Cogmind - Beta 12 --- EXPLORER MODE // 2024.02.04 @ 07:21:13 Player: Olexender Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (137) 685 Value Destroyed (4501) 4501 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1441) 1441 TOTAL SCORE: 12467 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 273 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -51 Cogmind --------- Core Integrity 0/1000 Matter 147/300 Energy 34/100 System Corruption 17% Temperature Cool (9) Movement Hovering (56) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Antigrav System Antigrav System > --- UTILITY (6) ------ Enhanced Optical Array ECM Suite > --- WEAPON (3) ------- Tesla Rifle Variable Charge Gun > --- INVENTORY (5) ---- Matter Compressor (192) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fusion Compressor > --- PROPULSION ------- Gravmag System Gravmag System Improved Gravmag System Improved Gravmag System Combat Airjet Combat Airjet > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Encrypted Comm Array Energy Filter Mobile Refinery Mk. CCLXVII Hacking Drone Bay > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Gravmag System Improved Gravmag System Matter Compressor Missile Launcher Scythe Makeshift Sword Power Sword [Rating: 82] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Gravmag System Treads Improved Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Enhanced Optical Array Protection Light Armor Plating Weapon Assault Rifle Energy Gun Variable Charge Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Missile Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Slots Evolved 11 | . 1 . 2 . . . 2 2 . 2 . . . 2 Power 2 | . 1 . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 1 . 1 . . . . Utility 4 | . . . 1 . . . 1 1 . 1 . . . . Weapon 1 | . . . . . . . . . . . . . . 1 Parts Attached 157 | 3 9 4 6 2 1 . 24 4 19 31 1 21 7 25 Power 29 | 1 1 1 2 2 . . 4 . 3 3 . 6 1 5 Engine 16 | 1 1 1 2 2 . . 3 . 1 1 . 3 1 . Core 13 | . . . . . . . 1 . 2 2 . 3 . 5 Reactor . | . . . . . . . . . . . . . . . Propulsion 52 | 1 3 1 1 . 1 . 6 3 7 11 . 9 3 6 Treads 1 | . . . . . . . . . . . . . 1 . Leg 4 | 1 1 . . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . Hover 47 | . 2 1 1 . 1 . 6 3 7 11 . 9 2 4 Flight . | . . . . . . . . . . . . . . . Utility 31 | . 2 1 1 . . . 2 . 5 14 1 3 . 2 Device 20 | . . 1 1 . . . 1 . 3 8 1 3 . 2 Storage 4 | . 1 . . . . . . . 1 2 . . . . Processor 4 | . . . . . . . . . . 4 . . . . Hackware . | . . . . . . . . . . . . . . . Protection 3 | . 1 . . . . . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 45 | 1 3 1 2 . . . 12 1 4 3 . 3 3 12 Energy Gun 6 | . . . . . . . 1 . . . . . . 5 Energy Cannon 2 | . . . . . . . . . 1 1 . . . . Ballistic Gun 13 | 1 3 . 2 . . . 1 . 1 2 . 2 . 1 Ballistic Cannon 2 | . . . . . . . . . . . . . 2 . Launcher 16 | . . 1 . . . . 10 1 2 . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . 1 1 4 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . 1 . . . . 2 . . Parts Lost 80 | . . 2 . . . 1 14 . 9 11 . 14 7 22 Power 14 | . . . . . . . 3 . 1 3 . 1 1 5 Propulsion 30 | . . 1 . . . 1 5 . 4 2 . 6 5 6 Utility 16 | . . 1 . . . . 2 . 2 5 . 3 1 2 Weapon 20 | . . . . . . . 4 . 2 1 . 4 . 9 Highest Loss Streak 9 | . . 2 . . . 1 6 . 9 3 . 7 7 7 To Critical Strikes 2 | . . . . . . . . . . . . 2 . . Average Slot Usage (%) 76 | . 95 94 90 100 100 94 55 60 64 87 73 77 70 40 Engine 10 | . 24 25 10 20 20 20 6 7 . 2 6 5 10 . Core 2 | . . . . . . . 1 . 3 8 . . . 8 Leg 3 | . 19 . . . . . . . . . . . . 4 Hover 19 | . 3 22 30 30 30 24 14 24 26 30 31 31 24 2 Device 9 | . . 5 20 20 20 20 8 7 6 20 10 15 9 1 Storage 8 | . 11 12 10 10 10 10 8 7 9 7 6 6 6 4 Processor 2 | . . . . . . . . . . 3 6 6 6 5 Protection 2 | . 11 3 . . . . . . 6 2 . . . . Energy Cannon 1 | . . . . . . . . . 5 6 6 3 . . Ballistic Gun 10 | . 24 21 20 20 20 20 4 7 4 6 6 8 . 2 Launcher 2 | . . 3 . . . . 9 7 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 6 7 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 90 | 6 27 27 24 23 23 23 32 31 53 90 67 74 65 87 Greatest Support 71 | 10 20 18 24 24 24 24 33 46 50 71 62 64 61 40 Greatest Overweight (x) 25 | 1 4 3 . . . 1 2 1 1 6 1 2 5 25 Average Overweight (x) 1 | . 1 1 . . . . 1 . . . 1 1 . 2 Largest Inventory Capacity 20 | 5 10 10 10 10 10 10 10 10 10 20 20 20 20 20 Average Capacity 14 | 5 9 10 10 10 10 10 10 10 10 19 20 20 20 18 Most Carried 17 | 5 10 10 10 9 10 10 10 10 10 16 14 17 7 5 Average Carried 8 | 3 6 9 7 9 9 10 8 9 7 13 13 12 5 1 Final Capacity 20 | 5 10 10 10 10 10 10 10 10 10 20 20 20 20 5 Final Carried 13 | 5 9 8 10 9 10 10 9 10 10 13 13 7 5 1 Class Distribution -------------------- 88% | Hacker-Mutant 5% | Hacker-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Skirmisher | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Matter Collected 4751 | 230 202 187 167 20 10 61 1225 37 300 848 . 706 470 288 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4416 | . 271 154 10 . . 104 803 24 52 1352 . 1006 152 488 Parts 275 | . 17 7 3 . . 5 51 2 3 83 . 63 5 36 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . 3 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Combat Hostiles Destroyed 81 | . 7 7 . . . 2 23 . 2 23 . 7 4 6 Melee 5 | . . . . . . . . . . . . . 1 4 Guns 39 | . 7 7 . . . 2 5 . . 10 . 6 . 2 Cannons 14 | . . . . . . . . . 2 8 . 1 3 . AOE 22 | . . . . . . . 18 . . 4 . . . . Classes Destroyed 18 | . 4 2 1 . . . 5 . . 1 . 4 . 1 Worker 13 | . 1 . . . . . 3 . . 9 . . . . Builder 5 | . . . . . . . 1 . . 4 . . . . Tunneler 1 | . . . . . . . . . . . . . . 1 Hauler 1 | . . . . . . . 1 . . . . . . . Recycler 3 | . . . . . . . 2 . . . . . . 1 Operator 3 | . . . 1 . . . 1 . . . . . . 1 Watcher 12 | . 2 . . . . . 5 1 . 3 . . . 1 Swarmer 16 | . 4 4 . . . . 2 . . 6 . . . . Grunt 30 | . 3 . . . . 2 13 . 2 10 . . . . Brawler 2 | . . . . . . . . . . . . . 2 . Duelist 2 | . . . . . . . 1 . . 1 . . . . Sentry 9 | . . 1 . . . . 6 . . 1 . . 1 . Hunter 5 | . . . . . . . 1 . . 1 . . 1 2 Programmer 8 | . . . . . . . . . . 4 . . . 4 Zionite 30 | . . . . . . . . . . . . 30 . . Tinkerer 3 | . . . . . . . . . . . . 3 . . Assembled 2 | . . 2 . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . . 1 . . Savage 2 | . . . . . . . . . . . . 2 . . Butcher 1 | . . . . . . . . . . . . 1 . . Mutant 2 | . . . . . . . . . . . . 2 . . Best Kill Streak 13 | . 3 2 1 . . 2 10 1 1 13 . 12 3 2 Combat Bots Only 6 | . 2 2 . . . 2 4 . 1 6 . 2 3 2 Max Kills in Single Turn 10 | . 2 1 1 . . 2 4 1 1 10 . 2 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . Exploded 4 | . . . . . . . 3 . . 4 . . . . Melee 1 | . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Damage Taken 9268 | . 181 288 . . . 262 1142 . 921 1550 . 1550 418 2956 Core 2013 | . 44 29 . . . 30 234 . 168 148 . 313 38 1009 Absorbed by Shields 456 | . . . . . . . . . . 256 . . . 200 Regen/Repaired (Parts) 13 | . 13 . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 70 . . . 92 57 . 76 . . . 41 . Volleys Fired 419 | . 33 29 3 . . 11 56 3 26 85 . 100 24 49 Largest 2 | . 2 2 2 . . 2 2 2 2 2 . 2 1 2 Hottest 150 | . 40 53 40 . . 40 89 59 90 123 . 123 48 150 Shots Fired 716 | . 64 58 6 . . 22 104 4 28 153 . 189 24 64 Gun 538 | . 64 49 6 . . 22 45 3 22 86 . 181 . 60 Cannon 106 | . . . . . . . . . 4 67 . 8 24 3 Launcher 72 | . . 9 . . . . 59 1 2 . . . . 1 Special . | . . . . . . . . . . . . . . . Kinetic 505 | . 64 49 6 . . 22 27 3 22 86 . 181 24 21 Thermal 106 | . . . . . . . 18 . 4 67 . 8 . 9 Explosive 72 | . . 9 . . . . 59 1 2 . . . . 1 Electromagnetic 33 | . . . . . . . . . . . . . . 33 Robot Hit Streak 66 | . 18 25 26 . . 19 66 1 11 26 . 14 15 25 Robot Miss Streak 4 | . 3 2 1 . . 1 1 1 2 4 . 2 1 1 Penetration Max 1 | . . . . . . . . . . 1 . 1 1 1 Secondary Targets 7 | . 1 2 . . . 1 . . . . . 3 . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . 1 . . Shots Hit Robots 578 | . 51 26 4 . . 20 87 2 23 109 . 143 28 85 Core Hits 270 | . 19 13 2 . . 7 76 1 9 52 . 51 10 30 Critical Kills 5 | . . . . . . . . . . 1 . 2 1 1 Critical Parts Destroyed 9 | . 2 . . . . . 1 . . 1 . 1 4 . Critical Strikes 21 | . 2 . . . . . 2 . . 2 . 3 7 5 Burn 1 | . . . . . . . 1 . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . Destroy 13 | . 2 . . . . . 1 . . 1 . 3 5 1 Sever 6 | . . . . . . . . . . . . . 2 4 Melee Attacks 34 | . . . . . . . . . . . . . 7 27 Impact . | . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . . . . . . . 7 27 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . 1 4 Damage Inflicted 16391 | . 501 372 47 . . 246 3882 76 559 4479 . 3422 870 1937 Guns 7903 | . 501 333 47 . . 246 549 15 331 1892 . 3231 . 758 Cannons 2587 | . . . . . . . . . 96 1629 . 191 601 70 Explosions 4649 | . . 39 . . . . 3324 61 132 907 . . . 186 Melee 1172 | . . . . . . . . . . . . . 269 903 Ramming 80 | . . . . . . . 9 . . 51 . . . 20 Kinetic 7957 | . 501 333 47 . . 246 290 15 331 1892 . 3231 601 470 Thermal 3461 | . . . . . . . 334 . 96 2536 . 191 . 304 Explosive 3571 | . . 39 . . . . 3249 61 132 . . . . 90 Electromagnetic 150 | . . . . . . . . . . . . . . 150 Impact . | . . . . . . . . . . . . . . . Slashing 1172 | . . . . . . . . . . . . . 269 903 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 2 . . 8 8 8 5 17 Average Corruption 3 | . . . . . . . 1 . . 3 8 3 5 10 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 93 | . . . . . . . 18 . . 29 1 15 6 24 Message Errors 19 | . . . . . . . 4 . . 8 . 2 1 4 Matter Fused 22 | . . . . . . . 5 . . 3 . 7 1 6 Heat Flow Errors 9 | . . . . . . . 4 . . 2 . 2 . 1 Energy Discharges 13 | . . . . . . . 2 . . 5 . 1 2 3 Parts Rejected 2 | . . . . . . . . . . . . 1 . 1 Parts Fused 2 | . . . . . . . 1 . . 1 . . . . Data Loss (minor) 13 | . . . . . . . . . . 7 . . 1 5 Data Loss (major) 3 | . . . . . . . 1 . . 1 1 . . . Misfires 4 | . . . . . . . . . . 2 . . . 2 Alerts 3 | . . . . . . . 1 . . . . 1 1 . Misdirections 2 | . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 496 | . . . . . . . 174 . . 187 . 16 . 119 Projectiles 122 | . . . . . . . . . . 86 . 16 . 20 Explosions 286 | . . . . . . . 174 . . 101 . . . 11 Melee 88 | . . . . . . . . . . . . . . 88 Knockbacks 2 | . . . . . . . . . . 1 . . . 1 Impact 1 | . . . . . . . . . . 1 . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 761 | . . 62 . . . . 397 . . 261 . . . 41 Shots 25 | . . 4 . . . . 15 . . 5 . . . 1 Rammed 8 | . . . . . . . 1 . . 3 . . . 4 Targets Rammed 8 | . . . . . . . 1 . . 3 . . . 4 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 404 | . 100 89 . . . 2 266 . 62 248 . 283 140 404 Average Temperature 78 | . 29 26 . . . 2 64 . 48 31 . 123 51 165 Received Heat Transfer 2997 | . 27 72 . . . 261 540 . 423 695 . 371 63 545 Effects 3 | . . . . . . . . . . . . 1 . 2 Shutdowns 2 | . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Parts Melted 10 | . . . . . . . 2 . . 5 . 2 . 1 Heat Transferred 4686 | . . . . . . . 790 . 150 3050 . 300 . 396 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Peak Influence 580 | . 130 109 50 13 . 50 580 25 194 468 . . . 110 Initial 75 | . . 9 . 13 . . 13 . 13 75 . . . 28 Average 89 | . 33 27 32 13 . 26 220 10 91 122 . . . 35 Maximum Alert Level 2 | . . . . . . . 2 . . 2 . . . . Low Security (%) 82 | 100 100 100 100 100 . 100 40 100 100 71 . . . 100 Level 1 13 | . . . . . . . 47 . . 19 . . . . Level 2 4 | . . . . . . . 11 . . 9 . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . Squads Dispatched 15 | . 1 . 1 . . . 3 . 1 7 . . . 2 Investigation 2 | . 1 . . . . . . . . . . . . 1 Extermination 4 | . . . . . . . . . . 3 . . . 1 Reinforcement 8 | . . . 1 . . . 3 . 1 3 . . . . Assault 1 | . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Distress Signals 5 | . . 1 1 . . . 1 . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 160 | . 13 9 2 . . 2 34 1 5 28 . 43 4 19 Peak Tracking Total 11 | . 4 2 1 . . 2 5 1 4 6 . 11 3 7 Tactical Retreats 5 | . . . . . . . . . . . . 2 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Traps Triggered 11 | . . . . . . . 4 . 2 5 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 12 | . 6 . 6 . . . . . . . . . . . Reused 3 | . 3 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . 3 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Machines Disabled 31 | . . 1 . . . . 9 . . 18 . 2 . 1 Max in Single Turn 15 | . . . . . . . 2 . . 15 . 1 . 1 Garrison Access 2 | . . . . . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Machines Accessed 35 | . 9 . 3 . 1 . 6 1 . 11 . . . 4 Terminals 23 | . 6 . 3 . . . 5 1 . 4 . . . 4 Fabricators 4 | . . . . . . . . . . 4 . . . . Repair Stations 2 | . 1 . . . . . . . . 1 . . . . Recycling Units 4 | . 2 . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 84 | . 22 . 7 . 1 . 20 1 . 23 . . . 10 Successful 57 | . 17 . 6 . 1 . 14 1 . 11 . . . 7 Failed 27 | . 5 . 1 . . . 6 . . 12 . . . 3 Catastrophic 4 | . . . . . . . 2 . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . . Terminals 62 | . 18 . 7 . . . 18 1 . 8 . . . 10 Fabricators 9 | . . . . . . . . . . 9 . . . . Repair Stations 5 | . 2 . . . . . . . . 3 . . . . Recycling Units 5 | . 2 . . . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . Terminal Hacks 46 | . 13 . 6 . 1 . 13 1 . 5 . . . 7 Record 22 | . 10 . 3 . . . 4 . . 1 . . . 4 Part Schematic 5 | . . . . . . . . . . 3 . . . 2 Open DSF 2 | . . . . . . . . 1 . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Reprogram Traps 2 | . 1 . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . Zone Layout 4 | . 1 . 1 . . . 1 . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 4 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . . 2 . . . . Report Inventory 2 | . 1 . . . . . . . . 1 . . . . Retrieve Components 2 | . 1 . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . 6 . 2 . . . 4 . . 10 . . . 3 Full Trace Events 3 | . 1 . . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . 3 . . . 2 Parts Built 2 | . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . 53 . . . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Total Allies 7 | . . 2 . . . . . . . . . 5 . . Largest Group 5 | . . 2 1 . . . . . . . . 5 . . Highest-Rated Group 110 | . . 56 31 . . . . . . . . 110 . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . 31 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 55 | . . 15 4 . . . . . 20 . . 16 . . Total Damage 2287 | . . 283 60 . . . . . 1006 . . 938 . . Kills 12 | . . 2 1 . . . . . 6 . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . 2 . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Turns Passed 10270 | 44 1326 1454 166 84 146 333 1649 114 309 1857 43 1331 291 1123 Spaces Moved 6528 | 33 643 721 221 87 239 306 930 143 194 1506 41 918 185 361 Core 97 | 14 . . . . . . . . . . . . . 83 Treads 33 | . . . . . . . . . . . . . 18 15 Legs 738 | 19 550 . . . . . . . . . . . . 169 Wheels . | . . . . . . . . . . . . . . . Hover 5660 | . 93 721 221 87 239 306 930 143 194 1506 41 918 167 94 Flight . | . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 131 58 58 58 58 53 46 44 40 102 98 47 50 Average Speed 125 | 93 186 163 58 58 58 89 143 70 82 96 102 107 117 246 Slowest Speed 1300 | 120 310 240 58 58 58 131 220 126 131 360 102 186 320 1300 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 72 98 22 23 61 85 78 5 93 46 6 88 40 14 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 . 1 . 1 1 . Unknown Exits Taken 1 | . . . . . . . . . . . 1 . . . Scrap Searched 4 | . . 1 . 1 . . . . . . . 2 . . Spaces Dug 37 | . . 14 . . . . 23 . . . . . . . Terrain Destroyed 658 | . . 49 . . . . 482 4 10 87 . 2 3 21 Melee . | . . . . . . . . . . . . . . . Projectile 27 | . . . . . . . . . . 21 . 2 3 1 AOE 631 | . . 49 . . . . 482 4 10 66 . . . 20 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Zio Pro Fac Total 7858 | 44 715 936 252 119 246 342 1136 150 318 1761 42 1071 225 501 Wait 542 | 4 14 179 12 31 . 26 93 . 36 108 . 21 . 18 Move 6514 | 32 642 720 220 86 238 305 929 142 193 1505 40 917 184 361 Hop . | . . . . . . . . . . . . . . . Pick Up 119 | 5 13 2 7 . 4 . 20 1 16 18 1 10 3 19 Fast Attach 14 | 3 1 1 . . . . 3 3 1 2 . . . . Attach 96 | . 5 1 3 1 . . 14 . 14 15 1 15 4 23 Detach 3 | . . . . . . . 1 . . 2 . . . . Swap 47 | . 3 2 3 1 1 . 7 1 4 14 . 6 3 2 Drop 41 | . 4 2 4 . 3 . 12 . 2 9 . 2 1 2 Fire 419 | . 33 29 3 . . 11 56 3 26 85 . 100 24 49 Melee 29 | . . . . . . . . . . . . . 6 23 Ram 8 | . . . . . . . 1 . . 3 . . . 4 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . 26 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 18 | -11/Junkyard | Identified exit to Materials 18 | -11/Junkyard | Discovered exit to Materials (range 15) 45 | -11/Junkyard | Entered Materials 45 | -10/Materials | Evolved 1 slot: Power x1 300 | -10/Materials | Build established: Hacker-Mutant 628 | -10/Materials | Identified exit to Materials 628 | -10/Materials | Discovered exit to Materials (range 15) 1103 | -10/Materials | Repaired Aluminum Leg 1362 | -10/Materials | Identified exit to Mines 1362 | -10/Materials | Discovered exit to Mines (range 6) 1371 | -10/Materials | Entered Mines 1398 | -10/Mines | Discovered exit to Materials (range 8) 1615 | -10/Mines | Assembled infested the area 1620 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2123 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2128 | -10/Mines | Found Prototype Device 2128 | -10/Mines | Identified Exp. Sensor Array 2153 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2188 | -10/Mines | Discovered exit to Materials (range 10) 2825 | -10/Mines | Entered Materials 2825 | -9/Materials | Accompanied by 1 ally 2825 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2830 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2838 | -9/Materials | Identified exit to Storage 2838 | -9/Materials | Discovered exit to Storage (range 13) 2958 | -9/Materials | Met 8R-AWN 2975 | -9/Materials | Identified exit to Mines 2975 | -9/Materials | Discovered exit to Mines (range 8) 2991 | -9/Materials | Entered Mines 2992 | -9/Mines | Followed 8R-AWN into the Mines 3060 | -9/Mines | Met a Derelict bent on vengeance 3067 | -9/Mines | Identified exit to Exiles 3067 | -9/Mines | Discovered exit to Exiles (range 5) 3075 | -9/Mines | Entered Exiles 3091 | -9/Exiles | Welcomed by 8R-AWN 3099 | -9/Exiles | Met EX-HEX 3117 | -9/Exiles | Met EX-BIN 3124 | -9/Exiles | Aligned with FarCom system 3124 | -9/Exiles | Given EX-Vault access code 3139 | -9/Exiles | Opened EX-Vault 3145 | -9/Exiles | Found Deploy-a-Sentry 3147 | -9/Exiles | Found Deploy-a-Sentry 3148 | -9/Exiles | Found Deploy-a-Sentry 3162 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3177 | -9/Exiles | Met EX-DEC 3216 | -9/Exiles | Identified exit to Mines 3216 | -9/Exiles | Discovered exit to Mines (range 10) 3221 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 3221 | -9/Exiles | Entered Mines 3225 | -8/Mines | Identified exit to Materials 3225 | -8/Mines | Discovered exit to Materials (range 8) 3241 | -8/Mines | Discovered exit to Materials (range 8) 3554 | -8/Mines | Entered Materials 3554 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3743 | -8/Materials | Lost 6 parts (2p2n2w) 3987 | -8/Materials | Identified exit to Factory 3987 | -8/Materials | Discovered exit to Factory (range 3) 4140 | -8/Materials | Build established: Hacker-Skirmisher 4313 | -8/Materials | Lost 3 parts (1u2w) 4525 | -8/Materials | Build established: Hacker-Mutant 4549 | -8/Materials | Discovered exit to Factory (range 5) 5203 | -8/Materials | Entered Factory 5203 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5316 | -7/Factory | Identified exit to DSF 5317 | -7/Factory | Entered DSF 5346 | -7/DSF | Additional patrols routed to DSF 5400 | -7/DSF | DAS Turret deployed 5423 | -7/DSF | DAS Turret deployed 5424 | -7/DSF | Lost 9 parts (1p4n2u2w) 5490 | -7/DSF | Identified exit to Factory 5490 | -7/DSF | Discovered exit to Factory (range 14) 5620 | -7/DSF | Sterilization system engaged 5626 | -7/DSF | Entered Factory 5626 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5721 | -6/Factory | Identified exit to Factory 5721 | -6/Factory | Discovered exit to Factory (range 5) 6162 | -6/Factory | Fabricated KE Penetrator? 6884 | -6/Factory | Discovered exit to Factory (range 9) 7442 | -6/Factory | Lost 3 parts (1p2u) 7475 | -6/Factory | Identified exit to Lower Caves 7475 | -6/Factory | Discovered exit to Lower Caves (range 8) 7483 | -6/Factory | Entered Lower Caves 7489 | -6/Lower Caves | Met a Warlord Commander 7490 | -6/Lower Caves | Learned location of Warlord (-5) 7497 | -6/Lower Caves | Found Encrypted Comm Array 7516 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7526 | -6/Lower Caves | Entered Zion 7579 | -6/Zion | Identified exit to Proximity Caves 7579 | -6/Zion | Discovered exit to Proximity Caves (range 21) 7587 | -6/Zion | Learned Factory emergency access door positions 7607 | -6/Zion | System corruption cleaned by Quarantine Array 7662 | -6/Zion | Given the Hacking Drone Bay 7662 | -6/Zion | Found Prototype Device 7835 | -6/Zion | Gained Derelict followers 7858 | -6/Zion | Given A8's code to call for help 7946 | -6/Zion | Found Prototype Device 8199 | -6/Zion | Rebuked by Imprinter 8216 | -6/Zion | Attempted to imprint without authorization 8216 | -6/Zion | Attacked by Zionites 8243 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 8246 | -6/Zion | DAS Turret deployed 8292 | -6/Zion | Lost 7 parts (1p3n1u2w) 8310 | -6/Zion | Identified Hacking Drone Bay 8782 | -6/Zion | Spotted GK-ZQY(B) 8790 | -6/Zion | Spotted HC-JET(B) 8811 | -6/Zion | Core integrity fell below 50% 8848 | -6/Zion | Lost 4 parts (2n1u1w) 8857 | -6/Zion | Entered Proximity Caves 8871 | -5/Proximity Caves | Learned Factory trap positions 9051 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9101 | -5/Proximity Caves | Lost 7 parts (1p5n1u) 9119 | -5/Proximity Caves | Discovered exit to Factory (range 10) 9148 | -5/Proximity Caves | Entered Factory 9148 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 9149 | -5/Factory | Loaded intel: 95 trap records 9262 | -5/Factory | Lost 7 parts (2p2n1u2w) 9804 | -5/Factory | Lost 4 parts (2n2w) 10025 | -5/Factory | System corruption reached 10% 10070 | -5/Factory | Core integrity fell below 50% 10165 | -5/Factory | Lost 7 parts (1p2n1u3w) 10192 | -5/Factory | Core integrity fell below 20% 10271 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 10239_ Penetrated by Slug. 10242_ Slug penetrates Y-64 Sentinel. 10244_ Penetrated by Slug. 10245_ Acquired Antigrav System. 10246_ Penetrated by Slug. 10249_ U-05 Engineer destroyed. 10249_ Penetrated by Slug. 10251_ System corrupted: Component data lost. 10252_ Critical hit (Burn: +37). 10252_ Penetrated by Slug. 10260_ Acquired Tesla Rifle. 10263_ Penetrated by Slug. 10263_ Variable Charge Gun destroyed. 10264_ Neutrino Core destroyed. 10266_ Penetrated by Slug. 10267_ System corrupted: Component data lost. 10268_ Acquired Antigrav System. 10268_ Penetrated by Slug. 10268_ Neutrino Core destroyed. 10270_ Critical hit (Burn: +37). 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""" #???????????????????? | | "" + =! #???????????????????? | | R" # !! #???????????????????? | | ???# !! #### #???????????????????? | | ???# #???#+##???????????????????? | | ???# #???? ????????????????????? | | ???# """ #???? ????????????????????? | | ???# """ #???? ????????????????????? | | #### """ #???? ????????????????????? | | #????? ????????????????????? | | ### """ ###########????? ????????????????????? | | ??# """ #???????????????=????????????????????? | | ??# """ #??????????????? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 33 Energy Capacity 530 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 65 Targeting Accuracy 5 Recoil Reduction 1 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Imp. Concussive RPG | -6/Factory | Hacked Imp. Armor Integrity Analyzer | -6/Factory | Hacked Imp. Transmission Jammer | -6/Factory | Hacked Field Propulsion Array | -5/Factory | Hacked Quantum Rifle | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ KE Penetrator | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed SensorGlidesysPlating Manual? 0 Play Time 01:44:23 Cumulative 208.4 hours Start 2024.02.04 @ 02:52:56 End 2024.02.04 @ 07:21:13 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 155 Rogue 0 Adventurer 102 Explorer 53 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 66 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e885e1ea-4742-4ed0-8c77-518a775b5e99