Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.20 @ 18:39:00 // Winter2019/RPGLIKE Player: Gear-Mind Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (86) 430 Value Destroyed (3798) 3798 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1691) 1691 TOTAL SCORE: 10639 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 45 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -62 Cogmind --------- Core Integrity 0/1000 Matter 176/400 Energy 389/425 System Corruption 0% Temperature Cool (108) Movement Hovering (62) Location -6/Garrison Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (4) --- Improved Airjet Combat Airjet Combat Airjet > --- UTILITY (8) ------ Improved Cooling System Advanced Visual Processing Unit Terrain Scan Processor Advanced Terrain Scan Processor Improved Hacking Suite Relay Coupler [Swarmer] (86) Relay Coupler [Sentry] (24) > --- WEAPON (3) ------- Heavy Plasma Cannon Heavy Plasma Cannon Rocket Launcher > --- INVENTORY (8) ---- Deuterium Engine Heavy Deuterium Engine Improved Signal Interpreter Relay Coupler [Behemoth] (24) Force Rifle Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Improved Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Improved Cooling System Advanced Visual Processing Unit Terrain Scan Processor Advanced Terrain Scan Processor Improved Propulsion Shielding Improved Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Sentry] > --- WEAPON ----------- Force Rifle Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Deuterium Engine Heavy Deuterium Engine Improved Signal Interpreter Rocket Launcher Remote Datajack Remote Datajack [Rating: 74] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility Terrain Scan Processor Device Sensor Array Processor Terrain Scan Processor Hackware Relay Coupler [Sentry] Protection Hardened Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Fac Fac Was Fac Gar Slots Evolved 13 | 2 . . 3 3 1 . . . 3 . . . 1 Power 1 | . . . . . . . . . 1 . . . . Propulsion 3 | 1 . . 1 1 . . . . . . . . . Utility 7 | 1 . . 2 1 1 . . . 2 . . . . Weapon 2 | . . . . 1 . . . . . . . . 1 Parts Attached 102 | 4 6 3 10 8 17 1 1 4 19 17 4 2 6 Power 16 | 1 . 1 3 . . 1 . . 3 5 2 . . Engine 14 | 1 . 1 3 . . 1 . . 3 5 . . . Core . | . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 2 . . Propulsion 27 | 2 2 2 1 2 4 . . . 7 7 . . . Treads 10 | . . 2 . . 4 . . . 4 . . . . Leg 2 | . . . . 2 . . . . . . . . . Wheel 6 | 2 2 . . . . . . . 2 . . . . Hover 6 | . . . . . . . . . 1 5 . . . Flight 3 | . . . 1 . . . . . . 2 . . . Utility 20 | . 2 . 3 1 2 . 1 . 6 3 2 . . Device 6 | . 1 . 1 . 1 . . . 1 1 1 . . Storage . | . . . . . . . . . . . . . . Processor 6 | . 1 . 1 . . . . . 3 1 . . . Hackware 4 | . . . . . . . 1 . 2 1 . . . Protection 4 | . . . 1 1 1 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 39 | 1 2 . 3 5 11 . . 4 3 2 . 2 6 Energy Gun 14 | 1 1 . . 2 4 . . 2 1 2 . . 1 Energy Cannon 6 | . . . . . . . . . . . . 2 4 Ballistic Gun 5 | . . . . 2 3 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . Launcher 6 | . . . 1 . 2 . . 2 . . . . 1 Special Weapon 1 | . . . . . . . . . 1 . . . . Impact Weapon 5 | . . . 2 1 2 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 1 . . . . 2 . . . 1 Parts Lost 5 | . . . . . 1 . . 1 . . . . 3 Power 1 | . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . Utility 3 | . . . . . 1 . . 1 . . . . 1 Weapon 1 | . . . . . . . . . . . . . 1 Highest Loss Streak 2 | . . . . . 1 . . 1 . . . . 2 Average Slot Usage (%) 92 | . 89 98 95 89 95 92 93 95 92 88 92 92 86 Engine 9 | . 16 16 11 8 7 7 7 7 11 11 6 . . Treads 17 | . . 7 23 16 24 30 30 30 15 . . . . Leg 1 | . . . . 7 5 . . . . . . . . Wheel 3 | . 33 24 . . . . . . 4 . . . . Hover 2 | . . . . . . . . . 1 13 18 18 17 Device 14 | . 11 16 23 16 16 15 15 15 13 4 6 6 5 Processor 16 | . 11 16 23 16 15 15 15 15 17 18 18 18 17 Hackware 7 | . . . . . . . 1 7 13 24 21 18 17 Protection 3 | . . . . 6 9 7 7 2 . . 3 6 4 Energy Gun 6 | . 14 16 6 6 5 7 7 6 6 4 6 4 . Ballistic Gun 2 | . . . . 7 6 7 7 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 59 | 7 8 8 17 25 29 27 27 28 36 30 44 54 59 Greatest Support 84 | 20 24 44 44 44 84 82 82 82 82 57 57 57 57 Greatest Overweight (x) 9 | 2 . . . . . . . . 9 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 4 4 4 5 6 6 6 6 6 7 8 8 8 8 Average Capacity 6 | 4 4 4 4 5 6 6 6 6 6 7 8 8 8 Most Carried 8 | 3 4 4 5 6 6 6 4 6 7 8 8 8 8 Average Carried 5 | 1 2 3 3 3 5 4 3 5 5 6 6 6 7 Final Capacity 8 | 4 4 4 5 6 6 6 6 6 7 8 8 8 8 Final Carried 8 | 1 4 4 4 4 5 4 3 6 4 7 7 8 7 Class Distribution -------------------- 47% | Scavenger-Mutant 20% | Hauler-Mutant 11% | Mutant 8% | Scavenger-Assassin 7% | Scavenger-Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Assassin | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Hauler-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Fac Fac Was Fac Gar Matter Collected 1928 | 149 101 . 191 184 276 111 . 287 275 69 . 18 267 Remotely . | . . . . . . . . . . . . . . Salvage Created 2336 | . 161 . 473 181 340 171 . 353 286 69 . 40 262 Parts 138 | . 12 . 22 12 28 6 . 23 16 5 . 3 11 Haulers Intercepted 5 | . 2 . 2 . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Fac Fac Was Fac Gar Combat Hostiles Destroyed 74 | . . . 14 7 13 5 . 17 6 1 . . 11 Melee 6 | . . . 5 . 1 . . . . . . . . Guns 33 | . . . 3 7 11 5 . 2 4 1 . . . Cannons 5 | . . . . . . . . . 2 . . . 3 AOE 26 | . . . 2 . 1 . . 15 . . . . 8 Classes Destroyed 12 | . 3 . 4 2 . 1 . . 1 . . . 1 Worker 1 | . . . 1 . . . . . . . . . . Builder 3 | . 1 . 1 . . . . . 1 . . . . Hauler 5 | . 2 . 2 . . . . . 1 . . . . Watcher 3 | . 1 . . . . . . . . 1 . 1 . Swarmer 19 | . . . 7 3 . . . 3 . . . . 6 Grunt 33 | . . . 6 2 5 2 . 12 2 . . . 4 Brawler 3 | . . . . . . 1 . 2 . . . . . Duelist 4 | . . . . 1 2 . . . 1 . . . . Sentry 10 | . . . 1 . 6 2 . . 1 . . . . Demolisher 1 | . . . . . . . . . . . . . 1 Hunter 1 | . . . . 1 . . . . . . . . . Programmer 3 | . . . . . . . . . 2 1 . . . Best Kill Streak 7 | . 2 . 4 6 5 3 . 6 2 1 . 1 7 Combat Bots Only 7 | . . . 4 6 5 3 . 6 2 1 . . 7 Max Kills in Single Turn 3 | . 1 . 2 1 1 1 . 3 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 2 . 1 . . 3 . . . . 2 Melee 1 | . . . 1 . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Fac Fac Was Fac Gar Damage Taken 4465 | . 26 9 672 379 784 203 . 789 473 . . 120 1010 Core 3332 | . 22 9 546 254 480 151 . 628 388 . . 94 760 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Core 2628 | . 12 . 377 227 432 125 . 491 260 . . 89 615 Core Remaining (%) 73 | 100 . 96 82 . . . . 58 32 . . . . Volleys Fired 241 | . 9 1 31 26 49 16 . 39 26 6 2 5 31 Largest 2 | . 1 1 1 2 2 1 . 1 2 1 1 1 2 Hottest 180 | . 40 40 40 80 80 25 . 55 135 80 80 80 180 Shots Fired 262 | . 9 1 31 27 58 16 . 39 32 6 2 5 36 Gun 182 | . 9 1 30 27 54 16 . 22 13 6 1 3 . Cannon 42 | . . . . . . . . . 19 . . . 23 Launcher 35 | . . . 1 . 4 . . 17 . . . . 13 Special 3 | . . . . . . . . . . . 1 2 . Kinetic 101 | . . . . 26 26 16 . 14 19 . . . . Thermal 83 | . . . . 1 28 . . 8 13 6 1 3 23 Explosive 35 | . . . 1 . 4 . . 17 . . . . 13 Electromagnetic 40 | . 9 1 30 . . . . . . . . . . Robot Hit Streak 22 | . 5 . 17 21 22 22 . 16 22 7 9 14 20 Robot Miss Streak 2 | . 1 . 2 1 2 1 . 2 1 1 . . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 250 | . 7 . 52 27 54 16 . 31 27 6 2 5 23 Core Hits 172 | . 4 . 17 14 30 10 . 41 15 6 . 1 34 Critical Hits 1 | . . . . . 1 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . Melee Attacks 36 | . 1 . 31 . 4 . . . . . . . . Impact 35 | . . . 31 . 4 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . 1 . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8553 | . 153 . 1452 537 1457 424 . 1773 687 171 25 73 1801 Guns 3313 | . 115 . 347 537 1018 424 . 287 316 171 25 73 . Cannons 907 | . . . . . . . . . 371 . . . 536 Explosions 3437 | . 38 . 298 . 350 . . 1486 . . . . 1265 Melee 896 | . . . 807 . 89 . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 2104 | . . . . 515 616 424 . 178 371 . . . . Thermal 1855 | . 38 . 163 22 402 . . 109 316 171 25 73 536 Explosive 3236 | . . . 135 . 350 . . 1486 . . . . 1265 Electromagnetic 462 | . 115 . 347 . . . . . . . . . . Impact 896 | . . . 807 . 89 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 264 | . . . 193 . 69 . . 2 . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 79 | . . . 8 . 69 . . 2 . . . . . Melee 185 | . . . 185 . . . . . . . . . . Knockbacks 8 | . . . 2 . . . . . 6 . . . . Impact 2 | . . . 2 . . . . . . . . . . Kinetic 6 | . . . . . . . . . 6 . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 168 | . 21 . 66 . . . . 69 . . . . 12 Shots 8 | . 1 . 3 . . . . 3 . . . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 669 | . 20 . 50 39 477 93 . 304 669 180 18 32 267 Average Temperature 128 | . 17 . 18 11 170 41 . 129 174 81 14 17 80 Received Heat Transfer 1443 | . . 6 159 54 414 81 . 261 186 . . 18 264 Effects 41 | . . . . . 10 . . . 31 . . . . Shutdowns 12 | . . . . . 4 . . . 8 . . . . Energy Bleed 7 | . . . . . 2 . . . 5 . . . . Interference 5 | . . . . . 1 . . . 4 . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . Short Circuit 5 | . . . . . 2 . . . 3 . . . . Damage (minor) 4 | . . . . . 1 . . . 3 . . . . Damage (major) 6 | . . . . . . . . . 6 . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 6 | . 1 . 5 . . . . . . . . . . Impact Corruptions 11 | . . . 11 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 2 . . . 1 1 . . . Heat Transferred 3233 | . 50 . 200 37 814 . . 222 687 350 37 111 725 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . 3 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Fac Fac Was Fac Gar Peak Influence 541 | . 26 8 214 255 477 359 129 541 257 42 12 29 352 Average Influence 155 | . 6 8 102 122 268 256 129 397 92 20 12 26 155 Maximum Alert Level 2 | . . . 1 1 2 1 . 2 1 . . . 1 Low Security (%) 65 | 100 100 100 83 77 36 26 100 14 77 100 100 100 75 Level 1 24 | . . . 16 22 44 73 . 26 22 . . . 25 Level 2 9 | . . . . . 19 . . 58 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 5 | . . 1 1 . . . . . 2 1 . . . Investigation 2 | . . 1 1 . . . . . . . . . . Extermination 2 | . . . . . . . . . 2 . . . . Reinforcement 1 | . . . . . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Fac Fac Was Fac Gar Distress Signals 3 | . . . 2 . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 115 | . 5 1 25 8 16 7 . 20 9 2 . 4 18 Peak Tracking Total 9 | . 3 1 8 6 3 2 . 5 4 1 . 2 9 Tactical Retreats 10 | . . . 3 . 1 . . 4 1 . . . 1 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Fac Fac Was Fac Gar Traps Triggered 9 | . . . 2 . 2 . . . . 1 . 2 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Fac Fac Was Fac Gar Machines Disabled 10 | . . . 2 1 2 . . 2 2 . . . 1 Max in Single Turn 1 | . . . 1 1 1 . . 1 1 . . . 1 Garrison Relay 4 | . . . . . 2 . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Fac Fac Was Fac Gar Machines Accessed 8 | . 3 1 . 2 . . 1 . . . . 1 . Terminals 4 | . 3 . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . . . . 1 . Total Hacks 12 | . 5 1 . 2 . . 2 . . . . 2 . Successful 12 | . 5 1 . 2 . . 2 . . . . 2 . Failed . | . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 6 | . 5 . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . 2 . . . . 2 . Terminal Hacks 7 | . 5 1 . 1 . . . . . . . . . Record 5 | . 4 . . 1 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . 2 . . . . 2 . Unlock Access 3 | . . . . 1 . . 1 . . . . 1 . Coupler Status 2 | . . . . . . . 1 . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 4 | . 1 . . 1 . . 1 . . . . 1 . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Fac Fac Was Fac Gar Used RIF Installer 2 | . . . . . 1 . . 1 . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . Robots Hacked 2 | . 1 . . . . . . . . . . 1 . Non-combat 1 | . 1 . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . Robot Hacks Applied 3 | . 1 . . . . . . . . . . 2 . parse_system 1 | . 1 . . . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . . 1 . formatsys_high 1 | . . . . . . . . . . . . 1 . Relay Couplers Released 7 | . . . . . 3 . . 2 . . . . 2 Machine Destruction 7 | . . . . . 3 . . 2 . . . . 2 Attached 2 | . . . . . . . 1 . 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Fac Fac Was Fac Gar Total Allies 1 | . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . 1 1 Highest-Rated Group 32 | . . . . . . . . . . . . 32 32 Highest-Rated Ally 32 | . . . . . . . . . . . . 32 32 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . . . . 4 Total Damage 91 | . . . . . . . . . . . . . 91 Kills 1 | . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Fac Fac Was Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Fac Fac Was Fac Gar Turns Passed 6225 | 46 300 158 585 467 970 325 50 714 1757 229 160 208 256 Spaces Moved 3944 | 39 309 137 257 263 395 119 32 394 1129 270 216 181 203 Core 24 | 17 . . . . . . . . 7 . . . . Treads 1802 | . . 28 257 157 274 119 32 394 531 10 . . . Legs 227 | . . . . 106 121 . . . . . . . . Wheels 986 | 22 309 109 . . . . . . 546 . . . . Hover 869 | . . . . . . . . . 45 224 216 181 203 Flight 36 | . . . . . . . . . . 36 . . . Fastest Speed 37 | 50 80 90 145 120 120 156 156 156 100 37 62 62 62 Average Speed 118 | 95 83 101 145 134 143 156 156 156 136 64 62 62 62 Slowest Speed 500 | 150 90 145 145 145 156 156 156 156 500 180 62 62 128 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . Exploration Rate (%) 27 | 4 46 18 20 22 54 13 8 67 15 5 82 5 26 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . 1 . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . . 1 . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 4 | . . . . . . . . . . . . . 4 Terrain Destroyed 156 | . 3 . 25 . 11 . . 49 1 . . . 67 Melee . | . . . . . . . . . . . . . . Projectile 4 | . . . . . . . . . 1 . . . 3 AOE 152 | . 3 . 25 . 11 . . 49 . . . . 64 Actions | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Fac Fac Was Fac Gar Total 5224 | 47 343 160 382 351 740 243 32 457 1324 328 243 274 300 Wait 563 | . 2 7 16 40 205 99 . 2 93 . . 80 19 Move 3930 | 38 308 136 256 262 393 118 31 392 1128 270 215 180 203 Hop . | . . . . . . . . . . . . . . Pick Up 95 | 5 10 6 8 6 11 . . 3 22 15 4 3 2 Fast Attach . | . . . . . . . . . . . . . . Attach 103 | 4 6 3 10 8 17 1 1 4 19 17 4 2 7 Detach 56 | . 2 1 5 4 10 1 . 4 9 11 3 2 4 Swap . | . . . . . . . . . . . . . . Drop 65 | . 5 6 6 2 9 1 . . 21 9 3 2 1 Fire 241 | . 9 1 31 26 49 16 . 39 26 6 2 5 31 Melee 36 | . 1 . 31 . 4 . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . 5 . . . . . . . 22 Rewire 1 | . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 107 | . . . 19 3 37 7 . 12 6 . 12 . 11 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -8/Materials -8/Storage -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory -6/Waste -6/Factory -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 14 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered Mines 391 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 407 | -10/Mines | Discovered new exit (range 14) 422 | -10/Mines | Met a Derelict shopkeep closing up shop 505 | -10/Mines | Entered Materials 506 | -9/Materials | Identified exit to Mines 507 | -9/Materials | Reached level 2 507 | -9/Materials | Reached level 3 507 | -9/Materials | Upgraded with Utility slot (x2) 806 | -9/Materials | Reached level 4 888 | -9/Materials | Upgraded with Propulsion slot (x1) 894 | -9/Materials | Discovered new exit (range 14) 1090 | -9/Materials | Entered another Materials area 1092 | -8/Materials | Reached level 5 1092 | -8/Materials | Reached level 6 1092 | -8/Materials | Reached level 7 1104 | -8/Materials | Upgraded with Propulsion slot (x1) 1104 | -8/Materials | Upgraded with Utility slot (x1) 1104 | -8/Materials | Upgraded with Weapon slot (x1) 1125 | -8/Materials | Build established: Scavenger-Assassin 1355 | -8/Materials | Discovered new exit (range 10) 1556 | -8/Materials | Identified exit to Garrison 1557 | -8/Materials | Entered Garrison 1559 | -8/Garrison | Reached level 8 1563 | -8/Garrison | Installed Relay Interface Framework 1602 | -8/Garrison | Triggered checkpoint 1635 | -8/Garrison | Garrison Relay disabled 1671 | -8/Garrison | Upgraded with Utility slot (x1) 1710 | -8/Garrison | Triggered checkpoint 1920 | -8/Garrison | Triggered checkpoint 1954 | -8/Garrison | Core integrity fell below 50% 2171 | -8/Garrison | Reached level 9 2314 | -8/Garrison | Triggered checkpoint 2341 | -8/Garrison | Garrison Relay disabled 2488 | -8/Garrison | Discovered new exit (range 19) 2527 | -8/Garrison | Entered Materials 2534 | -8/Materials | Build established: Scavenger-Mutant 2665 | -8/Materials | Discovered new exit (range 16) 2852 | -8/Materials | Entered Storage 2854 | -8/Storage | Reached level 10 2899 | -8/Storage | Identified exit to Garrison 2902 | -8/Storage | Entered Garrison 2938 | -8/Garrison | Triggered checkpoint 2975 | -8/Garrison | Reached level 11 3004 | -8/Garrison | Garrison Relay disabled 3105 | -8/Garrison | Triggered checkpoint 3158 | -8/Garrison | Triggered checkpoint 3188 | -8/Garrison | Triggered checkpoint 3243 | -8/Garrison | Crushed by falling debris 3280 | -8/Garrison | Triggered checkpoint 3348 | -8/Garrison | Discovered new exit (range 19) 3574 | -8/Garrison | Discovered new exit (range 13) 3608 | -8/Garrison | Expanded RIF knowledge: Robot Detection 3608 | -8/Garrison | Reached level 12 3616 | -8/Garrison | Entered Factory 3618 | -7/Factory | Reached level 13 3628 | -7/Factory | Upgraded with Power slot (x1) 3628 | -7/Factory | Upgraded with Utility slot (x2) 4121 | -7/Factory | Discovered new exit (range 7) 4140 | -7/Factory | Discovered new exit (range 15) 4148 | -7/Factory | Core integrity fell below 50% 5013 | -7/Factory | Build established: Hauler-Mutant 5373 | -7/Factory | Entered another Factory area 5374 | -6/Factory | Core integrity fell below 50% 5375 | -6/Factory | Reached level 14 5602 | -6/Factory | Sucked down chute 5602 | -6/Factory | Entered Waste 5602 | -6/Waste | The area was eerily silent 5703 | -6/Waste | Discovered new exit (range 12) 5762 | -6/Waste | Entered Factory 5969 | -6/Factory | Identified exit to Garrison 5970 | -6/Factory | Entered Garrison 5970 | -6/Garrison | Accompanied by 1 ally 5970 | -6/Garrison | Reached level 15 6002 | -6/Garrison | Upgraded with Weapon slot (x1) 6010 | -6/Garrison | Triggered checkpoint 6116 | -6/Garrison | Garrison Relay disabled 6162 | -6/Garrison | Reached level 16 6164 | -6/Garrison | Triggered checkpoint 6169 | -6/Garrison | Triggered checkpoint 6190 | -6/Garrison | Core integrity fell below 20% 6222 | -6/Garrison | Destroyed 7 combat bots 6226 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06131_ Field strength at 44. 06132_ Field strength at 36. 06133_ Field strength at 28. 06134_ Field strength at 20. 06135_ Field strength at 12. 06136_ Field strength at 4. 06137_ Stasis field depleted. 06144_ The unstable cave ceiling collapses. 06154_ Acquired 58 matter. 06162_ Reached level 16. 06162_ S-27 Virus destroyed. 06164_ Beams of light sweep through the air. An alarm sounds. 06173_ S-27 Virus destroyed. 06180_ Antimatter Reactor destroyed. 06183_ The unstable cave ceiling collapses. 06188_ Imp. Propulsion Shielding destroyed. 06189_ The unstable cave ceiling collapses. 06194_ S-27 Virus destroyed. 06201_ D-53 Grenadier destroyed. 06210_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# @ #????????????????????? | | ??????????????????????### #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ??????????????????????### ###??????????????????? | | ??????????????????????# # # #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# ggg #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# ##??????????????????? | | ??????????????????????# = #???????????????????? | | ??????????????????????# !# #??????????????????? | | ??????????????????????### [ ###??????????????????? | | ??????????????????????# # ##??????????????????? | | ????????????????????### #??????????????????? | | ?????????############ ##########?????????? | | ?????????# ^ = #?????????? | | ?????????# [% #?????????? | | ?????????###! ##### # # #### #?????????? | | ??????????#"" ""#??# # #??# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 37 Energy Capacity 650 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 285 Jamming Range 12 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Infiltrator Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Mat Sto Gar Fac Fac Was Fac Gar Levels Raised 15 | . . . 3 3 2 . 1 2 1 1 . . 2 XP Earned 27172 | 4000 105 500 5150 4187 2715 650 1000 2343 2425 1635 200 35 2227 XP Spent 24330 | 4000 . . 4130 4500 1700 . . . 6550 2425 . . 1025 Upgrades 33 | 13 . . 6 4 1 . . . 4 3 . . 2 Power Slot 1 | . . . . . . . . . 1 . . . . Propulsion Slot 3 | 1 . . 1 1 . . . . . . . . . Utility Slot 7 | 1 . . 2 1 1 . . . 2 . . . . Weapon Slot 2 | . . . . 1 . . . . . . . . 1 Core Integrity 8 | 6 . . 2 . . . . . . . . . . Energy Storage 2 | 1 . . . . . . . . . 1 . . . Matter Storage 2 | . . . . . . . . . . 1 . . 1 Inventory Capacity 8 | 4 . . 1 1 . . . . 1 1 . . . Protomatter Created 834 | . . . 168 27 281 70 . 200 41 . . . 47 Integrity Restored 2325 | . . . 402 45 843 144 . 243 123 . 285 . 240 Core 2325 | . . . 402 45 843 144 . 243 123 . 285 . 240 Protomatter Decayed 272 | . . 49 49 12 . . . 32 . . 95 . 35 Game ------ Seed ImpactCompactReplicator Manual? 0 Play Time 01:39:50 Cumulative 10.8 hours Start 2020.05.20 @ 16:34:09 End 2020.05.20 @ 18:39:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 15 Rogue 0 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 13b1df4b-3cc2-4f90-9592-8e65c11c1dc1