Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.06 @ 19:57:00 Player: TLFP Result: Destroyed by X-72 Disruptor with Improved Arc Projector Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (59) 295 Value Destroyed (2201) 2201 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (623) 623 TOTAL SCORE: 7199 Bonus ------- High Alert Combat Kills 191 Follower Combat Kills 132 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 15/300 Energy 93/290 System Corruption 4% Temperature Cool (109) Movement Treading (180) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Medium Treads > --- UTILITY (5) ------ Core Analyzer Improved Light Armor Plating Energy Mantle > --- WEAPON (3) ------- Disruptor Cannon > --- INVENTORY (4) ---- Flak Gun Shock Bomb Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads > --- UTILITY ---------- Core Analyzer Improved Light Armor Plating Energy Mantle > --- WEAPON ----------- Disruptor Cannon Molecular Deconstructor > --- INVENTORY -------- Flak Gun Shock Bomb Launcher [Rating: 47] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Heavy Armor Plating Weapon Improved EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Special Weapon Molecular Deconstructor Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 3 | . . . . . 2 1 . . . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 93 | . 4 . . . 41 29 8 3 . . 8 Power 8 | . . . . . 4 3 . . . . 1 Engine 6 | . . . . . 3 2 . . . . 1 Core 2 | . . . . . 1 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 21 | . 1 . . . 13 6 . . . . 1 Treads 17 | . 1 . . . 9 6 . . . . 1 Leg 2 | . . . . . 2 . . . . . . Wheel 2 | . . . . . 2 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 29 | . 3 . . . 7 10 5 2 . . 2 Device 8 | . . . . . . 5 1 1 . . 1 Storage 4 | . 2 . . . 2 . . . . . . Processor 3 | . 1 . . . . 1 . 1 . . . Hackware 5 | . . . . . . 2 3 . . . . Protection 9 | . . . . . 5 2 1 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 35 | . . . . . 17 10 3 1 . . 4 Energy Gun 7 | . . . . . 5 1 . 1 . . . Energy Cannon 13 | . . . . . 6 4 2 . . . 1 Ballistic Gun 6 | . . . . . 4 1 . . . . 1 Ballistic Cannon 2 | . . . . . . 2 . . . . . Launcher 3 | . . . . . 2 . . . . . 1 Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . Unidentified Prototypes 7 | . . . . . 5 . 1 . . . 1 Parts Lost 27 | . . . . . 13 4 9 1 . . . Power 3 | . . . . . 2 1 . . . . . Propulsion 8 | . . . . . 5 . 3 . . . . Utility 8 | . . . . . 2 3 3 . . . . Weapon 8 | . . . . . 4 . 3 1 . . . Highest Loss Streak 6 | . . . . . 6 2 6 1 . . . Average Slot Usage (%) 86 | . 91 100 100 100 93 95 39 8 7 7 50 Engine 5 | . 14 14 14 14 2 3 1 . . . 6 Core 3 | . . . . . 6 3 . . . . . Treads 21 | . 13 14 14 14 24 29 6 . . . 6 Leg 4 | . 14 14 14 14 4 . . . . . . Device 1 | . . . . . . 2 . . . . 6 Storage 13 | . 15 14 14 14 15 15 3 . . . . Processor 8 | . 4 14 14 14 8 6 5 6 7 7 7 Protection 5 | . . . . . 10 6 2 . . . 6 Energy Gun 7 | . 28 28 28 28 2 1 . 1 . . . Energy Cannon 8 | . . . . . 12 13 . . . . 6 Ballistic Gun 1 | . . . . . 2 2 1 . . . 2 Naked Turns 57 | . . . . . . . 54 3 . . . Heaviest Build 70 | 10 42 14 14 14 59 70 48 5 . . 50 Greatest Support 96 | 20 20 20 20 20 80 96 96 3 3 3 28 Greatest Overweight (x) 4 | . 2 . . . 4 . 2 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 16 | . 16 8 8 8 14 14 14 4 4 4 4 Average Capacity 10 | . 8 8 8 8 11 14 6 4 4 4 4 Most Carried 14 | . 10 8 8 8 14 14 13 4 4 4 4 Average Carried 10 | . 6 8 8 8 10 13 5 4 4 4 1 Final Capacity 14 | 6 8 8 8 8 14 14 4 4 4 4 4 Final Carried 14 | 6 8 8 8 8 14 12 4 4 4 4 4 Class Distribution -------------------- 43% | Mutant 42% | Scavenger-Mutant 9% | Tank 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Matter Collected 1224 | 200 30 . . 10 641 187 . 32 . . 124 Remotely . | . . . . . . . . . . . . Salvage Created 2743 | . 162 . . . 1613 968 . . . . . Parts 140 | . 12 . . . 85 43 . . . . . Haulers Intercepted 4 | . 1 . . . 3 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . 9 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Combat Hostiles Destroyed 49 | . 5 . . . 26 18 . . . . . Guns 13 | . 3 . . . 9 1 . . . . . Cannons 24 | . . . . . 9 15 . . . . . AOE 9 | . 2 . . . 7 . . . . . . Classes Destroyed 10 | . 3 . . . 5 2 . . . . . Worker 1 | . . . . . 1 . . . . . . Builder 1 | . . . . . 1 . . . . . . Hauler 4 | . 1 . . . 3 . . . . . . Recycler 3 | . . . . . 3 . . . . . . Watcher 1 | . . . . . . 1 . . . . . Swarmer 7 | . 3 . . . 4 . . . . . . Grunt 24 | . 2 . . . 13 9 . . . . . Sentry 12 | . . . . . 8 4 . . . . . Hunter 2 | . . . . . 1 1 . . . . . Programmer 4 | . . . . . . 4 . . . . . Best Kill Streak 6 | . 3 . . . 6 5 . . . . . Combat Bots Only 6 | . 3 . . . 6 5 . . . . . Max Kills in Single Turn 2 | . 2 . . . 2 1 . . . . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 . . . 2 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Damage Taken 4398 | . 59 . . . 2041 1667 374 172 . . 85 Core 1020 | . 7 . . . 311 170 340 136 . . 56 Absorbed by Shields 50 | . . . . . . . . . . . 50 Core Remaining (%) 80 | 100 . . . 97 43 . . . . . . Volleys Fired 172 | . 9 . . . 96 53 8 . . . 6 Largest 3 | . 2 . . . 2 3 2 . . . 1 Hottest 240 | . 80 . . . 138 240 76 . . . 81 Shots Fired 293 | . 18 . . . 157 100 12 . . . 6 Gun 138 | . 18 . . . 93 17 8 . . . 2 Cannon 146 | . . . . . 55 83 4 . . . 4 Launcher 9 | . . . . . 9 . . . . . . Special . | . . . . . . . . . . . . Kinetic 83 | . . . . . 57 12 12 . . . 2 Thermal 95 | . 9 . . . 19 67 . . . . . Explosive 9 | . . . . . 9 . . . . . . Electromagnetic 106 | . 9 . . . 72 21 . . . . 4 Robot Hit Streak 33 | . 8 . . . 18 21 33 . . . . Robot Miss Streak 4 | . 2 . . . 4 2 . . . . . Penetration Max 1 | . . . . . 1 1 . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . Shots Hit Robots 207 | . 11 . . . 105 78 13 . . . . Core Hits 87 | . 8 . . . 50 27 2 . . . . Critical Hits 6 | . . . . . 1 2 3 . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . Melee Attacks 5 | . . . . . . 4 1 . . . . Impact . | . . . . . . . . . . . . Slashing 4 | . . . . . . 4 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5421 | . 307 . . . 3029 1805 280 . . . . Guns 1510 | . 151 . . . 931 257 171 . . . . Cannons 2856 | . . . . . 1199 1548 109 . . . . Explosions 1055 | . 156 . . . 899 . . . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 1164 | . . . . . 637 247 280 . . . . Thermal 1790 | . 199 . . . 510 1081 . . . . . Explosive 572 | . . . . . 572 . . . . . . Electromagnetic 1895 | . 108 . . . 1310 477 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 4 4 4 4 4 4 Average Corruption 2 | . . . . . 3 1 4 4 4 4 4 Corruption Purged . | . . . . . . . . . . . . Effects 46 | . . . . . 16 8 5 9 1 . 7 Message Errors 14 | . . . . . 7 . 3 3 . . 1 Matter Fused 9 | . . . . . 2 . 1 3 1 . 2 Heat Flow Errors 5 | . . . . . 1 1 . 1 . . 2 Energy Discharges 8 | . . . . . 3 3 1 . . . 1 Parts Rejected 1 | . . . . . 1 . . . . . . Data Loss (minor) 5 | . . . . . 1 1 . 2 . . 1 Targeting Errors 4 | . . . . . 1 3 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 82 | . . . . . 80 2 . . . . . Projectiles 8 | . . . . . 6 2 . . . . . Explosions 74 | . . . . . 74 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 131 | . . . . . 131 . . . . . . Shots 5 | . . . . . 5 . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 497 | . 84 . . . 300 497 . 140 . . 255 Average Temperature 120 | . 33 . . . 96 161 . 81 . . 106 Received Heat Transfer 1377 | . 12 . . . 765 555 . 45 . . . Effects 6 | . . . . . 1 5 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 4 | . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 2 . . . . . Combat Hostiles 3 | . . . . . 1 2 . . . . . Parts Fried 6 | . . . . . 3 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . . . 1 4 . . . . . Heat Transferred 3052 | . 200 . . . 819 2033 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Peak Influence 742 | . 154 60 . . 375 742 247 231 . . . Initial 247 | . . 60 . . . 170 247 120 . . . Average 327 | . 47 60 . . 226 575 200 146 . . . Maximum Alert Level 3 | . . . . . 1 3 1 1 . . . Low Security (%) 39 | . 100 100 . 100 35 8 64 90 . . . Level 1 26 | . . . . . 64 9 35 9 . . . Level 2 28 | . . . . . . 69 . . . . . Level 3 5 | . . . . . . 13 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . . . . . 2 13 . 3 . . . Investigation 7 | . . . . . 2 3 . 2 . . . Extermination 4 | . . . . . . 4 . . . . . Reinforcement 1 | . . . . . . . . 1 . . . Assault . | . . . . . . . . . . . . Garrison 6 | . . . . . . 6 . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Distress Signals 6 | . . . . . 3 3 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 95 | . 5 . . . 43 25 6 10 . . 6 Peak Tracking Total 6 | . 3 . . . 5 4 6 6 . . 3 Tactical Retreats 7 | . . . . . 3 2 . 2 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Traps Triggered 8 | . . . . . 3 4 . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Machines Disabled 5 | . 2 . . . . 2 . . . . 1 Max in Single Turn 2 | . 2 . . . . 1 . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Machines Accessed 23 | . 1 . 1 . 6 9 . 2 . 4 . Terminals 12 | . 1 . . . 5 4 . 2 . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 3 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 95 | . 3 . 4 . 20 36 . 7 . 25 . Successful 68 | . 1 . 4 . 12 25 . 1 . 25 . Failed 27 | . 2 . . . 8 11 . 6 . . . Catastrophic 5 | . . . . . 2 1 . 2 . . . Database Lockouts . | . . . . . . . . . . . . Manual 38 | . 3 . . . 17 12 . 5 . . 1 Terminals 42 | . 3 . . . 18 14 . 7 . . . Fabricators 4 | . . . . . . 4 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 19 | . . . . . 2 17 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 36 | . . . 4 . 3 3 . 1 . 25 . Record 17 | . . . 4 . . 2 . . . 11 . Part Schematic 9 | . . . . . 2 . . 1 . 6 . Robot Schematic 5 | . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Branch Access Points 1 | . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 13 | . . . . . . 13 . . . . . Insert Component 6 | . . . . . . 6 . . . . . Analyze 7 | . . . . . . 7 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 16 | . 1 . . . 9 6 . . . . . Terminals 13 | . 1 . . . 8 4 . . . . . Track 2 | . . . . . 1 1 . . . . . Botnet 6 | . . . . . 4 2 . . . . . Disrupt 2 | . 1 . . . 1 . . . . . . Operators 3 | . . . . . 2 1 . . . . . Fabricators 1 | . . . . . . 1 . . . . . Siphon 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . Extract 2 | . . . . . 1 1 . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 1 . . . 6 7 . 2 . . . Full Trace Events 4 | . . . . . . 2 . 2 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . 7 9 . 1 . 6 . Parts Built 1 | . . . . . . 1 . . . . . Matter 146 | . . . . . . 146 . . . . . Time 73 | . . . . . . 73 . . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . 6 . . . . . Part Schematics Acquired 6 | . . . . . . 6 . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . parse_system 1 | . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 94 | . . . . . . . . . . . 94 Highest-Rated Ally 94 | . . . . . . . . . . . 94 Total Orders . | . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . . 6 Total Damage 248 | . . . . . . . . . . . 248 Kills 4 | . . . . . . . . . . . 4 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Turns Passed 6664 | . 230 312 599 474 1811 2304 228 311 20 45 330 Spaces Moved 4089 | 1 119 186 375 297 886 1180 322 402 39 89 193 Core 868 | . . . . . . . 300 402 39 89 38 Treads 3046 | . 108 186 375 297 723 1180 22 . . . 155 Legs 15 | 1 11 . . . 3 . . . . . . Wheels 160 | . . . . . 160 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 90 160 50 50 50 50 50 Average Speed 136 | 120 160 160 160 160 150 161 58 50 50 50 154 Slowest Speed 240 | 120 200 160 160 160 240 162 162 100 50 50 180 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . Exploration Rate (%) 46 | 1 30 38 80 77 80 47 81 16 8 75 29 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . 1 1 . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug 4 | . . . . . . 4 . . . . . Terrain Destroyed 135 | . 55 . . . 76 4 . . . . . Melee 4 | . . . . . . 4 . . . . . Projectile . | . . . . . . . . . . . . AOE 131 | . 55 . . . 76 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Total 4903 | . 140 201 374 296 1212 1478 348 509 38 88 219 Wait 443 | . 2 14 . . 129 181 5 104 . . 8 Move 4079 | . 118 185 374 296 885 1180 321 401 38 88 193 Hop . | . . . . . . . . . . . . Pick Up 54 | . 4 1 . . 31 13 4 . . . 1 Fast Attach 32 | . 2 . . . 14 7 3 3 . . 3 Attach 33 | . 1 . . . 14 8 5 . . . 5 Detach 6 | . 1 . . . 1 . 1 . . . 3 Swap 28 | . 1 . . . 13 14 . . . . . Drop 51 | . 2 1 . . 29 18 . 1 . . . Fire 172 | . 9 . . . 96 53 8 . . . 6 Melee 5 | . . . . . . 4 1 . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 15) 231 | -10/Materials | Entered Mines 254 | -10/Mines | Learned location of Storage (-9) 301 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 326 | -10/Mines | Build established: Mutant 330 | -10/Mines | Discovered new exit (range 6) 535 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 537 | -10/Mines | Discovered new exit (range 5) 543 | -10/Mines | Entered Exiles 582 | -10/Exiles | Met 8R-AWN 609 | -10/Exiles | Met EX-HEX 663 | -10/Exiles | Met EX-BIN 692 | -10/Exiles | Learned location of Zion (-6) 700 | -10/Exiles | Met EX-DEC 760 | -10/Exiles | Visited The Gauntlet 1121 | -10/Exiles | Discovered new exit (range 14) 1142 | -10/Exiles | Entered Mines 1144 | -9/Mines | Met a Derelict bent on vengeance 1518 | -9/Mines | Learned 2 Materials zone layouts 1573 | -9/Mines | Discovered new exit (range 9) 1616 | -9/Mines | Entered Materials 1616 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1982 | -8/Materials | Lost 6 parts (2n2u2w) 2114 | -8/Materials | Build established: Scavenger-Mutant 3081 | -8/Materials | Core integrity fell below 50% 3277 | -8/Materials | Discovered new exit (range 16) 3427 | -8/Materials | Entered Factory 3427 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3754 | -7/Factory | Fabricated Hacking Suite (x1) 3786 | -7/Factory | Garrison activated, responded to threat 3836 | -7/Factory | Local fabrication network quarantined 4187 | -7/Factory | Build established: Mutant 4515 | -7/Factory | Build established: Tank 4812 | -7/Factory | Garrison activated, responded to threat 5107 | -7/Factory | Build established: Scavenger-Mutant 5566 | -7/Factory | Crushed by falling debris 5623 | -7/Factory | Discovered new exit (range 5) 5731 | -7/Factory | Sucked down chute 5731 | -7/Factory | Entered Waste 5735 | -7/Waste | Spotted C-40 Crusher 5780 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5783 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5786 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5789 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5792 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5793 | -7/Waste | Core integrity fell below 50% 5795 | -7/Waste | Spotted C-40 Crusher 5797 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5813 | -7/Waste | Spotted C-40 Crusher 5822 | -7/Waste | Spotted C-40 Crusher 5828 | -7/Waste | Lost 6 parts (3n3w) 5853 | -7/Waste | Spotted C-40 Crusher 5858 | -7/Waste | Spotted C-40 Crusher 5863 | -7/Waste | Build established: Hacker-Mutant 5883 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5901 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5904 | -7/Waste | Crushed by Compactor (1 part destroyed) 5935 | -7/Waste | Lost 3 parts (3u) 5938 | -7/Waste | Discovered new exit (range 15) 5959 | -7/Waste | Entered Factory 6165 | -7/Factory | Core integrity fell below 20% 6187 | -7/Factory | Build established: Mutant 6263 | -7/Factory | Discovered new exit (range 9) 6270 | -7/Factory | Entered Lower Caves 6271 | -7/Lower Caves | Encountered a Warlord checkpoint 6275 | -7/Lower Caves | Learned Factory terminal intel 6287 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6290 | -7/Lower Caves | Entered Data Miner 6290 | -7/Data Miner | Discovered new exit (range 6) 6300 | -7/Data Miner | Met Data Miner 6309 | -7/Data Miner | Learned location of Section 7 (-2) 6309 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6318 | -7/Data Miner | Received God Mode back door access code from Data Miner 6335 | -7/Data Miner | Entered Proximity Caves 6343 | -6/Proximity Caves | Escorted by Enhanced Grunt 6351 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6390 | -6/Proximity Caves | Identified exit to Factory 6416 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6499 | -6/Proximity Caves | Found Prototype Special Weapon 6553 | -6/Proximity Caves | Identified Molecular Deconstructor 6622 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 6665 | -6/Proximity Caves | Destroyed by X-72 Disruptor with Improved Arc Projector Last Messages --------------- 06558_ Acquired 3 matter. 06560_ Acquired 2 matter. 06561_ PUBLIC SERVICE ANNOUNCEMENT: Unaware incursion detected. Likely classification: Search and Destroy. And maybe Retrieve. Something like that, yeah. 06562_ Acquired 1 matter. 06569_ System corrupted: Energy discharge (-69). 06586_ System corrupted: Heat flow error (+266). 06590_ Acquired 4 matter. 06592_ Acquired 2 matter. 06622_ P-70 Sage: "CONFIRMED SUSPICIOUS DERELICT. COMMENCE PROTOTYPE CONTRABAND SEARCH." 06622_ P-70 Sage destroyed. 06624_ Enhanced Grunt shuts down. 06626_ Antigrav System fries itself beyond repair. 06627_ Imp. Remote Datajack fries itself beyond repair. 06631_ System corrupted: Matter fused (-10). 06636_ ED-2V2(k) breaks down the debris. 06652_ ED-2V2(k) destroyed. 06658_ System corrupted: Heat flow error (+280). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?? ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | #???????????????????????????????????????????? | | ?????????????? ???????????????????????????? | | ##???????????? ##?????????????????????????? | | ##??????????? ???? ?????????????????????? | | # #?????????? ??? #????????????????????? | | ?# #??????????# #??# ##???????????????????? | | ??# % ##?????????# #?# ##??????????????????? | | ???# #?????????# #? #??????????????????? | | ??## #???????### ## ###????????????????? | | ??# #######?# # ## ????????????????? | | ??# ### # ?????????????????? | | ??## ## % ## $ ??????????????????? | | ??## ## = #????????????????????? | | ?## ## #????????????????????? | | ## ## ##???????????????????? | | ##### #???????????????????? | | ##???## ## #???????????????????? | | #?????##### ## ##??????????????????? | | ##?????????# #### ##?????????????????? | | #??????????# #??## ###???????????????? | | ###????????# #???### @ #???????????????? | | ##???????# #?????### #??????????????? | | #??????? ????????# ##??????????????? | | #??????? ????????? ###???????????????? | | #?????? ?????????? ##?????????????????? | | #### #????? ??????????##??????????????????? | | ???? #????? ??????????????????????????????? | | ????# #???? ??????????????????????????????? | | ????? #???? " ??????????????????????????????? | | ????? #????? ?" ???????????????????????????????? | | ???? #?????????????????????????????????????????? | | ????? #?????????????????????????????????????????? | | %????? #?????????????????????????????????????????? | | #????#??????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 66 Evasion (%) 50 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Med. Matter Pod | -8/Materials | Extracted Imp. Targeting Computer | -8/Materials | Extracted Cooling System | -8/Materials | Extracted EM Shotgun | -8/Materials | Extracted Reflective Plating | -8/Materials | Extracted System Shield | -8/Materials | Hacked Adv. Sensor Array | -7/Factory | Scanalyzed Shock Bomb Launcher | -7/Factory | Scanalyzed System Backup Module | -7/Factory | Extracted Hvy. Mace | -7/Factory | Extracted Lightning Gun | -7/Factory | Extracted Adv. EMP Blaster | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Plasma Cannon | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingFlightRedistributor Manual? 0 Play Time 00:57:05 Cumulative 80.0 hours Start 2022.01.06 @ 18:41:54 End 2022.01.06 @ 19:57:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 15 Adventurer 32 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22c10a89-dbcc-4835-b2ab-51262ca8f528