Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 10:53:06 Player: Yuba Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1678) 1678 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4458 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 278/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (750) Ox14 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Visual Processing Unit > --- WEAPON (4) ------- Katana > --- INVENTORY (20) --- Improved Heat Sink Compact Matter Pod (150) Visual Processing Unit Improved Targeting Computer Target Analyzer Reaction Control System Light Armor Plating Medium Reactive Plating System Shield Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Visual Processing Unit > --- WEAPON ----------- Beam Rifle Field Laser Gatling Laser Heavy Particle Cannon > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Compact Matter Pod Visual Processing Unit Improved Targeting Computer Target Analyzer Reaction Control System Light Armor Plating Medium Reactive Plating System Shield Light Assault Rifle Flak Gun Katana [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Heavy Particle Cannon Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . 1 . . . Propulsion 2 | . . . . 2 . Utility 1 | . . . 1 . . Weapon 2 | . . 1 1 . . Parts Attached 57 | 6 6 4 27 10 4 Power 16 | 1 1 3 7 3 1 Engine 14 | 1 1 3 6 2 1 Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 14 | 2 . 1 9 2 . Treads . | . . . . . . Leg 11 | 2 . 1 6 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . 3 . . Utility 9 | 1 2 . 4 1 1 Device 5 | . 1 . 2 1 1 Storage 3 | 1 1 . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 2 3 . 7 4 2 Energy Gun 7 | 2 1 . 1 3 . Energy Cannon 5 | . 2 . 3 . . Ballistic Gun 4 | . . . 3 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 25 | . . 1 5 5 14 Power 9 | . . . 4 2 3 Propulsion 4 | . . . . . 4 Utility 1 | . . . . . 1 Weapon 11 | . . 1 1 3 6 Highest Loss Streak 12 | . . 1 2 2 12 To Critical Strikes . | . . . . . . Average Backups 10 | 3 5 6 8 13 10 Power . | . 1 . . . . Propulsion 1 | . 1 2 1 . . Utility 6 | . . 2 4 9 9 Weapon 2 | . 2 2 2 4 1 Tool/Special . | . . . . . . Unused Backups 11 | . . . . 3 8 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 10 | . . . . 2 8 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 98 99 95 90 40 Engine 12 | . 14 22 13 9 6 Core 1 | . . . 1 3 . Leg 17 | . 28 22 16 23 . Device 7 | . 2 11 8 6 6 Storage 9 | . 24 11 9 7 7 Processor 6 | . . . 8 7 7 Energy Gun 11 | . 21 10 11 14 . Energy Cannon 12 | . 6 22 18 11 . Ballistic Gun 3 | . . . 5 1 6 Peak Build Rating 37 | 6 7 10 29 37 37 Average Rating 21 | 3 6 8 21 31 16 On Entrance 13 | . 6 7 9 24 37 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 74 | 14 17 24 73 74 74 Greatest Support 48 | 20 20 20 28 48 48 Greatest Overweight (x) 18 | 1 . 1 14 2 18 Average Overweight (x) 1 | . . . 1 1 16 Largest Inventory Capacity 20 | 8 8 8 20 20 20 Average Capacity 15 | 6 8 8 14 20 20 Most Carried 20 | 5 8 8 15 20 13 Average Carried 10 | 3 5 6 8 13 10 Final Capacity 20 | 8 8 8 20 20 20 Final Carried 13 | 3 8 7 12 13 9 Class Distribution -------------------- 61% | Scavenger-Skirmisher 16% | Scavenger-Mutant 12% | Gunner 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1251 | 196 70 172 455 293 65 Remotely . | . . . . . . Salvage Created 1882 | . 70 149 979 513 171 Parts 104 | . 6 12 66 17 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 38 | . 2 3 18 9 6 Guns 11 | . 1 2 4 1 3 Cannons 24 | . 1 1 14 5 3 AOE 3 | . . . . 3 . Classes Destroyed 8 | . 1 3 3 1 . Worker 2 | . . . 2 . . Builder 1 | . . . 1 . . Watcher 7 | . . 3 3 1 . Swarmer 11 | . . 2 4 . 5 Grunt 12 | . 2 . 6 4 . Duelist 2 | . . . 2 . . Sentry 9 | . . 1 6 1 1 Programmer 4 | . . . . 4 . Best Kill Streak 10 | . 1 2 10 3 6 Combat Bots Only 7 | . 1 2 7 3 6 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 375 | . 11 30 108 93 133 Missed 119 | . 4 13 28 36 38 Hits 256 | . 7 17 80 57 95 Melee 3 | . . . 3 . . Projectile 253 | . 7 17 77 57 95 Critical Strikes 10 | . . . 8 2 . Damage Taken 3752 | . 76 164 1185 872 1455 Core 910 | . 22 . 169 101 618 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 91 100 69 . . Volleys Fired 102 | . 7 9 36 28 22 Largest 4 | . 2 3 4 4 3 Hottest 274 | . 120 160 236 274 211 Shots Fired 287 | . 14 27 134 84 28 Gun 146 | . 10 9 63 45 19 Cannon 139 | . 4 18 71 37 9 Launcher . | . . . . . . Special 2 | . . . . 2 . Kinetic 33 | . . . 15 3 15 Thermal 174 | . 9 18 88 46 13 Explosive . | . . . . . . Electromagnetic 78 | . 5 9 31 33 . Robot Hit Streak 18 | . 6 8 18 16 7 Robot Miss Streak 5 | . 2 2 3 4 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 182 | . 9 14 83 57 19 Core Hits 84 | . 3 7 39 21 14 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Burn 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3481 | . 127 224 1587 1230 313 Guns 1403 | . 57 119 606 433 188 Cannons 1842 | . 70 105 981 561 125 Explosions 234 | . . . . 234 . Melee . | . . . . . . Ramming 2 | . . . . 2 . Kinetic 210 | . . . 68 12 130 Thermal 2444 | . 102 105 1175 879 183 Explosive . | . . . . . . Electromagnetic 825 | . 25 119 344 337 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . 6 8 Message Errors 2 | . . . . 1 1 Matter Fused 3 | . . . . . 3 Heat Flow Errors 3 | . . . . 1 2 Energy Discharges 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Misfires 3 | . . . . 1 2 Overload Shots . | . . . . . . Overflow Damage 95 | . . . 15 65 15 Projectiles 93 | . . . 15 63 15 Explosions 2 | . . . . 2 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 64 | . . . . 64 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed 2 | . . . 1 1 . Kicked 2 | . . . 1 1 . Crushed . | . . . . . . Highest Temperature 578 | . 120 290 578 216 174 Average Temperature 145 | . 53 96 204 74 49 Received Heat Transfer 930 | . 42 18 531 195 144 Effects 17 | . . . 17 . . Shutdowns 7 | . . . 7 . . Energy Bleed 2 | . . . 2 . . Interference 4 | . . . 4 . . Matter Decay 1 | . . . 1 . . Damage (minor) 2 | . . . 2 . . Damage (major) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 21 | . . 1 5 14 1 Heat Transferred 4026 | . 223 222 2011 1248 322 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 3 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 1 | . . . 1 . . Low Security (%) 97 | 100 100 100 93 100 . Level 1 2 | . . . 6 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 223 | . 35 117 223 71 . Initial 25 | . . 10 14 25 . Average 51 | . 10 30 113 14 . Influence Increases 1202 | . 65 162 551 279 145 Destroy 0b10 Robot/C 760 | . 40 60 360 180 120 Destroy 0b10 Robot/NC 50 | . . 15 30 5 . Destroy Leader 204 | . 10 26 96 62 10 Successful Hack 8 | . . . 4 4 . Disable Machine 45 | . . 30 . 15 . Destroy Structure 30 | . . 1 16 13 . Lose Combat Pursuer 105 | . 15 30 45 . 15 Influence Decreases 1202 | . 40 152 529 319 162 Entered New Map 76 | . . 15 21 32 8 Time Decay 987 | . 40 127 458 257 105 Lost Part 139 | . . 10 50 30 49 Squads Dispatched 6 | . 2 . 1 3 . Investigation 2 | . 2 . . . . Extermination 3 | . . . . 3 . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 3 9 26 12 8 Peak Tracking Total 6 | . 2 3 6 4 6 Tactical Retreats 6 | . 1 1 3 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 3 | . . 2 . 1 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 6 | . 1 2 2 1 . Terminals 2 | . . 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 18 | . 3 3 4 8 . Successful 15 | . 2 3 3 7 . Failed 2 | . 1 . 1 . . Catastrophic . | . . . . . . Database Lockouts 1 | . . . . 1 . Manual . | . . . . . . Terminals 4 | . . 2 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 3 . 2 . . Scanalyzers 9 | . . 1 . 8 . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 2 1 . . Record 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Dispatch Records 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . Report Inventory 2 | . 1 . 1 . . Retrieve Matter 1 | . . . 1 . . Retrieve Components 1 | . 1 . . . . Scanalyzer 8 | . . 1 . 7 . Retrieve Study 8 | . . 1 . 7 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 2 1 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 8 | . . 1 . 7 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 34 | . . . 34 . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat . | . . . . . . Combat 1 | . . . . 1 . Robot Hacks Applied 2 | . . . . 2 . parse_system 2 | . . . . 2 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 3124 | . . . 1167 1322 635 Optics 3124 | . . . 1167 1322 635 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 3938 | 57 185 570 1169 1322 635 Spaces Moved 1464 | 44 120 326 355 553 66 Core 76 | 16 . . . . 60 Treads . | . . . . . . Legs 1367 | 28 120 326 334 553 6 Wheels . | . . . . . . Hover . | . . . . . . Flight 21 | . . . 21 . . Fastest Speed 50 | 50 120 120 120 175 175 Average Speed 229 | 99 120 162 246 213 885 Slowest Speed 1030 | 120 120 190 1030 260 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 3 24 37 34 13 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 26 | . . . 13 13 . Melee . | . . . . . . Projectile 13 | . . . 13 . . AOE 13 | . . . . 13 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 1839 | 57 144 346 559 639 94 Wait 108 | . 2 . 82 24 . Move 1459 | 43 119 325 354 552 66 Hop . | . . . . . . Pick Up 63 | 8 6 3 29 16 1 Fast Attach 4 | 1 . 1 2 . . Attach 31 | 5 1 3 8 9 5 Detach . | . . . . . . Swap 38 | . 8 3 25 2 . Drop 32 | . 1 2 22 7 . Fire 102 | . 7 9 36 28 22 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . 1 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Met a group of wandering Federalists 192 | -10/Materials | Discovered new exit (range 12) 243 | -10/Materials | Entered another Materials area 243 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 550 | -9/Materials | Build established: Gunner 799 | -9/Materials | Discovered new exit (range 13) 813 | -9/Materials | Entered another Materials area 813 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 953 | -8/Materials | Destroyed 7 combat bots 1119 | -8/Materials | Build established: Scavenger-Skirmisher 1682 | -8/Materials | Garrison activated, responded to threat 1938 | -8/Materials | Discovered new exit (range 12) 1982 | -8/Materials | Entered Factory 1982 | -7/Factory | Evolved 2 slots: Propulsion x2 3037 | -7/Factory | Central database locked down 3274 | -7/Factory | Discovered new exit (range 9) 3304 | -7/Factory | Entered Lower Caves 3306 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3350 | -7/Lower Caves | Core integrity fell below 50% 3390 | -7/Lower Caves | Lost 12 parts (2p4n1u5w) 3646 | -7/Lower Caves | Build established: Scavenger-Mutant 3912 | -7/Lower Caves | Spotted B-75 Beast 3930 | -7/Lower Caves | Core integrity fell below 20% 3939 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Y-54 Guardian destroyed. Flak Gun fries itself beyond repair. S-27 Virus destroyed. Gatling Laser fries itself beyond repair. Acquired Imp. Deuterium Engine+. Acquired 45 matter. Acquired 15 matter. System corrupted: Matter fused (-5). Acquired 5 matter. System corrupted: Heat flow error (+107). System corrupted: Heat flow error (+215). F K 3ZNE:|N=VHYE4B,IU=N0 System corrupted: Matter fused (-9). System corrupted: Matter fused (-8). System corrupted: FCS attempts to trigger Flak Gun. System corrupted: Flak Gun misfires. Knocked back. Flak Gun destroyed. Imp. Deuterium Engine+ destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????"??????????????????????????????????? | | ??????????????" ???????????????????###??????????? | | ?????????????""" ?????????????????# ##?????????? | | ?????????????""" ??????????????? ##????????? | | ???????????" "" ????????????? #????????? | | ????????????? ??????????## B #????????? | | ???????????????# ???????## BB #????????? | | ???????????????# ####### #?????????? | | ???????????????# %% % ??????????? | | ????????????????????# @ % #?????????????????? | | ????????????????????###;## # #????###??????????? | | ?????????????????????????## %# #???## ###????????? | | ??????????????????????????# # #??## ##???????? | | ??????????????????????????# # #### #???????? | | ??????????????????????????# # #???????? | | ????????????????????????### # ## #???????? | | ???????????????????????## # # ### ##???????? | | ???????????????????????# # ##### %###????????? | | ???????????????????????# #?#% #??????????? | | ???????????????????????# ### #??????????? | | ???????????????????????# %% #??????????? | | ???????????????????????## ######??????????? | | ??????????????????????###### #???????????????? | | ??????????????????????# ##??????????????? | | ??????????????????????# # #??????????????? | | ??????????????????????# # ##?????????????? | | ??????????????????????# ####??????????? | | ??????????????????????# #??????????? | | ??????????????????????# # ## ##??????????? | | ??????????????????????# ####?###???????????? | | ??????????????????????#########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 28 Energy Capacity 430 Matter Stores 300 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- EM Pulse Gun | -9/Materials | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Lgt. Assault Rifle | -7/Factory | Hacked Beam Rifle | -7/Factory | Hacked Aluminum Leg | -7/Factory | Hacked Imp. Aluminum Leg | -7/Factory | Hacked Field Laser | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Item+ Overwhelming Spot Them First There's More Where That Came From Well Done You Again Challenges ------------ None Game ------ Seed GhostFlyingLog Manual? 0 Play Time 00:39:36 Cumulative 7.9 hours Start 2025.10.25 @ 10:15:25 End 2025.10.25 @ 10:53:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 7 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 017964d3-ecc3-4dc9-b7bd-5201f75a4e56