Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.30 @ 19:57:44 Player: Gobbopathe Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (207) 1035 Value Destroyed (7001) 7001 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2070) 2070 TOTAL SCORE: 15046 Bonus ------- High Alert Combat Kills 1788 Follower Combat Kills 425 Aligned with FarCom 300 Friendly Fire -443 Cogmind --------- Core Integrity 0/1000 Matter 204/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (600) Ox11 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Advanced Terrain Scan Processor > --- WEAPON (3) ------- Katana > --- INVENTORY (12) --- 0b10 Decoder Chip [Looter] Advanced Shield Generator Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Enhanced Gauss Cannon Heavy Shock Bomb Launcher Long-range Missile Launcher Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit High-capacity Storage Unit Gravity Neutralizing Apparatus Enhanced Optical Array Advanced Terrain Scan Processor Improved Medium Armor Plating Force Field Trap Reconfigurator > --- WEAPON ----------- Heavy Plasma Cannon Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Light Fission Core Compact Wheel Armored Wheel Advanced Shield Generator Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Tesla Rifle Antimatter Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Shock Bomb Launcher Katana [Rating: 84] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device High-powered Tractor Beam Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Antimatter Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 . . . 2 2 2 2 . Power 1 | . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . Utility 8 | . . 1 . . . 2 1 2 2 . Weapon 1 | . . 1 . . . . . . . . Parts Attached 173 | 6 4 17 3 5 3 39 43 26 16 11 Power 16 | 1 . 1 1 . . 2 8 1 1 1 Engine 14 | 1 . 1 1 . . 1 8 1 . 1 Core 2 | . . . . . . 1 . . 1 . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 1 3 2 1 1 10 5 1 . 2 Treads . | . . . . . . . . . . . Leg 6 | . . . . . . 6 . . . . Wheel 22 | 2 1 3 2 1 1 4 5 1 . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 65 | 1 3 2 . 4 . 12 20 14 8 1 Device 43 | . . . . 2 . 5 17 12 7 . Storage 8 | 1 2 1 . 1 . 2 . . 1 . Processor 3 | . . . . . . . 1 1 . 1 Hackware . | . . . . . . . . . . . Protection 11 | . 1 1 . 1 . 5 2 1 . . Artifact . | . . . . . . . . . . . Weapon 64 | 2 . 11 . . 2 15 10 10 7 7 Energy Gun 14 | 2 . 3 . . 1 6 1 1 . . Energy Cannon 6 | . . . . . . . 3 1 2 . Ballistic Gun 15 | . . 6 . . . 3 5 1 . . Ballistic Cannon 9 | . . . . . . . 1 4 1 3 Launcher 13 | . . 2 . . 1 4 . 3 1 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon 6 | . . . . . . 1 . . 3 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 . 2 . 1 1 2 1 . Parts Lost 62 | . . 3 1 . . 22 14 2 2 18 Power 6 | . . . . . . 2 1 . . 3 Propulsion 13 | . . 2 1 . . 6 2 . . 2 Utility 22 | . . . . . . 5 6 2 1 8 Weapon 21 | . . 1 . . . 9 5 . 1 5 Highest Loss Streak 15 | . . 1 1 . . 10 5 1 1 15 Average Slot Usage (%) 94 | . 91 99 99 100 100 92 95 92 92 88 Engine 10 | . 14 11 11 11 11 5 13 13 10 7 Leg 1 | . . . . . . 5 5 . . . Wheel 11 | . 28 21 21 22 22 11 7 6 5 6 Device 12 | . . . . . . 8 16 17 28 27 Storage 16 | . 14 22 22 22 22 25 15 13 11 10 Processor 4 | . . . . . . . . 9 11 15 Protection 9 | . 6 11 11 10 11 8 12 12 5 . Energy Gun 5 | . 28 13 11 11 9 7 1 1 . . Energy Cannon 2 | . . . . . . . 5 5 4 4 Ballistic Gun 9 | . . 18 22 22 22 11 10 2 . . Ballistic Cannon 2 | . . . . . . . . 7 10 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 113 | 12 41 67 67 70 68 75 97 109 113 110 Greatest Support 32 | 26 20 32 32 32 32 32 28 28 28 28 Greatest Overweight (x) 22 | . 2 3 2 4 2 21 8 3 4 22 Average Overweight (x) 2 | . . 2 2 1 2 2 3 3 3 3 Largest Inventory Capacity 18 | 6 12 18 18 18 18 18 18 18 18 18 Average Capacity 17 | 5 7 18 18 18 18 18 18 18 18 17 Most Carried 18 | 6 7 18 18 18 18 18 18 18 18 18 Average Carried 16 | 2 6 14 17 18 17 14 17 17 17 17 Final Capacity 18 | 6 12 18 18 18 18 18 18 18 18 12 Final Carried 18 | 6 7 18 18 18 18 17 18 18 18 12 Class Distribution -------------------- 29% | Tank 21% | Skirmisher 16% | Scavenger-Tank 13% | Mutant 9% | Scavenger-Mutant 5% | Scavenger-Skirmisher 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Matter Collected 4647 | 260 40 404 163 . 152 770 1236 663 559 400 Remotely 1380 | . . . . . . . 76 345 559 400 Salvage Created 8330 | 130 169 826 647 . 266 2397 2020 806 558 511 Parts 436 | 5 12 75 26 . 10 117 108 39 32 12 Haulers Intercepted 6 | . . 2 . . . 3 . . 1 . Recyclers Shooed 11 | . . . 2 . . 1 4 4 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 7 Prevented 6 | . . . . . . . . . . 6 Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Combat Hostiles Destroyed 147 | . 3 26 7 . 3 38 31 14 13 12 Melee 3 | . . . . . . . 1 . . 2 Guns 77 | . 3 23 6 . 2 17 23 3 . . Cannons 28 | . . . . . . . 6 5 9 8 AOE 35 | . . 3 1 . 1 19 1 5 4 1 Classes Destroyed 18 | 2 3 4 1 . . 4 3 . . 1 Worker 13 | . 1 1 . . . 1 5 4 1 . Builder 11 | . . 1 . . . 4 . 3 3 . Tunneler 2 | 1 . . . . 1 . . . . . Hauler 6 | . . 2 . . . 3 . . 1 . Recycler 10 | 1 . . 3 . 1 2 1 1 1 . Mechanic 1 | . . . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . . Watcher 14 | . 1 3 . . . 3 5 1 1 . Swarmer 36 | . . 20 . . . 4 . 5 4 3 Grunt 63 | . 3 1 6 . 3 26 14 3 . 7 Brawler 1 | . . . . . . 1 . . . . Duelist 8 | . . . 1 . . 2 3 . . 2 Protector 4 | . . . . . . 1 2 1 . . Sentry 18 | . . 5 . . . 4 5 2 2 . Demolisher 1 | . . . . . . . 1 . . . Hunter 6 | . . . . . . . 1 3 2 . Programmer 11 | . . . . . . . 5 1 5 . Decomposer 1 | . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . 1 Thug 1 | . . . 1 . . . . . . . Best Kill Streak 13 | 2 2 6 3 . 5 13 9 6 7 3 Combat Bots Only 7 | . 2 5 2 . 3 7 5 3 7 3 Max Kills in Single Turn 4 | 1 1 3 2 . 2 3 2 3 4 1 Gunslinging 2 | . . 2 . . . . . . . . Exploded 4 | . . 3 1 . 1 2 1 2 4 1 Melee 1 | . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Damage Taken 10887 | . 58 802 181 . 128 2464 2928 908 660 2758 Core 2079 | . . 147 . . 57 376 373 108 . 1018 Absorbed by Shields 1361 | . . . . . . . 149 641 383 188 Core Remaining (%) 68 | 100 100 . . . 49 31 46 87 . . Volleys Fired 426 | 4 15 55 23 . 13 92 97 63 37 27 Largest 3 | 2 2 3 3 . 2 3 3 3 3 3 Hottest 187 | 80 80 125 93 . 48 143 152 184 170 187 Shots Fired 1067 | 8 27 156 68 . 20 200 251 167 104 66 Gun 680 | 8 27 154 68 . 14 170 188 51 . . Cannon 333 | . . . . . . . 63 106 103 61 Launcher 54 | . . 2 . . 6 30 . 10 1 5 Special . | . . . . . . . . . . . Kinetic 631 | . . 112 46 . 14 96 171 77 72 43 Thermal 204 | 4 12 5 . . . 37 45 52 31 18 Explosive 11 | . . 2 . . . 5 . 4 . . Electromagnetic 221 | 4 15 37 22 . 6 62 35 34 1 5 Robot Hit Streak 16 | 6 12 15 9 . 5 16 13 9 11 11 Robot Miss Streak 11 | 1 3 7 5 . 2 6 10 11 4 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 14 | . . 5 1 . . 7 1 . . . Max Gunslinging Chain 2 | . . 2 1 . . 1 1 . . . Shots Hit Robots 729 | 6 15 94 39 . 12 143 206 90 65 59 Core Hits 493 | 3 7 43 24 . 11 104 193 55 29 24 Critical Hits 3 | . . 1 . . 1 . . . 1 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . 1 . . . 1 . Melee Attacks 38 | . . . . . . 7 5 . 9 17 Impact 5 | . . . . . . 5 . . . . Slashing 33 | . . . . . . 2 5 . 9 17 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 . . 1 2 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 19576 | 59 219 1463 721 . 465 4492 4303 3058 2325 2471 Guns 7738 | 59 219 1177 617 . 139 2018 2860 649 . . Cannons 6209 | . . . . . . . 1152 1432 2017 1608 Explosions 4642 | . . 286 104 . 326 2209 193 977 220 327 Melee 987 | . . . . . . 265 98 . 88 536 Ramming . | . . . . . . . . . . . Kinetic 8367 | . . 764 291 . 139 1001 2613 952 1501 1106 Thermal 4130 | 20 63 127 104 . . 838 845 1060 571 502 Explosive 1252 | . . 191 . . . 560 . 440 61 . Electromagnetic 4840 | 39 156 381 326 . 326 1828 747 606 104 327 Impact 141 | . . . . . . 141 . . . . Slashing 846 | . . . . . . 124 98 . 88 536 Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . 2 2 2 2 . 4 . 9 9 Average Corruption 4 | . . 2 2 2 2 . 2 . 8 9 Corruption Purged . | . . . . . . . . . . . Effects 78 | . . 4 5 4 3 . 13 . 14 35 Message Errors 20 | . . . 4 3 2 . 1 . 6 4 Matter Fused 10 | . . . . . . . 2 . 1 7 Heat Flow Errors 9 | . . 1 1 . . . 1 . 1 5 Energy Discharges 8 | . . . . 1 . . 4 . 1 2 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 6 | . . 1 . . 1 . 2 . . 2 Data Loss (major) 4 | . . . . . . . . . 1 3 Misfires 3 | . . . . . . . . . . 3 Targeting Errors 13 | . . 1 . . . . 2 . 4 6 Weapon Failures 4 | . . 1 . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 560 | . . . . . . 84 34 82 84 276 Projectiles 336 | . . . . . . . 34 82 84 136 Explosions 19 | . . . . . . 19 . . . . Melee 205 | . . . . . . 65 . . . 140 Knockbacks 34 | . . . . . . 1 . 6 19 8 Impact 1 | . . . . . . 1 . . . . Kinetic 28 | . . . . . . . . 6 14 8 Secondary 5 | . . . . . . . . . 5 . Self-Inflicted Damage 330 | . . . 31 . . 123 64 90 . 22 Shots 12 | . . . 1 . . 6 2 2 . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 582 | 72 66 196 308 . 31 582 361 313 154 214 Average Temperature 105 | 37 29 42 108 . 15 211 94 85 154 77 Received Heat Transfer 3215 | . 30 159 87 . 63 1161 843 102 10 760 Effects 23 | . . . . . . 18 5 . . . Shutdowns 6 | . . . . . . 6 . . . . Interference 6 | . . . . . . 1 5 . . . Matter Decay 2 | . . . . . . 2 . . . . Short Circuit 2 | . . . . . . 2 . . . . Damage (minor) 1 | . . . . . . 1 . . . . Damage (major) 6 | . . . . . . 6 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . 1 . 1 Combat Hostiles 3 | . . . . . . 1 . 1 . 1 Parts Fried 27 | . 1 2 . . 2 15 2 3 1 1 Impact Corruptions 1 | . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 . . 1 Heat Transferred 6627 | 50 150 225 50 . . 1599 1278 1775 750 750 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 15 | . . 3 2 . . 6 . 2 1 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Peak Influence 1713 | 10 164 634 438 . 95 712 1177 1713 1116 . Initial 839 | . 6 68 208 . . . 323 576 839 . Average 593 | 4 76 281 289 . 51 372 590 1151 930 . Maximum Alert Level 5 | . . 2 2 . . 3 4 5 4 . Low Security (%) 20 | 100 100 45 . . 100 39 . . . . Level 1 21 | . . 14 86 . . 10 42 . . . Level 2 22 | . . 40 13 . . 26 26 32 . . Level 3 21 | . . . . . . 23 15 15 93 . Level 4 11 | . . . . . . . 16 35 6 . Level 5 3 | . . . . . . . . 16 . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 43 | . 2 4 . . . 8 12 10 7 . Investigation 6 | . . 1 . . . 2 1 2 . . Extermination 8 | . . . . . . . 3 3 2 . Reinforcement 14 | . 2 2 . . . 1 2 3 4 . Assault 9 | . . 1 . . . 3 2 2 1 . Garrison 6 | . . . . . . 2 4 . . . Intercept . | . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 1 2 2 . Haulers Reinforced 2 | . . . . . . . 1 . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Distress Signals 8 | . 1 3 . . . 3 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 242 | . 9 41 7 . 5 51 50 35 18 26 Peak Tracking Total 10 | . 3 7 3 . 3 6 6 5 6 10 Tactical Retreats 17 | . . 3 . . 1 1 2 3 . 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Traps Triggered 4 | . . . . . . . . 1 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . Reprogrammed . | . . . . . . . . . . . Reused 5 | . . . . . . . 2 . 3 . Traps Reconfigurated 23 | . . . . . . 1 10 7 5 . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 6 | . . . . . . . 2 . 3 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Machines Disabled 31 | . . . 3 . . 6 6 10 4 2 Max in Single Turn 5 | . . . 2 . . 1 1 5 2 1 Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . 1 1 . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Machines Accessed 45 | . 2 7 1 4 . 9 6 12 3 1 Terminals 24 | . 1 5 1 . . 7 2 6 2 . Fabricators 5 | . . . . . . . 1 3 1 . Repair Stations 3 | . 1 . . . . . 1 1 . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers 7 | . . 1 . . . 2 2 2 . . Garrison Access . | . . . . . . . . . . . Total Hacks 167 | . 6 27 3 49 . 31 15 27 5 4 Successful 122 | . 3 20 3 49 . 19 10 14 . 4 Failed 45 | . 3 7 . . . 12 5 13 5 . Catastrophic 4 | . . . . . . . . 2 2 . Database Lockouts . | . . . . . . . . . . . Manual 39 | . 3 10 2 1 . 17 1 5 . . Terminals 71 | . 3 21 3 . . 26 3 11 4 . Fabricators 11 | . . . . . . . 2 8 1 . Repair Stations 10 | . 3 . . . . . 5 2 . . Recycling Units 3 | . . 3 . . . . . . . . Scanalyzers 19 | . . 3 . . . 5 5 6 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 77 | . . 9 2 49 . 10 . 3 . 4 Record 53 | . . . . 49 . . . . . 4 Part Schematic 1 | . . . 1 . . . . . . . Robot Analysis 2 | . . 1 . . . . . 1 . . Prototype ID Bank 5 | . . 2 . . . 2 . 1 . . Level Access Points 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 2 | . . 1 . . . . . 1 . . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 2 | . . 1 . . . 1 . . . . Locate Traps 1 | . . . . . . 1 . . . . Disarm Traps 1 | . . . . . . 1 . . . . Dispatch Records 1 | . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . Registered Prototypes 1 | . . 1 . . . . . . . . Zone Layout 2 | . . 1 . . . 1 . . . . Fabricator Hacks 7 | . . . . . . . 2 5 . . Network Status 1 | . . . . . . . . 1 . . Load Schematic 3 | . . . . . . . 1 2 . . Build 3 | . . . . . . . 1 2 . . Repair Station Hacks 7 | . 2 . . . . . 4 1 . . Scan Component 4 | . 1 . . . . . 2 1 . . Repair 3 | . 1 . . . . . 2 . . . Recycling Unit Hacks 3 | . . 3 . . . . . . . . Process 1 | . . 1 . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . Scanalyzer 14 | . . 3 . . . 4 3 4 . . Insert Component 7 | . . 2 . . . 2 1 2 . . Analyze 7 | . . 1 . . . 2 2 2 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 14 | . 1 5 1 . . 5 1 1 . . Terminals 14 | . 1 5 1 . . 5 1 1 . . Track 4 | . . 2 1 . . 1 . . . . Assimilate 4 | . 1 . . . . 2 1 . . . Botnet 5 | . . 2 . . . 2 . 1 . . Operators 1 | . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 40 | . 2 7 1 . . 9 6 12 3 . Full Trace Events 5 | . . 1 . . . 1 1 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 1 . . 1 . 2 . . Parts Built 2 | . . . . . . . 1 1 . . Matter 336 | . . . . . . . 190 146 . . Time 131 | . . . . . . . 95 36 . . Total Part Build Rating 8 | . . . . . . . 5 3 . . Parts Repaired 3 | . 1 . . . . . 2 . . . Time 102 | . 26 . . . . . 76 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 321 | . . 321 . . . . . . . . Retrieved Matter 383 | . . 383 . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . 1 . . . 1 1 1 . . Part Schematics Acquired 4 | . . 1 . . . 1 . 2 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . Programmers 4 | . . . . . . . 4 . . . Robots Rewired 6 | . . . . . . . . 6 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Total Allies 9 | . 1 . . . . 1 1 6 . . Largest Group 6 | . 1 1 . . . 1 1 6 . . Highest-Rated Group 165 | . 10 10 . . . 10 26 165 . . Highest-Rated Ally 41 | . 10 10 . . . 10 26 41 . . Total Orders . | . . . . . . . . . . . Ally Attacks 61 | . . . . . . . . 61 . . Total Damage 1566 | . . . . . . . . 1566 . . Kills 16 | . . . . . . . . 16 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Robot Analysis Total 2 | . . 1 . . . . . 1 . . Derelict Logs Recovered 2 | . . . 1 . . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Turns Passed 9130 | 72 234 839 645 533 431 1133 1996 1446 902 899 Spaces Moved 5552 | 51 206 511 463 435 346 541 1039 861 527 572 Core 5 | 1 . . . . . 2 . . . 2 Treads . | . . . . . . . . . . . Legs 443 | . . . . . . 130 313 . . . Wheels 5104 | 50 206 511 463 435 346 409 726 861 527 570 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 100 120 110 110 110 110 130 130 125 Average Speed 127 | 89 85 110 120 119 113 135 147 130 130 131 Slowest Speed 1150 | 100 100 120 120 140 120 1100 210 130 140 1150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 4 39 50 95 92 77 53 22 32 21 77 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 7 | . . . 1 . 1 . . . . 5 Spaces Dug 10 | . . . . . . . 2 . 8 . Terrain Destroyed 342 | . . 23 7 . . 66 29 100 102 15 Melee 10 | . . . . . . . 2 . 8 . Projectile 54 | . . . . . . . . 2 38 14 AOE 278 | . . 23 7 . . 66 27 98 56 1 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Total 6718 | 66 237 672 511 447 365 781 1297 1055 645 642 Wait 311 | . 7 54 17 1 1 77 69 51 30 4 Move 5542 | 50 205 510 462 434 345 540 1038 860 526 572 Hop . | . . . . . . . . . . . Pick Up 103 | 6 3 24 3 1 1 15 24 11 9 6 Fast Attach 51 | 6 1 3 . 4 1 16 12 4 2 2 Attach 52 | . . 8 2 . . 14 14 4 5 5 Detach 1 | . . . . . . . . . 1 . Swap 70 | . 3 6 1 1 2 9 17 18 9 4 Drop 84 | . 3 12 3 6 2 11 21 12 9 5 Fire 426 | 4 15 55 23 . 13 92 97 63 37 27 Melee 38 | . . . . . . 7 5 . 9 17 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . Rewire 32 | . . . . . . . . 32 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Repaired Med. Laser? 278 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Accompanied by 1 ally 307 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 328 | -9/Materials | Build established: Mutant 646 | -9/Materials | Build established: Tank 1107 | -9/Materials | First assault squad dispatched 1137 | -9/Materials | Discovered new exit (range 6) 1146 | -9/Materials | Entered Mines 1149 | -9/Mines | Met a Derelict bent on vengeance 1377 | -9/Mines | Discovered new exit (range 13) 1401 | -9/Mines | Learned location of 1 exit from Materials 1416 | -9/Mines | Discovered new exit (range 16) 1643 | -9/Mines | Assembled infested the area 1668 | -9/Mines | Met 8R-AWN 1785 | -9/Mines | Discovered new exit (range 5) 1791 | -9/Mines | Entered Exiles 1807 | -9/Exiles | Discovered new exit (range 15) 1824 | -9/Exiles | Welcomed by 8R-AWN 1842 | -9/Exiles | Met EX-HEX 1874 | -9/Exiles | Met EX-BIN 1887 | -9/Exiles | Aligned with FarCom system 1889 | -9/Exiles | Given EX-Vault access code 1938 | -9/Exiles | Opened EX-Vault 1943 | -9/Exiles | Found Prototype Device 1943 | -9/Exiles | Identified Trap Reconfigurator 1947 | -9/Exiles | Found Prototype Device 1947 | -9/Exiles | Identified Cloak of Protection 1990 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2025 | -9/Exiles | Met EX-DEC 2031 | -9/Exiles | Learned location of Zion (-7) 2141 | -9/Exiles | Visited The Gauntlet 2314 | -9/Exiles | Discovered new exit (range 10) 2324 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2324 | -9/Exiles | Entered Mines 2479 | -8/Mines | Core integrity fell below 50% 2709 | -8/Mines | Discovered new exit (range 9) 2729 | -8/Mines | Discovered new exit (range 11) 2755 | -8/Mines | Entered Materials 2755 | -8/Materials | Evolved 2 slots: Utility x2 2756 | -8/Materials | Identified exit to Factory 2992 | -8/Materials | Garrison activated, responded to threat 3209 | -8/Materials | Identified exit to Storage 3271 | -8/Materials | Garrison activated, responded to threat 3348 | -8/Materials | Lost 9 parts (1p2n2u4w) 3352 | -8/Materials | Destroyed 7 combat bots 3555 | -8/Materials | First assault squad dispatched 3660 | -8/Materials | Core integrity fell below 50% 3711 | -8/Materials | Lost 10 parts (1p3n3u3w) 3888 | -8/Materials | Entered Factory 3888 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3966 | -7/Factory | Build established: Scavenger-Mutant 4264 | -7/Factory | Repaired Shock Bomb Launcher? 4377 | -7/Factory | Repaired Katana? 4545 | -7/Factory | Garrison activated, responded to threat 4640 | -7/Factory | Build established: Scavenger-Tank 5088 | -7/Factory | First assault squad dispatched 5134 | -7/Factory | Garrison activated, responded to threat 5226 | -7/Factory | Lost 5 parts (2n2u1w) 5479 | -7/Factory | Local fabrication network quarantined 5504 | -7/Factory | Fabricated Beamcaster? 5676 | -7/Factory | Core integrity fell below 50% 5718 | -7/Factory | Lost 5 parts (1p3u1w) 5860 | -7/Factory | Discovered new exit (range 7) 5884 | -7/Factory | Entered another Factory area 5884 | -6/Factory | Evolved 2 slots: Utility x2 6575 | -6/Factory | Local fabrication network quarantined 6584 | -6/Factory | Fabricated Hacking Suite (x1) 6974 | -6/Factory | Build established: Skirmisher 7274 | -6/Factory | Discovered new exit (range 13) 7284 | -6/Factory | First assault squad dispatched 7330 | -6/Factory | Entered another Factory area 7330 | -5/Factory | Evolved 2 slots: Utility x2 8190 | -5/Factory | Destroyed 7 combat bots 8219 | -5/Factory | Discovered new exit (range 11) 8230 | -5/Factory | First assault squad dispatched 8232 | -5/Factory | Entered Upper Caves 8368 | -5/Upper Caves | Learned Extension emergency access door positions 8459 | -5/Upper Caves | Learned Factory terminal intel 8668 | -5/Upper Caves | Build established: Mutant 9060 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9117 | -5/Upper Caves | Core integrity fell below 50% 9126 | -5/Upper Caves | Core integrity fell below 20% 9131 | -5/Upper Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 09089_ System corrupted: Matter fused (-9). 09089_ Dropped Trap Reconfigurator. 09098_ Enh. Optical Array destroyed. 09098_ Penetrated by Slug. 09098_ Slug penetrates Wall. 09103_ Imp. Cooling System destroyed. 09104_ Penetrated by Slug. 09106_ Enh. Gauss Cannon destroyed. 09107_ 0b10 Decoder Chip [Generic] destroyed. 09107_ System corrupted: Katana targeting data glitched. 09107_ Y-72 Warden Quantum Rifle severed. 09110_ Penetrated by Slug. 09110_ Adv. Heat Sink destroyed. 09113_ Lrg. Storage Unit destroyed. 09114_ Penetrated by Slug. 09114_ Slug penetrates Earth. 09116_ Penetrated by Slug. 09116_ Antimatter Cannon destroyed. 09125_ Destroyed VTOL Module. 09131_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#######??? | | ???????????????????????????????????????## ##?? | | ????????????????????????????????###???## #?? | | ????????????????????????????????# ##### % #?? | | ????????????????????##????????### %% ## #?? | | ????????????????????# #??????## ### ##?? | | ?????????????????????# #????## % % % #####?## | | ??????????????????????# ##### % ###% %#???## | | ???????????????????????#!#= %####% ##### | | ????????????????????????#!! ## % | | ????????????????????????#@[ %##%% % | | ???????????????????????# s Y ### %#### # | | ??????????????????????#=s g #?### #### ## | | ??????????????????????#*! g % #??## % ## #? | | ??????????????????????#%[ % % % %#?###### #? | | ????????????????????? % [ g % % #??????## %#? | | ????????????????????###;;;; #% #??????## #? | | ??????????????????????" " ; #########??????# ## | | ?????????????????????? # #??????????????# % %% | | ????????????????????? # ?????????????## | | ????????????????????? #+;#% ?????????????# | | ???????????????????? # #?????????????# % | | ????????????????????" "# #?????????????## ###% | | ????????????????????##### ??????????????####?## | | ???????????????????????? ????????????????????# | | ???????????????????????? ##??????????????????### | | ???????????????????????? #??????????????????### | | ???????????????????????? ??????????????????## | | ???????????????????????? ??????????????????# | | ???????????????????????? #??????????????????# | | ????????????????????????????????????????????## | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 65 Energy Generation 36 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 5 Power Amplification 20 Armor Coverage 450 Power Shielding 33 Evasion (%) 44 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Mines | Hacked Beamcaster | -8/Materials | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Imp. Grenade Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Beamcaster | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed SniperReactiveDoomcannon Manual? 0 Play Time 02:32:58 Cumulative 174.1 hours Start 2021.04.25 @ 14:45:59 End 2021.04.30 @ 19:57:44 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 68 Gallery% 76 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe712ff9-8398-4e2a-be23-989271a32766