Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.17 @ 14:03:44 Player: THN-L0C Result: Destroyed by as-29822 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (706) 706 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (-121) -121 TOTAL SCORE: 2115 Bonus ------- Follower Combat Kills 70 Friendly Fire -191 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- High-powered Shotgun High-powered Shotgun > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Treads Light Treads Flying Fortress v7 Large Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Makeshift Sensor Array Experimental Sensor Array Makeshift Cloaking Device Improved Trap Extractor (3/6 Shock) Makeshift Laser Grenade Launcher Datajack Flail Makeshift Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- High-powered Shotgun Makeshift Axe > --- INVENTORY -------- Ion Engine Light Treads Light Treads Flying Fortress v7 High-capacity Matter Pod High-capacity Matter Pod Makeshift Sensor Array Experimental Sensor Array Makeshift Cloaking Device Weapon Shielding Improved Trap Extractor Makeshift Laser Heavy Assault Rifle High-powered Shotgun Grenade Launcher Datajack Flail [Rating: 23] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Utility Improved Light Armor Plating Device Seismic Detector Storage Large Storage Unit Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Improved EM Shotgun Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 30 | 7 9 11 3 . Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 4 2 . . Treads 8 | 2 4 2 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 1 3 1 . Device 3 | 1 . 2 . . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 12 | 2 3 5 2 . Energy Gun 3 | . 2 1 . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 5 | . . 4 . 1 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon 2 | . . 2 . . Highest Loss Streak 3 | . . 3 . 1 To Critical Strikes . | . . . . . Average Backups 13 | 3 11 12 16 16 Power 1 | . 1 1 1 1 Propulsion 3 | . 2 3 3 3 Utility 4 | . 3 3 6 7 Weapon 4 | 1 4 4 4 4 Tool/Special . | . . . . . Unused Backups 23 | . 3 4 5 11 Power 2 | . . . . 2 Propulsion 7 | . . 2 2 3 Utility 10 | . 2 1 2 5 Weapon 4 | . 1 1 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 98 99 100 99 Engine 13 | . 13 14 14 13 Treads 27 | . 27 28 28 28 Device 5 | . 13 5 . . Storage 14 | . 14 14 14 14 Protection 8 | . . 8 14 14 Energy Gun 6 | . 11 11 . . Ballistic Gun 16 | . 15 7 20 28 Launcher 2 | . . 8 . . Impact Weapon 2 | . . . 6 . Peak Build Rating 23 | 7 13 17 23 22 Average Rating 15 | 6 9 14 19 21 On Entrance 11 | . 7 13 17 22 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 54 | 15 32 34 54 54 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 10 | . 10 . 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 15 | 7 12 15 18 20 Most Carried 20 | 5 15 15 20 20 Average Carried 15 | 3 11 14 18 19 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 5 15 15 19 20 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 1302 | 330 744 168 60 . Remotely . | . . . . . Salvage Created 1382 | 111 717 432 122 . Parts 73 | 8 46 19 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 20 | . 13 7 . . Guns 18 | . 12 6 . . AOE 2 | . 1 1 . . Classes Destroyed 9 | 3 6 . . . Worker 3 | 2 1 . . . Builder 1 | . 1 . . . Tunneler 2 | 1 . 1 . . Hauler 2 | . 2 . . . Recycler 3 | 1 1 1 . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 3 | . 3 . . . Grunt 16 | . 10 6 . . Best Kill Streak 4 | 2 3 4 . . Combat Bots Only 4 | . 3 4 . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded 1 | . 1 1 . . Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 116 | . 66 32 . 18 Missed 37 | . 21 11 . 5 Hits 79 | . 45 21 . 13 Melee 1 | . . . . 1 Projectile 78 | . 45 21 . 12 AOE 19 | . . 10 . 9 Damage Taken 1494 | . 585 475 . 434 Core 251 | . 116 72 . 63 Absorbed by Shields 73 | . . 73 . . Regen/Repaired (Parts) 103 | . 103 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 91 | 10 59 22 . . Largest 2 | 2 2 2 . . Hottest 100 | 40 100 100 . . Shots Fired 166 | 20 110 36 . . Gun 154 | 20 103 31 . . Cannon . | . . . . . Launcher 3 | . . 3 . . Special 9 | . 7 2 . . Kinetic 98 | 20 78 . . . Thermal 9 | . 7 2 . . Explosive 3 | . . 3 . . Electromagnetic 56 | . 25 31 . . Robot Hit Streak 15 | 6 13 15 . . Robot Miss Streak 7 | 2 7 2 . . Penetration Max . | . . . . . Secondary Targets 5 | . 3 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 125 | 14 71 28 12 . Core Hits 62 | 5 36 18 3 . Critical Kills . | . . . . . Critical Parts Destroyed 4 | . 1 . 3 . Critical Strikes 4 | . 1 . 3 . Destroy 1 | . 1 . . . Smash 3 | . . . 3 . Melee Attacks 13 | . . 1 12 . Impact 9 | . . . 9 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . 1 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2548 | 166 1018 542 822 . Guns 1487 | 166 899 422 . . Cannons . | . . . . . Explosions 187 | . 99 88 . . Melee 822 | . . . 822 . Ramming 52 | . 20 32 . . Kinetic 808 | 166 642 . . . Thermal 187 | . 99 88 . . Explosive . | . . . . . Electromagnetic 679 | . 257 422 . . Impact 822 | . . . 822 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 353 | . 23 . 330 . Projectiles . | . . . . . Explosions 23 | . 23 . . . Melee 330 | . . . 330 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 8 | . 4 4 . . Targets Rammed 11 | . 5 6 . . Kicked . | . . . . . Crushed 3 | . 1 2 . . Highest Temperature 166 | . 138 166 . . Average Temperature 47 | . 41 54 . . Received Heat Transfer 301 | . 228 73 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried 2 | . . 1 1 . Impact Corruptions 6 | . . . 6 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 250 | . 150 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 120 | 5 120 66 . 95 Initial 23 | . . 23 . . Average 23 | . 33 6 . 49 Influence Increases 822 | 20 383 154 . 265 Destroy 0b10 Robot/C 580 | . 260 120 . 200 Destroy 0b10 Robot/NC 70 | 20 40 10 . . Destroy Leader 108 | . 68 10 . 30 Allied During Kill 35 | . . . . 35 Successful Hack 10 | . 10 . . . Destroy Structure 19 | . 5 14 . . Influence Decreases 822 | 20 322 215 . 265 Entered New Map 38 | . . 38 . . Time Decay 656 | 20 322 137 . 177 Lost Part 48 | . . 40 . 8 Lost Ally 80 | . . . . 80 Squads Dispatched 4 | . 3 . . 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 22 8 . 24 Peak Tracking Total 16 | . 4 2 . 16 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 4 | . 3 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 3 | . . 3 3 3 Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 8 | . 5 . 3 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 36 | . 11 . 25 . Successful 34 | . 9 . 25 . Failed 2 | . 2 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 5 | . 4 . 1 . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 27 | . 2 . 25 . Record 24 | . . . 24 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Assimilate 1 | . 1 . . . Disrupt 1 | . 1 . . . Skim 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked 1 | . . 1 . . Non-combat . | . . . . . Combat 1 | . . 1 . . Robot Hacks Applied 1 | . . 1 . . parse_system 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 4 | . . . 4 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 4 | . . . 4 . Largest Group 4 | . . . 4 4 Highest-Rated Group 58 | . . . 58 57 Highest-Rated Ally 21 | . . . 21 21 Total Orders . | . . . . . Ally Attacks 25 | . . . . 25 Total Damage 331 | . . . . 331 Kills 10 | . . . . 10 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 1513 | 147 1365 1 . . Seismic 1513 | 147 1365 1 . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 5110 | 215 1391 1231 1882 391 Spaces Moved 2426 | 70 666 685 843 162 Core 7 | 5 2 . . . Treads 2419 | 65 664 685 843 162 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 240 Average Speed 185 | 152 161 160 216 240 Slowest Speed 550 | 160 550 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . 2 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 3 86 92 93 32 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 4 | . 4 . . . Terrain Destroyed 26 | . 4 22 . . Melee . | . . . . . Projectile 4 | . 4 . . . AOE 22 | . . 22 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2841 | 155 854 782 886 164 Wait 177 | 64 87 25 . 1 Move 2422 | 69 665 684 842 162 Hop . | . . . . . Pick Up 42 | 5 13 15 8 1 Fast Attach 14 | 7 6 1 . . Attach 3 | . . 3 . . Detach . | . . . . . Swap 27 | . 11 11 5 . Drop 30 | . 8 14 8 . Fire 91 | 10 59 22 . . Melee 13 | . . 1 12 . Ram . | . . . . . Kick . | . . . . . Crush 11 | . 5 6 . . Escape Stasis . | . . . . . Rewire 11 | . . . 11 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 216 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 11) 686 | -10/Materials | Discovered new exit (range 3) 1080 | -10/Materials | Repaired Seismic Detector 1107 | -10/Materials | Repaired Lgt. Treads 1265 | -10/Materials | Discovered new exit (range 11) 1607 | -10/Materials | Entered Mines 1623 | -10/Mines | Met a Derelict bent on vengeance 1748 | -10/Mines | Found a hidden stash of uninstalled traps 1838 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1914 | -10/Mines | Excavation squad dispatched 1914 | -10/Mines | A large section of the Mines collapsed 1986 | -10/Mines | Core integrity fell below 50% 2014 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2017 | -10/Mines | Found Prototype Device 2055 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2062 | -10/Mines | Destroyed YI-UF0 2091 | -10/Mines | Lost 3 parts (1u2w) 2169 | -10/Mines | Learned location of 1 exit from Materials 2359 | -10/Mines | Learned location of Storage (-8) 2496 | -10/Mines | Discovered new exit (range 7) 2500 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2810 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2811 | -10/Mines | Discovered new exit (range 5) 2838 | -10/Mines | Discovered new exit (range 8) 2838 | -10/Mines | Entered Exiles 2838 | -10/Exiles | Found Exiles lab destroyed 2862 | -10/Exiles | Discovered new exit (range 15) 3851 | -10/Exiles | Opened EX-Vault 3864 | -10/Exiles | Found Prototype Flight Unit 4192 | -10/Exiles | Learned location of Zion (-6) 4384 | -10/Exiles | Identified Flying Fortress v7 4699 | -10/Exiles | Discovered new exit (range 10) 4720 | -10/Exiles | Entered Mines 4720 | -9/Mines | Accompanied by 4 allies 5076 | -9/Mines | Assembled infested the area 5081 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5084 | -9/Mines | Core integrity fell below 20% 5084 | -9/Mines | Discovered new exit (range 15) 5085 | -9/Mines | Met a Derelict shopkeep closing up shop 5111 | -9/Mines | Destroyed by as-29822 with Assembled Blade Last Messages --------------- 05089_ MD-NRW(g): "You've got to be kidding me! I'm outta here..." 05089_ U-05 Engineer lays Concrete. 05090_ Lgt. Deuterium Engine destroyed. 05090_ U-05 Engineer lays Concrete. 05091_ The unstable cave ceiling collapses. 05091_ U-05 Engineer lays Concrete. 05093_ Machine disabled. 05093_ U-05 Engineer builds a Wall. 05094_ The unstable cave ceiling collapses. 05094_ as-34946 destroyed. 05094_ G-34 Mercenary destroyed. 05094_ as-03907 destroyed. 05097_ The unstable cave ceiling collapses. 05097_ U-05 Engineer builds a Wall. 05098_ The unstable cave ceiling collapses. 05098_ as-19348 destroyed. 05099_ The unstable cave ceiling collapses. 05099_ as-99522 destroyed. 05099_ D-53 Grenadier destroyed. 05101_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?## #????????????# # """#??? | | ## #???######???# # #??? | | =%% #???# ##??# # #??? | | %= #???# #??# ### ###??? | | = ##???# ##??# ###[ #????? | | ### ##????# #???# #*%*=#????? | | #?# ###???# ##### ==% ###??? | | #?# #???## ### = ##?? | | #?### #????# ## #?? | | #???# #????# ## ##?? | | #???# #????# ### ###??? | | #???# ###### %[ ###?# #????? | | #???# ##???# ####?? | | #???######## ##???# #?? | | #??????????# ###?##### #?? | | ???????????# #####?# #?? | | ???????# ## #?# #?? | | ???????# #### #?# #?? | | #???????# #####??### #?# #?? | | ????????#??????????## ## #?# #?? | | ????????????????????#####%=#?# #?? | | ?????????????????????### ### #?? | | ???????????????????### #?? | | ??????????????????## = #?? | | ????????????????### =% ######?? | | ???????????????## @#??????? | | ???????????????# a #??????? | | ??????????????## ##??????? | | ?? ######## [ ##???????? | | ?? = ##????????? | | ?? a #?????????? | | ??? ###### ##????????? | | ????????????# aa #????????? | | ????????????## # ####?????? | | ?????????????# ##a """##????? | | ?????????????# ## ]!!!"#????? | | ?????????????# # # ! ="#????? | | ?????????????# # %= ##????? | | ?????????????# % ""##?????? | | ?????????????# % % ???????? | | ?????????????# %% ??????? | | ?????????????# [% %?????? | | ???????????? % # % #???? | | ??????????? # #???? | | ?????????? #####?# ## ##### ??? | | ????????? ??????? ?? ##?????< ?? | | ???????? ????????###?? #?????????? | | ???????????????????????#?????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 30% | -10/Materials Lgt. Treads | 36% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Luggage Code Challenges ------------ None Game ------ Seed GrenadeDynamicArray Manual? 0 Play Time 00:24:19 Cumulative 438.2 hours Start 2026.08.17 @ 13:34:16 End 2026.08.17 @ 14:03:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 328 Rogue 328 Adventurer 0 Explorer 0 Win Type - Total 9 Types 4/0/3/2/0/0/0/0/0/0 Lore% 78 Gallery% 73 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc2c4798-2cac-4ca6-b516-f09d3b2dc324