Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.14 @ 14:28:47 Player: Auto Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (76) 380 Value Destroyed (1978) 1978 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 3626 Bonus ------- High Alert Combat Kills 108 Cogmind --------- Core Integrity 0/400 Matter 269/300 Energy 279/280 System Corruption 2% Temperature Critical (552) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- Field Laser > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Heat Sink Improved Heat Sink Medium Matter Pod (100) Terrain Scanner Beam Rifle Shotgun Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Heat Sink Heat Sink Improved Heat Sink Medium Matter Pod Terrain Scanner Beam Rifle Shotgun Light Cannon Mining Laser [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 52 | 6 18 1 27 Power 11 | 1 6 1 3 Engine 7 | 1 4 . 2 Core 4 | . 2 1 1 Reactor . | . . . . Propulsion 18 | 2 5 . 11 Treads 16 | 2 3 . 11 Leg 2 | . 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 . 4 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor 2 | . . . 2 Hackware 2 | . 1 . 1 Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 5 . 9 Energy Gun 5 | . 1 . 4 Energy Cannon 1 | . 1 . . Ballistic Gun 9 | 2 3 . 4 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 . 1 Parts Lost 12 | . 4 . 8 Power 1 | . 1 . . Propulsion 5 | . 2 . 3 Utility 1 | . . . 1 Weapon 5 | . 1 . 4 Highest Loss Streak 4 | . 2 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 98 100 99 Engine 4 | . 4 . 7 Core 8 | . 9 14 3 Treads 23 | . 22 28 21 Leg 2 | . 4 . . Storage 12 | . 14 14 11 Processor 6 | . . . 17 Hackware 14 | . 13 14 15 Energy Gun 3 | . 3 . 5 Energy Cannon 2 | . 4 . . Ballistic Gun 19 | . 20 28 16 Peak Build Rating 22 | 6 16 17 22 Average Rating 15 | 4 11 16 19 On Entrance 9 | . 6 16 17 Naked Turns . | . . . . Heaviest Build 34 | 13 31 31 34 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 7 8 15 15 Most Carried 15 | 6 12 15 15 Average Carried 10 | 2 8 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 6 12 13 14 Class Distribution -------------------- 69% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1567 | 210 601 104 652 Remotely . | . . . . Salvage Created 2619 | . 951 174 1494 Parts 189 | . 70 16 103 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 65 | . 23 6 36 Guns 62 | . 21 6 35 Cannons 3 | . 2 . 1 Classes Destroyed 9 | . 6 . 3 Builder 1 | . 1 . . Hauler 3 | . 2 . 1 Recycler 1 | . . . 1 Operator 2 | . 1 . 1 Watcher 4 | . 1 . 3 Swarmer 20 | . 6 3 11 Grunt 39 | . 17 3 19 Brawler 1 | . . . 1 Sentry 5 | . . . 5 Best Kill Streak 7 | . 3 2 7 Combat Bots Only 7 | . 3 2 7 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . 1 . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 331 | . 112 17 202 Missed 78 | . 32 7 39 Damage Taken 2979 | . 899 114 1966 Core 570 | . 150 10 410 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 69 | . 16 . 53 Core Remaining (%) 68 | 100 . 36 . Volleys Fired 193 | . 83 14 96 Largest 2 | . 2 2 2 Hottest 126 | . 110 46 126 Shots Fired 379 | . 164 28 187 Gun 363 | . 149 28 186 Cannon 16 | . 15 . 1 Launcher . | . . . . Special . | . . . . Kinetic 301 | . 139 28 134 Thermal 78 | . 25 . 53 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 23 | . 12 10 23 Robot Miss Streak 6 | . 6 1 3 Penetration Max . | . . . . Secondary Targets 5 | . 3 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 267 | . 113 22 132 Core Hits 116 | . 49 11 56 Critical Kills 3 | . 2 . 1 Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 3 . 3 Burn 3 | . 1 . 2 Destroy 3 | . 2 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3678 | . 1296 333 2049 Guns 3459 | . 1097 333 2029 Cannons 211 | . 191 . 20 Explosions . | . . . . Melee . | . . . . Ramming 8 | . 8 . . Kinetic 2782 | . 1008 333 1441 Thermal 888 | . 280 . 608 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 5 | . 5 . . Kicked 3 | . 3 . . Crushed 1 | . 1 . . Highest Temperature 543 | . 207 30 543 Average Temperature 66 | . 43 10 96 Received Heat Transfer 1188 | . 381 69 738 Effects 5 | . . . 5 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . 3 . 5 Heat Transferred 2303 | . 740 . 1563 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 590 | . 215 156 590 Initial 31 | . . 31 27 Average 167 | . 71 104 338 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 72 | 100 99 100 21 Level 1 14 | . . . 39 Level 2 13 | . . . 39 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 15 | . 5 . 10 Investigation 11 | . 4 . 7 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 3 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 108 | . 45 7 56 Peak Tracking Total 7 | . 4 3 7 Tactical Retreats 9 | . 3 1 5 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 1 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 18 | . 10 . 8 Terminals 13 | . 7 . 6 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 2 | . 2 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 61 | . 31 . 30 Successful 33 | . 18 . 15 Failed 28 | . 13 . 15 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual 50 | . 24 . 26 Terminals 48 | . 24 . 24 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 6 | . 6 . . Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 13 | . 7 . 6 Level Access Points 1 | . . . 1 Branch Access Points 1 | . . . 1 Terminal Index 2 | . 1 . 1 Recycling Unit Index 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 3 | . 2 . 1 Disarm Traps 1 | . 1 . . Registered Components 2 | . 1 . 1 Registered Prototypes 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer 4 | . . . 4 Insert Component 1 | . . . 1 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks 14 | . 9 . 5 Terminals 8 | . 5 . 3 Botnet 8 | . 5 . 3 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Patch 2 | . 1 . 1 Recycling Units 3 | . 3 . . Reject 2 | . 2 . . Tunnel 1 | . 1 . . Scanalyzers 1 | . . . 1 Extract 1 | . . . 1 Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 7 . 6 Full Trace Events 12 | . 6 . 6 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 23 | . . . 23 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 12 | . 12 . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 4924 | 83 2504 628 1709 Spaces Moved 2287 | 49 1256 288 694 Core 8 | 8 . . . Treads 2030 | 41 1007 288 694 Legs 249 | . 249 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 155 | 142 152 160 160 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 55 | 3 88 69 63 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 3292 | 60 1706 428 1098 Wait 695 | . 303 122 270 Move 2284 | 48 1255 287 694 Hop . | . . . . Pick Up 35 | 6 22 2 5 Fast Attach 14 | 6 3 . 5 Attach 11 | . 5 . 6 Detach 1 | . . . 1 Swap 27 | . 10 1 16 Drop 27 | . 20 2 5 Fire 193 | . 83 14 96 Melee . | . . . . Ram . | . . . . Kick 3 | . 3 . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 7) 325 | -10/Materials | Discovered new exit (range 6) 333 | -10/Materials | Build established: Mutant 1208 | -10/Materials | Core integrity fell below 50% 1704 | -10/Materials | Build established: Scavenger-Mutant 2588 | -10/Materials | Entered Mines 2614 | -10/Mines | Met a Derelict bent on vengeance 2824 | -10/Mines | Discovered new exit (range 3) 2962 | -10/Mines | Discovered new exit (range 7) 3117 | -10/Mines | Learned Materials emergency access door positions 3216 | -10/Mines | Entered Materials 3216 | -9/Materials | Evolved 2 slots: Utility x2 3791 | -9/Materials | Discovered new exit (range 15) 4389 | -9/Materials | Identified exit to Mines 4569 | -9/Materials | Core integrity fell below 50% 4630 | -9/Materials | Destroyed 7 combat bots 4816 | -9/Materials | First assault squad dispatched 4848 | -9/Materials | Identified exit to Materials 4905 | -9/Materials | Core integrity fell below 20% 4925 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04893_ Switching to secondary target: B-36 Bruiser. 04896_ G-34 Mercenary destroyed. 04911_ Discarded Imp. Targeting Computer. 04914_ Heat Sink destroyed. 04914_ System corrupted by crushing effect (+2). 04916_ B-36 Bruiser heat short circuits Lgt. Treads. 04918_ Lgt. Treads destroyed. 04919_ B-36 Bruiser overheating. 04920_ Lgt. Treads destroyed. 04920_ Critical hit (Burn: +37). 04920_ Knocked back. 04921_ Overheating: Matter decay (-36). 04921_ B-36 Bruiser heat short circuits Rnf. Ion Engine. 04922_ Overheating: Field Laser damaged (-8). 04922_ Field Laser destroyed. 04924_ Hammer melted. 04924_ B-36 Bruiser destroyed. 04925_ Overheating: Hacking Suite damaged (-2). 04925_ Overheating: Hacking Suite damaged (-5). 04925_ Overheating: Cld. Ion Engine damaged (-17). 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