Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.01 @ 22:03:03 Player: Aro Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (53) 265 Value Destroyed (2032) 2032 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 4964 Bonus ------- High Alert Combat Kills 193 Friendly Fire -146 Cogmind --------- Core Integrity 0/550 Matter 78/300 Energy 46/300 System Corruption 45% Temperature Cool (27) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Battery > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Recoil Stabilizer Recoil Stabilizer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Field Laser Beamcaster Advanced EMP Blaster > --- INVENTORY -------- Aluminum Leg Large Battery Large Battery Signal Interpreter Terrain Scanner Terrain Scan Processor Melee Analysis Suite Shield Generator Trap Extractor Shock Bomb Launcher Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Rocket Launcher Mining Laser [Rating: 35] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Trap Extractor Storage Large Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 1 | . . . . . . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 63 | 6 8 4 9 2 . 4 4 26 Power 7 | 1 1 . 1 . . . . 4 Engine 5 | 1 1 . 1 . . . . 2 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 23 | 2 4 1 7 . . 2 2 5 Treads 10 | . 2 . 6 . . . . 2 Leg 11 | . 2 1 1 . . 2 2 3 Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 3 1 . 2 . . 2 9 Device 7 | . 1 1 . 1 . . 1 3 Storage 8 | 1 2 . . 1 . . . 4 Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 2 | . . . . . . . 1 1 Artifact . | . . . . . . . . . Weapon 15 | 2 . 2 1 . . 2 . 8 Energy Gun 4 | 1 . 1 1 . . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 1 . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 9 | . . 1 . . . . . 8 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Corrupted Parts 6 | . . . . . . . . 6 System Corruption 45 | . . . . . . . . 45 Parts Lost 20 | . . . 1 . . 1 . 18 Power 3 | . . . . . . . . 3 Propulsion 6 | . . . 1 . . . . 5 Utility 3 | . . . . . . . . 3 Weapon 8 | . . . . . . 1 . 7 Highest Loss Streak 5 | . . . 1 . . 1 . 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 99 100 100 97 90 67 Engine 10 | . 14 14 11 11 11 11 9 5 Treads 13 | . 7 . 21 22 22 22 . 2 Leg 21 | . 10 28 22 22 22 22 36 19 Device 7 | . 2 2 11 11 11 11 9 4 Storage 13 | . 25 25 11 11 11 11 9 9 Protection 1 | . . . . . . . 8 5 Energy Gun 10 | . 14 8 11 11 11 11 18 8 Ballistic Gun 3 | . 14 12 . . . 7 . . Launcher 7 | . . 7 11 11 11 . . 9 Naked Turns 65 | . . . . . . . . 65 Heaviest Build 49 | 12 17 19 24 40 40 40 43 49 Greatest Support 55 | 20 40 20 40 20 20 32 55 55 Greatest Overweight (x) 2 | 2 . . 1 1 1 1 . 2 Average Overweight (x) . | . . . . . 1 1 . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 Average Capacity 11 | 7 8 8 8 12 15 15 15 12 Most Carried 15 | 6 8 8 8 11 11 15 15 15 Average Carried 9 | 3 6 7 7 9 11 11 10 11 Final Capacity 15 | 8 8 8 8 15 15 15 15 5 Final Carried 15 | 6 7 7 8 11 11 15 12 2 Class Distribution -------------------- 55% | Scavenger-Mutant 26% | Mutant 12% | Derelict-Mutant 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Derelict-Mutant | -8/Materials Derelict-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Matter Collected 979 | 215 150 74 196 37 . 100 40 167 Remotely . | . . . . . . . . . Salvage Created 2160 | . 114 136 312 . . 106 59 1433 Parts 125 | . 10 10 22 . . 3 5 75 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 42 | . 5 4 6 . . 3 1 23 Guns 15 | . 5 1 1 . . 1 1 6 AOE 26 | . . 3 5 . . 2 . 16 Classes Destroyed 9 | . 2 . 3 . . . . 4 Worker 2 | . . . 1 . . . . 1 Builder 2 | . . . . . . . . 2 Hauler 1 | . . . . . . . . 1 Recycler 4 | . . . 1 . . . . 3 Watcher 1 | . . . . . . . . 1 Swarmer 3 | . 3 . . . . . . . Grunt 28 | . 2 4 4 . . 3 . 15 Sentry 10 | . . . 2 . . . 1 7 Hunter 1 | . . . . . . . . 1 Thug 1 | . . . 1 . . . . . Best Kill Streak 8 | . 4 3 5 . . 3 1 8 Combat Bots Only 5 | . 4 3 4 . . 3 1 5 Max Kills in Single Turn 3 | . 1 2 2 . . 1 1 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 2 . . 1 . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Damage Taken 2972 | . 372 120 285 . . 122 94 1979 Core 707 | . 31 53 29 . . 31 15 548 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 83 | 100 . 66 . . . 85 . . Volleys Fired 85 | . 17 9 10 . . 6 4 39 Largest 3 | . 2 2 2 . . 2 2 3 Hottest 174 | . 70 53 108 . . 108 138 174 Shots Fired 153 | . 34 11 19 . . 9 8 72 Gun 108 | . 34 9 10 . . 6 8 41 Cannon . | . . . . . . . . . Launcher 45 | . . 2 9 . . 3 . 31 Special . | . . . . . . . . . Kinetic 26 | . 17 9 . . . . . . Thermal 82 | . 17 . 10 . . 6 8 41 Explosive 20 | . . 2 9 . . 3 . 6 Electromagnetic 25 | . . . . . . . . 25 Robot Hit Streak 9 | . 4 4 9 . . 2 4 4 Robot Miss Streak 3 | . 3 2 3 . . 2 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 79 | . 18 7 15 . . 3 6 30 Core Hits 91 | . 7 6 16 . . 7 1 54 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . 2 . . . . 1 . 1 Burn 3 | . 1 . . . . 1 . 1 Destroy 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3633 | . 263 268 560 . . 291 111 2140 Guns 935 | . 263 70 138 . . 40 111 313 Cannons . | . . . . . . . . . Explosions 2694 | . . 198 422 . . 251 . 1823 Melee . | . . . . . . . . . Ramming 4 | . . . . . . . . 4 Kinetic 208 | . 138 70 . . . . . . Thermal 1036 | . 125 . 138 . . 40 111 622 Explosive 1286 | . . 198 422 . . 251 . 415 Electromagnetic 1099 | . . . . . . . . 1099 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 45 | . . . . . . . . 45 Average Corruption 9 | . . . . . . . . 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 20 | . . . . . . . . 20 Message Errors 5 | . . . . . . . . 5 Matter Fused 4 | . . . . . . . . 4 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Misdirections 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 59 | . . 14 . . . . . 45 Projectiles . | . . . . . . . . . Explosions 59 | . . 14 . . . . . 45 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 241 | . . 6 61 . . . . 174 Shots 12 | . . 1 2 . . . . 9 Rammed . | . . . . . . . . . Targets Rammed 5 | . . . . . . . . 5 Kicked 5 | . . . . . . . . 5 Crushed . | . . . . . . . . . Highest Temperature 294 | . 120 12 51 . . 254 201 294 Average Temperature 81 | . 41 7 22 . . 121 109 95 Received Heat Transfer 1167 | . 144 66 102 . . 63 45 747 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 6 | . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 2176 | . 444 . 296 . . 148 222 1066 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . 7 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Peak Influence 871 | . 150 176 317 123 . 109 102 871 Initial 123 | . . 58 68 123 . . 42 42 Average 201 | . 67 104 250 106 . 106 47 420 Maximum Alert Level 3 | . . . 1 . . . . 3 Low Security (%) 70 | 100 100 100 26 100 . 100 100 22 Level 1 15 | . . . 73 . . . . 27 Level 2 11 | . . . . . . . . 41 Level 3 2 | . . . . . . . . 9 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 1 . 1 . . . . 5 Investigation 2 | . . . 1 . . . . 1 Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . . . . . . 2 Assault 1 | . . . . . . . . 1 Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Distress Signals 5 | . 1 . 1 . . . 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 59 | . 8 4 7 . . 3 2 35 Peak Tracking Total 7 | . 5 3 2 . . 3 1 7 Tactical Retreats 2 | . . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted 4 | . . . . 4 . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 4 | . . . . 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Machines Disabled 11 | . . . 1 . . 1 . 9 Max in Single Turn 2 | . . . 1 . . 1 . 2 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Machines Accessed 13 | . 1 . 2 . 4 . . 6 Terminals 8 | . 1 . 2 . . . . 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 76 | . 3 . 12 . 49 . . 12 Successful 62 | . . . 7 . 49 . . 6 Failed 14 | . 3 . 5 . . . . 6 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . 2 . 1 . . . Terminals 24 | . 3 . 12 . . . . 9 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 61 | . . . 7 . 49 . . 5 Record 54 | . . . 4 . 49 . . 1 Open Door 3 | . . . . . . . . 3 Emergency Access Points 2 | . . . 1 . . . . 1 Recycling Unit Index 1 | . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 Report Inventory 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . 2 . . . . 3 Full Trace Events 2 | . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 1 . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Turns Passed 3007 | 52 276 300 260 460 653 242 100 664 Spaces Moved 1666 | 46 151 221 120 238 341 114 64 371 Core 119 | 7 . . . . . . . 112 Treads 76 | . 14 . 19 . . . . 43 Legs 1376 | . 81 221 101 238 341 114 64 216 Wheels 95 | 39 56 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 120 120 120 190 190 122 50 Average Speed 152 | 80 108 120 179 189 190 192 122 124 Slowest Speed 260 | 150 160 120 240 190 190 195 122 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 3 24 72 14 47 71 35 7 55 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . . . 2 . 3 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 208 | . . 25 49 . . 27 . 107 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 208 | . . 25 49 . . 27 . 107 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Total 1987 | 57 232 248 145 246 347 127 80 505 Wait 101 | . 45 2 1 . 5 . . 48 Move 1658 | 45 150 220 119 237 340 113 63 371 Hop . | . . . . . . . . . Pick Up 42 | 6 4 6 3 6 . 3 3 11 Fast Attach 17 | 6 1 . . 1 . 1 . 8 Attach 30 | . 7 3 3 . . 1 2 14 Detach 7 | . 5 . . . . . 1 1 Swap 16 | . . 1 6 1 . 2 2 4 Drop 23 | . 3 7 3 1 . 1 5 3 Fire 85 | . 17 9 10 . . 6 4 39 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick 5 | . . . . . . . . 5 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . 2 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 14) 53 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 6) 329 | -10/Materials | Entered Mines 452 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 616 | -10/Mines | Discovered new exit (range 8) 618 | -10/Mines | Received a Mining Laser from a helpful Derelict 629 | -10/Mines | Entered Materials 629 | -9/Materials | Accompanied by 1 ally 629 | -9/Materials | Evolved 2 slots: Propulsion x2 776 | -9/Materials | Discovered new exit (range 7) 889 | -9/Materials | Entered Mines 967 | -9/Mines | Build established: Scavenger-Mutant 1337 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1339 | -9/Mines | Discovered new exit (range 5) 1349 | -9/Mines | Entered Exiles 1410 | -9/Exiles | Met 8R-AWN 1444 | -9/Exiles | Met EX-HEX 1590 | -9/Exiles | Met EX-DEC 1641 | -9/Exiles | Learned location of Zion (-7) 1702 | -9/Exiles | Met EX-BIN 1980 | -9/Exiles | Discovered new exit (range 14) 2002 | -9/Exiles | Entered Mines 2163 | -8/Mines | Discovered new exit (range 15) 2244 | -8/Mines | Entered Materials 2244 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2245 | -8/Materials | Identified exit to Storage 2344 | -8/Materials | Entered Storage 2735 | -8/Storage | Lost 3 parts (1p1u1w) 2816 | -8/Storage | Released all parts (6) 2828 | -8/Storage | System corruption reached 10% 2838 | -8/Storage | Lost 5 parts (2n1u2w) 2861 | -8/Storage | Core integrity fell below 50% 2904 | -8/Storage | Released all parts (4) 2916 | -8/Storage | Core integrity fell below 20% 3000 | -8/Storage | System corruption reached 30% 3008 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02978_ G-50 Soldier misfires. 02980_ G-50 Soldier IFF system glitched. 02980_ M-28 Smith destroyed. 02984_ G-50 Soldier misfires. 02986_ G-50 Soldier system terminally corrupted. 02986_ Hvy. Laser fried. 02986_ Lgt. Angular Momentum Engine fried. 02993_ XVFRQT2JARUKQIP,HVHB3:U 02996_ Acquired Corrupted Aluminum Leg. 02996_ Integrated Corrupted Aluminum Leg (+10). 02996_ Aluminum Leg destroyed. 02999_ Acquired Corrupted Aluminum Leg. 02999_ Integrated Corrupted Aluminum Leg (+10). 03001_ Acquired Corrupted Aluminum Leg. 03001_ Integrated Corrupted Aluminum Leg (+8). 03003_ Kicked Y-45 Defender out of the way. 03004_ Kicked Y-45 Defender. 03005_ Adv. EMP Blaster destroyed. 03005_ Kicked Y-45 Defender. 03008_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????? ?????# = # !*# # | | ?????""" ????#! 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"???# """""?????????? | | ??????????# # """ """ # """""?????????? | | ??????????# + # ??????????????? | | ??????????# # #???????????????? | | ??????????# #?? #???????????????? | | ??????????# #???? #####???????????? | | ?????????## ##????##/###! ######??????? | | ?????????# ######; # =%*% ]]#??????? | | ?????????# " Y% !! #??????? | | ?????????# "T @% %]]]]#??????? | | ?????????# #######??????? | | ?????????# ######;# ##????????????? | | ?????????#######????#?## ##?????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ??????????????????????? ??????????????? | | ??????????????????????? ??????????????? | | ?????????????????????? ??????????????? | | ?????????????????????? ?????????????? | | ?????????????????????? !!!?????????????? | | ?????????????????????+ !!!?????????????? | | ?????????????????????? !!!?????????????? | | ?????????????????????###### ????????????? | | ??????????????????????????? ????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 2 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Librarian Remodeling System Compromised Tourist Challenges ------------ None Game ------ Seed PortableUtilityCoupler Manual? 0 Play Time 00:45:52 Cumulative 3.2 hours Start 2024.01.01 @ 21:03:09 End 2024.01.01 @ 22:03:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a08f678-02d3-4e4a-9d96-22653564b080