Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 11:31:55 Player: DZKane Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (252) 1260 Value Destroyed (9162) 9162 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1955) 1955 TOTAL SCORE: 18617 Bonus ------- High Alert Combat Kills 1527 Follower Combat Kills 169 Registered with UFD 300 Friendly Fire -41 Cogmind --------- Core Integrity 0/1150 Matter 278/300 Energy 99/100 System Corruption 64% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Makeshift Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Battery (250) Surveybot 17 Chip Layered Heavy Armor Plating Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Cryofiber Web Improved Heat Sink Huge Storage Unit Advanced Trap Scanner Improved Target Analyzer Improved Focal Shield Advanced Thermal Shield Makeshift Hacking Suite > --- WEAPON ----------- Plasma Rifle Phase Gun Impact Mace > --- INVENTORY -------- High-capacity Battery Compact Matter Pod Deep Structural Scanner Advanced Signal Interpreter Improved Terrain Scanner Surveybot 17 Chip Weapon Cycler Layered Heavy Armor Plating Improved Thermal Shield High-powered Tractor Beam Long-range Tractor Beam Mapping Drone Bay Heavy Gauss Cannon Proton Missile Launcher Proton Missile Launcher Rocket Array Long-range Missile Launcher Long-range Missile Launcher Improved Datajack Advanced Datajack Improved Plasma Cutter DRS Beacon [Rating: 112] Favorites ----------- Power Enhanced Nuclear Core Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Advanced Targeting Computer Device Improved Shield Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Propulsion Shielding Weapon Precision Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Array Impact Weapon Impact Mace Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 . 2 2 . . . 4 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 3 | . . 2 . . . . . . . . . . . 1 Utility 6 | . . . . 2 . . . . 3 . . . . 1 Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 247 | 6 15 31 . 37 4 33 . 13 18 6 3 . 6 75 Power 22 | 1 3 1 . 2 . 3 . 1 2 . 1 . . 8 Engine 13 | 1 3 1 . 2 . 2 . . 1 . 1 . . 2 Core 6 | . . . . . . 1 . 1 1 . . . . 3 Reactor 3 | . . . . . . . . . . . . . . 3 Propulsion 56 | 2 4 9 . 11 . 11 . 1 3 2 . . . 13 Treads 27 | 2 . . . 10 . 8 . 1 3 1 . . . 2 Leg 6 | . . . . . . . . . . . . . . 6 Wheel 15 | . 2 4 . 1 . 2 . . . 1 . . . 5 Hover 8 | . 2 5 . . . 1 . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 71 | 1 2 14 . 5 2 4 . 3 9 3 2 . 1 25 Device 43 | . 1 5 . 1 1 2 . 2 5 3 2 . 1 20 Storage 5 | 1 1 1 . . . 1 . 1 . . . . . . Processor 4 | . . . . 2 . . . . 1 . . . . 1 Hackware 6 | . . . . 1 . . . . 2 . . . . 3 Protection 13 | . . 8 . 1 1 1 . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 98 | 2 6 7 . 19 2 15 . 8 4 1 . . 5 29 Energy Gun 9 | 1 1 . . . . 2 . . . . . . . 5 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 55 | 1 5 7 . 10 2 7 . 6 4 1 . . 2 10 Ballistic Cannon 6 | . . . . 2 . . . . . . . . 2 2 Launcher 14 | . . . . 3 . 2 . . . . . . 1 8 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . 2 . 1 . 2 . . . . . 3 Slashing Weapon 4 | . . . . 2 . 2 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . . . . . . 1 Unidentified Prototypes 10 | . . . . 2 . 7 . . . . . . . 1 Corrupted Parts 3 | . . . . . . . . . . . . . . 3 System Corruption 27 | . . . . . . . . . . . . . . 27 Parts Lost 74 | . 3 3 . 5 1 6 . . . 5 . . 2 49 Power 9 | . . 1 . . . . . . . . . . . 8 Propulsion 24 | . 2 1 . 3 . 4 . . . 2 . . . 12 Utility 19 | . . 1 . 2 1 2 . . . 2 . . . 11 Weapon 22 | . 1 . . . . . . . . 1 . . 2 18 Highest Loss Streak 22 | . 2 2 . 2 1 1 . . . 3 . . 1 22 To Critical Strikes 2 | . . . . . . . . . . . . . . 2 Average Slot Usage (%) 96 | . 98 97 100 99 99 95 100 97 100 97 94 94 92 85 Engine 4 | . 14 10 11 9 7 3 . . 1 . 2 5 5 2 Core 4 | . . . . . . 3 7 6 9 11 7 5 5 2 Treads 18 | . 16 . . 11 30 28 30 30 23 19 11 11 11 5 Wheel 4 | . 5 3 44 24 . . . . . 1 5 5 5 5 Hover 4 | . 5 39 . . . . . . . . . . . . Device 12 | . 13 3 . 9 7 14 15 14 11 12 17 17 17 18 Storage 7 | . 14 11 11 9 7 7 7 6 5 5 5 5 5 4 Processor 6 | . . . . 3 7 7 7 7 11 11 11 11 11 7 Hackware 3 | . . . . 9 6 . . . 9 5 5 5 5 6 Protection 1 | . . 7 11 5 . . . . . 3 . . . . Energy Gun 1 | . 10 . . . . . . . . . . . . 2 Ballistic Gun 18 | . 17 22 22 11 30 20 23 22 17 17 17 17 12 9 Impact Weapon 2 | . . . . . . . . 2 5 5 5 5 5 3 Slashing Weapon 1 | . . . . 3 . 5 7 4 . . . . . . Peak Build Rating 112 | 6 16 20 18 36 44 47 47 52 81 86 86 84 92 112 Average Rating 51 | 5 10 18 18 28 43 44 47 46 73 81 84 84 84 91 On Entrance 47 | . 6 16 18 18 36 43 47 47 50 81 86 84 84 92 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 141 | 14 37 41 41 42 51 109 109 109 139 139 119 117 133 141 Greatest Support 111 | 40 40 46 46 88 88 88 80 88 111 111 28 28 28 108 Greatest Overweight (x) 11 | 1 4 1 . 1 . 1 1 1 1 4 4 4 4 11 Average Overweight (x) 1 | . . . . . . . 1 . 1 1 4 4 4 2 Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 6 11 15 15 15 15 19 25 24 25 25 25 25 25 24 Most Carried 25 | 7 15 15 15 15 15 25 25 25 25 25 25 25 25 25 Average Carried 19 | 3 10 14 15 14 14 16 25 23 24 24 24 25 24 23 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 15 15 15 15 15 25 25 25 25 23 25 25 25 5 Class Distribution -------------------- 32% | Mutant 29% | Commander-Gunner 14% | Scavenger-Gunner 11% | Derelict-Gunner 4% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Storage Commander-Gunner | -7/Recycling Commander-Gunner | -7/Scraptown Commander-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Warlord Derelict-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Matter Collected 7571 | 263 248 1195 66 1288 223 1347 . 160 446 260 63 . 337 1675 Remotely 548 | . . . . . . . . . . . . . . 548 Salvage Created 11055 | 75 669 1617 218 1266 239 2944 . . 743 651 167 . 303 2163 Parts 542 | 3 51 98 12 71 11 136 . . 17 20 4 . 18 101 Haulers Intercepted 12 | . . 2 . 3 . 4 . . 2 . . . . 1 Recyclers Shooed 3 | . . . . . . 2 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . 19 4 . 18 . Prevented 1 | . . . . . . . . . . 1 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 194 | . 15 31 5 31 4 43 . . 7 9 3 . 7 39 Melee 16 | . . . . 1 . 11 . . 2 . . . . 2 Guns 144 | . 15 31 5 17 4 29 . . 5 6 3 . 6 23 Cannons 10 | . . . . 7 . . . . . . . . 1 2 AOE 18 | . . . . 5 . 3 . . . . . . . 10 Classes Destroyed 20 | 1 4 4 . 3 1 1 . . . 3 1 . 1 1 Worker 12 | . . . . 1 . 2 . . 1 . . . . 8 Builder 7 | . 1 2 . 1 . 1 . . 1 . . . . 1 Tunneler 1 | . . 1 . . . . . . . . . . . . Hauler 12 | . . 2 . 3 . 4 . . 2 . . . . 1 Recycler 10 | 1 1 1 1 . . 4 . . 1 . . . . 1 Minesweeper 1 | . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 4 | . . 1 . 1 . 2 . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . Watcher 11 | . 3 3 . 3 . 2 . . . . . . . . Swarmer 40 | . 6 4 3 10 . 4 . . . . 3 . 2 8 Grunt 92 | . 9 19 2 13 . 22 . . 3 6 . . 1 17 Brawler 3 | . . . . 2 . . . . . . . . . 1 Duelist 3 | . . . . . . . . . . 1 . . 1 1 Sentry 28 | . . 8 . 5 2 12 . . . 1 . . . . Hunter 10 | . . . . . . 4 . . 2 . . . . 4 Programmer 13 | . . . . . 2 1 . . 2 . . . . 8 Heavy 1 | . . . . 1 . . . . . . . . . . Behemoth 2 | . . . . . . . . . . 1 . . 1 . Samaritan 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 11 | 1 4 5 3 6 1 11 . . 4 5 3 . 3 11 Combat Bots Only 9 | . 4 5 3 4 1 9 . . 3 5 3 . 3 9 Max Kills in Single Turn 4 | 1 2 2 1 2 1 3 . . 1 1 2 . 1 4 Gunslinging 1 | . 1 1 . 1 . 1 . . . . . . . . Exploded 4 | . . . . 1 . 2 . . . . . . . 4 Melee 1 | . . . . 1 . 1 . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Hostile Shots Fired 1570 | . 73 126 10 152 31 350 . . 61 159 7 . 70 531 Missed 495 | . 15 38 3 37 13 128 . . 21 50 3 . 20 167 Damage Taken 14344 | . 649 1159 73 1966 164 1676 . . 558 1178 41 . 785 6095 Core 2202 | . 173 186 26 306 30 185 . . 19 95 . . 21 1161 Absorbed by Shields 1554 | . . . . . . 625 . . 131 277 . . 77 444 Redirected to Shielding 253 | . . 153 . 100 . . . . . . . . . . Ignored by Resistances 1115 | . . . . . . . . . 74 305 12 . 185 539 Regen/Repaired (Parts) 659 | . . 48 . . . . . . . . . . . 611 Core Remaining (%) 62 | 100 30 . 47 44 . . . 69 . . . . 86 . Volleys Fired 597 | 1 57 111 9 123 6 109 . . 25 20 3 . 31 102 Largest 4 | 2 2 2 2 2 4 4 . . 3 3 3 . 3 4 Hottest 221 | 60 70 46 46 50 100 109 . . 91 89 89 . 124 221 Shots Fired 1253 | 2 113 222 18 176 24 248 . . 75 60 9 . 75 231 Gun 1156 | 2 113 222 18 116 24 245 . . 75 60 9 . 67 205 Cannon 75 | . . . . 50 . . . . . . . . 8 17 Launcher 22 | . . . . 10 . 3 . . . . . . . 9 Special . | . . . . . . . . . . . . . . . Kinetic 1147 | 1 61 222 18 166 24 245 . . 75 60 9 . 75 191 Thermal 47 | . 16 . . . . . . . . . . . . 31 Explosive 12 | . . . . . . 3 . . . . . . . 9 Electromagnetic 47 | 1 36 . . 10 . . . . . . . . . . Robot Hit Streak 25 | 2 9 12 5 24 7 25 . . 11 15 1 . 18 9 Robot Miss Streak 6 | . 4 5 2 6 1 3 . . 2 2 3 . 5 6 Penetration Max 1 | . . . . . . . . . . . . . 1 1 Secondary Targets 25 | . 4 2 1 3 . 5 . . 2 1 . . . 7 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . 1 1 . . . 1 Shots Hit Robots 938 | 2 67 154 12 130 17 221 . . 60 49 4 . 49 173 Core Hits 496 | 1 33 61 7 61 10 104 . . 18 16 3 . 16 166 Critical Kills 15 | . . 1 . 1 . 1 . . 5 1 . . 1 5 Critical Parts Destroyed 28 | . . 1 . . . . . . 5 4 . . 2 16 Critical Strikes 53 | . . 2 . 2 . 4 . . 10 5 . . 3 27 Burn 5 | . . . . . . . . . . . . . . 5 Destroy 24 | . . 2 . . . 1 . . 6 2 . . 3 10 Blast 2 | . . . . 1 . . . . . . . . . 1 Smash 19 | . . . . 1 . . . . 4 3 . . . 11 Sever 3 | . . . . . . 3 . . . . . . . . Melee Attacks 93 | . . . . 12 . 43 . . 9 7 2 . 1 19 Impact 42 | . . . . 4 . 1 . . 9 7 2 . 1 18 Slashing 50 | . . . . 8 . 42 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . 1 . 5 . . 4 1 1 . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 24864 | 27 883 2370 215 3377 317 5580 . . 1637 1155 274 . 1104 7925 Guns 15560 | 27 883 2370 215 1501 317 3485 . . 1073 939 111 . 1002 3637 Cannons 1439 | . . . . 1028 . . . . . . . . 102 309 Explosions 4061 | . . . . 575 . 374 . . . . . . . 3112 Melee 3804 | . . . . 273 . 1721 . . 564 216 163 . . 867 Ramming . | . . . . . . . . . . . . . . . Kinetic 16032 | 15 472 2370 215 2529 317 3485 . . 1073 939 111 . 1104 3402 Thermal 706 | . 162 . . . . . . . . . . . . 544 Explosive 3486 | . . . . . . 374 . . . . . . . 3112 Electromagnetic 836 | 12 249 . . 575 . . . . . . . . . . Impact 1865 | . . . . 55 . . . . 564 216 163 . . 867 Slashing 1939 | . . . . 218 . 1721 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 63 | . . . . . . 2 2 . 4 . . . . 63 Average Corruption 12 | . . . . . . 1 2 . 3 . . . . 22 Corruption Purged 4 | . . . . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 66 | . . . . . . 11 1 . 2 . . . . 52 Message Errors 15 | . . . . . . 3 . . 1 . . . . 11 Matter Fused 15 | . . . . . . 3 . . 1 . . . . 11 Heat Flow Errors 6 | . . . . . . 1 . . . . . . . 5 Energy Discharges 10 | . . . . . . 1 1 . . . . . . 8 Parts Rejected 2 | . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . 3 Data Loss (major) 4 | . . . . . . . . . . . . . . 4 Misfires 3 | . . . . . . 3 . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . 3 Weapon Failures 4 | . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1707 | . . . . 29 . 297 . . 441 209 108 . . 623 Projectiles 19 | . . . . 1 . . . . . . . . . 18 Explosions 23 | . . . . 2 . . . . . . . . . 21 Melee 1665 | . . . . 26 . 297 . . 441 209 108 . . 584 Knockbacks 17 | . . . . 7 . . . . 1 1 1 . . 7 Impact 6 | . . . . . . . . . 1 1 1 . . 3 Kinetic 10 | . . . . 6 . . . . . . . . . 4 Secondary 1 | . . . . 1 . . . . . . . . . . Self-Inflicted Damage 55 | . . . . 10 . . . . . . . . . 45 Shots 4 | . . . . 1 . . . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 475 | . 81 175 35 176 146 191 . . 264 205 . . 22 475 Average Temperature 59 | . 35 45 15 49 65 34 . . 108 113 . . 14 206 Received Heat Transfer 3044 | . 303 507 18 621 42 523 . . 99 428 . . 76 427 Effects 4 | . . . . . . . . . . 1 . . . 3 Shutdowns 2 | . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . 1 . . . . 2 3 2 . . 2 Combat Hostiles 6 | . . . . 1 . . . . . 3 1 . . 1 Parts Fried 16 | . . . . 2 . . . . 2 6 3 . . 3 Impact Corruptions 35 | . . . . . . . . . 10 5 5 . . 15 Robots Melted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 2 | . . . . . . . . . . . . . . 2 Heat Transferred 1799 | . 481 . . . . . . . . . . . . 1318 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Peak Influence 1134 | 5 253 533 301 617 325 1134 442 . 194 . . . . 911 Initial 640 | . 3 62 171 117 280 46 442 . . . . . . 640 Average 380 | 1 114 330 264 296 200 735 442 . 47 . . . . 537 Maximum Alert Level 4 | . 1 2 1 2 1 4 2 . . . . . . 3 Low Security (%) 32 | 100 91 14 2 35 33 8 . . 100 . . . . . Level 1 26 | . 8 57 97 39 66 4 . . . . . . . 21 Level 2 26 | . . 27 . 25 . 26 100 . . . . . . 60 Level 3 14 | . . . . . . 58 . . . . . . . 18 Level 4 . | . . . . . . 2 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 33 | . 3 3 . 2 2 11 . . 6 . . . . 6 Investigation 10 | . 2 1 . . . 5 . . 1 . . . . 1 Extermination 10 | . . . . . 2 2 . . 2 . . . . 4 Reinforcement 13 | . 1 2 . 2 . 4 . . 3 . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . 3 Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Distress Signals 21 | . 2 3 . 3 . 7 . . 2 . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 291 | . 28 46 4 42 4 69 . . 11 9 4 . 11 63 Peak Tracking Total 15 | . 6 6 2 5 2 8 . . 4 5 3 . 4 15 Tactical Retreats 29 | . . 4 . 1 . 16 . . 2 . 1 . 3 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Traps Triggered 6 | . . 3 . . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . 2 . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Machines Disabled 7 | . . 1 . 1 . 4 . . . . . . . 1 Max in Single Turn 1 | . . 1 . 1 . 1 . . . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Machines Accessed 49 | . 5 13 1 5 2 10 . 2 7 . . . . 4 Terminals 40 | . 5 11 1 5 2 9 . . 6 . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations 4 | . . 2 . . . 1 . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . Total Hacks 176 | . 14 41 2 17 11 26 . 22 22 . . . . 21 Successful 112 | . 4 24 2 15 7 7 . 22 14 . . . . 17 Failed 64 | . 10 17 . 2 4 19 . . 8 . . . . 4 Catastrophic 15 | . 2 3 . . 1 8 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 70 | . 12 20 1 9 1 9 . . 13 . . . . 5 Terminals 133 | . 14 36 2 17 11 25 . . 19 . . . . 9 Fabricators 4 | . . . . . . . . . . . . . . 4 Repair Stations 11 | . . 5 . . . 1 . . . . . . . 5 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . 3 Garrison Access 3 | . . . . . . . . . 3 . . . . . Terminal Hacks 71 | . 1 14 1 8 7 7 . 22 6 . . . . 5 Record 14 | . . . . . . . . 14 . . . . . . Part Schematic 3 | . . 1 . . 1 . . . . . . . . 1 Robot Analysis 13 | . . 4 . 1 . . . 8 . . . . . . Prototype ID Bank 5 | . . 1 . 1 1 . . . 1 . . . . 1 Open Door 2 | . . . . . . 2 . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . 1 . . . . 1 . . . . . Alert Level 7 | . . 2 . 1 1 2 . . 1 . . . . . Unreport Threat 6 | . . 2 . 1 1 1 . . 1 . . . . . Locate Traps 5 | . 1 1 . . 1 1 . . 1 . . . . . Transport Status 2 | . . . . 1 . . . . . . . . . 1 Extermination Status 1 | . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . . 1 . 1 . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . Zone Layout 6 | . . 2 1 . 1 1 . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . . . . . . . 4 Load Schematic 2 | . . . . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . . . . 2 Repair Station Hacks 7 | . . 3 . . . . . . . . . . . 4 Scan Component 4 | . . 2 . . . . . . . . . . . 2 Repair 3 | . . 1 . . . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . 3 Insert Component 2 | . . . . . . . . . . . . . . 2 Analyze 1 | . . . . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 26 | . 3 7 1 7 . . . . 7 . . . . 1 Terminals 26 | . 3 7 1 7 . . . . 7 . . . . 1 Botnet 7 | . . 2 1 2 . . . . 2 . . . . . Skim 19 | . 3 5 . 5 . . . . 5 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 43 | . 5 10 1 5 2 10 . . 7 . . . . 3 Full Trace Events 5 | . . . . . . 4 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . . 1 . . . . . . . . 2 Parts Built 2 | . . . . . . . . . . . . . . 2 Authchips 2 | . . . . . . . . . . . . . . 2 Time 94 | . . . . . . . . . . . . . . 94 Total Part Build Rating 10 | . . . . . . . . . . . . . . 10 Parts Repaired 3 | . . 1 . . . . . . . . . . . 2 Time 138 | . . 38 . . . . . . . . . . . 100 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 find_station 1 | . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . 1 . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Total Allies 12 | . 1 . . . . 10 . . . 1 . . . . Largest Group 10 | . 1 . . . . 10 9 9 9 1 1 1 1 . Highest-Rated Group 173 | . 8 . . . . 173 157 157 157 30 30 30 30 . Highest-Rated Ally 30 | . 8 . . . . 29 29 29 29 30 30 30 30 . Total Orders 2 | . . . . . . . . 2 . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . Ally Attacks 70 | . 4 . . . . 6 . . 56 . 3 . 1 . Total Damage 1017 | . 21 . . . . 103 . . 794 . 69 . 30 . Kills 8 | . . . . . . 1 . . 6 . 1 . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Robot Analysis Total 13 | . . 4 . 1 . . . 8 . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . . . 1 1 . 3 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Turns Passed 14575 | 91 1085 1599 142 1089 563 1748 192 3245 849 919 794 101 511 1647 Spaces Moved 6847 | 49 589 975 131 617 326 631 81 1468 295 362 352 64 242 665 Core 263 | 7 . . . . . . . 181 . . . . . 75 Treads 3249 | 42 282 . . 56 326 631 81 1287 295 249 . . . . Legs 193 | . . . . . . . . . . . . . . 193 Wheels 2201 | . 205 136 131 561 . . . . . 113 352 64 242 397 Hover 941 | . 102 839 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 87 87 87 158 158 240 50 240 160 160 160 160 50 Average Speed 165 | 148 140 105 87 103 158 193 240 216 241 216 160 160 160 148 Slowest Speed 300 | 160 300 117 87 160 158 240 240 240 242 243 160 160 160 265 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 86 97 31 57 7 86 20 72 11 66 44 13 49 18 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 10 | . . 2 . 3 . . . 3 2 . . . . . Known Exits Taken 9 | . . 1 1 1 1 . . 1 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 . . . . 1 1 . . . 1 . . . Scrap Searched 16 | . . . . . . . . 9 . 2 2 . 3 . Spaces Dug 41 | . . . . 2 . 7 . . 2 1 . . 7 22 Terrain Destroyed 209 | . . . . 13 . 35 . . 3 1 . . 12 145 Melee 14 | . . . . 2 . 7 . . 2 1 . . 1 1 Projectile 63 | . . . . 11 . 1 . . 1 . . . 11 39 AOE 132 | . . . . . . 27 . . . . . . . 105 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Total 8991 | 62 747 1359 143 908 371 929 80 1553 376 441 573 63 303 1083 Wait 865 | . 35 215 2 55 26 71 . 15 9 12 209 . 18 198 Move 6833 | 48 588 974 130 616 325 630 80 1467 294 361 351 63 241 665 Hop . | . . . . . . . . . . . . . . . Pick Up 154 | 7 25 11 1 29 5 16 . 33 9 3 3 . 2 10 Fast Attach 78 | 6 4 5 . 8 2 18 . 8 . . . . . 27 Attach 58 | . 3 5 . 8 2 3 . 2 5 5 . . 4 21 Detach 7 | . . . . . . 1 . . . . . . 2 4 Swap 111 | . 8 21 . 21 . 12 . 3 13 1 3 . 2 27 Drop 159 | . 24 17 1 36 5 24 . 25 12 1 2 . 2 10 Fire 597 | 1 57 111 9 123 6 109 . . 25 20 3 . 31 102 Melee 93 | . . . . 12 . 43 . . 9 7 2 . 1 19 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 34 | . 3 . . . . . . . . 31 . . . . Trap 2 | . . . . . . 2 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / Low) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: Fac / *Scr) -7/Scraptown -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x2 / *Upp x2 / Ext / Arm) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 501 | -10/Materials | Core integrity fell below 50% 583 | -10/Materials | Discovered new exit (range 8) 770 | -10/Materials | Discovered new exit (range 15) 1084 | -10/Materials | Discovered new exit (range 15) 1177 | -10/Materials | Entered another Materials area 1177 | -9/Materials | Evolved 2 slots: Propulsion x2 1565 | -9/Materials | Discovered new exit (range 3) 1794 | -9/Materials | Repaired Imp. Propulsion Shielding 2021 | -9/Materials | Identified exit to Materials 2082 | -9/Materials | Learned Storage trap positions 2131 | -9/Materials | Learned Storage emergency access door positions 2158 | -9/Materials | Discovered exit to Materials (range 3) 2199 | -9/Materials | Identified exit to Mines 2199 | -9/Materials | Learned location of 1 exit from Materials 2256 | -9/Materials | Learned 8 Materials zone layouts 2332 | -9/Materials | Learned 2 Storage zone layouts 2776 | -9/Materials | Entered Mines 2790 | -9/Mines | Discovered exit to Materials (range 16) 2800 | -9/Mines | Learned Materials stockpile data 2811 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2864 | -9/Mines | Core integrity fell below 50% 2910 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2918 | -9/Mines | Entered Materials 2918 | -8/Materials | Evolved 2 slots: Utility x2 2919 | -8/Materials | Identified exit to Factory 3290 | -8/Materials | Learned Factory fabricator intel 3300 | -8/Materials | Discovered exit to Factory (range 8) 3352 | -8/Materials | Learned location of Extension (-4) 3406 | -8/Materials | Learned location of Recycling (-7) 3451 | -8/Materials | Learned Storage trap positions 3488 | -8/Materials | Learned Factory security intel 3556 | -8/Materials | Learned location of 1 exit from Recycling 3895 | -8/Materials | Core integrity fell below 50% 4007 | -8/Materials | Entered Factory 4007 | -7/Factory | Evolved 2 slots: Weapon x2 4008 | -7/Factory | Identified exit to Storage 4008 | -7/Factory | Identified exit to Lower Caves 4010 | -7/Factory | Loaded intel: 6 fabricator locations 4307 | -7/Factory | Build established: Gunner 4570 | -7/Factory | Entered Storage 4572 | -7/Storage | Loaded intel: 15 trap records 4846 | -7/Storage | Destroyed 9 combat bots 4924 | -7/Storage | Build established: Mutant 5496 | -7/Storage | Found Prototype Launcher 5496 | -7/Storage | Identified Rocket Array 5733 | -7/Storage | Build established: Scavenger-Gunner 5736 | -7/Storage | Discovered new exit (range 15) 6006 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6292 | -7/Storage | Build established: Commander-Gunner 6303 | -7/Storage | Used back door to open Recycling access 6303 | -7/Storage | Discovered new exit (range 4) 6318 | -7/Storage | Entered Recycling 6318 | -7/Recycling | Accompanied by 9 allies 6319 | -7/Recycling | Identified exit to Factory 6398 | -7/Recycling | Scanned before Scraplab entrance 6489 | -7/Recycling | Entered Scraplab 6508 | -7/Recycling | Discovered new exit (range 2) 6510 | -7/Recycling | Entered Scraptown 6510 | -7/Scraptown | Accompanied by 9 allies 6510 | -7/Scraptown | System corruption cleaned by C-Scrubber 6825 | -7/Scraptown | Visited Cyclists 7170 | -7/Scraptown | Visited TADAMA 7250 | -7/Scraptown | Visited Bundlers 7448 | -7/Scraptown | Visited Artisan Demo Area 7498 | -7/Scraptown | Visited IN-MT5's Study 7592 | -7/Scraptown | Visited Cave Peace 7678 | -7/Scraptown | Visited UFD Registry 7678 | -7/Scraptown | Registered with UFD as "Spikeform" 7746 | -7/Scraptown | Entered Cyclist Reading Room 7863 | -7/Scraptown | Visited Observation Area 7911 | -7/Scraptown | Visited Science Testing Area 7945 | -7/Scraptown | Visited Curators Association 8288 | -7/Scraptown | Visited Chapter 10 8348 | -7/Scraptown | Visited Supply Room 8426 | -7/Scraptown | Visited Analyses Database 8469 | -7/Scraptown | Visited Cartography Club 8513 | -7/Scraptown | Visited Supply Room 8565 | -7/Scraptown | Visited Derelict Rescue Squad 8581 | -7/Scraptown | Found DRS Beacon 8630 | -7/Scraptown | Visited DA-N13 Charitable Foundation 8640 | -7/Scraptown | Found DCF Scrap (29 items) 9078 | -7/Scraptown | Found Surveybot 17 Chip 9103 | -7/Scraptown | Learned location of Upper Caves (-5) 9103 | -7/Scraptown | Learned location of Armory (-4) 9103 | -7/Scraptown | Learned 16 Factory zone layouts 9103 | -7/Scraptown | Learned 4 Recycling zone layouts 9103 | -7/Scraptown | Learned 12 Lower Caves zone layouts 9103 | -7/Scraptown | Learned 12 Upper Caves zone layouts 9103 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 9103 | -7/Scraptown | Learned 4 Armory zone layouts 9103 | -7/Scraptown | Learned location of 1 exit from Factory 9103 | -7/Scraptown | Learned location of 1 exit from Upper Caves 9120 | -7/Scraptown | Found Deep Structural Scanner 9734 | -7/Scraptown | Discovered exit to Factory (range 5) 9755 | -7/Scraptown | Entered Factory 9755 | -5/Factory | Accompanied by 9 allies 9755 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 9756 | -5/Factory | Identified exit to Factory 9757 | -5/Factory | Identified exit to Upper Caves 10148 | -5/Factory | Learned 2 Upper Caves zone layouts 10197 | -5/Factory | Learned location of 1 exit from Testing 10234 | -5/Factory | Learned location of Proximity Caves (-3) 10261 | -5/Factory | Learned Testing security intel 10279 | -5/Factory | Learned Extension terminal intel 10286 | -5/Factory | Loaded intel: 4 garrison access locations 10303 | -5/Factory | Learned Extension security intel 10328 | -5/Factory | Learned location of 3 exits from Factory 10364 | -5/Factory | Learned location of Upper Caves (-4) 10368 | -5/Factory | Lost 6 allies 10604 | -5/Factory | Entered Upper Caves 10605 | -5/Upper Caves | Identified exit to Upper Caves 10822 | -5/Upper Caves | Spotted B-75 Beast 10831 | -5/Upper Caves | Build established: Scavenger-Gunner 11203 | -5/Upper Caves | Destroyed B-75 Beast 11268 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11319 | -5/Upper Caves | Lost 3 parts (1n2u) 11382 | -5/Upper Caves | Learned Factory stockpile data 11523 | -5/Upper Caves | Entered another Upper Caves area 11523 | -5/Upper Caves | Accompanied by 1 ally 11606 | -5/Upper Caves | Build established: Derelict-Gunner 11694 | -5/Upper Caves | Learned 4 Factory zone layouts 12300 | -5/Upper Caves | Discovered new exit (range 10) 12317 | -5/Upper Caves | Entered Warlord 12317 | -5/Warlord | Accompanied by 1 ally 12318 | -5/Warlord | Identified exit to Proximity Caves 12418 | -5/Warlord | Entered Proximity Caves 12418 | -4/Proximity Caves | Accompanied by 1 ally 12504 | -4/Proximity Caves | Spotter reported a threat 12514 | -4/Proximity Caves | Spotted B-86 Titan 12523 | -4/Proximity Caves | Spotter reported a threat 12593 | -4/Proximity Caves | Destroyed B-86 Titan 12618 | -4/Proximity Caves | Spotter reported a threat 12650 | -4/Proximity Caves | Learned Research interactive machine intel 12701 | -4/Proximity Caves | Spotter reported a threat 12713 | -4/Proximity Caves | Learned Research terminal intel 12929 | -4/Proximity Caves | Entered Factory 12929 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12930 | -4/Factory | Identified exit to Extension 12930 | -4/Factory | Identified exit to Armory 12931 | -4/Factory | Identified exit to Research 12931 | -4/Factory | Identified exit to Upper Caves 13228 | -4/Factory | Search patrols dispatched 13331 | -4/Factory | Build established: Scavenger-Gunner 13422 | -4/Factory | Fabricated Lrn. Missile Launcher (x1) 13429 | -4/Factory | Search patrols dispatched 13470 | -4/Factory | Fabricated Lrn. Missile Launcher (x1) 13617 | -4/Factory | Repaired Arm. Medium Treads 13663 | -4/Factory | Repaired Arm. Huge Wheel 13679 | -4/Factory | Search patrols dispatched 13707 | -4/Factory | Lost 3 parts (1p1n1u) 13712 | -4/Factory | Destroyed 8 combat bots 13785 | -4/Factory | Lost 8 parts (2p2n2u2w) 13881 | -4/Factory | System corruption reached 10% 13917 | -4/Factory | Lost 3 parts (1n2w) 13957 | -4/Factory | System corruption reached 30% 13987 | -4/Factory | Lost 5 parts (1p1n2u1w) 14109 | -4/Factory | Discovered exit to Upper Caves (range 9) 14168 | -4/Factory | Build established: Scavenger-Mutant 14361 | -4/Factory | Lost 7 parts (1p2n4w) 14515 | -4/Factory | Destroyed 9 combat bots 14527 | -4/Factory | Cargo convoy interrupted 14534 | -4/Factory | Core integrity fell below 50% 14546 | -4/Factory | Core integrity fell below 20% 14569 | -4/Factory | Lost 22 parts (2p5n6u9w) 14576 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 14533_ Acquired 103 matter. 14535_ Proton Missile Launcher destroyed. 14535_ Penetrated by Slug. 14535_ Adv. Cryofiber Web destroyed. 14535_ Imp. Target Analyzer destroyed. 14536_ Lrn. Missile Launcher destroyed. 14536_ Penetrated by Slug. 14537_ P-70 Sage knocked back. 14538_ Lrn. Missile Launcher destroyed. 14538_ Dropped Huge Storage Unit. 14538_ Lrn. Tractor Beam destroyed. 14539_ Penetrated by Slug. 14540_ The unstable cave ceiling collapses. 14541_ P-70 Sage resets P-70 Sage, system corruption cleaned. 14544_ System corrupted: Matter fused (-7). 14554_ ALERT: Rogue bot located, Programmers report to Factory Zone 7W. 14561_ System corrupted: Substantial component data lost. 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""??????? | | ???????????????????????????# # """ ""??????? | | ???????????????????????????# + """ ""??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 35 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 21 Authchip Count 2 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Hacked Adv. System Restoration Module | -7/Factory | Hacked Lrn. Missile Launcher | -4/Factory | Hacked Lyr. Heavy Armor Plating | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrn. Missile Launcher | x1 | -4/Factory | Authchip Lrn. Missile Launcher | x1 | -4/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoltExpertPower Manual? 0 Play Time 02:32:51 Cumulative 136.7 hours Start 2024.09.04 @ 08:56:28 End 2024.09.04 @ 11:31:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 61 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d97221c8-3433-4d61-8891-26435cc3a105