Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 13:42:24 Player: Beef Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (1506) 1506 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 4106 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/550 Matter 296/300 Energy 30/100 System Corruption 12% Temperature Warning (371) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Core Analyzer > --- WEAPON (2) ------- Improved Spread Laser > --- INVENTORY (10) --- Weight Redist. System Core Analyzer System Shield Improved Datajack Greatsword Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Carbon-fiber Leg Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Sensor Array Light Armor Plating Improved Assault Rifle Improved Datajack Mining Laser [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 107 | 8 11 1 33 8 46 Power 15 | 2 1 . 6 2 4 Engine 14 | 2 1 . 6 2 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 27 | 2 3 . 8 1 13 Treads 7 | . . . 1 . 6 Leg 10 | 2 3 . 2 . 3 Wheel . | . . . . . . Hover 9 | . . . 5 1 3 Flight 1 | . . . . . 1 Utility 37 | 1 5 1 9 5 16 Device 15 | . 2 1 4 2 6 Storage 2 | 1 1 . . . . Processor 5 | . 2 . 1 . 2 Hackware . | . . . . . . Protection 15 | . . . 4 3 8 Artifact . | . . . . . . Weapon 28 | 3 2 . 10 . 13 Energy Gun 11 | 2 1 . 4 . 4 Energy Cannon 8 | . . . 2 . 6 Ballistic Gun 7 | 1 1 . 4 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 7 | . . . 5 . 2 Parts Lost 27 | . . . 1 3 23 Power 3 | . . . . 1 2 Propulsion 10 | . . . 1 1 8 Utility 6 | . . . . 1 5 Weapon 8 | . . . . . 8 Highest Loss Streak 14 | . . . 1 2 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 98 100 99 99 89 Engine 10 | . 14 14 11 11 7 Treads 3 | . . . 1 . 10 Leg 14 | . 28 28 16 . 5 Hover 11 | . . . 14 32 12 Device 7 | . 6 14 11 8 3 Storage 11 | . 12 14 11 11 9 Processor 10 | . 7 . 9 11 16 Protection 2 | . . . 1 2 4 Energy Gun 6 | . 14 14 3 . 2 Energy Cannon 5 | . . . 9 . 9 Ballistic Gun 10 | . 14 14 8 22 4 Naked Turns . | . . . . . . Heaviest Build 34 | 13 17 18 27 31 34 Greatest Support 62 | 20 20 20 30 20 62 Greatest Overweight (x) 8 | . . . 1 1 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 Average Carried 8 | 2 7 9 9 8 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 4 10 10 10 9 6 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1712 | 192 313 10 438 164 595 Remotely . | . . . . . . Salvage Created 2332 | . 379 . 716 95 1142 Parts 147 | . 34 . 42 8 63 Haulers Intercepted 6 | . 2 . 2 . 2 Recyclers Shooed 4 | . 1 . 1 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 50 | . 8 . 14 7 21 Melee 2 | . . . . . 2 Guns 30 | . 8 . 5 7 10 Cannons 16 | . . . 8 . 8 Classes Destroyed 11 | . 5 . 3 . 3 Worker 6 | . . . 2 . 4 Hauler 6 | . 2 . 2 . 2 Recycler 3 | . . . 1 . 2 Operator 3 | . 1 . 2 . . Watcher 4 | . 3 . 1 . . Swarmer 25 | . 6 . 6 7 6 Grunt 15 | . 2 . 6 . 7 Brawler 2 | . . . . . 2 Duelist 1 | . . . . . 1 Sentry 5 | . . . 2 . 3 Specialist 2 | . . . . . 2 Best Kill Streak 5 | . 4 . 5 4 5 Combat Bots Only 5 | . 3 . 5 4 4 Max Kills in Single Turn 2 | . 2 . 2 1 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 400 | . 66 . 65 39 230 Missed 102 | . 20 . 21 9 52 Damage Taken 4238 | . 428 . 472 248 3090 Core 739 | . 97 . 62 25 555 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 . 61 . 78 . Volleys Fired 197 | . 45 . 49 21 82 Largest 2 | . 2 . 2 2 2 Hottest 150 | . 85 . 136 46 150 Shots Fired 391 | . 90 . 98 42 161 Gun 265 | . 90 . 65 42 68 Cannon 126 | . . . 33 . 93 Launcher . | . . . . . . Special . | . . . . . . Kinetic 185 | . 45 . 51 42 47 Thermal 206 | . 45 . 47 . 114 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 6 . 13 5 18 Robot Miss Streak 7 | . 7 . 5 2 6 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 . 1 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 261 | . 46 . 58 25 132 Core Hits 116 | . 23 . 25 7 61 Critical Kills 3 | . . . 1 . 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 1 . 2 . 3 Burn 2 | . 1 . 1 . . Meltdown 3 | . . . 1 . 2 Sever 1 | . . . . . 1 Melee Attacks 7 | . . . . . 7 Impact . | . . . . . . Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4515 | . 575 . 947 347 2646 Guns 2454 | . 575 . 596 347 936 Cannons 1933 | . . . 351 . 1582 Explosions . | . . . . . . Melee 128 | . . . . . 128 Ramming . | . . . . . . Kinetic 1615 | . 284 . 433 347 551 Thermal 2772 | . 291 . 514 . 1967 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 128 | . . . . . 128 Piercing . | . . . . . . Highest Corruption 12 | . . . 2 2 12 Average Corruption 3 | . . . 2 2 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . . . 8 5 9 Message Errors 7 | . . . 4 . 3 Matter Fused 3 | . . . . 2 1 Heat Flow Errors 3 | . . . 1 . 2 Energy Discharges 3 | . . . . 3 . Data Loss (minor) 4 | . . . 3 . 1 Data Loss (major) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 2 | . . . 1 . 1 Projectiles 2 | . . . 1 . 1 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 362 | . 136 . 313 . 362 Average Temperature 112 | . 40 . 114 . 127 Received Heat Transfer 1524 | . 114 . 186 . 1224 Effects 7 | . . . 1 . 6 Energy Bleed 3 | . . . 1 . 2 Interference 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . 1 . 2 Combat Hostiles 2 | . . . 1 . 1 Parts Melted 12 | . . . 3 . 9 Heat Transferred 4897 | . 734 . 1110 . 3053 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 356 | . 343 71 356 325 355 Initial 138 | . . 71 27 138 48 Average 176 | . 155 71 190 218 205 Maximum Alert Level 1 | . 1 . 1 1 1 Low Security (%) 53 | 100 81 100 41 31 36 Level 1 46 | . 18 . 58 68 63 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . . . 7 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . . . . . 4 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 6 | . 2 . 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 17 . 22 7 35 Peak Tracking Total 7 | . 5 . 6 4 7 Tactical Retreats 6 | . 2 . 2 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 16 | . 7 . 4 . 5 Terminals 13 | . 6 . 4 . 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 45 | . 18 . 16 . 11 Successful 20 | . 4 . 10 . 6 Failed 25 | . 14 . 6 . 5 Catastrophic 5 | . 3 . 1 . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 41 | . 16 . 16 . 9 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 4 . 10 . 5 Robot Analysis 2 | . . . 2 . . Prototype ID Bank 2 | . . . 1 . 1 Branch Access Points 1 | . . . 1 . . Emergency Access Points 3 | . 1 . 1 . 1 Alert Level 5 | . 1 . 2 . 2 Dispatch Records 1 | . . . 1 . . Transport Status 2 | . 2 . . . . Hauler Manifests 1 | . . . 1 . . Zone Layout 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . 1 . 2 . . Used . | . . . . . . Hacking Detections 13 | . 7 . 3 . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat 2 | . . . . . 2 Combat . | . . . . . . Robot Hacks Applied 3 | . . . . . 3 no_distress 2 | . . . . . 2 find_recycling 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 6 | . . . . 6 . Total Damage 105 | . . . . 105 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 2 | . . . 2 . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3194 | 91 765 234 677 445 982 Spaces Moved 2131 | 66 473 192 465 435 500 Core 13 | 5 . . . . 8 Treads 176 | . . . . . 176 Legs 986 | 61 473 192 221 . 39 Wheels . | . . . . . . Hover 956 | . . . 244 435 277 Flight . | . . . . . . Fastest Speed 48 | 50 120 120 52 52 48 Average Speed 106 | 114 120 120 93 83 120 Slowest Speed 450 | 120 120 120 190 116 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 68 64 34 76 36 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2645 | 77 582 195 612 472 707 Wait 82 | . 30 2 13 2 35 Move 2126 | 65 472 191 464 434 500 Hop . | . . . . . . Pick Up 61 | 4 15 1 20 4 17 Fast Attach 30 | 6 2 . 13 . 9 Attach 29 | . 1 . 4 4 20 Detach 9 | . . . . 1 8 Swap 48 | 2 8 1 16 4 17 Drop 56 | . 9 . 33 2 12 Fire 197 | . 45 . 49 21 82 Melee 7 | . . . . . 7 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials History --------- Turn | Location | Event 58 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 10) 344 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 16) 632 | -10/Materials | Identified exit to Materials 834 | -10/Materials | Build established: Scavenger-Mutant 856 | -10/Materials | Identified exit to Mines 857 | -10/Materials | Entered Mines 1029 | -10/Mines | Learned Materials stockpile data 1063 | -10/Mines | Discovered exit to Materials (range 13) 1083 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1091 | -10/Mines | Entered Materials 1091 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1412 | -9/Materials | Identified exit to Mines 1768 | -9/Materials | Entered Mines 1769 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1772 | -9/Mines | Received a Mining Laser from a helpful Derelict 1775 | -9/Mines | Identified exit to Zion 1795 | -9/Mines | Learned Materials trap positions 2119 | -9/Mines | Build established: Mutant 2156 | -9/Mines | Discovered new exit (range 11) 2160 | -9/Mines | Identified exit to Materials 2206 | -9/Mines | Discovered exit to Materials (range 11) 2213 | -9/Mines | Entered Materials 2213 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2214 | -8/Materials | Loaded intel: 15 trap records 2573 | -8/Materials | Lost 3 parts (3n) 2902 | -8/Materials | Build established: Scavenger-Mutant 2973 | -8/Materials | Garrison activated, responded to threat 2998 | -8/Materials | System corruption reached 10% 3036 | -8/Materials | Core integrity fell below 50% 3061 | -8/Materials | Lost 14 parts (1p5n4u4w) 3193 | -8/Materials | Core integrity fell below 20% 3195 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03178_ Knocked back. 03180_ Critical hit (Burn: +37). 03180_ H-61 Shepherd calls for reinforcements. 03180_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03180_ Knocked back. 03183_ System corrupted: Heat flow error (+255). 03184_ Hvy. Ion Engine destroyed. 03184_ Imp. Spread Laser destroyed. 03184_ Critical hit (Blast). 03184_ U-05 Engineer builds a Wall. 03186_ Acquired 10 matter. 03187_ Acquired 1 matter. 03187_ System corrupted: Imp. Spread Laser failed to cycle. 03191_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03191_ U-05 Engineer distress signal failed. 03192_ M-28 Smith repairs R-06 Scavenger. 03195_ Penetrated by Slug. 03195_ Imp. Spread Laser destroyed. 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