Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.02.15 @ 15:28:29 Player: viper Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (249) 1245 Value Destroyed (10609) 10609 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1803) 1803 TOTAL SCORE: 17037 Bonus ------- High Alert Combat Kills 303 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 690/700 Energy 330/330 System Corruption 4% Temperature Cool (0) Movement Walking (213) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION (4) --- Improved Titanium Leg Light Armored Exoskeleton Flexi-carbon Leg > --- UTILITY (7) ------ Improved Cooling System Huge Storage Unit Large Matter Pod Matter Compressor Improved Sensor Array Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- KE Penetrator Hardcell Cannon > --- INVENTORY (25) --- Micro Nuclear Core Light Fission Core Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Advanced Heat Sink Cooling System Improved Cooling System Improved Cooling System Enhanced Autogun Flak Gun Precision Assault Rifle Coil Gun Coil Gun Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Heavy Machine Gun Heavy Flak Cannon Power Sword Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Titanium Leg Light Armored Exoskeleton Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit High-capacity Matter Pod Matter Compressor Advanced Targeting Computer Heavy Reflective Plating > --- WEAPON ----------- KE Penetrator Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Improved Cryofiber Web Advanced Heat Sink Cooling System Improved Cooling System Improved Cooling System Large Matter Pod Enhanced Autogun Flak Gun Precision Assault Rifle Coil Gun Coil Gun Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Heavy Machine Gun Heavy Flak Cannon Improved Remote Datajack Power Sword [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Slashing Weapon Chainsword Build | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Slots Evolved 9 | . 1 . . 8 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility 5 | . 1 . . 4 . . Weapon 1 | . . . . 1 . . Parts Attached 133 | 7 5 . 6 79 24 12 Power 24 | 1 . . 2 13 4 4 Engine 17 | 1 . . 2 10 2 2 Core 6 | . . . . 2 2 2 Reactor 1 | . . . . 1 . . Propulsion 34 | 2 2 . 2 15 9 4 Treads . | . . . . . . . Leg 34 | 2 2 . 2 15 9 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 46 | 2 2 . 1 32 5 4 Device 19 | . . . . 17 1 1 Storage 9 | 1 1 . . 3 2 2 Processor 10 | 1 . . 1 6 1 1 Hackware 2 | . . . . 2 . . Protection 6 | . 1 . . 4 1 . Artifact . | . . . . . . . Weapon 29 | 2 1 . 1 19 6 . Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 20 | 1 1 . . 15 3 . Ballistic Cannon 6 | . . . . 4 2 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . Parts Lost 48 | . . . 1 31 11 5 Power 15 | . . . 1 10 2 2 Propulsion 9 | . . . . 5 4 . Utility 16 | . . . . 10 3 3 Weapon 8 | . . . . 6 2 . Highest Loss Streak 5 | . . . 1 5 5 2 To Critical Strikes . | . . . . . . . Average Backups 18 | 2 8 9 16 21 23 24 Power 2 | . 1 2 3 3 2 . Propulsion 3 | . 2 2 2 3 6 7 Utility 5 | 1 1 2 6 5 5 5 Weapon 7 | . 2 3 5 8 9 10 Tool/Special . | . . . . . . . Unused Backups 7 | . . . . 4 . 3 Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 5 | . . . . 3 . 2 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 98 | . 99 100 100 99 93 88 Engine 9 | . 12 12 12 9 8 2 Core 1 | . . . . 1 3 9 Leg 23 | . 24 25 25 24 18 18 Device 6 | . . . . 11 12 9 Storage 13 | . 12 12 12 13 16 17 Processor 10 | . 12 12 12 8 11 9 Hackware 1 | . . . . 4 . . Protection 7 | . 12 12 12 4 . 2 Ballistic Gun 16 | . 14 25 24 12 12 6 Ballistic Cannon 3 | . . . . 5 5 11 Peak Build Rating 81 | 7 9 8 21 76 80 81 Average Rating 42 | 5 8 8 12 61 74 75 On Entrance 27 | . 7 8 8 21 71 79 Avg Prop Armor Cover (%) 3 | . 9 . . 4 4 2 Naked Turns . | . . . . . . . Heaviest Build 146 | 18 89 88 92 139 146 146 Greatest Support 78 | 20 20 20 24 78 75 70 Greatest Overweight (x) 8 | . 6 4 8 8 3 2 Average Overweight (x) 1 | . 1 4 3 1 1 1 Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 Average Capacity 24 | 9 16 25 25 25 25 25 Most Carried 25 | 4 10 9 22 25 25 25 Average Carried 18 | 2 8 9 16 21 23 24 Final Capacity 25 | 10 25 25 25 25 25 25 Final Carried 25 | 4 9 9 22 21 25 24 Class Distribution -------------------- 41% | Hacker-Mutant 35% | Hacker-Gunner 14% | Scavenger-Gunner 5% | Derelict-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Scraptown Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Gar Fac Matter Collected 10418 | 251 222 . 407 6739 1612 1187 Remotely 1390 | . . . . 950 440 . Salvage Created 12275 | . 473 . . 8664 1771 1367 Parts 531 | . 34 . . 367 74 56 Haulers Intercepted 8 | . 2 . . 6 . . Recyclers Shooed 10 | . 1 . . 6 . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Combat Hostiles Destroyed 174 | . 8 . . 114 31 21 Guns 97 | . 8 . . 62 18 9 Cannons 75 | . . . . 51 13 11 AOE 2 | . . . . 1 . 1 Classes Destroyed 19 | . 6 . . 12 . 1 Worker 16 | . . . . 13 . 3 Builder 13 | . . . . 8 . 5 Tunneler 4 | . 1 . . 2 . 1 Hauler 8 | . 2 . . 6 . . Recycler 22 | . 1 . . 18 . 3 Mechanic 1 | . . . . . . 1 Operator 3 | . . . . 2 . 1 Watcher 8 | . 2 . . 5 1 . Swarmer 15 | . 4 . . 3 8 . Saboteur 1 | . . . . 1 . . Grunt 72 | . 4 . . 49 8 11 Brawler 5 | . . . . 2 2 1 Duelist 8 | . . . . 5 1 2 Sentry 16 | . . . . 9 4 3 Specialist 8 | . . . . 8 . . Hunter 15 | . . . . 10 3 2 Programmer 27 | . . . . 22 3 2 Heavy 4 | . . . . 4 . . Behemoth 3 | . . . . 1 2 . Best Kill Streak 16 | . 3 . . 16 8 6 Combat Bots Only 12 | . 3 . . 12 7 4 Max Kills in Single Turn 2 | . 2 . . 2 2 2 Gunslinging 1 | . 1 . . 1 1 . Exploded 1 | . . . . 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Gar Fac Hostile Shots Fired 1137 | . 14 . 12 706 268 137 Missed 367 | . 6 . 3 234 79 45 Hits 770 | . 8 . 9 472 189 92 Melee 11 | . . . 4 1 4 2 Projectile 759 | . 8 . 5 471 185 90 AOE 5 | . . . . 5 . . Critical Strikes 22 | . . . . 9 10 3 Actively Blocked 4 | . . . . 4 . . Part Disruptions 7 | . . . . 7 . . Damage Taken 8378 | . 58 . 98 5293 2054 875 Core 892 | . 9 . 29 529 221 104 Absorbed by Shields . | . . . . . . . Redirected to Shielding 237 | . 6 . 1 230 . . Ignored by Resistances 5164 | . 37 . 57 3155 1243 672 Regen/Repaired (Parts) 83 | . . . . 83 . . Core Remaining (%) 92 | 100 . . 84 . . . Volleys Fired 559 | . 36 . . 377 86 60 Largest 3 | . 2 . . 3 3 3 Hottest 143 | . 70 . . 121 121 143 Shots Fired 1616 | . 73 . . 1116 256 171 Gun 1121 | . 73 . . 806 181 61 Cannon 495 | . . . . 310 75 110 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 1583 | . 40 . . 1116 256 171 Thermal 33 | . 33 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 83 | . 22 . . 83 50 54 Robot Miss Streak 3 | . 1 . . 3 3 1 Penetration Max 2 | . . . . 2 1 1 Secondary Targets 15 | . 2 . . 12 1 . Max Gunslinging Chain 1 | . 1 . . 1 1 . Shots Hit Robots 1301 | . 57 . . 915 195 134 Core Hits 833 | . 31 . . 647 100 55 Critical Kills 41 | . 1 . . 25 14 1 Critical Parts Destroyed 67 | . . . . 52 15 . Critical Strikes 131 | . 5 . . 87 30 9 Burn 4 | . 4 . . . . . Destroy 115 | . 1 . . 84 29 1 Blast 12 | . . . . 3 1 8 Melee Attacks 5 | . . . 4 . 1 . Impact . | . . . . . . . Slashing 5 | . . . 4 . 1 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 28711 | . 564 . . 19398 3714 5035 Guns 14855 | . 543 . . 10525 2197 1590 Cannons 12793 | . . . . 8026 1517 3250 Explosions 801 | . . . . 641 . 160 Melee . | . . . . . . . Ramming 262 | . 21 . . 206 . 35 Kinetic 27326 | . 221 . . 18551 3714 4840 Thermal 1123 | . 322 . . 641 . 160 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 1 1 . 6 4 4 Average Corruption 3 | . 1 1 . 3 3 4 Corruption Purged 6 | . . . . 6 . . Corruption Blocked . | . . . . . . . Effects 231 | . 17 2 . 136 47 29 Message Errors 61 | . 7 . . 34 14 6 Matter Fused 39 | . 3 1 . 22 8 5 Heat Flow Errors 25 | . 2 . . 12 5 6 Energy Discharges 27 | . 2 . . 15 5 5 Parts Rejected 4 | . . . . 3 1 . Parts Fused 2 | . 1 . . . . 1 Data Loss (minor) 34 | . 1 1 . 22 7 3 Data Loss (major) 8 | . . . . 7 1 . Misfires 13 | . 1 . . 8 2 2 Alerts 7 | . . . . 6 1 . Weapon Failures 11 | . . . . 7 3 1 Overload Shots . | . . . . . . . Overflow Damage 548 | . . . . 229 23 296 Projectiles 247 | . . . . 6 23 218 Explosions 286 | . . . . 208 . 78 Melee 15 | . . . . 15 . . Knockbacks 155 | . . . . 118 7 30 Impact . | . . . . . . . Kinetic 148 | . . . . 113 7 28 Secondary 7 | . . . . 5 . 2 Self-Inflicted Damage 545 | . . . . 384 . 161 Shots 11 | . . . . 8 . 3 Rammed 1 | . 1 . . . . . Targets Rammed 22 | . 4 . . 13 . 5 Kicked 21 | . 3 . . 13 . 5 Crushed . | . . . . . . . Highest Temperature 260 | . 210 . . 260 93 249 Average Temperature 53 | . 53 . . 70 46 33 Received Heat Transfer 2613 | . 39 . . 1404 837 333 Effects 2 | . 2 . . . . . Interference 2 | . 2 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 2 | . . . . 2 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1758 | . 1258 . . 400 . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Maximum Alert Level 3 | . . . . 1 3 1 Low Security (%) 81 | 100 100 . . 92 12 77 Level 1 8 | . . . . 7 12 22 Level 2 5 | . . . . . 39 . Level 3 4 | . . . . . 35 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 964 | . 72 . . 316 964 375 Initial 375 | . . . . . 54 375 Average 116 | . 5 . . 43 571 139 Influence Increases 5938 | . 263 . . 3882 1020 773 Destroy 0b10 Robot/C 3480 | . 160 . . 2280 620 420 Destroy 0b10 Robot/NC 385 | . 30 . . 270 15 70 Destroy Leader 858 | . 38 . . 660 40 120 Successful Hack 218 | . 20 . . 164 10 24 Disable Machine 128 | . . . . 100 . 28 Anti-Garrison Action 450 | . . . . 150 300 . Destroy Structure 254 | . . . . 153 20 81 Lose Combat Pursuer 165 | . 15 . . 105 15 30 Influence Decreases 5898 | . 263 . . 3782 156 1697 Entered New Map 635 | . . . . . 46 589 Time Decay 4907 | . 263 . . 3586 . 1058 Lost Part 356 | . . . . 196 110 50 Squads Dispatched 71 | . 1 . . 59 . 11 Investigation 12 | . 1 . . 8 . 3 Extermination 19 | . . . . 16 . 3 Reinforcement 21 | . . . . 19 . 2 Assault 1 | . . . . 1 . . Garrison 18 | . . . . 15 . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 6 | . . . . 5 . 1 Haulers Reinforced 2 | . . . . 2 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Fac Distress Signals 9 | . 1 . . 7 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 216 | . 14 . 6 141 31 24 Peak Tracking Total 6 | . 2 . 5 6 6 3 Tactical Retreats 10 | . 1 . . 6 1 2 Traps | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Traps Triggered 6 | . 2 . . . 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . 6 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Gar Fac Machines Disabled 38 | . . . . 26 5 7 Max in Single Turn 5 | . . . . 5 1 2 Garrison Access 1 | . . . . 1 . . Garrison Relay 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Fac Machines Accessed 32 | . 6 1 7 14 1 3 Terminals 19 | . 6 . . 9 1 3 Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 171 | . 23 5 68 64 1 10 Successful 137 | . 14 5 68 44 1 5 Failed 34 | . 9 . . 20 . 5 Catastrophic 5 | . 2 . . 2 . 1 Database Lockouts . | . . . . . . . Manual 2 | . . . . 2 . . Terminals 87 | . 23 . . 53 1 10 Fabricators . | . . . . . . . Repair Stations 8 | . . . . 8 . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 129 | . 14 5 68 36 1 5 Record 90 | . 6 5 68 8 . 3 Part Schematic 3 | . . . . 3 . . Robot Analysis 2 | . . . . 2 . . Prototype ID Bank 3 | . . . . 3 . . Level Access Points 2 | . . . . 1 . 1 Emergency Access Points 2 | . . . . . 1 1 Terminal Index 2 | . 1 . . 1 . . Repair Station Index 1 | . 1 . . . . . Recycling Unit Index 1 | . . . . 1 . . Scanalyzer Index 1 | . . . . 1 . . Locate Traps 3 | . 1 . . 2 . . Reprogram Traps 1 | . 1 . . . . . Maintenance Status 1 | . . . . 1 . . Security Status 1 | . . . . 1 . . Surveillance Status 1 | . . . . 1 . . Transport Status 1 | . . . . 1 . . Investigation Status 1 | . 1 . . . . . Reinforcement Status 1 | . . . . 1 . . Assault Status 2 | . . . . 2 . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 8 | . 2 . . 6 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . 6 . . Scan Component 4 | . . . . 4 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . 1 . . Retrieve Study 1 | . . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 22 | . 6 . . 12 1 3 Full Trace Events 17 | . 6 . . 8 . 3 Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked 1 | . . . . 1 . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . 1 . . Parts Repaired 2 | . . . . 2 . . Time 64 | . . . . 64 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 9 | . . . . 2 7 . Machine Destruction 9 | . . . . 2 7 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial UFD Resources 22 | . . . . 22 22 22 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 7 | . . . 7 . . . Intel | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Active Infowar (turns) 3510 | . . . . 2932 . 578 Sensors 578 | . . . . . . 578 Terrain 1583 | . . . . 1583 . . Traps 1 | . . . . 1 . . Cloaking 1348 | . . . . 1348 . . Robot Analysis Total 2 | . . . . 2 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Gar Fac Turns Passed 21462 | 99 1891 420 6599 9057 1865 1531 Spaces Moved 7078 | 78 684 106 1642 3409 648 511 Core 14 | 12 2 . . . . . Treads . | . . . . . . . Legs 7064 | 66 682 106 1642 3409 648 511 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 400 360 187 190 213 Average Speed 262 | 109 201 400 400 216 232 243 Slowest Speed 680 | 120 400 400 680 680 330 315 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 87 9 87 57 69 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 6 | . . 1 5 . . . Known Exits Taken 4 | 1 1 . 1 1 . . Unknown Exits Taken 1 | . . 1 . . . . Scrap Searched 8 | . . . 8 . . . Spaces Dug 4 | . . . 4 . . . Terrain Destroyed 300 | . . . 4 200 5 91 Melee 4 | . . . 4 . . . Projectile 28 | . . . . 5 5 18 AOE 263 | . . . . 190 . 73 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Fac Total 8850 | 88 1126 105 1665 4383 827 656 Wait 880 | . 387 . . 423 18 52 Move 7071 | 77 683 105 1641 3408 646 511 Hop . | . . . . . . . Pick Up 40 | 4 6 . 13 11 5 1 Fast Attach 53 | 7 4 . 1 21 14 6 Attach 63 | . 2 . 1 44 11 5 Detach 27 | . . . 1 16 8 2 Swap 65 | . 3 . 4 42 10 6 Drop 50 | . 1 . . 28 13 8 Fire 559 | . 36 . . 377 86 60 Melee 5 | . . . 4 . 1 . Ram 1 | . 1 . . . . . Kick 21 | . 3 . . 13 . 5 Crush . | . . . . . . . Escape Stasis 15 | . . . . . 15 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Subcaves (discovered 2 exits: Rec / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 100 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Evolved 1 slot: Utility x1 311 | -10/Materials | Build established: Hacker-Mutant 395 | -10/Materials | Identified exit to Mines 395 | -10/Materials | Discovered exit to Mines (range 14) 710 | -10/Materials | Identified exit to Materials 710 | -10/Materials | Discovered exit to Materials (range 3) 1004 | -10/Materials | Discovered exit to Materials (range 7) 1963 | -10/Materials | Identified exit to Subcaves 1963 | -10/Materials | Discovered exit to Subcaves (range 8) 1991 | -10/Materials | Entered Subcaves 1992 | -10/Subcaves | Approached by a straggling Scientist 2024 | -10/Subcaves | Learned location of Zion (-7) 2024 | -10/Subcaves | Met a Zionite searching for "candidates" 2035 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2279 | -10/Subcaves | Visited Clippyterm 2291 | -10/Subcaves | Identified exit to Recycling 2291 | -10/Subcaves | Learned Factory trap positions 2411 | -10/Subcaves | Entered Scraptown 2411 | -9/Scraptown | System corruption cleaned by C-Scrubber 4062 | -9/Scraptown | Identified exit to Factory 4062 | -9/Scraptown | Discovered exit to Factory (range 3) 4606 | -9/Scraptown | Visited TADAMA 4738 | -9/Scraptown | Visited SPCMW 4946 | -9/Scraptown | Visited UFD Registry 6067 | -9/Scraptown | Visited Assassins FH 6227 | -9/Scraptown | Visited Symbiants 6480 | -9/Scraptown | Visited Cave Peace 6652 | -9/Scraptown | Visited Fellowship of the Rings 6744 | -9/Scraptown | Visited Bundlers 7103 | -9/Scraptown | Registered with UFD as "Nukeshell" 7203 | -9/Scraptown | Visited Chapter 10 7295 | -9/Scraptown | Visited Curators Association 8179 | -9/Scraptown | Visited Scrap Suit Storage 8407 | -9/Scraptown | Met Optimus 8407 | -9/Scraptown | Accepted into 0bPrime 8647 | -9/Scraptown | Visited Science Testing Area 8723 | -9/Scraptown | Visited Cartography Club 8807 | -9/Scraptown | Civil war broke out across Scraptown 8945 | -9/Scraptown | Learned location of Extension (-4) 8945 | -9/Scraptown | Learned location of Cetus (-4) 8945 | -9/Scraptown | Learned location of Hub_04(d) (-4) 8945 | -9/Scraptown | Learned location of Archives (-4) 8945 | -9/Scraptown | Learned 12 Materials zone layouts 8945 | -9/Scraptown | Learned 20 Factory zone layouts 8945 | -9/Scraptown | Learned 12 Research zone layouts 8945 | -9/Scraptown | Learned 4 Access zone layouts 8945 | -9/Scraptown | Learned 4 Recycling zone layouts 8945 | -9/Scraptown | Learned 16 Lower Caves zone layouts 8945 | -9/Scraptown | Learned 20 Lower Caves zone layouts 8945 | -9/Scraptown | Learned 24 Upper Caves zone layouts 8945 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 8945 | -9/Scraptown | Learned Research emergency access door positions 8945 | -9/Scraptown | Learned location of 1 exit from Research 8945 | -9/Scraptown | Learned location of 2 exits from Lower Caves 8945 | -9/Scraptown | Learned location of 3 exits from Lower Caves 8987 | -9/Scraptown | Lost 19 allies 9010 | -9/Scraptown | Entered Factory 9010 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 9011 | -6/Factory | Identified exit to Factory 9013 | -6/Factory | Loaded intel: 96 trap records 9213 | -6/Factory | Repaired Matter Compressor 9306 | -6/Factory | Build established: Derelict-Skirmisher 10638 | -6/Factory | Lost 3 parts (3u) 11340 | -6/Factory | Build established: Hacker-Gunner 11691 | -6/Factory | Cargo convoy interrupted 12085 | -6/Factory | Garrison activated, responded to threat 12421 | -6/Factory | Repaired Broken Cooling System 12914 | -6/Factory | Identified exit to Lower Caves 12914 | -6/Factory | Discovered exit to Lower Caves (range 9) 13696 | -6/Factory | Garrison activated, responded to threat 13865 | -6/Factory | Destroyed 12 combat bots 14077 | -6/Factory | Garrison activated, responded to threat 14679 | -6/Factory | Garrison activated, responded to threat 14764 | -6/Factory | Lost 5 parts (1p2n2w) 15975 | -6/Factory | Core integrity fell below 50% 15999 | -6/Factory | Destroyed 7 combat bots 16115 | -6/Factory | Garrison activated, responded to threat 16845 | -6/Factory | Build established: Scavenger-Gunner 17184 | -6/Factory | Build established: Hacker-Gunner 17280 | -6/Factory | Spotted B-75 Beast 17338 | -6/Factory | Destroyed B-75 Beast 17339 | -6/Factory | Lost 3 parts (2p1u) 17590 | -6/Factory | Build established: Scavenger-Gunner 17948 | -6/Factory | Garrison activated, responded to threat 18065 | -6/Factory | Identified exit to Garrison 18067 | -6/Factory | Entered Garrison 18481 | -6/Garrison | Triggered checkpoint 18487 | -6/Garrison | Triggered checkpoint 18550 | -6/Garrison | Destroyed 7 combat bots 18599 | -6/Garrison | Triggered checkpoint 18639 | -6/Garrison | Build established: Hacker-Gunner 18693 | -6/Garrison | Triggered checkpoint 18937 | -6/Garrison | Garrison Relay disabled 19039 | -6/Garrison | Triggered checkpoint 19118 | -6/Garrison | Identified exit to Factory 19118 | -6/Garrison | Discovered exit to Factory (range 12) 19332 | -6/Garrison | Installed Relay Interface Framework 19351 | -6/Garrison | Triggered checkpoint 19360 | -6/Garrison | Garrison Relay disabled 19448 | -6/Garrison | Spotted B-86 Titan 19515 | -6/Garrison | Triggered checkpoint 19682 | -6/Garrison | Destroyed B-86 Titan 19685 | -6/Garrison | Discovered exit to Factory (range 13) 19689 | -6/Garrison | Spotted B-86 Titan 19710 | -6/Garrison | Core integrity fell below 20% 19735 | -6/Garrison | Destroyed B-86 Titan 19761 | -6/Garrison | Lost 5 parts (1p1n2u1w) 19807 | -6/Garrison | Found Unknown Protection 19807 | -6/Garrison | Identified Hvy. Reflective Plating 19932 | -6/Garrison | Entered Factory 20006 | -6/Factory | Build established: Scavenger-Gunner 20500 | -6/Factory | Garrison activated, responded to threat 21463 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 21411_ Slug penetrates R-10 Processor. 21414_ Acquired 4 matter. 21416_ Slug penetrates Y-54 Guardian. 21416_ Y-54 Guardian suffers critical hit (Blast). 21416_ Y-54 Guardian destroyed. 21427_ R-10 Processor collects Unknown Energy Gun. 21430_ Acquired 45 matter. 21431_ R-10 Processor collects Imp. Light Armor Plating. 21434_ Acquired Imp. Deuterium Engine. 21436_ Slug penetrates R-10 Processor. 21436_ R-10 Processor destroyed. 21439_ Acquired 20 matter. 21443_ Acquired 1 matter. 21444_ System corrupted: Matter fused (-5). 21444_ Acquired 5 matter. 21448_ Acquired Unknown Engine. 21448_ Identified Lgt. Deuterium Engine. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????? ????????????? | | ?????????????????????## ! ??????????? | | ??????????????????? ???????? | | ???????????????????? ?????? | | ???????????????????? #???? | | ????????????????????? #???? | | ????????????????????? #???? | | ?????????????????????# #???? | | ?????????????????????# ????? | | ?????????????????????# #?????? | | ?????????????????????# #?????? | | ?????????????????????# #?????? | | ?????????????????????# ]*] #?????? | | ????????????????????## ** #?????? | | ????????????????????# ** #?????? | | ????????????????????# @ +?????? | | ????????????????????# #?????? | | ????????????????????# ##+#####+##?????? | | ??########?????????## ##??????????????? | | ?? #######+## #????"""???????? | | ?? % !] # """ ??????? | | ???? % p[% " """ ??????? | | ????#""" """ ! =! # #?????? | | ????#"R """ #### % %# !! """ #?????? | | ????#""" ^ """% #??#######?! """???????? | | ????#""" #? #?? ""????????? | | ????# # #??? ???????? | | ?? # # #????###???????? | | ?? + + #??????????????? | | ????# # #??????????????? | | ????#### # #??????????????? | | ?????####"""""""" #??????????????? | | ?????# " #??????????????? | | ?????####" *" !#??????????????? | | ???????# " """#######??????????????? | | ???????# " " #######??????????????? | | ???????# " " ## #??????????????? | | ???????##"* " ## """ #??????????????? | | ????????#"""""""" ## """ #??????????????? | | ????????###### "#### """ #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 32 Energy Capacity 490 Matter Stores 750 Matter Capacity 750 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Cloak Strength 2 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 90 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 13 Armor Integrity Analysis 30 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Hyp. Mass Driver | -6/Factory | Hacked Adv. Trap Extractor | -6/Factory | Hacked Focal Shield | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Matter Compressor | 38% | -6/Factory Cooling System | 32% | -6/Factory | Broken Studied --------- Hvy. Flak Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerClaymoresImmobilizer Manual? 0 Play Time 01:48:05 Cumulative 2298.1 hours Start 2026.02.14 @ 14:27:00 End 2026.02.15 @ 15:28:29 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1110 Rogue 62 Adventurer 0 Explorer 1048 Win Type - Total 12 Types 12/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 69 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 861a2e5b-5278-4fab-88d9-e92d76072668