Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 22:01:32 Player: SNACKS Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (117) 585 Value Destroyed (4667) 4667 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (768) 768 TOTAL SCORE: 12660 Bonus ------- High Alert Combat Kills 210 Registered with UFD 300 Met Data Miner 300 Friendly Fire -42 Cogmind --------- Core Integrity 998/1150 Matter 153/300 Energy 35/290 System Corruption 2% Temperature Cool (54) Movement Treading (320) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (10) ----- Advanced Cooling System Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Overtuned Pulse Rifle Matter Neutralizer > --- INVENTORY (20) --- Deuterium Engine High-capacity Storage Unit Kinecellerator Shield Generator Improved Force Field Hacking Suite Makeshift Hacking Suite Plasma Rifle Long-range Proton Cannon KE Penetrator Slug Cannon Slug Cannon Improved Proton Missile Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Improved Medium Treads Overtuned Medium Treads > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Advanced Sensor Array Advanced Targeting Computer Advanced Targeting Computer Kinecellerator Improved Heavy Armor Plating Improved Force Field > --- WEAPON ----------- Overtuned Barrage Gun Slug Cannon Slug Cannon > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Spiked Treads Advanced Cooling System Coolant Injector High-capacity Storage Unit Improved Armor Integrity Analyzer Improved Heavy Armor Plating Hacking Suite Makeshift Hacking Suite System Restoration Module Overtuned Pulse Rifle Overtuned Pulse Rifle Plasma Rifle Long-range Proton Cannon Matter Neutralizer KE Penetrator Improved Proton Missile Launcher Powered Hammer [Rating: 79] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Overtuned Scrapsphere Hover Unit Cooled Aerolev Unit Utility Advanced Targeting Computer Device Scrap Suit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Overtuned Pulse Rifle Energy Gun Overtuned Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Overtuned Barrage Gun Ballistic Cannon Flak Cannon Launcher Improved Proton Missile Launcher Special Weapon CPS Tube Impact Weapon Maul Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Slots Evolved 12 | . . . 2 2 . . . 4 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . 1 . . . 1 . . . . . . . . Utility 8 | . . . 2 1 . . . 2 . . . . 2 . . 1 Weapon 1 | . . . . . . . . 1 . . . . . . . . Parts Attached 122 | 6 2 1 12 13 12 4 27 8 2 2 . 7 4 8 . 14 Power 10 | 1 . . 2 1 2 . 1 . 1 . . . 1 . . 1 Engine 9 | 1 . . 2 1 1 . 1 . 1 . . . 1 . . 1 Core 1 | . . . . . 1 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 28 | 2 . . 2 2 7 3 8 1 . . . 1 . 1 . 1 Treads 14 | . . . . . . 3 7 1 . . . 1 . 1 . 1 Leg 12 | 2 . . 2 2 6 . . . . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 43 | 1 1 . 7 5 2 1 8 4 . 1 . . 3 2 . 8 Device 24 | . 1 . 3 2 . . 5 2 . . . . 3 2 . 6 Storage 4 | 1 . . 1 . . . 1 1 . . . . . . . . Processor 4 | . . . 1 . 1 . 1 . . . . . . . . 1 Hackware 1 | . . . . . . 1 . . . . . . . . . . Protection 10 | . . . 2 3 1 . 1 1 . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 41 | 2 1 1 1 5 1 . 10 3 1 1 . 6 . 5 . 4 Energy Gun 12 | . . . 1 3 . . 2 2 . . . 2 . . . 2 Energy Cannon 2 | . 1 . . . . . . . . . . . . . . 1 Ballistic Gun 11 | 2 . . . . . . 4 1 . 1 . 1 . 2 . . Ballistic Cannon 4 | . . . . . 1 . 1 . . . . . . 2 . . Launcher 8 | . . . . 2 . . . . 1 . . 3 . 1 . 1 Special Weapon 1 | . . . . . . . 1 . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . . . . . Parts Lost 20 | . . . . . 6 1 . . . 1 . 1 . . . 11 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 8 | . . . . . 3 1 . . . . . . . . . 4 Utility 7 | . . . . . 2 . . . . 1 . . . . . 4 Weapon 4 | . . . . . 1 . . . . . . 1 . . . 2 Highest Loss Streak 7 | . . . . . 3 1 . . . 1 . 1 . . . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 95 100 96 100 90 99 90 90 86 85 86 85 86 88 88 82 Engine 7 | . 14 14 11 9 6 9 9 6 6 6 6 6 5 5 5 4 Treads 20 | . . . . . . 20 26 26 26 26 26 26 23 23 23 20 Leg 4 | . 28 28 22 27 25 6 . . . . . . . . . . Device 14 | . 10 14 20 9 5 . 12 21 13 13 13 13 21 23 23 20 Storage 7 | . 14 14 11 9 9 9 9 6 6 6 6 6 5 5 5 5 Processor 8 | . . . . 9 10 18 10 6 6 6 6 6 5 5 5 10 Hackware 1 | . . . . . . 8 2 . . . . . . . . . Protection 5 | . . . 8 17 14 9 2 1 6 6 6 6 5 5 5 5 Energy Gun 3 | . . . 2 8 5 . . 11 6 6 6 5 5 4 . 2 Ballistic Gun 6 | . 15 4 . . . . 6 6 12 12 13 12 11 10 5 3 Ballistic Cannon 2 | . . . . . 2 9 2 . . . . . . . 11 7 Impact Weapon 1 | . . . . . . . 5 . . . . . . . . . Piercing Weapon 3 | . . 9 11 9 9 9 3 . . . . . . . . . Peak Build Rating 79 | 6 7 10 19 26 26 25 53 58 61 61 57 58 66 72 71 79 Average Rating 44 | 3 6 9 16 24 22 22 36 53 58 57 57 57 64 67 71 72 On Entrance 38 | . 6 7 10 18 26 24 22 40 58 61 57 57 57 66 71 71 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 94 | 11 14 14 27 33 33 33 50 81 85 83 81 81 85 94 93 94 Greatest Support 95 | 20 20 20 30 45 45 60 65 85 85 85 85 85 85 95 95 95 Greatest Overweight (x) 3 | . . . . . 3 1 1 . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 10 15 20 20 20 20 20 20 20 20 20 Average Capacity 15 | 7 8 8 9 10 10 10 13 19 20 20 20 20 20 20 20 20 Most Carried 20 | 6 8 8 10 10 10 10 15 20 20 20 18 18 18 20 20 20 Average Carried 14 | 2 6 8 8 9 9 9 12 16 19 19 18 17 17 19 20 18 Final Capacity 20 | 8 8 8 10 10 10 10 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 8 8 10 10 10 9 15 20 20 18 18 17 18 20 20 14 Class Distribution -------------------- 52% | Derelict-Scrapper 17% | Scavenger-Mutant 14% | Mutant 7% | Derelict-Gunner 4% | Derelict-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Derelict-Scrapper | -8/Scraptown Derelict-Scrapper | -6/Factory Derelict-Scrapper | -6/Lower Caves Derelict-Scrapper | -6/Lower Caves Derelict-Scrapper | -6/Data Miner Derelict-Scrapper | -5/Proximity Caves Derelict-Scrapper | -5/Factory Derelict-Scrapper | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Matter Collected 2436 | 181 . 109 110 200 95 80 275 170 274 159 . 244 65 360 . 114 Remotely 110 | . . . 110 . . . . . . . . . . . . . Salvage Created 4628 | . . 42 426 357 570 502 . 440 504 398 . 232 . 685 . 472 Parts 218 | . . 8 28 19 30 22 . 16 20 16 . 7 . 22 . 30 Haulers Intercepted 2 | . . . 1 1 . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . . . 40 15 . 6 . 17 . . Prevented 6 | . . . . . . . . . 1 . . . . 5 . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Combat Hostiles Destroyed 98 | . . 3 7 11 11 4 . 7 14 7 . 10 . 11 . 13 Melee 29 | . . 3 7 4 11 4 . . . . . . . . . . Guns 37 | . . . . . . . . 5 7 7 . 6 . 11 . 1 Cannons 5 | . . . . . . . . . . . . . . . . 5 AOE 24 | . . . . 7 . . . . 7 . . 4 . . . 6 Classes Destroyed 13 | . . 1 4 . 2 . . 4 . 1 . 1 . . . . Worker 5 | . . . . . . . . 4 . . . . . . . 1 Builder 1 | . . . . . . . . 1 . . . . . . . . Hauler 2 | . . . 1 1 . . . . . . . . . . . . Recycler 5 | . . . . . 1 4 . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . . . . Watcher 5 | . . . 2 . . . . 1 . . . . . . . 2 Swarmer 28 | . . 3 . 4 3 . . . 7 . . 3 . . . 8 Grunt 38 | . . . 4 5 4 . . 4 4 5 . 1 . 10 . 1 Duelist 1 | . . . . . . . . . . 1 . . . . . . Sentry 18 | . . . 3 2 4 4 . . 3 . . 1 . 1 . . Hunter 6 | . . . . . . . . 2 . 1 . 3 . . . . Programmer 5 | . . . . . . . . 1 . . . . . . . 4 Best Kill Streak 9 | . . 3 3 7 4 5 . 7 7 4 . 8 . 5 . 9 Combat Bots Only 8 | . . 3 2 7 4 2 . 4 7 4 . 8 . 5 . 8 Max Kills in Single Turn 5 | . . 1 1 1 1 1 . 5 3 1 . 3 . 2 . 3 Gunslinging 1 | . . . . . . . . . 1 . . . . 1 . . Exploded 3 | . . . . 1 . . . . 3 . . 3 . . . 3 Melee 1 | . . 1 1 1 1 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Hostile Shots Fired 594 | . . 15 34 63 90 28 . 41 42 29 . 46 . 73 . 133 Missed 181 | . . 2 14 22 26 5 . 9 21 7 . 11 . 23 . 41 Damage Taken 6943 | . . 105 270 658 818 341 . 565 416 430 . 734 . 801 . 1805 Core 744 | . . 23 71 83 134 78 . 73 17 16 . 44 . 53 . 152 Absorbed by Shields 197 | . . . . . . . . 12 . . . . . 150 . 35 Regen/Repaired (Parts) 122 | . . . . . . . . . . 6 . 10 32 50 . 24 Core Remaining (%) 82 | 100 . 90 82 . . . 46 . . . . 82 . . 94 . Volleys Fired 182 | . . . . 9 . . . 25 23 19 . 27 . 39 . 40 Largest 3 | . . . . 1 . . . 3 3 3 . 3 . 3 . 3 Hottest 265 | . . . . 30 . . . 192 142 145 . 119 . 143 . 265 Shots Fired 381 | . . . . 9 . . . 61 59 52 . 43 . 87 . 70 Gun 318 | . . . . . . . . 61 57 52 . 33 . 85 . 30 Cannon 38 | . . . . . . . . . . . . . . . . 38 Launcher 25 | . . . . 9 . . . . 2 . . 10 . 2 . 2 Special . | . . . . . . . . . . . . . . . . . Kinetic 227 | . . . . . . . . 37 42 36 . 16 . 67 . 29 Thermal 129 | . . . . . . . . 24 15 16 . 17 . 18 . 39 Explosive 21 | . . . . 9 . . . . 2 . . 10 . . . . Electromagnetic 4 | . . . . . . . . . . . . . . 2 . 2 Robot Hit Streak 26 | . . . . 4 . . . 9 11 9 . 7 . 26 . 11 Robot Miss Streak 4 | . . . . 4 . . . 2 2 3 . 2 . 2 . 3 Penetration Max 1 | . . . . . . . . 1 1 1 . . . 1 . . Secondary Targets 9 | . . . . . . . . 1 2 1 . . . 5 . . Max Gunslinging Chain 1 | . . . . . . . . 1 1 1 . . . 1 . . Shots Hit Robots 369 | . . 6 23 24 27 22 . 47 40 35 . 26 . 68 . 51 Core Hits 190 | . . 3 9 20 13 8 . 18 24 16 . 21 . 28 . 30 Critical Kills 4 | . . . . . . . . 1 2 1 . . . . . . Critical Parts Destroyed 11 | . . . . . . . . 5 2 . . 1 . 2 . 1 Critical Strikes 35 | . . . 2 3 6 2 . 7 5 2 . 2 . 3 . 3 Burn 7 | . . . . . . . . 1 1 1 . 1 . 1 . 2 Destroy 15 | . . . . . . . . 6 4 1 . 1 . 2 . 1 Impale 13 | . . . 2 3 6 2 . . . . . . . . . . Melee Attacks 137 | . . 11 27 25 47 27 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 137 | . . 11 27 25 47 27 . . . . . . . . . . Sneak Attacks 12 | . . . 1 2 2 7 . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 13086 | . . 184 626 1215 859 899 . 1694 1756 831 . 1181 . 1777 . 2064 Guns 5695 | . . . . . . . . 1244 1012 831 . 405 . 1608 . 595 Cannons 1073 | . . . . . . . . . . . . . . . . 1073 Explosions 3197 | . . . . 662 . . . 450 744 . . 776 . 169 . 396 Melee 3121 | . . 184 626 553 859 899 . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 4090 | . . . . . . . . 802 741 558 . 164 . 1315 . 510 Thermal 3639 | . . . . 146 . . . 875 580 273 . 241 . 293 . 1231 Explosive 1727 | . . . . 516 . . . . 435 . . 776 . . . . Electromagnetic 509 | . . . . . . . . 17 . . . . . 169 . 323 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 3121 | . . 184 626 553 859 899 . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . . . . . . . . 1 Corruption Purged 1 | . . . . . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 508 | . . . 31 15 69 64 . 80 47 . . 30 . . . 172 Projectiles 92 | . . . . . . . . . . . . . . . . 92 Explosions 240 | . . . . 3 . . . 80 47 . . 30 . . . 80 Melee 176 | . . . 31 12 69 64 . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 358 | . . . . 107 . . . 9 . . . 90 . 10 . 142 Shots 9 | . . . . 2 . . . 1 . . . 2 . 1 . 3 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 345 | . . . . 22 . 7 . 345 292 256 . 80 . 162 . 186 Average Temperature 106 | . . . . 13 . 7 . 187 145 98 . 26 . 64 . 98 Received Heat Transfer 1764 | . . . 102 234 288 144 . 144 117 162 . 36 . 345 . 192 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 2 . . . . . . . 1 Combat Hostiles 3 | . . . . . . . . 2 . . . . . . . 1 Parts Melted 19 | . . . . . . . . 7 1 . . 3 . 2 . 6 Heat Transferred 6449 | . . . . 100 . . . 1350 1070 700 . 650 . 750 . 1829 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Peak Influence 583 | . 16 76 210 536 578 147 . 278 . . . . 450 . . 583 Initial 450 | . . 6 29 88 226 147 . . . . . . 450 . . 126 Average 163 | . 8 12 80 372 407 30 . 59 . . . . 450 . . 232 Maximum Alert Level 2 | . . . 1 2 2 . . 1 . . . . 2 . . 2 Low Security (%) 69 | 100 100 100 91 27 . 100 . 80 . . . . . . . 69 Level 1 10 | . . . 8 12 48 . . 19 . . . . . . . 2 Level 2 20 | . . . . 59 51 . . . . . . . 100 . . 28 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . . . 2 1 . . . 3 . . . . . . . 3 Investigation 1 | . . . 1 . . . . . . . . . . . . . Extermination 2 | . . . . . . . . 1 . . . . . . . 1 Reinforcement 4 | . . . 1 1 . . . 2 . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Distress Signals 5 | . . . 2 . 2 . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 131 | . . 3 9 12 18 4 . 10 20 8 . 11 . 14 . 22 Peak Tracking Total 9 | . . 3 2 5 6 2 . 3 7 4 . 5 . 5 . 9 Tactical Retreats 5 | . . . . 1 2 . . . . . . . . 2 . . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Traps Triggered 2 | . . . 1 . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Machines Disabled 31 | . . . . 3 1 . . 8 7 . . . . . . 12 Max in Single Turn 8 | . . . . 2 1 . . 4 6 . . . . . . 8 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Machines Accessed 34 | . 3 . 2 2 10 7 6 . . . 1 . 1 1 . 1 Terminals 24 | . 3 . 2 2 10 5 . . . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 124 | . 7 . 6 8 28 40 27 . . . 3 . 1 1 . 3 Successful 91 | . 5 . 2 3 14 35 27 . . . 3 . . 1 . 1 Failed 33 | . 2 . 4 5 14 5 . . . . . . 1 . . 2 Catastrophic 4 | . . . . 2 1 . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 54 | . 6 . 6 8 19 11 . . . . . . 1 . . 3 Terminals 69 | . 7 . 6 8 28 16 . . . . . . 1 . . 3 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 73 | . 2 . . 1 8 31 27 . . . 3 . . 1 . . Record 50 | . . . . . . 24 26 . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . 2 . . . . 3 . . . . . Open Door 4 | . . . . . 3 . . . . . . . . 1 . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . Terminal Index 2 | . . . . 1 . 1 . . . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . Locate Traps 2 | . . . . . 2 . . . . . . . . . . . Surveillance Status 1 | . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 3 . 2 2 6 4 . . . . . . . . . 1 Terminals 18 | . 3 . 2 2 6 4 . . . . . . . . . 1 Botnet 18 | . 3 . 2 2 6 4 . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . Hacking Detections 21 | . 3 . 2 2 7 5 . . . . . . 1 . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . 2 2 . 2 . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Turns Passed 11016 | 62 113 127 649 363 433 974 3144 460 797 698 121 647 187 1503 88 650 Spaces Moved 6382 | 43 89 86 442 202 210 596 1938 220 470 411 78 236 115 875 56 315 Core 4 | 4 . . . . . . . . . . . . . . . . Treads 5157 | . . . . . . 443 1938 220 470 411 78 236 115 875 56 315 Legs 1221 | 39 89 86 442 202 210 153 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 150 157 157 157 157 157 157 157 157 157 Average Speed 150 | 113 120 120 120 120 122 150 158 157 157 157 157 157 157 157 157 157 Slowest Speed 330 | 120 120 120 120 120 330 190 255 157 157 157 157 157 157 227 157 162 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 23 25 43 20 42 98 95 9 75 63 68 45 4 90 10 12 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . . 1 1 . 1 . 1 . . Known Exits Taken 10 | . 1 . 1 1 1 1 1 . 1 . . 1 1 . 1 . Unknown Exits Taken 6 | 1 . 1 . . . . . 1 . 1 1 . . 1 . . Scrap Searched 17 | . . . . . . . 8 . 1 2 . 1 . 4 1 . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 323 | . . . . 67 . . . 80 41 3 . 109 . 7 . 16 Melee . | . . . . . . . . . . . . . . . . . Projectile 57 | . . . . . . . . 21 11 3 . 7 . 7 . 8 AOE 266 | . . . . 67 . . . 59 30 . . 102 . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Total 7437 | 54 94 99 532 286 334 646 2024 314 511 440 77 482 122 948 56 418 Wait 466 | . . . 35 17 51 16 8 52 8 4 . 213 . 19 1 42 Move 6366 | 42 88 85 441 201 209 595 1937 219 469 410 77 235 114 874 55 315 Hop . | . . . . . . . . . . . . . . . . . Pick Up 69 | 6 4 . 5 9 6 2 16 6 3 3 . . 2 5 . 2 Fast Attach 54 | 4 1 1 10 4 9 . 20 1 . . . . 2 . . 2 Attach 27 | 2 . . 2 2 3 1 2 4 . 2 . 1 2 . . 6 Detach 13 | . . 1 1 1 . . 4 2 1 . . . 1 . . 2 Swap 41 | . 1 . . 7 . 3 5 3 2 . . 6 . 8 . 6 Drop 81 | . . 1 11 11 9 2 32 2 4 2 . . 1 3 . 3 Fire 182 | . . . . 9 . . . 25 23 19 . 27 . 39 . 40 Melee 137 | . . 11 27 25 47 27 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Arm) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Identified exit to Mines 176 | -10/Materials | Entered Mines 211 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 227 | -10/Mines | Learned 4 Materials zone layouts 295 | -10/Mines | Discovered new exit (range 7) 303 | -10/Mines | Entered Materials 303 | -9/Materials | Evolved 2 slots: Utility x2 304 | -9/Materials | Identified exit to Materials 324 | -9/Materials | Build established: Mutant 756 | -9/Materials | Discovered exit to Materials (range 11) 952 | -9/Materials | Entered another Materials area 952 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1094 | -8/Materials | Destroyed 7 combat bots 1289 | -8/Materials | Discovered new exit (range 9) 1306 | -8/Materials | Identified exit to Storage 1315 | -8/Materials | Entered Storage 1382 | -8/Storage | Identified exit to Recycling 1599 | -8/Storage | Lost 3 parts (1n1u1w) 1673 | -8/Storage | Used back door to open Recycling access 1748 | -8/Storage | Entered Recycling 1749 | -8/Recycling | Met a Zionite searching for Scraptown 1932 | -8/Recycling | Build established: Scavenger-Mutant 1976 | -8/Recycling | Core integrity fell below 50% 2123 | -8/Recycling | Discovered new exit (range 15) 2146 | -8/Recycling | Identified exit to Factory 2664 | -8/Recycling | Scanned before Scraplab entrance 2711 | -8/Recycling | Discovered new exit (range 2) 2711 | -8/Recycling | Identified exit to Scraptown 2722 | -8/Recycling | Entered Scraptown 3048 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3164 | -8/Scraptown | Discovered exit to Factory (range 5) 3315 | -8/Scraptown | Visited TADAMA 3398 | -8/Scraptown | Visited UFD Registry 3398 | -8/Scraptown | Registered with UFD as "Protonnade" 3462 | -8/Scraptown | Visited Infowarlord's Domain 3494 | -8/Scraptown | Found Active Sensor Suite 3541 | -8/Scraptown | Visited Chapter 10 3624 | -8/Scraptown | Visited Research Penetration Think Tank 3692 | -8/Scraptown | Visited Modified Component R&D 3805 | -8/Scraptown | Build established: Assassin 3813 | -8/Scraptown | Visited Scrapoid Pod Storage 3821 | -8/Scraptown | Found Scrapoid Pod 3847 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3856 | -8/Scraptown | Found DCF Scrap (29 items) 3955 | -8/Scraptown | Visited Curators Association 3997 | -8/Scraptown | Visited Scrap Suit Storage 4053 | -8/Scraptown | Visited Derelict Rescue Squad 4063 | -8/Scraptown | Found DRS Beacon 4100 | -8/Scraptown | Visited Science Guys 4176 | -8/Scraptown | Build established: Derelict-Mutant 4314 | -8/Scraptown | Found Scrap Suit 4629 | -8/Scraptown | Build established: Derelict-Scrapper 5001 | -8/Scraptown | Discovered exit to Factory (range 3) 5434 | -8/Scraptown | Visited Supply Room 5460 | -8/Scraptown | Visited Bundlers 5560 | -8/Scraptown | Visited Spacefarers 5632 | -8/Scraptown | Visited Awakened 5701 | -8/Scraptown | Visited Shadow of the Wyrm 5866 | -8/Scraptown | Entered Factory 5866 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6320 | -6/Factory | Discovered new exit (range 4) 6326 | -6/Factory | Entered Lower Caves 6327 | -6/Lower Caves | Activated DRS Beacon 6328 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6570 | -6/Lower Caves | Destroyed 7 combat bots 6823 | -6/Lower Caves | Spotted B-75 Beast 6910 | -6/Lower Caves | Identified exit to Lower Caves 7114 | -6/Lower Caves | Encountered a Warlord checkpoint 7123 | -6/Lower Caves | Entered another Lower Caves area 7807 | -6/Lower Caves | Discovered new exit (range 10) 7816 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 7821 | -6/Lower Caves | Entered Data Miner 7821 | -6/Data Miner | Discovered new exit (range 6) 7851 | -6/Data Miner | Met Data Miner 7909 | -6/Data Miner | Received God Mode back door access code from Data Miner 7942 | -6/Data Miner | Entered Proximity Caves 7943 | -5/Proximity Caves | Identified exit to Factory 7959 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8008 | -5/Proximity Caves | Destroyed 8 combat bots 8072 | -5/Proximity Caves | Spotter reported a threat 8123 | -5/Proximity Caves | Learned location of Warlord (-4) 8188 | -5/Proximity Caves | Learned location of 2 exits from Factory 8245 | -5/Proximity Caves | Spotter reported a threat 8253 | -5/Proximity Caves | Spotter reported a threat 8473 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8589 | -5/Proximity Caves | Entered Factory 8589 | -5/Factory | Evolved 2 slots: Utility x2 8590 | -5/Factory | Identified exit to Factory 8590 | -5/Factory | Identified exit to Upper Caves 8776 | -5/Factory | Entered Upper Caves 8785 | -5/Upper Caves | Encountered a Warlord checkpoint 9420 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9471 | -5/Upper Caves | Learned location of Armory (-4) 9648 | -5/Upper Caves | Learned 4 Factory zone layouts 10262 | -5/Upper Caves | Discovered new exit (range 12) 10279 | -5/Upper Caves | Entered another Upper Caves area 10305 | -5/Upper Caves | Discovered exit to Factory (range 6) 10367 | -5/Upper Caves | Entered Factory 10367 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10368 | -4/Factory | Identified exit to Armory 10464 | -4/Factory | Build established: Derelict-Gunner 10815 | -4/Factory | Garrison activated, responded to threat 10850 | -4/Factory | Lost 4 parts (1p1n1u1w) 10865 | -4/Factory | Destroyed 8 combat bots 11017 | -4/Factory | Self-destructed Last Messages --------------- 10997_ ALERT: Cargo convoy en route, clear transfer corridor. 10998_ Scrap Suit destroyed. 11000_ Arm. Treads destroyed. 11001_ Spk. Treads destroyed. 11005_ Ovr. Pulse Rifle suddenly begins malfunctioning. 11006_ R-10 Processor collects Flexi-carbon Leg. 11007_ Imp. Target Analyzer melted. 11007_ P-70 Sage destroyed. 11007_ P-70 Sage resets M-13 Machinist, system corruption cleaned. 11008_ Critical hit (Burn: +37). 11009_ Destroyed Imp. Heat Sink. 11009_ Lgt. Treads destroyed. 11010_ R-10 Processor collects Hpw. Shock Rifle. 11013_ R-10 Processor collects Imp. Heat Sink. 11013_ Destroyed Hpw. Shock Rifle. 11014_ Imp. Heavy Armor Plating destroyed. 11015_ P-70 Sage heat short circuits Antigrav System. 11015_ P-70 Sage destroyed. 11017_ ALERT: Rogue bot located, Programmers report to Factory Zone 5U. 11017_ R-10 Processor collects Mic. Fission Core. Map ----- +----------------------------------------------------+ | + # ??????????????????????? | | " # # ??????????????????????? | | #####+#### ??????????????????????? | | ??????????????????????? | | = ??????????????????????? | | [% ??????????????????????? | | ??????????????????????? | | [ #### ??????????????????????? | | % #######+### ??????????????????????? | | %= = = # """" # ??????????????????????? | | %[ # "F " # ????????????????????? | | ??###### # # ?????????????????? | | ???????# # # #????????????????? | | ???????# # # +????????????????? | | ???????# # # #????????????????? | | ######## #??????????# #????????????????? | | + # #??? ?????# ##### ???????????? | | # "" # #????#+##### ???????????? | | # F" # #????# #??????????? | | # " # ###### R #??????????? | | #! "" + !% %+??????????? | | # # ![ ?????????? | | ######## #??????????? | | ???+ m #??????????? | | ???#####+##### #???????????????? | | ????# ####+### @ #???????????????? | | ????# # # #???????????????? | | ????# # # #???????????????? | | ????# # """ =# k #???????????????? | | ????# " " # """ # w g##???????????????? | | ????# "T" # """ # ??????????????? | | ????# """ # # gg ????????????? | | ????# ######## ???????????? | | ????########??????# ???????????? | | ?????????????????? ###+########???????????? | | ????????????????? #??????????????????????? | | ???????????????? #??????????????????????? | | ???????????????? % #??????????????????????? | | ???????????????# ######## #??????????????????????? | | ?????????????????????????%???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed ConstructWardroneCapacitor Manual? 0 Play Time 03:15:08 Cumulative 132.0 hours Start 2024.08.14 @ 22:13:17 End 2025.02.09 @ 22:01:32 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 39 Gallery% 57 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76df5d13-79a2-43f4-a2dd-dad1d6ae343e