Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 13:45:25 Player: Alexlascribe Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (65) 325 Value Destroyed (2337) 2337 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (684) 684 TOTAL SCORE: 7026 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 172 Entered DSFs 500 Cogmind --------- Core Integrity 408/850 Matter 300/300 Energy 100/100 System Corruption 27% Temperature Hot (231) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Field Laser > --- INVENTORY (15) --- Improved Heat Sink Huge Storage Unit Transport Network Coupler Advanced ECM Suite Improved Light Armor Plating Improved Light Armor Plating Field Laser Gatling Laser Gatling Laser Magnetic Acceleration Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Compressor Fusion Compressor > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Improved Targeting Computer Advanced Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Cooled Plasma Cannon Ion Burst Cannon Precision Rocket Launcher > --- INVENTORY -------- Light Treads Huge Storage Unit Transport Network Coupler Improved Light Armor Plating Particle Gun Gatling Laser Magnetic Acceleration Cannon Advanced EMP Blaster Rocket Launcher Mining Laser [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Ion Burst Cannon Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . 2 2 . 2 Power 2 | . . . . . 1 . . 1 Propulsion 1 | . . . 1 . . . . . Utility 4 | . . . 1 . 1 2 . . Weapon 1 | . . . . . . . . 1 Parts Attached 81 | 6 3 8 3 7 12 2 11 29 Power 16 | 1 . 2 . 2 . . 4 7 Engine 9 | 1 . 2 . 2 . . . 4 Core 7 | . . . . . . . 4 3 Reactor . | . . . . . . . . . Propulsion 16 | 2 . . 2 2 3 . 1 6 Treads 16 | 2 . . 2 2 3 . 1 6 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 1 1 3 1 . 2 2 5 4 Device 10 | . 1 1 1 . . 1 4 2 Storage 4 | 1 . 2 . . 1 . . . Processor 2 | . . . . . 1 1 . . Hackware . | . . . . . . . . . Protection 3 | . . . . . . . 1 2 Artifact . | . . . . . . . . . Weapon 30 | 2 2 3 . 3 7 . 1 12 Energy Gun 13 | 2 1 2 . 3 2 . . 3 Energy Cannon 7 | . . 1 . . 2 . 1 3 Ballistic Gun . | . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 2 Launcher 4 | . . . . . 1 . . 3 Special Weapon 2 | . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . 1 . . . 1 . . . Unidentified Prototypes 4 | . . . . . 1 . . 3 Parts Lost 24 | . . . . 1 . . 4 19 Power 9 | . . . . 1 . . 1 7 Propulsion 4 | . . . . . . . . 4 Utility 8 | . . . . . . . 3 5 Weapon 3 | . . . . . . . . 3 Highest Loss Streak 5 | . . . . 1 . . 2 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 93 100 97 99 89 92 92 91 Engine 8 | . 14 14 11 10 9 7 3 6 Core 3 | . . . . . . . 7 8 Treads 25 | . 28 28 33 33 27 23 23 18 Device 16 | . 7 14 19 22 18 23 16 15 Storage 8 | . 14 14 11 11 9 7 7 6 Processor 7 | . . . . . 8 15 15 12 Energy Gun 11 | . 25 24 11 19 14 7 7 4 Energy Cannon 6 | . . 4 11 2 1 7 7 9 Peak Build Rating 61 | 6 7 10 14 15 24 29 37 61 Average Rating 28 | 4 6 7 13 14 18 28 31 50 On Entrance 15 | . 6 7 10 14 15 23 28 32 Naked Turns . | . . . . . . . . . Heaviest Build 91 | 13 14 91 19 19 37 38 53 69 Greatest Support 70 | 40 40 40 60 60 60 60 60 70 Greatest Overweight (x) 2 | . . 2 . . . . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 8 8 15 15 15 15 Average Capacity 12 | 6 8 8 8 8 14 15 15 15 Most Carried 15 | 4 5 8 8 8 15 14 14 13 Average Carried 8 | 1 3 5 7 7 8 11 11 10 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 Final Carried 15 | 2 5 8 8 7 15 11 9 11 Class Distribution -------------------- 27% | Mutant 25% | Scavenger-Mutant 19% | Scavenger-Gunner 14% | Derelict-Mutant 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Derelict-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Matter Collected 1528 | 209 71 80 40 70 110 . 125 823 Remotely . | . . . . . . . . . Salvage Created 2620 | . 345 . 19 327 247 . 459 1223 Parts 133 | . 19 . . 18 12 . 22 62 Haulers Intercepted 2 | . . . . . 2 . . . Recyclers Shooed 4 | . 2 . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 51 | . 7 . 1 8 3 . 11 21 Guns 21 | . 6 . . 6 3 . 3 3 Cannons 26 | . . . 1 2 . . 8 15 AOE 3 | . 1 . . . . . . 2 Classes Destroyed 13 | . 4 . . 2 2 . 1 4 Worker 7 | . . . . . . . . 7 Builder 2 | . . . . . . . . 2 Hauler 2 | . . . . . 2 . . . Recycler 2 | . 1 . . . . . . 1 Operator 1 | . 1 . . . . . . . Swarmer 10 | . 3 . 1 . . . 3 3 Grunt 23 | . 4 . . 5 . . 3 11 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . 1 . . . . Sentry 7 | . . . . 2 2 . . 3 Specialist 5 | . . . . . . . 5 . Hunter 3 | . . . . . 1 . . 2 Programmer 1 | . . . . . . . . 1 Best Kill Streak 10 | . 4 . 1 5 2 . 6 10 Combat Bots Only 7 | . 4 . 1 5 1 . 6 7 Max Kills in Single Turn 4 | . 1 . 1 1 1 . 1 4 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 . . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Hostile Shots Fired 405 | . 25 1 7 47 24 . 124 177 Missed 135 | . 9 . 2 13 10 . 31 70 Damage Taken 4988 | . 197 10 52 310 149 . 1380 2890 Core 640 | . 7 . . 40 18 . 133 442 Absorbed by Shields 372 | . . . 22 98 57 . 195 . Core Remaining (%) 92 | 100 . 97 . 90 96 . 81 . Volleys Fired 162 | . 28 . 7 18 19 . 37 53 Largest 3 | . 2 . 2 2 2 . 2 3 Hottest 233 | . 80 . 125 130 130 . 145 233 Shots Fired 338 | . 56 . 14 36 28 . 72 132 Gun 173 | . 56 . 7 24 19 . 35 32 Cannon 151 | . . . 7 12 3 . 37 92 Launcher 3 | . . . . . . . . 3 Special 11 | . . . . . 6 . . 5 Kinetic 24 | . . . . . . . . 24 Thermal 287 | . 32 . 14 36 28 . 72 105 Explosive 2 | . . . . . . . . 2 Electromagnetic 25 | . 24 . . . . . . 1 Robot Hit Streak 25 | . 7 . 8 11 25 . 20 15 Robot Miss Streak 4 | . 4 . 2 3 2 . 2 4 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 236 | . 39 . 10 28 20 . 57 82 Core Hits 131 | . 16 . 1 20 13 . 18 63 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . 1 . . . . . 3 2 Burn 3 | . . . . . . . 3 . Blast 2 | . . . . . . . . 2 Corrupt 1 | . 1 . . . . . . . Melee Attacks 5 | . 5 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . 4 . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6160 | . 423 . 161 439 328 . 1174 3635 Guns 2090 | . 400 . 74 316 281 . 453 566 Cannons 3277 | . . . 87 123 47 . 721 2299 Explosions 793 | . 23 . . . . . . 770 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 425 | . . . . . . . . 425 Thermal 5043 | . 205 . 161 439 328 . 1174 2736 Explosive 431 | . . . . . . . . 431 Electromagnetic 261 | . 218 . . . . . . 43 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 27 | . . . . . . . . 27 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . . . . . 7 Message Errors 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 3 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 164 | . . . . . . . 19 145 Projectiles 45 | . . . . . . . 19 26 Explosions 119 | . . . . . . . . 119 Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 238 | . 23 . . . . . . 215 Shots 4 | . 1 . . . . . . 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 330 | . 90 . 30 132 52 . 17 330 Average Temperature 55 | . 40 . 14 43 15 . 13 91 Received Heat Transfer 1188 | . 78 6 6 142 56 . 336 564 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 10 | . . . . 4 1 . 1 4 Heat Transferred 8984 | . 400 . 370 941 655 . 2561 4057 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Peak Influence 466 | . 217 157 273 174 105 23 281 466 Initial 147 | . . 84 61 37 . 21 16 147 Average 153 | . 106 90 158 116 28 22 135 255 Maximum Alert Level 2 | . 1 . 1 . . . 1 2 Low Security (%) 70 | 100 71 100 57 100 100 100 67 43 Level 1 26 | . 28 . 42 . . . 32 47 Level 2 3 | . . . . . . . . 9 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 6 | . 1 . . . . . 2 3 Investigation . | . . . . . . . . . Extermination 2 | . . . . . . . . 2 Reinforcement 4 | . 1 . . . . . 2 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Distress Signals 2 | . . . . . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 77 | . 11 2 7 8 3 . 13 33 Peak Tracking Total 7 | . 4 2 4 5 1 . 3 7 Tactical Retreats 6 | . . . . . . . 3 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Traps Triggered 1 | . . . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts 18 | . . . . . 18 . . . Triggered . | . . . . . . . . . Disarmed 3 | . . . . . 3 . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Machines Disabled 8 | . . 1 . 1 . . . 6 Max in Single Turn 5 | . . . . 1 . . . 5 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Machines Accessed 14 | . 1 . 6 . 3 2 . 2 Terminals 12 | . 1 . 5 . 3 1 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 35 | . 3 . 16 . 7 7 . 2 Successful 20 | . 2 . 9 . 3 5 . 1 Failed 15 | . 1 . 7 . 4 2 . 1 Catastrophic 4 | . . . 2 . 1 . . 1 Database Lockouts . | . . . . . . . . . Manual 16 | . 2 . 8 . 4 . . 2 Terminals 23 | . 3 . 9 . 7 2 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 12 | . . . 7 . . 5 . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 1 . 1 . 2 1 . 1 Open DSF 1 | . . . . . . 1 . . Level Access Points 2 | . . . . . 1 . . 1 Locate Traps 2 | . 1 . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 11 | . . . 7 . . 4 . . Insert Component 5 | . . . 3 . . 2 . . Analyze 6 | . . . 4 . . 2 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . 1 . 1 . 1 . . . Terminals 3 | . 1 . 1 . 1 . . . Operators 3 | . 1 . 1 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 1 . 6 . 2 2 . 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . . 2 . . Part Schematics Acquired 4 | . . . 3 . . 1 . . Parts Damaged 1 | . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . 2 . . . . . . . Non-combat 2 | . 2 . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . parse_system 2 | . 2 . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Total Allies 4 | . . 3 . 1 . . . . Largest Group 3 | . . 3 3 3 1 . . . Highest-Rated Group 40 | . . 40 40 40 31 . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 49 | . . 13 26 10 . . . . Total Damage 553 | . . 138 327 88 . . . . Kills 8 | . . 2 6 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Turns Passed 3884 | 66 252 347 480 422 552 50 357 1358 Spaces Moved 1523 | 35 83 122 257 177 182 27 102 538 Core 1 | 1 . . . . . . . . Treads 1522 | 34 83 122 257 177 182 27 102 538 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 166 166 160 Average Speed 163 | 156 160 162 160 160 163 166 166 166 Slowest Speed 320 | 160 160 320 160 160 166 166 166 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . 4 Exploration Rate (%) 26 | 3 22 35 30 27 19 . 60 17 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 8 | . . . . . 6 . . 2 Terrain Destroyed 111 | . 2 . . . 7 . . 102 Melee . | . . . . . . . . . Projectile 22 | . . . . . 7 . . 15 AOE 89 | . 2 . . . . . . 87 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Total 2551 | 44 143 271 313 281 397 33 215 854 Wait 693 | . 21 134 39 72 152 . 59 216 Move 1514 | 34 82 121 256 176 181 27 101 536 Hop . | . . . . . . . . . Pick Up 39 | 4 4 3 4 2 9 1 2 10 Fast Attach 19 | 4 . 1 1 . 1 . 2 10 Attach 15 | 2 1 . 1 1 3 2 1 4 Detach 2 | . . . . . 2 . . . Swap 47 | . 2 7 1 6 8 . 8 15 Drop 35 | . . 5 4 6 4 3 5 8 Fire 162 | . 28 . 7 18 19 . 37 53 Melee 5 | . 5 . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 Rewire . | . . . . . . . . . Trap 18 | . . . . . 18 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 14) 319 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered Mines 321 | -10/Mines | Met a Derelict bent on vengeance 545 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 548 | -10/Mines | Found DCF Scrap (11 items) 622 | -10/Mines | Discovered new exit (range 10) 666 | -10/Mines | Entered Materials 666 | -9/Materials | Accompanied by 3 allies 666 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 991 | -9/Materials | Build established: Derelict-Mutant 1099 | -9/Materials | Discovered new exit (range 14) 1146 | -9/Materials | Entered Mines 1146 | -9/Mines | Accompanied by 3 allies 1205 | -9/Mines | Lost 3 allies 1313 | -9/Mines | Received a Mining Laser from a helpful Derelict 1523 | -9/Mines | Build established: Scavenger-Mutant 1546 | -9/Mines | Discovered new exit (range 8) 1568 | -9/Mines | Entered Materials 1568 | -8/Materials | Accompanied by 1 ally 1568 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1886 | -8/Materials | Identified exit to Factory 2120 | -8/Materials | Entered Factory 2120 | -7/Factory | Evolved 2 slots: Utility x2 2170 | -7/Factory | Identified exit to DSF 2170 | -7/Factory | Entered DSF 2225 | -7/DSF | Build established: Mutant 2245 | -7/DSF | Additional patrols routed to DSF 2452 | -7/DSF | Sterilization system engaged 2458 | -7/DSF | Discovered new exit (range 16) 2472 | -7/DSF | Ambient heat levels rising (+10) 2487 | -7/DSF | Ambient heat levels rising (+10) 2502 | -7/DSF | Ambient heat levels rising (+10) 2517 | -7/DSF | Ambient heat levels rising (+10) 2527 | -7/DSF | Entered Factory 2527 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3451 | -6/Factory | Build established: Scavenger-Gunner 3586 | -6/Factory | Identified exit to Factory 3769 | -6/Factory | Destroyed 7 combat bots 3779 | -6/Factory | Lost 5 parts (2p3n) 3831 | -6/Factory | Crushed by falling debris 3838 | -6/Factory | Crushed by falling debris 3839 | -6/Factory | System corruption reached 10% 3869 | -6/Factory | Lost 4 parts (3u1w) 3875 | -6/Factory | Crushed by falling debris 3883 | -6/Factory | Crushed by falling debris 3883 | -6/Factory | Core integrity fell below 50% 3885 | -6/Factory | Self-destructed Last Messages --------------- 03838_ System corrupted by crushing effect (+5). 03838_ Adv. Heat Sink destroyed. 03838_ System corrupted by crushing effect (+5). 03839_ K14FISAPUBYINCEIRPJR&JZBJWO8KR6RCYNEAV 03861_ ALERT: Rogue bot located, Programmers report to Factory Zone 2A. 03869_ System corrupted: Heat flow error (+100). 03875_ The unstable cave ceiling collapses. 03875_ Crushed by falling debris. 03875_ Imp. Cooling System destroyed. 03875_ System corrupted by crushing effect (+3). 03875_ Lgt. Angular Momentum Engine destroyed. 03875_ System corrupted by crushing effect (+2). 03875_ Lgt. Treads destroyed. 03875_ System corrupted by crushing effect (+2). 03883_ The unstable cave ceiling collapses. 03883_ Crushed by falling debris. 03883_ Imp. Ion Engine destroyed. 03883_ System corrupted by crushing effect (+3). 03883_ Ion Burst Cannon destroyed. 03883_ System corrupted by crushing effect (+2). 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