Recycler 12 | . . . . 5 . . 3 4 . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . Watcher 14 | . . 3 . 2 . 2 2 2 . . . . . . 3 . Swarmer 56 | . . 7 6 . 20 2 4 . . 5 10 . 2 . . . Grunt 71 | . 4 7 9 8 6 12 13 5 . 1 6 . . . . . Brawler 5 | . . . 1 1 2 . 1 . . . . . . . . . Duelist 4 | . . . 3 1 . . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . Sentry 27 | . . 5 . 5 1 1 6 4 1 3 1 . . . . . Hunter 8 | . . . . 1 1 . 2 1 . 2 1 . . . . . Programmer 8 | . . . . . 1 . 2 . . 5 . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . Scientist 2 | . . . . . . . . . 2 . . . . . . . Scrapper 3 | . . . . . . . . . 3 . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 12 | . 1 8 5 7 12 11 5 5 3 8 11 . 1 . 5 . Combat Bots Only 12 | . 1 6 5 4 12 6 4 2 2 5 11 . 1 . . . Max Kills in Single Turn 5 | . 1 5 2 5 3 4 4 1 1 3 3 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 . 2 3 3 3 1 . 2 3 . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 1814 | . 19 39 47 67 105 133 312 92 35 92 284 15 106 64 115 289 Missed 648 | . 2 10 10 13 42 34 99 44 7 18 87 7 29 33 75 138 Damage Taken 18286 | . 223 350 414 856 722 1562 2339 496 499 1305 3311 184 1380 505 810 3330 Core 4780 | . 21 10 46 44 67 351 337 31 63 82 462 171 1109 100 264 1622 Absorbed by Shields 211 | . . . . . 12 . . . . 36 . . . . 163 . Ignored by Resistances 163 | . . 17 36 30 . 72 . . . . . . . 8 . . Regen/Repaired (Parts) 88 | . . . . 88 . . . . . . . . . . . . Core Remaining (%) 59 | 100 91 . 86 . . 16 . . 38 . . 28 3 92 81 . Volleys Fired 484 | . 19 38 38 49 63 49 82 36 12 29 61 3 5 . . . Largest 4 | . 2 3 3 3 3 3 4 3 3 4 4 1 1 . . . Hottest 314 | . 60 149 118 143 152 170 208 112 106 314 264 65 65 . . . Shots Fired 1119 | . 38 94 108 141 117 93 208 102 35 91 84 3 5 . . . Gun 838 | . 38 67 72 89 68 76 157 100 35 67 69 . . . . . Cannon 206 | . . 17 36 47 30 . 49 . . 18 1 3 5 . . . Launcher 72 | . . 10 . 5 19 17 2 2 . 6 11 . . . . . Special 3 | . . . . . . . . . . . 3 . . . . . Kinetic 646 | . 37 55 72 60 39 55 127 67 24 61 41 3 5 . . . Thermal 213 | . . 1 20 47 44 3 53 14 . 20 11 . . . . . Explosive 61 | . . 10 . 5 19 9 2 2 . 3 11 . . . . . Electromagnetic 196 | . 1 28 16 29 15 26 26 19 11 7 18 . . . . . Robot Hit Streak 14 | . 9 9 9 12 13 8 8 11 14 10 11 2 3 . . . Robot Miss Streak 9 | . 4 6 5 7 3 5 6 6 2 9 6 5 1 . . . Penetration Max 1 | . . . . . 1 . 1 1 1 . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . Shots Hit Robots 656 | . 24 46 58 84 47 50 133 71 28 53 50 2 3 . 7 . Core Hits 452 | . 11 43 27 52 42 55 75 38 14 54 35 2 3 . 1 . Critical Kills 2 | . . . . 1 . . 1 . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . 2 1 . . 1 1 . . . . . Critical Strikes 12 | . . . . 1 1 3 2 1 . 1 3 . . . . . Burn 3 | . . . . . 1 1 . 1 . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . Destroy 7 | . . . . . . 2 2 . . 1 2 . . . . . Corrupt 1 | . . . . . . . . . . . 1 . . . . . Melee Attacks 51 | . . . . . . . . . . . . . . 2 29 20 Impact 43 | . . . . . . . . . . . . . . 2 24 17 Slashing . | . . . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . . 5 3 Sneak Attacks 3 | . . . . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . Damage Inflicted 22000 | . 290 1569 1224 2269 2032 2773 3455 1685 590 2127 2977 78 170 12 749 . Guns 9047 | . 290 451 642 905 639 762 1680 1359 558 888 873 . . . . . Cannons 3408 | . . 285 536 723 275 . 1042 . . 375 . 78 94 . . . Explosions 8567 | . . 832 46 592 1118 2011 701 306 . 857 2104 . . . . . Melee 749 | . . . . . . . . . . . . . . . 749 . Ramming 229 | . . 1 . 49 . . 32 20 32 7 . . 76 12 . . Kinetic 6805 | . 272 362 642 534 331 488 1307 902 373 819 603 78 94 . . . Thermal 3539 | . . 69 310 798 405 57 1105 165 . 523 107 . . . . . Explosive 7659 | . . 763 . 517 1118 1604 701 276 . 576 2104 . . . . . Electromagnetic 3019 | . 18 374 272 371 178 624 310 322 185 202 163 . . . . . Impact 749 | . . . . . . . . . . . . . . . 749 . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . 1 8 28 6 7 7 9 11 11 1 . 3 3 Average Corruption 6 | . . . . 1 3 11 4 6 6 5 9 11 1 . 2 1 Corruption Purged 3 | . . . . . . . . . 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 257 | . . . . . 36 27 39 23 52 29 37 12 1 . 1 . Message Errors 66 | . . . . . 9 7 7 4 18 7 8 6 . . . . Matter Fused 52 | . . . . . 11 5 11 5 7 2 9 1 1 . . . Heat Flow Errors 35 | . . . . . 4 5 2 3 7 8 5 . . . 1 . Energy Discharges 34 | . . . . . 7 1 6 3 8 4 3 2 . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . Parts Fused 3 | . . . . . . . 3 . . . . . . . . . Data Loss (minor) 27 | . . . . . 4 2 2 3 4 5 5 2 . . . . Data Loss (major) 13 | . . . . . 1 . 3 1 4 1 2 1 . . . . Misfires 9 | . . . . . . . 3 1 1 2 2 . . . . . Alerts 5 | . . . . . . 2 2 . 1 . . . . . . . Misdirections 3 | . . . . . . 3 . . . . . . . . . . Weapon Failures 9 | . . . . . . 2 . 3 1 . 3 . . . . . Overload Shots 5 | . . . . . . . . . . 4 1 . . . . . Effects 2 | . . . . . . . . . . 2 . . . . . . Heat Surge 1 | . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . Overflow Damage 916 | . . . . 22 140 79 88 14 . 136 21 . . . 416 . Projectiles 23 | . . . . 13 . . 10 . . . . . . . . . Explosions 475 | . . . . 7 140 79 78 14 . 136 21 . . . . . Melee 418 | . . . . 2 . . . . . . . . . . 416 . Knockbacks 3 | . . . . . . . 1 . . . . . 2 . . . Impact 1 | . . . . . . . 1 . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . 2 . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 277 | . . 21 11 19 17 103 . . . 28 38 . 34 6 . . Shots 13 | . . 1 1 3 1 4 . . . 1 2 . . . . . Rammed 39 | . . . . 4 . . 2 1 3 1 . . 27 1 . . Targets Rammed 43 | . . 1 . 5 . . 3 2 3 1 . . 27 1 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 4 | . . 1 . 1 . . 1 1 . . . . . . . . Highest Temperature 502 | . 9 242 399 197 197 502 395 210 236 257 380 304 21 . 276 187 Average Temperature 108 | . 3 55 171 96 54 170 126 96 83 55 130 123 15 . 114 72 Received Heat Transfer 3461 | . 123 114 132 243 198 927 654 147 266 108 243 9 27 45 . 225 Effects 10 | . . . 4 . . 1 3 . . 1 1 . . . . . Shutdowns 3 | . . . 1 . . . 1 . . . 1 . . . . . Energy Bleed 2 | . . . . . . . 1 . . 1 . . . . . . Interference 4 | . . . 3 . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . 1 1 . . 2 1 2 . 1 . . . 5 . Impact Corruptions 8 | . . . . 1 . . . . . . . . . . 7 . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . Parts Melted 7 | . . . 1 . 1 . 3 . 1 1 . . . . . . Heat Transferred 6350 | . . 100 531 1234 888 142 2150 420 . 737 148 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 1 1 1 . 1 . 1 . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Fac Res Res Acc Peak Influence 1298 | . 137 456 480 510 1298 1086 996 616 315 443 . . 274 307 427 484 Initial 632 | . . 57 177 118 331 632 493 407 194 200 . . 79 143 180 183 Average 452 | . 48 233 296 298 998 870 714 441 96 262 . . 159 192 280 227 Maximum Alert Level 4 | . . 2 2 2 4 3 3 2 1 2 . . 1 1 2 2 Low Security (%) 23 | 100 100 30 3 24 . . . . 85 17 . . 76 59 9 45 Level 1 31 | . . 65 79 45 6 . . 13 14 79 . . 23 40 87 43 Level 2 22 | . . 3 16 30 13 23 55 86 . 2 . . . . 3 11 Level 3 16 | . . . . . 37 76 44 . . . . . . . . . Level 4 5 | . . . . . 43 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 2 3 1 3 . 4 9 4 . 6 . . . 2 2 4 Investigation 7 | . . 1 1 1 . . . . . . . . . 1 1 2 Extermination 9 | . . . . . . . 3 1 . 3 . . . . 1 1 Reinforcement 15 | . 2 2 . . . 2 1 3 . 3 . . . 1 . 1 Assault 3 | . . . . . . 2 1 . . . . . . . . . Garrison 6 | . . . . 2 . . 4 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 2 . . . 2 . . . . . . Haulers Reinforced 2 | . . . . . . . 1 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Fac Res Res Acc Distress Signals 15 | . . 2 . 3 . 2 . 1 . . . . 1 . 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 417 | . 9 27 20 29 28 39 39 23 5 20 22 8 16 14 33 85 Peak Tracking Total 29 | . 3 7 6 7 7 10 4 5 3 5 12 5 10 14 13 29 Tactical Retreats 35 | . . 2 3 1 . 1 3 . . 1 . 1 4 3 4 12 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Fac Res Res Acc Traps Triggered 16 | . . 1 . 3 7 . 1 1 . . . 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . 1 2 . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Fac Res Res Acc Machines Disabled 24 | . . . . . 4 4 6 2 1 1 4 . 2 . . . Max in Single Turn 3 | . . . . . 1 2 3 1 1 1 1 . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Garrison Relay 3 | . . . . . 3 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Fac Res Res Acc Machines Accessed 47 | . 3 4 2 2 2 2 6 2 10 3 . 1 1 1 4 4 Terminals 37 | . 3 4 1 . 2 2 5 2 6 2 . . 1 1 4 4 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . . 1 . . . . . . Total Hacks 104 | . 9 8 2 4 4 5 16 7 19 7 . 1 1 2 9 10 Successful 42 | . 1 5 2 3 1 . 8 4 11 1 . 1 . . 2 3 Failed 62 | . 8 3 . 1 3 5 8 3 8 6 . . 1 2 7 7 Catastrophic 17 | . 2 1 . . 1 2 2 . 1 . . . 1 1 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 54 | . 2 6 . . . . 13 5 15 3 1 . 1 . 7 1 Terminals 90 | . 9 8 1 . 4 5 15 7 14 5 . . 1 2 9 10 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . 5 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . 1 . . 2 . . . . . . Terminal Hacks 16 | . . 2 2 . 1 . 2 2 3 . . 1 . . . 3 Record 1 | . . 1 . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . Open Door 3 | . . . 1 . . . . . . . . 1 . . . 1 Branch Access Points 2 | . . 1 . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . 1 . . . . . . . . . . 1 Alert Level 1 | . . . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . . . 1 . . . . . . . 1 Locate Traps 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 22 | . 1 3 . . . . 5 2 8 1 . . . . 2 . Terminals 18 | . 1 3 . . . . 5 2 4 1 . . . . 2 . Track 2 | . . . . . . . 1 1 . . . . . . . . Botnet 16 | . 1 3 . . . . 4 1 4 1 . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 4 . . . . . . . Tunnel 4 | . . . . . . . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 3 4 . 1 2 2 5 2 6 3 . . 1 1 4 4 Full Trace Events 4 | . . . . . . 1 . . . . . . . . 1 2 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . 15 . . . . . . . . . . . Machine Destruction 11 | . . . . . 11 . . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Fac Res Res Acc Total Allies 3 | . . . 3 . . . . . . . . . . . . . Largest Group 3 | . . . 3 3 . . . . . . . . . . . . Highest-Rated Group 40 | . . . 40 40 . . . . . . . . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . 2 . . . . 1 EXPLORE 2 | . . . . . . . . . . . 1 . . . . 1 RETURN 1 | . . . . . . . . . . . 1 . . . . . Ally Attacks 19 | . . . 4 15 . . . . . . . . . . . . Total Damage 177 | . . . 40 137 . . . . . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . 2 . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Fac Res Res Acc Turns Passed 14453 | 80 394 1039 1246 709 1770 507 2435 798 1625 1268 1043 359 146 174 474 386 Spaces Moved 8630 | 57 252 521 725 264 630 200 1058 243 614 498 358 454 209 304 1171 1072 Core 953 | 4 . . . . . 82 181 . . . 60 454 140 19 . 13 Treads 4249 | . . 440 725 264 630 118 873 243 614 254 88 . . . . . Legs 390 | 53 252 81 . . . . 4 . . . . . . . . . Wheels 454 | . . . . . . . . . . 244 210 . . . . . Hover 155 | . . . . . . . . . . . . . . 155 . . Flight 2429 | . . . . . . . . . . . . . 69 130 1171 1059 Fastest Speed 19 | 50 120 145 145 145 230 50 50 240 240 170 50 50 35 34 28 19 Average Speed 135 | 115 120 156 145 178 236 159 193 240 240 220 212 76 47 48 29 29 Slowest Speed 400 | 120 120 240 145 305 320 320 240 240 240 400 260 200 200 60 34 103 Overloaded Moves 79 | . . . . . . . . . . . . . . . . 79 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . . . . . . . . . . 2 . 16 30 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 56 51 99 28 50 25 26 60 92 12 63 42 7 17 38 26 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . . . . 4 . . . . . . . Known Exits Taken 6 | . . 1 1 1 . . . 1 . 1 . . . . 1 . Unknown Exits Taken 9 | 1 1 . . . . 1 1 . 1 . 1 1 1 1 . . Scrap Searched 4 | . . . 2 . . . . . . . 2 . . . . . Spaces Dug 35 | . . . . . . . . . . 1 . . . 2 15 17 Terrain Destroyed 518 | . . 69 1 44 44 118 49 41 2 51 64 1 . 2 15 17 Melee 34 | . . . . . . . . . . . . . . 2 15 17 Projectile 32 | . . . . 7 2 . 6 3 2 9 2 1 . . . . AOE 452 | . . 69 1 37 42 118 43 38 . 42 62 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Rec Fac Upp Upp Fac Res Res Acc Total 10362 | 68 307 680 852 400 808 306 1284 383 735 599 586 460 247 326 1235 1086 Wait 707 | . 20 70 73 45 75 15 50 72 97 31 141 . 5 . 7 6 Move 8525 | 56 251 520 724 263 627 199 1057 242 613 497 357 453 204 303 1141 1018 Hop 39 | . . . . . . . . . . . . . 2 . 13 24 Pick Up 145 | 6 9 12 7 10 5 20 31 12 . 10 6 1 . 5 7 4 Fast Attach 105 | 6 . 5 . 10 6 9 22 2 1 7 . 1 3 8 15 10 Attach 72 | . 2 1 2 5 10 8 9 1 3 9 14 1 1 1 3 2 Detach 6 | . . 1 . 1 2 . . . . 1 . 1 . . . . Swap 65 | . 2 15 2 4 8 4 9 5 3 8 5 . . . . . Drop 99 | . 4 17 6 8 3 2 21 9 3 6 2 . . 6 7 5 Fire 484 | . 19 38 38 49 63 49 82 36 12 29 61 3 5 . . . Melee 43 | . . . . . . . . . . . . . . 2 24 17 Ram 28 | . . . . . . . . . . . . . 27 1 . . Kick . | . . . . . . . . . . . . . . . . . Crush 15 | . . 1 . 5 . . 3 2 3 1 . . . . . . Escape Stasis 29 | . . . . . 9 . . 2 . . . . . . 18 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 7) 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 780 | -9/Materials | Build established: Tank 987 | -9/Materials | Discovered new exit (range 15) 1146 | -9/Materials | Discovered new exit (range 10) 1458 | -9/Materials | Identified exit to Mines 1514 | -9/Materials | Entered Mines 1808 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1872 | -9/Mines | Discovered new exit (range 9) 1969 | -9/Mines | Identified exit to Materials 2004 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2094 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2197 | -9/Mines | Met a Derelict shopkeep closing up shop 2760 | -9/Mines | Entered Materials 2760 | -8/Materials | Accompanied by 3 allies 2760 | -8/Materials | Evolved 2 slots: Utility x2 2841 | -8/Materials | Repaired Reflective Plating 3039 | -8/Materials | Lost 3 allies 3057 | -8/Materials | Build established: Gunner 3132 | -8/Materials | Identified exit to Garrison 3316 | -8/Materials | Discovered new exit (range 8) 3324 | -8/Materials | Garrison activated, responded to threat 3469 | -8/Materials | Entered Garrison 3491 | -8/Garrison | Triggered checkpoint 3545 | -8/Garrison | Triggered checkpoint 3577 | -8/Garrison | Garrison Relay disabled 3722 | -8/Garrison | Build established: Scavenger-Tank 3754 | -8/Garrison | Triggered checkpoint 3761 | -8/Garrison | Triggered checkpoint 3788 | -8/Garrison | Destroyed 9 combat bots 3808 | -8/Garrison | Triggered checkpoint 3828 | -8/Garrison | Triggered checkpoint 3883 | -8/Garrison | Destroyed 12 combat bots 3987 | -8/Garrison | Lost 3 parts (1p2w) 4109 | -8/Garrison | Discovered new exit (range 11) 4135 | -8/Garrison | Triggered checkpoint 4202 | -8/Garrison | Garrison Relay disabled 4441 | -8/Garrison | Triggered checkpoint 4458 | -8/Garrison | Discovered new exit (range 10) 4514 | -8/Garrison | Garrison Relay disabled 4792 | -8/Garrison | Identified exit to Materials 4840 | -8/Garrison | Build established: Scavenger-Mutant 4882 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5149 | -8/Garrison | Build established: Scavenger-Tank 5239 | -8/Garrison | Entered Materials 5519 | -8/Materials | Core integrity fell below 50% 5528 | -8/Materials | Released all parts (5) 5535 | -8/Materials | Lost 8 parts (4n2u2w) 5631 | -8/Materials | System corruption reached 10% 5639 | -8/Materials | First assault squad dispatched 5710 | -8/Materials | Released all parts (9) 5715 | -8/Materials | Core integrity fell below 20% 5743 | -8/Materials | Discovered new exit (range 7) 5746 | -8/Materials | Entered Factory 5746 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5817 | -7/Factory | Build established: Mutant 6341 | -7/Factory | Garrison activated, responded to threat 6473 | -7/Factory | Build established: Scavenger-Tank 6585 | -7/Factory | Discovered new exit (range 15) 7295 | -7/Factory | Garrison activated, responded to threat 7346 | -7/Factory | First assault squad dispatched 8181 | -7/Factory | Entered Storage 8524 | -7/Storage | Build established: Tank 8610 | -7/Storage | Identified exit to Recycling 8622 | -7/Storage | Met 01-MTF 8713 | -7/Storage | Core integrity fell below 50% 8879 | -7/Storage | Build established: Gunner 8979 | -7/Storage | Entered Recycling 8979 | -7/Recycling | Accompanied by 1 ally (01-MTF) 9770 | -7/Recycling | Discovered new exit (range 12) 10088 | -7/Recycling | Scanned before Scraplab entrance 10142 | -7/Recycling | Entered Scraplab 10164 | -7/Recycling | Discovered new exit (range 3) 10244 | -7/Recycling | Angered Scraplab inhabitants 10604 | -7/Recycling | Entered Factory 10604 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10638 | -5/Factory | Discovered new exit (range 6) 10662 | -5/Factory | Identified exit to Upper Caves 10937 | -5/Factory | Build established: Scavenger-Tank 11872 | -5/Factory | Entered Upper Caves 11913 | -5/Upper Caves | Spotted B-75 Beast 12020 | -5/Upper Caves | Lost 5 parts (1n3u1w) 12021 | -5/Upper Caves | Destroyed B-75 Beast 12264 | -5/Upper Caves | Encountered a Warlord checkpoint 12586 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 12603 | -5/Upper Caves | Found Prototype Special Weapon 12837 | -5/Upper Caves | Identified Molecular Deconstructor 12856 | -5/Upper Caves | Destroyed 11 combat bots 12864 | -5/Upper Caves | System corruption reached 10% 12884 | -5/Upper Caves | Released all parts (8) 12907 | -5/Upper Caves | Core integrity fell below 50% 12907 | -5/Upper Caves | Discovered new exit (range 12) 12914 | -5/Upper Caves | Lost 18 parts (2p4n5u7w) 12915 | -5/Upper Caves | Entered another Upper Caves area 13121 | -5/Upper Caves | Build established: Mutant 13269 | -5/Upper Caves | Discovered new exit (range 10) 13274 | -5/Upper Caves | Entered Factory 13274 | -4/Factory | Evolved 2 slots: Propulsion x2 13330 | -4/Factory | Core integrity fell below 50% 13389 | -4/Factory | Core integrity fell below 20% 13399 | -4/Factory | Lost 4 parts (2n1u1w) 13405 | -4/Factory | Discovered new exit (range 20) 13420 | -4/Factory | Entered Research 13420 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13495 | -3/Research | Spotted B-86 Titan 13550 | -3/Research | Spotted B-86 Titan 13551 | -3/Research | Spotted B-86 Titan 13586 | -3/Research | Discovered new exit (range 9) 13594 | -3/Research | Entered another Research area 13594 | -2/Research | Evolved 2 slots: Propulsion x2 13710 | -2/Research | Found Prototype Processor 13710 | -2/Research | Identified Exp. Target Analyzer 13938 | -2/Research | Found Prototype Processor 13938 | -2/Research | Identified Spectral Analyzer 13959 | -2/Research | Build established: Sprinter 13988 | -2/Research | Found Gamma Bomb Array 14038 | -2/Research | Spotted B-90 Cyclops 14055 | -2/Research | Discovered new exit (range 19) 14067 | -2/Research | Identified exit to Access 14068 | -2/Research | Entered Access 14068 | -1/Access | Evolved 2 slots: Propulsion x2 14119 | -1/Access | Spotted B-99 Colossus 14219 | -1/Access | Adv. Hacking Suite fried by hacking feedback 14401 | -1/Access | Spotted B-99 Colossus 14450 | -1/Access | Core integrity fell below 50% 14453 | -1/Access | Core integrity fell below 20% 14454 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 14449_ Penetrated by Slug. 14449_ Slug penetrates Wave Collapse Detector. 14449_ Wave Collapse Detector explodes. 14449_ S-43 Plague destroyed. 14449_ U-05 Engineer destroyed. 14449_ S-43 Plague destroyed. 14450_ Penetrated by Slug. 14450_ Slug penetrates Wall. 14450_ Penetrated by Slug. 14450_ Slug penetrates Wall. 14451_ B-99 Colossus activates siege mode. 14452_ Slug penetrates P-80 Master. 14452_ P-80 Master suffers critical hit (Destroy). 14452_ Slug penetrates G-73 Enforcer. 14452_ Acquired Xenon Bombardment Thruster. 14452_ Xenon Bombardment Thruster destroyed. 14452_ Penetrated by Slug. 14453_ P-80 Master destroyed. 14454_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ## #####/#### #"" " #????? | | ?# + #"" """" #????? | | ?# #### #G """"" #????? | | ?# #??# #"" """"" #????? | | ?# #??# #"" """" #????? | | ?# #??# #"" " #????? | | ?# #??# # #????? | | ?# #??#######+###### #????? | | ?#+##+####### #????# #####+############### | | ? ???????# #????# ! | | ? ????????+ #????#! | | ???????## #????# | | " ????????# #????# | | " ???????? #????# ^ | | " ???????? #????# | | T =??????? #????# u #########"########/## | | " ???????/#????### R#########?## | | " ?????? ???????# u#? !!???# ! | | " ?????? ???????# # ?????# " | | ????? ????? # # ???????# """ | | ?????"?????? + + ?????????# """ | | ###### ###???? ???????# # ???????# " | | ??????##??????????????# # ?????# | | ??????????????????????# Ah ########???# | | ??????????????????????# hh## ################ | | ??????????????????????# %@=p % #???????????? | | ??????????????????????# h % ############? | | ??????????????????????# g [ ## #? | | ??????????????????????# h!%!% ## #? | | ??????????????????????### ! ## " #? | | ????????????????????????# ## """ #? | | ????????????????????????# Y% g ## """#? | | ????????????????????????# g% g ## " #? | | ???????????????????????## % = = ## #? | | ?????????????????????#### %## #? | | ?????????????????????# !! g ;#""######+## | | ?????????????????????# ] !! BBY | | ?????????????????????# BBp | | ?????????????????????# ############# | | ?????????????????????# #???#####???? | | ?????????????????????##########; ####???# ? ? | | ??????????????????????????????## #??????# | | ???????????????????????????????####??????# | | ?????????????????????????????????????????# """" | | ?????????????????????????????????????????# """" | | ?????????????????????????????????????????# """" | | ????????????????????????????##???????????# """" | | ????????????????????????????"T########???# """" | | ????????????????????????????" #???# """" | | ????????????????????????????" #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 43 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 525 Resistance: KI 20 Resistance: TH 10 Weapon Cycling 20 Evasion (%) 78 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Hyp. Coil Gun | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed ReactiveTripodLaser Manual? 0 Play Time 02:15:16 Cumulative 66.1 hours Start 2024.11.17 @ 15:12:12 End 2024.11.17 @ 17:32:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ee010af-98ed-4a41-9786-d5086b106d3c