Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.20 @ 00:28:33 Player: Morgweiler Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (88) 440 Value Destroyed (3197) 3197 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1371) 1371 TOTAL SCORE: 8688 Bonus ------- High Alert Combat Kills 261 Follower Combat Kills 110 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 82/300 Energy 29/100 System Corruption 18% Temperature Cool (9) Movement Core (1100) Ox21 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter System Backup Module > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Armored Treads Improved Carbon-fiber Leg Improved Titanium Leg Armored Huge Wheel Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module High-capacity Storage Unit Cloak of Protection Field Recycling Unit (0) Lightning Gun Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Recoil Stabilizer Improved Medium Armor Plating System Backup Module > --- WEAPON ----------- Rocket Array Rocket Array > --- INVENTORY -------- Light Nuclear Core Wheel Armored Huge Wheel Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module High-capacity Storage Unit Kinecellerator Cloak of Protection Improved Utility Shielding Field Recycling Unit Gauss Cannon Mining Laser [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Array Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 5 | . . . . . 4 1 . . Weapon . | . . . . . . . . . Parts Attached 103 | 6 2 1 4 7 26 8 7 42 Power 12 | 1 . . . 1 3 2 2 3 Engine 7 | 1 . . . 1 1 2 1 1 Core 5 | . . . . . 2 . 1 2 Reactor . | . . . . . . . . . Propulsion 37 | 2 . 1 . 2 8 4 1 19 Treads 11 | . . . . . 1 3 1 6 Leg 11 | 2 . 1 . . 4 1 . 3 Wheel 9 | . . . . 2 3 . . 4 Hover 5 | . . . . . . . . 5 Flight 1 | . . . . . . . . 1 Utility 20 | 1 1 . 3 1 6 2 . 6 Device 8 | . . . 1 . 3 . . 4 Storage 4 | 1 . . 2 1 . . . . Processor 6 | . 1 . . . 3 2 . . Hackware . | . . . . . . . . . Protection 2 | . . . . . . . . 2 Artifact . | . . . . . . . . . Weapon 34 | 2 1 . 1 3 9 . 4 14 Energy Gun 15 | 1 1 . . 2 6 . 2 3 Energy Cannon 4 | . . . . 1 . . . 3 Ballistic Gun 5 | 1 . . 1 . 3 . . . Ballistic Cannon 2 | . . . . . . . . 2 Launcher 7 | . . . . . . . 2 5 Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . 3 Parts Lost 27 | . . . . . 5 . 4 18 Power 5 | . . . . . 1 . 2 2 Propulsion 7 | . . . . . 1 . . 6 Utility 5 | . . . . . 1 . . 4 Weapon 10 | . . . . . 2 . 2 6 Highest Loss Streak 9 | . . . . . 4 . 2 9 Average Slot Usage (%) 97 | . 98 100 100 100 96 100 99 94 Engine 7 | . 14 14 14 14 2 6 6 4 Treads 9 | . . . . . . 18 23 13 Leg 10 | . 28 28 28 24 7 4 . 2 Wheel 2 | . . . . 3 9 . . 1 Hover 1 | . . . . . . . . 3 Device 8 | . . . 1 13 8 7 7 11 Storage 15 | . 14 14 14 14 18 15 15 15 Processor 19 | . 12 14 12 . 27 30 30 20 Protection 1 | . . . . . . . . 3 Energy Gun 13 | . 28 28 28 14 10 15 11 6 Energy Cannon 1 | . . . . . 1 . . 2 Ballistic Gun 2 | . . . . 13 5 . . . Launcher 1 | . . . . . . . 2 2 Naked Turns . | . . . . . . . . . Heaviest Build 97 | 13 13 13 49 73 85 78 81 97 Greatest Support 70 | 20 20 20 20 28 28 62 62 70 Greatest Overweight (x) 21 | 2 . . 2 2 4 2 1 21 Average Overweight (x) 1 | . . . . 1 2 1 1 1 Largest Inventory Capacity 20 | 6 6 6 12 20 20 20 20 20 Average Capacity 15 | 5 6 6 6 12 20 20 20 20 Most Carried 20 | 6 6 6 9 15 20 20 20 20 Average Carried 13 | 5 5 5 5 11 15 18 19 15 Final Capacity 20 | 6 6 6 12 20 20 20 20 20 Final Carried 19 | 6 6 5 9 13 18 19 19 14 Class Distribution -------------------- 55% | Hauler-Mutant 36% | Mutant 5% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Matter Collected 1857 | 272 . 36 . 114 412 . 474 549 Remotely . | . . . . . . . . . Salvage Created 3097 | 88 . 47 . 154 751 . 701 1356 Parts 148 | 2 . 6 . 15 38 . 25 62 Haulers Intercepted 2 | . . . . . 1 . . 1 Recyclers Shooed 2 | . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 66 | . . 3 . 5 14 . 20 24 Melee 2 | . . . . . . . . 2 Guns 25 | . . 3 . 5 12 . 4 1 Cannons 11 | . . . . . 1 . . 10 AOE 26 | . . . . . . . 16 10 Classes Destroyed 15 | 2 . 1 . 1 5 . 2 4 Worker 10 | . . . . . . . . 10 Builder 2 | . . . . . 1 . . 1 Tunneler 1 | 1 . . . . . . . . Hauler 2 | . . . . . 1 . . 1 Recycler 5 | 1 . . . . . . . 4 Operator 2 | . . . . . 2 . . . Swarmer 10 | . . 3 . 3 2 . . 2 Grunt 33 | . . . . . 9 . 13 11 Brawler 2 | . . . . . . . 1 1 Duelist 3 | . . . . . . . 2 1 Protector 2 | . . . . . . . . 2 Sentry 9 | . . . . 2 2 . 4 1 Hunter 1 | . . . . . 1 . . . Programmer 2 | . . . . . . . . 2 Assembled 4 | . . . . . . . . 4 Best Kill Streak 9 | 2 . 2 . 3 5 . 9 9 Combat Bots Only 9 | . . 2 . 3 5 . 9 5 Max Kills in Single Turn 4 | 1 . 1 . 2 1 . 3 4 Gunslinging 1 | . . . . 1 . . . . Exploded 3 | . . . . . . . 3 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Damage Taken 5571 | . . 73 . 306 842 . 1188 3162 Core 944 | . . 9 . 47 181 . 243 464 Absorbed by Shields 21 | . . . . . . . 21 . Core Remaining (%) 81 | 100 . . . 77 67 . . . Volleys Fired 193 | 6 . 7 . 8 56 . 33 83 Largest 2 | 2 . 2 . 2 2 . 2 2 Hottest 180 | 60 . 80 . 60 116 . 115 180 Shots Fired 342 | 12 . 14 . 16 105 . 61 134 Gun 221 | 12 . 14 . 16 90 . 33 56 Cannon 77 | . . . . . 15 . . 62 Launcher 43 | . . . . . . . 28 15 Special 1 | . . . . . . . . 1 Kinetic 70 | 6 . . . 8 50 . . 6 Thermal 103 | . . . . . 43 . 13 47 Explosive 43 | . . . . . . . 28 15 Electromagnetic 126 | 6 . 14 . 8 12 . 20 66 Robot Hit Streak 26 | 5 . 3 . 4 25 . 19 26 Robot Miss Streak 3 | 2 . 2 . 1 2 . 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . . 2 . . 3 . Max Gunslinging Chain 1 | . . . . 1 . . 1 . Shots Hit Robots 255 | 8 . 6 . 11 92 . 34 104 Core Hits 198 | 3 . 3 . 7 36 . 57 92 Critical Hits 4 | . . . . . 2 . . 2 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . 1 . . 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8312 | 98 . 67 . 232 1401 . 2505 4009 Guns 2671 | 98 . 67 . 154 1208 . 423 721 Cannons 1469 | . . . . . 193 . . 1276 Explosions 4071 | . . . . 78 . . 2082 1911 Melee . | . . . . . . . . . Ramming 77 | . . . . . . . . 77 Kinetic 846 | 46 . . . 75 603 . . 122 Thermal 2169 | . . . . 78 539 . 454 1098 Explosive 3557 | . . . . . . . 1705 1852 Electromagnetic 1663 | 52 . 67 . 79 259 . 346 860 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 18 | . . . . . . . . 18 Average Corruption 10 | . . . . . . . . 10 Corruption Purged 4 | . . . . . . . . 4 Effects 52 | . . . . . . . . 52 Message Errors 8 | . . . . . . . . 8 Matter Fused 13 | . . . . . . . . 13 Heat Flow Errors 4 | . . . . . . . . 4 Energy Discharges 5 | . . . . . . . . 5 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . 5 Misfires 1 | . . . . . . . . 1 Misdirections 3 | . . . . . . . . 3 Targeting Errors 10 | . . . . . . . . 10 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 171 | . . . . . . . 30 141 Projectiles 85 | . . . . . . . . 85 Explosions 86 | . . . . . . . 30 56 Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Kinetic 3 | . . . . . . . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 575 | . . . . 48 . . 201 326 Shots 19 | . . . . 1 . . 8 10 Rammed 12 | . . . . . . . . 12 Targets Rammed 12 | . . . . . . . . 12 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 404 | . . 90 . 48 360 . 27 404 Average Temperature 73 | . . 39 . 34 108 . 8 69 Received Heat Transfer 1359 | . . . . 45 423 . 412 479 Effects 2 | . . . . . 1 . . 1 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . 1 . . 1 Parts Fried 6 | . . . . . 3 . . 3 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . 2 . . 1 Heat Transferred 2836 | . . . . 100 1295 . 435 1006 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . . 1 . . 4 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Peak Influence 845 | 10 10 88 . 125 260 63 845 480 Initial 443 | . . 3 . . 48 63 16 443 Average 243 | 6 2 48 . 16 148 51 527 385 Maximum Alert Level 3 | . . . . . 1 . 3 2 Low Security (%) 47 | 100 100 100 . 100 61 100 14 . Level 1 23 | . . . . . 38 . 21 45 Level 2 23 | . . . . . . . 27 54 Level 3 6 | . . . . . . . 37 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 1 . . . 5 . . 7 Investigation 1 | . . . . . 1 . . . Extermination 3 | . . . . . . . . 3 Reinforcement 7 | . 1 . . . 4 . . 2 Assault 2 | . . . . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . 2 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Distress Signals 4 | . . . . . 2 . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 104 | . 1 4 . 6 22 1 23 47 Peak Tracking Total 9 | . 2 3 . 3 8 1 9 9 Tactical Retreats 11 | . . 1 . . 3 . 1 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 10 | . . . . . 1 1 6 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 9 | . . . . . 1 . 2 6 Max in Single Turn 1 | . . . . . 1 . 1 1 Garrison Access 1 | . . . . . . . . 1 Garrison Relay 2 | . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 15 | . 2 . 5 . 1 1 . 6 Terminals 5 | . 2 . . . 1 . . 2 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . Total Hacks 73 | . 7 . 50 . 2 1 . 13 Successful 60 | . 2 . 50 . 1 1 . 6 Failed 13 | . 5 . . . 1 . . 7 Catastrophic 2 | . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 13 | . 7 . . . 2 . . 4 Fabricators 5 | . . . . . . . . 5 Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 3 | . . . . . . . . 3 Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 53 | . 2 . 50 . 1 . . . Record 49 | . . . 49 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . Transport Status 1 | . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . 3 Network Status 2 | . . . . . . . . 2 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer 2 | . . . . . . . . 2 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 . . . 1 . . 4 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built 2 | . . . . . . . . 2 Matter 212 | . . . . . . . . 212 Time 106 | . . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . . 12 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 10 | . . . . . . . 8 2 Machine Destruction 10 | . . . . . . . 8 2 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Total Allies 4 | . . . . 1 . 3 . . Largest Group 3 | . . . . 1 . 3 3 . Highest-Rated Group 93 | . . . . 31 . 93 93 . Highest-Rated Ally 31 | . . . . 31 . 31 31 . Total Orders . | . . . . . . . . . Ally Attacks 29 | . . . . . . 4 25 . Total Damage 442 | . . . . . . 64 378 . Kills 4 | . . . . . . 1 3 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Turns Passed 6006 | 559 135 71 772 697 605 535 863 1769 Spaces Moved 2788 | 109 108 39 616 378 210 267 380 681 Core 9 | 7 . . . . . . . 2 Treads 1051 | . . . . . 6 213 380 452 Legs 1358 | 102 108 39 616 319 73 54 . 47 Wheels 268 | . . . . 59 131 . . 78 Hover 102 | . . . . . . . . 102 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 105 110 180 181 106 Average Speed 159 | 119 120 120 123 168 160 180 186 177 Slowest Speed 1100 | 150 120 120 180 180 240 181 190 1100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 10 22 15 92 87 17 6 57 18 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 54 | . . . . . . . 35 19 Terrain Destroyed 267 | . . . . 3 . . 67 197 Melee . | . . . . . . . . . Projectile 5 | . . . . . . . . 5 AOE 262 | . . . . 3 . . 67 192 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Total 3967 | 522 113 49 624 420 373 323 470 1073 Wait 726 | 396 . 2 . 10 54 22 38 204 Move 2781 | 108 107 38 615 377 209 267 379 681 Hop . | . . . . . . . . . Pick Up 83 | 6 2 . 4 11 17 15 2 26 Fast Attach 19 | 6 1 . . . 5 . 3 4 Attach 16 | . . . . . 5 2 1 8 Detach 2 | . . . . . 1 . . 1 Swap 68 | . 1 1 4 7 16 6 3 30 Drop 57 | . 2 1 1 7 10 11 1 24 Fire 193 | 6 . 7 . 8 56 . 33 83 Melee . | . . . . . . . . . Ram 12 | . . . . . . . . 12 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 560 | -11/Scrapyard | Entered Materials 561 | -10/Materials | Build established: Mutant 672 | -10/Materials | Discovered new exit (range 16) 695 | -10/Materials | Entered Mines 761 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 761 | -10/Mines | Discovered new exit (range 5) 766 | -10/Mines | Entered Exiles 795 | -10/Exiles | Met 8R-AWN 818 | -10/Exiles | Met EX-HEX 889 | -10/Exiles | Met EX-DEC 907 | -10/Exiles | Visited The Gauntlet 1183 | -10/Exiles | Learned location of Zion (-6) 1203 | -10/Exiles | Met EX-BIN 1299 | -10/Exiles | Aligned with FarCom system 1300 | -10/Exiles | Given EX-Vault access code 1329 | -10/Exiles | Opened EX-Vault 1335 | -10/Exiles | Found Cloak of Protection 1360 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1521 | -10/Exiles | Discovered new exit (range 10) 1538 | -10/Exiles | Left Exiles lab with Cloak of Protection 1538 | -10/Exiles | Entered Mines 1545 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1563 | -9/Mines | Received a Mining Laser from a helpful Derelict 2023 | -9/Mines | Found a hidden stash of uninstalled traps 2081 | -9/Mines | Discovered new exit (range 9) 2095 | -9/Mines | Learned 4 Materials zone layouts 2235 | -9/Mines | Entered Materials 2235 | -8/Materials | Evolved 4 slots: Utility x4 2236 | -8/Materials | Identified exit to Factory 2492 | -8/Materials | Build established: Hauler-Mutant 2754 | -8/Materials | Lost 4 parts (1p1n1u1w) 2840 | -8/Materials | Entered Factory 2840 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3216 | -7/Factory | Allied Derelicts emerged from ambush trap array 3375 | -7/Factory | Identified exit to Garrison 3375 | -7/Factory | Entered Garrison 3375 | -7/Garrison | Accompanied by 3 allies 3442 | -7/Garrison | Triggered checkpoint 3474 | -7/Garrison | Garrison Relay disabled 3572 | -7/Garrison | Triggered checkpoint 3657 | -7/Garrison | Triggered checkpoint 3722 | -7/Garrison | Destroyed 9 combat bots 3864 | -7/Garrison | Triggered checkpoint 3917 | -7/Garrison | Garrison Relay disabled 3951 | -7/Garrison | Discovered new exit (range 17) 4072 | -7/Garrison | Triggered checkpoint 4145 | -7/Garrison | Discovered new exit (range 17) 4178 | -7/Garrison | Identified exit to Factory 4191 | -7/Garrison | Installed Relay Interface Framework 4238 | -7/Garrison | Entered Factory 4448 | -7/Factory | Fabricated Neutron Cannon (x2) 4921 | -7/Factory | Core integrity fell below 50% 5203 | -7/Factory | Assembled infested ambush trap array 5220 | -7/Factory | System corruption reached 10% 5250 | -7/Factory | Lost 4 parts (1p1u2w) 5313 | -7/Factory | Lost 4 parts (3n1u) 5426 | -7/Factory | Found Prototype Launcher 5427 | -7/Factory | Identified Rocket Array 5431 | -7/Factory | Found Rocket Array 5434 | -7/Factory | Found Rocket Array 5838 | -7/Factory | First assault squad dispatched 5987 | -7/Factory | Core integrity fell below 20% 6007 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05995_ System corrupted: Matter fused (-6). 05997_ The unstable cave ceiling collapses. 05997_ Com. Wheel destroyed. 05997_ System corrupted by crushing effect (+5). 05997_ Knocked back. 05999_ The unstable cave ceiling collapses. 05999_ Wheel destroyed. 05999_ Destroyed Wheel. 06001_ The unstable cave ceiling collapses. 06003_ Rocket Array destroyed. 06003_ Destroyed Rocket Array. 06003_ B-48 Gladiator destroyed. 06003_ L-41 Fighter destroyed. 06003_ Wheel destroyed. 06003_ Destroyed Wheel. 06003_ Slug penetrates Subcomponent Replicator. 06003_ Subcomponent Replicator disabled. 06005_ Gauss Cannon destroyed. 06006_ The unstable cave ceiling collapses. 06007_ Acquired 8 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ????????????????????????????#?? | | ?????????????? ??? ??????????????????????????? ?? | | ????????????? ?? ??????????????????????????? ?? | | ????????????? ?" ??????????????????????????? ?? | | ????????????? T" ??t???????????????????????? ?? | | ???????????? "" ??????????????????????????? #? | | ????????????? ?????????###########+##### #? | | ????????????? ?????????# # #? | | ?????????????? ?????????# # #? | | ??????????????"""" ?????????# # #? | | ??????????????"""" ?????????# + + | | ????????????"""""" p#+###????# # ##### # | | ?????????# """""" ###### """ """ # ##### | | ?????? + """ """ # ## | | ?????? ## """ """ #+## # | | ?????? ### g # ########### | | ?????????????????# @ # #?????????# | | ????????????????# #?????????# | | ??????????????"" #?????????# "" | | ??????????????T" ##?????????# """" | | ??????????????"" ###??????????# """" | | ?????????????? """ #????????????# | | ???????????? ## """" #????????????# | | ????????????###??# """"" #????????????########## | | ????????????????#;##########??????????????# | | | ????????????????##????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 60 Cloak Strength 5 Armor Coverage 225 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 11 Armor Integrity Analysis 33 Recoil Reduction 4 Item Schematics ----------------- Kinecellerator | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Neutron Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed EnergyIonStorage Manual? 0 Play Time 01:05:42 Cumulative 28.3 hours Start 2020.09.19 @ 23:20:04 End 2020.09.20 @ 00:28:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 21 Adventurer 4 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f99fce5f-96d6-46a6-8ed9-c7d1fb310ee6