Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 23:24:55 Player: microsand Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (78) 390 Value Destroyed (1849) 1849 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1661) 1661 TOTAL SCORE: 11240 Bonus ------- Follower Combat Kills 100 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -39 Cogmind --------- Core Integrity 0/1150 Matter 288/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Makeshift Terrain Scan Processor Makeshift Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Field Propulsion Drive Terrain Scanner Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Makeshift Flight Unit Makeshift Flight Unit Makeshift Flight Unit Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Terrain Scanner Improved Terrain Scan Processor Makeshift Terrain Scan Processor Makeshift Terrain Scan Processor Makeshift Light Armor Plating Hacking Suite > --- WEAPON ----------- Dirty Datajack Power Sword > --- INVENTORY -------- Backup Power III Light Angular Momentum Engine Light Angular Momentum Engine Proton Missile Launcher Makeshift Sword [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Makeshift Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 1 . . . . 1 . . 1 . . . . . Utility 7 | . . . . . 3 1 . . . . 1 . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 73 | 8 7 1 . 3 9 4 6 2 2 3 4 1 2 2 1 . 6 2 10 Power 13 | 1 2 . . 1 1 . 2 . . . 1 . 1 1 . . . 1 2 Engine 9 | 1 1 . . . . . 2 . . . . . 1 1 . . . 1 2 Core 4 | . 1 . . 1 1 . . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 17 | 2 . . . . 5 . . 1 . 1 2 . . 1 1 . 4 . . Treads 4 | 2 . . . . 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . 3 . . 1 . 1 2 . . 1 1 . 4 . . Utility 20 | 3 3 . . . . 3 3 . 1 1 . . 1 . . . 1 1 3 Device 7 | 2 . . . . . 1 . . . . . . 1 . . . . . 3 Storage 1 | 1 . . . . . . . . . . . . . . . . . . . Processor 6 | . . . . . . 2 1 . 1 . . . . . . . 1 1 . Hackware 2 | . . . . . . . 2 . . . . . . . . . . . . Protection 4 | . 3 . . . . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 23 | 2 2 1 . 2 3 1 1 1 1 1 1 1 . . . . 1 . 5 Energy Gun 4 | 1 . 1 . . . . . . . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 2 . . 1 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 1 . 1 . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . . . . . . . . . 1 Special Weapon 3 | . . . . 1 . . . . . 1 . . . . . . . . 1 Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . 1 . . 1 . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . 1 . . 1 . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 4 | . . . . . 1 . . . . 1 . 1 . 1 . . . . . Parts Lost 42 | . 2 . . . 3 . 3 . . 5 . . 2 . 3 . . 4 20 Power 7 | . . . . . . . 1 . . 1 . . 1 . . . . 2 2 Propulsion 14 | . . . . . 1 . 1 . . 3 . . . . 3 . . 1 5 Utility 12 | . 1 . . . 1 . 1 . . 1 . . . . . . . 1 7 Weapon 9 | . 1 . . . 1 . . . . . . . 1 . . . . . 6 Highest Loss Streak 20 | . 1 . . . 2 . 1 . . 4 . . 2 . 2 . . 3 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 5 | 1 6 7 8 8 7 4 3 3 4 3 3 4 4 3 3 5 4 4 3 Power 1 | . 1 1 1 1 1 1 . . . . . 1 1 . . 1 1 2 . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 1 | . 2 2 2 3 1 1 1 1 1 1 1 1 1 1 1 1 . . . Weapon 2 | . 1 2 3 2 1 2 2 2 3 2 2 2 2 2 2 3 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 5 | . 1 1 1 . 2 . . . . . . . . . . . . . . Power 1 | . 1 . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . Utility 1 | . . . . . 1 . . . . . . . . . . . . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 100 100 99 66 62 73 71 86 63 61 70 83 69 71 58 76 93 71 Engine 4 | . 13 5 . . . . 1 7 7 2 . . 4 1 5 . 4 4 7 Core 5 | . . 8 14 14 8 7 5 . . . . . . . . . . . . Treads 14 | . 28 28 28 28 21 . . . . . . . . . . . . . . Flight 9 | . . . . . 1 23 16 17 23 13 16 20 20 20 18 11 18 34 20 Device 4 | . 5 . . . 8 7 7 7 7 2 . . 4 5 5 5 5 4 5 Storage 6 | . 13 14 14 14 8 . . . . . . . . . . . . . . Processor 11 | . . . . . . 7 21 23 29 30 26 26 26 23 23 23 26 28 24 Hackware 2 | . . . . . . . 7 7 7 7 6 6 6 5 5 5 5 5 4 Protection 6 | . 8 14 14 14 3 . . . . . 6 6 6 5 5 5 5 5 3 Ballistic Gun 10 | . 24 26 28 19 5 . . . . . . . . . . . . . . Special Weapon 1 | . . . . 8 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 7 6 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 7 7 7 4 4 6 6 5 5 5 5 5 4 Peak Build Rating 67 | 9 11 12 11 15 26 34 43 36 42 52 45 48 52 53 53 36 65 67 61 Average Rating 25 | 5 8 10 10 14 22 28 33 33 39 28 37 45 51 47 48 36 48 61 50 On Entrance 30 | . 7 8 11 11 15 25 31 32 35 42 25 40 48 41 53 36 36 65 52 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . 3 2 2 2 . . . 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 23 | 15 22 19 16 20 23 16 15 9 11 11 12 10 16 21 21 8 11 22 20 Greatest Support 60 | 40 40 40 40 40 60 15 15 15 15 15 12 12 19 25 25 12 41 41 29 Greatest Overweight (x) 4 | 2 . . . . 1 1 4 . . 2 . . . . 1 . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 7 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 1 6 7 7 7 7 4 3 3 4 3 3 4 4 3 3 5 4 4 3 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 7 8 8 8 2 5 3 4 4 3 4 4 4 3 5 5 5 5 2 Class Distribution -------------------- 47% | Mutant 26% | Derelict-Scout 10% | Assassin 4% | Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Derelict-Scout | -7/Zion Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -6/Waste Derelict-Scout | -6/Factory Derelict-Scout | -5/Factory Derelict-Assassin | -5/Upper Caves Derelict-Scout | -5/Upper Caves Derelict-Scout | -5/Warlord Derelict-Scout | -4/Proximity Caves Derelict-Scout | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Matter Collected 1534 | 335 299 63 . 42 308 87 111 20 20 20 . . 31 56 4 . 60 28 50 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3029 | 165 476 87 . 127 727 323 456 124 . 27 . . 53 16 136 57 . 160 95 Parts 130 | 14 26 4 . 8 33 2 6 3 . 1 . . 7 2 3 4 . 7 10 Haulers Intercepted 4 | . 1 . . . 2 1 . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . 1 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 5 1 . 9 . . . . 2 4 . 2 . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 44 | . 8 4 . 3 19 . 2 1 . 1 . . . . 1 1 . 4 . Melee 12 | . . . . . 5 . 2 1 . 1 . . . . 1 1 . 1 . Guns 18 | . 8 4 . 2 4 . . . . . . . . . . . . . . Cannons 1 | . . . . 1 . . . . . . . . . . . . . . . AOE 11 | . . . . . 8 . . . . . . . . . . . . 3 . Classes Destroyed 14 | 3 3 1 . . 2 2 . . . . . . . . 1 1 . 1 . Worker 9 | 1 . . . . 3 2 . . . . . . 2 1 . . . . . Builder 10 | . . . . . . 4 . . . . . . 1 . . . . . 5 Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . 2 1 . . . . . . . . . . . . . Recycler 5 | 1 1 . . . 1 2 . . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . Watcher 2 | . 1 . . . 1 . . . . . . . . . . . . . . Swarmer 13 | . . 3 . . 5 . 1 . . 1 . . . . . . . 3 . Grunt 22 | . 8 1 . 3 9 . . 1 . . . . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . . . . . Sentry 5 | . . . . . 3 . 1 . . . . . . . 1 . . . . Programmer 1 | . . . . . . . . . . . . . . . . 1 . . . Packrat 5 | . . . . . . . 5 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | 2 4 3 . 1 11 4 1 1 . 1 . . 3 1 1 1 . 3 3 Combat Bots Only 7 | . 3 3 . 1 7 . 1 1 . 1 . . . . 1 1 . 3 . Max Kills in Single Turn 3 | 1 1 1 . 1 3 1 1 1 . 1 . . 1 1 1 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . 2 . Melee 1 | . . . . . 1 . 1 1 . 1 . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Hostile Shots Fired 617 | . 35 12 2 3 105 . 83 9 . 81 . . 44 . 14 2 . 28 199 Missed 251 | . 2 1 . 2 23 . 49 5 . 45 . . 25 . 5 1 . 13 80 Hits 366 | . 33 11 2 1 82 . 34 4 . 36 . . 19 . 9 1 . 15 119 Melee 5 | . . . . . 4 . 1 . . . . . . . . . . . . Projectile 361 | . 33 11 2 1 78 . 33 4 . 36 . . 19 . 9 1 . 15 119 AOE 1 | . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 12 | . 1 . . . 5 . . 1 . . . . . . 1 . . . 4 Damage Taken 5496 | . 418 94 34 12 1297 . 352 76 . 430 . . 201 . 207 21 . 325 2029 Core 2087 | . 28 19 . . 256 . 195 43 . 241 . . 39 . . 21 . 87 1158 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 105 | . . . . . . . . . . . . . . . . . 105 . . Core Remaining (%) 74 | 100 . . . 81 53 . . . . 31 . . 95 . . . . 89 . Volleys Fired 89 | 15 36 8 . 3 25 . 1 . . . . . . . . . . . 1 Largest 2 | 2 2 2 . 2 2 . 1 . . . . . . . . . . . 2 Hottest 128 | 70 43 40 . 128 61 . 40 . . . . . . . . . . . 85 Shots Fired 155 | 25 71 16 . 5 35 . 1 . . . . . . . . . . . 2 Gun 137 | 25 71 16 . 3 21 . . . . . . . . . . . . . 1 Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . Launcher 14 | . . . . . 14 . . . . . . . . . . . . . . Special 3 | . . . . 2 . . . . . . . . . . . . . . 1 Kinetic 127 | 15 71 16 . 3 21 . 1 . . . . . . . . . . . . Thermal 13 | 10 . . . 2 . . . . . . . . . . . . . . 1 Explosive 14 | . . . . . 14 . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 13 | 5 13 4 . 8 9 . 4 . . . . . . . . . . . 6 Robot Miss Streak 4 | 2 4 3 . . 2 . . . . . . . . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 189 | 14 49 9 . 4 43 13 9 5 . 2 . . 4 1 8 2 5 14 7 Core Hits 99 | 6 26 6 . 4 32 . 5 1 . 1 . . 3 . 2 2 2 8 1 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . . . . . . . . . Critical Strikes 7 | . . . . . 3 1 1 . . . . . . . 2 . . . . Blast 1 | . . . . . . . 1 . . . . . . . . . . . . Smash 4 | . . . . . 3 1 . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . 2 . . . . Melee Attacks 176 | . . . . . 37 23 9 7 14 8 1 . 20 3 8 4 5 26 11 Impact 57 | . . . . . 37 20 . . . . . . . . . . . . . Slashing 71 | . . . . . . 3 9 7 3 7 1 . 4 3 8 4 . 11 11 Piercing 48 | . . . . . . . . . 11 1 . . 16 . . . 5 15 . Sneak Attacks 30 | . . . . . 2 9 4 . . . . . 3 1 1 . 5 . 5 Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 1 . . 1 . . . . . . Damage Inflicted 6614 | 177 616 94 . 79 2204 1144 484 288 . 70 . . 306 103 346 82 19 141 461 Guns 1308 | 177 613 92 . 55 360 . . . . . . . . . . . . . 11 Cannons 31 | . . . . . . . 31 . . . . . . . . . . . . Explosions 1002 | . . . . . 1002 . . . . . . . . . . . . . . Melee 4229 | . . . . . 841 1144 453 288 . 70 . . 306 103 346 82 19 141 436 Ramming 6 | . 3 2 . . 1 . . . . . . . . . . . . . . Kinetic 1230 | 79 613 92 . 55 360 . 31 . . . . . . . . . . . . Thermal 136 | 98 . . . 24 . . . . . . . . . . . . . . 14 Explosive 1002 | . . . . . 1002 . . . . . . . . . . . . . . Electromagnetic 11 | . . . . . . . . . . . . . . . . . . . 11 Impact 1985 | . . . . . 841 1144 . . . . . . . . . . . . . Slashing 1874 | . . . . . . . 453 288 . 70 . . . 103 346 82 . 96 436 Piercing 370 | . . . . . . . . . . . . . 306 . . . 19 45 . Highest Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . Average Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 7 | . . . . . 7 . . . . . . . . . . . . . . Message Errors 2 | . . . . . 2 . . . . . . . . . . . . . . Matter Fused 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1579 | . . . . . 213 728 132 125 . . . . 5 63 51 . . 30 232 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 15 | . . . . . 15 . . . . . . . . . . . . . . Melee 1564 | . . . . . 198 728 132 125 . . . . 5 63 51 . . 30 232 Knockbacks 6 | . . . . . . 6 . . . . . . . . . . . . . Impact 6 | . . . . . . 6 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 88 | . . . . . 88 . . . . . . . . . . . . . . Shots 2 | . . . . . 2 . . . . . . . . . . . . . . Rammed 3 | . 1 1 . . . . . . . . . . . . . . . . 1 Targets Rammed 4 | . 1 1 . . 1 . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 140 | 36 51 15 . 50 140 . . 3 . . . . . . . . 3 53 . Average Temperature 24 | 14 19 7 . 26 59 . . 3 . . . . . . . . 3 21 . Received Heat Transfer 1299 | . 252 9 . 6 546 . 57 54 . 105 . . 30 . 45 . . 9 186 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 2 5 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Fried 22 | . . . . . 4 18 . . . . . . . . . . . . . Impact Corruptions 34 | . . . . . 10 24 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 383 | 296 . . . 50 . . . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Maximum Alert Level 2 | . . . . . 1 . . . . . . . . . . . . . 2 Low Security (%) 93 | 100 100 100 . 100 95 100 . . . . 100 100 100 100 . . . . 12 Level 1 3 | . . . . . 4 . . . . . . . . . . . . . 50 Level 2 2 | . . . . . . . . . . . . . . . . . . . 37 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 450 | 5 57 60 . 30 277 148 . . . . 122 32 38 5 . . . . 450 Initial 450 | . . 12 . . . 126 . . . . 122 32 1 4 . . . . 450 Average 51 | . 10 6 . 1 101 93 . . . . 108 19 6 1 . . . . 332 Influence Increases 3250 | 25 243 123 . 74 743 144 175 315 . 298 1 . 89 9 95 30 . 221 665 Destroy 0b10 Robot/C 960 | . 160 100 . 60 440 . 40 20 . 40 . . . . 20 20 . 60 . Destroy 0b10 Robot/NC 195 | 25 15 . . . 35 50 . 10 . . . . 15 5 . . . 15 25 Destroy Leader 172 | . 34 20 . 10 86 2 . . . . . . . . . 10 . 10 . Allied During Kill 22 | . . 3 . 3 12 . . . . 3 . . . . . . . 1 . Successful Hack 20 | . 4 . . . 12 . . . . . . . 4 . . . . . . Disable Machine 135 | . . . . . 60 75 . . . . . . . . . . . . . Destroy Structure 96 | . . . . 1 68 2 . . . . 1 . 10 4 . . . . 10 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . 450 Partial Spotted 45 | . . . . . 15 15 . . . . . . 15 . . . . . . Lose Combat Pursuer 1155 | . 30 . . . 15 . 135 285 . 255 . . 45 . 75 . . 135 180 Influence Decreases 3091 | 25 211 155 . 74 466 381 208 87 235 103 103 91 80 20 85 40 . 221 506 Entered New Map 567 | . . 20 . . . 151 15 2 235 . 73 61 1 7 . 2 . . . Time Decay 1976 | 25 191 115 . 74 408 230 173 85 . 53 30 30 59 13 85 38 . 161 206 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . 100 Lost Part 360 | . 20 . . . 30 . 20 . . 30 . . 20 . . . . 40 200 Lost Ally 88 | . . 20 . . 28 . . . . 20 . . . . . . . 20 . Squads Dispatched 13 | . . . . 1 6 1 . 1 . 1 1 . 2 . . . . . . Investigation 3 | . . . . 1 1 . . . . . . . 1 . . . . . . Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . Reinforcement 7 | . . . . . 5 . . . . . 1 . 1 . . . . . . Assault 2 | . . . . . . . . 1 . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Distress Signals 7 | . 3 . . . 2 . . . . . . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 174 | . 17 5 2 2 34 1 16 14 . 20 . 6 9 1 3 1 3 16 24 Peak Tracking Total 15 | . 4 3 2 1 9 1 7 14 . 15 . 6 5 1 5 1 3 4 13 Tactical Retreats 32 | . 1 . . . 1 . 6 6 . 5 . . 2 . 1 . . 4 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Traps Triggered 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Machines Disabled 10 | . . . . . 4 5 . . . 1 . . . . . . . . . Max in Single Turn 2 | . . . . . 2 1 . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Machines Accessed 30 | . 6 . 2 1 5 2 . 2 . . . . 3 1 . . 7 . 1 Terminals 15 | . 5 . . . 5 2 . . . . . . 2 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 1 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 73 | . 13 . 24 1 12 2 . 4 . . . . 5 2 . . 8 . 2 Successful 51 | . 4 . 24 1 5 1 . 4 . . . . 3 1 . . 8 . . Failed 22 | . 9 . . . 7 1 . . . . . . 2 1 . . . . 2 Catastrophic 1 | . . . . . 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 37 | . 11 . 1 . 11 1 . . 2 1 . . 6 2 . . 2 . . Terminals 31 | . 11 . . . 12 2 . . . . . . 4 . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . 1 2 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 43 | . . . 24 1 4 1 . 4 . . . . 1 . . . 8 . . Record 34 | . . . 23 . 1 . . 3 . . . . . . . . 7 . . Open Door 3 | . . . . 1 . . . 1 . . . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 2 . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 1 1 . . . . . Retrieve Study 2 | . . . . . . . . . . . . . 1 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . . . 1 . . . . . . . 1 . . . . . . Terminals 4 | . 2 . . . 1 . . . . . . . 1 . . . . . . Botnet 4 | . 2 . . . 1 . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 15 | . 5 . . . 4 2 . . . . . . 2 1 . . . . 1 Full Trace Events 2 | . . . . . 1 . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 14 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . 1 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Total Allies 9 | . . 2 . 3 . . . . 3 . . . . . . . . 1 . Largest Group 3 | . . 2 1 3 3 . . . 3 3 . . . . . . . 1 . Highest-Rated Group 82 | . . 46 15 40 40 . . . 82 82 . . . . . . . 12 . Highest-Rated Ally 31 | . . 31 15 16 16 . . . 31 31 . . . . . . . 12 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 51 | . . 9 . 2 29 . . . . 8 . . . . . . . 3 . Total Damage 513 | . . 137 . 11 189 . . . . 130 . . . . . . . 46 . Kills 5 | . . 1 . . 3 . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Active Infowar (turns) 7158 | 330 503 . . . 1330 485 428 192 1403 206 74 66 230 100 293 113 644 380 381 Optics 3838 | . . . . . . . . . 1353 206 74 66 230 100 293 113 644 378 381 Sensors 380 | . . . . . . 380 . . . . . . . . . . . . . Terrain 5517 | 5 . . . . 1330 159 428 192 1403 70 . . 182 100 293 113 644 363 235 Structural 255 | . . . . . . . . . . . . . . . . . . . 255 Seismic 922 | 330 503 . . . 89 . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . 1 2 . . . . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Turns Passed 11735 | 575 1233 1240 909 1256 1477 485 428 192 1403 206 74 66 230 100 293 113 644 380 431 Spaces Moved 12461 | 311 521 746 235 595 567 988 1130 509 1740 527 165 166 373 194 385 303 1267 911 828 Core 181 | 67 . . . . 5 . 5 . . . . . . . . . . . 104 Treads 2768 | 244 521 746 235 595 427 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 9512 | . . . . . 135 988 1125 509 1740 527 165 166 373 194 385 303 1267 911 724 Fastest Speed 27 | 50 160 160 160 160 29 29 29 29 29 29 35 37 32 28 27 34 30 30 35 Average Speed 63 | 153 160 160 160 160 137 32 31 30 29 33 36 37 33 30 66 34 34 35 42 Slowest Speed 250 | 160 160 160 160 160 170 102 250 32 29 175 40 37 37 32 109 34 37 41 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . 1 . . . . . . . 4 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 11 68 95 61 88 42 27 90 65 87 72 4 85 14 5 56 67 90 77 31 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 6 | . . . 1 2 . . . . 3 . . . . . . . . . . Known Exits Taken 11 | . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . 1 . . 5 1 2 4 . . . . 1 2 . 1 . Spaces Dug 31 | . . . . . 1 2 . 2 . . 1 . 11 2 . 2 . 5 5 Terrain Destroyed 104 | . . . . 1 73 2 . 2 . . 1 . 11 2 . 2 . 5 5 Melee 31 | . . . . . 1 2 . 2 . . 1 . 11 2 . 2 . 5 5 Projectile 1 | . . . . 1 . . . . . . . . . . . . . . . AOE 72 | . . . . . 72 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Total 15952 | 385 854 778 769 891 1195 1130 1187 534 2614 550 177 169 453 230 410 306 1475 960 885 Wait 3014 | 33 263 16 533 285 538 98 29 14 861 2 1 2 61 31 14 . 190 16 27 Move 12435 | 310 520 745 234 594 566 987 1129 508 1737 526 165 165 372 193 384 302 1260 910 828 Hop 3 | . . . . . . . . . 1 . . . . . . . 2 . . Pick Up 98 | 14 17 3 1 3 7 9 6 2 2 5 5 1 2 1 2 . 9 3 6 Fast Attach . | . . . . . . . . . . . . . . . . . . . . Attach 77 | 9 7 . . 2 10 5 7 2 2 5 4 1 2 2 1 . 6 2 10 Detach 8 | 1 . . . . 1 3 . 1 . . . . . . 1 . . . 1 Swap 13 | . 3 3 . 1 4 . 1 . . . . . . . . . . 1 . Drop 44 | 3 7 2 1 3 6 5 5 . . 6 1 . . . . . 3 2 . Fire 89 | 15 36 8 . 3 25 . 1 . . . . . . . . . . . 1 Melee 167 | . . . . . 37 23 9 7 11 6 1 . 16 3 8 4 5 26 11 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 3 | . 1 1 . . 1 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 576 | -11/Scrapyard | Entered Materials 577 | -10/Materials | Build established: Mutant 1539 | -10/Materials | Discovered new exit (range 12) 1727 | -10/Materials | Discovered new exit (range 16) 1809 | -10/Materials | Entered Mines 1888 | -10/Mines | Met a Derelict bent on vengeance 2088 | -10/Mines | Discovered new exit (range 11) 2162 | -10/Mines | Learned 8 Materials zone layouts 2243 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2363 | -10/Mines | Discovered new exit (range 9) 2706 | -10/Mines | Discovered new exit (range 13) 3022 | -10/Mines | Found a hidden stash of uninstalled traps 3041 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3043 | -10/Mines | Discovered new exit (range 5) 3049 | -10/Mines | Entered Exiles 3049 | -10/Exiles | Accompanied by 1 ally 3088 | -10/Exiles | Met 8R-AWN 3115 | -10/Exiles | Met EX-HEX 3166 | -10/Exiles | Met EX-BIN 3197 | -10/Exiles | Aligned with FarCom system 3198 | -10/Exiles | Given EX-Vault access code 3235 | -10/Exiles | Opened EX-Vault 3250 | -10/Exiles | Found Cloak of Protection 3286 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3302 | -10/Exiles | Exiles lab attacked by MAIN.C 3349 | -10/Exiles | Learned location of Zion (-7) 3425 | -10/Exiles | Discovered new exit (range 12) 3958 | -10/Exiles | Left Exiles lab with Cloak of Protection 3958 | -10/Exiles | Entered Mines 3998 | -9/Mines | Learned Materials garrison access intel 4009 | -9/Mines | Met a Derelict shopkeep closing up shop 4415 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4786 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4831 | -9/Mines | Learned location of Storage (-9) 5140 | -9/Mines | Discovered new exit (range 12) 5214 | -9/Mines | Entered Materials 5214 | -8/Materials | Accompanied by 3 allies 5214 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5216 | -8/Materials | Loaded intel: 1 garrison access location 5667 | -8/Materials | Build established: Assassin 5749 | -8/Materials | Destroyed 7 combat bots 6192 | -8/Materials | Destroyed 7 combat bots 6676 | -8/Materials | Discovered new exit (range 16) 6691 | -8/Materials | Entered Factory 6691 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7074 | -7/Factory | Build established: Scout 7172 | -7/Factory | Discovered new exit (range 8) 7173 | -7/Factory | Identified exit to Lower Caves 7176 | -7/Factory | Entered Lower Caves 7179 | -7/Lower Caves | Found DCF Scrap (13 items) 7191 | -7/Lower Caves | Learned Factory security intel 7249 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7272 | -7/Lower Caves | Spotted B-75 Beast 7385 | -7/Lower Caves | Encountered a Warlord checkpoint 7492 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7598 | -7/Lower Caves | Discovered new exit (range 11) 7604 | -7/Lower Caves | Identified exit to Lower Caves 7604 | -7/Lower Caves | Entered another Lower Caves area 7626 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7687 | -7/Lower Caves | Identified exit to Factory 7688 | -7/Lower Caves | Entered an active Warlord outpost 7701 | -7/Lower Caves | Learned location of 1 exit from Research 7701 | -7/Lower Caves | Learned Extension stockpile data 7701 | -7/Lower Caves | Learned Armory stockpile data 7726 | -7/Lower Caves | Found DCF Scrap (12 items) 7742 | -7/Lower Caves | Learned Factory stockpile data 7784 | -7/Lower Caves | Discovered new exit (range 15) 7795 | -7/Lower Caves | Identified exit to Zion 7796 | -7/Lower Caves | Entered Zion 7860 | -7/Zion | Gained Derelict followers 7882 | -7/Zion | Learned Factory repair station intel 7894 | -7/Zion | Rebuked by Imprinter 7950 | -7/Zion | Learned location of Warlord (-5) 7981 | -7/Zion | Received a visual enhancement algorithm 7982 | -7/Zion | Ran a visual enhancement algorithm 8022 | -7/Zion | Ran a visual enhancement algorithm 8152 | -7/Zion | Build established: Derelict-Scout 8686 | -7/Zion | Learned location of Extension (-5) 8726 | -7/Zion | Found CR-A16's Pointy Stick 8863 | -7/Zion | Discovered new exit (range 20) 8907 | -7/Zion | Identified exit to Proximity Caves 9199 | -7/Zion | Entered Proximity Caves 9199 | -6/Proximity Caves | Accompanied by 3 allies 9206 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 9208 | -6/Proximity Caves | Found Prototype Special Weapon 9210 | -6/Proximity Caves | Identified Molecular Deconstructor 9245 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9269 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 9279 | -6/Proximity Caves | Core integrity fell below 50% 9308 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 9311 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9401 | -6/Proximity Caves | Discovered exit to Factory (range 6) 9405 | -6/Proximity Caves | Entered Factory 9405 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9408 | -6/Factory | Loaded intel: 6 repair station locations 9479 | -6/Factory | Sucked down chute 9479 | -6/Factory | Entered Waste 9481 | -6/Waste | Spotted C-40 Crusher 9485 | -6/Waste | Spotted C-40 Crusher 9486 | -6/Waste | Spotted C-40 Crusher 9519 | -6/Waste | Spotted C-40 Crusher 9519 | -6/Waste | Spotted C-40 Crusher 9530 | -6/Waste | Spotted C-40 Crusher 9541 | -6/Waste | Discovered new exit (range 10) 9544 | -6/Waste | Identified exit to Factory 9545 | -6/Waste | Entered Factory 9734 | -6/Factory | Discovered new exit (range 20) 9774 | -6/Factory | Identified exit to Factory 9775 | -6/Factory | Entered another Factory area 9775 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9866 | -5/Factory | Discovered new exit (range 11) 9873 | -5/Factory | Identified exit to Upper Caves 9875 | -5/Factory | Entered Upper Caves 10056 | -5/Upper Caves | Encountered a Warlord checkpoint 10129 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10165 | -5/Upper Caves | Discovered new exit (range 6) 10167 | -5/Upper Caves | Identified exit to Upper Caves 10168 | -5/Upper Caves | Entered another Upper Caves area 10179 | -5/Upper Caves | Discovered new exit (range 16) 10184 | -5/Upper Caves | Identified exit to Factory 10188 | -5/Upper Caves | Identified exit to Warlord 10239 | -5/Upper Caves | Encountered a Warlord checkpoint 10281 | -5/Upper Caves | Entered Warlord 10323 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10323 | -5/Warlord | Ran a Watcher feed algorithm 10526 | -5/Warlord | Visited the Vortex Lab 10531 | -5/Warlord | Warlord's base attacked by MAIN.C 10728 | -5/Warlord | Met Warlord 10870 | -5/Warlord | Spotted B-86 Titan 10881 | -5/Warlord | Warlord forces counterattacked 10922 | -5/Warlord | Discovered new exit (range 12) 10924 | -5/Warlord | Identified exit to Proximity Caves 10925 | -5/Warlord | Entered Proximity Caves 10941 | -4/Proximity Caves | Lost 4 allies 11025 | -4/Proximity Caves | Spotter reported a threat 11025 | -4/Proximity Caves | Spotter reported a threat 11083 | -4/Proximity Caves | Learned 4 Research zone layouts 11123 | -4/Proximity Caves | Spotter reported a threat 11211 | -4/Proximity Caves | Learned Research security intel 11271 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11299 | -4/Proximity Caves | Discovered exit to Factory (range 12) 11305 | -4/Proximity Caves | Entered Factory 11305 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11328 | -4/Factory | Lost 3 parts (1p1n1u) 11524 | -4/Factory | Discovered new exit (range 13) 11530 | -4/Factory | Identified exit to Upper Caves 11555 | -4/Factory | Search patrols dispatched 11686 | -4/Factory | Core integrity fell below 50% 11701 | -4/Factory | Core integrity fell below 20% 11731 | -4/Factory | Lost 20 parts (2p5n7u6w) 11736 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11704_ Power Conduit explodes. 11704_ G-67 Veteran destroyed. 11704_ H-77 Assassin destroyed. 11704_ S-27 Virus destroyed. 11704_ Power Conduit explodes. 11704_ R-10 Processor destroyed. 11704_ H-77 Assassin destroyed. 11704_ U-05 Engineer lays Concrete. 11705_ R-10 Processor collects Flexi-carbon Leg. 11705_ K-01 Serf collects debris. 11705_ U-05 Engineer lays Concrete. 11706_ U-05 Engineer builds a Wall. 11708_ R-10 Processor collects Com. Wheel. 11708_ K-01 Serf collects debris. 11708_ U-05 Engineer lays Concrete. 11709_ U-05 Engineer builds a Door. 11711_ R-10 Processor collects Corrupted VTOL Module. 11727_ Acquired Prototype Flight Unit. 11731_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ##### """"" ###+####????????????????????????? | | """ #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | % #????????????????????????? | | #"""""+="### #????????????????????????? | | # *=% % # #????????????????????????? | | "*[[ %! " "" "" !! #????????????????????????? | | "* [%![= "F "" !/ #????????????????????????? | | "*[ %[ """"" ! ###??????????????????????? | | " = # ??????????????????????? | | " # ??????????????????????? | | # ###### # ??????????????????????? | | # #???# # "?????????????????????? | | # #???# #w ?""???????????????????? | | # ##???# # ??????????????? | | # ""#????# + ??????????????? | | # " ???# # ??????????????? | | # " ??# + " " ???????????????? | | # # ?# # "R" !!! ???????????????? | | # # # # ""? ???????????????????? | | ############ + # ??????????????????????? | | ???????????# # #+#??????????????????????? | | ???????????# ?+ #??????????????????????? | | ???????????# ???# @#??????????????????????? | | ???????????# ????# ^########???????????????? | | ??????????????????# R # #???????????????? | | ??????????????????# s# """ #???????????????? | | ??????????????????# + "Y" #???????????????? | | ??????????????????######### #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????########???????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 24 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 360 Armor Coverage 300 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 21 Item Schematics ----------------- EM Shield | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Power Sword | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive M-28 Smith | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Pulse Thruster | -6/Factory | Hacked Power Sword | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Adventurer Charge!!! DATA ERROR: Steam Global Achievement% Error 47 Explorer For Emergencies Only Heavy Suspicion Hydra I Have A Map? Item+ Look Less Dangerous Next Time Omniscient Cartographer Organ Harvest Overwhelming Part-time Excavator Resistances Are Futile Sixth Sense Slippery One Spot Them First Suspicious There's More Where That Came From You Again Challenges ------------ None Game ------ Seed VortexTrapInterpreter Manual? 0 Play Time 01:35:25 Cumulative 23.9 hours Start 2025.10.21 @ 20:27:30 End 2025.10.23 @ 23:24:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8963c07-8661-4310-80a5-3c896992c2c1