Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 11:21:47 Player: goobie Result: Destroyed by BQ-6C4(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (405) 405 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1070 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 279/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Particle Gun Light Cannon > --- INVENTORY (15) --- Ion Engine Ion Engine Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Power Shielding EM Pulse Gun Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Power Shielding Assault Rifle Light Cannon [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 11 | 6 3 1 1 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 4 | 2 . 1 1 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 1 3 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . 1 1 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Backups 8 | 3 6 9 11 Power 2 | . 1 3 4 Propulsion 1 | 1 2 2 2 Utility . | . . 1 1 Weapon 2 | . 2 3 4 Tool/Special . | . . . . Unused Backups 10 | . 1 . 9 Power 5 | . 1 . 4 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 95 100 98 Engine 14 | . 14 14 14 Treads 27 | . 28 28 27 Storage 14 | . 14 14 14 Processor 7 | . . 14 14 Protection 4 | . 8 . . Energy Gun 6 | . 14 . . Ballistic Gun 13 | . 14 14 13 Ballistic Cannon 7 | . . 13 14 Peak Build Rating 8 | 6 7 8 8 Average Rating 7 | 4 6 7 7 On Entrance 5 | . 6 7 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 30 | 14 30 30 30 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 12 15 15 Most Carried 11 | 5 8 11 11 Average Carried 8 | 3 6 9 10 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 4 8 11 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 493 | 182 83 214 14 Remotely . | . . . . Salvage Created 415 | . 162 217 36 Parts 26 | . 9 11 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . . 3 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 12 | . 5 6 1 Guns 8 | . 5 2 1 Cannons 4 | . . 4 . Classes Destroyed 4 | . 3 . 1 Watcher 1 | . 1 . . Swarmer 2 | . 2 . . Grunt 9 | . 3 6 . Subdweller 1 | . . . 1 Best Kill Streak 4 | . 3 4 1 Combat Bots Only 4 | . 2 4 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 74 | . 36 30 8 Missed 19 | . 9 10 . Hits 55 | . 27 20 8 Projectile 55 | . 27 20 8 AOE 5 | . . . 5 Critical Strikes 1 | . . 1 . Damage Taken 901 | . 265 266 370 Core 270 | . 65 79 126 Absorbed by Shields . | . . . . Redirected to Shielding 12 | . 12 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 42 | . 16 20 6 Largest 2 | . 2 2 2 Hottest 60 | . 60 60 50 Shots Fired 80 | . 32 40 8 Gun 55 | . 32 21 2 Cannon 25 | . . 19 6 Launcher . | . . . . Special . | . . . . Kinetic 63 | . 16 39 8 Thermal . | . . . . Explosive . | . . . . Electromagnetic 17 | . 16 1 . Robot Hit Streak 8 | . 3 6 8 Robot Miss Streak 3 | . 3 3 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 49 | . 18 24 7 Core Hits 20 | . 6 11 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 3 . Blast 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 730 | . 263 365 102 Guns 378 | . 258 100 20 Cannons 347 | . . 265 82 Explosions . | . . . . Melee . | . . . . Ramming 5 | . 5 . . Kinetic 629 | . 175 352 102 Thermal . | . . . . Explosive . | . . . . Electromagnetic 96 | . 83 13 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . . 5 1 Impact . | . . . . Kinetic 6 | . . 5 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 42 | . 42 28 . Average Temperature 14 | . 18 11 . Received Heat Transfer 291 | . 102 171 18 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 87 | . 87 70 . Initial . | . . . . Average 24 | . 25 27 . Influence Increases 322 | . 147 175 . Destroy 0b10 Robot/C 220 | . 100 120 . Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 32 | . 22 10 . Successful Hack 5 | . 5 . . Disable Machine 15 | . 15 . . Lose Combat Pursuer 45 | . . 45 . Influence Decreases 322 | . 147 150 25 Entered New Map 13 | . . . 13 Time Decay 309 | . 147 150 12 Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 9 10 2 Peak Tracking Total 3 | . 3 2 1 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 2 | . 2 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Emergency Access Points 1 | . 1 . . Investigation Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1164 | 61 513 368 222 Spaces Moved 612 | 36 274 177 125 Core 10 | 10 . . . Treads 602 | 26 274 177 125 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 129 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 53 51 9 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 728 | 51 316 222 139 Wait 42 | . 14 21 7 Move 609 | 35 273 176 125 Hop . | . . . . Pick Up 21 | 10 7 4 . Fast Attach . | . . . . Attach 9 | 6 1 1 1 Detach . | . . . . Swap 2 | . 2 . . Drop 2 | . 2 . . Fire 42 | . 16 20 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 7) 552 | -10/Materials | Discovered new exit (range 13) 575 | -10/Materials | Entered Mines 630 | -10/Mines | Excavation squad dispatched 630 | -10/Mines | A large section of the Mines collapsed 712 | -10/Mines | Learned location of 1 exit from Materials 843 | -10/Mines | Core integrity fell below 50% 860 | -10/Mines | Learned Materials machine intel 932 | -10/Mines | Discovered new exit (range 6) 943 | -10/Mines | Entered Subcaves 944 | -10/Subcaves | Approached by a straggling Scientist 989 | -10/Subcaves | Learned location of Zion (-7) 989 | -10/Subcaves | Met a Zionite searching for "candidates" 1159 | -10/Subcaves | Core integrity fell below 20% 1165 | -10/Subcaves | Destroyed by BQ-6C4(R) with Subdweller Shrapnel Launcher Last Messages --------------- here" 00996_ FO-7SM(R) destroyed. 00999_ Acquired 14 matter. 01004_ Subatomizers dissect the Sub. Power Source. 5M-TAM(c): "I think it's somewhere southeast of here" 01046_ Subatomizers dissect the Sub. Power Source. 01059_ A thin wall crumbles away, revealing a door. 5M-TAM(c): "I think it's somewhere south of here" 5M-TAM(c): "I think it's somewhere southeast of here" 01156_ Lgt. Treads destroyed. 01156_ Assault Rifle destroyed. 01160_ BQ-6C4(R) knocked back. 01163_ Ion Engine destroyed. 01163_ 5M-TAM(c) destroyed. Map ----- +----------------------------------------------------+ | ?????????## ## ### ###### #??? | | ??????????########?####### ## ## ?? | | ????????????????????????# ### ###?? ?????? | | ????????????????????????## #?## ##???????? | | ?????????????????????????## #??# #???????? | | ??????????????????????????# ##?## ##???????? | | ??????????????????????????# #??# ##????????? | | ??????????????????????????# ##??# ##?????????? | | ??????????????????????????# ###### #??????????? | | ??????????????????????????# ### ##??????????? | | ??????????????????????????## ####???????????? | | ????????????????????????#### #?????????????? | | ???????????????????##??## ## #????????????? | | ???????????????????# ### ##?? #????????????? | | ????????????????????# # ##??? #????????????? | | ????????????????????# #????????????? | | ????????????????????# ## ##????????????? | | ????????????????????# ## #?????????????? | | ???????????????????## ### #?????????????? | | ???????????????????# ##### ##?????????????? | | ???????????????????# ###### ####???????????? | | ???????????????????## # % R% #???????????? | | ???????????????????# = ????????????? | | ???????????????????## #####???????????? | | ???????????????????## ##???????????????? | | ???????????????????# @ #????????????????? | | ???????????????????## #????????????????? | | ????????????????????# ##????????????????? | | ????????????????????# ##?????????????????? | | ???????????????????"" #??????????????????? | | ??????????????????#"""" ####??????????????????? | | ??????????????????#"""" " ?????????????????????? | | ??????????????????##"" """ ?????????????????????? | | ????????????????????? 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" "" ????????????????????? | | ???????????????????? ?""""" ???????????????????? | | ????????????????????"""???##" ???????????????????? | | ????????????????????##???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityHeartSabre Manual? 0 Play Time 00:10:29 Cumulative 29.2 hours Start 2026.06.29 @ 11:10:45 End 2026.06.29 @ 11:21:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 17 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d3e553e-18b5-4414-a9d2-f56d66f81c81