Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 00:32:29 Player: Dendrocnid Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (121) 605 Value Destroyed (4881) 4881 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (933) 933 TOTAL SCORE: 12599 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 101 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 3/300 Energy 99/100 System Corruption 6% Temperature Cool (98) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cloak of Protection Advanced Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Microactuators Microactuators Improved Actuator Array Hardened Medium Armor Plating Improved Heavy Armor Plating Layered Light Armor Plating Graphene Brace > --- WEAPON ----------- Heavy Mace Impact Mace Vibroblade Lance > --- INVENTORY -------- Makeshift Power Source Fission Core High-capacity Matter Pod Cloak of Protection Layered Light Armor Plating Makeshift Armor Plating Improved Proton Missile Launcher Micro-nuke Launcher Advanced Datajack Powered Hammer Katana [Rating: 88] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Linear Gravjet Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Melee Analysis Suite Protection Layered Light Armor Plating Weapon Katana Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Improved Proton Missile Launcher Impact Weapon Flail Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Slots Evolved 14 | . . . . . 4 2 2 . . 2 . 2 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . Utility 10 | . . . . . 2 . 2 . . 2 . 2 2 Weapon 2 | . . . . . 2 . . . . . . . . Parts Attached 130 | 6 14 . 2 2 27 20 18 5 1 1 4 21 9 Power 19 | 1 2 . . . 3 4 2 1 . . . 4 2 Engine 9 | 1 1 . . . 2 1 1 1 . . . 2 . Core 8 | . 1 . . . 1 3 1 . . . . 2 . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 44 | 2 5 . . 1 6 9 7 1 . . 2 9 2 Treads 11 | . 1 . . . 5 2 . . . . . 2 1 Leg 26 | 2 4 . . . 1 7 7 1 . . 2 2 . Wheel 2 | . . . . 1 . . . . . . . 1 . Hover 5 | . . . . . . . . . . . . 4 1 Flight . | . . . . . . . . . . . . . . Utility 32 | 1 4 . 2 1 8 2 5 2 . 1 . 4 2 Device 15 | . 2 . 2 1 4 1 3 . . . . 2 . Storage 3 | 1 1 . . . 1 . . . . . . . . Processor 2 | . . . . . . . . 1 . . . . 1 Hackware . | . . . . . . . . . . . . . . Protection 12 | . 1 . . . 3 1 2 1 . 1 . 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 35 | 2 3 . . . 10 5 4 1 1 . 2 4 3 Energy Gun 2 | 1 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 5 | . . . . . 1 . . . . . 1 . 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 13 | . . . . . 6 . 3 1 1 . 1 1 . Slashing Weapon 13 | . 2 . . . 3 5 1 . . . . 2 . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 1 . . . . 1 1 Corrupted Parts 1 | . . . . . . . 1 . . . . . . System Corruption 8 | . . . . . . . 8 . . . . . . Parts Lost 70 | . 3 . . . 6 12 12 4 . . 3 27 3 Power 12 | . 1 . . . 2 2 2 1 . . . 4 . Propulsion 28 | . 1 . . . 1 7 5 . . . 2 11 1 Utility 18 | . 1 . . . 3 1 2 2 . . 1 8 . Weapon 12 | . . . . . . 2 3 1 . . . 4 2 Highest Loss Streak 16 | . 1 . . . 3 4 8 2 . . 2 16 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 100 99 88 90 80 93 99 100 94 92 74 6 Engine 5 | . 12 14 14 14 8 1 . 3 6 5 5 4 . Core 2 | . 1 . . . . 5 5 2 . . . . . Treads 2 | . . . . . 5 6 . . . . . . 1 Leg 18 | . 27 28 28 6 . 14 24 26 26 23 21 14 . Device 14 | . 9 . 4 14 17 12 23 22 20 17 16 14 . Storage 7 | . 14 14 14 14 9 7 6 6 6 5 5 4 . Processor 1 | . . . . . . . . 3 6 5 5 4 . Protection 5 | . 3 14 8 . 6 . 5 6 6 11 11 10 . Impact Weapon 9 | . . . . . 30 11 5 12 20 17 15 10 . Slashing Weapon 14 | . 20 28 28 28 5 16 20 12 6 5 5 4 . Naked Turns 141 | . . . . . . . . . . . . 50 91 Heaviest Build 80 | 14 32 32 37 37 51 55 59 45 44 59 64 80 23 Greatest Support 80 | 20 20 20 20 28 40 80 70 70 70 70 70 76 60 Greatest Overweight (x) 14 | . 3 1 1 1 4 2 2 . . . 1 14 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 6 15 14 15 15 15 15 15 15 12 10 10 12 5 Average Carried 11 | 3 9 14 14 15 13 11 11 13 12 10 9 8 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 14 14 15 15 14 12 13 13 12 10 8 5 2 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Matter Collected 1717 | 214 419 10 . 72 327 183 142 71 22 19 54 141 43 Remotely . | . . . . . . . . . . . . . . Salvage Created 5054 | . 833 10 . 10 757 816 949 372 . . 203 962 142 Parts 238 | . 52 1 . 2 30 32 32 12 . . 7 55 15 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 10 . . . . . Prevented 1 | . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Combat Hostiles Destroyed 97 | . 17 . . . 16 16 14 8 . . 2 19 5 Melee 71 | . 11 . . . 9 14 11 8 . . . 18 . Guns 3 | . 3 . . . . . . . . . . . . AOE 12 | . 3 . . . 4 . . . . . . . 5 Classes Destroyed 15 | . 6 . . . 6 1 1 . . . . . 1 Worker 8 | . 2 1 . 1 . 2 . . . . . 1 1 Builder 5 | . . . . . 1 . . . . . . . 4 Tunneler 2 | . . . . . . . 1 . . . . 1 . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 3 | . 1 . . . 1 . 1 . . . . . . Operator 3 | . 2 . . . 1 . . . . . . . . Watcher 2 | . . . . . 1 . . . . . . 1 . Swarmer 18 | . 3 . . . 2 2 . 3 . . . 8 . Grunt 41 | . 14 . . . 7 6 6 4 . . . . 4 Duelist 1 | . . . . . . . . . . . . . 1 Sentry 10 | . . . . . 3 3 3 1 . . . . . Specialist 9 | . . . . . 2 3 . . . . 2 2 . Hunter 4 | . . . . . 1 . 2 . . . . 1 . Programmer 12 | . . . . . . 2 3 . . . . 7 . Heavy 2 | . . . . . 1 . . . . . . 1 . Best Kill Streak 10 | . 8 1 . 1 5 3 5 4 . . 2 7 10 Combat Bots Only 7 | . 6 . . . 4 3 5 4 . . 2 7 5 Max Kills in Single Turn 4 | . 4 1 . 1 2 1 1 1 . . 1 2 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 3 . . . 1 . . . . . . . 2 Melee 2 | . 1 . . . 1 1 1 1 . . . 2 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Damage Taken 14672 | . 784 . . 26 1964 2542 1668 570 . . 712 4204 2202 Core 3467 | . 168 . . . 463 437 182 86 . . 59 769 1303 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 54 | 100 . . . 32 15 37 . . 68 . 94 33 . Volleys Fired 31 | . 9 . . . 4 . . . . . 4 . 14 Largest 2 | . 2 . . . 1 . . . . . 1 . 1 Hottest 65 | . 65 . . . 36 . . . . . 43 . 49 Shots Fired 40 | . 18 . . . 4 . . . . . 4 . 14 Gun 18 | . 18 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 22 | . . . . . 4 . . . . . 4 . 14 Special . | . . . . . . . . . . . . . . Kinetic 9 | . 9 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 14 | . . . . . 4 . . . . . . . 10 Electromagnetic 17 | . 9 . . . . . . . . . 4 . 4 Robot Hit Streak 6 | . 5 . . . 2 . . . . . 2 . 6 Robot Miss Streak 2 | . 2 . . . 1 . . . . . 1 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 355 | . 49 1 . 1 53 71 72 32 . . 7 58 11 Core Hits 158 | . 25 1 . 1 21 23 21 11 . . 5 25 25 Critical Kills 7 | . . . . . 2 2 1 . . . . 2 . Critical Parts Destroyed 20 | . . . . . 8 6 1 1 . . . 4 . Critical Strikes 48 | . 1 . . . 12 15 10 2 . . . 8 . Corrupt 1 | . 1 . . . . . . . . . . . . Smash 28 | . . . . . 10 9 2 1 . . . 6 . Sever 19 | . . . . . 2 6 8 1 . . . 2 . Melee Attacks 509 | . 59 1 . 1 78 100 125 37 . 12 5 91 . Impact 167 | . . . . . 58 38 21 4 . 8 4 34 . Slashing 334 | . 59 1 . 1 20 62 104 33 . 4 1 49 . Piercing 8 | . . . . . . . . . . . . 8 . Sneak Attacks 30 | . 5 1 . 1 3 7 11 . . . . 2 . Combat Hostiles 8 | . . . . . . 3 5 . . . . . . Follow-up Attacks 117 | . 7 . . . 18 33 27 8 . . 1 23 . Damage Inflicted 14220 | . 1235 48 . 50 1831 2390 2791 1107 . . 405 2617 1746 Guns 110 | . 110 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 2354 | . 136 . . . 271 . . . . . 212 . 1735 Melee 11721 | . 989 48 . 50 1540 2390 2791 1107 . . 193 2613 . Ramming 35 | . . . . . 20 . . . . . . 4 11 Kinetic 32 | . 32 . . . . . . . . . . . . Thermal 136 | . 136 . . . . . . . . . . . . Explosive 1870 | . . . . . 271 . . . . . . . 1599 Electromagnetic 426 | . 78 . . . . . . . . . 212 . 136 Impact 3498 | . . . . . 951 822 630 157 . . 157 781 . Slashing 7976 | . 989 48 . 50 589 1568 2161 950 . . 36 1585 . Piercing 247 | . . . . . . . . . . . . 247 . Highest Corruption 13 | . 7 7 7 7 . 4 11 11 11 . . 13 6 Average Corruption 6 | . 4 7 7 7 . 3 8 11 11 . . 4 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . 8 . . . . . . . Effects 99 | . 7 6 16 . . 11 20 12 5 . . 13 9 Message Errors 21 | . . 1 3 . . 3 7 2 1 . . 4 . Matter Fused 27 | . 1 1 9 . . 3 3 2 2 . . 4 2 Heat Flow Errors 18 | . 1 . 1 . . 3 6 3 . . . 1 3 Energy Discharges 16 | . 1 2 2 . . 2 2 2 1 . . 2 2 Parts Rejected 3 | . 1 . . . . . . 1 . . . . 1 Data Loss (minor) 7 | . 2 1 1 . . . . 2 1 . . . . Data Loss (major) 3 | . 1 1 . . . . 1 . . . . . . Alerts 2 | . . . . . . . 1 . . . . . 1 Misdirections 2 | . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1398 | . 40 . . . 363 247 174 92 . . 24 394 64 Projectiles . | . . . . . . . . . . . . . . Explosions 85 | . . . . . 21 . . . . . . . 64 Melee 1313 | . 40 . . . 342 247 174 92 . . 24 394 . Knockbacks 14 | . . . . . 5 . 7 . . . 1 1 . Impact 12 | . . . . . 3 . 7 . . . 1 1 . Kinetic . | . . . . . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . Self-Inflicted Damage 133 | . . . . . 77 . . . . . . 2 54 Shots 5 | . . . . . 2 . . . . . . . 3 Rammed 8 | . . . . . 4 . . . . . . 1 3 Targets Rammed 8 | . . . . . 4 . . . . . . 1 3 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 260 | . 208 . 170 . 8 243 260 201 . . . 166 258 Average Temperature 90 | . 86 . 90 . 4 105 114 90 . . . 45 104 Received Heat Transfer 2494 | . 444 . . . 414 474 114 123 . . 9 699 217 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . Parts Fried 16 | . . . . . 7 2 4 . . . 1 2 . Impact Corruptions 39 | . . . . . 13 7 5 1 . . 3 10 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 250 | . 250 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Peak Influence 579 | . 293 129 . 5 347 266 297 . . 54 96 224 579 Initial 157 | . . 66 . . 1 157 26 . . 44 41 50 60 Average 108 | . 152 92 . 2 159 86 83 . . 45 56 80 318 Maximum Alert Level 2 | . 1 . . . 1 1 1 . . . . 1 2 Low Security (%) 84 | 100 60 100 . 100 61 95 93 . . 100 100 93 44 Level 1 13 | . 39 . . . 38 4 6 . . . . 6 4 Level 2 1 | . . . . . . . . . . . . . 51 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 41 | . 5 . . . 5 6 9 . . . 2 9 5 Investigation 4 | . 3 . . . . 1 . . . . . . . Extermination 8 | . . . . . . 2 3 . . . . 3 . Reinforcement 25 | . 2 . . . 4 3 3 . . . 2 6 5 Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . 1 . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Distress Signals 3 | . . . . . . 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 180 | . 23 2 . . 26 25 23 8 . . 9 36 28 Peak Tracking Total 11 | . 6 2 . . 4 5 6 4 . . 6 6 11 Tactical Retreats 15 | . . . . . 2 . 3 . . . 2 3 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Traps Triggered 14 | . 5 . . . . 5 2 . . . 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . 1 . . . . 2 . . . . . . . Exploded 3 | . . . . . . 3 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Machines Accessed 15 | . 4 . . 1 4 4 1 . . 1 . . . Terminals 10 | . 4 . . . 3 2 . . . 1 . . . Fabricators 3 | . . . . . . 2 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 33 | . 15 . . 1 8 7 1 . . 1 . . . Successful 21 | . 9 . . 1 6 3 1 . . 1 . . . Failed 12 | . 6 . . . 2 4 . . . . . . . Catastrophic 3 | . 1 . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 15 | . 7 . 1 . 3 3 1 . . . . . . Terminals 28 | . 15 . . . 7 5 . . . 1 . . . Fabricators 3 | . . . . . . 2 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Terminal Hacks 11 | . 5 . . 1 2 2 . . . 1 . . . Open Door 1 | . . . . 1 . . . . . . . . . Open DSF 2 | . . . . . . 1 . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . . . . . Locate Traps 3 | . 2 . . . . 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 9 | . 4 . . . 3 1 1 . . . . . . Terminals 8 | . 4 . . . 3 1 . . . . . . . Botnet 8 | . 4 . . . 3 1 . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . Hacking Detections 11 | . 4 . . . 2 3 1 . . 1 . . . Full Trace Events 4 | . 2 . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 1 . Autooverrided 1 | . . . . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Total Allies 4 | . . 3 . . . . . . . . . 1 . Largest Group 3 | . . 3 3 3 3 . . . . . . 1 . Highest-Rated Group 40 | . . 40 40 40 40 . . . . . . 12 . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . . 12 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 34 | . . 16 . . 15 . . . . . . 3 . Total Damage 366 | . . 165 . . 173 . . . . . . 28 . Kills 3 | . . 2 . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Turns Passed 7911 | 81 913 209 545 87 785 1749 1297 515 162 34 142 1156 236 Spaces Moved 4620 | 57 402 96 281 57 361 800 845 369 135 17 90 795 315 Core 363 | 3 . . . . . . . . . . . 123 237 Treads 397 | . 5 . . . 103 256 . . . . . 13 20 Legs 3377 | 54 397 96 281 8 1 544 845 369 135 17 90 540 . Wheels 322 | . . . . 49 257 . . . . . . 16 . Hover 161 | . . . . . . . . . . . . 103 58 Flight . | . . . . . . . . . . . . . . Fastest Speed 32 | 50 120 190 190 115 115 122 120 120 120 120 120 32 50 Average Speed 137 | 116 169 190 190 125 133 177 122 120 120 120 127 117 60 Slowest Speed 750 | 120 330 190 190 190 400 330 260 120 120 120 190 750 170 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 31 | 5 76 37 63 14 37 22 24 58 15 1 49 29 17 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . . . 1 . . . 1 1 . . . . Spaces Dug 25 | . . . . . 2 . 17 1 . 1 . 4 . Terrain Destroyed 171 | . 2 . . . 22 . 17 1 . 1 . 4 124 Melee 25 | . . . . . 2 . 17 1 . 1 . 4 . Projectile . | . . . . . . . . . . . . . . AOE 146 | . 2 . . . 20 . . . . . . . 124 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Res Total 5724 | 68 511 121 294 71 572 1021 1069 425 135 25 109 956 347 Wait 476 | . 14 25 4 8 111 110 107 22 . . 6 69 . Move 4607 | 56 401 95 280 56 360 799 844 368 134 16 89 794 315 Hop . | . . . . . . . . . . . . . . Pick Up 68 | 6 13 . 4 1 8 11 14 2 . . 1 8 . Fast Attach 45 | 6 2 . 1 1 3 8 7 1 . . . 10 6 Attach 52 | . 6 . . . 13 7 9 3 1 1 2 7 3 Detach 2 | . 1 . . . 1 . . . . . . . . Swap 33 | . 6 . 1 1 11 5 2 1 . . 2 4 . Drop 47 | . 8 . 4 3 5 7 6 . . . 1 7 6 Fire 31 | . 9 . . . 4 . . . . . 4 . 14 Melee 345 | . 51 1 . 1 52 64 80 28 . 8 4 56 . Ram 8 | . . . . . 4 . . . . . . 1 3 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . 10 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 16) 758 | -10/Materials | Discovered new exit (range 15) 939 | -10/Materials | Core integrity fell below 50% 939 | -10/Materials | Discovered new exit (range 6) 995 | -10/Materials | Entered Mines 1031 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1181 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1181 | -10/Mines | Discovered new exit (range 5) 1204 | -10/Mines | Entered Exiles 1204 | -10/Exiles | Accompanied by 3 allies 1260 | -10/Exiles | Met 8R-AWN 1292 | -10/Exiles | Met EX-HEX 1342 | -10/Exiles | Met EX-BIN 1469 | -10/Exiles | Aligned with FarCom system 1471 | -10/Exiles | Given EX-Vault access code 1515 | -10/Exiles | Opened EX-Vault 1527 | -10/Exiles | Found Prototype Device 1528 | -10/Exiles | Identified Cloak of Protection 1590 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1647 | -10/Exiles | Met EX-DEC 1719 | -10/Exiles | Discovered new exit (range 14) 1749 | -10/Exiles | Left Exiles lab with Cloak of Protection 1749 | -10/Exiles | Entered Mines 1749 | -9/Mines | Accompanied by 3 allies 1756 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1823 | -9/Mines | Discovered new exit (range 3) 1836 | -9/Mines | Entered Materials 1836 | -8/Materials | Accompanied by 3 allies 1836 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2132 | -8/Materials | Garrison activated, responded to threat 2308 | -8/Materials | Discovered new exit (range 15) 2368 | -8/Materials | Core integrity fell below 50% 2369 | -8/Materials | Lost 3 parts (1p2u) 2468 | -8/Materials | Core integrity fell below 20% 2621 | -8/Materials | Entered Factory 2621 | -7/Factory | Evolved 2 slots: Propulsion x2 3050 | -7/Factory | Discovered new exit (range 8) 3114 | -7/Factory | Lost 4 parts (1p2n1w) 3215 | -7/Factory | Lost 3 parts (2n1u) 4098 | -7/Factory | Cargo convoy interrupted 4203 | -7/Factory | Build established: Scavenger-Mutant 4343 | -7/Factory | Core integrity fell below 50% 4361 | -7/Factory | Discovered new exit (range 5) 4370 | -7/Factory | Entered another Factory area 4370 | -6/Factory | Evolved 2 slots: Utility x2 4632 | -6/Factory | Build established: Mutant 4666 | -6/Factory | Garrison activated, responded to threat 5052 | -6/Factory | System corruption reached 10% 5056 | -6/Factory | Discovered new exit (range 12) 5069 | -6/Factory | Lost 8 parts (2p4n1u1w) 5096 | -6/Factory | Discovered new exit (range 11) 5322 | -6/Factory | Build established: Scavenger-Mutant 5660 | -6/Factory | Discovered new exit (range 5) 5667 | -6/Factory | Entered Lower Caves 6123 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6124 | -6/Lower Caves | Discovered new exit (range 10) 6182 | -6/Lower Caves | Entered another Lower Caves area 6183 | -6/Lower Caves | Encountered a Warlord checkpoint 6189 | -6/Lower Caves | Discovered new exit (range 9) 6344 | -6/Lower Caves | Entered Factory 6344 | -5/Factory | Evolved 2 slots: Utility x2 6378 | -5/Factory | Identified exit to DSF 6378 | -5/Factory | Entered DSF 6424 | -5/DSF | Additional patrols routed to DSF 6505 | -5/DSF | Discovered new exit (range 14) 6520 | -5/DSF | Entered Factory 6520 | -4/Factory | Evolved 2 slots: Utility x2 6875 | -4/Factory | Destroyed 7 combat bots 7009 | -4/Factory | Found Prototype Slashing Weapon 7010 | -4/Factory | Identified Vibroblade 7031 | -4/Factory | Build established: Mutant 7498 | -4/Factory | System corruption reached 10% 7535 | -4/Factory | Lost 16 parts (3p4n8u1w) 7560 | -4/Factory | Core integrity fell below 50% 7598 | -4/Factory | Lost 6 parts (1p2n3w) 7628 | -4/Factory | Spotted B-86 Titan 7669 | -4/Factory | Discovered new exit (range 15) 7676 | -4/Factory | Entered Research 7676 | -3/Research | Evolved 2 slots: Utility x2 7684 | -3/Research | Found Prototype Processor 7684 | -3/Research | Identified Exp. Signal Interpreter 7699 | -3/Research | Lost 3 parts (3n) 7826 | -3/Research | Crushed by falling debris 7849 | -3/Research | Core integrity fell below 50% 7867 | -3/Research | Lost 3 parts (1n2w) 7881 | -3/Research | Core integrity fell below 20% 7892 | -3/Research | Found Gamma Bomb Array 7912 | -3/Research | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 07847_ Penetrated by Slug. 07847_ Slug penetrates Wall. 07849_ The unstable cave ceiling collapses. 07851_ Slug penetrates Earth. 07851_ Penetrated by Slug. 07851_ Slug penetrates Earth. 07851_ Slug penetrates Wall. 07853_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07857_ System corrupted: Energy discharge (-29). 07870_ Slug penetrates Wall. 07872_ System corrupted: IFF burst signal emitted. 07874_ Slug penetrates Wall. 07874_ Critical hit (Burn: +50). 07877_ Slug penetrates Wall. 07879_ Knocked back. 07887_ System corrupted: Matter fused (-6). 07892_ Acquired Gamma Bomb Array. 07893_ Dropped Gamma Bomb Array. 07910_ System corrupted: Heat flow error (+190). Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??##+#####??????????????????????? | | ??# ! #??????????????????????? | | ??# #??????????????????????? | | ??# #??????????????????????? | | ??# / #??????????????????????? | | ??# ! @#??????????????????????? | | ??# = c#??????????????????????? | | ??######/### ]##???????????????? | | ????# +??????????? | | ????# ### ##???????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# #????########??????????? | | ????# c###### #??????????? | | ????# + !!#??????????? | | ????# ######### !!#??????????? | | ????# ????????# #??????????? | | ????# ????????# ! #??????????? | | ????# ????????# #??????????? | | ????#???????########/########???? | | ????? | | ????????????######## ########???? | | ??????????????######/#??????????? | | ??????????????# ! #????####### | | ??????????????# #????# # | | ??????????????# "" #????# # | | ??????????????# "" ###### # | | ??????????????# "" + + # | | ??????????????# S # # # | | ??????????????# "" # # ! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 975 Melee Speed Boost 50 Evasion (%) 57 Melee Accuracy 5 Recoil Reduction 4 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorImprovedWings Manual? 0 Play Time 01:22:44 Cumulative 114.6 hours Start 2022.03.17 @ 23:11:42 End 2022.03.18 @ 00:32:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 259c6c0f-918e-4e94-881f-5d3fb40e7cfc