Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.25 @ 20:13:11 Player: Komen Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (167) 167 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1822 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 155/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Assault Rifle Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Assault Rifle Light Assault Rifle Datajack [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 14 | 6 2 6 . Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg . | . . . . Wheel 4 | 2 . 2 . Hover . | . . . . Flight . | . . . . Utility 1 | 1 . . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 2 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 1 | . . 1 . Parts Lost 7 | . 1 6 . Power 1 | . . 1 . Propulsion 4 | . 1 3 . Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 5 | . 1 5 . To Critical Strikes . | . . . . Average Slot Usage (%) 59 | . 79 57 9 Engine 9 | . 14 9 . Wheel 18 | . 22 20 . Storage 11 | . 14 11 9 Ballistic Gun 11 | . 18 9 . Launcher 5 | . 9 4 . Special Melee Weapon 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 17 | 11 12 17 5 Greatest Support 42 | 26 26 42 3 Greatest Overweight (x) 4 | . . 4 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 6 | 2 6 6 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 295 | 260 . 35 . Remotely . | . . . . Salvage Created 156 | . 59 97 . Parts 8 | . 2 6 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 4 | . 2 2 . Guns 1 | . 1 . . AOE 3 | . 1 2 . Classes Destroyed 4 | . 2 2 . Worker 1 | . 1 . . Builder 1 | . . 1 . Hauler 1 | . . 1 . Grunt 4 | . 2 2 . Best Kill Streak 3 | . 2 3 . Combat Bots Only 2 | . 1 2 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 751 | . 189 562 . Core 217 | . 70 147 . Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 72 63 . Volleys Fired 22 | . 14 8 . Largest 2 | . 2 2 . Hottest 50 | . 50 50 . Shots Fired 36 | . 20 16 . Gun 25 | . 17 8 . Cannon . | . . . . Launcher 11 | . 3 8 . Special . | . . . . Kinetic 25 | . 17 8 . Thermal . | . . . . Explosive 11 | . 3 8 . Electromagnetic . | . . . . Robot Hit Streak 4 | . 4 2 . Robot Miss Streak 6 | . 4 6 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 16 | . 9 7 . Core Hits 17 | . 11 6 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 1 | . . 1 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 590 | . 280 310 . Guns 95 | . 85 10 . Cannons . | . . . . Explosions 495 | . 195 300 . Melee . | . . . . Ramming . | . . . . Kinetic 95 | . 85 10 . Thermal . | . . . . Explosive 495 | . 195 300 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 17 | . . 17 . Projectiles . | . . . . Explosions 17 | . . 17 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 122 | . . 122 . Shots 6 | . . 6 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 19 | . 19 14 . Average Temperature 6 | . 9 5 . Received Heat Transfer 141 | . 72 69 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 116 | . 80 116 46 Initial 46 | . . 33 46 Average 46 | . 29 74 46 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 11 | . 4 7 . Peak Tracking Total 5 | . 3 5 . Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 4 | . 2 2 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 5 2 . Successful 2 | . 1 1 . Failed 5 | . 4 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 5 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Maintenance Status 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat . | . . . . Combat 1 | . . 1 . Robot Hacks Applied 1 | . . 1 . parse_system 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 419 | 72 125 191 31 Spaces Moved 345 | 67 102 155 21 Core 69 | 6 . 42 21 Treads . | . . . . Legs . | . . . . Wheels 276 | 61 102 113 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 90 100 Average Speed 92 | 86 85 99 100 Slowest Speed 250 | 90 90 250 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 3 29 21 3 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 47 | . 18 29 . Melee . | . . . . Projectile . | . . . . AOE 47 | . 18 29 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 405 | 78 121 175 31 Wait 12 | . . 2 10 Move 342 | 66 101 154 21 Hop . | . . . . Pick Up 13 | 6 4 3 . Fast Attach 4 | 4 . . . Attach 4 | 2 . 2 . Detach . | . . . . Swap 6 | . 2 4 . Drop 1 | . . 1 . Fire 22 | . 14 8 . Melee 1 | . . 1 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 73 | -11/Junkyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 8) 198 | -10/Materials | Entered another Materials area 198 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 324 | -9/Materials | Build established: Mutant 374 | -9/Materials | Discovered new exit (range 15) 383 | -9/Materials | Lost 5 parts (1p2n2w) 389 | -9/Materials | Entered another Materials area 389 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 420 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. Acquired 22 matter. Acquired Hvy. Ion Engine. K-01 Serf collects debris. U-05 Engineer builds a Door. Triggered Explosive Trap. An explosion rips through the floor. Com. Wheel destroyed. Grenade Launcher destroyed. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Wheel destroyed. Lgt. Assault Rifle destroyed. S-10 Pest destroyed. Hvy. Ion Engine destroyed. EXIT=FOUND PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ????????? #???????????????????????????????????? | | ????????? #???????????????????????????????????? | | ????????? #???????????????????????????????????? | | ????????? #???????????????????????????????????? | | ??##+###? #???????????????????????????????????? | | ?? ! #???????????????????????????????????? | | ?? +???????????????????????????????????? | | ??? #???????????????????????????????????? | | ???""" """ #?????????##+#??????????????????????? | | # """ R" #?????????# #??????????????????????? | | # """ """ #?????????# +??????????????????????? | | ? #?????????# #??????????????????????? | | ???? ! #?????????# #??????????????????????? | | ????????# ########### #??????????????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | ????????###########+#### +??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# @#??????????????????????? | | ??????????????????????# #?????????????????????? | | ????????????????????? k ????????????????????? | | ??????????????????? # T ??????????????????? | | ?????????????????"" ?# #####?????????????????? | | ???????????????? ??######?????????????????????? | | ???????????????###???????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombSapperCompactor Manual? 0 Play Time 00:14:02 Cumulative 31.1 hours Start 2023.06.15 @ 22:54:00 End 2024.02.25 @ 20:13:11 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 807165bf-207a-4b8b-8e5f-010b51b3c5d9