Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 05:25:20 Player: Corbojler Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (101) 505 Value Destroyed (2798) 2798 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 5807 Bonus ------- High Alert Combat Kills 124 Cogmind --------- Core Integrity 83/700 Matter 128/300 Energy 62/100 System Corruption 2% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Cryofiber Web Weight Redist. System Advanced Weight Redist. System Improved Signal Interpreter Advanced Targeting Computer Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit Improved Targeting Computer Improved Light Armor Plating Recalibrator > --- WEAPON ----------- Pulse Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Treads Cryofiber Web Improved Heat Sink Weight Redist. System Advanced Weight Redist. System Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Improved EM Shotgun Improved Assault Rifle Gauss Rifle Grenade Launcher Heavy Hammer [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Cryofiber Web Device Cryofiber Web Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 2 1 1 Weapon 1 | . . . . 1 Parts Attached 94 | 7 6 41 21 19 Power 11 | 1 . 7 1 2 Engine 8 | 1 . 7 . . Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 25 | 2 1 13 7 2 Treads 6 | . . 2 4 . Leg 15 | 2 1 7 3 2 Wheel 4 | . . 4 . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 2 . 7 6 4 Device 10 | 1 . 3 3 3 Storage 2 | 1 . 1 . . Processor 4 | . . 1 2 1 Hackware . | . . . . . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 39 | 2 5 14 7 11 Energy Gun 11 | 2 1 3 2 3 Energy Cannon 9 | . . 7 1 1 Ballistic Gun 10 | . 1 2 4 3 Ballistic Cannon 2 | . . . . 2 Launcher 6 | . 2 2 . 2 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 3 1 . Parts Lost 33 | . . 9 7 17 Power 5 | . . 2 1 2 Propulsion 7 | . . 3 2 2 Utility 9 | . . 2 2 5 Weapon 12 | . . 2 2 8 Highest Loss Streak 17 | . . 7 4 17 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 92 | . 99 93 87 88 Engine 9 | . 14 10 8 . Core 1 | . . . . 6 Treads 5 | . . 4 12 1 Leg 12 | . 27 11 5 12 Device 16 | . 14 16 16 21 Storage 10 | . 14 11 9 7 Processor 8 | . . 11 9 7 Protection 5 | . . 5 8 6 Energy Gun 6 | . 15 5 6 6 Energy Cannon 9 | . . 16 3 . Ballistic Gun 2 | . 8 . 7 2 Ballistic Cannon 1 | . . . . 11 Peak Build Rating 40 | 7 7 20 30 40 Average Rating 20 | 3 6 17 25 37 On Entrance 12 | . 7 7 20 27 Naked Turns . | . . . . . Heaviest Build 45 | 15 16 43 42 45 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 13 | 1 1 13 2 1 Average Overweight (x) 1 | . . 1 . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 7 8 12 15 15 Most Carried 15 | 6 8 9 15 15 Average Carried 8 | 2 6 6 11 14 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 4 8 8 15 7 Class Distribution -------------------- 82% | Mutant 11% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1676 | 260 129 600 462 225 Remotely . | . . . . . Salvage Created 3528 | 146 301 1428 1268 385 Parts 211 | 9 18 88 72 24 Haulers Intercepted 4 | . . 3 1 . Recyclers Shooed 6 | . 1 3 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 67 | . 11 24 23 9 Guns 20 | . 3 . 17 . Cannons 28 | . . 19 5 4 AOE 17 | . 7 4 1 5 Classes Destroyed 13 | 2 5 4 1 1 Worker 7 | . 1 3 2 1 Builder 3 | . . 3 . . Tunneler 3 | 3 . . . . Hauler 4 | . . 3 1 . Recycler 7 | 1 . 3 2 1 Mechanic 1 | . 1 . . . Watcher 9 | . 1 5 2 1 Swarmer 13 | . 5 4 4 . Grunt 37 | . 6 9 16 6 Duelist 2 | . . 2 . . Sentry 12 | . . 9 2 1 Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 8 | 4 4 8 5 7 Combat Bots Only 6 | . 3 6 4 6 Max Kills in Single Turn 4 | 1 4 2 2 2 Gunslinging . | . . . . . Exploded 3 | . 3 1 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 654 | . 63 169 166 256 Missed 224 | . 25 51 49 99 Damage Taken 6312 | . 436 1657 1875 2344 Core 1504 | . 132 275 480 617 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 89 | . . 89 . . Core Remaining (%) 47 | 100 47 31 12 . Volleys Fired 261 | 5 42 92 97 25 Largest 3 | 2 2 2 2 3 Hottest 151 | 100 120 150 131 151 Shots Fired 518 | 10 77 176 190 65 Gun 268 | 10 70 12 156 20 Cannon 228 | . . 157 34 37 Launcher 21 | . 6 7 . 8 Special 1 | . 1 . . . Kinetic 157 | . 19 . 94 44 Thermal 297 | 10 39 169 66 13 Explosive 21 | . 6 7 . 8 Electromagnetic 43 | . 13 . 30 . Robot Hit Streak 21 | 6 6 18 20 21 Robot Miss Streak 8 | 1 3 6 8 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 324 | 8 42 106 128 40 Core Hits 178 | 5 20 43 63 47 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 10 | . 5 3 2 . Burn 8 | . 5 3 . . Destroy 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8085 | 102 867 3125 2382 1609 Guns 2699 | 102 467 155 1716 259 Cannons 3522 | . . 2525 457 540 Explosions 1833 | . 376 438 209 810 Melee . | . . . . . Ramming 7 | . . 7 . . Kinetic 1811 | . 67 . 1098 646 Thermal 4262 | 102 298 2680 1029 153 Explosive 1624 | . 376 438 . 810 Electromagnetic 381 | . 126 . 255 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 120 | . 35 79 6 . Projectiles 80 | . . 79 1 . Explosions 40 | . 35 . 5 . Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 73 | . . 55 15 3 Shots 4 | . . 2 1 1 Rammed 1 | . . 1 . . Targets Rammed 3 | . . 3 . . Kicked 1 | . . 1 . . Crushed 1 | . . 1 . . Highest Temperature 615 | 117 539 579 615 45 Average Temperature 166 | 52 155 154 246 33 Received Heat Transfer 1947 | . 162 603 891 291 Effects 18 | . 4 7 7 . Shutdowns 1 | . 1 . . . Energy Bleed 1 | . . . 1 . Interference 2 | . . 2 . . Matter Decay 3 | . . 3 . . Short Circuit 5 | . 2 1 2 . Damage (minor) 1 | . . . 1 . Damage (core) 5 | . 1 1 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted 2 | . 1 1 . . Combat Hostiles 2 | . 1 1 . . Parts Melted 16 | . 6 7 3 . Heat Transferred 7990 | 296 1234 4292 1891 277 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 517 | 20 247 503 517 403 Initial 235 | . 13 70 163 235 Average 278 | 5 109 312 320 238 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 27 | 100 95 21 19 2 Level 1 53 | . 4 54 55 90 Level 2 18 | . . 23 24 6 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 4 5 3 2 Investigation 4 | . 1 1 2 . Extermination 1 | . . . . 1 Reinforcement 9 | . 3 4 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 3 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 124 | . 18 41 41 24 Peak Tracking Total 11 | . 4 4 4 11 Tactical Retreats 5 | . . 1 4 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 5 | . . . 5 . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 2 8 3 1 Terminals 11 | . 2 6 3 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 50 | . 8 31 10 1 Successful 22 | . 3 16 3 . Failed 28 | . 5 15 7 1 Catastrophic 3 | . 2 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 37 | . 8 19 10 . Fabricators . | . . . . . Repair Stations 6 | . . 6 . . Recycling Units . | . . . . . Scanalyzers 7 | . . 6 . 1 Garrison Access . | . . . . . Terminal Hacks 12 | . 3 6 3 . Emergency Access Points 1 | . . 1 . . Locate Traps 5 | . 1 3 1 . Reprogram Traps 1 | . . . 1 . Recall Reinforcements 1 | . . 1 . . Zone Layout 4 | . 2 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 5 . . Scan Component 3 | . . 3 . . Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . 5 . . Insert Component 3 | . . 3 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 2 8 3 . Full Trace Events 3 | . . 2 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 97 | . . 97 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5110 | 71 536 2748 1037 718 Spaces Moved 2016 | 46 308 1003 362 297 Core 110 | 26 . 84 . . Treads 533 | . . 217 276 40 Legs 1309 | 20 308 638 86 257 Wheels 64 | . . 64 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 105 160 130 Average Speed 197 | 85 131 229 183 192 Slowest Speed 700 | 120 190 700 260 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 59 72 31 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 140 | . 22 84 13 21 Melee . | . . . . . Projectile 50 | . . 46 2 2 AOE 90 | . 22 38 11 19 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2631 | 67 363 1265 547 389 Wait 152 | . . 88 29 35 Move 2012 | 45 307 1002 361 297 Hop . | . . . . . Pick Up 74 | 10 6 23 28 7 Fast Attach 2 | 1 . . . 1 Attach 44 | 6 1 14 12 11 Detach . | . . . . . Swap 48 | . 5 27 9 7 Drop 35 | . 2 16 11 6 Fire 261 | 5 42 92 97 25 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 9) 452 | -10/Materials | Core integrity fell below 50% 574 | -10/Materials | Discovered new exit (range 13) 608 | -10/Materials | Entered another Materials area 608 | -9/Materials | Evolved 2 slots: Utility x2 610 | -9/Materials | Discovered new exit (range 8) 977 | -9/Materials | Discovered new exit (range 9) 1339 | -9/Materials | Discovered new exit (range 8) 1515 | -9/Materials | Discovered new exit (range 16) 1909 | -9/Materials | Repaired Broken Imp. Aluminum Leg 1964 | -9/Materials | Repaired Broken Cryofiber Web? 1994 | -9/Materials | Core integrity fell below 50% 2124 | -9/Materials | Lost 7 parts (2p2n1u2w) 3356 | -9/Materials | Entered another Materials area 3356 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3656 | -8/Materials | Discovered new exit (range 9) 3740 | -8/Materials | Core integrity fell below 50% 3779 | -8/Materials | Lost 4 parts (2n1u1w) 4239 | -8/Materials | Core integrity fell below 20% 4329 | -8/Materials | Discovered new exit (range 8) 4393 | -8/Materials | Entered Factory 4393 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4790 | -7/Factory | Build established: Gunner 5070 | -7/Factory | Cargo convoy interrupted 5099 | -7/Factory | Core integrity fell below 50% 5111 | -7/Factory | Core integrity fell below 20% 5111 | -7/Factory | Self-destructed Last Messages --------------- Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Lgt. Nuclear Core destroyed. Penetrated by Slug. M-28 Smith repairs P-60 Hacker. U-05 Engineer lays Concrete. Slug penetrates Reinforced Barrier. Penetrated by Slug. Slug penetrates Wall. Imp. Heat Sink destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. Critical hit (Destroy). Imp. Assault Rifle destroyed. U-05 Engineer lays Concrete. Slug penetrates Reinforced Barrier. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. 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Particle Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresIntegratedModule Manual? 0 Play Time 01:17:41 Cumulative 20.5 hours Start 2025.02.06 @ 16:42:52 End 2025.02.07 @ 05:25:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 151c9d28-8640-414c-99f9-46e0e71d0ffd