Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 11:09:31 Player: pinbox Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1732) 1732 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6572 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 246/300 Energy 39/100 System Corruption 25% Temperature Cool (0) Movement Flying (37) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Antigrav System Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY (8) ------ Medium Storage Unit Advanced Terrain Scan Processor Seismic Detector Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Improved Hacking Suite Makeshift System Shield > --- WEAPON (3) ------- Chainsword > --- INVENTORY (10) --- Nuclear Pulse Array Medium Matter Pod (78) Deep Structural Scanner Advanced Signal Interpreter Mass Driver Mass Driver Mass Driver Mass Driver Mass Driver Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Terrain Scan Processor Improved Target Analyzer Improved Target Analyzer Improved Hacking Suite Makeshift System Shield > --- WEAPON ----------- Mass Driver Mass Driver Mass Driver > --- INVENTORY -------- Antigrav System Nuclear Pulse Array Medium Matter Pod Deep Structural Scanner Mass Driver Mass Driver Mass Driver Chainsword [Rating: 85] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Improved Hacking Suite Protection Tower Shield Weapon Makeshift Axe Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Slashing Weapon Makeshift Axe Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 6 | . . . . . 6 Weapon 1 | . . . . . 1 Parts Attached 78 | 7 3 15 6 8 39 Power 9 | 1 1 . 2 2 3 Engine 5 | 1 1 . 1 2 . Core 4 | . . . 1 . 3 Reactor . | . . . . . . Propulsion 26 | 2 . 3 3 . 18 Treads 5 | 2 . 1 2 . . Leg 5 | . . . . . 5 Wheel 5 | . . 2 1 . 2 Hover 8 | . . . . . 8 Flight 3 | . . . . . 3 Utility 24 | 2 1 4 . 3 14 Device 10 | 1 1 2 . 2 4 Storage 4 | 1 . 1 . 1 1 Processor 4 | . . . . . 4 Hackware 2 | . . . . . 2 Protection 4 | . . 1 . . 3 Artifact . | . . . . . . Weapon 19 | 2 1 8 1 3 4 Energy Gun 4 | 2 1 1 . . . Energy Cannon 2 | . . 2 . . . Ballistic Gun 7 | . . 5 1 1 . Ballistic Cannon 4 | . . . . . 4 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 38 | . 2 5 1 . 30 Power 7 | . 1 . 1 . 5 Propulsion 16 | . . 2 . . 14 Utility 9 | . 1 1 . . 7 Weapon 6 | . . 2 . . 4 Highest Loss Streak 9 | . 1 3 1 . 9 To Critical Strikes 1 | . . 1 . . . Average Backups 9 | . 1 9 13 10 9 Power . | . . 1 . . . Propulsion 1 | . . 1 3 . 2 Utility 5 | . . 3 6 7 2 Weapon 2 | . . 2 3 1 3 Tool/Special . | . . . . . . Unused Backups 16 | . . 2 3 3 8 Power 1 | . . 1 . . . Propulsion 3 | . . . . 2 1 Utility 5 | . . . 2 1 2 Weapon 7 | . . 1 1 . 5 Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 99 97 90 91 66 Engine 6 | . 14 14 4 5 1 Core 5 | . . . 9 7 2 Treads 20 | . 28 25 10 27 1 Leg 2 | . . . . . 9 Hover 1 | . . . . . 5 Device 11 | . 13 14 14 13 4 Storage 11 | . 14 10 14 13 4 Processor 2 | . . . . . 11 Hackware 2 | . . . . . 10 Energy Gun 2 | . 28 7 . . . Energy Cannon 2 | . . 2 19 1 . Ballistic Gun 6 | . . 17 8 4 . Slashing Weapon 9 | . . . . 15 7 Peak Build Rating 85 | 7 7 18 24 29 85 Average Rating 28 | 5 6 10 21 24 61 On Entrance 13 | . 7 7 15 24 29 Avg Prop Armor Cover (%) 10 | . . . . . 10 Naked Turns 1 | . . . . 1 . Heaviest Build 93 | 15 15 40 43 57 93 Greatest Support 95 | 40 40 40 56 56 95 Greatest Overweight (x) 13 | . . 1 12 13 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 20 20 Average Capacity 16 | 7 8 11 15 18 17 Most Carried 19 | 1 5 15 15 16 19 Average Carried 10 | . 1 9 14 11 10 Final Capacity 20 | 8 8 15 15 20 10 Final Carried 16 | 1 4 13 15 16 10 Class Distribution -------------------- 78% | Mutant 10% | Derelict-Mutant 6% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1763 | 254 21 328 30 40 1090 Remotely . | . . . . . . Salvage Created 2023 | 27 67 322 99 . 1508 Parts 103 | 4 9 19 3 . 68 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . 7 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 37 | . 5 9 1 . 22 Melee 14 | . . . . . 14 Guns 12 | . 2 9 . . 1 Cannons 8 | . . . 1 . 7 AOE 3 | . 3 . . . . Classes Destroyed 13 | 1 1 2 2 . 7 Worker 2 | . . . . . 2 Tunneler 1 | 1 . . . . . Recycler 5 | . . . 1 . 4 Turret 2 | . . 2 . . . Watcher 1 | . . . . . 1 Swarmer 12 | . 5 4 . . 3 Grunt 6 | . . . . . 6 Brawler 1 | . . . . . 1 Protector 1 | . . . . . 1 Sentry 2 | . . . 1 . 1 Hunter 1 | . . . . . 1 Programmer 9 | . . . . . 9 Subdweller 5 | . . 5 . . . Best Kill Streak 5 | 1 5 4 1 . 4 Combat Bots Only 5 | . 5 4 1 . 4 Max Kills in Single Turn 3 | 1 3 1 1 . 1 Gunslinging . | . . . . . . Exploded 3 | . 3 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 518 | . 18 121 18 . 361 Missed 166 | . 7 44 7 . 108 Hits 352 | . 11 77 11 . 253 Melee 2 | . . . . . 2 Projectile 350 | . 11 77 11 . 251 AOE 4 | . . . . . 4 Critical Strikes 10 | . . 1 . . 9 Part Disruptions 2 | . . . . . 2 Damage Taken 6201 | . 193 1069 92 . 4847 Core 1251 | . 33 203 11 . 1004 Absorbed by Shields . | . . . . . . Redirected to Shielding 53 | . . 53 . . . Ignored by Resistances 78 | . . . . . 78 Core Remaining (%) 50 | 100 . . . 1 . Volleys Fired 83 | 1 6 39 3 . 34 Largest 3 | 2 2 2 2 . 3 Hottest 160 | 80 80 160 160 . 141 Shots Fired 174 | 2 12 77 6 . 77 Gun 92 | 2 12 61 . . 17 Cannon 82 | . . 16 6 . 60 Launcher . | . . . . . . Special . | . . . . . . Kinetic 119 | . . 42 . . 77 Thermal 29 | . . 23 6 . . Explosive . | . . . . . . Electromagnetic 26 | 2 12 12 . . . Robot Hit Streak 20 | 1 4 20 7 . 6 Robot Miss Streak 4 | . 1 4 2 . 4 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 162 | 1 5 47 4 . 105 Core Hits 75 | 1 5 18 3 . 48 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | . . . . . 13 Blast 2 | . . . . . 2 Sever 11 | . . . . . 11 Melee Attacks 93 | . . . . . 93 Impact . | . . . . . . Slashing 93 | . . . . . 93 Piercing . | . . . . . . Sneak Attacks 4 | . . . . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks 9 | . . . . . 9 Damage Inflicted 5183 | 15 184 944 175 . 3865 Guns 1089 | 15 53 717 . . 304 Cannons 1620 | . . 227 163 . 1230 Explosions 131 | . 131 . . . . Melee 2331 | . . . . . 2331 Ramming 12 | . . . 12 . . Kinetic 2059 | . . 525 . . 1534 Thermal 644 | . 131 350 163 . . Explosive . | . . . . . . Electromagnetic 137 | 15 53 69 . . . Impact . | . . . . . . Slashing 2331 | . . . . . 2331 Piercing . | . . . . . . Highest Corruption 25 | . 1 1 1 . 25 Average Corruption 5 | . 1 1 1 . 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 58 | . 1 11 2 . 44 Message Errors 14 | . . 2 2 . 10 Matter Fused 13 | . . 2 . . 11 Heat Flow Errors 7 | . . 1 . . 6 Energy Discharges 4 | . . 1 . . 3 Data Loss (minor) 13 | . 1 2 . . 10 Data Loss (major) 2 | . . 1 . . 1 Alerts 2 | . . 1 . . 1 Misdirections 1 | . . . . . 1 Weapon Failures 2 | . . 1 . . 1 Overload Shots . | . . . . . . Overflow Damage 102 | . . . . . 102 Projectiles 26 | . . . . . 26 Explosions . | . . . . . . Melee 76 | . . . . . 76 Knockbacks 8 | . . . . . 8 Impact . | . . . . . . Kinetic 8 | . . . . . 8 Secondary . | . . . . . . Self-Inflicted Damage 40 | . 40 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 381 | 18 57 204 287 . 381 Average Temperature 116 | 12 28 104 149 . 131 Received Heat Transfer 993 | . . 168 30 . 795 Effects 1 | . . . . . 1 Shutdowns 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 768 | . 100 446 222 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 116 | . 103 . 73 . 116 Initial 70 | . . . 70 . . Average 36 | . 45 . 30 . 39 Influence Increases 1035 | 5 133 210 42 . 645 Destroy 0b10 Robot/C 660 | . 100 120 20 . 420 Destroy 0b10 Robot/NC 50 | 5 . . 5 . 40 Destroy Leader 112 | . 20 . . . 92 Successful Hack 27 | . 10 . 17 . . Destroy Structure 81 | . 3 . . . 78 Lose Combat Pursuer 105 | . . 90 . . 15 Influence Decreases 993 | 5 110 85 190 . 603 Entered New Map 90 | . . 12 78 . . Time Decay 627 | 5 90 53 102 . 377 Lost Part 276 | . 20 20 10 . 226 Squads Dispatched 6 | . . . . . 6 Investigation 1 | . . . . . 1 Extermination 3 | . . . . . 3 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 7 14 1 . 43 Peak Tracking Total 6 | . 6 4 1 . 6 Tactical Retreats 4 | . . 3 . . 1 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 21 | . 2 1 6 6 6 Terminals 5 | . 2 . 1 . 2 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units 6 | . . . 5 . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 102 | . 8 9 19 55 11 Successful 82 | . 4 9 13 55 1 Failed 20 | . 4 . 6 . 10 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 16 | . 8 . 4 . 4 Terminals 13 | . 8 . 2 . 3 Fabricators 2 | . . . . . 2 Repair Stations 2 | . . . . . 2 Recycling Units 18 | . . . 17 . 1 Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 66 | . 2 9 . 55 . Record 63 | . . 8 . 55 . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Proto ID Catalog 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 11 | . . . 11 . . Process 2 | . . . 2 . . Report Inventory 5 | . . . 5 . . Retrieve Matter 2 | . . . 2 . . Retrieve Components 2 | . . . 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 2 . 2 . 1 Terminals 3 | . 2 . 1 . . Botnet 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 . 1 Recyclers 1 | . . . 1 . . Fedlink 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 2 . 4 . 5 Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 70 | . . . 70 . . Retrieved Matter 70 | . . . 70 . . Retrieved Components 4 | . . . 4 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 39 | . . . . . 39 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 5150 | 24 226 791 289 3085 735 Sensors 364 | . . 333 . . 31 Terrain 2506 | . . . . 2413 93 Structural 1813 | . 121 716 289 687 . Seismic 307 | 24 105 . . . 178 Triangulation 403 | . . . . . 403 Jamming 225 | . . . . . 225 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 6 | . . 1 . 5 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 6181 | 90 238 1041 289 3185 1338 Spaces Moved 3395 | 49 132 491 194 1730 799 Core 110 | 2 . . 1 104 3 Treads 2363 | 47 132 458 72 1626 28 Legs 328 | . . . . . 328 Wheels 163 | . . 33 121 . 9 Hover 143 | . . . . . 143 Flight 288 | . . . . . 288 Fastest Speed 37 | 50 160 110 110 50 37 Average Speed 152 | 155 160 157 134 178 97 Slowest Speed 700 | 160 160 240 650 700 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 27 30 42 84 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 7 | . . 1 . 6 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 12 | . . 7 . 5 . Spaces Dug 9 | . . . . . 9 Terrain Destroyed 45 | . 2 1 . . 42 Melee 9 | . . . . . 9 Projectile 34 | . . 1 . . 33 AOE 2 | . 2 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 4108 | 57 146 686 217 1836 1166 Wait 294 | . 1 93 . 49 151 Move 3390 | 48 131 490 193 1729 799 Hop . | . . . . . . Pick Up 70 | 1 4 20 4 19 22 Fast Attach 41 | 7 1 3 6 9 15 Attach 58 | . 1 16 1 3 37 Detach 32 | . . 10 2 3 17 Swap 7 | . 1 3 . 3 . Drop 49 | . 1 12 7 21 8 Fire 83 | 1 6 39 3 . 34 Melee 83 | . . . . . 83 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 7 exits: Fac x3 / Upp x2 / *Ext x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 329 | -10/Materials | Entered Subcaves 388 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 460 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 471 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 509 | -10/Subcaves | Learned location of Zion (-7) 509 | -10/Subcaves | Met a Zionite searching for "candidates" 798 | -10/Subcaves | Learned Materials stockpile data 852 | -10/Subcaves | Visited 4L-MR0's lab 866 | -10/Subcaves | Found Prototype Device 866 | -10/Subcaves | Identified Sfc. Transmogrifier 874 | -10/Subcaves | Found Tower Shield 991 | -10/Subcaves | Disturbed a concealed Subdweller 1014 | -10/Subcaves | Core integrity fell below 50% 1037 | -10/Subcaves | Lost 3 parts (1u2w) 1280 | -10/Subcaves | Core integrity fell below 20% 1309 | -10/Subcaves | Discovered new exit (range 16) 1370 | -10/Subcaves | Entered Recycling 1618 | -7/Recycling | Scanned before Scraplab entrance 1635 | -7/Recycling | Discovered new exit (range 11) 1640 | -7/Recycling | Entered Scraplab 1659 | -7/Recycling | Entered Scraptown 1659 | -7/Scraptown | System corruption cleaned by C-Scrubber 1730 | -7/Scraptown | Learned location of Extension (-5) 2002 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2005 | -7/Scraptown | Learned Factory interactive machine intel 2008 | -7/Scraptown | Learned Research non-interactive machine intel 2010 | -7/Scraptown | Learned Factory security intel 2032 | -7/Scraptown | Discovered new exit (range 11) 2160 | -7/Scraptown | Visited CPS Storage 2196 | -7/Scraptown | Visited SPCMW 2218 | -7/Scraptown | Visited UFD Registry 2218 | -7/Scraptown | Registered with UFD as "Technocore" 2734 | -7/Scraptown | Visited Awakened 2750 | -7/Scraptown | Visited Fellowship of the Rings 2769 | -7/Scraptown | Visited Cyclists 2798 | -7/Scraptown | Entered Cyclist Reading Room 2843 | -7/Scraptown | Visited IN-MT5's Study 2980 | -7/Scraptown | Visited LU-1G1's Boring Crew 3056 | -7/Scraptown | Visited Derelict Rescue Squad 3110 | -7/Scraptown | Visited Abandonware Association 3142 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 3212 | -7/Scraptown | Visited Scrapoid Pod Storage 3241 | -7/Scraptown | Visited Observation Area 3260 | -7/Scraptown | Visited Botcube Research 3445 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3452 | -7/Scraptown | Found DCF Scrap (30 items) 3548 | -7/Scraptown | Visited Scrap Suit Storage 3622 | -7/Scraptown | Visited Cartography Club 4453 | -7/Scraptown | Learned location of Lower Caves (-6) 4453 | -7/Scraptown | Learned location of Upper Caves (-4) 4453 | -7/Scraptown | Learned location of Armory (-4) 4453 | -7/Scraptown | Learned 8 Factory zone layouts 4453 | -7/Scraptown | Learned 24 Factory zone layouts 4453 | -7/Scraptown | Learned 4 Access zone layouts 4453 | -7/Scraptown | Learned 12 Lower Caves zone layouts 4453 | -7/Scraptown | Learned 16 Lower Caves zone layouts 4453 | -7/Scraptown | Learned 24 Upper Caves zone layouts 4453 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 4453 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 4453 | -7/Scraptown | Learned 16 Proximity Caves zone layouts 4453 | -7/Scraptown | Learned location of 1 exit from Factory 4453 | -7/Scraptown | Learned location of 3 exits from Lower Caves 4453 | -7/Scraptown | Learned location of 2 exits from Upper Caves 4466 | -7/Scraptown | Found Deep Structural Scanner 4717 | -7/Scraptown | Met Optimus 4717 | -7/Scraptown | Accepted into 0bPrime 4839 | -7/Scraptown | Discovered new exit (range 3) 4844 | -7/Scraptown | Entered Factory 4844 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x6, Weapon x1 4845 | -5/Factory | Identified exit to Upper Caves 4846 | -5/Factory | Identified exit to Factory 4847 | -5/Factory | Identified exit to Extension 4849 | -5/Factory | Loaded intel: 56 interactive machine locations 5026 | -5/Factory | Lost 8 parts (1p2n3u2w) 5116 | -5/Factory | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 5233 | -5/Factory | Build established: Derelict-Mutant 5580 | -5/Factory | Loaded intel: 8 recycling unit locations 5597 | -5/Factory | Core integrity fell below 50% 5600 | -5/Factory | System corruption reached 10% 5661 | -5/Factory | Lost 6 parts (1p4n1w) 5733 | -5/Factory | Cargo convoy interrupted 5906 | -5/Factory | Core integrity fell below 20% 5936 | -5/Factory | Lost 9 parts (1p6n1u1w) 6087 | -5/Factory | Discovered exit to Extension (range 11) 6182 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06031_ P-70 Sage destroyed. 06032_ Acquired 51 matter. 06035_ Acquired Antigrav System. 06037_ System corrupted: Component data lost. 06047_ Acquired Nuclear Pulse Array. 06049_ Acquired Adv. Signal Interpreter. 06053_ System corrupted: Component data lost. 06076_ System corrupted: Matter fused (-7). 06087_ EXIT=FOUND: EXTENSION 06089_ Connecting with Door Terminal... 06115_ Acquired Nuclear Pulse Array. 06117_ Dropped Nuclear Pulse Array. 06118_ Acquired Nuclear Pulse Array. 06126_ System corrupted: Matter fused (-7). 06145_ Connecting with Garrison Access... 06155_ System corrupted: Heat flow error (+277). 06165_ Connecting with Fabricator... 06166_ K-01 Serf cleans the Matter Pump. 06170_ System corrupted: Energy discharge (-20). 06179_ S-27 Virus Autogun severed. Map ----- +----------------------------------------------------+ | # #????????######## """"?#??????# " " " " T"#? | | # #???????????????# ??????????? " " " " """#? | | # #???????????????# ??????????? ?" " " " "" #? | | # #???????????????# ???????????? ???" ? "? #?##? | | %#???????????????# ??????????????????" ? "? #???? | | #%#???????????????????????????????????"?? "??T???? | | # #??????????????????????????????????? ?? ????### | | # #?????????????????????????????????????? ???### | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????###???# | | #????????????????????????????????????# ??# | | # #????????????????????????????????????# """??# | | # #????"""?????????????????????????????# """ ?# | | " #????"""????????????????????????? ???# """ ?# | | # #????"S?????????????????????????# ???# # | | # #????"""????????????????????????# ???# """ # | | # #?????""????????????????????????# ???# """ + | | # #???????????????????????????????# ???# """ # | | #+#???????????????????????????????# #??# # | | ???????????????????????????????# #??# ?# | | ????????????????################ #### # | | ????????????????# #??????# # =]] # | | ????????????????# #??????# #= =]] # | | ????????????????# ##?????# # =] # | | ????????????????# s####### # # | | ????????????????# @# # # | | ????????????????# # ^ ######### | | ???????????????????# # """ ######### | | ???????????????????# # ""F"" | | ???????????????????# ss# "" "" | | ???????????????????# s + | | ???????????????????# # """ """ | | ???????????????????# + """ """ | | ???????????????????# # """ """ #### | | ???????????????????####+### | #??? | | ????????????????????? """ """ #??? | | ??????????????????? """ """ #??? | | ????????????????? """ """ #??? | | ??????????????? #??? | | ????????????? #??? | | ????????????###########+###### ######+#########??? | | ?????????????"""??????? ## # #????? | | ?????????????"Y"??????? ## # #????? | | ?????????????"?"??????? ## # ###### | | ??????????????????????? ## # # | | # # # ## # # " | | # # # ## # # T | | # # # ## # # " " | | ##+### # # ## # # " | | # # ## # # " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 2000 Resistance: TH 10 Propulsion Shielding 33 Evasion (%) 62 Target Analysis 9 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Mistaken Identity Challenges ------------ None Game ------ Seed LobotomySignalCapacitor Manual? 0 Play Time 00:56:23 Cumulative 51.3 hours Start 2026.07.14 @ 10:12:06 End 2026.07.14 @ 11:09:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 37 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 570d8b60-2c92-4cd8-b30c-f09cd7f59b0e