Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.19 @ 19:53:12 Player: Pitt Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (570) 570 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1075 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Small Storage Unit > --- WEAPON (2) ------- Small Laser Assault Rifle > --- INVENTORY (8) ---- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Heat Sink Large Matter Pod (10) Tractor Beam Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Large Matter Pod Tractor Beam Grenade Launcher [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 7 5 17 Power 6 | 1 1 4 Engine 4 | 1 . 3 Core 2 | . 1 1 Reactor . | . . . Propulsion 12 | 2 2 8 Treads . | . . . Leg 12 | 2 2 8 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device . | . . . Storage 2 | 2 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 2 5 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 5 | 2 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . 1 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 96 | . 100 93 Engine 4 | . 8 1 Core 9 | . 6 11 Leg 27 | . 28 27 Storage 28 | . 28 28 Energy Gun 3 | . . 5 Ballistic Gun 20 | . 26 15 Special Weapon 1 | . 2 1 Naked Turns . | . . . Heaviest Build 17 | 17 17 17 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | 2 5 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 2 8 8 Average Carried 5 | . 5 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 8 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 829 | 288 185 356 Remotely . | . . . Salvage Created 757 | 70 308 379 Parts 39 | 3 15 21 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 16 | . 4 12 Guns 14 | . 4 10 Cannons 2 | . . 2 Classes Destroyed 6 | 1 4 1 Worker 1 | . 1 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Grunt 14 | . 4 10 Assembled 2 | . . 2 Best Kill Streak 4 | 1 4 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1212 | . 283 929 Core 256 | . 41 215 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 103 | 3 32 68 Largest 2 | 2 2 2 Hottest 140 | 40 100 140 Shots Fired 142 | 6 60 76 Gun 133 | 6 56 71 Cannon . | . . . Launcher . | . . . Special 9 | . 4 5 Kinetic 129 | 6 56 67 Thermal 13 | . 4 9 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 1 5 11 Robot Miss Streak 4 | 2 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 85 | 3 29 53 Core Hits 38 | 2 14 22 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1153 | 40 332 781 Guns 1079 | 40 332 707 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | . . 2 Kinetic 1046 | 40 332 674 Thermal 105 | . . 105 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 190 | . 52 190 Average Temperature 38 | . 18 48 Received Heat Transfer 784 | . 165 619 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 225 | . . 225 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 176 | 5 176 100 Average Influence 60 | 4 112 36 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 11 18 Peak Tracking Total 4 | . 4 4 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 2 | . 2 . Failed 4 | . 4 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1158 | 143 418 597 Spaces Moved 658 | 107 234 317 Core 22 | 19 3 . Treads . | . . . Legs 636 | 88 231 317 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 114 122 121 Slowest Speed 300 | 150 300 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 5 53 55 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 2 | . . 2 Spaces Dug 6 | . 4 2 Terrain Destroyed 6 | . 4 2 Melee . | . . . Projectile 6 | . 4 2 AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 857 | 118 296 443 Wait 44 | . 16 28 Move 656 | 106 233 317 Hop . | . . . Pick Up 12 | 2 7 3 Fast Attach 12 | 7 . 5 Attach 3 | . . 3 Detach . | . . . Swap 14 | . 5 9 Drop 12 | . 3 9 Fire 103 | 3 32 68 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 562 | -10/Materials | Entered Mines 678 | -10/Mines | Build established: Scavenger-Mutant 699 | -10/Mines | Excavation squad dispatched 699 | -10/Mines | A large section of the Mines collapsed 801 | -10/Mines | Core integrity fell below 50% 949 | -10/Mines | Excavation squad dispatched 1048 | -10/Mines | Core integrity fell below 20% 1104 | -10/Mines | Lost 4 parts (1p1n2w) 1136 | -10/Mines | Discovered new exit (range 12) 1137 | -10/Mines | Discovered new exit (range 4) 1159 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01077_ G-34 Mercenary destroyed. 01079_ Acquired 38 matter. 01082_ Acquired Sml. Laser. 01086_ Acquired Aluminum Leg. 01092_ Acquired Ion Engine. 01100_ Dropped Ion Engine. 01101_ Acquired 15 matter. 01104_ Dropped Ion Engine. 01134_ K-01 Serf cleans the Matter Pump. 01136_ EXIT=FOUND 01137_ K-01 Serf cleans the Matter Pump. 01137_ EXIT=FOUND 01144_ Searching scrap... 01144_ Found 50 Matter. 01144_ Found Signal Interpreter. 01144_ Found Utility Shielding. 01144_ Found Sml. Battery. 01144_ Found ECM Suite. 01145_ Acquired 50 matter. 01153_ K-01 Serf cleans the Matter Pump. 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"???????# #?# ## | | ???? s??????### #### ### % ##? | | ???? ??????# #####?###= #?? | | ???? ????????# """ #???????#%|#?? | | ?????????????# """ #???????#!=#?? | | ?????????????# """ #???????#*%#?? | | ?????????????# #???????# !#?? | | ?????????????# """ #???????# #?? | | ?????????????# """ #???????# #?? | | ?????????????# """ #???????# ### | | ?????????????# #??###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveArmoredShielding Manual? 0 Play Time 00:12:20 Cumulative 57.3 hours Start 2020.02.19 @ 19:40:56 End 2020.02.19 @ 19:53:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 36 Gallery% 47 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a44b31a-6f69-49a0-af5f-7a71177b6d21