Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.17 @ 16:23:04 Player: puncake Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (117) 585 Value Destroyed (3500) 3500 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 6782 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 146/700 Matter 325/400 Energy 290/290 System Corruption 2% Temperature Cool (81) Movement Walking (125) Location -7/Storage Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Medium Storage Unit Medium Matter Pod Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (3) ------- Gatling Laser Flak Gun Flak Gun > --- INVENTORY (8) ---- Light Nuclear Core Micro Nuclear Core Improved Light Armor Plating Improved Light Armor Plating Scatter Rocket Array Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy Laser Flak Gun Scatter Rocket Array > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Enhanced Optical Array Shotgun Flak Gun Gauss Cannon Remote Datajack Remote Datajack [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Scatter Rocket Array Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 3 | . . . 2 1 . Weapon 1 | . . . . 1 . Parts Attached 116 | 6 8 9 34 30 29 Power 11 | 1 . 3 1 4 2 Engine 11 | 1 . 3 1 4 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 44 | 2 5 4 18 6 9 Treads 10 | . . 2 5 1 2 Leg 28 | 2 5 2 9 5 5 Wheel 3 | . . . 1 . 2 Hover 3 | . . . 3 . . Flight . | . . . . . . Utility 23 | 1 2 . 7 9 4 Device 11 | . . . 3 6 2 Storage 4 | 1 1 . . 1 1 Processor 5 | . 1 . 2 1 1 Hackware 1 | . . . 1 . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 38 | 2 1 2 8 11 14 Energy Gun 11 | 1 . 1 2 3 4 Energy Cannon 6 | . . . 4 2 . Ballistic Gun 16 | 1 1 1 1 4 8 Ballistic Cannon 4 | . . . 1 2 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 3 2 1 1 Parts Lost 47 | . 1 . 18 6 22 Power 2 | . . . 1 . 1 Propulsion 17 | . . . 8 2 7 Utility 9 | . . . 4 1 4 Weapon 19 | . 1 . 5 3 10 Highest Loss Streak 7 | . 1 . 7 3 5 Average Slot Usage (%) 95 | . 98 99 90 98 94 Engine 8 | . 14 10 9 7 7 Treads 6 | . . 16 13 . 4 Leg 21 | . 28 27 12 28 14 Wheel 1 | . . . . . 7 Device 5 | . . . 1 11 8 Storage 9 | . 14 11 9 7 11 Processor 11 | . 12 11 13 7 13 Hackware 4 | . . . 6 7 2 Protection 1 | . . . 1 2 . Energy Gun 4 | . 4 6 5 5 3 Energy Cannon 1 | . . . 4 1 . Ballistic Gun 11 | . 23 15 8 6 15 Ballistic Cannon 2 | . . . . 8 1 Naked Turns . | . . . . . . Heaviest Build 38 | 10 14 22 26 38 35 Greatest Support 78 | 20 20 40 72 78 60 Greatest Overweight (x) 7 | 1 . . 7 1 3 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 8 | 6 8 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 8 Most Carried 8 | 6 7 8 8 8 8 Average Carried 7 | 3 6 7 7 7 7 Final Capacity 8 | 6 8 8 8 8 8 Final Carried 8 | 6 7 8 8 8 7 Class Distribution -------------------- 50% | Mutant 21% | Skirmisher 12% | Scavenger-Skirmisher 9% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 3439 | 243 189 243 617 1190 957 Remotely . | . . . . . . Salvage Created 5076 | . 262 624 1550 1307 1333 Parts 244 | . 15 35 80 63 51 Haulers Intercepted 12 | . . 5 3 1 3 Recyclers Shooed 4 | . . . 1 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 83 | . 7 7 31 22 16 Guns 59 | . 7 7 18 11 16 Cannons 22 | . . . 13 9 . AOE 2 | . . . . 2 . Classes Destroyed 12 | . 3 4 3 2 . Worker 7 | . . . 4 1 2 Builder 4 | . 1 1 1 1 . Hauler 12 | . . 5 3 1 3 Recycler 7 | . . 1 1 4 1 Operator 1 | . . . 1 . . Watcher 3 | . . 1 1 . 1 Swarmer 21 | . 3 3 12 3 . Grunt 38 | . 4 2 13 12 7 Duelist 1 | . . . 1 . . Sentry 16 | . . 2 5 3 6 Hunter 2 | . . . . 1 1 Programmer 5 | . . . . 3 2 Best Kill Streak 8 | . 4 4 5 8 5 Combat Bots Only 5 | . 3 3 5 4 4 Max Kills in Single Turn 3 | . 1 2 3 3 2 Gunslinging 1 | . . 1 1 . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 7437 | . 387 227 2536 1846 2441 Core 877 | . 72 25 226 254 300 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 71 93 58 . . Volleys Fired 355 | . 39 30 137 80 69 Largest 3 | . 2 2 2 3 3 Hottest 172 | . 60 68 129 172 145 Shots Fired 797 | . 78 60 251 211 197 Gun 587 | . 78 60 167 93 189 Cannon 210 | . . . 84 118 8 Launcher . | . . . . . . Special . | . . . . . . Kinetic 552 | . 64 48 122 162 156 Thermal 167 | . 14 . 93 30 30 Explosive . | . . . . . . Electromagnetic 78 | . . 12 36 19 11 Robot Hit Streak 20 | . 9 11 15 7 20 Robot Miss Streak 12 | . 6 3 7 12 6 Penetration Max 1 | . . . . 1 . Secondary Targets 9 | . 2 1 2 . 4 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 582 | . 50 42 177 152 161 Core Hits 316 | . 16 25 72 95 108 Critical Hits 17 | . . 1 10 5 1 Critical Kills 7 | . . 1 4 2 . Critical Parts Destroyed 9 | . . . 5 3 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10029 | . 535 687 3121 2756 2930 Guns 6964 | . 535 630 1721 1229 2849 Cannons 2622 | . . . 1217 1324 81 Explosions 443 | . . 57 183 203 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 6132 | . 427 387 1117 1871 2330 Thermal 2699 | . 108 57 1462 616 456 Explosive . | . . . . . . Electromagnetic 1198 | . . 243 542 269 144 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 3 | . . . . . 3 Message Errors 1 | . . . . . 1 Targeting Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 24 | . . . 9 15 . Projectiles 20 | . . . 5 15 . Explosions 4 | . . . 4 . . Melee . | . . . . . . Knockbacks 28 | . . . . 27 1 Impact . | . . . . . . Kinetic 21 | . . . . 20 1 Secondary 7 | . . . . 7 . Self-Inflicted Damage 143 | . . 37 52 54 . Shots 3 | . . 1 1 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 441 | . 61 11 441 370 110 Average Temperature 97 | . 21 5 108 136 27 Received Heat Transfer 2607 | . 159 78 999 498 873 Effects 8 | . . . 5 3 . Shutdowns 1 | . . . 1 . . Energy Bleed 3 | . . . 2 1 . Interference 1 | . . . . 1 . Short Circuit 3 | . . . 2 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . 5 . 1 Heat Transferred 4768 | . 250 100 2457 977 984 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . 2 2 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 451 | . 210 276 401 451 409 Initial 195 | . . . 116 21 195 Average 188 | . 76 148 222 187 236 Maximum Alert Level 2 | . 1 1 2 2 2 Low Security (%) 54 | 100 89 75 38 57 40 Level 1 41 | . 10 24 60 31 59 Level 2 3 | . . . . 10 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 1 . 2 4 6 Investigation 1 | . . . . 1 . Extermination 4 | . . . . 2 2 Reinforcement 6 | . 1 . 2 1 2 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 7 | . 3 . 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 126 | . 13 8 47 34 24 Peak Tracking Total 7 | . 5 4 5 7 7 Tactical Retreats 7 | . 2 . 1 3 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 6 | . . . 2 1 3 Max in Single Turn 1 | . . . 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 13 | . 4 2 5 1 1 Terminals 12 | . 3 2 5 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 12 2 15 2 1 Successful 14 | . 5 2 5 1 1 Failed 18 | . 7 . 10 1 . Catastrophic 3 | . . . 3 . . Database Lockouts . | . . . . . . Manual 19 | . 5 1 13 . . Terminals 27 | . 7 2 15 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 4 2 5 1 1 Record 1 | . . 1 . . . Open Door 1 | . . . . . 1 Level Access Points 2 | . . 1 1 . . Branch Access Points 4 | . 2 . 1 1 . Unreport Threat 5 | . 2 . 3 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 11 | . 4 2 4 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 4314 | 98 415 391 1264 1365 781 Spaces Moved 1949 | 69 235 199 475 676 295 Core 17 | 7 . . 10 . . Treads 428 | . . 98 162 81 87 Legs 1263 | 62 235 101 217 595 53 Wheels 158 | . . . 3 . 155 Hover 83 | . . . 83 . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 110 120 90 Average Speed 137 | 116 120 139 161 130 135 Slowest Speed 400 | 120 120 160 400 180 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 52 24 46 24 43 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 47 | . . 7 17 18 5 Melee . | . . . . . . Projectile 24 | . . . 4 15 5 AOE 23 | . . 7 13 3 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 2874 | 86 297 258 720 997 516 Wait 337 | . 9 6 41 183 98 Move 1944 | 68 234 198 474 675 295 Hop . | . . . . . . Pick Up 62 | 12 2 6 18 7 17 Fast Attach 36 | . 2 4 12 9 9 Attach 45 | 6 1 3 16 3 16 Detach 3 | . . . 2 1 . Swap 35 | . 5 2 6 18 4 Drop 57 | . 5 9 14 21 8 Fire 355 | . 39 30 137 80 69 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 371 | -10/Materials | Identified exit to Mines 459 | -10/Materials | Discovered new exit (range 16) 514 | -10/Materials | Entered another Materials area 514 | -9/Materials | Evolved 2 slots: Propulsion x2 808 | -9/Materials | Identified exit to Materials 905 | -9/Materials | Entered another Materials area 905 | -8/Materials | Evolved 2 slots: Utility x2 1244 | -8/Materials | Lost 3 parts (2n1u) 1828 | -8/Materials | Lost 7 parts (1p4n1u1w) 1930 | -8/Materials | Lost 5 parts (2n3w) 2058 | -8/Materials | Identified exit to Factory 2169 | -8/Materials | Entered Factory 2169 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2195 | -7/Factory | Identified exit to Storage 2195 | -7/Factory | Identified exit to Lower Caves 2915 | -7/Factory | Build established: Skirmisher 3280 | -7/Factory | Lost 3 parts (1u2w) 3534 | -7/Factory | Entered Storage 3567 | -7/Storage | Build established: Scavenger-Gunner 3567 | -7/Storage | Found Prototype Launcher 3568 | -7/Storage | Identified Scatter Rocket Array 3698 | -7/Storage | Core integrity fell below 50% 3724 | -7/Storage | Lost 5 parts (1p2n1u1w) 3804 | -7/Storage | Garrison activated, responded to threat 3861 | -7/Storage | Lost 3 parts (2n1u) 3939 | -7/Storage | Garrison activated, responded to threat 3982 | -7/Storage | Build established: Scavenger-Skirmisher 4013 | -7/Storage | Lost 3 parts (1n2w) 4234 | -7/Storage | Lost 5 parts (2n3w) 4315 | -7/Storage | Self-destructed Last Messages --------------- 04266_ System corrupted: Shock Rifle targeting data glitched. 04266_ Y-54 Guardian destroyed. 04268_ K-01 Serf cleans the Terminal. 04268_ K-01 Serf collects debris. 04270_ Y-54 Guardian destroyed. 04271_ K-01 Serf collects debris. 04275_ Acquired Imp. Light Armor Plating. 04281_ Acquired Gatling Laser. 04282_ Acquired 69 matter. 04283_ Acquired 75 matter. 04284_ ALERT: Rogue bot located, Programmers report to Storage Zone 3M. 04284_ Shock Rifle destroyed. 04286_ Acquired Flak Gun. 04290_ R-06 Scavenger destroyed. 04290_ K-01 Serf destroyed. 04291_ K-01 Serf collects debris. 04296_ ECN=H=HWGYQCXD0QTOWNZCGWJ|VZBIWP7B0GVA1H 04308_ G-50 Soldier destroyed. 04310_ Imp. Heat Sink destroyed. 04313_ K-01 Serf collects debris. 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