Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.15 @ 11:30:33 Player: Ender Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (222) 1110 Value Destroyed (9419) 9419 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (814) 814 TOTAL SCORE: 19623 Bonus ------- High Alert Combat Kills 256 Follower Combat Kills 295 Met Data Miner 300 Friendly Fire -37 Cogmind --------- Core Integrity 0/1450 Matter 84/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ 0b10 Decoder Chip [Looter] Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Centrium Leg Centrium Leg Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink 0b10 Decoder Chip [Looter] Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Improved Focal Shield EM Disruption Field Improved Remote Shield > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Bomb Array Advanced Remote Datajack > --- INVENTORY -------- Improved Terrain Scanner Gamma Rifle Advanced Remote Datajack [Rating: 148] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Gamma Rifle Energy Cannon HERF Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 . . . . 2 . . 2 . . 2 2 Power 3 | . . . . . . 1 . . . . . 1 . . 1 . . . . Propulsion 5 | . . . . . 1 . 1 . . . . 1 . . 1 . . 1 . Utility 6 | . . . . . 2 1 1 . . . . . . . . . . . 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . . 1 . Parts Attached 375 | 6 10 11 . 3 38 99 13 16 3 3 4 32 18 . 29 . 38 29 23 Power 69 | 1 2 1 . 1 5 20 3 2 . . . 9 6 . 5 . 8 4 2 Engine 22 | 1 1 1 . 1 3 9 . . . . . 2 3 . . . 1 . . Core 39 | . 1 . . . 2 11 3 2 . . . 7 3 . 3 . 6 1 . Reactor 8 | . . . . . . . . . . . . . . . 2 . 1 3 2 Propulsion 114 | 2 2 5 . 1 12 37 1 3 2 . . 11 4 . 10 . 13 6 5 Treads 14 | . . 2 . . 2 1 . 2 . . . 2 2 . 3 . . . . Leg 58 | 2 2 3 . 1 10 13 1 1 . . . 1 1 . 7 . 10 4 2 Wheel 9 | . . . . . . 6 . . . . . . 1 . . . 1 . 1 Hover 10 | . . . . . . 7 . . . . . . . . . . . 2 1 Flight 23 | . . . . . . 10 . . 2 . . 8 . . . . 2 . 1 Utility 75 | 1 1 2 . . 8 16 6 5 . . . 3 2 . 6 . 11 7 7 Device 31 | . . . . . 1 7 4 . . . . 1 . . 2 . 5 5 6 Storage 9 | 1 . 2 . . 2 2 . 2 . . . . . . . . . . . Processor 20 | . 1 . . . 3 1 1 2 . . . 2 1 . 2 . 4 2 1 Hackware 6 | . . . . . . 2 1 . . . . . 1 . 2 . . . . Protection 9 | . . . . . 2 4 . 1 . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 117 | 2 5 3 . 1 13 26 3 6 1 3 4 9 6 . 8 . 6 12 9 Energy Gun 20 | 1 1 . . . 1 3 . . . . . . 1 . 3 . 1 5 4 Energy Cannon 3 | . . . . . . . . . . . . . . . . . . 2 1 Ballistic Gun 34 | 1 3 2 . . 3 12 2 3 . . . 4 1 . 2 . 1 . . Ballistic Cannon 14 | . . . . . 3 3 1 1 . . . . 2 . 1 . 2 1 . Launcher 7 | . 1 . . 1 1 2 . . . . . . . . . . . 1 1 Special Weapon 18 | . . 1 . . 1 3 . . . . . 4 1 . 1 . 1 3 3 Impact Weapon 3 | . . . . . 2 . . . . . . . . . . . 1 . . Slashing Weapon 7 | . . . . . 2 . . . 1 . 1 1 1 . 1 . . . . Piercing Weapon 4 | . . . . . . . . 2 . 1 1 . . . . . . . . Special Melee Weapon 7 | . . . . . . 3 . . . 2 2 . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . Corrupted Parts 3 | . . . . . . . . . . . . . . . 3 . . . . System Corruption 13 | . . . . . . . . . . . . . . . 13 . . . . Parts Lost 153 | . 1 . . . 5 33 2 13 . . 1 17 3 . 12 1 20 14 31 Power 27 | . . . . . 1 6 1 2 . . . 2 . . 2 1 5 2 5 Propulsion 53 | . 1 . . . 1 12 . 4 . . 1 9 1 . 2 . 6 7 9 Utility 27 | . . . . . . 5 . 3 . . . 1 . . 3 . 7 . 8 Weapon 46 | . . . . . 3 10 1 4 . . . 5 2 . 5 . 2 5 9 Highest Loss Streak 22 | . 1 . . . 4 5 2 12 . . 1 7 2 . 4 1 8 8 22 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 100 100 100 91 92 85 89 94 100 98 86 63 88 87 93 89 88 63 Engine 3 | . 8 14 14 14 7 6 2 . . . . . 4 5 3 . 1 . . Core 8 | . 5 . . . 1 7 9 11 13 13 13 15 4 11 8 10 12 12 4 Reactor 1 | . . . . . . . . . . . . . . . 4 9 4 5 5 Treads 3 | . . . . . . . . 5 13 13 11 5 3 5 9 5 2 . . Leg 13 | . 27 27 28 28 23 10 4 5 6 6 6 1 1 5 10 26 22 20 12 Hover 1 | . . . . . . 5 . . . . . . . . . . . 2 1 Flight 3 | . . . . . . 2 20 8 3 6 6 13 . . . . 2 . . Device 3 | . . . . . . 3 14 5 . . . 1 . . 1 5 9 9 11 Storage 7 | . 14 14 14 14 9 6 6 9 13 13 13 9 . . . . . . . Processor 17 | . 13 14 14 14 19 13 7 16 20 20 20 17 25 29 23 26 17 19 15 Hackware 2 | . . . . . . 7 4 2 . . . . 4 5 5 . . . . Protection 2 | . . . . . 4 2 . 2 6 6 6 2 . . . . 2 . . Energy Gun 1 | . 1 7 . . 2 1 . . . . . . 2 5 4 . . 5 3 Ballistic Gun 7 | . 25 18 28 17 5 7 12 11 6 6 6 6 . 5 3 . 1 . . Ballistic Cannon 2 | . . . . . 11 3 . . . . . . 1 5 1 5 4 3 . Launcher 1 | . . . . 10 2 2 . . . . . . . . . . . . . Special Weapon 1 | . . 1 . . 2 2 . . . . . . 3 . 2 . . . 4 Slashing Weapon 1 | . . . . . 2 1 . . 3 6 6 4 . . 1 5 3 . . Piercing Weapon 1 | . . . . . . . . 5 6 5 5 2 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 12 16 87 13 16 38 36 35 37 37 37 37 55 63 62 78 59 71 64 82 Greatest Support 135 | 20 20 20 20 30 40 52 27 40 40 40 40 43 28 16 100 100 105 128 135 Greatest Overweight (x) 5 | . 1 4 . . 1 3 1 2 . . 1 5 3 3 4 . 4 . . Average Overweight (x) . | . . . . . . . . . . . . . 1 3 2 . . . . Largest Inventory Capacity 25 | 8 8 25 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 7 | 6 8 8 8 8 8 7 8 8 8 8 8 7 5 5 5 5 5 5 5 Most Carried 10 | 6 8 10 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Carried 6 | 4 7 7 8 7 7 7 7 7 7 8 8 7 4 5 4 5 4 4 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 6 7 8 8 8 8 4 7 8 8 8 8 5 5 5 5 5 5 4 . Class Distribution -------------------- 50% | Scavenger-Mutant 22% | Mutant 16% | Hacker-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Matter Collected 7940 | 269 229 146 . 76 974 2224 110 728 13 . 124 390 486 . 481 . 1105 499 86 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8548 | 83 485 91 . 11 894 2752 103 96 . . 84 527 322 . 866 . 1183 537 514 Parts 434 | . 29 4 . . 46 140 9 4 . . 7 26 10 . 50 . 51 25 33 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . 7 . . 16 . 10 . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Combat Hostiles Destroyed 189 | . 14 2 . 2 23 62 2 3 . . 3 11 7 . 15 . 27 11 7 Melee 27 | . . . . . 1 5 . . . . 3 8 . . 4 . 5 1 . Guns 89 | . 12 2 . 1 6 47 2 3 . . . 3 3 . 4 . 4 1 1 Cannons 56 | . . . . . 16 7 . . . . . . 4 . 4 . 18 6 1 AOE 10 | . 2 . . 1 . 3 . . . . . . . . . . . . 4 Classes Destroyed 14 | 1 3 . . 1 6 2 . . . . . . . . . . 1 . . Worker 15 | . . . . . 1 12 . . . . . . . . . . 1 . 1 Builder 5 | . . . . . 1 2 . . . . . . . . . . 2 . . Tunneler 2 | . . . . . . . . . . . . . . . . . 1 . 1 Recycler 9 | 1 . . . . 1 6 . . . . . . . . . . 1 . . Operator 4 | . . . . . 1 1 . . . . . . . . . . 1 1 . Watcher 10 | . 1 . . . 4 3 . . . . . . . . . . . . 2 Swarmer 45 | . 3 . . . 3 16 . . . . 3 4 3 . . . 8 . 5 Grunt 75 | . 11 2 . . 13 32 . 1 . . . 2 2 . 2 . 10 . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . Duelist 5 | . . . . . 1 . . . . . . 1 1 . 1 . 1 . . Sentry 18 | . . . . . 5 6 1 . . . . 1 1 . . . 3 . 1 Hunter 13 | . . . . . . 3 . 2 . . . . . . 4 . . 4 . Programmer 30 | . . . . . . 5 1 . . . . 3 . . 8 . 5 7 1 Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 4 2 . 2 5 11 1 2 . . 3 4 3 . 4 . 8 5 8 Combat Bots Only 7 | . 4 2 . 2 4 6 1 2 . . 3 4 3 . 4 . 7 5 6 Max Kills in Single Turn 5 | 1 2 1 . 1 2 5 1 1 . . 1 1 2 . 1 . 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . 1 . 1 . . . . . . . . . . . . 2 Melee 1 | . . . . . 1 1 . . . . 1 1 . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Damage Taken 20384 | . 514 162 . 68 1261 4089 220 1231 . . 167 1934 323 . 1634 34 3019 1750 3978 Core 3999 | . 89 34 . 16 186 571 16 337 . . 35 589 21 . 102 . 379 170 1454 Absorbed by Shields 703 | . . . . . . . . . . . . . . . 424 . . . 279 Regen/Repaired (Parts) 439 | . . . . . 141 112 . . . . . . . . . . 186 . . Core Remaining (%) 58 | 100 . . . 44 66 18 . . . . 54 . . 39 . . 58 86 . Volleys Fired 643 | 9 41 11 . 8 73 197 4 19 . . 1 19 23 . 55 . 72 67 44 Largest 4 | 2 2 2 . 2 3 3 3 3 . . 1 2 2 . 2 . 2 4 3 Hottest 295 | 60 53 100 . 53 201 129 101 106 . . 28 60 154 . 125 . 84 295 183 Shots Fired 1055 | 17 79 20 . 10 140 343 10 27 . . 1 29 30 . 82 . 90 100 77 Gun 694 | 17 77 18 . 8 48 291 8 20 . . 1 27 9 . 75 . 26 36 33 Cannon 287 | . . . . . 82 39 2 7 . . . . 15 . 7 . 64 56 15 Launcher 22 | . 2 . . 2 3 7 . . . . . . . . . . . . 8 Special 52 | . . 2 . . 7 6 . . . . . 2 6 . . . . 8 21 Kinetic 756 | 9 77 18 . 8 120 277 10 27 . . 1 27 15 . 33 . 90 44 . Thermal 126 | 8 . 2 . . 17 53 . . . . . . 9 . 16 . . . 21 Explosive 14 | . 2 . . 2 3 7 . . . . . . . . . . . . . Electromagnetic 137 | . . . . . . . . . . . . . . . 33 . . 48 56 Robot Hit Streak 37 | 10 27 17 . 8 23 34 15 20 . . 3 17 19 . 22 . 24 16 37 Robot Miss Streak 4 | 1 1 1 . 2 3 4 . 3 . . 1 1 2 . 3 . 2 2 1 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 959 | 15 60 14 . 6 118 305 9 28 . 1 9 58 22 . 78 . 86 84 66 Core Hits 647 | 2 30 5 . 4 82 294 4 27 . . 4 23 11 . 30 . 55 22 54 Critical Kills 9 | . . . . . 4 . . . . . . . 3 . 1 . . 1 . Critical Parts Destroyed 21 | . . . . . 11 . . . . . . 2 5 . 1 . . 2 . Critical Strikes 90 | . . . . . 18 8 1 1 . . 1 6 8 . 7 . 12 19 9 Burn 3 | . . . . . 2 1 . . . . . . . . . . . . . Destroy 28 | . . . . . 15 . 1 . . . . 2 8 . 2 . . . . Blast 32 | . . . . . . 4 . 1 . . . . . . 2 . 12 13 . Corrupt 10 | . . . . . . . . . . . . . . . 1 . . 3 6 Smash 3 | . . . . . . . . . . . . . . . . . . 3 . Sever 11 | . . . . . 1 3 . . . . . 2 . . 2 . . . 3 Impale 3 | . . . . . . . . . . . 1 2 . . . . . . . Melee Attacks 115 | . . . . . 8 19 . 4 . 1 12 35 . . 13 . 18 5 . Impact 6 | . . . . . . . . . . . . . . . . . 1 5 . Slashing 74 | . . . . . 8 16 . . . . 1 19 . . 13 . 17 . . Piercing 28 | . . . . . . . . 4 . . 8 16 . . . . . . . Sneak Attacks 6 | . . . . . . 3 . . . 1 1 . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . Damage Inflicted 23605 | 147 773 157 . 107 2370 7356 200 536 . . 160 1661 379 . 2407 . 3646 2081 1625 Guns 10182 | 147 531 157 . 69 553 4858 171 335 . . 19 612 162 . 1414 . 339 397 418 Cannons 7903 | . . . . . 1538 934 29 126 . . . . 217 . 571 . 2783 1546 159 Explosions 2124 | . 242 . . 38 77 1057 . . . . . . . . . . 98 . 612 Melee 2865 | . . . . . 154 501 . 75 . . 141 1047 . . 412 . 426 109 . Ramming 69 | . . . . . . 6 . . . . . 2 . . 10 . . 29 22 Kinetic 14845 | 59 531 157 . 69 1936 5079 200 461 . . 19 612 217 . 936 . 3122 1447 . Thermal 2401 | 88 . . . . 203 863 . . . . . . 162 . 471 . 98 . 516 Explosive 1264 | . 242 . . 38 77 907 . . . . . . . . . . . . . Electromagnetic 2161 | . . . . . . . . . . . . . . . 578 . . 496 1087 Impact 109 | . . . . . . . . . . . . . . . . . . 109 . Slashing 2163 | . . . . . 154 501 . . . . . 670 . . 412 . 426 . . Piercing 593 | . . . . . . . . 75 . . 141 377 . . . . . . . Highest Corruption 36 | . . . . . 1 8 1 1 1 1 1 14 14 14 24 30 36 14 21 Average Corruption 7 | . . . . . 1 2 1 1 1 1 1 5 14 14 17 28 32 10 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 337 | . . . . . 14 45 2 14 5 . 7 27 39 5 27 4 95 33 20 Message Errors 73 | . . . . . 1 6 . 2 . . 3 4 16 1 7 2 21 5 5 Matter Fused 79 | . . . . . 4 15 1 3 1 . 3 7 7 2 4 1 18 8 5 Heat Flow Errors 42 | . . . . . 1 4 1 5 1 . 1 5 3 . 4 . 10 5 2 Energy Discharges 35 | . . . . . 4 5 . 2 2 . . 2 4 1 . . 9 5 1 Parts Rejected 11 | . . . . . 2 3 . . . . . 1 1 . . . 1 1 2 Data Loss (minor) 33 | . . . . . 2 4 . 1 1 . . 3 3 . 3 1 10 4 1 Data Loss (major) 17 | . . . . . . 3 . . . . . 1 2 1 3 . 4 3 . Misfires 10 | . . . . . . 2 . 1 . . . . 2 . 1 . 3 1 . Alerts 6 | . . . . . . 2 . . . . . 2 1 . 1 . . . . Misdirections 13 | . . . . . . . . . . . . 2 . . 2 . 5 . 4 Weapon Failures 18 | . . . . . . 1 . . . . . . . . 2 . 14 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 532 | . . . . . 23 176 . . . . . 37 . . 28 . 106 78 84 Projectiles 134 | . . . . . . 9 . . . . . . . . . . 26 32 67 Explosions 196 | . . . . . . 116 . . . . . . . . . . 63 . 17 Melee 202 | . . . . . 23 51 . . . . . 37 . . 28 . 17 46 . Knockbacks 87 | . . . . . 29 8 . 2 . . . . . . 5 . 24 19 . Impact 1 | . . . . . . . . . . . . . . . . . . 1 . Kinetic 81 | . . . . . 29 7 . 2 . . . . . . 5 . 22 16 . Secondary 5 | . . . . . . 1 . . . . . . . . . . 2 2 . Self-Inflicted Damage 457 | . . . . . 74 240 . . . . . 2 . . . . . . 141 Shots 23 | . . . . . 2 4 . . . . . . . . . . . . 17 Rammed 9 | . . . . . . . . . . . . . . . 3 . . . 6 Targets Rammed 18 | . . . . . . 1 . . . . . . . . 4 . . 5 8 Kicked 8 | . . . . . . 1 . . . . . . . . . . . 5 2 Crushed 1 | . . . . . . . . . . . . . . . 1 . . . . Highest Temperature 587 | 20 36 35 . . 461 280 142 276 200 . 130 444 355 . 587 . 334 538 302 Average Temperature 105 | 10 10 14 . . 101 48 57 91 102 . 68 156 122 . 133 . 123 165 128 Received Heat Transfer 4444 | . 351 120 . . 756 1566 93 153 . . . 312 72 . 85 . 704 . 232 Effects 35 | . . . . . 6 . . . . . . 7 1 . 9 . . 9 3 Shutdowns 14 | . . . . . 1 . . . . . . 4 . . 6 . . 3 . Energy Bleed 3 | . . . . . 1 . . . . . . 1 . . . . . 1 . Interference 9 | . . . . . 2 . . . . . . 1 . . 1 . . 2 3 Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 4 | . . . . . 2 . . . . . . 1 . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . . . . . 2 . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . 3 . . 2 1 Combat Hostiles 6 | . . . . . . . . . . . . . . . 3 . . 2 1 Parts Fried 14 | . . . . . . . . . . . . . . . 5 . . 4 5 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . 1 3 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 . . . . . . . . 1 . 1 . . Heat Transferred 4311 | 200 . . . . 618 1876 . . . . . . 222 . 555 . 50 . 790 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Peak Influence 716 | 5 318 226 . 24 493 716 341 . . . . 207 . . 255 74 288 134 288 Initial 211 | . 2 104 . . . 113 211 . . . . . . . 51 74 39 113 7 Average 134 | 3 121 100 . 4 191 209 242 . . . . 41 . . 75 72 172 73 73 Maximum Alert Level 3 | . 1 1 . . 2 3 1 . . . . 1 . . 1 . 1 . 1 Low Security (%) 74 | 100 76 96 . 100 57 58 20 . . . . 96 . . 92 100 58 100 91 Level 1 20 | . 23 3 . . 34 24 79 . . . . 3 . . 7 . 41 . 8 Level 2 4 | . . . . . 8 15 . . . . . . . . . . . . . Level 3 . | . . . . . . 1 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 3 . . . 4 25 3 . . . . 3 . . 5 . 6 4 6 Investigation 13 | . 3 . . . . 6 1 . . . . . . . . . 1 . 2 Extermination 20 | . . . . . . 6 2 . . . . 2 . . 2 . 3 3 2 Reinforcement 18 | . . . . . 4 6 . . . . . 1 . . 2 . 2 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 8 | . . . . . . 7 . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . 1 . 1 Construction Impeded 4 | . . . . . . 2 . . . . . . . . 1 . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Distress Signals 15 | . 1 . . 1 2 2 . . . . . 1 . . 5 . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 374 | . 21 4 . 2 45 97 7 25 . . 5 30 14 . 31 4 31 19 39 Peak Tracking Total 13 | . 5 2 . 1 5 6 5 7 . . 4 7 5 . 6 4 6 6 13 Tactical Retreats 48 | . 3 1 . . 5 9 3 9 . . . 4 4 . 1 . 1 . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Traps Triggered 19 | . 1 . . . 2 7 . . . . . 3 . . 2 . 2 1 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Machines Disabled 23 | . . 2 . . 5 9 . . . . . . . . 1 . 6 . . Max in Single Turn 4 | . . . . . 2 4 . . . . . . . . 1 . 2 . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Machines Accessed 68 | . 5 . 4 . 12 18 3 . 1 4 1 2 1 . 6 . 4 4 3 Terminals 31 | . 5 . . . 8 9 . . . . 1 1 . . 3 . 1 1 2 Fabricators 3 | . . . . . . 2 . . . . . . . . . . 1 . . Repair Stations 6 | . . . . . 1 2 . . . . . . . . 2 . . . 1 Recycling Units 6 | . . . . . 1 1 1 . . . . 1 . . . . 1 1 . Scanalyzers 9 | . . . . . 2 2 1 . . . . . . . 1 . 1 2 . Garrison Access 3 | . . . . . . 2 1 . . . . . . . . . . . . Total Hacks 215 | . 17 . 4 . 38 55 8 . 1 32 2 2 1 . 24 . 16 6 9 Successful 139 | . 8 . 4 . 18 31 3 . 1 32 2 1 1 . 18 . 13 5 2 Failed 76 | . 9 . . . 20 24 5 . . . . 1 . . 6 . 3 1 7 Catastrophic 16 | . 1 . . . 5 3 1 . . . . . . . . . 2 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 74 | . 13 . . . 22 24 . . . . 1 3 . . 3 . 3 . 5 Terminals 96 | . 17 . . . 25 28 . . . . 2 1 . . 13 . 3 1 6 Fabricators 7 | . . . . . . 4 . . . . . . . . . . 3 . . Repair Stations 19 | . . . . . 5 8 . . . . . . . . 3 . . . 3 Recycling Units 21 | . . . . . 1 6 5 . . . . 1 . . . . 7 1 . Scanalyzers 31 | . . . . . 7 7 2 . . . . . . . 8 . 3 4 . Garrison Access 3 | . . . . . . 2 1 . . . . . . . . . . . . Terminal Hacks 81 | . 8 . 4 . 7 12 . . 1 32 2 . 1 . 11 . 1 1 1 Record 22 | . 1 . 4 . . 1 . . . 11 2 . . . 2 . . . 1 Part Schematic 17 | . 3 . . . 2 . . . . 12 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . 3 . . . . 1 . . . . Open Door 2 | . . . . . . . . . 1 . . . 1 . . . . . . Open DSF 6 | . . . . . . 3 . . . . . . . . 2 . . 1 . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . . . . . 1 . . . . Fabricator Index 3 | . . . . . 1 1 . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . 1 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . Maintenance Status 2 | . 1 . . . . . . . . . . . . . 1 . . . . Patrol Status 2 | . . . . . 1 1 . . . . . . . . . . . . . Extermination Status 1 | . . . . . . 1 . . . . . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . 1 . . . . Recall Assault 1 | . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . Zone Layout 3 | . 2 . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . . . . . . . . . 3 . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . Load Schematic 2 | . . . . . . 1 . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . . . . . . . 2 . . Repair Station Hacks 11 | . . . . . 4 4 . . . . . . . . 2 . . . 1 Scan Component 6 | . . . . . 2 2 . . . . . . . . 1 . . . 1 Repair 5 | . . . . . 2 2 . . . . . . . . 1 . . . . Recycling Unit Hacks 17 | . . . . . . 6 2 . . . . 1 . . . . 7 1 . Recycle Component 4 | . . . . . . . . . . . . . . . . . 4 . . Process 3 | . . . . . . 1 1 . . . . . . . . . 1 . . Report Inventory 4 | . . . . . . 1 . . . . . 1 . . . . 1 1 . Retrieve Matter 4 | . . . . . . 2 1 . . . . . . . . . 1 . . Retrieve Components 2 | . . . . . . 2 . . . . . . . . . . . . . Scanalyzer 24 | . . . . . 7 6 1 . . . . . . . 5 . 2 3 . Insert Component 13 | . . . . . 3 3 1 . . . . . . . 3 . 1 2 . Analyze 11 | . . . . . 4 3 . . . . . . . . 2 . 1 1 . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 5 . . . 12 15 3 . . . 1 1 . . 3 . 3 2 3 Full Trace Events 11 | . 2 . . . 1 4 1 . . . . . . . . . 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 3 . . . 4 3 . . . 12 . . . . 2 . 1 1 . Parts Built 3 | . . . . . . . . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 291 | . . . . . . . . . . . . . . . . . 291 . . Total Part Build Rating 23 | . . . . . . . . . . . . . . . . . 23 . . Parts Repaired 4 | . . . . . 2 2 . . . . . . . . . . . . . Time 182 | . . . . . 64 32 . . . . . . . . 86 . . . . Parts Recycled 4 | . . . . . . . . . . . . . . . . . 4 . . Recycled Matter 95 | . . . . . . . 24 . . . . . . . . . 71 . . Retrieved Matter 71 | . . . . . . . . . . . . . . . . . 71 . . Retrieved Components 3 | . . . . . . 3 . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . . . 3 3 1 . . . . . . . 3 . 1 2 . Part Schematics Acquired 10 | . . . . . 3 3 . . . . . . . . 2 . 1 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . 4 . . . 1 1 1 3 . . . . 2 . Non-combat 6 | . . . . . . 3 . . . . . 1 . . . . . 2 . Combat 6 | . . . . . . 1 . . . 1 1 . 3 . . . . . . Robot Hacks Applied 16 | . . . . . . 4 . . . 1 1 1 3 . . . . 6 . parse_system 10 | . . . . . . 3 . . . 1 1 . 3 . . . . 2 . no_distress 4 | . . . . . . 1 . . . . . 1 . . . . . 2 . find_fabricator 1 | . . . . . . . . . . . . . . . . . . 1 . find_dsf 1 | . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Total Allies 3 | . . 1 . . . . . . . . 1 . 1 . . . . . . Largest Group 1 | . . 1 . . . . . . . . 1 1 1 1 1 . . . . Highest-Rated Group 96 | . . 31 . . . . . . . . 96 96 30 30 30 . . . . Highest-Rated Ally 96 | . . 31 . . . . . . . . 96 96 30 30 30 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 30 | . . 11 . . . . . . . . 12 1 5 . 1 . . . . Total Damage 686 | . . 191 . . . . . . . . 279 43 142 . 31 . . . . Kills 10 | . . 2 . . . . . . . . 4 1 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . 1 1 . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 267 | . . . . . . . . . . . . . . . 73 2 70 76 46 Items 267 | . . . . . . . . . . . . . . . 73 2 70 76 46 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Turns Passed 20180 | 175 756 490 587 694 1606 3605 501 2278 946 206 872 1422 1048 151 1155 80 1496 1291 821 Spaces Moved 12146 | 114 470 283 490 342 918 2145 623 1429 406 125 490 755 695 105 533 65 669 711 778 Core 239 | 4 . . . . . . . 1 . . . 21 97 . . . . . 116 Treads 1875 | . . . . . 2 . . 596 406 125 489 204 8 . 45 . . . . Legs 5599 | 110 470 283 490 342 916 765 16 194 . . 1 83 . . 133 65 662 711 358 Wheels 1466 | . . . . . . 409 . . . . . . 590 105 355 . 7 . . Hover 783 | . . . . . . 783 . . . . . . . . . . . . . Flight 2184 | . . . . . . 188 607 638 . . . 447 . . . . . . 304 Fastest Speed 34 | 50 120 120 120 120 110 34 34 120 160 160 160 40 100 145 120 120 105 115 40 Average Speed 123 | 117 120 120 120 120 128 120 46 139 160 160 171 143 124 145 144 120 118 118 78 Slowest Speed 400 | 120 190 400 120 120 225 260 124 240 160 160 240 370 240 145 330 120 260 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . 4 . . . . . . 5 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 54 52 93 67 66 50 12 94 63 80 64 15 74 28 14 78 16 14 22 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . . . . . . 1 . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . . . . 1 . Scrap Searched 10 | . . 1 . 2 . . . 4 . . . . 3 . . . . . . Spaces Dug 5 | . . 2 . . 3 . . . . . . . . . . . . . . Terrain Destroyed 235 | . 14 2 . 11 97 68 1 2 . . . 1 . . 1 . 25 6 7 Melee 3 | . . . . . 3 . . . . . . . . . . . . . . Projectile 43 | . . 2 . . 9 5 1 2 . . . 1 . . 1 . 16 6 . AOE 189 | . 14 . . 11 85 63 . . . . . . . . . . 9 . 7 Terrain Rammed 1 | . . . . . . . . . . . . 1 . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Res Total 16137 | 139 593 407 489 615 1188 2820 826 1686 704 130 513 1015 848 104 803 67 1234 1061 895 Wait 2533 | . 56 95 . 260 120 275 174 207 292 1 6 150 53 . 153 3 417 229 42 Move 12110 | 113 469 282 489 341 917 2144 622 1428 405 124 489 746 694 104 533 64 668 710 768 Hop 9 | . . . . . . . . . . . . 4 . . . . . . 5 Pick Up 90 | 9 7 3 . 1 7 30 5 6 1 . 1 6 2 . . . 8 3 1 Fast Attach 181 | 5 3 . . . 18 24 5 10 1 1 . 18 14 . 23 . 30 17 12 Attach 65 | 1 1 . . . 5 33 4 4 1 . . 2 3 . . . 2 2 7 Detach 27 | . 1 . . . 1 12 3 1 . . . 3 3 . 1 . . 2 . Swap 129 | . 6 11 . 3 15 42 4 2 1 2 4 12 1 . 6 . 6 10 4 Drop 153 | 2 9 5 . 2 24 43 5 5 3 1 1 20 2 . 7 . 13 9 2 Fire 643 | 9 41 11 . 8 73 197 4 19 . . 1 19 23 . 55 . 72 67 44 Melee 113 | . . . . . 8 19 . 4 . 1 11 34 . . 13 . 18 5 . Ram 7 | . . . . . . . . . . . . 1 . . . . . . 6 Kick 8 | . . . . . . 1 . . . . . . . . . . . 5 2 Crush 4 | . . . . . . . . . . . . . . . 4 . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . 8 . . . . Rewire 57 | . . . . . . . . . . . . . 53 . . . . 2 2 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research -2/Research History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 176 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 11) 867 | -10/Materials | Discovered new exit (range 9) 932 | -10/Materials | Entered Mines 932 | -10/Mines | Discovered new exit (range 6) 1047 | -10/Mines | Received a Mining Laser from a helpful Derelict 1250 | -10/Mines | Learned Materials emergency access door positions 1416 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1416 | -10/Mines | Discovered new exit (range 5) 1422 | -10/Mines | Entered Exiles 1422 | -10/Exiles | Found Exiles lab abandoned 1442 | -10/Exiles | Discovered new exit (range 15) 1996 | -10/Exiles | Discovered new exit (range 11) 2009 | -10/Exiles | Entered Mines 2165 | -9/Mines | Assembled infested the area 2170 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2260 | -9/Mines | Core integrity fell below 50% 2584 | -9/Mines | Discovered new exit (range 9) 2649 | -9/Mines | Discovered new exit (range 15) 2703 | -9/Mines | Entered Materials 2703 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2704 | -8/Materials | Identified exit to Storage 2749 | -8/Materials | Repaired Lgt. Nuclear Core 2777 | -8/Materials | Repaired Assault Rifle 3228 | -8/Materials | Build established: Scavenger-Gunner 4019 | -8/Materials | Lost 4 parts (1p1n2w) 4087 | -8/Materials | Identified exit to Factory 4297 | -8/Materials | Build established: Mutant 4309 | -8/Materials | Entered Factory 4309 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4565 | -7/Factory | Repaired Lgt. Nuclear Core 5959 | -7/Factory | Build established: Hacker-Mutant 6292 | -7/Factory | Lost 3 parts (1n1u1w) 6508 | -7/Factory | Lost 3 parts (1u2w) 6671 | -7/Factory | Lost 4 parts (1p2n1w) 6951 | -7/Factory | Build established: Scavenger-Mutant 7254 | -7/Factory | Garrison activated, responded to threat 7284 | -7/Factory | Core integrity fell below 50% 7404 | -7/Factory | Lost 5 parts (2p2n1w) 7431 | -7/Factory | Repaired Sml. Storage Unit 7478 | -7/Factory | Garrison activated, responded to threat 7530 | -7/Factory | Lost 3 parts (1p1n1w) 7700 | -7/Factory | Garrison activated, responded to threat 7862 | -7/Factory | Crushed by falling debris 7863 | -7/Factory | Core integrity fell below 20% 7870 | -7/Factory | Discovered new exit (range 15) 7893 | -7/Factory | Lost 5 parts (1p1n3u) 7914 | -7/Factory | Entered another Factory area 7914 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7920 | -6/Factory | Discovered new exit (range 3) 8117 | -6/Factory | Spotted B-75 Beast 8415 | -6/Factory | Entered Lower Caves 8416 | -6/Lower Caves | Encountered a Warlord checkpoint 8759 | -6/Lower Caves | Build established: Hacker-Mutant 9016 | -6/Lower Caves | Learned Factory non-interactive machine intel 9441 | -6/Lower Caves | Lost 12 parts (2p4n3u3w) 9455 | -6/Lower Caves | Discovered new exit (range 13) 9459 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9700 | -6/Lower Caves | Build established: Scavenger-Mutant 10693 | -6/Lower Caves | Entered another Lower Caves area 10867 | -6/Lower Caves | Encountered a Warlord checkpoint 10882 | -6/Lower Caves | Learned Factory terminal intel 11491 | -6/Lower Caves | Discovered new exit (range 12) 11569 | -6/Lower Caves | Found Prototype Device 11639 | -6/Lower Caves | Entered Data Miner 11639 | -6/Data Miner | Discovered new exit (range 6) 11660 | -6/Data Miner | Met Data Miner 11728 | -6/Data Miner | Learned location of Section 7 (-2) 11728 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11756 | -6/Data Miner | Received God Mode back door access code from Data Miner 11845 | -6/Data Miner | Entered Proximity Caves 11914 | -5/Proximity Caves | Learned Factory non-interactive machine intel 11991 | -5/Proximity Caves | Escorted by Enhanced Grunt 12494 | -5/Proximity Caves | Learned location of 1 exit from Factory 12571 | -5/Proximity Caves | Discovered new exit (range 5) 12717 | -5/Proximity Caves | Entered Factory 12717 | -5/Factory | Accompanied by 1 ally 12717 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12718 | -5/Factory | Identified exit to Factory 12719 | -5/Factory | Loaded intel: 226 non-interactive machine locations 12720 | -5/Factory | Loaded intel: 27 terminal locations 13256 | -5/Factory | Spotted B-75 Beast 13512 | -5/Factory | Identified Heart of Steel 13988 | -5/Factory | Lost 7 parts (1p2n1u3w) 14006 | -5/Factory | System corruption reached 10% 14044 | -5/Factory | Discovered new exit (range 6) 14046 | -5/Factory | Discovered exit to Factory (range 8) 14050 | -5/Factory | Lost 4 parts (3n1w) 14120 | -5/Factory | Core integrity fell below 50% 14139 | -5/Factory | Entered Upper Caves 14275 | -5/Upper Caves | Spotted B-75 Beast 14366 | -5/Upper Caves | Encountered a Warlord checkpoint 14430 | -5/Upper Caves | Build established: Hacker-Mutant 14655 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15017 | -5/Upper Caves | Build established: Scavenger-Mutant 15100 | -5/Upper Caves | Learned 4 Factory zone layouts 15173 | -5/Upper Caves | Discovered new exit (range 10) 15187 | -5/Upper Caves | Entered another Upper Caves area 15187 | -5/Upper Caves | Accompanied by 1 ally 15273 | -5/Upper Caves | Discovered exit to Factory (range 19) 15322 | -5/Upper Caves | Build established: Scavenger-Gunner 15338 | -5/Upper Caves | Entered Factory 15338 | -4/Factory | Accompanied by 1 ally 15338 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15339 | -4/Factory | Identified exit to Research 15340 | -4/Factory | Loaded intel: 221 non-interactive machine locations 15386 | -4/Factory | Identified exit to DSF 15930 | -4/Factory | Build established: Hacker-Mutant 16074 | -4/Factory | Lost 4 parts (1p3w) 16093 | -4/Factory | System corruption reached 10% 16290 | -4/Factory | Lost 3 parts (1p1u1w) 16339 | -4/Factory | Build established: Scavenger-Mutant 16414 | -4/Factory | Garrison activated, responded to threat 16493 | -4/Factory | Sucked down chute 16493 | -4/Factory | Entered Waste 16508 | -4/Waste | EMP discharged 16508 | -4/Waste | System corruption reached 30% 16521 | -4/Waste | Spotted C-40 Crusher 16528 | -4/Waste | Spotted C-40 Crusher 16529 | -4/Waste | Spotted C-40 Crusher 16532 | -4/Waste | Spotted C-40 Crusher 16533 | -4/Waste | Spotted C-40 Crusher 16534 | -4/Waste | Spotted C-40 Crusher 16560 | -4/Waste | Crushed by Compactor (1 part destroyed) 16562 | -4/Waste | Discovered new exit (range 10) 16573 | -4/Waste | Entered Factory 16864 | -4/Factory | Spotted B-86 Titan 17065 | -4/Factory | Fabricated Quantum Reactor? 17113 | -4/Factory | Incoming investigation squad redirected 17239 | -4/Factory | Fabricated Lgt. Regenerative Plating? 17379 | -4/Factory | Identified exit to Upper Caves 17379 | -4/Factory | Identified exit to Armory 17391 | -4/Factory | Lost 3 parts (1p1n1u) 17461 | -4/Factory | Destroyed 7 combat bots 17462 | -4/Factory | Lost 5 parts (2p2n1w) 17908 | -4/Factory | Lost 8 parts (2p2n4u) 18009 | -4/Factory | Lost 3 parts (1n1u1w) 18046 | -4/Factory | Discovered exit to Research (range 6) 18069 | -4/Factory | Entered Research 18069 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 18346 | -3/Research | Found Gamma Bomb Array 18357 | -3/Research | Found Gamma Bomb Array 18702 | -3/Research | Lost 8 parts (1p5n2w) 18926 | -3/Research | System corruption reached 10% 19298 | -3/Research | Discovered new exit (range 15) 19333 | -3/Research | Spotted B-86 Titan 19360 | -3/Research | Entered another Research area 19360 | -2/Research | Evolved 2 slots: Utility x2 19614 | -2/Research | Spotted B-90 Cyclops 19763 | -2/Research | Lost 6 parts (2p1n1u2w) 19913 | -2/Research | System corruption reached 10% 20019 | -2/Research | Lost 22 parts (3p6n6u7w) 20019 | -2/Research | Core integrity fell below 50% 20093 | -2/Research | Incoming investigation squad redirected 20123 | -2/Research | Core integrity fell below 20% 20150 | -2/Research | Lost 3 parts (2n1u) 20181 | -2/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 20121_ Slug penetrates Wall. 20122_ Penetrated by Slug. 20124_ Slug penetrates Wall. 20126_ >> DECODED: Prototype Storage location. 20138_ >> DECODED: Imp. Transmission Jammer location. 20143_ System corrupted: Matter fused (-9). 20145_ Acquired Unknown Energy Cannon. 20145_ Identified Hvy. Disruptor Cannon. 20147_ Dropped Hvy. Disruptor Cannon. 20149_ >> DECODED: Biometal Heavy Treads location. 20164_ System corrupted: Heat flow error (+284). 20165_ >> DECODED: Imp. Component Analysis Suite location. 20174_ Slammed into Y-72 Warden. 20175_ Slug penetrates Wall. 20175_ Slammed into Y-72 Warden. 20175_ Destabilizing: Core damaged (-14). 20176_ Slammed into Y-72 Warden. 20177_ >> DECODED: Great Axe location. 20179_ T A A/4R#WDF|RP39THLGLZBHAJV08RX4427UQ2 20181_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????#?????????? #??????????????????? | | ??????????# ######### #??????????????????? | | ??????????# #"""T"""# #??????????????????? | | ??????????# #""" """# #??????????????????? | | ??????????# ]!! #??????????????????? | | ??????????# ]!! #??????????????????? | | ??????????# ]!! #??#####???????????? | | ??????????+ #?? #???????????? | | ??????????# #? #???????????? | | ??????????# = #? #???????????? | | ??????????# # #???????????? | | ??????????# # #???????????? | | ??????????# + ! #???????????? | | ??????????# #####+########???????????? | | ??????????# #?# #???????????????? | | ??????????# #?# #???????????????? | | ????????/?# #?# #???????????????? | | ??????????# #?# #???????????????? | | ########+## #?# ! #???????????????? | | #?# #???????????????? | | #??##### #?#####/##???????????????? | | ######## #?????# #?########???????? | | # / #???###p### #???????? | | # # #???# Y # #???????? | | # # ##### # #???????? | | + # @/ #???????? | | # # ##+###### ! # #???????? | | ######## # ????# # #???????? | | ???? # ????###+##########???????? | | ##??######### ! ????????????????????????? | | ????????????#= ????????????????????????? | | ????????????# #???????????????????????? | | ????????????? #???????????????????????? | | ?????????????####????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 77 Energy Capacity 955 Matter Stores 550 Matter Capacity 600 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 25 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 15 Melee Accuracy 5 Target Analysis 12 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Aluminum Leg | -10/Materials | Hacked Wheel | -10/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Titanium Leg | -7/Factory | Scanalyzed Imp. Hover Unit | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Transmission Jammer | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Remote Force Field | -4/Factory | Scanalyzed Imp. Remote Datajack | -4/Factory | Scanalyzed Tri-rail Accelerator | -4/Factory | Scanalyzed Imp. Terrain Scanner | -3/Research | Scanalyzed Robot Schematics ------------------ X-62 Marksman | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Quantum Reactor | x2 | -4/Factory | Preloaded Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed SapperHugeWarhead Manual? 0 Play Time 04:14:23 Cumulative 67.9 hours Start 2022.04.09 @ 21:04:53 End 2022.04.15 @ 11:30:33 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 1 Adventurer 17 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 657fa621-b7ec-4009-8845-093b65f14b1a