Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.18 @ 15:35:35 Player: OctagonalPrism Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (202) 1010 Value Destroyed (6406) 6406 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (192) 192 TOTAL SCORE: 12088 Bonus ------- High Alert Combat Kills 172 Follower Combat Kills 20 Cogmind --------- Core Integrity 0/850 Matter 212/300 Energy 21/100 System Corruption 7% Temperature Cool (78) Movement Core (1150) Ox22 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Focal Shield Phasing AFG > --- WEAPON (3) ------- Plasma Cannon > --- INVENTORY (20) --- High-capacity Matter Pod (200) Matter Filter Weapon Cycler Hardlight Generator High-powered Tractor Beam Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Layered Light Armor Plating Layered Light Armor Plating Phasing AFG > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Deuterium Engine Armored Treads Medium Treads Improved Heat Sink High-capacity Matter Pod Seismic Detector Matter Filter Weapon Cycler Hardened Heavy Armor Plating Reflective Plating Hardlight Generator High-powered Tractor Beam Plasma Cannon Plasma Cannon Improved Assault Rifle Grenade Launcher Improved Datajack Plasma Cutter CR-A16's Pointy Stick [Rating: 59] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Advanced Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . Utility 6 | . . 2 . . 2 . . . . 2 Weapon 1 | . . . . 1 . . . . . . Parts Attached 112 | 6 4 20 18 25 11 6 1 3 2 16 Power 8 | 1 . 2 1 . . 1 1 . . 2 Engine 7 | 1 . 2 1 . . 1 1 . . 1 Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 32 | 2 1 5 5 9 3 3 . . 1 3 Treads 18 | 1 . 3 3 5 2 2 . . . 2 Leg . | . . . . . . . . . . . Wheel 14 | 1 1 2 2 4 1 1 . . 1 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 41 | 1 3 6 6 10 6 . . 2 . 7 Device 13 | . 1 2 . 5 2 . . 1 . 2 Storage 2 | 1 1 . . . . . . . . . Processor 8 | . . 1 2 1 1 . . . . 3 Hackware . | . . . . . . . . . . . Protection 18 | . 1 3 4 4 3 . . 1 . 2 Artifact . | . . . . . . . . . . . Weapon 31 | 2 . 7 6 6 2 2 . 1 1 4 Energy Gun 5 | 1 . 2 2 . . . . . . . Energy Cannon 4 | . . . 1 2 . 1 . . . . Ballistic Gun 14 | 1 . 4 2 2 2 . . 1 . 2 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 1 | . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . 1 . 1 . . . . . 1 Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon 2 | . . . 1 1 . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . 1 . 1 Parts Lost 47 | . . 7 5 . 4 2 1 . . 28 Power 5 | . . 1 . . . 1 . . . 3 Propulsion 10 | . . 2 3 . . . . . . 5 Utility 18 | . . 2 1 . 4 . 1 . . 10 Weapon 14 | . . 2 1 . . 1 . . . 10 Highest Loss Streak 22 | . . 4 2 . 1 1 1 . . 22 To Critical Strikes . | . . . . . . . . . . . Average Backups 16 | 2 7 11 16 18 17 18 18 18 19 17 Power . | . 1 . . 1 . . . 1 1 . Propulsion 1 | 1 2 1 . 1 . 1 1 2 2 1 Utility 7 | . 3 4 8 9 8 9 9 8 9 7 Weapon 4 | . . 3 4 4 4 5 5 5 5 5 Tool/Special . | . . . . . . . . . . . Unused Backups 7 | . 1 . 1 1 1 . . . . 3 Power 1 | . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . 1 . 1 1 . . . . . 2 Weapon . | . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 99 97 99 98 99 99 98 98 100 91 Engine 8 | . 14 10 11 8 7 6 7 7 7 1 Treads 14 | . 13 10 11 17 14 15 15 15 15 12 Wheel 8 | . 14 11 10 9 6 7 7 7 7 5 Device 8 | . 10 7 6 9 8 6 7 7 7 11 Storage 8 | . 14 11 11 9 6 7 7 7 7 6 Processor 12 | . . 10 15 9 12 15 15 15 15 17 Protection 11 | . 3 12 10 8 15 15 13 13 15 11 Energy Gun 2 | . 14 6 6 . . . . . . . Energy Cannon 1 | . . . . 2 3 . . . . . Ballistic Gun 16 | . 13 11 10 18 16 22 19 23 16 11 Slashing Weapon 2 | . . 3 3 4 1 . 3 . . . Peak Build Rating 59 | 6 8 14 20 34 44 47 46 59 49 59 Average Rating 31 | 5 7 11 17 27 39 43 45 51 48 53 On Entrance 28 | . 6 8 14 20 32 44 44 43 48 49 Naked Turns . | . . . . . . . . . . . Heaviest Build 89 | 13 51 61 58 73 75 70 68 88 69 89 Greatest Support 60 | 20 26 20 40 43 48 60 16 16 16 48 Greatest Overweight (x) 20 | 1 5 5 5 7 6 4 4 5 4 20 Average Overweight (x) 3 | . 2 3 4 4 4 3 4 4 4 4 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 20 20 20 19 20 20 20 20 20 Most Carried 20 | 4 10 16 18 20 20 20 20 20 20 20 Average Carried 16 | 2 7 12 16 18 18 19 19 19 20 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 10 16 17 19 20 19 20 20 20 20 Class Distribution -------------------- 35% | Mutant 20% | Gunner 16% | Scavenger-Mutant 13% | Scavenger-Gunner 6% | Tank 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Matter Collected 5636 | 293 183 986 662 1222 964 470 66 151 100 539 Remotely 831 | . . . . 484 188 . . . . 159 Salvage Created 7666 | 140 176 1204 1145 1874 1103 880 56 . 143 945 Parts 412 | 7 12 82 74 91 54 27 4 . 1 60 Haulers Intercepted 13 | . 1 2 6 3 . . . . . 1 Recyclers Shooed 8 | . 1 . 3 1 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . 25 4 2 8 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 152 | . 4 29 27 33 20 20 1 . 3 15 Guns 127 | . 4 29 27 32 15 8 1 . 1 10 Cannons 11 | . . . . 1 5 . . . . 5 AOE 13 | . . . . . . 11 . . 2 . Classes Destroyed 17 | 3 5 2 . 2 1 2 . . 1 1 Worker 8 | 2 . . 1 3 1 . . . . 1 Builder 3 | . . . . 1 1 . . . . 1 Tunneler 4 | 2 . 2 . . . . . . . . Hauler 13 | . 1 2 6 3 . . . . . 1 Recycler 7 | 1 . 2 . 2 1 . . . . 1 Minesweeper 1 | . . . . . . . . . 1 . Operator 5 | . 1 2 1 . 1 . . . . . Watcher 9 | . 1 3 2 3 . . . . . . Swarmer 40 | . 3 12 10 9 . 2 . . 1 3 Grunt 60 | . 1 10 6 13 15 14 . . 1 . Brawler 1 | . . . . . . 1 . . . . Duelist 2 | . . 1 . 1 . . . . . . Sentry 30 | . . 6 11 8 1 2 . . 1 1 Specialist 4 | . . . . . . . . . . 4 Hunter 7 | . . . . 2 . . 1 . . 4 Programmer 7 | . . . . . 4 . . . . 3 Behemoth 1 | . . . . . . 1 . . . . Best Kill Streak 9 | 3 3 5 4 9 4 9 1 . 3 6 Combat Bots Only 9 | . 3 5 4 8 3 9 1 . 3 4 Max Kills in Single Turn 4 | 1 1 1 1 2 1 4 1 . 1 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 4 | . . . . . . 4 . . 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 1088 | . 26 136 84 158 99 87 16 . 30 452 Missed 263 | . 6 28 14 41 31 31 6 . 13 93 Hits 825 | . 20 108 70 117 68 56 10 . 17 359 Melee 6 | . . 5 . . . . . . . 1 Projectile 819 | . 20 103 70 117 68 56 10 . 17 358 Critical Strikes 19 | . . 2 1 4 5 2 . . . 5 Part Disruptions 4 | . . . . . . . 1 . . 3 Damage Taken 10464 | . 195 1303 803 1565 989 916 224 . 148 4321 Core 1502 | . 85 190 97 118 69 38 44 . 6 855 Absorbed by Shields 308 | . . . . 88 12 . . . . 208 Ignored by Resistances 1074 | . . . . . 14 32 . . . 1028 Regen/Repaired (Parts) 874 | . 35 112 38 481 208 . . . . . Core Remaining (%) 69 | 100 66 . 28 78 . . . . 77 . Volleys Fired 443 | 11 30 86 61 99 57 29 7 . 6 57 Largest 3 | 2 2 2 2 3 3 3 3 . 2 3 Hottest 136 | 60 60 105 88 126 126 131 74 . 56 136 Shots Fired 962 | 22 60 162 121 247 143 68 20 . 10 109 Gun 869 | 22 60 162 121 228 113 56 20 . 8 79 Cannon 82 | . . . . 19 30 3 . . . 30 Launcher 11 | . . . . . . 9 . . 2 . Special . | . . . . . . . . . . . Kinetic 688 | 11 30 77 61 214 113 56 20 . 8 98 Thermal 263 | 11 30 85 60 33 30 3 . . . 11 Explosive 11 | . . . . . . 9 . . 2 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 35 | 5 6 21 21 23 14 35 11 . 10 11 Robot Miss Streak 9 | 3 3 7 9 3 2 1 1 . . 3 Penetration Max 1 | . . . . . 1 . . . . 1 Secondary Targets 14 | . . 3 1 4 1 3 . . . 2 Max Gunslinging Chain 1 | . . 1 1 1 1 1 . . . 1 Shots Hit Robots 747 | 13 37 132 101 199 109 49 16 . 9 82 Core Hits 427 | 6 11 87 107 81 51 41 3 . 8 32 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . Critical Strikes 10 | 1 . . 2 2 . 2 . . . 3 Burn 3 | . . . 2 1 . . . . . . Meltdown 1 | . . . . . . 1 . . . . Destroy 2 | 1 . . . . . 1 . . . . Blast 3 | . . . . . . . . . . 3 Sever 1 | . . . . 1 . . . . . . Melee Attacks 125 | . . 14 10 33 20 . 18 . 11 19 Thermal 6 | . . . . . . . . . . 6 Impact . | . . . . . . . . . . . Slashing 89 | . . 14 9 32 16 . 18 . . . Piercing 24 | . . . . . . . . . 11 13 Sneak Attacks 27 | . . 7 2 8 5 . . . 1 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13863 | 170 427 2067 1671 3549 2043 1634 90 . 314 1898 Guns 9633 | 170 427 1495 1582 2628 1428 657 90 . 123 1033 Cannons 1261 | . . . . 103 546 81 . . . 531 Explosions 1194 | . . . . 168 . 896 . . 130 . Melee 1771 | . . 568 89 650 69 . . . 61 334 Ramming 4 | . . 4 . . . . . . . . Kinetic 7878 | 106 218 711 634 2524 1428 657 90 . 123 1387 Thermal 3184 | 64 209 784 948 375 546 81 . . . 177 Explosive 1026 | . . . . . . 896 . . 130 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1376 | . . 568 89 650 69 . . . . . Piercing 395 | . . . . . . . . . 61 334 Highest Corruption 7 | . . 1 1 . 6 6 6 6 . 7 Average Corruption 2 | . . 1 1 . 3 6 6 6 . 5 Corruption Purged 1 | . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 103 | . . 6 14 . 37 18 23 3 . 2 Message Errors 20 | . . 1 2 . 7 4 4 1 . 1 Matter Fused 25 | . . 3 3 . 7 4 6 2 . . Heat Flow Errors 12 | . . . 2 . 3 2 5 . . . Energy Discharges 16 | . . . 3 . 8 2 3 . . . Parts Rejected 2 | . . . . . . 1 1 . . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 8 | . . 1 1 . 2 1 2 . . 1 Data Loss (major) 8 | . . 1 2 . 3 1 1 . . . Misfires 6 | . . . . . 4 2 . . . . Alerts 2 | . . . 1 . 1 . . . . . Weapon Failures 3 | . . . . . 2 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 416 | . . 54 20 175 14 12 . . 36 105 Projectiles 14 | . . . . . 14 . . . . . Explosions 109 | . . . . 82 . 12 . . 15 . Melee 293 | . . 54 20 93 . . . . 21 105 Knockbacks 6 | . . . . . . . . . . 6 Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 177 | . . . . 159 . 18 . . . . Shots 4 | . . . . 2 . 2 . . . . Rammed 1 | . . 1 . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 386 | . 66 386 264 287 321 249 350 . 27 301 Average Temperature 69 | . 27 88 47 74 67 50 126 . 17 54 Received Heat Transfer 2179 | . 66 333 216 568 435 342 . . 48 171 Effects 7 | . . 3 . . 3 . . . . 1 Shutdowns 1 | . . 1 . . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . 1 Interference 2 | . . . . . 2 . . . . . Damage (minor) 2 | . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 12 | . . 3 3 . 3 3 . . . . Heat Transferred 5624 | 150 475 1420 1498 581 1000 150 . . . 350 Parts Sabotaged 1 | . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . 1 2 2 1 . . . . . Low Security (%) 59 | 100 100 42 28 57 62 . . . . 100 Level 1 29 | . . 57 64 4 37 . . . . . Level 2 10 | . . . 6 38 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 669 | 10 70 397 523 669 290 . . . . 101 Initial 290 | . 6 5 154 131 290 . . . . . Average 198 | 2 11 211 286 289 181 . . . . 15 Influence Increases 4983 | 25 156 996 944 1198 665 454 30 . 65 450 Destroy 0b10 Robot/C 3060 | . 80 580 540 660 400 420 20 . 60 300 Destroy 0b10 Robot/NC 250 | 25 15 55 50 60 20 . . . 5 20 Destroy Leader 754 | . 24 150 186 182 100 30 10 . . 72 Allied During Kill 4 | . . . . . . 4 . . . . Trap Triggered on 0b10 20 | . . . . 10 10 . . . . . Successful Hack 183 | . 37 41 25 46 29 . . . . 5 Disable Machine 225 | . . . 75 75 30 . . . . 45 Destroy Structure 112 | . . 5 8 75 16 . . . . 8 Lose Combat Pursuer 375 | . . 165 60 90 60 . . . . . Influence Decreases 4973 | 15 151 644 999 871 1025 520 243 . 65 440 Entered New Map 903 | . 4 10 213 181 349 104 42 . . . Time Decay 3489 | 15 147 574 586 690 636 356 201 . 65 219 Lost Part 391 | . . 60 50 . 40 20 . . . 221 Lost Ally 40 | . . . . . . 40 . . . . Purge Threat 150 | . . . 150 . . . . . . . Squads Dispatched 27 | . 2 4 5 5 9 . . . . 2 Investigation 11 | . 1 2 2 3 2 . . . . 1 Extermination 5 | . . . . . 4 . . . . 1 Reinforcement 8 | . 1 2 1 1 3 . . . . . Assault 1 | . . . . 1 . . . . . . Garrison 2 | . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Distress Signals 13 | . . 5 3 4 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 221 | . 11 47 38 46 30 21 1 . 3 24 Peak Tracking Total 9 | . 3 7 4 6 4 9 1 . 3 9 Tactical Retreats 18 | . . 6 4 5 3 . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Traps Triggered 12 | . 1 1 1 . 7 . 1 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 47 | . . . . 44 3 . . . . . Triggered . | . . . . . . . . . . . Disarmed 10 | . . . 5 4 1 . . . . . Reprogrammed 5 | . . . . 4 1 . . . . . Reused 2 | . . . . 1 1 . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . 1 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Machines Disabled 16 | . 1 . 5 5 2 . . . . 3 Max in Single Turn 2 | . 1 . 1 2 1 . . . . 1 Garrison Access 2 | . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Machines Accessed 60 | . 7 9 12 17 9 . . 1 . 5 Terminals 36 | . 6 7 8 11 2 . . . . 2 Fabricators 3 | . . . . . 1 . . . . 2 Repair Stations 8 | . 1 2 1 2 1 . . . . 1 Recycling Units 6 | . . . 2 2 2 . . . . . Scanalyzers 3 | . . . . 2 1 . . . . . Garrison Access 3 | . . . 1 . 2 . . . . . Total Hacks 200 | . 26 28 40 65 22 . . 4 . 15 Successful 130 | . 13 19 26 46 17 . . 4 . 5 Failed 70 | . 13 9 14 19 5 . . . . 10 Catastrophic 6 | . 1 . 1 2 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 65 | . 13 10 18 15 5 . . . . 4 Terminals 115 | . 23 22 26 34 3 . . . . 7 Fabricators 9 | . . . . . 3 . . . . 6 Repair Stations 32 | . 3 6 2 15 4 . . . . 2 Recycling Units 27 | . . . 11 9 7 . . . . . Scanalyzers 9 | . . . . 7 2 . . . . . Garrison Access 4 | . . . 1 . 3 . . . . . Terminal Hacks 50 | . 7 7 16 13 1 . . 4 . 2 Part Schematic 4 | . . . . . . . . 4 . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 9 | . 2 1 3 2 . . . . . 1 Open Door 1 | . . . 1 . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . Alert Level 4 | . . . 1 2 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 8 | . 1 . 3 3 . . . . . 1 Disarm Traps 2 | . . . 2 . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . Dispatch Records 2 | . 1 . 1 . . . . . . . Patrol Status 2 | . 1 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Registered Components 1 | . . . . 1 . . . . . . Zone Layout 10 | . 1 3 2 4 . . . . . . Fabricator Hacks 5 | . . . . . 3 . . . . 2 Network Status 2 | . . . . . 1 . . . . 1 Load Schematic 2 | . . . . . 1 . . . . 1 Build 1 | . . . . . 1 . . . . . Repair Station Hacks 28 | . 2 6 2 14 4 . . . . . Scan Component 14 | . 1 3 1 7 2 . . . . . Repair 14 | . 1 3 1 7 2 . . . . . Recycling Unit Hacks 6 | . . . 1 3 2 . . . . . Report Inventory 1 | . . . 1 . . . . . . . Retrieve Matter 2 | . . . . 1 1 . . . . . Retrieve Components 3 | . . . . 2 1 . . . . . Scanalyzer 9 | . . . . 7 2 . . . . . Insert Component 4 | . . . . 3 1 . . . . . Analyze 5 | . . . . 4 1 . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . Seal Access 2 | . . . 1 . 1 . . . . . Unauthorized Hacks 30 | . 4 6 6 9 4 . . . . 1 Terminals 19 | . 4 6 3 4 1 . . . . 1 Track 2 | . . 1 . 1 . . . . . . Assimilate 1 | . . 1 . . . . . . . . Botnet 12 | . 3 3 2 2 1 . . . . 1 Operators 4 | . 1 1 1 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 11 | . . . 3 5 3 . . . . . Reject 4 | . . . 1 2 1 . . . . . Recyclers 3 | . . . 1 1 1 . . . . . Mask 4 | . . . 1 2 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used 1 | . . 1 . . . . . . . . Hacking Detections 50 | . 7 7 9 14 8 . . . . 5 Full Trace Events 11 | . 1 2 2 3 2 . . . . 1 Feedback Events 1 | . . 1 . . . . . . . . Corruption 1 | . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 23 | . . . . 3 1 . . 19 . . Parts Built 1 | . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . Time 99 | . . . . . 99 . . . . . Total Part Build Rating 2 | . . . . . 2 . . . . . Parts Repaired 14 | . 1 3 1 7 2 . . . . . Time 526 | . 26 84 51 288 77 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 226 | . . . . 226 . . . . . . Retrieved Components 16 | . . . . 13 3 . . . . . Parts Scanalyzed 4 | . . . . 3 1 . . . . . Part Schematics Acquired 4 | . . . . 3 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 5 | . . . 1 1 3 . . . . . Non-combat 4 | . . . . 1 3 . . . . . Combat 1 | . . . 1 . . . . . . . Robot Hacks Applied 6 | . . . 1 1 4 . . . . . parse_system 3 | . . . 1 1 1 . . . . . no_distress 1 | . . . . . 1 . . . . . find_chute 1 | . . . . . 1 . . . . . find_recycling 1 | . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Total Allies 2 | . . . . . . 2 . . . . Largest Group 2 | . . . . . . 2 . . . . Highest-Rated Group 62 | . . . . . . 62 . . . . Highest-Rated Ally 32 | . . . . . . 32 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 4 | . . . . . . 4 . . . . Total Damage 169 | . . . . . . 169 . . . . Kills 1 | . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Active Infowar (turns) 9625 | . 742 1043 1626 1897 1494 318 657 992 547 309 Seismic 8847 | . 742 1043 876 1869 1494 318 657 992 547 309 T.N.C. 819 | . . . 791 28 . . . . . . ECM 2 | . . . . . . . . . . 2 Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Turns Passed 14770 | 112 962 1850 1835 2780 2240 811 657 1866 547 1110 Spaces Moved 6824 | 68 623 798 882 971 924 401 324 1031 298 504 Core 10 | 9 . . . . . . . . . 1 Treads 382 | 1 5 23 4 170 170 5 . . . 4 Legs . | . . . . . . . . . . . Wheels 6432 | 58 618 775 878 801 754 396 324 1031 298 499 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 130 145 145 120 160 160 160 160 160 Average Speed 160 | 89 113 150 154 176 184 160 160 166 160 162 Slowest Speed 1050 | 160 160 320 320 245 320 240 160 175 160 1050 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 4 66 63 96 76 21 60 54 85 53 12 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 1 | . . 1 . . . . . . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . . . . 5 1 4 1 . Spaces Dug 65 | . . 2 1 12 14 4 17 . 10 5 Terrain Destroyed 168 | . . 2 1 84 14 27 20 . 13 7 Melee 59 | . . 2 1 10 14 . 17 . 10 5 Projectile 7 | . . . . 3 . . 2 . . 2 AOE 101 | . . . . 71 . 27 . . 3 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Total 9527 | 93 813 1249 1203 1769 1304 507 418 1186 335 650 Wait 1622 | 5 143 273 174 531 226 21 60 146 17 26 Move 6814 | 67 622 797 881 970 923 400 323 1030 297 504 Hop . | . . . . . . . . . . . Pick Up 82 | 4 8 19 9 14 19 . 2 3 . 4 Fast Attach 46 | 6 1 3 2 9 15 1 1 . . 8 Attach 44 | . 1 9 5 3 7 2 . 1 . 16 Detach 4 | . . . 1 1 1 . . . . 1 Swap 195 | . 6 36 41 49 27 15 5 3 4 9 Drop 58 | . 2 11 11 16 6 2 2 3 . 5 Fire 443 | 11 30 86 61 99 57 29 7 . 6 57 Melee 125 | . . 14 10 33 20 . 18 . 11 19 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . Escape Stasis 8 | . . . 8 . . . . . . . Rewire 38 | . . . . . . 37 . . . 1 Trap 47 | . . . . 44 3 . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 17) 307 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 16) 652 | -10/Materials | Repaired Assault Rifle 670 | -10/Materials | Discovered new exit (range 4) 1075 | -10/Materials | Entered another Materials area 1075 | -9/Materials | Evolved 2 slots: Utility x2 1521 | -9/Materials | Repaired Seismic Detector 1548 | -9/Materials | Repaired Lgt. Armor Plating 1566 | -9/Materials | Discovered new exit (range 16) 1569 | -9/Materials | Discovered new exit (range 15) 1926 | -9/Materials | Lost 4 parts (1n2u1w) 2105 | -9/Materials | Discovered new exit (range 16) 2206 | -9/Materials | Discovered new exit (range 15) 2362 | -9/Materials | Repaired Spread Laser 2562 | -9/Materials | Discovered new exit (range 16) 2616 | -9/Materials | Identified exit to Mines 2616 | -9/Materials | Identified exit to Storage 2920 | -9/Materials | Build established: Scavenger-Mutant 2925 | -9/Materials | Entered Storage 3010 | -9/Storage | Core integrity fell below 50% 3289 | -9/Storage | Repaired Imp. Assault Rifle 3462 | -9/Storage | Build established: Mutant 3834 | -9/Storage | Garrison activated, responded to threat 4497 | -9/Storage | Met 01-MTF 4586 | -9/Storage | Build established: Scavenger-Mutant 4713 | -9/Storage | Discovered new exit (range 16) 4760 | -9/Storage | Entered Materials 4760 | -8/Materials | Accompanied by 1 ally (01-MTF) 4760 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4763 | -8/Materials | 01-MTF left 4839 | -8/Materials | Repaired Cld. Ion Engine 5656 | -8/Materials | Repaired Imp. Assault Rifle 5700 | -8/Materials | Repaired Hrd. Light Armor Plating 5740 | -8/Materials | Build established: Mutant 5752 | -8/Materials | Repaired Cld. Ion Engine 5780 | -8/Materials | Repaired Seismic Detector 5834 | -8/Materials | Repaired Imp. Assault Rifle 5863 | -8/Materials | Repaired Lgt. Treads 6128 | -8/Materials | Build established: Gunner 6511 | -8/Materials | Destroyed 8 combat bots 6760 | -8/Materials | First assault squad dispatched 7271 | -8/Materials | Discovered new exit (range 16) 7540 | -8/Materials | Entered Factory 7540 | -7/Factory | Evolved 2 slots: Utility x2 7628 | -7/Factory | Repaired Hcp. Storage Unit 7731 | -7/Factory | Repaired Imp. Assault Rifle 7826 | -7/Factory | Build established: Tank 8183 | -7/Factory | Build established: Mutant 8548 | -7/Factory | Build established: Gunner 8796 | -7/Factory | Fabricated Imp. Assault Rifle? 9666 | -7/Factory | Discovered new exit (range 15) 9780 | -7/Factory | Entered Lower Caves 9830 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9876 | -7/Lower Caves | Destroyed 9 combat bots 10004 | -7/Lower Caves | Encountered a Warlord checkpoint 10051 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10092 | -7/Lower Caves | Build established: Scavenger-Gunner 10396 | -7/Lower Caves | Spotted B-75 Beast 10407 | -7/Lower Caves | Destroyed B-75 Beast 10583 | -7/Lower Caves | Discovered new exit (range 4) 10591 | -7/Lower Caves | Entered another Lower Caves area 10629 | -7/Lower Caves | Found DCF Scrap (11 items) 11227 | -7/Lower Caves | Discovered new exit (range 15) 11230 | -7/Lower Caves | Encountered a Warlord checkpoint 11248 | -7/Lower Caves | Entered Zion 11330 | -7/Zion | System corruption cleaned by Quarantine Array 11437 | -7/Zion | Discovered new exit (range 10) 11537 | -7/Zion | Learned location of Armory (-3) 11591 | -7/Zion | Found CR-A16's Pointy Stick 11638 | -7/Zion | Found GAL Module 11845 | -7/Zion | Given A8's code to call for help 12237 | -7/Zion | Found Prototype Device 12238 | -7/Zion | Identified Phasing AFG 12480 | -7/Zion | Given the Hacking Drone Bay 12544 | -7/Zion | Build established: Gunner 13114 | -7/Zion | Entered Proximity Caves 13116 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13383 | -6/Proximity Caves | Learned 4 Factory zone layouts 13488 | -6/Proximity Caves | Build established: Scavenger-Mutant 13655 | -6/Proximity Caves | Discovered new exit (range 3) 13661 | -6/Proximity Caves | Entered Factory 13661 | -6/Factory | Evolved 2 slots: Utility x2 13662 | -6/Factory | Identified exit to Factory 14021 | -6/Factory | Build established: Derelict-Mutant 14256 | -6/Factory | Discovered new exit (range 13) 14270 | -6/Factory | Allied Derelicts emerged from ambush trap array 14277 | -6/Factory | Identified exit to Lower Caves 14429 | -6/Factory | P-60 Hacker assimilated allied B5-69L(g) 14621 | -6/Factory | Lost 3 parts (2u1w) 14650 | -6/Factory | Cargo convoy interrupted 14712 | -6/Factory | Core integrity fell below 50% 14752 | -6/Factory | Core integrity fell below 20% 14771 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 14753_ Slug penetrates Wall. 14753_ Target Analyzer destroyed. 14756_ K-01 Serf collects debris. 14756_ Penetrated by Slug. 14756_ Targeting Computer destroyed. 14756_ Acquired Imp. Deuterium Engine. 14757_ U-05 Engineer builds a Door. 14759_ Slug penetrates Wall. 14759_ K-01 Serf collects debris. 14760_ Penetrated by Slug. 14762_ K-01 Serf collects debris. 14763_ H-66 Slayer destroyed. 14765_ Penetrated by Slug. 14765_ K-01 Serf collects debris. 14765_ Slug penetrates Wall. 14765_ Imp. Deuterium Engine destroyed. 14765_ Slug penetrates Wall. 14770_ Wall collapses. 14770_ K-01 Serf collects debris. 14771_ Penetrated by Slug. 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""" """ | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 20 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Transmission Jammer | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Power Maul | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive C-17 Slicer | -7/Zion | Archive Fabricated ------------ Imp. Assault Rifle | x1 | -7/Factory Repaired ---------- Assault Rifle | 65% | -10/Materials Seismic Detector | 15% | -9/Materials Lgt. Armor Plating | 53% | -9/Materials Spread Laser | 33% | -9/Materials Imp. Assault Rifle | 72% | -9/Storage Cld. Ion Engine | 47% | -8/Materials Imp. Assault Rifle | 23% | -8/Materials Hrd. Light Armor Plating | 25% | -8/Materials Cld. Ion Engine | 58% | -8/Materials Seismic Detector | 35% | -8/Materials Imp. Assault Rifle | 65% | -8/Materials Lgt. Treads | 47% | -8/Materials Hcp. Storage Unit | 78% | -7/Factory Imp. Assault Rifle | 27% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalThrowingStrikerail Manual? 0 Play Time 02:54:36 Cumulative 253.8 hours Start 2025.09.17 @ 19:53:00 End 2025.09.18 @ 15:35:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 80 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dc70bef-34ac-4c5e-913c-0923b7f9a1b4