Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.20 @ 14:50:36 Player: kasaphescent Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (166) 830 Value Destroyed (8580) 8580 Prototype IDs (26) 520 Alien Tech Used (2) 400 Bonus (9434) 9434 TOTAL SCORE: 28664 Bonus ------- High Alert Combat Kills 855 Follower Combat Kills 913 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2374 Met Warlord at Research 2000 Win 3000 Friendly Fire -1008 Cogmind --------- Core Integrity 764/1600 Matter 152/300 Energy 98/100 System Corruption 41% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Centrium Heavy Treads Biometal Heavy Treads Antigrav Array > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- Shock Maul > --- INVENTORY (5) ---- Hardcell Cannon Hardcell Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Improved Overload Amplifier Advanced Transmission Jammer Improved Medium Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Improved System Backup Module > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Gauss Cannon > --- INVENTORY -------- Quantum Reactor Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Centrium Heavy Treads Biometal Heavy Treads Matter Compressor Advanced Hacking Suite Long-range Tractor Beam Hardcell Cannon Hardcell Cannon Hardcell Cannon Linear Accelerator Linear Accelerator Point Singularity Launcher [Rating: 199] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Wheel Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Experimental Targeting Computer Device Advanced Cooling System Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Heavy Beamcaster Energy Cannon Improved EM Pulse Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Molecular Scythe Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . . . . 2 . . . . 1 . . . . 1 . . . . . 2 . Utility 10 | . . . 1 . . 2 2 . . 1 . . . . 1 . . . . 2 . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 265 | 6 2 . 11 4 15 6 19 9 4 7 1 . 5 22 8 9 8 28 13 20 19 49 Power 15 | 1 . . 1 . 1 . . . . . . . 2 1 . 1 . 3 . 1 1 3 Engine 4 | 1 . . 1 . 1 . . . . . . . 1 . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Reactor 8 | . . . . . . . . . . . . . 1 1 . 1 . . . 1 1 3 Propulsion 64 | 2 . . . 2 11 2 10 . . 1 . . . 4 1 . 3 8 1 6 3 10 Treads 30 | . . . . . . . 1 . . 1 . . . 2 . . 1 8 1 4 3 9 Leg 10 | 2 . . . 2 6 . . . . . . . . . . . . . . . . . Wheel 10 | . . . . . . . 3 . . . . . . 2 1 . 2 . . 2 . . Hover 14 | . . . . . 5 2 6 . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 112 | 1 1 . 4 2 1 4 6 4 4 6 1 . 3 11 6 2 . 8 5 11 9 23 Device 50 | . 1 . 1 1 1 3 4 1 1 . . . 2 5 3 2 . 1 4 6 3 11 Storage 5 | 1 . . 1 . . . . . 1 1 . . . . . . . . . . 1 . Processor 15 | . . . 1 1 . 1 2 . 2 2 . . . 2 1 . . . . 2 . 1 Hackware 4 | . . . . . . . . . . . . . . . . . . . . 2 1 1 Protection 38 | . . . 1 . . . . 3 . 3 1 . 1 4 2 . . 7 1 1 4 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 74 | 2 1 . 6 . 2 . 3 5 . . . . . 6 1 6 5 9 7 2 6 13 Energy Gun 41 | 1 1 . 6 . 2 . . . . . . . . 4 1 4 3 6 4 1 3 5 Energy Cannon 5 | . . . . . . . 3 2 . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . . . . . . . . . . . . . . . . . . 2 . . . Ballistic Cannon 10 | . . . . . . . . . . . . . . . . . . 1 1 1 2 5 Launcher 12 | . . . . . . . . 2 . . . . . 1 . 2 2 2 . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . . . . 1 1 . . . 3 . . . . 3 1 2 1 2 Corrupted Parts 8 | . . . . . . . . . . . . . . 2 . . . 4 2 . . . System Corruption 32 | . . . . . . . . . . . . . . 2 . . . 27 3 . . . Parts Lost 83 | . . . 2 . 3 . 8 3 . . . . . 13 1 2 . 19 . 6 1 25 Power 5 | . . . 1 . . . . . . . . . . 1 . . . 1 . . . 2 Propulsion 21 | . . . . . 1 . 4 . . . . . . 5 . 1 . 4 . 1 . 5 Utility 36 | . . . . . . . 1 3 . . . . . 6 1 . . 8 . 3 1 13 Weapon 21 | . . . 1 . 2 . 3 . . . . . . 1 . 1 . 6 . 2 . 5 Highest Loss Streak 9 | . . . 1 . 1 . 7 3 . . . . . 6 1 1 . 9 . 3 1 8 Average Slot Usage (%) 88 | . 99 100 99 100 100 92 82 83 100 100 100 100 100 95 87 87 87 86 85 92 79 72 Engine 3 | . 14 14 11 11 9 7 6 6 6 5 5 5 5 3 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 5 5 5 2 . 3 4 7 Treads 11 | . . . . . . . . 6 6 11 11 11 11 11 10 8 7 13 21 21 17 15 Leg 3 | . 28 28 22 22 24 . . . . . . . . . . . . . . . . . Wheel 6 | . . . . . . . 8 20 20 17 17 17 17 13 10 10 11 7 . 1 . . Hover 1 | . . . . . 11 30 13 . . . . . . . . . . . . . . . Device 13 | . 13 14 10 11 9 9 15 15 20 17 17 17 17 14 17 18 21 14 11 14 16 9 Storage 5 | . 14 14 11 11 9 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 11 | . . . 11 11 9 12 17 8 6 8 11 11 11 11 16 15 15 15 15 14 13 10 Protection 8 | . . . . . . . . 4 13 13 11 11 11 11 6 7 5 8 10 7 6 14 Energy Gun 9 | . 14 14 29 33 27 23 4 . . . . . . 6 14 14 14 12 9 8 4 4 Energy Cannon 3 | . . . . . . . 7 7 20 17 17 17 17 10 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 6 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 13 15 15 27 27 27 30 41 59 69 93 93 91 91 92 87 87 80 126 106 103 127 157 Greatest Support 285 | 20 20 20 20 20 40 31 36 30 30 30 30 30 30 36 40 40 56 163 135 184 270 285 Greatest Overweight (x) 6 | 2 . . 1 1 1 . 1 1 2 3 3 3 3 5 2 2 1 6 . . . . Average Overweight (x) . | . . . . 1 . . . 1 1 2 3 3 2 2 1 1 1 1 . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 10 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 8 10 10 10 10 10 14 16 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 8 8 10 10 10 10 10 10 12 19 20 20 20 20 20 20 20 20 16 20 20 20 Average Carried 15 | 4 7 7 7 9 9 9 7 9 10 13 19 20 19 17 16 19 20 18 12 17 19 18 Final Capacity 20 | 8 8 8 10 10 10 10 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 7 8 10 10 9 10 10 10 11 19 20 20 20 14 19 20 20 15 11 20 20 3 Class Distribution -------------------- 38% | Mutant 14% | Gunner 10% | Scavenger-Skirmisher 8% | Scavenger-Tank 5% | Derelict-Skirmisher 5% | Scavenger-Gunner 4% | Scavenger-Mutant 4% | Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Derelict-Skirmisher | -3/Research Skirmisher | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 6110 | 269 16 213 141 40 150 40 160 473 55 70 10 . . 330 70 174 150 672 80 329 494 2174 Remotely 778 | . . . . . . . . . . . . . . . . . . . . 135 73 570 Salvage Created 9014 | 96 45 . 528 120 314 142 344 1260 40 183 . 59 . 1380 250 571 226 789 67 465 196 1939 Parts 297 | 1 . . 24 3 20 9 17 12 . 7 . 2 . 21 16 14 15 26 2 12 5 91 Haulers Intercepted 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . 1 . . . . . . . 2 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 124 | . . . . . . . . . . . . 1 . 20 . 9 12 80 2 . . . Prevented 14 | . . . . . . . . . . . . 2 . 3 . . . 9 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 135 | . . . 9 . 7 . 6 6 . 1 . 1 . 10 4 13 9 19 1 6 4 39 Guns 56 | . . . 8 . 6 . . . . . . . . 4 4 4 1 7 1 6 . 15 Cannons 32 | . . . . . . . 4 . . 1 . . . 1 . . . 5 . . 4 17 AOE 41 | . . . 1 . 1 . . 6 . . . . . 2 . 9 8 7 . . . 7 Classes Destroyed 25 | 1 1 . 5 1 1 1 1 1 . . . . . 4 1 1 . 4 . 2 1 . Worker 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Builder 4 | . . . . . 1 . . . . . . . . . . . . . . . . 3 Hauler 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . Recycler 10 | 1 . . . 1 . 2 . . . 1 . . . 2 . . . . . 1 . 2 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 7 | . . . 3 . . . . . 1 . . . . . . . . . . . . 3 Swarmer 25 | . . . 2 . 4 . 2 . . 1 . . . . . 3 9 . . . . 4 Saboteur 4 | . . . . . . . . . . . . . . . . . . 3 . . . 1 Grunt 23 | . . . 4 . 2 . . . . . . 1 . 2 . 5 . 6 . . 1 2 Brawler 8 | . . . 1 . . . . . . . . . . 1 . 1 . 1 . . . 4 Duelist 6 | . . . . . . . 1 . . . . . . 1 . 1 . 1 . . . 2 Protector 3 | . . . . . . . . . . . . . . 1 . . . 2 . . . . Sentry 12 | . . . 2 . 1 . 3 . . . . . . 2 . 1 . . 1 . . 2 Demolisher 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 8 | . . . . . . . . . . . . . . 2 2 . . . . . . 4 Programmer 27 | . . . . . . . . . . . . . . . 2 2 . . . 3 . 20 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Compactor 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Striker 4 | . . . . . . . . . . . . . . . . . . 3 . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . . . 1 3 . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | 1 1 . 2 1 3 1 3 2 1 1 . 1 . 3 2 9 5 5 1 3 2 11 Combat Bots Only 10 | . . . 2 . 3 . 3 2 . 1 . 1 . 3 2 9 5 5 1 3 2 10 Max Kills in Single Turn 3 | 1 1 . 1 1 1 1 1 2 1 1 . 1 . 1 2 3 3 2 1 1 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Exploded 3 | . . . 1 . 1 . . 2 . . . . . 1 . 3 3 2 . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 21382 | . . . 266 57 379 . 703 369 23 54 . . . 1939 561 313 203 4758 . 1628 289 9840 Core 1946 | . . . 38 7 30 . 86 165 5 . . . . 327 71 17 . 176 . 188 . 836 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 263 | . . . . . . . . . . . . . . . . . . . . . . 263 Core Remaining (%) 83 | 100 . 100 . 88 94 100 . . 69 . . . . 67 . . . . 69 85 100 47 Volleys Fired 499 | 3 2 1 29 5 25 4 15 33 4 3 . 2 . 56 8 16 13 63 2 19 21 175 Largest 3 | 2 2 2 3 3 3 3 3 1 2 2 . 2 . 3 3 3 3 3 2 3 3 3 Hottest 250 | 60 60 70 155 130 125 120 138 33 138 138 . 138 . 237 237 237 237 250 75 156 162 218 Shots Fired 1035 | 6 4 2 80 15 70 12 26 32 8 6 . 4 . 126 24 36 29 108 5 54 34 354 Gun 663 | 6 4 2 80 15 70 12 8 . . . . . . 93 24 30 24 79 5 54 3 154 Cannon 310 | . . . . . . . 18 . 8 6 . 4 . 28 . . . 20 . . 31 195 Launcher 62 | . . . . . . . . 32 . . . . . 5 . 6 5 9 . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 277 | 3 2 1 7 . . . . . . . . . . . . . . 20 2 16 31 195 Thermal 422 | 3 2 1 16 . . . . . . . . . . 93 24 30 24 79 . 19 . 131 Explosive 62 | . . . . . . . . 32 . . . . . 5 . 6 5 9 . . . 5 Electromagnetic 226 | . . . 57 15 70 12 26 . 8 6 . 4 . 28 . . . . . . . . Entropic 48 | . . . . . . . . . . . . . . . . . . . 3 19 3 23 Robot Hit Streak 52 | 2 2 . 10 3 9 5 14 22 5 8 . 12 . 20 7 15 18 28 16 22 10 52 Robot Miss Streak 6 | 1 1 2 3 6 5 1 4 2 1 . . . . 3 2 1 1 4 . 1 1 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . . 1 . 1 . . . . . . . . . 1 . . 4 . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . . 1 . . 1 . 1 . 1 Shots Hit Robots 732 | 4 2 . 50 5 41 7 18 22 7 6 . 4 . 110 17 28 19 85 4 45 17 241 Core Hits 364 | 2 2 . 19 3 17 5 8 16 1 4 . . . 45 10 30 20 63 3 15 7 94 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 Critical Strikes 51 | . . . 2 . 2 . . . . . . . . 6 1 5 1 8 . 3 3 20 Burn 21 | . . . 1 . . . . . . . . . . 6 1 5 1 3 . 3 . 1 Destroy 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Blast 23 | . . . . . . . . . . . . . . . . . . 2 . . 3 18 Corrupt 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 20 | . . . . . . . . . . . . . . 17 . . . . . . . 3 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Slashing 17 | . . . . . . . . . . . . . . 17 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34070 | 46 23 . 828 100 638 146 527 2728 249 191 . 183 . 5110 418 1871 1178 5526 153 1620 762 11773 Guns 12458 | 46 23 . 751 100 583 98 22 . . . . . . 1461 418 580 381 1625 153 1620 115 4482 Cannons 8557 | . . . . . . . 412 . 249 191 . 140 . 681 . . . 1512 . . 647 4725 Explosions 10784 | . . . 77 . 55 48 93 2728 . . . 43 . 843 . 1291 797 2389 . . . 2420 Melee 2125 | . . . . . . . . . . . . . . 2125 . . . . . . . . Ramming 146 | . . . . . . . . . . . . . . . . . . . . . . 146 Kinetic 7441 | 35 . . 92 . . . . . . . . . . . . . . 1512 52 378 647 4725 Thermal 8926 | 11 23 . 198 . 55 48 93 . . . . 43 . 1461 418 580 381 1625 . 373 . 3617 Explosive 10103 | . . . . . . . . 2728 . . . . . 843 . 1291 797 2389 . . . 2055 Electromagnetic 3181 | . . . 538 100 583 98 434 . 249 191 . 140 . 681 . . . . . . . 167 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 2125 | . . . . . . . . . . . . . . 2125 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 2148 | . . . . . . . . . . . . . . . . . . . 101 869 115 1063 Highest Corruption 41 | . . . . . . 1 1 9 9 . . . . 2 2 2 2 35 38 6 . 41 Average Corruption 13 | . . . . . . 1 1 7 9 . . . . 1 1 2 2 12 35 3 . 18 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Effects 209 | . . . . . . . . 15 14 . . . . 2 . 4 3 16 26 3 . 126 Message Errors 53 | . . . . . . . . 1 6 . . . . 1 . 2 . 2 7 2 . 32 Matter Fused 36 | . . . . . . . . 6 2 . . . . . . . . 4 6 . . 18 Heat Flow Errors 21 | . . . . . . . . 3 1 . . . . . . 1 2 1 1 . . 12 Energy Discharges 16 | . . . . . . . . 3 . . . . . 1 . . . 2 2 . . 8 Parts Rejected 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . 1 Data Loss (minor) 26 | . . . . . . . . . 4 . . . . . . 1 1 . 7 . . 13 Data Loss (major) 13 | . . . . . . . . . 1 . . . . . . . . 1 2 1 . 8 Misfires 13 | . . . . . . . . . . . . . . . . . . 1 1 . . 11 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 11 | . . . . . . . . . . . . . . . . . . 2 . . . 9 Weapon Failures 15 | . . . . . . . . 1 . . . . . . . . . 2 . . . 12 Overload Shots 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Overflow Damage 1006 | . . . . . . . . . 40 3 . 5 . 434 . 54 . 37 . . . 433 Projectiles 351 | . . . . . . . . . 40 3 . . . . . . . 24 . . . 284 Explosions 214 | . . . . . . . . . . . . 5 . . . 54 . 13 . . . 142 Melee 441 | . . . . . . . . . . . . . . 434 . . . . . . . 7 Knockbacks 48 | . . . . . . . . . . . . . . . . . . 1 . . 2 45 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 40 | . . . . . . . . . . . . . . . . . . 1 . . 2 37 Secondary 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Self-Inflicted Damage 249 | . . . 32 . . . 36 . . . . . . . . . 23 . . . . 158 Shots 6 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . 3 Rammed 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Targets Rammed 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 384 | . . 9 269 126 103 24 192 211 246 93 . 192 . 384 . 101 221 306 126 . 36 208 Average Temperature 80 | . . 6 82 53 23 7 83 85 103 45 . 99 . 106 . 40 98 74 88 . 20 76 Received Heat Transfer 1505 | . . . 75 9 135 . 66 . 27 9 . . . 228 12 57 . 608 . . 9 270 Effects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 99 | . . . . . . . . . . . . . . . . . . . . . . 99 Longest Duration 97 | . . . . . . . . . . . . . . . . . . . . . . 97 Robots Corrupted 6 | . . . . . . . 2 . 1 . . 1 . 2 . . . . . . . . Combat Hostiles 5 | . . . . . . . 2 . . . . 1 . 2 . . . . . . . . Parts Fried 28 | . . . 7 . 1 . 6 . 3 2 . . . 8 . . . . . . 1 . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Robots Melted 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Parts Melted 25 | . . . 1 . . 1 . . . . . . . 5 1 6 2 1 . 1 . 7 Heat Transferred 13438 | 25 50 . 446 . 100 50 100 . . . . 50 . 2660 703 1258 703 2477 . 777 . 4039 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 2 . 2 1 2 . . . . 1 . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 1346 | 5 28 10 380 174 342 107 178 95 358 478 . . . . 141 . . . . 124 118 1346 Initial 151 | . 3 10 3 75 67 43 3 62 . 151 . . . . 40 . . . . . . 3 Average 224 | 1 13 10 193 87 181 21 89 63 161 400 . . . . 84 . . . . 24 17 523 Maximum Alert Level 4 | . . . 1 . 1 . . . 1 2 . . . . . . . . . . . 4 Low Security (%) 67 | 100 100 100 64 100 55 100 100 100 41 10 . . . . 100 . . . . 100 100 27 Level 1 8 | . . . 35 . 44 . . . 58 3 . . . . . . . . . . . 3 Level 2 13 | . . . . . . . . . . 86 . . . . . . . . . . . 33 Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . 29 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . 5 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . . . 2 . . 1 1 . 5 6 . . . . 2 . . . . 4 1 16 Investigation 6 | . . . 1 . . . 1 . 2 1 . . . . 1 . . . . . . . Extermination 10 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . 7 Reinforcement 10 | . . . 1 . . 1 . . . . . . . . . . . . . 3 1 4 Assault 6 | . . . . . . . . . . 1 . . . . . . . . . . . 5 Garrison 6 | . . . . . . . . . 3 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 16 | . . . 2 . . . . . . . . . . 3 . . . . . . 8 3 Communications Jammed 29 | . . . . . . . . . . . . . . . . . . 20 . . . 9 Distress Signals 29 | . . . . . . . . . . . . . . . . . . 20 . . . 9 Times Spotted 325 | . 1 . 17 7 23 4 7 6 12 8 . 1 . 22 5 8 6 82 1 10 6 99 Peak Tracking Total 20 | . 1 . 4 3 10 2 3 3 8 8 . 1 . 4 3 3 3 20 . 3 2 19 Tactical Retreats 30 | . . . 2 1 1 . . . . 2 . . . 5 . . . 5 . . 1 13 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 11 | . . . 1 . . 1 2 . 1 . . . . . . . . 1 . 4 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . 3 . . . . . . . . . 7 . . . . . . . . Triggered 18 | . . . . . . . . . . . . . . 2 . 1 . 15 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 21 | . . . 1 1 1 1 2 . . . . . . 1 . 2 . . . . . 12 Max in Single Turn 2 | . . . 1 . 1 1 2 . . . . . . 1 . 1 . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 37 | . 1 . 2 . 4 7 1 . 3 1 2 . 4 1 1 . 2 1 . 2 . 5 Terminals 18 | . 1 . 2 . 4 3 . . 1 . . . . 1 . . 1 . . 1 . 4 Fabricators 4 | . . . . . . 2 1 . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . 1 1 . . . . . . . . . . . 1 Total Hacks 96 | . 3 . 4 . 11 22 2 . 6 2 7 . 17 2 2 . 4 1 . 3 . 10 Successful 58 | . 2 . 4 . 6 9 2 . 3 . 7 . 17 1 . . 4 1 . . . 2 Failed 38 | . 1 . . . 5 13 . . 3 2 . . . 1 2 . . . . 3 . 8 Catastrophic 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 37 | . 3 . 4 . 11 10 . . 1 . . . . . . . . . . 2 . 6 Terminals 43 | . 3 . 4 . 11 7 . . 3 . . . . 2 . . 2 . . 2 . 9 Fabricators 12 | . . . . . . 9 2 . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 3 . . 2 2 . . . . . . . . . . . 1 Terminal Hacks 37 | . . . 2 . 2 1 . . 1 . 7 . 17 1 . . 4 1 . . . 1 Record 15 | . . . . . . . . . . . 6 . 5 . . . 4 . . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 3 | . . . . . . . . . . . 1 . . 1 . . . 1 . . . . Alert Level 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 3 2 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Build 4 | . . . . . . 3 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 2 . 2 . 4 3 . . 1 . . . . . . . . . . . . 1 Terminals 12 | . 2 . 2 . 4 2 . . 1 . . . . . . . . . . . . 1 Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 1 . 2 . 4 2 . . 1 . . . . . . . . . . . . 1 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . . . 1 . 4 7 1 . 2 1 . . . . 1 . . . . 2 . 5 Full Trace Events 4 | . . . . . . . 1 . 1 1 . . . . 1 . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 1 . . . . . . 4 . . . . . . . . . Parts Built 4 | . . . . . . 3 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 456 | . . . . . . 304 152 . . . . . . . . . . . . . . . Total Part Build Rating 20 | . . . . . . 15 5 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . 6 . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 31 | . . . . 3 . . . 19 . . 2 . . 6 . . . 1 . . . . Largest Group 18 | . . . . 3 2 . . 18 18 9 7 5 2 6 2 . . 1 . . . . Highest-Rated Group 668 | . . . . 40 32 . . 668 668 380 252 196 66 232 86 . . 48 . . . . Highest-Rated Ally 56 | . . . . 16 16 . . 50 50 46 46 46 33 56 56 . . 48 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 167 | . . . . 28 18 . . 12 66 24 . 11 . 3 5 . . . . . . . Total Damage 3592 | . . . . 344 180 . . 230 1811 603 . 190 . 96 138 . . . . . . . Kills 30 | . . . . 5 2 . . . 13 8 . 1 . . 1 . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . . . . 3 2 . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 15214 | 74 235 108 568 681 488 524 271 487 439 312 659 567 195 1580 352 513 352 839 565 927 1372 3106 Spaces Moved 9965 | 45 179 78 280 336 425 629 291 412 362 237 501 447 141 999 228 387 273 496 269 475 762 1713 Core 253 | 16 . . . . . . . . . . . . . . . . . . . . . 237 Treads 3051 | . . . . . . . . . . . . . . . . . . 69 269 475 762 1476 Legs 1103 | 29 179 78 280 336 201 . . . . . . . . . . . . . . . . . Wheels 4522 | . . . . . . . 108 412 362 237 501 447 141 999 228 387 273 427 . . . . Hover 1036 | . . . . . 224 629 183 . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 43 | 50 120 120 120 190 48 48 43 95 95 110 125 125 110 110 110 110 109 112 170 167 157 50 Average Speed 124 | 110 120 120 144 190 82 48 63 95 107 111 125 125 124 118 122 116 110 125 170 168 162 140 Slowest Speed 250 | 150 120 120 190 190 122 48 112 95 110 125 125 125 125 175 125 125 112 250 170 170 168 163 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 40 | 4 27 23 26 76 36 18 9 97 8 8 66 61 60 81 5 60 62 70 43 16 35 32 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 6 | . . . . 1 . . . . . . 1 . 3 . . . 1 . . . . . Known Exits Taken 12 | . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . . . . . . . . . . . . . Scrap Searched 14 | . . . . 1 . . . . . . 2 1 . 3 . 4 2 . 1 . . . Spaces Dug 45 | . . . . . . . . 16 . . . . . . . . . . . . 7 22 Terrain Destroyed 548 | . . . 8 . 12 3 6 146 . . . . . 2 . 51 80 44 1 3 13 179 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Projectile 82 | . . . . . . . . . . . . . . . . . 1 1 1 3 13 63 AOE 463 | . . . 8 . 12 3 6 146 . . . . . 2 . 51 79 43 . . . 113 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 11913 | 60 196 90 383 371 510 845 358 475 403 279 534 453 160 1271 283 421 302 622 373 560 869 2095 Wait 793 | 1 4 11 41 15 25 191 9 14 27 17 29 3 5 91 25 3 2 10 84 24 38 124 Move 9942 | 44 178 77 279 335 424 628 291 410 361 236 500 446 140 998 227 386 272 495 268 474 761 1712 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 144 | 6 5 1 10 3 8 7 11 3 2 10 2 1 3 19 10 3 2 8 2 10 11 7 Fast Attach 98 | 6 2 . 6 1 3 4 4 5 2 2 . . 4 4 2 1 3 9 3 13 9 15 Attach 90 | . . . 3 . 5 . 12 2 1 3 . . . 9 3 1 . 12 10 6 4 19 Detach 37 | . . . 1 . . 1 3 2 3 3 . . . 2 2 . . 2 4 6 3 5 Swap 80 | . . . 3 3 7 2 3 2 1 2 1 . 2 9 3 7 5 8 . 1 6 15 Drop 141 | . 5 . 11 6 13 8 10 3 2 3 2 1 6 19 3 4 5 7 . 7 16 10 Fire 499 | 3 2 1 29 5 25 4 15 33 4 3 . 2 . 56 8 16 13 63 2 19 21 175 Melee 20 | . . . . . . . . . . . . . . 17 . . . . . . . 3 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Escape Stasis 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Rewire 48 | . . . . . . . . . . . . . . 40 . . . 8 . . . . Trap 10 | . . . . 3 . . . . . . . . . 7 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 310 | -10/Materials | Entered Mines 360 | -10/Mines | Discovered new exit (range 10) 398 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 418 | -10/Mines | Entered Materials 418 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 918 | -9/Materials | Discovered new exit (range 10) 986 | -9/Materials | Entered Mines 1000 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1081 | -9/Mines | Found a hidden stash of uninstalled traps 1203 | -9/Mines | Build established: Gunner 1234 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1303 | -9/Mines | Learned location of Storage (-8) 1588 | -9/Mines | Discovered new exit (range 9) 1596 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1642 | -9/Mines | Learned Materials terminal intel 1667 | -9/Mines | Entered Materials 1667 | -8/Materials | Accompanied by 2 allies 1667 | -8/Materials | Evolved 2 slots: Propulsion x2 1668 | -8/Materials | Identified exit to Storage 1669 | -8/Materials | Loaded intel: 12 terminal locations 2151 | -8/Materials | Discovered new exit (range 11) 2155 | -8/Materials | Entered Factory 2155 | -7/Factory | Evolved 2 slots: Utility x2 2211 | -7/Factory | Discovered new exit (range 16) 2319 | -7/Factory | Fabricated Gui. EMP Blaster (x1) 2417 | -7/Factory | Fabricated Cld. Aerolev Unit (x1) 2495 | -7/Factory | Fabricated Cld. Aerolev Unit (x1) 2679 | -7/Factory | Entered another Factory area 2679 | -6/Factory | Evolved 2 slots: Utility x2 2782 | -6/Factory | Lost 7 parts (3n1u3w) 2925 | -6/Factory | Fabricated Cld. Aerolev Unit? 2950 | -6/Factory | Sucked down chute 2950 | -6/Factory | Entered Waste 2951 | -6/Waste | Met a frightened Derelict 2961 | -6/Waste | Spotted C-40 Crusher 2965 | -6/Waste | Destroyed C-40 Crusher 2969 | -6/Waste | Spotted C-40 Crusher 2977 | -6/Waste | Spotted C-40 Crusher 3000 | -6/Waste | Destroyed C-40 Crusher 3011 | -6/Waste | Spotted C-40 Crusher 3030 | -6/Waste | Build established: Mutant 3035 | -6/Waste | Destroyed C-40 Crusher 3041 | -6/Waste | Spotted C-40 Crusher 3053 | -6/Waste | Crushed by falling debris 3069 | -6/Waste | Destroyed C-40 Crusher 3069 | -6/Waste | Destroyed C-40 Crusher 3084 | -6/Waste | Lost 3 parts (3u) 3099 | -6/Waste | Spotted C-40 Crusher 3181 | -6/Waste | Found Prototype Slashing Weapon 3181 | -6/Waste | Identified Molecular Scythe 3208 | -6/Waste | Discovered new exit (range 13) 3253 | -6/Waste | Destroyed C-40 Crusher 3276 | -6/Waste | Warlord forces began an assault 3437 | -6/Waste | Entered Factory 3437 | -6/Factory | Accompanied by 18 allies 3560 | -6/Factory | Found Prototype Processor 3560 | -6/Factory | Identified Exp. Targeting Computer 3565 | -6/Factory | Found Exp. Targeting Computer 3590 | -6/Factory | Garrison activated, responded to threat 3624 | -6/Factory | Discovered new exit (range 8) 3876 | -6/Factory | Entered another Factory area 3876 | -5/Factory | Accompanied by 9 allies 3876 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3906 | -5/Factory | Garrison activated, responded to threat 4092 | -5/Factory | Discovered new exit (range 11) 4138 | -5/Factory | Identified exit to Upper Caves 4176 | -5/Factory | First assault squad dispatched 4188 | -5/Factory | Entered Upper Caves 4188 | -5/Upper Caves | Accompanied by 5 allies 4519 | -5/Upper Caves | Learned 8 Research zone layouts 4519 | -5/Upper Caves | Learned Extension trap positions 4519 | -5/Upper Caves | Learned Extension security intel 4526 | -5/Upper Caves | A Commander dispatched an escort 4579 | -5/Upper Caves | Encountered a Warlord checkpoint 4616 | -5/Upper Caves | Learned Factory stockpile data 4739 | -5/Upper Caves | Learned Factory garrison access intel 4755 | -5/Upper Caves | Discovered new exit (range 10) 4765 | -5/Upper Caves | Identified exit to Upper Caves 4847 | -5/Upper Caves | Entered another Upper Caves area 4847 | -5/Upper Caves | Accompanied by 7 allies 4848 | -5/Upper Caves | Commander's escort returned to base 4848 | -5/Upper Caves | Commander's escort returned to base 4998 | -5/Upper Caves | Learned Factory trap positions 5353 | -5/Upper Caves | Learned Factory garrison access intel 5402 | -5/Upper Caves | Discovered new exit (range 5) 5407 | -5/Upper Caves | Identified exit to Zhirov 5414 | -5/Upper Caves | Entered Zhirov 5414 | -5/Zhirov | Accompanied by 2 allies 5414 | -5/Zhirov | Discovered new exit (range 3) 5437 | -5/Zhirov | Met Zhirov 5464 | -5/Zhirov | Learned location of Quarantine (-2) 5464 | -5/Zhirov | Learned location of Testing (-3) 5464 | -5/Zhirov | Learned location of Command (-1) 5472 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5491 | -5/Zhirov | Found Alien Artifact 5491 | -5/Zhirov | Identified Integrated Dissipator 5491 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5512 | -5/Zhirov | Found Alien Artifact 5602 | -5/Zhirov | Identified exit to Proximity Caves 5609 | -5/Zhirov | Entered Proximity Caves 5609 | -4/Proximity Caves | Accompanied by 2 allies 6149 | -4/Proximity Caves | Learned Research security intel 6319 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 6346 | -4/Proximity Caves | Spotted B-86 Titan 6685 | -4/Proximity Caves | Destroyed B-86 Titan 6705 | -4/Proximity Caves | Lost 4 parts (1p2n1u) 6855 | -4/Proximity Caves | Derelicts attacked a huge 0b10 base 6897 | -4/Proximity Caves | Build established: Tank 6936 | -4/Proximity Caves | Discovered new exit (range 21) 6949 | -4/Proximity Caves | Lost 6 parts (2n4u) 6980 | -4/Proximity Caves | Identified exit to Factory 7189 | -4/Proximity Caves | Entered Factory 7189 | -4/Factory | Accompanied by 2 allies 7189 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7190 | -4/Factory | Loaded intel: 82 trap records 7192 | -4/Factory | Loaded intel: 4 garrison access locations 7384 | -4/Factory | Discovered new exit (range 10) 7396 | -4/Factory | Identified exit to Upper Caves 7475 | -4/Factory | Build established: Scavenger-Gunner 7541 | -4/Factory | Entered Upper Caves 7547 | -4/Upper Caves | P-70 Sage assimilated allied 7P-OAE(S) 7617 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7934 | -4/Upper Caves | Destroyed 9 combat bots 8045 | -4/Upper Caves | Discovered new exit (range 8) 8052 | -4/Upper Caves | Identified exit to Upper Caves 8054 | -4/Upper Caves | Entered another Upper Caves area 8065 | -4/Upper Caves | Learned Research emergency access door positions 8069 | -4/Upper Caves | Build established: Scavenger-Skirmisher 8351 | -4/Upper Caves | Learned location of Armory (-3) 8390 | -4/Upper Caves | Discovered new exit (range 13) 8405 | -4/Upper Caves | Identified exit to Warlord 8406 | -4/Upper Caves | Entered Warlord 8443 | -4/Warlord | System corruption cleaned by Quarantine Array 8589 | -4/Warlord | Met Warlord 8614 | -4/Warlord | Warlord's base attacked by MAIN.C 8689 | -4/Warlord | Found Prototype Energy Gun 8691 | -4/Warlord | Found Prototype Energy Gun 8793 | -4/Warlord | P-70 Sage assimilated allied N5-E8P(g) 8943 | -4/Warlord | Spotted Striker 8964 | -4/Warlord | Warlord forces counterattacked 9021 | -4/Warlord | System corruption reached 10% 9023 | -4/Warlord | Lost 9 parts (2n4u3w) 9028 | -4/Warlord | Spotted Striker 9032 | -4/Warlord | Spotted Striker 9045 | -4/Warlord | P-80 Master assimilated allied JU-HOF(g) 9053 | -4/Warlord | P-70 Sage assimilated allied PT-9FG(M) 9054 | -4/Warlord | Destroyed Striker 9057 | -4/Warlord | Destroyed Striker 9077 | -4/Warlord | P-70 Sage assimilated allied 0E-QAG(g) 9085 | -4/Warlord | Found Prototype Ballistic Cannon 9092 | -4/Warlord | Identified Hvy. Autocannon 9096 | -4/Warlord | Lost 3 parts (1n2u) 9110 | -4/Warlord | Found Corrupted Hvy. Autocannon 9138 | -4/Warlord | Spotted Striker 9177 | -4/Warlord | Destroyed Striker 9216 | -4/Warlord | Spotted Executioner 9220 | -4/Warlord | Identified Transdimensional Reconstructor 9220 | -4/Warlord | Warped through subspace 9220 | -4/Warlord | Discovered new exit (range 16) 9220 | -4/Warlord | Spotted Striker 9220 | -4/Warlord | Spotted Executioner 9227 | -4/Warlord | System corruption reached 30% 9228 | -4/Warlord | Spotted Executioner 9244 | -4/Warlord | Identified exit to Proximity Caves 9245 | -4/Warlord | Entered Proximity Caves 9258 | -3/Proximity Caves | Identified Vortex Rifle (x2) 9275 | -3/Proximity Caves | Lost 4 parts (1p1n2w) 9417 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9775 | -3/Proximity Caves | Discovered new exit (range 14) 9792 | -3/Proximity Caves | Identified exit to Research 9810 | -3/Proximity Caves | Entered Research 9810 | -3/Research | Evolved 2 slots: Utility x2 9811 | -3/Research | Identified exit to Testing 9811 | -3/Research | Identified exit to Research 9900 | -3/Research | Found Prototype Processor 9900 | -3/Research | Identified Exp. Signal Interpreter 10111 | -3/Research | Found Prototype Processor 10111 | -3/Research | Identified Spectral Analyzer 10139 | -3/Research | Build established: Derelict-Skirmisher 10737 | -3/Research | Entered another Research area 10737 | -2/Research | Warlord forces began assault on 0b10 10737 | -2/Research | Evolved 2 slots: Propulsion x2 10763 | -2/Research | Lost 3 parts (1u2w) 10847 | -2/Research | Research machine network offline 11010 | -2/Research | Build established: Hacker-Skirmisher 11027 | -2/Research | Met up with Warlord 11093 | -2/Research | Found Prototype Launcher 11106 | -2/Research | Borebot progress halted 11223 | -2/Research | Borebot progress halted 11286 | -2/Research | Borebot progress halted 11445 | -2/Research | Build established: Skirmisher 11545 | -2/Research | Warlord destroyed during the assault 11746 | -2/Research | Build established: Mutant 11775 | -2/Research | Spotted Striker 11781 | -2/Research | Destroyed Striker 11851 | -2/Research | Spotted Executioner 11861 | -2/Research | Destroyed Executioner 11861 | -2/Research | Spotted Executioner 11873 | -2/Research | Destroyed Executioner 11952 | -2/Research | Discovered new exit (range 17) 11994 | -2/Research | Discovered new exit (range 21) 12007 | -2/Research | Identified Point Singularity Launcher 12011 | -2/Research | Identified exit to Access 12087 | -2/Research | Found Powered Armor 12109 | -2/Research | Entered Access 12109 | -1/Access | Evolved 2 slots: Power x1, Utility x1 12323 | -1/Access | Build established: Scavenger-Tank 12333 | -1/Access | Spotted B-99 Colossus 12589 | -1/Access | Spotted B-99 Colossus 12640 | -1/Access | Build established: Scavenger-Mutant 13003 | -1/Access | System corruption reached 10% 13317 | -1/Access | Build established: Mutant 13628 | -1/Access | Energy Cycler disabled 14401 | -1/Access | First assault squad dispatched 14630 | -1/Access | System corruption reached 30% 14900 | -1/Access | Spotted B-99 Colossus 14902 | -1/Access | Spotted B-99 Colossus 14993 | -1/Access | Lost 8 parts (2p1n3u2w) 15076 | -1/Access | Destroyed 10 combat bots 15083 | -1/Access | Released all parts (9) 15121 | -1/Access | Lost 8 parts (4n2u2w) 15183 | -1/Access | Core integrity fell below 50% 15213 | -1/Access | Discovered new exit (range 6) 15215 | *** | Escaped! Last Messages --------------- 15182_ Knocked back. 15183_ System corrupted: Energy discharge (-32). 15190_ H-81 Overseer calls for reinforcements. 15190_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 15191_ Slug penetrates K-01 Serf. 15191_ Penetrated by Slug. 15196_ Slug penetrates Wall. 15201_ System corrupted: Energy discharge (-27). 15201_ Slug penetrates Wall. 15202_ Penetrated by Slug. 15205_ K-01 Serf cleans the Terminal. 15206_ Acquired 10 matter. 15207_ Slug penetrates K-01 Serf. 15207_ K-01 Serf suffers critical hit (Destroy). 15207_ K-01 Serf destroyed. 15207_ Slug penetrates K-01 Serf. 15208_ Acquired 21 matter. 15213_ The Access Shell folds into the floor. 15213_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ????? ???????????????????????????????? #????????? | | ????? " ?#???????????????????????????? #????????? | | ?????""" #???????????????????????????? #????????? | | ????? """#???????????????????###?????# #????????? | | ??? " #########??########## ####### #????????? | | ?? # "??" #????????? | | ?? # "??" #????????? | | ######+## "??" #????????? | | "??" #????????? | | "??" "@ % #????????? | | % "??" "" #????????? | | "??" #????????? | | ### " "??" #????????? | | # "??" """ """ #????????? | | # "??" """T"""* #????????? | | # # ########??########## ####### #????????? | | " ##??????????????????###?????# #????????? | | # ###???????????????????????????# #????????? | | # % #??###########????????????????# #????????? | | # #?? ????????????????# #????????? | | #% #? #???????????????# #????????? | | ### #? #????############ #????????? | | # !!#?# #????????? | | % # !|#?# ####?????? | | / #?????#######+### # #?????? | | %# #???????????????# ""######## | | ###"/### #??????????????# # # | | #??? "" "" #???????????????# # ! # | | #??? ""T"" #???????????????# # # | | #???? """ ????????????????????# # # | | % #????#######????????????????????# # # | | *%#?########??????????????????????# # # | | %%=%[### #??????????????????????" # # | | %[%=### #??????????????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 1600 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 56 Targeting Accuracy 18 Target Analysis 8 Recoil Reduction 8 Energy Filtering 30 Particle Charging 20 Kinecelleration 40 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Cld. Aerolev Unit | -7/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Gui. EMP Blaster | x1 | -7/Factory | Preloaded Cld. Aerolev Unit | x1 | -7/Factory | Preloaded Cld. Aerolev Unit | x1 | -7/Factory | Preloaded Cld. Aerolev Unit | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresNeutralizingField Manual? 0 Play Time 02:30:56 Cumulative 189.1 hours Start 2021.12.19 @ 09:28:16 End 2021.12.20 @ 14:50:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 74 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97f1a340-d9d1-41d2-9aee-797070185ddf