Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 21:20:22 Player: ATOM Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (144) 720 Value Destroyed (4907) 4907 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1514) 1514 TOTAL SCORE: 10021 Bonus ------- High Alert Combat Kills 857 Follower Combat Kills 685 Friendly Fire -28 Cogmind --------- Core Integrity 0/700 Matter 57/300 Energy 100/100 System Corruption 20% Temperature Cool (18) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Target Analyzer Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Enhanced Autogun Mini Grenade Launcher > --- INVENTORY -------- Reinforced Ion Engine Nuclear Core Nuclear Core Medium Treads Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Cryofiber Web Improved Melee Analysis Suite Target Analyzer Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating EM Disruption Field Hacking Suite System Shield Gatling Laser High-powered Shotgun Gauss Cannon Maul [Rating: 42] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Titanium Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Improved Light Cannon Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . 1 . . 1 Utility 2 | . . . 1 . . 1 Weapon 1 | . . . . . 1 . Parts Attached 78 | 6 7 4 2 18 22 19 Power 13 | 1 1 . . 3 3 5 Engine 9 | 1 1 . . 3 2 2 Core 4 | . . . . . 1 3 Reactor . | . . . . . . . Propulsion 20 | 2 1 1 1 3 7 5 Treads 11 | 2 . 1 1 2 3 2 Leg 3 | . . . . . . 3 Wheel 6 | . 1 . . 1 4 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 3 . 1 5 4 6 Device 5 | . 1 . . 2 . 2 Storage 4 | 1 2 . . 1 . . Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 9 | . . . 1 2 4 2 Artifact . | . . . . . . . Weapon 25 | 2 2 3 . 7 8 3 Energy Gun 7 | 1 . 2 . 1 2 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 8 | 1 1 . . 2 4 . Ballistic Cannon 4 | . 1 1 . 1 . 1 Launcher 3 | . . . . 2 1 . Special Weapon 1 | . . . . 1 . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 2 1 . Parts Lost 44 | . 1 2 1 4 5 31 Power 7 | . . . 1 . . 6 Propulsion 12 | . . 1 . 1 2 8 Utility 12 | . . . . 2 1 9 Weapon 13 | . 1 1 . 1 2 8 Highest Loss Streak 28 | . 1 1 1 1 2 28 To Critical Strikes 1 | . 1 . . . . . Average Backups 17 | 2 12 14 14 19 19 18 Power 4 | . 2 3 4 5 4 3 Propulsion 3 | . 3 4 3 3 2 3 Utility 4 | . 1 2 1 2 6 8 Weapon 5 | . 4 5 6 7 5 3 Tool/Special . | . . . . . . . Unused Backups 24 | . 3 . 2 3 9 7 Power 4 | . 1 . . . 2 1 Propulsion . | . . . . . . . Utility 10 | . 2 . . 1 4 3 Weapon 10 | . . . 2 2 3 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 94 100 98 96 99 94 Engine 11 | . 14 14 10 9 11 6 Core 3 | . . . . . 6 6 Treads 19 | . 19 14 21 26 18 13 Wheel 9 | . 8 14 11 5 8 13 Device 7 | . 9 14 11 1 8 6 Storage 10 | . 14 14 11 11 9 7 Protection 9 | . . . 11 18 9 6 Energy Gun 5 | . 3 8 11 5 7 . Ballistic Gun 8 | . 16 12 . 9 4 8 Ballistic Cannon 6 | . 7 7 11 3 8 2 Launcher 2 | . . . . . 4 2 Impact Weapon 1 | . . . . . 1 4 Peak Build Rating 42 | 6 13 17 21 25 36 42 Average Rating 25 | 4 10 13 20 20 31 38 On Entrance 15 | . 6 12 17 19 23 34 Avg Prop Armor Cover (%) 12 | . 12 11 15 15 12 12 Naked Turns . | . . . . . . . Heaviest Build 78 | 13 56 58 61 62 76 78 Greatest Support 69 | 40 40 16 16 68 69 40 Greatest Overweight (x) 6 | . 3 3 3 5 6 5 Average Overweight (x) 3 | . 1 3 3 2 4 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 20 Most Carried 20 | 4 17 16 16 20 20 20 Average Carried 17 | 2 12 14 14 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 3 16 16 16 19 20 3 Class Distribution -------------------- 51% | Mutant 29% | Tank 10% | Commander-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 3031 | 236 270 151 19 638 1272 445 Remotely . | . . . . . . . Salvage Created 4356 | . 412 182 . 741 1888 1133 Parts 249 | . 27 18 . 36 110 58 Haulers Intercepted 2 | . . . . 1 . 1 Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 109 | . 10 8 . 16 46 29 Guns 45 | . 4 8 . 7 19 7 Cannons 25 | . 6 . . 4 13 2 AOE 35 | . . . . 5 14 16 Classes Destroyed 16 | . 5 . . 5 5 1 Worker 3 | . . . . . 3 . Builder 6 | . . . . . 4 2 Hauler 2 | . . . . 1 . 1 Recycler 4 | . 1 . . . 3 . Mechanic 4 | . . . . 2 2 . Operator 4 | . 1 . . 1 2 . Watcher 12 | . 3 . . 1 5 3 Swarmer 22 | . 3 6 . . 10 3 Grunt 43 | . 7 2 . 8 17 9 Brawler 6 | . . . . 2 2 2 Duelist 6 | . . . . 1 3 2 Protector 4 | . . . . . 1 3 Sentry 16 | . . . . 5 9 2 Specialist 5 | . . . . . 2 3 Hunter 4 | . . . . . 2 2 Programmer 3 | . . . . . . 3 Best Kill Streak 12 | . 3 3 . 4 9 12 Combat Bots Only 11 | . 3 3 . 4 6 11 Max Kills in Single Turn 3 | . 1 1 . 3 3 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 2 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 774 | . 55 56 . 75 159 429 Missed 229 | . 12 15 . 19 45 138 Hits 545 | . 43 41 . 56 114 291 Melee 17 | . . . . . 5 12 Projectile 528 | . 43 41 . 56 109 279 AOE 1 | . . . . . . 1 Critical Strikes 25 | . 2 4 . 3 4 12 Damage Taken 8242 | . 422 402 69 791 1939 4619 Core 1080 | . 73 86 . 12 193 716 Absorbed by Shields . | . . . . . . . Redirected to Shielding 11 | . . . . 2 9 . Regen/Repaired (Parts) 222 | . . . . 197 25 . Core Remaining (%) 74 | 100 . 36 . 97 64 . Volleys Fired 316 | . 49 26 . 71 117 53 Largest 3 | . 2 2 . 2 3 3 Hottest 190 | . 60 96 . 96 126 190 Shots Fired 638 | . 95 52 . 106 268 117 Gun 391 | . 62 51 . 67 137 74 Cannon 190 | . 33 1 . 27 105 24 Launcher 51 | . . . . 6 26 19 Special 6 | . . . . 6 . . Kinetic 450 | . 82 48 . 76 167 77 Thermal 121 | . . 1 . 24 75 21 Explosive 51 | . . . . 6 26 19 Electromagnetic 16 | . 13 3 . . . . Robot Hit Streak 15 | . 15 5 . 12 14 11 Robot Miss Streak 6 | . 3 4 . 2 6 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 3 . . 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 394 | . 58 32 . 74 151 79 Core Hits 266 | . 23 13 . 40 114 76 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 6 | . . . . . . 6 Critical Strikes 18 | . 1 . . 3 7 7 Burn 3 | . . . . 1 2 . Destroy 2 | . . . . . 1 1 Blast 6 | . . . . 2 4 . Corrupt 1 | . 1 . . . . . Smash 6 | . . . . . . 6 Melee Attacks 31 | . . . . . 14 17 Impact 31 | . . . . . 14 17 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12081 | . 824 366 . 1649 5021 4221 Guns 3895 | . 431 343 . 808 1385 928 Cannons 2587 | . 393 23 . 452 1292 427 Explosions 5114 | . . . . 377 2341 2396 Melee 418 | . . . . . . 418 Ramming 55 | . . . . . 3 52 Kinetic 4737 | . 638 348 . 1007 1815 929 Thermal 1850 | . . 18 . 265 862 705 Explosive 4835 | . . . . 377 2341 2117 Electromagnetic 186 | . 186 . . . . . Impact 418 | . . . . . . 418 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 20 | . . . . 4 3 20 Average Corruption 2 | . . . . 3 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 95 | . . . . 35 41 19 Message Errors 25 | . . . . 11 9 5 Matter Fused 26 | . . . . 12 11 3 Heat Flow Errors 12 | . . . . 4 4 4 Energy Discharges 10 | . . . . 2 5 3 Parts Rejected 1 | . . . . 1 . . Parts Fused 2 | . . . . . 2 . Data Loss (minor) 8 | . . . . 1 4 3 Data Loss (major) 6 | . . . . 2 4 . Misfires 2 | . . . . 2 . . Alerts 1 | . . . . . 1 . Weapon Failures 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 361 | . . . . . 140 221 Projectiles 53 | . . . . . 53 . Explosions 121 | . . . . . 87 34 Melee 187 | . . . . . . 187 Knockbacks 23 | . 4 1 . 3 11 4 Impact 3 | . . . . . . 3 Kinetic 19 | . 4 1 . 3 10 1 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 322 | . . . . 6 278 38 Shots 9 | . . . . 1 7 1 Rammed 2 | . . . . . 1 1 Targets Rammed 7 | . . . . 1 1 5 Kicked 4 | . . . . . . 4 Crushed 1 | . . . . 1 . . Highest Temperature 318 | . 86 17 . 258 318 293 Average Temperature 79 | . 31 6 . 47 95 102 Received Heat Transfer 2424 | . 180 150 . 351 603 1140 Effects 2 | . . . . . 1 1 Energy Bleed 1 | . . . . . 1 . Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . . . . . 4 Combat Hostiles 4 | . . . . . . 4 Parts Fried 3 | . 1 . . . . 2 Impact Corruptions 7 | . . . . . . 7 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 1 1 Heat Transferred 3681 | . . 37 . 666 1977 1001 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Maximum Alert Level 3 | . . . . 3 3 3 Low Security (%) 39 | 100 100 100 100 63 . . Level 1 25 | . . . . 25 28 69 Level 2 22 | . . . . 7 41 30 Level 3 13 | . . . . 4 29 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 958 | . 64 70 . 765 958 733 Initial 424 | . . . . . 321 424 Average 315 | . 14 10 . 167 560 397 Influence Increases 4481 | . 304 190 . 1417 1601 969 Destroy 0b10 Robot/C 2560 | . 200 160 . 760 920 520 Destroy 0b10 Robot/NC 220 | . 25 . . 50 100 45 Destroy Leader 620 | . 56 30 . 196 220 118 Allied During Kill 228 | . . . . 224 4 . Successful Hack 117 | . 7 . . 60 10 40 Disable Machine 300 | . 15 . . 60 135 90 Destroy Structure 301 | . 1 . . 52 197 51 Lose Combat Pursuer 135 | . . . . 15 15 105 Influence Decreases 3872 | . 304 190 . 656 1429 1293 Entered New Map 949 | . . . . . 440 509 Time Decay 2007 | . 285 170 . 319 769 464 Lost Part 420 | . 10 20 . 30 50 310 Lost Ally 250 | . . . . 220 20 10 Purge Threat 246 | . 9 . . 87 150 . Squads Dispatched 32 | . 3 1 . 8 9 11 Investigation 7 | . 1 1 . 4 . 1 Extermination 1 | . . . . . . 1 Reinforcement 11 | . 2 . . 1 4 4 Assault 10 | . . . . 3 5 2 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 5 | . 1 . . 1 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 183 | . 14 9 . 40 71 49 Peak Tracking Total 16 | . 3 3 . 8 5 16 Tactical Retreats 6 | . . . . 1 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 10 | . 1 . 1 5 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 7 | . 1 . . . 6 . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 20 | . 1 . . 4 9 6 Max in Single Turn 4 | . 1 . . 1 1 4 Garrison Access 3 | . . . . 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled 2 | . . . . 2 . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 46 | . 8 1 . 17 15 5 Terminals 31 | . 6 . . 13 9 3 Fabricators 1 | . . . . . . 1 Repair Stations 4 | . . . . 2 2 . Recycling Units 4 | . 2 . . 1 1 . Scanalyzers 2 | . . . . . 2 . Garrison Access 3 | . . . . 1 1 1 Total Hacks 112 | . 26 1 . 44 30 11 Successful 61 | . 13 1 . 25 18 4 Failed 50 | . 13 . . 19 11 7 Catastrophic 8 | . . . . 3 3 2 Database Lockouts 1 | . . . . . 1 . Manual . | . . . . . . . Terminals 80 | . 24 . . 30 20 6 Fabricators 4 | . . . . . . 4 Repair Stations 14 | . . . . 10 4 . Recycling Units 4 | . 2 . . 1 1 . Scanalyzers 4 | . . . . . 4 . Garrison Access 5 | . . . . 3 1 1 Terminal Hacks 39 | . 11 1 . 16 9 2 Record 1 | . . . . . 1 . Part Schematic 5 | . . . . 4 . 1 Robot Schematic 1 | . . . . . . 1 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 5 | . 2 . . 2 1 . Open Door 6 | . . 1 . 5 . . Branch Access Points 2 | . . . . 1 1 . Emergency Access Points 3 | . 2 . . 1 . . Unreport Threat 3 | . 1 . . 1 1 . Locate Traps 4 | . 1 . . 1 2 . Reprogram Traps 2 | . 1 . . . 1 . Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . . . . . 1 . Hauler Manifests 2 | . 1 . . 1 . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 11 | . . . . 7 4 . Scan Component 6 | . . . . 4 2 . Repair 5 | . . . . 3 2 . Recycling Unit Hacks 4 | . 2 . . 1 1 . Report Inventory 4 | . 2 . . 1 1 . Scanalyzer 3 | . . . . . 3 . Retrieve Study 3 | . . . . . 3 . Garrison Access Hacks 2 | . . . . 1 1 . Seal Access 2 | . . . . 1 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 32 | . 7 . . 11 9 5 Full Trace Events 6 | . 1 . . 3 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 Robots Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 116 | . . . . . . 116 Total Robot Build Rating 3 | . . . . . . 3 Part Schematics Acquired 5 | . . . . 4 . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . . . 3 . Parts Repaired 5 | . . . . 3 2 . Time 193 | . . . . 117 76 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies 13 | . . . . 12 . 1 Largest Group 10 | . . . . 10 1 1 Highest-Rated Group 94 | . . . . 94 31 15 Highest-Rated Ally 31 | . . . . 31 31 15 Total Orders . | . . . . . . . Ally Attacks 158 | . . . . 149 9 . Total Damage 1662 | . . . . 1517 145 . Kills 26 | . . . . 25 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches 2 | . . . . 2 . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 10740 | 82 1412 838 219 2646 4375 1168 Spaces Moved 5194 | 46 799 512 147 1159 1878 653 Core 5 | 5 . . . . . . Treads 1171 | 41 288 . . 536 299 7 Legs 14 | . . . . . . 14 Wheels 4004 | . 511 512 147 623 1579 632 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 145 145 145 135 110 110 Average Speed 152 | 148 150 145 145 151 166 125 Slowest Speed 400 | 160 160 145 145 165 235 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 3 97 98 13 93 95 19 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 16 | . . . . . 13 3 Terrain Destroyed 344 | . 1 . . 59 227 57 Melee 16 | . . . . . 13 3 Projectile 7 | . 1 . . . 5 1 AOE 321 | . . . . 59 209 53 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 7355 | 60 925 560 154 1912 2879 865 Wait 1511 | . 46 7 . 589 783 86 Move 5188 | 45 798 511 146 1158 1877 653 Hop . | . . . . . . . Pick Up 93 | 9 19 6 4 18 25 12 Fast Attach 10 | . 1 . . 7 2 . Attach 49 | 6 1 3 2 7 9 21 Detach . | . . . . . . . Swap 54 | . 5 3 . 10 26 10 Drop 60 | . 6 4 2 15 25 8 Fire 316 | . 49 26 . 71 117 53 Melee 31 | . . . . . 14 17 Ram 2 | . . . . . 1 1 Kick 4 | . . . . . . 4 Crush 1 | . . . . 1 . . Escape Stasis 16 | . . . . 16 . . Rewire 6 | . . . . 6 . . Trap . | . . . . . . . Miscellaneous 14 | . . . . 14 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: Mat x2 / Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Met a group of wandering Federalists 306 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 5) 562 | -10/Materials | Discovered new exit (range 6) 585 | -10/Materials | Discovered new exit (range 4) 784 | -10/Materials | Discovered new exit (range 9) 902 | -10/Materials | Discovered new exit (range 8) 1148 | -10/Materials | Discovered new exit (range 9) 1495 | -10/Materials | Entered Mines 1678 | -10/Mines | Core integrity fell below 50% 1768 | -10/Mines | Discovered new exit (range 13) 1934 | -10/Mines | Learned 4 Materials zone layouts 1940 | -10/Mines | Learned Materials emergency access door positions 1943 | -10/Mines | Discovered new exit (range 7) 2170 | -10/Mines | Met a Derelict shopkeep closing up shop 2333 | -10/Mines | Entered Materials 2333 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2334 | -9/Materials | Identified exit to Storage 2334 | -9/Materials | Discovered exit to Storage (range 11) 2335 | -9/Materials | Identified exit to Materials 2335 | -9/Materials | Identified exit to Mines 2552 | -9/Materials | Entered Storage 2732 | -9/Storage | Identified exit to Recycling 3859 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4088 | -9/Storage | Repaired Adv. Treads 4116 | -9/Storage | Repaired Lgt. Armor Plating 4156 | -9/Storage | Build established: Commander-Mutant 4273 | -9/Storage | Discovered exit to Materials (range 12) 4855 | -9/Storage | Repaired Broken Adv. Treads 4952 | -9/Storage | First assault squad dispatched 5012 | -9/Storage | Met a pair of Derelict thieves 5111 | -9/Storage | Lost 4 allies 5198 | -9/Storage | Entered Materials 5198 | -8/Materials | Accompanied by 1 ally 5198 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 5469 | -8/Materials | Discovered new exit (range 13) 5503 | -8/Materials | Build established: Tank 6034 | -8/Materials | Repaired Imp. Heat Sink 6799 | -8/Materials | Build established: Scavenger-Tank 7335 | -8/Materials | Build established: Tank 7524 | -8/Materials | Repaired Hacking Suite 7599 | -8/Materials | Discovered new exit (range 13) 7998 | -8/Materials | First assault squad dispatched 9148 | -8/Materials | Central database locked down 9386 | -8/Materials | Build established: Mutant 9573 | -8/Materials | Entered Factory 9573 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10172 | -7/Factory | Fabricated M-14 Sweeper? 10413 | -7/Factory | Garrison activated, responded to threat 10620 | -7/Factory | Cargo convoy interrupted 10630 | -7/Factory | System corruption reached 10% 10656 | -7/Factory | Core integrity fell below 50% 10673 | -7/Factory | Destroyed 11 combat bots 10736 | -7/Factory | Core integrity fell below 20% 10741 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10734_ B-48 Gladiator suffers critical hit (Smash). 10734_ Destroyed Lgt. Treads. 10734_ B-48 Gladiator system corrupted by crushing effect. 10734_ M-28 Smith destroyed. 10735_ B-48 Gladiator system terminally corrupted. 10737_ X-62 Marksman suffers critical hit (Smash). 10737_ Destroyed Pulse Rifle. 10737_ X-62 Marksman system corrupted by crushing effect. 10737_ Cryofiber Web destroyed. 10737_ X-62 Marksman suffers critical hit (Burn). 10739_ Penetrated by Slug. 10739_ Imp. Titanium Leg destroyed. 10739_ Maul destroyed. 10741_ X-62 Marksman misfires. Map ----- +----------------------------------------------------+ | ??????????? ????????#"" ###########?????????? | | ?????????? #########""" # #?????????? | | ?????????" ##""" # ## #??????? | | ???????? [= ##""" # + #??????? | | ?????????[[[ ## !# =/ #?????????? | | ???????"=[%[= "# # ! ! #?????????? | | ?????? "=[[[ "# # ""Y"" #?????????? | | ?????" !=! 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"?????????? | | ??????????????????# *g #????????????????????? | | ??????????????????# g #????????????????????? | | ??????????????????###########????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Gauss Rifle | -9/Storage | Hacked Imp. Sensor Array | -9/Storage | Hacked Imp. Ion Engine | -9/Storage | Hacked EM Disruption Field | -9/Storage | Hacked Arm. Medium Treads | -7/Factory | Hacked Robot Schematics ------------------ M-14 Sweeper | -7/Factory | Hacked Fabricated ------------ M-14 Sweeper | x1 | -7/Factory Repaired ---------- Adv. Treads | 37% | -9/Storage Lgt. Armor Plating | 54% | -9/Storage Adv. Treads | 71% | -9/Storage | Broken Imp. Heat Sink | 45% | -8/Materials Hacking Suite | 70% | -8/Materials Studied --------- Nuclear Core | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Into The Breach Part-time Excavator Challenges ------------ None Game ------ Seed BurstPulseMindspike Manual? 0 Play Time 01:54:59 Cumulative 47.7 hours Start 2026.09.03 @ 19:21:41 End 2026.09.03 @ 21:20:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/X11CapsBold Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 2fa399f1-66ad-4827-96c4-743bb41b8d62