Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.01 @ 14:25:35 Player: anastasia Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (111) 555 Value Destroyed (4172) 4172 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (247) 247 TOTAL SCORE: 6994 Bonus ------- High Alert Combat Kills 47 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 41/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (1000) Ox19 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Hardened Medium Armor Plating Hacking Suite > --- WEAPON (4) ------- Gauss Rifle Remote Datajack Heavy Flail > --- INVENTORY (20) --- Light Treads Improved Cooling System Advanced Targeting Computer Particle Charger Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Particle Gun Enhanced Autogun Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads Improved Aluminum Leg Structural Scanner Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Particle Gun EM Pulse Cannon Subdweller Beam Cannon Grenade Launcher Subdweller Shrapnel Launcher Datajack [Rating: 35] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Advanced Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 2 | . . . 2 . Parts Attached 119 | 5 6 14 67 27 Power 11 | 1 . 1 5 4 Engine 10 | 1 . 1 4 4 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 24 | 2 . 3 14 5 Treads 18 | 2 . 3 10 3 Leg 6 | . . . 4 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | . 2 . 13 4 Device 5 | . . . 5 . Storage 3 | . 2 . 1 . Processor 2 | . . . 1 1 Hackware 3 | . . . 2 1 Protection 6 | . . . 4 2 Artifact . | . . . . . Weapon 65 | 2 4 10 35 14 Energy Gun 9 | 1 . . 7 1 Energy Cannon 13 | . . . 10 3 Ballistic Gun 22 | 1 1 1 16 3 Ballistic Cannon 6 | . 1 4 1 . Launcher 4 | . 1 1 . 2 Special Weapon 5 | . . 4 . 1 Impact Weapon 4 | . . . . 4 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 1 . 1 . Unidentified Prototypes 1 | . . . 1 . Parts Lost 23 | . . 3 3 17 Power 4 | . . 1 . 3 Propulsion 3 | . . . . 3 Utility 8 | . . . 3 5 Weapon 8 | . . 2 . 6 Highest Loss Streak 13 | . . 2 1 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 84 85 97 96 Engine 10 | . 14 14 8 8 Treads 19 | . 28 28 15 16 Leg 1 | . . . 2 1 Device 1 | . . . 3 . Storage 10 | . 13 14 9 9 Processor 5 | . . . 8 8 Hackware 3 | . . . 4 9 Protection 5 | . . . 8 7 Energy Gun 6 | . 14 2 7 4 Energy Cannon 1 | . . . 2 5 Ballistic Gun 17 | . 4 4 24 21 Ballistic Cannon 5 | . 8 17 1 . Naked Turns . | . . . . . Heaviest Build 74 | 9 30 30 74 72 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 5 | . . . 4 5 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 5 15 15 20 20 Average Capacity 16 | 5 12 15 17 20 Most Carried 20 | 5 10 14 20 15 Average Carried 12 | 2 7 11 13 12 Final Capacity 20 | 5 15 15 20 20 Final Carried 13 | 3 10 12 13 4 Class Distribution -------------------- 33% | Mutant 29% | Hacker-Gunner 21% | Gunner 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hacker-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 3168 | 210 248 278 1778 654 Remotely . | . . . . . Salvage Created 4239 | . 753 360 2329 797 Parts 228 | . 45 21 122 40 Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . 12 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 92 | . 16 12 45 19 Guns 73 | . 11 4 42 16 Cannons 14 | . 3 6 3 2 AOE 4 | . 2 2 . . Classes Destroyed 17 | . 5 1 6 5 Worker 2 | . . . 2 . Builder 1 | . 1 . . . Hauler 4 | . 2 . 2 . Recycler 2 | . . . 2 . Mechanic 1 | . . . 1 . Operator 3 | . . . 3 . Watcher 7 | . 2 . 5 . Swarmer 17 | . 3 2 9 3 Grunt 45 | . 13 2 21 9 Duelist 1 | . . . . 1 Protector 1 | . . . . 1 Sentry 11 | . . . 10 1 Demolisher 1 | . . . . 1 Specialist 2 | . . . . 2 Hunter 5 | . . . 5 . Programmer 1 | . . . . 1 Subdweller 8 | . . 8 . . Best Kill Streak 7 | . 7 5 5 3 Combat Bots Only 5 | . 5 5 4 3 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . 1 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 583 | . 52 53 234 244 Missed 135 | . 16 13 50 56 Damage Taken 5027 | . 306 714 1953 2054 Core 763 | . 46 160 229 328 Absorbed by Shields . | . . . . . Redirected to Shielding 40 | . . . 40 . Ignored by Resistances 1420 | . 93 174 568 585 Regen/Repaired (Parts) 201 | . 40 . 161 . Core Remaining (%) 58 | 100 . 17 . . Volleys Fired 294 | . 55 64 121 54 Largest 4 | . 2 2 4 4 Hottest 250 | . 75 100 250 160 Shots Fired 806 | . 102 100 438 166 Gun 666 | . 83 28 405 150 Cannon 107 | . 19 42 33 13 Launcher 3 | . . 2 . 1 Special 30 | . . 28 . 2 Kinetic 555 | . 47 56 325 127 Thermal 157 | . . 28 106 23 Explosive 3 | . . 2 . 1 Electromagnetic 89 | . 55 14 7 13 Robot Hit Streak 63 | . 14 15 63 26 Robot Miss Streak 4 | . 3 1 4 1 Penetration Max 1 | . . . 1 1 Secondary Targets 7 | . 1 . 4 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 581 | . 74 61 328 118 Core Hits 223 | . 38 20 127 38 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 5 | . . . 3 2 Critical Strikes 14 | . 1 4 6 3 Burn 2 | . . . 2 . Destroy 6 | . . . 4 2 Blast 5 | . 1 4 . . Smash 1 | . . . . 1 Melee Attacks 13 | . 5 . 1 7 Impact 7 | . . . . 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9984 | . 1374 894 5520 2196 Guns 7431 | . 800 229 4612 1790 Cannons 1671 | . 184 509 787 191 Explosions 751 | . 390 156 99 106 Melee 109 | . . . . 109 Ramming 22 | . . . 22 . Kinetic 6131 | . 329 677 3603 1522 Thermal 2532 | . 390 92 1782 268 Explosive 170 | . . 64 . 106 Electromagnetic 1020 | . 655 61 113 191 Impact 109 | . . . . 109 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 27 | . . . 17 10 Message Errors 10 | . . . 5 5 Matter Fused 7 | . . . 6 1 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 1 | . . . 1 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 2 | . . . 1 1 Data Loss (major) 2 | . . . 1 1 Misfires 1 | . . . 1 . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 92 | . 21 . 2 69 Projectiles 2 | . . . 2 . Explosions 21 | . 21 . . . Melee 69 | . . . . 69 Knockbacks 11 | . 2 5 3 1 Impact 2 | . . . 1 1 Kinetic 9 | . 2 5 2 . Secondary . | . . . . . Self-Inflicted Damage 60 | . . 44 . 16 Shots 2 | . . 1 . 1 Rammed 2 | . . . 2 . Targets Rammed 8 | . . . 8 . Kicked 6 | . . . 6 . Crushed . | . . . . . Highest Temperature 603 | . 85 . 603 475 Average Temperature 150 | . 30 . 174 167 Received Heat Transfer 2345 | . 198 87 945 1115 Effects 46 | . . . 33 13 Shutdowns 11 | . . . 9 2 Energy Bleed 4 | . . . 2 2 Interference 10 | . . . 7 3 Matter Decay 5 | . . . 1 4 Short Circuit 6 | . . . 5 1 Damage (minor) 4 | . . . 3 1 Damage (major) 6 | . . . 6 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . 2 . . 2 Impact Corruptions 3 | . . . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 1 5 . Heat Transferred 4735 | . 400 100 3739 496 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 9 | . 6 1 2 . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Peak Influence 482 | . 379 . 303 482 Initial 18 | . . . 18 . Average 137 | . 208 . 86 323 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 70 | 100 37 . 85 27 Level 1 22 | . 62 . 14 26 Level 2 6 | . . . . 45 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 4 . 13 . Investigation 14 | . 4 . 10 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 118 | . 21 13 59 25 Peak Tracking Total 7 | . 4 4 7 6 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 9 | . 1 2 2 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 6 | . . . 4 2 Max in Single Turn 2 | . . . 2 1 Garrison Relay 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 29 | . 9 . 19 1 Terminals 21 | . 8 . 12 1 Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 2 | . . . 2 . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . 1 . Total Hacks 107 | . 33 . 72 2 Successful 78 | . 21 . 56 1 Failed 27 | . 11 . 15 1 Catastrophic 1 | . . . 1 . Database Lockouts 2 | . 1 . 1 . Manual 2 | . . . 2 . Terminals 72 | . 29 . 41 2 Fabricators . | . . . . . Repair Stations 12 | . 4 . 8 . Recycling Units 5 | . . . 5 . Scanalyzers 16 | . . . 16 . Garrison Access 2 | . . . 2 . Terminal Hacks 45 | . 18 . 26 1 Record 15 | . 6 . 9 . Prototype ID Bank 5 | . 3 . 2 . Emergency Access Points 6 | . 2 . 3 1 Alert Level 3 | . . . 3 . Unreport Threat 2 | . . . 2 . Locate Traps 5 | . 3 . 2 . Disarm Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Security Status 1 | . . . 1 . Recall Reinforcements 1 | . . . 1 . Registered Components 1 | . . . 1 . Registered Prototypes 1 | . 1 . . . Zone Layout 3 | . 2 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 11 | . 3 . 8 . Scan Component 6 | . 2 . 4 . Repair 5 | . 1 . 4 . Recycling Unit Hacks 4 | . . . 4 . Process 1 | . . . 1 . Report Inventory 2 | . . . 2 . Retrieve Matter 1 | . . . 1 . Scanalyzer 16 | . . . 16 . Insert Component 8 | . . . 8 . Analyze 8 | . . . 8 . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 3 | . . . 3 . Used 1 | . . . 1 . Hacking Detections 25 | . 7 . 17 1 Full Trace Events 16 | . 5 . 11 . Feedback Events 2 | . . . 2 . Corruption 1 | . . . 1 . Hackware Fried 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 8 | . . . 8 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . 1 . 4 . Time 210 | . 26 . 184 . Parts Recycled . | . . . . . Recycled Matter 248 | . . . 248 . Retrieved Matter 352 | . . . 352 . Retrieved Components . | . . . . . Parts Scanalyzed 8 | . . . 8 . Part Schematics Acquired 8 | . . . 8 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 11 | . . . . 11 Machine Destruction 7 | . . . . 7 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 8874 | 63 973 1928 4879 1031 Spaces Moved 3642 | 42 470 1039 1775 316 Core 14 | 14 . . . . Treads 3377 | 28 470 1039 1537 303 Legs 251 | . . . 238 13 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 240 Average Speed 201 | 123 160 160 231 247 Slowest Speed 540 | 160 160 160 400 540 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 4 83 69 98 41 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 6 | . . 6 . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 47 | . 17 11 10 9 Melee 1 | . . . . 1 Projectile 6 | . . . 5 1 AOE 40 | . 17 11 5 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 4583 | 56 591 1138 2333 465 Wait 336 | . 43 14 232 47 Move 3639 | 41 469 1038 1775 316 Hop . | . . . . . Pick Up 101 | 9 11 6 69 6 Fast Attach . | . . . . . Attach 56 | 5 1 3 33 14 Detach 4 | . . . 4 . Swap 63 | . 5 11 34 13 Drop 63 | 1 2 2 56 2 Fire 294 | . 55 64 121 54 Melee 13 | . 5 . 1 7 Ram . | . . . . . Kick 6 | . . . 6 . Crush 2 | . . . 2 . Escape Stasis 6 | . . . . 6 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 15) 573 | -10/Materials | Discovered new exit (range 12) 709 | -10/Materials | Repaired Grenade Launcher 718 | -10/Materials | Discovered new exit (range 15) 844 | -10/Materials | Central database locked down 868 | -10/Materials | Discovered new exit (range 8) 1016 | -10/Materials | Discovered new exit (range 13) 1037 | -10/Materials | Entered Subcaves 1299 | -10/Subcaves | Core integrity fell below 50% 1942 | -10/Subcaves | Learned 4 Materials zone layouts 1989 | -10/Subcaves | Learned 2 Materials zone layouts 2163 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2189 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2369 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2401 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2433 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2461 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2638 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2853 | -10/Subcaves | Discovered new exit (range 9) 2939 | -10/Subcaves | Core integrity fell below 20% 2965 | -10/Subcaves | Entered Materials 2965 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2966 | -8/Materials | Identified exit to Factory 3526 | -8/Materials | Build established: Gunner 3980 | -8/Materials | Build established: Hacker-Gunner 4211 | -8/Materials | Garrison activated, responded to threat 4849 | -8/Materials | Central database locked down 4979 | -8/Materials | Hacking Suite fried by hacking feedback 5278 | -8/Materials | Build established: Gunner 6356 | -8/Materials | Repaired Hvy. Assault Rifle 6657 | -8/Materials | Repaired Broken Enh. Autogun 6772 | -8/Materials | Repaired Pulse Rifle 6811 | -8/Materials | Repaired Deuterium Engine 6910 | -8/Materials | Build established: Hacker-Gunner 7844 | -8/Materials | Identified exit to Garrison 7844 | -8/Materials | Entered Garrison 7870 | -8/Garrison | Triggered checkpoint 7908 | -8/Garrison | Garrison Relay disabled 8064 | -8/Garrison | Triggered checkpoint 8140 | -8/Garrison | Core integrity fell below 50% 8155 | -8/Garrison | Build established: Scavenger-Gunner 8166 | -8/Garrison | Triggered checkpoint 8252 | -8/Garrison | Triggered checkpoint 8394 | -8/Garrison | Triggered checkpoint 8424 | -8/Garrison | Garrison Relay disabled 8779 | -8/Garrison | Spotted B-75 Beast 8786 | -8/Garrison | Spotted B-75 Beast 8811 | -8/Garrison | Core integrity fell below 20% 8875 | -8/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 08835_ Acquired 36 matter. 08837_ Imp. EM Pulse Cannon destroyed. 08837_ Rocket Launcher destroyed. 08837_ Adv. Targeting Computer destroyed. 08837_ Critical hit (Blast). 08837_ Knocked back. Remote Datajacks cannot fire with other weapons in the same volley. 08843_ Acquired 2 matter. 08854_ Knocked back. 08855_ Jacked B-75 Beast... 08858_ Slug penetrates B-75 Beast. 08861_ VSS Leg destroyed. 08864_ Knocked back. 08867_ Slug penetrates B-75 Beast. 08875_ Imp. Ion Engine destroyed. 08875_ Hacking Suite destroyed. 08875_ Critical hit (Blast). 08875_ Knocked back. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????## #### #??? | | ???????????????+???????????????# ## ## #??? | | ?????????????????????????????### ## =##% ###? | | ?????????????????????????????+ =! ! = #? | | ?????????????????????????????# !! == #? | | ?????????????????????????????# ![ * #? | | ?????######??????????????????# ! ! #? | | ?????# """#??????###?????????###= ## ##= =###? | | ?????#!!! #??#####T############# ## ##* #### | | ?####+!++++### *[ | | ?# " [ | | ?#% = + #### | | ##!### #### ###+############ ## ######??? | | = #?#%[! #??# #?# ########???# ## #???????? | | "###?###+##??# #?# "!! //#???# ##+####???????? | | #???????????# #?####! !//#???# #?????????????? | | "#???????????# ########+####### #?????????????? | | ##???????????+ +?????????????? | | ?????????????# ########+####### #?????????????? | | ?????????????# #????#]] !!##### #?????????????? | | ?????????????# #????#]] !!" #? #?????????????? | | ?????????????# #????######## #? #?????????????? | | ?????????????# #???????????# ## #?????????????? | | ?????????????# #############;;# #?????????????? | | ?????????????# + ^ % #?????????????? | | ????????+????# ; ^^ @ % BB #?????????????? | | ?????????????# #######% #####BB###?????????????? | | +????????????# #?????# #???# #???????????????? | | ????????+????# ??????# #???# #???????????????? | | ?????????????+ ??????#BB#???#%!#???????????????? | | ????????+????# ??????#BB#??##= ##??????????????? | | ?????????????? ??????# #??# #??????????????? | | ???????????????????????# #?# % %#??????????????? | | ???????????????????????#++#?## #??????????????? | | ????????????????????????????? #?????????????? | | ????????????+??????????????? #?????????????? | | ??????????????????????????? +?????????????? | | ??????????????????????????? +?????????????? | | ?????????????????????????? +?????????????? | | ?????????????????+???+??? +?????????????? | | ???????????????????????? +?????????????? | | ???????????????????????? +?????????????? | | ??????????????????????? #?????????????? | | ?????????????????????? #?????????????? | | ????????????????????????####+#######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Axe | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Sub. Shrapnel Launcher | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Pulse Rifle | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club GoHome() Librarian Please Form A Line Troublemaker Challenges ------------ None Game ------ Seed PropulsionPlasmaWings Manual? 0 Play Time 01:19:32 Cumulative 4.1 hours Start 2024.07.01 @ 13:00:54 End 2024.07.01 @ 14:25:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 4 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff66f6c5-12f9-4289-8df7-bd06500bfba8