Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.25 @ 16:09:27 Player: Dosh Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (0) 0 Value Destroyed (20) 20 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (8762) 8762 TOTAL SCORE: 16542 Bonus ------- Pacifist 7906 Follower Combat Kills 50 Entered DSFs 1000 Friendly Fire -194 Cogmind --------- Core Integrity 0/1600 Matter 104/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- Experimental Signal Interpreter Experimental Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Energy Mantle Authchip [Propulsion] Authchip [Device] Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Field Propulsion Array Q-thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Small Storage Unit Machine Analyzer Enhanced Optical Array Experimental Signal Interpreter Experimental Core Analyzer Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Vibroblade > --- INVENTORY -------- Energy Mantle Authchip [Propulsion] Authchip [Device] Power Maul [Rating: 132] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Surge Thruster Flight Unit Surge Thruster Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Great Axe Energy Cannon Phase Cannon Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 . . . 2 2 . 2 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 8 | . . 2 . 1 . . . 1 1 . 1 . . 1 1 Utility 9 | . . . 2 1 . . . 1 . . 1 2 . 1 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 82 | 1 . 8 . 14 1 . 4 8 2 . 13 13 6 5 7 Power 7 | 1 . . . 1 . . . . . . . 2 1 2 . Engine 1 | 1 . . . . . . . . . . . . . . . Core 2 | . . . . 1 . . . . . . . 1 . . . Reactor 4 | . . . . . . . . . . . . 1 1 2 . Propulsion 32 | . . 4 . 6 . . 2 5 1 . 5 3 2 2 2 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 32 | . . 4 . 6 . . 2 5 1 . 5 3 2 2 2 Utility 30 | . . 2 . 3 1 . 2 2 1 . 6 7 2 1 3 Device 12 | . . 1 . 2 . . 1 . 1 . 3 2 2 . . Storage 1 | . . . . . 1 . . . . . . . . . . Processor 6 | . . . . . . . . 1 . . 1 2 . . 2 Hackware 7 | . . . . 1 . . 1 1 . . 1 1 . 1 1 Protection 4 | . . 1 . . . . . . . . 1 2 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 13 | . . 2 . 4 . . . 1 . . 2 1 1 . 2 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . 2 . . . . . . 1 . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . . . . . . . 1 . . 1 Slashing Weapon 7 | . . 2 . 1 . . . 1 . . 1 . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . . 1 . 2 1 3 2 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . System Corruption 5 | . . . . . . . . . . . . 5 . . . Parts Lost 46 | . 1 3 3 . . . 4 . . 1 6 6 1 6 15 Power 5 | . 1 . . . . . . . . . . . 1 1 2 Propulsion 23 | . . 3 1 . . . 3 . . 1 5 4 . 2 4 Utility 14 | . . . 1 . . . 1 . . . . 2 . 3 7 Weapon 4 | . . . 1 . . . . . . . 1 . . . 2 Highest Loss Streak 15 | . 1 1 3 . . . 4 . . 1 3 4 1 6 15 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 57 | . 10 47 7 35 76 76 80 63 80 80 77 67 74 70 48 Core 2 | . . . . . 7 7 7 6 5 5 5 3 3 . . Flight 22 | . . 22 1 14 38 38 38 31 41 39 27 20 22 25 12 Device 8 | . . 10 3 10 8 7 11 6 9 11 9 11 9 7 3 Storage 3 | . . . . . 5 7 7 6 5 5 5 4 4 4 2 Processor 3 | . . . . . . . . . 5 5 5 8 9 8 13 Hackware 5 | . . . . 4 7 7 7 6 5 5 9 7 4 5 8 Protection 2 | . . 4 . . . . . . . . 4 2 9 6 . Impact Weapon 1 | . . . . 3 7 7 7 . . . . . . . . Slashing Weapon 3 | . . 10 3 . . . . 4 5 5 4 2 3 4 3 Naked Turns 122 | . 16 . 37 69 . . . . . . . . . . . Heaviest Build 45 | 3 3 8 3 14 15 15 17 16 16 16 27 33 37 45 38 Greatest Support 70 | 3 3 12 4 16 15 15 20 21 24 27 50 47 62 70 45 Greatest Overweight (x) 2 | . . . . 2 . . 1 2 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 6 | 5 5 5 5 5 7 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | 2 5 4 3 5 7 7 8 8 7 7 8 8 8 7 5 Average Carried 5 | 1 3 2 3 3 6 7 7 7 6 7 7 7 7 6 4 Final Capacity 8 | 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 5 3 3 5 7 7 8 8 7 7 8 6 8 5 3 Class Distribution -------------------- 27% | Hacker-Scout 25% | Sprinter 19% | Mutant 18% | Machinist-Sprinter 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Machinist-Sprinter | -7/Waste Machinist-Sprinter | -7/Factory Machinist-Sprinter | -7/DSF Machinist-Sprinter | -6/Factory Machinist-Sprinter | -5/Factory Machinist-Sprinter | -5/DSF Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Sprinter | -3/Testing Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Res Tes Res Acc Matter Collected 638 | 210 . . . 94 110 . . 80 . 8 99 15 . 13 9 Remotely . | . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Res Tes Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Res Tes Res Acc Damage Taken 5898 | . 219 264 282 135 . . 237 . . 227 736 726 267 563 2242 Core 2678 | . 179 118 181 94 . . 17 . . 19 153 215 22 69 1611 Absorbed by Shields 56 | . . . . . . . . . . 56 . . . . . Redirected to Shielding 93 | . . . . . . . . . . . 48 32 . 13 . Regen/Repaired (Parts) 93 | . . . . . . . . 46 . . 47 . . . . Core Remaining (%) 80 | 100 28 70 67 . . . 84 100 . 98 86 . 81 95 . Volleys Fired 7 | . . . . 4 . . . . . . 3 . . . . Largest 1 | . . . . 1 . . . . . . 1 . . . . Hottest 85 | . . . . 65 . . . . . . 85 . . . . Shots Fired 7 | . . . . 4 . . . . . . 3 . . . . Gun . | . . . . . . . . . . . . . . . . Cannon 7 | . . . . 4 . . . . . . 3 . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 7 | . . . . 4 . . . . . . 3 . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . . . . . . 1 . . Core Hits . | . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks 78 | . . 17 5 10 . . 1 4 1 1 16 11 3 4 5 Impact 16 | . . . . 10 . . 1 . . . . 2 . . 3 Slashing 62 | . . 17 5 . . . . 4 1 1 16 9 3 4 2 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 160 | . 21 . . . . . . . . . . . 97 . 42 Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 97 | . . . . . . . . . . . . . 97 . . Ramming 63 | . 21 . . . . . . . . . . . . . 42 Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 97 | . . . . . . . . . . . . . 97 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 2 . . . . . . . 2 7 7 . 5 Average Corruption 4 | . . . 2 . . . . . . . 2 5 7 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 13 | . . . 1 . . . . . . . 2 5 5 . . Message Errors 2 | . . . . . . . . . . . 1 1 . . . Matter Fused 5 | . . . 1 . . . . . . . . 2 2 . . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . . Energy Discharges 2 | . . . . . . . . . . . 1 1 . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 52 | . 10 . . . . . . . . . . . . . 42 Shots . | . . . . . . . . . . . . . . . . Rammed 3 | . 2 . 1 . . . . . . . . . . . . Targets Rammed 3 | . 2 . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 375 | . . . . 13 4 3 126 151 34 204 157 375 30 89 . Average Temperature 43 | . . . . 2 2 2 87 50 19 128 25 198 23 51 . Received Heat Transfer 487 | . 42 30 81 54 . . . . . . 99 73 72 18 18 Effects 1 | . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Res Tes Res Acc Peak Influence 528 | . 75 407 187 361 126 88 62 134 82 62 478 384 400 393 528 Initial 245 | . . 27 171 78 126 88 61 11 65 60 27 245 159 219 235 Average 204 | . 28 207 175 149 126 88 51 46 76 60 313 261 233 308 334 Maximum Alert Level 2 | . . 2 . 1 . . . . . . 2 1 2 1 2 Low Security (%) 50 | 100 100 46 100 83 100 100 100 100 100 100 18 4 53 . . Level 1 43 | . . 52 . 16 . . . . . . 55 95 43 100 84 Level 2 6 | . . 1 . . . . . . . . 25 . 2 . 15 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 2 2 7 . . 1 1 . . 9 2 1 2 3 Investigation 16 | . . 1 . 6 . . . 1 . . 5 . 1 . 2 Extermination 2 | . . . . . . . . . . . 1 1 . . . Reinforcement 14 | . 2 1 2 1 . . 1 . . . 3 1 . 2 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Res Tes Res Acc Distress Signals 9 | . . 1 . 1 . . . . . . 4 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 211 | . 14 26 8 23 . . 4 3 . 2 45 20 16 25 25 Peak Tracking Total 19 | . 7 10 6 7 . . 4 3 . 2 13 8 12 19 17 Tactical Retreats 43 | . 1 7 . 7 . . . 2 . . 14 4 3 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Res Tes Res Acc Traps Triggered 8 | . . 1 . 2 . . . . . 2 1 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Res Tes Res Acc Machines Disabled 2 | . . . . 2 . . . . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Res Tes Res Acc Machines Accessed 52 | . . 2 . 12 . 1 . 4 1 . 12 4 7 2 7 Terminals 30 | . . 1 . 5 . 1 . 1 1 . 4 3 6 2 6 Fabricators 9 | . . . . 4 . . . 1 . . 2 1 1 . . Repair Stations 4 | . . . . . . . . 1 . . 3 . . . . Recycling Units 6 | . . 1 . 2 . . . 1 . . 2 . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . 1 Total Hacks 120 | . . 4 . 29 . 2 . 12 1 . 27 9 13 7 16 Successful 57 | . . 3 . 10 . 1 . 10 1 . 15 5 5 2 5 Failed 63 | . . 1 . 19 . 1 . 2 . . 12 4 8 5 11 Catastrophic 10 | . . . . 3 . . . 1 . . 2 . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 46 | . . . . 12 . . . 2 . . 5 5 8 6 8 Terminals 65 | . . 2 . 12 . 2 . 2 1 . 9 6 10 7 14 Fabricators 27 | . . . . 10 . . . 6 . . 5 3 3 . . Repair Stations 10 | . . . . . . . . 3 . . 7 . . . . Recycling Units 10 | . . 2 . 4 . . . 1 . . 3 . . . . Scanalyzers 3 | . . . . . . . . . . . 3 . . . . Garrison Access 5 | . . . . 3 . . . . . . . . . . 2 Terminal Hacks 14 | . . 1 . 1 . 1 . 1 1 . 1 1 2 2 3 Part Schematic 4 | . . . . 1 . . . 1 . . 1 . 1 . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . 1 . 2 Open DSF 3 | . . . . . . 1 . . 1 . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . 1 1 Terminal Index 1 | . . . . . . . . . . . . 1 . . . Fabricator Hacks 19 | . . . . 8 . . . 5 . . 3 2 1 . . Network Status 2 | . . . . . . . . 1 . . 1 . . . . Load Schematic 9 | . . . . 4 . . . 2 . . 1 1 1 . . Build 8 | . . . . 4 . . . 2 . . 1 1 . . . Repair Station Hacks 7 | . . . . . . . . 2 . . 5 . . . . Scan Component 4 | . . . . . . . . 1 . . 3 . . . . Repair 3 | . . . . . . . . 1 . . 2 . . . . Recycling Unit Hacks 4 | . . 2 . . . . . . . . 2 . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . Retrieve Components 3 | . . 2 . . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . . 1 . . . 2 . . 2 2 2 . 2 Terminals 9 | . . . . 1 . . . 1 . . 1 2 2 . 2 Assimilate 2 | . . . . 1 . . . . . . 1 . . . . Botnet 7 | . . . . . . . . 1 . . . 2 2 . 2 Fabricators 2 | . . . . . . . . 1 . . 1 . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 44 | . . 1 . 12 . 1 . 4 . . 10 4 6 . 6 Full Trace Events 14 | . . . . 6 . . . 1 . . 4 . 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 1 . . . 1 . . 2 . 1 . . Parts Built 14 | . . . . 8 . . . 4 . . 1 1 . . . Authchips 2 | . . . . . . . . 1 . . . 1 . . . Time 495 | . . . . 218 . . . 109 . . 84 84 . . . Total Part Build Rating 48 | . . . . 24 . . . 12 . . 6 6 . . . Parts Repaired 3 | . . . . . . . . 1 . . 2 . . . . Time 76 | . . . . . . . . 19 . . 57 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . 1 . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Res Tes Res Acc Total Allies 2 | . . . . . . . . . . . 1 . 1 . . Largest Group 1 | . . . . . . . . . . . 1 . 1 . . Highest-Rated Group 143 | . . . . . . . . . . . 26 . 143 . . Highest-Rated Ally 143 | . . . . . . . . . . . 26 . 143 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . . . 5 . . Total Damage 411 | . . . . . . . . . . . . . 411 . . Kills 3 | . . . . . . . . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Res Tes Res Acc Turns Passed 3069 | 23 86 263 61 610 59 9 27 369 33 31 625 454 144 83 192 Spaces Moved 6918 | 39 158 518 104 1284 238 40 79 681 119 80 1502 984 334 281 477 Core 450 | 39 158 . 77 135 . . . . . . . . . . 41 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 6468 | . . 518 27 1149 238 40 79 681 119 80 1502 984 334 281 436 Fastest Speed 5 | 50 50 34 35 14 23 23 5 20 17 7 6 24 19 17 29 Average Speed 29 | 50 50 36 46 32 23 23 20 23 22 17 27 28 27 23 33 Slowest Speed 112 | 50 50 40 50 112 23 23 66 112 24 24 34 30 30 31 100 Overloaded Moves 298 | . . . . 3 . . 34 . . 25 37 42 14 37 106 Propulsion Burnouts 2 | . . . . . . . . . . . 1 . . . 1 Robots Hopped 77 | . . . . 13 . . 1 1 . 1 36 8 4 4 9 Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . Exploration Rate (%) 36 | 4 36 54 20 33 95 1 82 20 4 88 39 22 46 16 18 Regions Visited 15 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 . 1 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 77 | . . 17 5 9 . . 1 4 1 1 19 9 2 4 5 Terrain Destroyed 77 | . . 17 5 9 . . 1 4 1 1 19 9 2 4 5 Melee 72 | . . 17 5 7 . . 1 4 1 1 16 9 2 4 5 Projectile 5 | . . . . 2 . . . . . . 3 . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed 7 | . . . . . . . . . . . . . . . 7 Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Fac DSF Fac Res Tes Res Acc Total 7698 | 41 164 565 109 1436 240 39 86 881 123 93 1637 1129 378 286 491 Wait 615 | . . 21 . 132 . . 1 179 . . 131 125 26 . . Move 6762 | 38 157 517 103 1260 237 39 76 678 118 77 1436 969 325 272 460 Hop 65 | . . . . 11 . . 1 1 . 1 29 6 4 4 8 Pick Up 31 | 2 4 . . 3 2 . 2 6 1 . 4 2 3 1 1 Fast Attach 50 | 1 . 4 . 10 . . 2 6 1 . 9 7 5 1 4 Attach 28 | . . 4 . 3 . . 2 2 1 . 3 5 1 4 3 Detach 14 | . . 2 . 2 . . 1 . . . 3 2 3 . 1 Swap 4 | . . . . 1 1 . . . . . 1 1 . . . Drop 15 | . 1 . . . . . . 5 1 . 2 1 3 . 2 Fire 7 | . . . . 4 . . . . . . 3 . . . . Melee 78 | . . 17 5 10 . . 1 4 1 1 16 11 3 4 5 Ram 10 | . 2 . 1 . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . 14 . . . . . Rewire 5 | . . . . . . . . . . . . . 5 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 24 | -11/Junkyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 7) 99 | -10/Materials | Core integrity fell below 50% 110 | -10/Materials | Entered another Materials area 110 | -9/Materials | Evolved 2 slots: Propulsion x2 231 | -9/Materials | Discovered new exit (range 16) 300 | -9/Materials | Build established: Mutant 370 | -9/Materials | Discovered new exit (range 8) 373 | -9/Materials | Entered another Materials area 373 | -8/Materials | Evolved 2 slots: Utility x2 386 | -8/Materials | Crushed by falling debris 428 | -8/Materials | Lost 3 parts (1n1u1w) 431 | -8/Materials | Discovered new exit (range 5) 434 | -8/Materials | Entered Factory 434 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 566 | -7/Factory | Fabricated Surge Thruster (x2) 794 | -7/Factory | Discovered new exit (range 14) 798 | -7/Factory | Discovered new exit (range 7) 848 | -7/Factory | Fabricated Surge Thruster? 864 | -7/Factory | Build established: Sprinter 919 | -7/Factory | Fabricated Surge Thruster? 990 | -7/Factory | Fabricated Surge Thruster? 1044 | -7/Factory | Manually triggered Chute Trap 1044 | -7/Factory | Sucked down chute 1044 | -7/Factory | Entered Waste 1044 | -7/Waste | The area was eerily silent 1100 | -7/Waste | Discovered new exit (range 12) 1103 | -7/Waste | Entered Factory 1112 | -7/Factory | Identified exit to DSF 1112 | -7/Factory | Entered DSF 1130 | -7/DSF | Discovered new exit (range 15) 1133 | -7/DSF | Additional patrols routed to DSF 1139 | -7/DSF | Entered Factory 1139 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1166 | -6/Factory | Lost 4 parts (3n1u) 1239 | -6/Factory | Fabricated Surge Thruster (x2) 1346 | -6/Factory | Fabricated Surge Thruster (x2) 1477 | -6/Factory | Discovered new exit (range 11) 1505 | -6/Factory | Repaired Surge Thruster 1508 | -6/Factory | Identified exit to Factory 1508 | -6/Factory | Entered another Factory area 1508 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1535 | -5/Factory | Build established: Machinist-Sprinter 1541 | -5/Factory | Identified exit to DSF 1541 | -5/Factory | Entered DSF 1564 | -5/DSF | Additional patrols routed to DSF 1569 | -5/DSF | Discovered new exit (range 13) 1572 | -5/DSF | Identified exit to Factory 1572 | -5/DSF | Entered Factory 1572 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1613 | -4/Factory | Found Prototype Processor 1613 | -4/Factory | Identified Exp. Signal Interpreter 1685 | -4/Factory | Discovered new exit (range 6) 1692 | -4/Factory | Identified exit to Research 1700 | -4/Factory | Spotted B-86 Titan 1714 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 1726 | -4/Factory | Lost 3 parts (3n) 1822 | -4/Factory | Search patrols dispatched 1894 | -4/Factory | Repaired Structural Scanner 1913 | -4/Factory | Discovered new exit (range 11) 1917 | -4/Factory | Identified exit to Upper Caves 1969 | -4/Factory | Spotted B-86 Titan 1991 | -4/Factory | Build established: Hacker-Scout 2152 | -4/Factory | Repaired Great Axe 2197 | -4/Factory | Entered Research 2197 | -3/Research | Evolved 2 slots: Utility x2 2484 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster? 2570 | -3/Research | Lost 4 parts (3n1u) 2647 | -3/Research | Discovered new exit (range 10) 2650 | -3/Research | Identified exit to Testing 2651 | -3/Research | Entered Testing 2668 | -3/Testing | Found Prototype Slashing Weapon 2668 | -3/Testing | Identified Vibroblade 2674 | -3/Testing | Found Prototype Device 2674 | -3/Testing | Identified Exp. Thermal Shield 2745 | -3/Testing | Spotted PG-O95DC67MVR 2750 | -3/Testing | Rewired PG-O95DC67MVR 2757 | -3/Testing | Discovered new exit (range 13) 2795 | -3/Testing | Identified exit to Research 2795 | -3/Testing | Entered Research 2795 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2843 | -2/Research | Spotted B-90 Cyclops 2852 | -2/Research | Found Prototype Hackware 2852 | -2/Research | Identified Exp. System Shield 2860 | -2/Research | Discovered new exit (range 22) 2860 | -2/Research | Identified exit to Access 2878 | -2/Research | Entered Access 2878 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2896 | -1/Access | Lost 6 parts (1p2n3u) 2923 | -1/Access | Found Prototype Processor 2923 | -1/Access | Identified Exp. Core Analyzer 2945 | -1/Access | Identified exit to Surface 2993 | -1/Access | Spotted B-99 Colossus 2993 | -1/Access | Spotted B-99 Colossus 2993 | -1/Access | Spotted B-99 Colossus 3064 | -1/Access | Core integrity fell below 50% 3068 | -1/Access | Core integrity fell below 20% 3070 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 03064_ Destabilizing: Core damaged (-32). 03065_ B-99 Colossus activates siege mode. 03065_ Slammed into Sealed Heavy Doors. 03066_ U-05 Engineer builds a Wall. 03066_ Slammed into Sealed Heavy Doors. 03066_ Exp. Core Analyzer broken. 03066_ Destabilizing: Short circuit. 03067_ Penetrated by Slug. 03067_ Slug penetrates Reinforced Barrier. 03067_ Penetrated by Slug. 03067_ Slug penetrates Reinforced Barrier. 03067_ Slammed into Sealed Heavy Doors. 03067_ Destabilizing: System corrupted (+1). 03067_ Destabilizing: System corrupted (+2). 03068_ Slammed into Sealed Heavy Doors. 03068_ Destabilizing: Core damaged (-32). 03068_ Destabilizing: System corrupted (+2). 03069_ Slammed into Sealed Heavy Doors. 03069_ Destabilizing: Core damaged (-48). 03070_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???????????????#+#??????????????????????# #? " | | ######### ######################## # " | | ???? # | | ??????????????# / | | ??????????????# ####### ""####### # | | ?##########???# #?????# ""#?????# #????? | | ?# #???# #?????# ""#?????# #????? | | ?# #???# #?????# T#?????# #????? | | ## #???# #?????# ""#?????# #????? | | ## #???# #?????# ""#?????# #????? | | ## #???# #?????# ""#?????# #????? | | ## #???# #?????""""""""""""?????# #???? | | ## = #???# #??????????????????????# #?? | | ## ?????# #??????????????????????# # | | ## ???????# #??????????????????????# + | | ###+########## #??????????????????????# # " | | #??????????