Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 23:30:38 Player: TheGamingJasper Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (32) 160 Value Destroyed (429) 429 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7569 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 244/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Faulty Electron Diverter Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array Diametric Drive > --- UTILITY ---------- Enhanced Optical Array Advanced Terrain Scanner Seismic Detector Reaction Control System Advanced Reaction Control System Improved Heavy Armor Plating Graphene Brace Advanced Shield Generator System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Electron Diverter Impulse Thruster Array Improved Targeting Computer Field Laser [Rating: 115] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Propulsion Cooled Nuclear Pulse Thruster Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Cooled Nuclear Pulse Thruster Utility Enhanced Optical Array Device Advanced Terrain Scanner Storage Medium Battery Processor Enhanced Optical Array Hackware System Shield Protection Improved Heavy Armor Plating Weapon Field Laser Energy Gun Field Laser Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Com Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 . 2 . Power 1 | . . . . . . 1 . . . . . . Propulsion 6 | . . 1 1 . 1 1 . . 1 . 1 . Utility 11 | . . 1 1 2 1 . 2 2 1 . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 63 | 6 1 4 18 1 5 5 2 6 . 4 6 5 Power 7 | 1 . . 2 . 1 1 . 1 . . 1 . Engine 3 | 1 . . 2 . . . . . . . . . Core 4 | . . . . . 1 1 . 1 . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 23 | 2 . 1 10 . 1 2 1 1 . 2 2 1 Treads . | . . . . . . . . . . . . . Leg 1 | . . 1 . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . Hover 2 | . . . 2 . . . . . . . . . Flight 18 | . . . 8 . 1 2 1 1 . 2 2 1 Utility 27 | 1 1 2 4 1 3 2 1 4 . 2 3 3 Device 15 | . . 1 2 1 . 1 1 2 . 2 3 2 Storage 3 | 1 1 1 . . . . . . . . . . Processor 4 | . . . . . 2 1 . . . . . 1 Hackware 2 | . . . 1 . . . . 1 . . . . Protection 3 | . . . 1 . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 6 | 2 . 1 2 . . . . . . . . 1 Energy Gun 6 | 2 . 1 2 . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . . 1 2 . Parts Lost 37 | . . 1 4 . 7 . 1 . . . 5 19 Power 4 | . . . 1 . . . . . . . 1 2 Propulsion 12 | . . 1 . . 4 . . . . . . 7 Utility 15 | . . . . . 1 . 1 . . . 4 9 Weapon 6 | . . . 3 . 2 . . . . . . 1 Highest Loss Streak 15 | . . 1 2 . 6 . 1 . . . 2 15 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 3 | 1 3 6 6 5 4 2 3 2 3 3 3 2 Power 1 | . 1 2 1 1 1 1 2 1 1 1 . . Propulsion . | . . 1 1 1 . . . . . . 1 1 Utility 1 | . . 2 3 2 2 . . . 1 . 1 . Weapon . | . 1 1 . 1 1 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 5 | . . 1 1 . 3 . . . . . . . Power 2 | . . . 1 . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 2 | . . . . . 2 . . . . . . . Weapon 1 | . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 92 85 69 84 90 26 35 50 52 56 67 36 Engine 2 | . 14 11 5 7 1 . . . . . . . Core 4 | . . . . . 4 4 5 7 8 8 7 3 Wheel 3 | . 28 20 5 . . . . . . . . . Flight 15 | . . . 6 30 31 10 14 17 17 17 20 13 Device 14 | . . 9 10 16 18 4 9 10 13 16 27 10 Storage 4 | . 21 22 14 5 . . . . . . . . Processor 4 | . . . . . 10 4 5 4 4 4 4 5 Hackware 2 | . . . 1 7 5 . . 4 4 4 4 3 Protection 2 | . . . 6 . 3 . . 3 4 4 4 . Energy Gun 6 | . 28 22 15 15 12 . . . . . . . Peak Build Rating 115 | 6 7 9 23 24 38 30 49 81 82 95 115 104 Average Rating 56 | 3 6 8 11 23 34 28 48 73 81 89 107 58 On Entrance 38 | . 6 7 8 23 23 1 30 44 81 82 95 103 Avg Prop Armor Cover (%) 3 | . . . 14 . . . . . . . . 3 Naked Turns 13 | . . . . . 5 8 . . . . . . Heaviest Build 44 | 13 15 23 28 17 18 8 9 37 37 38 44 37 Greatest Support 53 | 26 26 26 16 16 20 12 27 40 40 46 53 53 Greatest Overweight (x) 4 | . . 1 4 1 3 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 9 8 5 5 5 5 5 5 5 5 5 Most Carried 10 | 4 6 8 10 5 5 5 5 5 4 4 5 5 Average Carried 4 | 1 3 6 6 5 4 2 3 2 3 3 4 2 Final Capacity 10 | 8 8 10 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 2 6 7 5 5 4 3 4 3 4 3 5 1 Class Distribution -------------------- 49% | Sprinter 25% | Mutant 9% | Scavenger-Scout 9% | Scout 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Scout | -6/Factory Sprinter | -5/Factory Scout | -4/Factory Sprinter | -3/Research Sprinter | -2/Research Sprinter | -2/Testing Sprinter | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Com Matter Collected 703 | 210 60 40 195 10 . . . . . 86 102 . Remotely . | . . . . . . . . . . . . . Salvage Created 844 | . 246 134 407 57 . . . . . . . . Parts 59 | . 21 13 23 2 . . . . . . . . Haulers Intercepted 4 | . . . 3 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Com Combat Hostiles Destroyed 24 | . 9 5 10 . . . . . . . . . Guns 23 | . 9 4 10 . . . . . . . . . AOE 1 | . . 1 . . . . . . . . . . Classes Destroyed 7 | . 2 2 3 . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . Hauler 4 | . . . 3 1 . . . . . . . . Operator 2 | . . 1 1 . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . Swarmer 20 | . 6 5 9 . . . . . . . . . Grunt 3 | . 3 . . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . Best Kill Streak 8 | . 5 6 8 1 . . . . . . . . Combat Bots Only 6 | . 5 5 6 . . . . . . . . . Max Kills in Single Turn 2 | . 1 2 1 1 . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Com Hostile Shots Fired 492 | . 14 24 41 . 58 2 2 22 8 15 173 133 Missed 269 | . 5 10 14 . 26 1 . 13 6 11 131 52 Hits 223 | . 9 14 27 . 32 1 2 9 2 4 42 81 Melee 7 | . . . . . 3 . . . . . 4 . Projectile 216 | . 9 14 27 . 29 1 2 9 2 4 38 81 AOE 6 | . . . . . 2 . . . . . 3 1 Critical Strikes 20 | . . . . . 2 . . 2 . . 3 13 Actively Blocked 15 | . . . . . . . . . . . 3 12 Damage Taken 4920 | . 85 164 295 . 641 20 52 146 40 50 1038 2389 Core 2077 | . 22 60 41 . 315 . . 15 . . 95 1529 Absorbed by Shields 196 | . . . . . . . . 54 14 18 110 . Redirected to Shielding 22 | . . . . . 22 . . . . . . . Core Remaining (%) 92 | 100 91 85 92 100 62 100 100 98 . 100 . . Volleys Fired 64 | . 17 9 34 4 . . . . . . . . Largest 2 | . 2 2 2 2 . . . . . . . . Hottest 126 | . 80 85 103 126 . . . . . . . . Shots Fired 113 | . 34 18 53 8 . . . . . . . . Gun 113 | . 34 18 53 8 . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 65 | . 17 1 39 8 . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 48 | . 17 17 14 . . . . . . . . . Robot Hit Streak 14 | . 14 8 11 6 . . . . . . . . Robot Miss Streak 4 | . 4 1 4 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 78 | . 22 13 37 6 . . . . . . . . Core Hits 43 | . 11 10 20 1 . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . . 2 . . . . . . . . . Burn 2 | . . . 2 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1252 | . 288 249 589 103 . . . . . . . 23 Guns 1061 | . 288 172 498 103 . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 168 | . . 77 91 . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 23 | . . . . . . . . . . . . 23 Kinetic . | . . . . . . . . . . . . . Thermal 806 | . 139 77 487 103 . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 423 | . 149 172 102 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . . . 2 . . 4 . . 6 15 Average Corruption 4 | . . . . . 1 . . 4 . . 3 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 19 | . . . . . . . . 1 . . 9 9 Message Errors 5 | . . . . . . . . . . . 3 2 Matter Fused 7 | . . . . . . . . 1 . . 4 2 Heat Flow Errors 2 | . . . . . . . . . . . 1 1 Energy Discharges 2 | . . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 44 | . . 35 9 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 44 | . . 35 9 . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 110 | . . 37 62 . . . . . . . . 11 Shots 3 | . . 1 2 . . . . . . . . . Rammed 3 | . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 252 | . 96 9 24 36 . . . 10 . 2 208 252 Average Temperature 43 | . 38 5 9 20 . . . 6 . 2 89 134 Received Heat Transfer 176 | . 30 18 18 . 42 9 9 14 12 . 15 9 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . 4 1 . . . . . . . . Heat Transferred 1802 | . 300 100 1180 222 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 2 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Com Maximum Alert Level 1 | . . . . . . . . . . . 1 1 Low Security (%) 97 | 100 100 100 100 100 100 100 100 100 100 100 96 59 Level 1 2 | . . . . . . . . . . . 3 40 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 358 | . 170 105 190 70 27 . 30 10 15 15 358 256 Initial 226 | . . 63 39 70 27 . . 10 . 8 8 226 Average 27 | . 71 44 60 66 2 . . 1 1 . 20 153 Influence Increases 1415 | . 220 132 329 7 15 . 30 . 30 15 487 150 Destroy 0b10 Robot/C 480 | . 180 100 200 . . . . . . . . . Destroy 0b10 Robot/NC 40 | . . 10 25 5 . . . . . . . . Destroy Leader 90 | . 40 10 38 2 . . . . . . . . Successful Hack 11 | . . 4 . . . . . . . . 7 . Disable Machine 15 | . . . 15 . . . . . . . . . Destroy Structure 14 | . . 8 6 . . . . . . . . . Partial Spotted 210 | . . . . . 15 . 30 . 30 15 105 15 Lose Combat Pursuer 555 | . . . 45 . . . . . . . 375 135 Influence Decreases 1319 | . 70 187 270 104 72 . 10 20 15 15 148 408 Entered New Map 409 | . . 87 56 84 30 . . 10 . 7 7 128 Time Decay 630 | . 70 90 174 20 42 . . 10 15 8 111 90 Lost Part 280 | . . 10 40 . . . 10 . . . 30 190 Squads Dispatched 32 | . 2 . 2 . 2 2 . 1 3 2 16 2 Investigation 4 | . . . . . . . . . 1 . 2 1 Extermination 13 | . . . . . 1 1 . 1 1 1 7 1 Reinforcement 15 | . 2 . 2 . 1 1 . . 1 1 7 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Com Distress Signals 11 | . 1 . 3 . 1 . . 1 1 . 4 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 213 | . 14 7 21 . 8 5 3 13 9 6 108 19 Peak Tracking Total 20 | . 4 3 7 . 7 4 3 11 6 5 20 13 Tactical Retreats 30 | . . . 2 . 1 . . 1 3 1 18 4 ECM-based Alert Blocks 75 | . . . . . 1 . . 6 6 1 61 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Com Traps Triggered 11 | . . . . . 4 . 1 1 1 . 3 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Com Machines Disabled 1 | . . . 1 . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Com Machines Accessed 14 | . . 1 2 . . . 1 1 . 2 7 . Terminals 14 | . . 1 2 . . . 1 1 . 2 7 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 34 | . . 3 9 . . . 1 6 . 4 11 . Successful 5 | . . 2 . . . . . . . . 3 . Failed 29 | . . 1 9 . . . 1 6 . 4 8 . Catastrophic 8 | . . . 1 . . . 1 2 . 2 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . . . 2 . . . 1 7 . 2 . . Terminals 34 | . . 3 9 . . . 1 6 . 4 11 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 5 | . . 2 . . . . . . . . 3 . Record 1 | . . 1 . . . . . . . . . . Open Door 3 | . . . . . . . . . . . 3 . Emergency Access Points 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . . 1 2 . . . 1 1 . 2 5 . Full Trace Events 1 | . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Com Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Com Active Infowar (turns) 2681 | . . . 51 45 452 195 338 179 258 243 835 85 Optics 2463 | . . . . . 330 195 338 179 258 243 835 85 Sensors 1109 | . . . 51 45 452 194 334 . . . . 33 Terrain 1821 | . . . . . . . 310 179 258 243 831 . Seismic 605 | . . . . . . . . . . . 520 85 ECM 1745 | . . . . 15 366 . . 127 258 243 736 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Com Turns Passed 3624 | 50 217 185 429 45 457 206 338 179 258 243 835 182 Spaces Moved 5512 | 42 154 147 369 83 452 236 188 529 349 398 2096 469 Core 78 | 4 . . . . 11 12 . . . . . 51 Treads . | . . . . . . . . . . . . . Legs 1 | . . . 1 . . . . . . . . . Wheels 501 | 38 154 147 162 . . . . . . . . . Hover 57 | . . . 57 . . . . . . . . . Flight 4875 | . . . 149 83 441 224 188 529 349 398 2096 418 Fastest Speed 20 | 50 90 90 31 31 28 32 30 28 28 25 20 20 Average Speed 34 | 86 90 91 75 31 30 32 30 28 28 26 24 34 Slowest Speed 365 | 90 90 115 365 111 280 50 32 30 28 28 25 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 88 | . . . 2 1 4 4 2 3 9 14 36 13 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 21 | 2 40 15 37 3 12 5 8 17 12 46 65 20 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 13 | . . 8 5 . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 13 | . . 8 5 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Acc Com Total 7005 | 55 198 179 465 91 769 359 466 554 499 520 2372 478 Wait 1313 | . 22 13 18 4 260 120 276 18 159 128 282 13 Move 5332 | 41 153 146 364 80 443 227 183 522 331 370 2027 445 Hop 80 | . . . 2 1 4 4 2 3 8 13 32 11 Pick Up 53 | 8 5 4 10 . 4 3 3 5 1 2 7 1 Fast Attach 16 | . . . 8 1 4 1 . . . . 1 1 Attach 44 | 6 1 2 7 . 1 4 2 6 . 4 7 4 Detach 4 | . . 1 . . . . . . . 2 1 . Swap 9 | . . 2 6 . 1 . . . . . . . Drop 27 | . . 2 16 1 7 . . . . 1 . . Fire 64 | . 17 9 34 4 . . . . . . . . Melee . | . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 60 | . . . . . 45 . . . . . 15 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 15) 268 | -10/Materials | Entered another Materials area 268 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 393 | -9/Materials | Discovered new exit (range 15) 453 | -9/Materials | Entered another Materials area 453 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 875 | -8/Materials | Discovered new exit (range 9) 882 | -8/Materials | Entered Factory 882 | -7/Factory | Evolved 2 slots: Utility x2 889 | -7/Factory | Discovered new exit (range 13) 927 | -7/Factory | Entered another Factory area 927 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1333 | -6/Factory | Build established: Scavenger-Scout 1372 | -6/Factory | Discovered new exit (range 14) 1379 | -6/Factory | Released all parts (6) 1384 | -6/Factory | Entered another Factory area 1384 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1405 | -5/Factory | Discovered new exit (range 21) 1408 | -5/Factory | Lost 6 parts (3n1u2w) 1590 | -5/Factory | Entered another Factory area 1590 | -4/Factory | Evolved 2 slots: Utility x2 1905 | -4/Factory | Build established: Scout 1920 | -4/Factory | Discovered new exit (range 5) 1928 | -4/Factory | Entered Research 1928 | -3/Research | Evolved 2 slots: Utility x2 2045 | -3/Research | Spotted B-86 Titan 2097 | -3/Research | Discovered new exit (range 21) 2107 | -3/Research | Entered another Research area 2107 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2229 | -2/Research | Build established: Sprinter 2356 | -2/Research | Discovered new exit (range 6) 2365 | -2/Research | Entered Testing 2394 | -2/Testing | Spotted PX-VE9H0MHZ44 2605 | -2/Testing | Discovered new exit (range 10) 2608 | -2/Testing | Entered Access 2608 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2808 | -1/Access | Spotted B-99 Colossus 2941 | -1/Access | Spotted B-99 Colossus 3279 | -1/Access | Spotted B-99 Colossus 3381 | -1/Access | Spotted B-99 Colossus 3381 | -1/Access | Spotted B-99 Colossus 3442 | -1/Access | Discovered new exit (range 7) 3443 | -1/Access | Entered Command 3501 | -1/Command | Spotted M Guard 3501 | -1/Command | Spotted M Guard 3501 | -1/Command | Spotted Combat Programmer 3502 | -1/Command | Spotted Combat Programmer 3584 | -1/Command | System corruption reached 10% 3590 | -1/Command | Lost 15 parts (2p6n6u1w) 3603 | -1/Command | Core integrity fell below 50% 3614 | -1/Command | Core integrity fell below 20% 3625 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- Penetrated by EMDS Slug. Quantum Router disabled. Penetrated by EMDS Slug. Penetrated by Slug. System Shield destroyed. Penetrated by Slug. Graphene Brace destroyed. Slug penetrates Wall. Penetrated by Slug. EMDS Slug penetrates Wall. Slug penetrates Combat Programmer. Slammed into P-80 Master. P-80 Master knocked back. Destabilizing: System corrupted (+1). Slug penetrates Wall. Penetrated by Slug. Penetrated by EMDS Slug. Slammed into H-88 Terminator. R-10 Processor collects Med. Matter Pod. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????# "" !! !#?????? | | ??????????????????????????# #?????? | | ??????????????????????????# #?????? | | ??????????????????????????#########+###########??? | | ????????????????????????????????# / #?? | | ????????????????????????????????# # #?? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# +??????????? | | ???????????????????##########???# #??????????? | | ???????????????????# "" #???# #??????????? | | ???????????????????# """" =#???# #??????????? | | ???????????????????# """" #???# #??????????? | | ???????????????????# "" #???# #??????????? | | ???????????????????# #???# #??????????? | | ???????????????????# #???# #??????????? | | ???????????????????# ! #???# #??????????? | | ???????????????????# #???# #??????????? | | ???????????????????# #???# #??????????? | | ???????????????????#####/####???# #??????????? | | ???????????????????????# #??????# #??????????? | | ???????????????????????# #??????# #??????????? | | ???????????????????????# #??????#= #??????????? | | ???????????????????????# #??????#% #??????????? | | ???????????????????????# #??????#! #??????????? | | ???????????????????????# ########R #??????????? | | ???????????????????????#p@p #??????????? | | ???????????????????????#h h #??????????? | | ???????????????????????#hh Y #??????????? | | ???????????????????????# +??????????? | | ???????????????????????# ] """" #??????????? | | ???????????????????????# """" #??????????? | | ???????????????????????# "" #??????????? | | ???????????????????????# / #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# """" +??????????? | | ???????????????????????# """" #??????????? | | ???????????????????????# """" #??????????? | | ???????????????????????# """" ##?????????? | | ?????????????????????### #?????????? | | ?????????????????????# #?????????? | | ?????????????????##### #?????????? | | ?????????????????+ #?????????? | | ?????????????????# #?????????? | | ?????????????????# #?????????? | | ?????????????????# #?????????? | | ?????????????? ############### #?????????? | | ??????????????####???#???????????# ####??????? | | ????????????????????? #??????????# #??????? | | ??????????????###???? #?????###### +??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Power Shielding 33 Evasion (%) 77 Targeting Accuracy 6 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Denied? Challenges ------------ None Game ------ Seed ActiveBarrageStabilizer Manual? 0 Play Time 01:07:41 Cumulative 29.7 hours Start 2025.12.21 @ 22:16:17 End 2025.12.21 @ 23:30:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 53 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7e211b2f-dd8c-4a4f-8bb0-966c332675e5