Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.11 @ 19:19:48 Player: Panda Roux Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (89) 445 Value Destroyed (3080) 3080 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6885 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 225/300 Energy 37/140 System Corruption 1% Temperature Cool (98) Movement Flying (165) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (3) --- Cooled VTOL Module > --- UTILITY (5) ------ Improved Signal Interpreter Corruption Screen > --- WEAPON (4) ------- Wave Gun KE Penetrator > --- INVENTORY (5) ---- Recalibrator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating Corruption Screen > --- WEAPON ----------- EM Pulse Cannon Heavy Particle Cannon Gauss Rifle Heavy Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Cooled VTOL Module Recalibrator Flak Gun [Rating: 49] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Targeting Computer Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Subdweller Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Slots Evolved 7 | . 1 2 . . . 2 2 . Power 1 | . . . . . . 1 . . Propulsion 1 | . . . . . . 1 . . Utility 3 | . 1 1 . . . . 1 . Weapon 2 | . . 1 . . . . 1 . Parts Attached 75 | 7 9 20 3 . 2 24 3 7 Power 15 | 1 1 4 . . . 7 2 . Engine 11 | 1 1 4 . . . 3 2 . Core 4 | . . . . . . 4 . . Reactor . | . . . . . . . . . Propulsion 19 | 2 2 4 . . . 8 . 3 Treads 2 | 2 . . . . . . . . Leg 11 | . 2 2 . . . 5 . 2 Wheel 1 | . . . . . . 1 . . Hover . | . . . . . . . . . Flight 5 | . . 2 . . . 2 . 1 Utility 18 | 2 3 5 2 . 2 3 . 1 Device 8 | . 2 2 1 . . 2 . 1 Storage 2 | 1 . 1 . . . . . . Processor 5 | 1 . 1 1 . 1 1 . . Hackware . | . . . . . . . . . Protection 3 | . 1 1 . . 1 . . . Artifact . | . . . . . . . . . Weapon 23 | 2 3 7 1 . . 6 1 3 Energy Gun 6 | 1 1 3 . . . . . 1 Energy Cannon 6 | . . 1 . . . 5 . . Ballistic Gun 9 | 1 1 3 1 . . 1 . 2 Ballistic Cannon 1 | . 1 . . . . . . . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 3 . . . . . 1 Parts Lost 15 | . . 1 . . . . 1 13 Power 3 | . . 1 . . . . . 2 Propulsion 3 | . . . . . . . . 3 Utility 4 | . . . . . . . 1 3 Weapon 5 | . . . . . . . . 5 Highest Loss Streak 12 | . . 1 . . . . 1 12 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 1 4 4 3 4 4 4 3 3 Power . | . . . . . . . 1 . Propulsion . | . 1 . 1 1 1 . . 1 Utility 1 | . 1 1 . . 1 2 1 . Weapon 1 | . 1 2 2 2 2 1 1 . Tool/Special . | . . . . . . . . . Unused Backups 17 | 1 1 5 . 4 . 6 . . Power 3 | 1 . . . 2 . . . . Propulsion 4 | . . 1 . 1 . 2 . . Utility 6 | . . 2 . 1 . 3 . . Weapon 3 | . . 2 . . . 1 . . Tool/Special 1 | . 1 . . . . . . . Average Slot Usage (%) 95 | . 99 95 100 94 96 93 98 86 Engine 8 | . 12 9 10 10 10 3 8 12 Core 2 | . . . . . . 11 5 . Treads 3 | . 19 . . . . . . . Leg 11 | . 5 19 . . . 15 21 16 Flight 6 | . . . 20 20 20 4 . . Device 11 | . 2 10 18 14 10 14 13 13 Storage 2 | . 9 2 . . . . . . Processor 17 | . 12 19 20 20 25 16 14 14 Protection 4 | . 11 6 . . . 1 6 6 Energy Gun 6 | . 2 18 10 10 10 . . . Energy Cannon 8 | . . . 10 10 10 15 14 12 Ballistic Gun 8 | . 12 8 10 10 10 7 7 7 Ballistic Cannon 1 | . 9 . . . . . . . Peak Build Rating 49 | 7 10 21 29 29 28 41 49 49 Average Rating 27 | 5 8 15 28 26 25 37 46 42 On Entrance 22 | . 7 9 21 29 25 28 40 45 Naked Turns . | . . . . . . . . . Heaviest Build 100 | 17 22 100 22 21 28 33 52 52 Greatest Support 54 | 40 40 29 16 10 16 54 54 54 Greatest Overweight (x) 4 | . 1 4 1 2 1 1 . 1 Average Overweight (x) . | . . . 1 1 1 . . . Largest Inventory Capacity 25 | 10 10 25 5 5 5 5 5 5 Average Capacity 6 | 9 9 10 5 5 5 5 5 5 Most Carried 8 | 3 8 7 5 5 5 5 5 5 Average Carried 4 | . 4 4 3 4 4 4 3 3 Final Capacity 10 | 10 5 5 5 5 5 5 5 5 Final Carried 4 | 1 3 3 4 4 4 4 4 1 Class Distribution -------------------- 47% | Hacker-Gunner 21% | Hacker-Mutant 20% | Hacker-Skirmisher 8% | Hacker-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -9/Exiles Hacker-Gunner | -8/Mines Hacker-Gunner | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Tank | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Matter Collected 1887 | 218 322 426 . . 60 524 187 150 Remotely . | . . . . . . . . . Salvage Created 3474 | . 376 985 . . 60 1160 492 401 Parts 194 | . 18 67 . . 3 61 20 25 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 74 | . 11 22 . . 1 21 7 12 Guns 37 | . 3 21 . . . 7 1 5 Cannons 33 | . 8 . . . 1 14 5 5 AOE 4 | . . 1 . . . . 1 2 Classes Destroyed 10 | . 4 3 . . 1 1 1 . Builder 1 | . . . . . . . 1 . Recycler 2 | . . 1 . . . . 1 . Operator 1 | . . 1 . . . . . . Watcher 11 | . 3 3 . . . 5 . . Swarmer 19 | . 2 8 . . . 4 . 5 Grunt 29 | . 6 6 . . . 9 5 3 Brawler 1 | . . . . . . 1 . . Sentry 16 | . . 8 . . . 6 1 1 Hunter 3 | . . . . . 1 1 1 . Subdweller 3 | . 3 . . . . . . . Thug 3 | . . . . . . . . 3 Best Kill Streak 8 | . 5 5 . . 1 4 4 8 Combat Bots Only 8 | . 5 5 . . 1 3 3 8 Max Kills in Single Turn 2 | . 1 2 . . 1 2 2 1 Gunslinging 1 | . . 1 . . . . . . Exploded 1 | . . 1 . . . . 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Hostile Shots Fired 405 | . 66 57 . . 6 52 44 180 Missed 128 | . 16 20 . . 3 20 12 57 Hits 277 | . 50 37 . . 3 32 32 123 Melee 1 | . . . . . . . . 1 Projectile 276 | . 50 37 . . 3 32 32 122 Critical Strikes 10 | . . 2 . . . 2 1 5 Damage Taken 3229 | . 480 349 . . 27 301 790 1282 Core 915 | . 81 67 . . . 60 445 262 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1728 | . 302 218 . . 18 185 232 773 Regen/Repaired (Parts) 191 | . 75 41 . . . 75 . . Core Remaining (%) 84 | 100 67 . . . 83 89 . . Volleys Fired 179 | . 38 42 . 5 3 48 16 27 Largest 4 | . 2 3 . 3 3 3 3 4 Hottest 205 | . 50 143 . 144 144 163 166 205 Shots Fired 439 | . 76 108 . 15 9 132 41 58 Gun 255 | . 38 107 . 10 6 48 12 34 Cannon 182 | . 38 1 . 5 3 84 29 22 Launcher 2 | . . . . . . . . 2 Special . | . . . . . . . . . Kinetic 214 | . 76 39 . 5 3 48 12 31 Thermal 128 | . . 49 . 5 3 44 13 14 Explosive 2 | . . . . . . . . 2 Electromagnetic 95 | . . 20 . 5 3 40 16 11 Robot Hit Streak 38 | . 31 19 . . 10 38 20 14 Robot Miss Streak 4 | . 1 3 . . . 4 1 3 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 7 | . . 5 . . . . . 2 Max Gunslinging Chain 2 | . . 2 . . . . . 1 Shots Hit Robots 293 | . 68 73 . . 8 82 22 40 Core Hits 155 | . 26 38 . . 2 36 14 39 Critical Kills 4 | . 1 1 . . . 2 . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 10 | . 4 1 . . . 5 . . Destroy 5 | . 2 1 . . . 2 . . Blast 2 | . 2 . . . . . . . Corrupt 3 | . . . . . . 3 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6378 | . 878 1550 . . 156 1680 829 1285 Guns 2956 | . 276 1291 . . 86 533 102 668 Cannons 2683 | . 602 18 . . 70 1147 488 358 Explosions 739 | . . 241 . . . . 239 259 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2449 | . 878 289 . . 26 533 102 621 Thermal 2207 | . . 958 . . 60 528 414 247 Explosive 259 | . . . . . . . . 259 Electromagnetic 1463 | . . 303 . . 70 619 313 158 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked 1 | . . . . . . . 1 . Effects 2 | . . . . . . . . 2 Matter Fused 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 66 | . . 6 . . . 21 39 . Projectiles 21 | . . . . . . 21 . . Explosions 45 | . . 6 . . . . 39 . Melee . | . . . . . . . . . Knockbacks 8 | . 8 . . . . . . . Impact . | . . . . . . . . . Kinetic 8 | . 8 . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 184 | . . 60 . . . . 53 71 Shots 4 | . . 1 . . . . 1 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 770 | . 115 285 . 208 232 386 770 493 Average Temperature 134 | . 39 80 . 94 123 133 278 195 Received Heat Transfer 1191 | . 252 180 . . . 189 102 468 Effects 36 | . . . . . . 3 23 10 Shutdowns 13 | . . . . . . 2 8 3 Energy Bleed 1 | . . . . . . . . 1 Interference 4 | . . . . . . . 1 3 Matter Decay 2 | . . . . . . . 2 . Short Circuit 4 | . . . . . . 1 2 1 Damage (minor) 3 | . . . . . . . 1 2 Damage (major) 5 | . . . . . . . 5 . Damage (core) 4 | . . . . . . . 4 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . 1 . . . 4 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 2842 | . . 1100 . . 75 888 409 370 Parts Sabotaged . | . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . 3 . . . . 1 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 176 | . 50 176 12 . 30 72 89 . Initial 12 | . . . 12 . . . . . Average 14 | . 5 33 . . . 12 16 . Influence Increases 1989 | . 227 672 . . 30 606 229 225 Destroy 0b10 Robot/C 1360 | . 160 440 . . 20 420 140 180 Destroy 0b10 Robot/NC 75 | . 15 25 . . . 25 10 . Destroy Leader 352 | . 46 136 . . 10 120 40 . Successful Hack 36 | . 5 9 . . . 17 5 . Disable Machine 32 | . . 8 . . . 16 8 . Destroy Structure 89 | . 1 54 . . . 8 26 . Lose Combat Pursuer 45 | . . . . . . . . 45 Influence Decreases 1949 | . 227 628 44 . 30 606 175 239 Entered New Map 61 | . . . 32 . . . . 29 Time Decay 1768 | . 227 618 12 . 30 606 165 110 Lost Part 120 | . . 10 . . . . 10 100 Squads Dispatched 6 | . . 3 1 . . 1 1 . Investigation 3 | . . 1 1 . . 1 . . Extermination 1 | . . . . . . . 1 . Reinforcement 2 | . . 2 . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Distress Signals 4 | . . 3 . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 15 29 . . 1 25 8 21 Peak Tracking Total 11 | . 5 5 . . 1 3 2 11 Tactical Retreats 4 | . 1 2 . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Traps Triggered 8 | . 2 3 . . . 1 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Disabled 9 | . . 2 . . . 4 2 1 Max in Single Turn 2 | . . 2 . . . 1 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Accessed 26 | . 6 5 1 4 . 8 2 . Terminals 12 | . 4 3 . . . 4 1 . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 1 . . . 1 . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 4 | . . 1 . . . 2 1 . Garrison Access 1 | . . . . . . 1 . . Total Hacks 45 | . 10 11 1 4 . 16 3 . Successful 37 | . 9 9 1 4 . 13 1 . Failed 8 | . 1 2 . . . 3 2 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 19 | . 7 6 . . . 4 2 . Fabricators . | . . . . . . . . . Repair Stations 8 | . 2 2 . . . 4 . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 9 | . . 3 . . . 5 1 . Garrison Access 3 | . . . . . . 3 . . Terminal Hacks 20 | . 6 4 1 4 . 4 1 . Record 7 | . 2 1 . 4 . . . . Part Schematic 1 | . . . . . . . 1 . Prototype ID Bank 6 | . 1 1 . . . 4 . . Open Door 1 | . . . 1 . . . . . Level Access Points 1 | . . 1 . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . Locate Traps 1 | . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . 2 2 . . . 4 . . Scan Component 4 | . 1 1 . . . 2 . . Repair 4 | . 1 1 . . . 2 . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer 7 | . . 3 . . . 4 . . Insert Component 3 | . . 1 . . . 2 . . Analyze 4 | . . 2 . . . 2 . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 3 1 . . . 4 1 . Full Trace Events 3 | . . 1 . . . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . 1 . . . 2 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . 1 1 . . . 2 . . Time 159 | . 26 51 . . . 82 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . 2 . . Part Schematics Acquired 3 | . . 1 . . . 2 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Active Infowar (turns) 3578 | . 219 1328 39 . . 1306 686 . Optics 1471 | . 105 1327 39 . . . . . Sensors 1992 | . . . . . . 1306 686 . Terrain 180 | . 114 66 . . . . . . ECM 780 | . . 780 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . 3 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Turns Passed 7514 | 112 1149 1343 415 1086 436 1580 704 689 Spaces Moved 4948 | 67 629 673 365 836 395 1114 469 400 Core 38 | 14 . . . . . . . 24 Treads 528 | 53 475 . . . . . . . Legs 2469 | . 154 622 . . . 849 469 375 Wheels 38 | . . . . . . 38 . . Hover . | . . . . . . . . . Flight 1875 | . . 51 365 836 395 227 . 1 Fastest Speed 34 | 50 120 107 107 107 107 34 120 50 Average Speed 127 | 137 150 151 107 127 107 112 120 144 Slowest Speed 400 | 160 190 400 107 177 107 120 120 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 60 | 5 89 55 69 93 82 78 15 58 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . . . 1 Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 2 | . . . . . . . . 2 Spaces Dug 15 | . . . . . . . . 15 Terrain Destroyed 128 | . . 66 . . . 5 30 27 Melee . | . . . . . . . . . Projectile 6 | . . . . . . 5 . 1 AOE 122 | . . 66 . . . . 30 26 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total 5801 | 88 768 917 390 849 401 1347 579 462 Wait 425 | 5 69 128 18 . . 103 84 18 Move 4940 | 66 628 672 364 835 394 1113 468 400 Hop . | . . . . . . . . . Pick Up 84 | 9 13 25 3 4 2 19 4 5 Fast Attach 15 | . . 4 . . . 11 . . Attach 40 | 7 8 10 1 . 1 3 2 8 Detach 2 | . 1 . . . . . . 1 Swap 41 | . 2 14 2 . 1 18 2 2 Drop 75 | 1 9 22 2 5 . 32 3 1 Fire 179 | . 38 42 . 5 3 48 16 27 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 113 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Evolved 1 slot: Utility x1 211 | -10/Materials | Identified exit to Mines 211 | -10/Materials | Discovered exit to Mines (range 15) 318 | -10/Materials | Build established: Hacker-Mutant 448 | -10/Materials | Identified exit to Materials 448 | -10/Materials | Discovered exit to Materials (range 16) 651 | -10/Materials | Discovered exit to Materials (range 12) 688 | -10/Materials | Discovered exit to Mines (range 13) 764 | -10/Materials | Discovered exit to Materials (range 11) 913 | -10/Materials | Derelicts attacked the area 1203 | -10/Materials | Repaired Lgt. Armor Plating 1262 | -10/Materials | Entered another Materials area 1262 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1342 | -9/Materials | Identified exit to Mines 1342 | -9/Materials | Discovered exit to Mines (range 18) 2081 | -9/Materials | Discovered exit to Mines (range 16) 2157 | -9/Materials | Identified exit to Materials 2157 | -9/Materials | Discovered exit to Materials (range 6) 2573 | -9/Materials | Build established: Hacker-Gunner 2583 | -9/Materials | Repaired Imp. EM Shotgun? 2605 | -9/Materials | Entered Mines 2609 | -9/Mines | Met a Derelict shopkeep closing up shop 2889 | -9/Mines | Discovered exit to Materials (range 12) 2961 | -9/Mines | Learned location of Zion (-7) 3015 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3015 | -9/Mines | Identified exit to Exiles 3015 | -9/Mines | Discovered exit to Exiles (range 5) 3020 | -9/Mines | Entered Exiles 3020 | -9/Exiles | Found Exiles lab abandoned 3516 | -9/Exiles | Identified exit to Mines 3516 | -9/Exiles | Discovered exit to Mines (range 14) 3757 | -9/Exiles | Discovered exit to Mines (range 10) 4106 | -9/Exiles | Entered Mines 4508 | -8/Mines | Discovered exit to Materials (range 5) 4542 | -8/Mines | Entered Materials 4542 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 5076 | -8/Materials | Identified exit to Storage 5076 | -8/Materials | Discovered exit to Storage (range 15) 5461 | -8/Materials | Identified exit to Garrison 5562 | -8/Materials | Build established: Hacker-Skirmisher 5680 | -8/Materials | Identified exit to Factory 5680 | -8/Materials | Discovered exit to Factory (range 5) 5901 | -8/Materials | Repaired Imp. Sensor Array 5956 | -8/Materials | Repaired Gauss Rifle 6067 | -8/Materials | Discovered exit to Factory (range 14) 6122 | -8/Materials | Entered Factory 6122 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6779 | -7/Factory | Core integrity fell below 50% 6814 | -7/Factory | Identified exit to Lower Caves 6814 | -7/Factory | Discovered exit to Lower Caves (range 5) 6826 | -7/Factory | Entered Lower Caves 6943 | -7/Lower Caves | Learned location of Extension (-5) 6959 | -7/Lower Caves | Learned location of 2 exits from Factory 7094 | -7/Lower Caves | Build established: Hacker-Tank 7465 | -7/Lower Caves | Destroyed 8 combat bots 7489 | -7/Lower Caves | Attracted the attention of an 0b10 base 7491 | -7/Lower Caves | Core integrity fell below 20% 7515 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 07451_ Flak Gun destroyed. 07453_ Carbon-fiber Leg destroyed. 07478_ Gauss Rifle destroyed. 07485_ Imp. Heat Sink destroyed. 07487_ Imp. Deuterium Engine destroyed. 07488_ Carbon-fiber Leg destroyed. 07488_ Penetrated by Slug. 07488_ S-27 Virus springs to life. 07496_ Acquired 28 matter. 07497_ Acquired Wave Gun. 07499_ Acquired KE Penetrator. 07504_ S-27 Virus destroyed. 07506_ Identified Cld. VTOL Module. 07508_ S-27 Virus destroyed. 07508_ Switching to secondary target: S-27 Virus. 07508_ Slug penetrates Wall. 07508_ Machine disabled. 07509_ Adv. Weight Redist. System destroyed. 07514_ Slug penetrates S-27 Virus. Map ----- +----------------------------------------------------+ | ????????????# """" """" # #???? | | ????????????# # ????? | | ????????????# ## ? #????? | | ????????????# ## ? # ####????? | | ????????????# ### ########### # #???????? | | ????????????# #### #?????????? ??? #???????? | | ????????????# #?# #?????????????? ???????? | | ????????????# #??###??????????????? ??????? | | ????????????## ####??????????????????? ????????? | | ?????????????## ##???????????????????????????? | | ??????????????## #####???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #??????????## ?????????? | | ????????###????# #????????? ?????????? | | ???????## ##???### #???????? ????????? | | ???????# #????## #???????# ????????? | | ??????## ????## ##?????# ?????????? | | ?????## #???## #????# ???????????? | | ###### ##### ## ##??# ?????????????? | | ## ### ### #???????????????? | | ##??????????????? | | ??### ###????????????? | | ????# ################ #####????????? | | ????# #????? ????????# #????????? | | ???## #????? ???????# #????????? | | ???# #?????""""?????#=@ ### ## #????????? | | ???# #???? """" ????#%%= ###??? #????????????? | | ???# #### """" ####=*%=##??????#????????????? | | ???# # #? /==;!%*##????????????????????? | | ?### / #????????#$=/s=##?????????????????????? | | / #????????#*%s*[#??????????????????????? | | # #????????#[ #[= #?????????????????????? | | ###### # ####++####Y=# #?????????????????????? | | ?????# # # #?????????????????????? | | ?????# # # #????????????????????? | | ?????# # " " " # #???????????????????? | | ?????# #""""" " ""# #??????????????????? | | ?????# ######++++######s #?????????????????? | | ?????# ??????????????? ?????????????????? | | ?????# ??????????????? ????????????????? | | ?????###??????????????? ### #???????????????? | | ???????????????????????#???# ????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Corruption Block 8 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 63 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Recalibrator | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 16% | -10/Materials Imp. EM Shotgun | 41% | -9/Materials Imp. Sensor Array | 50% | -8/Materials Gauss Rifle | 54% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticHeatBeacon Manual? 0 Play Time 02:07:46 Cumulative 33.1 hours Start 2025.05.11 @ 16:30:52 End 2025.05.11 @ 19:19:48 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 25 Rogue 5 Adventurer 0 Explorer 20 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 24 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 865b2cf1-fb7f-49d4-bdd1-c50a06a4c11c