Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.03 @ 12:53:41 // AFD2020/Player2 Player: Chiefwannatoke Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1845) 1845 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2651) 2651 TOTAL SCORE: 8216 Bonus ------- High Alert Combat Kills 561 Follower Combat Kills 2471 Friendly Fire -381 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 480/480 System Corruption 3% Temperature Cool (0) Movement Walking (122) Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY (5) ------ Improved Heat Sink Advanced Heat Sink Medium Storage Unit Experimental Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (4) ------- Cooled Pulse Rifle Plasma Rifle Heavy Plasma Cannon Gauss Rifle > --- INVENTORY (8) ---- Ion Engine Combat Airjet Large Battery (300) Advanced Terrain Scanner Improved Particle Charger Improved Light Armor Plating EM Shotgun Phase Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Heavy Reactive Plating > --- WEAPON ----------- Plasma Rifle Heavy Plasma Cannon Compact Ion Cannon Gauss Rifle > --- INVENTORY -------- Ion Engine Combat Airjet Large Battery Advanced Terrain Scanner Improved Particle Charger Improved Light Armor Plating EM Shotgun Phase Cannon [Rating: 64] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Combat Airjet Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Experimental Signal Interpreter Protection Heavy Reactive Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Launcher Precision Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 1 . . Utility 3 | . . . 1 1 1 . Weapon 2 | . . . . . 1 1 Parts Attached 84 | 6 5 1 12 25 11 24 Power 9 | 1 2 . 1 2 . 3 Engine 8 | 1 2 . 1 1 . 3 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 24 | 2 . . 5 9 3 5 Treads . | . . . . . . . Leg 22 | 2 . . 5 9 3 3 Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 27 | 1 2 1 2 10 3 8 Device 15 | . 1 1 1 7 1 4 Storage 2 | 1 1 . . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 9 | . . . 1 3 2 3 Artifact . | . . . . . . . Weapon 24 | 2 1 . 4 4 5 8 Energy Gun 12 | . . . 2 4 2 4 Energy Cannon 5 | . . . 1 . 1 3 Ballistic Gun 6 | 2 1 . 1 . 2 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . . 2 1 5 Parts Lost 10 | . . . . 7 . 3 Power . | . . . . . . . Propulsion 3 | . . . . 1 . 2 Utility 4 | . . . . 4 . . Weapon 3 | . . . . 2 . 1 Highest Loss Streak 4 | . . . . 4 . 2 Average Slot Usage (%) 94 | . 90 100 97 98 98 91 Engine 10 | . 14 14 11 4 7 13 Leg 29 | . 28 28 32 35 30 25 Device 14 | . 10 14 13 17 15 13 Storage 8 | . 14 14 11 9 7 6 Protection 7 | . . . 6 8 14 5 Energy Gun 12 | . . . 8 15 15 13 Energy Cannon 3 | . . . 2 2 4 5 Ballistic Gun 6 | . 22 28 11 . 1 6 Naked Turns . | . . . . . . . Heaviest Build 96 | 10 17 15 26 33 44 96 Greatest Support 70 | 20 20 20 45 60 65 70 Greatest Overweight (x) 2 | 2 . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 8 8 Most Carried 8 | 4 5 6 8 8 8 8 Average Carried 6 | 2 3 5 7 7 7 7 Final Capacity 8 | 6 8 8 8 8 8 8 Final Carried 8 | 4 5 6 8 8 8 8 Class Distribution -------------------- 37% | Mutant 32% | Scavenger-Tank 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Matter Collected 1355 | 193 104 65 182 255 154 402 Remotely . | . . . . . . . Salvage Created 2487 | . 127 30 123 1003 300 904 Parts 120 | . 9 7 7 47 13 37 Haulers Intercepted 4 | . . . . 4 . . Recyclers Shooed 3 | . . . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 38 | . 4 2 2 13 5 12 Guns 30 | . 4 2 2 7 5 10 Cannons 1 | . . . . . . 1 AOE 5 | . . . . 5 . . Classes Destroyed 12 | . 3 . 1 4 . 4 Worker 2 | . . . . 1 1 . Builder 2 | . . . . 2 . . Tunneler 1 | . . . . . . 1 Hauler 4 | . . . . 4 . . Recycler 2 | . . . . . . 2 Watcher 3 | . 1 . 1 1 . . Swarmer 6 | . 2 2 . . . 2 Grunt 23 | . 2 . 1 11 3 6 Duelist 1 | . . . . 1 . . Sentry 5 | . . . 1 1 2 1 Programmer 2 | . . . . . . 2 Behemoth 1 | . . . . . . 1 Best Kill Streak 11 | . 5 2 1 11 3 4 Combat Bots Only 5 | . 2 2 1 5 3 3 Max Kills in Single Turn 3 | . 1 1 1 3 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Damage Taken 3164 | . 86 7 11 949 554 1557 Core 289 | . 14 . . 77 58 140 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 . 79 85 43 67 . Volleys Fired 144 | . 16 5 9 40 20 54 Largest 4 | . 2 2 2 2 3 4 Hottest 240 | . 40 40 101 101 191 240 Shots Fired 320 | . 24 10 18 76 60 132 Gun 293 | . 24 10 17 68 54 120 Cannon 27 | . . . 1 8 6 12 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 94 | . 24 10 8 . 14 38 Thermal 156 | . . . 8 14 40 94 Explosive . | . . . . . . . Electromagnetic 70 | . . . 2 62 6 . Robot Hit Streak 17 | . 6 6 3 14 17 10 Robot Miss Streak 6 | . 3 3 3 3 2 6 Penetration Max 1 | . . . . . 1 1 Secondary Targets 5 | . . . . 2 . 3 Max Gunslinging Chain 1 | . . . . 1 . 1 Shots Hit Robots 209 | . 13 6 8 62 45 75 Core Hits 117 | . 8 4 4 46 18 37 Critical Hits 2 | . . . . 2 . . Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5042 | . 156 70 133 1607 1082 1994 Guns 3928 | . 156 70 133 943 956 1670 Cannons 523 | . . . . 126 126 271 Explosions 534 | . . . . 534 . . Melee . | . . . . . . . Ramming 57 | . . . . 4 . 53 Kinetic 1133 | . 156 70 67 . 276 564 Thermal 2808 | . . . 50 701 680 1377 Explosive . | . . . . . . . Electromagnetic 1044 | . . . 16 902 126 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Effects 22 | . . . . . . 22 Message Errors 9 | . . . . . . 9 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 3 | . . . . . . 3 Data Loss (minor) 5 | . . . . . . 5 Targeting Errors 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 28 | . . . . 23 . 5 Projectiles . | . . . . . . . Explosions 23 | . . . . 23 . . Melee 5 | . . . . . . 5 Knockbacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 45 | . . . . 45 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed 7 | . . . . 2 1 4 Kicked 7 | . . . . 2 1 4 Crushed . | . . . . . . . Highest Temperature 457 | . . . . 174 144 457 Average Temperature 131 | . . . . 46 40 167 Received Heat Transfer 1314 | . 12 . 6 486 285 525 Effects 13 | . . . . . . 13 Shutdowns 2 | . . . . . . 2 Energy Bleed 4 | . . . . . . 4 Interference 5 | . . . . . . 5 Matter Decay 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 5 | . . . . 4 . 1 Impact Corruptions 1 | . . . . . . 1 Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 4 | . . . . 1 2 1 Heat Transferred 4707 | . . . 148 933 1163 2463 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . . . 7 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Peak Influence 1238 | . 165 234 351 1238 1047 636 Initial 560 | . . 64 91 148 560 512 Average 558 | . 82 88 234 906 705 523 Maximum Alert Level 4 | . . 1 1 4 3 2 Low Security (%) 16 | 100 100 86 47 4 . . Level 1 10 | . . 13 52 5 . 9 Level 2 52 | . . . . 19 60 90 Level 3 14 | . . . . 38 39 . Level 4 7 | . . . . 32 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 26 | . 1 . 1 10 9 5 Investigation 2 | . . . . 1 1 . Extermination 4 | . . . . . 1 3 Reinforcement 12 | . 1 . 1 7 2 1 Assault 4 | . . . . 1 2 1 Garrison 4 | . . . . 1 3 . Intercept . | . . . . . . . Construction Impeded 4 | . . . 1 1 2 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Distress Signals 7 | . 2 . 2 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 130 | . 8 5 6 60 21 30 Peak Tracking Total 8 | . 5 2 4 8 7 5 Tactical Retreats 8 | . . . . 6 . 2 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Machines Disabled 6 | . . . 1 3 . 2 Max in Single Turn 1 | . . . . 1 . 1 Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Machines Accessed 12 | . 1 . 1 5 2 3 Terminals 8 | . 1 . 1 2 1 3 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 25 | . 2 . 1 12 4 6 Successful 14 | . 1 . 1 7 2 3 Failed 11 | . 1 . . 5 2 3 Catastrophic 3 | . . . . 2 1 . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 19 | . 2 . 1 9 1 6 Fabricators 3 | . . . . . 3 . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 10 | . 1 . 1 4 1 3 Record 5 | . . . . 4 . 1 Prototype ID Bank 2 | . 1 . 1 . . . Branch Access Points 1 | . . . . . . 1 Unreport Threat 1 | . . . . . . 1 Locate Traps 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 1 | . . . . 1 . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Extract 1 | . . . . 1 . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . . 1 2 1 3 Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 3 | . . . . . 3 . Matter 252 | . . . . . 252 . Time 134 | . . . . . 134 . Total Robot Build Rating 12 | . . . . . 12 . Part Schematics Acquired 3 | . . . . 3 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Total Allies 7 | . 1 3 . . 3 . Largest Group 4 | . 1 4 4 4 4 1 Highest-Rated Group 159 | . 58 98 106 109 159 110 Highest-Rated Ally 110 | . 58 58 66 73 71 110 Total Orders . | . . . . . . . Ally Attacks 352 | . 19 14 27 113 74 105 Total Damage 9635 | . 84 90 301 2763 2429 3968 Kills 88 | . 2 3 3 35 22 23 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Turns Passed 4324 | 84 253 206 305 979 596 1901 Spaces Moved 2552 | 59 152 131 207 588 392 1023 Core 16 | 16 . . . . . . Treads . | . . . . . . . Legs 2536 | 43 152 131 207 588 392 1023 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 Average Speed 128 | 122 120 120 120 120 120 140 Slowest Speed 153 | 150 120 120 120 120 122 153 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 5 34 22 32 50 11 20 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 27 | . . . . 20 1 6 Melee . | . . . . . . . Projectile 7 | . . . . . 1 6 AOE 20 | . . . . 20 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Total 3331 | 68 200 170 247 792 472 1382 Wait 460 | . 20 34 9 99 40 258 Move 2546 | 58 151 130 206 587 391 1023 Hop . | . . . . . . . Pick Up 24 | 4 3 . 2 12 . 3 Fast Attach 40 | 6 2 . 3 11 4 14 Attach 9 | . . . 1 4 1 3 Detach 3 | . . . 1 1 . 1 Swap 35 | . 3 1 8 10 6 7 Drop 57 | . 5 . 8 20 9 15 Fire 144 | . 16 5 9 40 20 54 Melee . | . . . . . . . Ram . | . . . . . . . Kick 7 | . . . . 2 1 4 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 6 | . . . . 6 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 338 | -10/Materials | Entered Mines 338 | -10/Mines | Accompanied by 1 ally 340 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 351 | -10/Mines | Met a Derelict bent on vengeance 397 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 397 | -10/Mines | Discovered new exit (range 5) 465 | -10/Mines | Discovered new exit (range 8) 544 | -10/Mines | Entered Materials 544 | -9/Materials | Accompanied by 4 allies 544 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 806 | -9/Materials | Discovered new exit (range 15) 849 | -9/Materials | Entered another Materials area 849 | -8/Materials | Accompanied by 4 allies 849 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 892 | -8/Materials | Garrison activated, responded to threat 1241 | -8/Materials | Lost 4 parts (1n2u1w) 1624 | -8/Materials | Core integrity fell below 50% 1649 | -8/Materials | First assault squad dispatched 1775 | -8/Materials | Discovered new exit (range 5) 1828 | -8/Materials | Entered Factory 1828 | -7/Factory | Accompanied by 1 ally 1828 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2077 | -7/Factory | Fabricated L-41 Fighter (x3) 2194 | -7/Factory | Build established: Scavenger-Tank 2228 | -7/Factory | First assault squad dispatched 2319 | -7/Factory | Discovered new exit (range 5) 2424 | -7/Factory | Entered another Factory area 2424 | -6/Factory | Accompanied by 1 ally 2424 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2537 | -6/Factory | Identified exit to Lower Caves 2963 | -6/Factory | Found Hvy. Reactive Plating 3250 | -6/Factory | Build established: Scavenger-Mutant 3572 | -6/Factory | Spotted B-75 Beast 3590 | -6/Factory | Destroyed B-75 Beast 4112 | -6/Factory | Core integrity fell below 50% 4176 | -6/Factory | Core integrity fell below 20% 4185 | -6/Factory | Found Prototype Processor 4185 | -6/Factory | Identified Exp. Signal Interpreter 4210 | -6/Factory | First assault squad dispatched 4325 | -6/Factory | Core destroyed Last Messages --------------- 04190_ R-10 Processor collects Hvy. Reactive Plating. 04205_ V AWOX9N1QUERCKKCRUOG%EI< 04210_ ALERT: Significant disruption in Zone 1E, assault force dispatched. 04217_ Acquired Unknown Protection. 04217_ Identified Hrd. Medium Armor Plating. 04230_ Player 2 attaches Hrd. Medium Armor Plating. 04231_ Acquired 10 matter. 04238_ Kicked W-25 Informer out of the way. 04238_ Destroyed Visual Processing Unit. 04238_ W-25 Informer system corrupted by crushing effect. 04238_ W-25 Informer knocked back. 04239_ W-25 Informer system terminally corrupted. 04246_ Kicked M-28 Smith out of the way. 04246_ M-28 Smith knocked back. 04265_ /GOIBHDN#IH&DM3=Y= NJJEB,YUS/DZEG 04305_ J1MWWTLVAKRGNT6MXBDRJZYQDMXZ/H# P& 04322_ N&A9OYGUL5 VR#% NVHCI91W8D IZ7, 04322_ Dropped Faulty Com. Ion Cannon. 04324_ Acquired Prototype Energy Gun. 04324_ Identified Cld. Pulse Rifle. 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EM Pulse Cannon | -8/Materials | Extracted Maneuvering Thrusters | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 . Power 2 | . . . 1 . 1 . Propulsion 2 | . . 2 . . . . Utility 3 | . . . . 2 1 . Weapon 1 | . . . 1 . . . Parts Attached 101 | . 8 1 9 17 18 48 Parts Lost 53 | . . . . 13 9 31 Damage Taken 6667 | . 81 33 216 1224 1145 3968 Core 1227 | . 38 . 58 234 173 724 Player 2/Cogmind (%) 80 | . 73 . 100 75 74 83 Absorbed by Shields . | . . . . . . . Damage Inflicted 7858 | . 84 34 125 2423 1224 3968 Player 2/Cogmind (%) 60 | . 35 32 48 60 53 66 Combat Hostiles Destroyed 56 | . 1 . . 27 9 19 Player 2/Cogmind (%) 59 | . 20 . . 67 64 61 Game ------ Seed SeismicOverloadShifter Manual? 0 Play Time 00:57:16 Cumulative 18.5 hours Start 2020.10.03 @ 11:53:14 End 2020.10.03 @ 12:53:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 761bfe79-9aa9-4c17-a9c8-72ee28cd1ef6