Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 14:43:45 Player: [THREAT] Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (155) 775 Value Destroyed (6049) 6049 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2649) 2649 TOTAL SCORE: 13633 Bonus ------- High Alert Combat Kills 1039 Follower Combat Kills 210 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 50/850 Matter 270/300 Energy 18/100 System Corruption 6% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Power Amplifier Cooling System Particle Charger Improved Hacking Suite Relay Coupler [NC] (25) Relay Coupler [Swarmer] (29) Relay Coupler [Grunt] (23) Relay Coupler [Grunt] (28) Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (18) Relay Coupler [Sentry] (19) Relay Coupler [Sentry] (22) Relay Coupler [Hunter] (13) Relay Coupler [Heavy] (17) Gatling Laser Variable Charge Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Particle Charger > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun Variable Charge Gun > --- INVENTORY -------- Power Amplifier Cooling System Particle Charger Improved Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Heavy] Gatling Laser Gatling Laser Gatling Laser Variable Charge Gun Mini Grenade Launcher [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Airjet Utility Cooling System Device Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Variable Charge Gun Energy Gun Variable Charge Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Gar Slots Evolved 8 | . . 2 2 . 2 . 2 . . . Power 1 | . . 1 . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . Utility 4 | . . . 2 . 1 . 1 . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 145 | 8 11 18 14 36 3 15 2 26 6 6 Power 23 | 1 2 5 2 5 . 2 . 4 2 . Engine 14 | 1 1 5 . 3 . 1 . 2 1 . Core 8 | . 1 . 2 2 . 1 . 1 1 . Reactor 1 | . . . . . . . . 1 . . Propulsion 49 | 2 4 6 3 18 1 4 . 6 3 2 Treads . | . . . . . . . . . . . Leg 45 | 2 4 6 3 14 1 4 . 6 3 2 Wheel . | . . . . . . . . . . . Hover 4 | . . . . 4 . . . . . . Flight . | . . . . . . . . . . . Utility 31 | 2 1 2 6 6 2 2 1 6 1 2 Device 18 | 1 1 1 4 2 1 2 . 3 1 2 Storage 3 | 1 . 1 . . . . . 1 . . Processor 2 | . . . 1 . 1 . . . . . Hackware 2 | . . . . 2 . . . . . . Protection 6 | . . . 1 2 . . 1 2 . . Artifact . | . . . . . . . . . . . Weapon 42 | 3 4 5 3 7 . 7 1 10 . 2 Energy Gun 33 | 1 2 5 2 6 . 5 1 9 . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 2 2 . . . . . . . . . Ballistic Cannon 3 | . . . . . . 2 . 1 . . Launcher 2 | . . . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 6 . . . . . . Parts Lost 53 | . 5 1 8 5 . 4 . 11 1 18 Power 11 | . 1 . 2 2 . 2 . 2 . 2 Propulsion 16 | . 1 . 3 1 . 1 . 4 1 5 Utility 13 | . 1 . 2 2 . 1 . 2 . 5 Weapon 13 | . 2 1 1 . . . . 3 . 6 Highest Loss Streak 16 | . 5 1 6 2 . 1 . 4 1 16 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 10 | . . 7 8 8 8 9 8 11 20 19 Power . | . . 1 . . . . . . . . Propulsion . | . . . . 1 1 1 2 . . . Utility 5 | . . 4 3 4 5 5 4 6 14 14 Weapon 3 | . . . 4 3 2 3 2 3 5 4 Tool/Special . | . . . . . . . . . . . Unused Backups 22 | . . 3 1 2 . 1 . . 3 12 Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . 1 . 1 . . . . . . Utility 16 | . . 2 1 . . . . . 1 12 Weapon 3 | . . . . 1 . 1 . . 1 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 93 99 89 97 99 88 97 98 99 89 Engine 8 | . 7 22 12 6 15 8 6 5 5 5 Core 5 | . 4 . 3 10 . 1 6 4 7 5 Leg 26 | . 27 32 21 24 30 29 26 25 25 22 Device 14 | . 12 10 16 9 7 8 13 16 20 21 Storage 7 | . 14 11 9 9 7 7 6 6 6 6 Processor 3 | . . . 5 . 6 7 6 6 6 6 Hackware 3 | . . . . 7 7 7 6 3 . . Protection 4 | . . . 1 8 7 . 4 5 6 1 Energy Gun 17 | . 5 21 17 17 15 13 20 18 20 18 Ballistic Gun 1 | . 20 . . . . . . . . . Peak Build Rating 70 | 7 9 21 25 33 41 47 55 67 68 70 Average Rating 42 | 4 7 17 22 28 40 38 54 60 66 61 On Entrance 33 | . 7 7 21 24 33 41 47 55 66 68 Avg Prop Armor Cover (%) 12 | . . . . 12 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 88 | 13 13 36 39 39 37 42 53 88 88 83 Greatest Support 80 | 20 20 39 39 51 68 74 74 80 67 65 Greatest Overweight (x) 4 | . . 1 2 4 . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 1 Largest Inventory Capacity 20 | 8 8 10 10 10 10 10 10 20 20 20 Average Capacity 12 | 7 8 8 10 10 10 10 10 15 20 20 Most Carried 20 | 3 2 10 10 10 9 10 9 20 20 20 Average Carried 10 | . . 7 8 8 8 9 8 11 20 19 Final Capacity 20 | 8 8 10 10 10 10 10 10 20 20 20 Final Carried 20 | . 2 10 6 10 9 10 8 20 20 16 Class Distribution -------------------- 45% | Scavenger-Gunner 29% | Mutant 13% | Scavenger-Mutant 7% | Commander-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Gar Matter Collected 2538 | 280 196 200 135 540 . 298 . 704 95 90 Remotely 258 | 167 91 . . . . . . . . . Salvage Created 7593 | 73 415 658 776 1763 . 815 . 2286 174 633 Parts 263 | 2 24 27 40 68 . 15 . 59 7 21 Haulers Intercepted 10 | . . 2 3 4 . 1 . . . . Recyclers Shooed 5 | . 1 3 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Gar Combat Hostiles Destroyed 116 | . 10 10 10 21 . 13 . 35 3 14 Guns 80 | . 10 10 9 14 . 11 . 15 3 8 Cannons 2 | . . . . . . 1 . 1 . . AOE 21 | . . . . 6 . . . 10 . 5 Classes Destroyed 20 | 1 4 2 1 6 . 2 . 3 . 1 Worker 9 | . 2 . 3 4 . . . . . . Builder 3 | . . . 2 1 . . . . . . Hauler 10 | . . 2 3 4 . 1 . . . . Recycler 6 | 1 . 2 . 3 . . . . . . Mechanic 4 | . . . . 4 . . . . . . Operator 2 | . . . . 2 . . . . . . Watcher 5 | . 1 2 . 2 . . . . . . Swarmer 15 | . 3 3 . . . . . 6 . 3 Cutter 3 | . . . . . . . . 3 . . Grunt 62 | . 7 3 8 7 . 9 . 16 3 9 Brawler 5 | . . . . 2 . 1 . 1 . 1 Duelist 3 | . . . . 2 . 1 . . . . Protector 1 | . . . . . . . . 1 . . Sentry 18 | . . 4 2 6 . . . 6 . . Demolisher 3 | . . . . 2 . . . 1 . . Specialist 1 | . . . . . . 1 . . . . Hunter 2 | . . . . 2 . . . . . . Programmer 1 | . . . . . . . . . . 1 Heavy 1 | . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . 1 . . Best Kill Streak 11 | 1 5 4 6 11 . 4 . 9 3 8 Combat Bots Only 9 | . 5 4 5 9 . 4 . 9 3 8 Max Kills in Single Turn 4 | 1 1 2 2 4 . 2 . 3 1 2 Gunslinging 1 | . . 1 . . . 1 . 1 . . Exploded 3 | . . . . 3 . . . 3 . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Gar Hostile Shots Fired 843 | . 77 88 70 95 . 99 . 254 6 154 Missed 253 | . 22 27 21 33 . 26 . 80 . 44 Hits 590 | . 55 61 49 62 . 73 . 174 6 110 Melee 4 | . . . . . . . . 3 . 1 Projectile 586 | . 55 61 49 62 . 73 . 171 6 109 AOE 17 | . . . . 12 . . . 5 . . Critical Strikes 19 | . . 1 1 1 . 5 . 4 1 6 Damage Taken 9296 | . 674 657 790 1180 . 1510 . 2330 115 2040 Core 1689 | . 102 116 158 221 . 292 . 247 . 553 Absorbed by Shields 58 | . . . . . . . . 8 . 50 Ignored by Resistances 165 | . . . . 32 . . . 133 . . Regen/Repaired (Parts) 144 | . . 19 . 125 . . . . . . Core Remaining (%) 63 | 100 59 71 . 31 . 58 . . . . Volleys Fired 559 | 5 63 66 54 131 . 43 . 145 6 46 Largest 3 | 2 2 2 2 2 . 2 . 3 3 3 Hottest 675 | 60 80 112 112 124 . 170 . 675 225 675 Shots Fired 1128 | 10 110 131 105 254 . 86 . 319 18 95 Gun 1067 | 10 110 131 105 248 . 72 . 287 18 86 Cannon 23 | . . . . . . 14 . 9 . . Launcher 38 | . . . . 6 . . . 23 . 9 Special . | . . . . . . . . . . . Kinetic 114 | 5 86 . . . . 14 . 9 . . Thermal 971 | . 24 131 105 248 . 72 . 287 18 86 Explosive 38 | . . . . 6 . . . 23 . 9 Electromagnetic 5 | 5 . . . . . . . . . . Robot Hit Streak 64 | 2 8 12 21 16 . 11 . 64 8 20 Robot Miss Streak 8 | 2 8 8 4 5 . 3 . 4 3 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 13 | . 1 2 1 2 . 4 . 2 . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . 1 . 1 Shots Hit Robots 746 | 6 60 78 77 165 . 63 . 221 10 66 Core Hits 373 | 2 33 26 30 84 . 30 . 115 6 47 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 64 | . 1 7 9 16 . 12 . 19 . . Burn 63 | . . 7 9 16 . 12 . 19 . . Destroy 1 | . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16419 | 60 586 1147 1280 3512 2 1364 . 5360 270 2838 Guns 13237 | 60 579 1147 1276 2720 . 1091 . 4384 270 1710 Cannons 414 | . . . . . . 273 . 141 . . Explosions 2735 | . . . . 772 . . . 835 . 1128 Melee . | . . . . . . . . . . . Ramming 33 | . 7 . 4 20 2 . . . . . Kinetic 845 | 36 395 . . . . 273 . 141 . . Thermal 12782 | . 184 1147 1276 2720 . 1091 . 4384 270 1710 Explosive 2735 | . . . . 772 . . . 835 . 1128 Electromagnetic 24 | 24 . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . 1 . . 1 . . . . . 6 Average Corruption 1 | . 1 . . 1 . . . . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . 1 . . 1 . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . 1 . . . . . . Data Loss (minor) 2 | . 1 . . . . . . . . 1 Overload Shots 10 | . . . . . . . . 5 . 5 Overflow Damage 31 | . . . . 17 . 3 . 10 . 1 Projectiles 3 | . . . . . . 3 . . . . Explosions 28 | . . . . 17 . . . 10 . 1 Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 . . Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 152 | . . . . . . . . 81 . 71 Shots 6 | . . . . . . . . 4 . 2 Rammed . | . . . . . . . . . . . Targets Rammed 7 | . 2 1 1 2 1 . . . . . Kicked 7 | . 2 1 1 2 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 498 | 40 46 330 91 132 . 486 . 498 173 420 Average Temperature 67 | 26 9 79 23 36 . 138 . 93 94 72 Received Heat Transfer 3367 | . 330 183 414 270 . 576 . 756 72 766 Effects 9 | . . 1 . . . 2 . 3 . 3 Shutdowns 1 | . . . . . . 1 . . . . Energy Bleed 3 | . . 1 . . . 1 . 1 . . Interference 5 | . . . . . . . . 2 . 3 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 21 | . . 1 2 1 . 2 . 14 . 1 Combat Hostiles 13 | . . . 1 1 . 1 . 9 . 1 Parts Melted 112 | . 2 8 17 23 . 14 . 40 1 7 Heat Transferred 33053 | . 425 3396 3626 7548 . 4133 . 10918 370 2637 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Gar Maximum Alert Level 5 | . . . . 2 1 1 . 5 4 3 Low Security (%) 40 | 100 100 100 100 69 81 30 100 . . . Level 1 11 | . . . . 19 18 69 . 10 . . Level 2 9 | . . . . 10 . . . 17 . . Level 3 15 | . . . . . . . . 21 39 100 Level 4 11 | . . . . . . . . 20 60 . Level 5 11 | . . . . . . . . 28 . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . Peak Influence 2293 | 5 135 96 77 480 203 374 198 2293 1203 981 Initial 1203 | . . 53 19 25 203 109 196 138 1203 748 Average 614 | . 44 37 29 128 180 241 195 1160 1121 834 Influence Increases 5294 | 5 338 325 311 1242 4 305 12 2305 74 373 Destroy 0b10 Robot/C 2420 | . 200 200 200 540 . 260 . 680 60 280 Destroy 0b10 Robot/NC 275 | 5 15 30 40 115 . 15 . 50 . 5 Destroy Leader 448 | . 42 68 56 152 . 30 . 50 10 40 Allied During Kill 315 | . . . . 309 . . . 6 . . Successful Hack 101 | . 21 12 13 39 4 . 12 . . . Disable Machine 45 | . . 15 . 30 . . . . . . Anti-Garrison Action 1350 | . . . . . . . . 1350 . . Destroy Structure 235 | . . . 2 27 . . . 154 4 48 Lose Combat Pursuer 105 | . 60 . . 30 . . . 15 . . Influence Decreases 4353 | 5 211 405 297 854 296 88 188 210 1298 501 Entered New Map 2081 | . . 74 28 36 246 48 178 60 1090 321 Time Decay 1397 | 5 161 321 202 450 50 . 10 . 198 . Lost Part 507 | . 50 10 67 40 . 40 . 110 10 180 Lost Ally 280 | . . . . 240 . . . 40 . . Purge Threat 88 | . . . . 88 . . . . . . Squads Dispatched 14 | . 1 2 2 5 1 1 . . 2 . Investigation 7 | . 1 2 1 1 1 . . . 1 . Extermination 1 | . . . . . . . . . 1 . Reinforcement 4 | . . . 1 2 . 1 . . . . Assault 2 | . . . . 2 . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Gar Distress Signals 9 | . 2 1 3 3 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 164 | . 20 12 17 46 . 13 . 36 2 18 Peak Tracking Total 11 | . 6 4 5 11 . 5 . 6 2 8 Tactical Retreats 5 | . 2 . . 2 . . . 1 . . Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Gar Traps Triggered 17 | . 2 2 . 2 . . . 7 1 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Gar Machines Disabled 7 | . . 1 . 2 . . . 4 . . Max in Single Turn 1 | . . 1 . 1 . . . 1 . . Garrison Access 1 | . . . 1 . . . . . . . Garrison Relay 3 | . . . . . . . . 3 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Gar Machines Accessed 31 | . 4 5 4 14 1 . 1 1 1 . Terminals 24 | . 4 4 3 11 1 . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . 1 . 2 . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . 1 . 1 . Total Hacks 89 | . 11 13 9 49 3 . 1 2 1 . Successful 50 | . 5 8 4 30 1 . 1 . 1 . Failed 39 | . 6 5 5 19 2 . . 2 . . Catastrophic 3 | . . 2 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 39 | . 9 5 8 17 . . . . . . Terminals 75 | . 11 11 8 40 3 . . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations 10 | . . 2 . 8 . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . 1 . 1 . Terminal Hacks 19 | . 1 2 . 15 1 . . . . . Record 1 | . . . . 1 . . . . . . Part Schematic 5 | . . . . 5 . . . . . . Robot Analysis 3 | . . 1 . 2 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . Open Door 3 | . . . . 3 . . . . . . Open DSF 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . Security Status 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . . 2 . 6 . . . . . . Scan Component 4 | . . 1 . 3 . . . . . . Repair 4 | . . 1 . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Seal Access 1 | . . . 1 . . . . . . . Unauthorized Hacks 19 | . 4 4 3 8 . . . . . . Terminals 19 | . 4 4 3 8 . . . . . . Botnet 19 | . 4 4 3 8 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 4 5 2 7 1 . . 1 1 . Full Trace Events 6 | . 2 1 1 1 1 . . . . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 4 | . . 1 . 3 . . . . . . Time 134 | . . 26 . 108 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . 13 . . Machine Destruction 13 | . . . . . . . . 13 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Gar Total Allies 14 | . . . . 12 . . . 2 . . Largest Group 12 | . . . . 12 . . . 2 . . Highest-Rated Group 235 | . . . . 235 . . . 62 . . Highest-Rated Ally 32 | . . . . 31 . . . 32 . . Initial Warlord ECA Mod 9 | . . . . . . . 9 9 . . Total Orders . | . . . . . . . . . . . Ally Attacks 76 | . . . . 67 . . . 9 . . Total Damage 1030 | . . . . 739 . . . 291 . . Kills 6 | . . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Gar Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total 3 | . . 1 . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Gar Turns Passed 8768 | 75 478 923 504 1866 109 393 21 3590 413 396 Spaces Moved 4142 | 42 228 530 189 899 80 152 16 1703 197 106 Core 8 | 8 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 4039 | 34 228 530 189 804 80 152 16 1703 197 106 Wheels . | . . . . . . . . . . . Hover 95 | . . . . 95 . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 90 130 125 125 120 190 190 Average Speed 148 | 106 120 120 156 137 130 127 125 162 191 190 Slowest Speed 320 | 120 120 190 260 320 130 130 125 193 193 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 3 46 51 25 91 4 82 1 76 5 17 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 10 | . . . . . . . . 10 . . Terrain Destroyed 286 | . . . . 49 . . . 189 3 45 Melee . | . . . . . . . . . . . Projectile 9 | . . . . . . . . 5 3 1 AOE 277 | . . . . 49 . . . 184 . 44 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Gar Fac Gar Total 5725 | 63 340 692 291 1267 84 267 17 2256 228 220 Wait 563 | . 14 35 24 130 . 30 . 290 . 40 Move 4131 | 41 227 529 188 898 79 151 15 1701 196 106 Hop . | . . . . . . . . . . . Pick Up 134 | 8 15 21 7 26 1 13 . 33 7 3 Fast Attach 15 | . . 3 1 7 . . . 3 1 . Attach 63 | 7 9 3 9 6 2 7 2 13 . 5 Detach . | . . . . . . . . . . . Swap 121 | 1 4 16 5 38 1 12 . 31 7 6 Drop 92 | 1 6 18 2 28 . 11 . 12 11 3 Fire 559 | 5 63 66 54 131 . 43 . 145 6 46 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 7 | . 2 1 1 2 1 . . . . . Crush . | . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . 22 . 11 Rewire 7 | . . . . 1 . . . 6 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 462 | -10/Materials | Lost 5 parts (1p1n1u2w) 498 | -10/Materials | Discovered new exit (range 8) 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 727 | -9/Materials | Build established: Scavenger-Mutant 800 | -9/Materials | Repaired Heat Sink 1257 | -9/Materials | Build established: Mutant 1424 | -9/Materials | Discovered new exit (range 11) 1477 | -9/Materials | Entered another Materials area 1477 | -8/Materials | Evolved 2 slots: Utility x2 1666 | -8/Materials | Discovered new exit (range 16) 1883 | -8/Materials | Lost 6 parts (2p2n2u) 1981 | -8/Materials | Entered Storage 2106 | -8/Storage | Repaired Cooling System 2170 | -8/Storage | Build established: Scavenger-Mutant 2945 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3268 | -8/Storage | Build established: Commander-Mutant 3401 | -8/Storage | Repaired Field Laser 3441 | -8/Storage | Repaired Reflective Plating 3639 | -8/Storage | Met a pair of Derelict thieves 3675 | -8/Storage | Core integrity fell below 50% 3704 | -8/Storage | Lost 12 allies 3712 | -8/Storage | Destroyed 9 combat bots 3716 | -8/Storage | Discovered new exit (range 15) 3847 | -8/Storage | Entered Factory 3847 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3930 | -7/Factory | Build established: Mutant 3939 | -7/Factory | Discovered new exit (range 7) 3956 | -7/Factory | Identified exit to DSF 3956 | -7/Factory | Entered DSF 4019 | -7/DSF | Additional patrols routed to DSF 4202 | -7/DSF | Sterilization system engaged 4222 | -7/DSF | Ambient heat levels rising (+10) 4237 | -7/DSF | Ambient heat levels rising (+10) 4252 | -7/DSF | Ambient heat levels rising (+10) 4254 | -7/DSF | Discovered new exit (range 15) 4267 | -7/DSF | Ambient heat levels rising (+10) 4282 | -7/DSF | Ambient heat levels rising (+10) 4297 | -7/DSF | Ambient heat levels rising (+10) 4312 | -7/DSF | Ambient heat levels rising (+10) 4327 | -7/DSF | Ambient heat levels rising (+10) 4342 | -7/DSF | Ambient heat levels rising (+10) 4349 | -7/DSF | Entered Factory 4349 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4369 | -6/Factory | Identified exit to Garrison 4370 | -6/Factory | Entered Garrison 4543 | -6/Garrison | Spotted B-75 Beast 4575 | -6/Garrison | Destroyed B-75 Beast 4598 | -6/Garrison | Triggered checkpoint 4788 | -6/Garrison | Discovered new exit (range 12) 4838 | -6/Garrison | Triggered checkpoint 4991 | -6/Garrison | Garrison Relay disabled 4993 | -6/Garrison | Build established: Scavenger-Gunner 5414 | -6/Garrison | Triggered checkpoint 5449 | -6/Garrison | Destroyed 9 combat bots 5451 | -6/Garrison | Lost 4 parts (2n1u1w) 5480 | -6/Garrison | Discovered new exit (range 8) 5486 | -6/Garrison | Triggered checkpoint 5613 | -6/Garrison | Garrison Relay disabled 5956 | -6/Garrison | Triggered checkpoint 6210 | -6/Garrison | Discovered new exit (range 15) 6311 | -6/Garrison | Installed Relay Interface Framework 6408 | -6/Garrison | Triggered checkpoint 6432 | -6/Garrison | Garrison Relay disabled 7960 | -6/Garrison | Entered Factory 8371 | -6/Factory | Identified exit to Garrison 8373 | -6/Factory | Entered Garrison 8427 | -6/Garrison | Triggered checkpoint 8708 | -6/Garrison | Triggered checkpoint 8731 | -6/Garrison | Core integrity fell below 50% 8757 | -6/Garrison | Core integrity fell below 20% 8769 | -6/Garrison | Self-destructed Last Messages --------------- Adv. Heat Sink destroyed. Fission Core destroyed. G-67 Veteran destroyed. Switching to secondary target: G-50 Soldier. Variable Charge Gun destroyed. G-50 Soldier destroyed. Imp. Cooling System destroyed. The unstable cave ceiling collapses. Variable Charge Gun destroyed. System corrupted: Component data lost. The unstable cave ceiling collapses. Gatling Laser destroyed. The unstable cave ceiling collapses. Critical hit (Burn: +37). G-50 Soldier destroyed. Adv. Heat Sink destroyed. The unstable cave ceiling collapses. G-50 Soldier overheating. Gatling Laser destroyed. G-50 Soldier overheating. Map ----- +----------------------------------------------------+ | ????????### #???????????????????????????????? | | ?????????#### ##??#####????????????????????????? | | ????????????# #??## #????????????????????????? | | ????????????# #??# ! ##????????????????????????? | | ????????????# #??#=%= #????????????????????????? | | ????????????# #??#!* #????????????????????????? | | ????????????# #??## ###????????????????????????? | | ????????????# #???# #??????????????????????????? | | ????????????#^ ###?# #??????????????????????????? | | ????????????# ^ *### #####??????????????????????? | | ????????????# [%" !##!!#??????????????????????? | | ????????????# =###%##!!#??????????????????????? | | ????????????# ###?# ##!!#??????????????????????? | | ????????????# #???# ##!!#??????????????????????? | | ????????????#^^^#???#*! #??????????????????????? | | ????????????# #??##%##!!#??????????????????????? | | ????????????# #??#%!#####??????????????????????? | | ????????????# #??##|#??????????????????????????? | | ????????????# #???#%#??????????????????????????? | | ????????????# #####[######?????????????????????? | | ???????????? # #?????????????????????? | | ???????????? # #?????????????????????? | | ???????????## ######### #?????????????????????? | | ????????????# ??????### #?????????????????????? | | ????????????# ??????# #?????????????????????? | | ?????????????????????## @ ##????????????????????? | | ?????????????????????# #% #????????????????????? | | ?????????????????????# [##????????????????????? | | ?????????????????????# %=#????????????????????? | | ???????????????????? !% ???????????????????? | | ?????????????????? g ??????????????????? | | ????????????????? g% p ?????????????????? | | ????????????????###### # ^ ????????????????? | | ?????????????????????### #???????????????? | | ??????????????????????? %!% ??????????????? | | ??????????????????????? * ?????????????? | | ??????????????????????? ????????????? | | ??????????????????????? ????????????? | | ???????????????????????# # ##??????????????? | | ???????????????????????# ## ????????????????? | | ??????????????????????? ?? ???????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 15 Evasion (%) 57 Targeting Accuracy 8 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Cryofiber Web | -8/Storage | Hacked Plasma Cannon | -8/Storage | Hacked Adv. Heat Sink | -8/Storage | Hacked Airjet | -8/Storage | Hacked Imp. Gravmag System | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Heat Sink | 36% | -9/Materials Cooling System | 36% | -8/Storage Field Laser | 31% | -8/Storage Reflective Plating | 68% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Let Me Out Of Here Plot Armor Challenges ------------ None Game ------ Seed AlphaAntimissileMantle Manual? 0 Play Time 01:07:37 Cumulative 89.6 hours Start 2026.07.02 @ 13:23:22 End 2026.07.02 @ 14:43:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 46 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 37 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 73% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 93c37051-2ca2-4ab1-8fa7-be9823e880f5