Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.11 @ 12:53:29

Player: GGOBC-006

Result: Destroyed self with Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (63)      315
Value Destroyed (904)      904
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1499

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     274/300
Energy                     265/265
System Corruption          4%
Temperature                Cool (0)
Movement                   Rolling (90)
Location                   -10/Materials

 Parts 
-------
>          --- POWER (1) --------
  Improved Ion Engine
>          --- PROPULSION (2) ---
   Armored Wheel
   Armored Wheel
>          --- UTILITY (2) ------
           Heat Sink
           Hacking Suite
>          --- WEAPON (2) -------
           Grenade Launcher
>          --- INVENTORY (4) ----
           Flight Unit
           VTOL Module
           VTOL Module
           Grenade Launcher

 Peak State 
------------
>         --- POWER ------------
    Light Nuclear Core
>         --- PROPULSION -------
  Armored Wheel
  Armored Wheel
>         --- UTILITY ----------
          Heat Sink
          Hacking Suite
>         --- WEAPON -----------
          Particle Gun
    Light Cannon
>         --- INVENTORY --------
          VTOL Module
          VTOL Module
          Grenade Launcher
[Rating: 14]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Improved Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Armored Wheel
  Wheel                    Armored Wheel
  Flight Unit              VTOL Module
Utility                    Hacking Suite
  Device                   Heat Sink
  Processor                Signal Interpreter
  Hackware                 Hacking Suite
Weapon                     Assault Rifle
  Energy Gun               Particle Gun
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             43   | 8   35  
  Power                    9    | 1   8   
    Engine                 7    | 1   6   
    Core                   2    | .   2   
    Reactor                .    | .   .   
  Propulsion               14   | 2   12  
    Treads                 .    | .   .   
    Leg                    .    | .   .   
    Wheel                  8    | 2   6   
    Hover                  .    | .   .   
    Flight                 6    | .   6   
  Utility                  6    | 2   4   
    Device                 2    | 1   1   
    Storage                .    | .   .   
    Processor              3    | 1   2   
    Hackware               1    | .   1   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   14   | 3   11  
    Energy Gun             5    | 1   4   
    Energy Cannon          .    | .   .   
    Ballistic Gun          4    | 2   2   
    Ballistic Cannon       1    | .   1   
    Launcher               1    | .   1   
    Special Weapon         3    | .   3   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 7    | .   7   
  Power                    1    | .   1   
  Propulsion               2    | .   2   
  Utility                  .    | .   .   
  Weapon                   4    | .   4   
  Highest Loss Streak      2    | .   2   
Average Slot Usage (%)     89   | .   89  
  Engine                   4    | .   4   
  Core                     9    | .   9   
  Wheel                    13   | .   13  
  Flight                   13   | .   13  
  Device                   5    | .   5   
  Processor                6    | .   6   
  Hackware                 9    | .   9   
  Energy Gun               6    | .   6   
  Ballistic Gun            7    | .   7   
  Ballistic Cannon         6    | .   6   
  Launcher                 1    | .   1   
  Special Weapon           3    | .   3   
Naked Turns                .    | .   .   
Heaviest Build             12   | 10  12  
  Greatest Support         24   | 20  24  
  Greatest Overweight (x)  2    | 2   1   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 4    | 4   4   
  Average Capacity         4    | 4   4   
  Most Carried             4    | 4   4   
  Average Carried          3    | 2   3   
  Final Capacity           4    | 4   4   
  Final Carried            4    | 4   4   

 Class Distribution 
--------------------
 82% | Mutant
 17% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11  -10  
-----------                Run  | Scr  Mat  
Matter Collected           1881 | 436  1445 
  Remotely                 .    | .    .    
Salvage Created            1841 | 377  1464 
  Parts                    111  | 29   82   
Haulers Intercepted        2    | .    2    
Recyclers Shooed           3    | .    3    
Parts Field Recycled       .    | .    .    
  Retrieved Matter         .    | .    .    
Parts Self-Destructed      .    | .    .    
  Prevented                .    | .    .    

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  20   | .   20  
  Guns                     13   | .   13  
  Cannons                  5    | .   5   
  AOE                      2    | .   2   
Classes Destroyed          9    | 3   6   
  Worker                   18   | 4   14  
  Builder                  4    | .   4   
  Tunneler                 10   | 8   2   
  Hauler                   2    | .   2   
  Recycler                 5    | 1   4   
  Operator                 1    | .   1   
  Watcher                  3    | .   3   
  Swarmer                  6    | .   6   
  Grunt                    14   | .   14  
Best Kill Streak           5    | 4   5   
  Combat Bots Only         3    | .   3   
Max Kills in Single Turn   2    | 1   2   
  Gunslinging              .    | .   .   
  Exploded                 2    | .   2   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Scr  Mat  
Damage Taken               900  | .    900  
  Core                     258  | .    258  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              403  | 52   351  
  Largest                  2    | 2    2    
  Hottest                  135  | 70   135  
Shots Fired                638  | 103  535  
  Gun                      437  | 103  334  
  Cannon                   93   | .    93   
  Launcher                 20   | .    20   
  Special                  88   | .    88   
  Kinetic                  347  | 52   295  
  Thermal                  271  | 51   220  
  Explosive                20   | .    20   
  Electromagnetic          .    | .    .    
  Robot Hit Streak         16   | 6    16   
  Robot Miss Streak        6    | 5    6    
  Penetration Max          .    | .    .    
  Secondary Targets        .    | .    .    
Shots Hit Robots           224  | 45   179  
  Core Hits                83   | 14   69   
  Critical Hits            1    | .    1    
  Critical Kills           1    | .    1    
  Critical Parts Destroyed .    | .    .    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           3290 | 469  2821 
  Guns                     1941 | 469  1472 
  Cannons                  647  | .    647  
  Explosions               520  | .    520  
  Melee                    .    | .    .    
  Ramming                  14   | .    14   
  Kinetic                  1890 | 295  1595 
  Thermal                  866  | 174  692  
  Explosive                520  | .    520  
  Electromagnetic          .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         4    | .    4    
  Average Corruption       2    | .    2    
  Corruption Purged        .    | .    .    
  Effects                  33   | .    33   
    Message Errors         5    | .    5    
    Matter Fused           1    | .    1    
    Heat Flow Errors       6    | .    6    
    Energy Discharges      7    | .    7    
    Data Loss (minor)      5    | .    5    
    Targeting Errors       8    | .    8    
    Weapon Failures        1    | .    1    
Overload Shots             .    | .    .    
Overflow Damage            108  | .    108  
  Projectiles              28   | .    28   
  Explosions               80   | .    80   
  Melee                    .    | .    .    
Knockbacks                 2    | .    2    
  Impact                   .    | .    .    
  Kinetic                  2    | .    2    
  Secondary                .    | .    .    
Self-Inflicted Damage      78   | .    78   
  Shots                    4    | .    4    
  Rammed                   7    | .    7    
Targets Rammed             7    | .    7    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        294  | 180  294  
  Average Temperature      61   | 52   63   
  Received Heat Transfer   276  | .    276  
  Effects                  6    | .    6    
    Energy Bleed           1    | .    1    
    Interference           5    | .    5    
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             1    | .    1    
  Heat Transferred         2350 | 518  1832 
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    
Missiles Intercepted       .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             315  | 65  315 
  Average Influence        84   | 30  89  
Maximum Alert Level        1    | .   1   
  Low Security (%)         92   | 100 91  
  Level 1                  7    | .   8   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          2    | .   2   
  Investigation            2    | .   2   
  Extermination            .    | .   .   
  Reinforcement            .    | .   .   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           2    | .   2   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              27   | .   27  
  Peak Tracking Total      3    | .   3   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            4    | .   4   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          11   | .   11  
  Max in Single Turn       2    | .   2   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   
Fab Network Shutdowns      .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          10   | .   10  
  Terminals                8    | .   8   
  Fabricators              .    | .   .   
  Repair Stations          1    | .   1   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                50   | .   50  
  Successful               36   | .   36  
  Failed                   14   | .   14  
    Catastrophic           1    | .   1   
  Database Lockouts        .    | .   .   
  Manual                   34   | .   34  
  Terminals                42   | .   42  
  Fabricators              .    | .   .   
  Repair Stations          4    | .   4   
  Recycling Units          4    | .   4   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             13   | .   13  
  Record                   1    | .   1   
  Prototype ID Bank        2    | .   2   
  Emergency Access Points  1    | .   1   
  Alert Level              2    | .   2   
  Unreport Threat          2    | .   2   
  Locate Traps             3    | .   3   
  Maintenance Status       1    | .   1   
  Security Status          1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       3    | .   3   
  Scan Component           1    | .   1   
  Repair                   1    | .   1   
  Refit                    1    | .   1   
Recycling Unit Hacks       2    | .   2   
  Report Inventory         1    | .   1   
  Retrieve Components      1    | .   1   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         17   | .   17  
  Terminals                16   | .   16  
    Track                  6    | .   6   
    Botnet                 8    | .   8   
    Detonate               1    | .   1   
    Operators              1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
    Tunnel                 1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         10   | .   10  
  Full Trace Events        1    | .   1   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             1    | .   1   
  Time                     32   | .   32  
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     9    | .   9   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11  -10  
-------------              Run  | Scr  Mat  
Turns Passed               3408 | 325  3083 
Spaces Moved               2545 | 197  2348 
  Core                     18   | 18   .    
  Treads                   .    | .    .    
  Legs                     .    | .    .    
  Wheels                   1204 | 179  1025 
  Hover                    .    | .    .    
  Flight                   1323 | .    1323 
  Fastest Speed            37   | 50   37   
  Average Speed            74   | 78   74   
  Slowest Speed            150  | 150  120  
  Overloaded Moves         .    | .    .    
  Propulsion Burnouts      .    | .    .    
  Robots Hopped            7    | .    7    
  Cave-ins Triggered       .    | .    .    
Exploration Rate (%)       53   | 7    99   
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     1    | .    1    
  Known Exits Taken        .    | .    .    
  Unknown Exits Taken      1    | 1    .    
Scrap Searched             .    | .    .    
Spaces Dug                 19   | .    19   
Terrain Destroyed          215  | .    215  
  Melee                    .    | .    .    
  Projectile               11   | .    11   
  AOE                      204  | .    204  

 Actions                        | -11  -10  
---------                  Run  | Scr  Mat  
Total                      3269 | 259  3010 
  Wait                     236  | .    236  
  Move                     2530 | 196  2334 
  Hop                      7    | .    7    
  Pick Up                  9    | 3    6    
  Fast Attach              27   | 7    20   
  Attach                   4    | .    4    
  Detach                   3    | .    3    
  Swap                     12   | 1    11   
  Drop                     31   | .    31   
  Fire                     403  | 52   351  
  Melee                    .    | .    .    
  Ram                      7    | .    7    
  Kick                     .    | .    .    
  Crush                    .    | .    .    
  Escape Stasis            .    | .    .    
  Rewire                   .    | .    .    
  Trap                     .    | .    .    
  Miscellaneous            .    | .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)

 History 
---------
 Turn | Location      | Event
   29 | -11/Scrapyard | Discovered new exit (range 13)
  326 | -11/Scrapyard | Entered Materials
  327 | -10/Materials | Build established: Mutant
  593 | -10/Materials | Discovered new exit (range 8)
  992 | -10/Materials | Discovered new exit (range 8)
 1033 | -10/Materials | Repaired VTOL Module
 1106 | -10/Materials | Discovered new exit (range 14)
 1187 | -10/Materials | Identified exit to Materials
 1324 | -10/Materials | Core integrity fell below 50%
 1444 | -10/Materials | Identified exit to Mines
 2056 | -10/Materials | Core integrity fell below 20%
 2083 | -10/Materials | Discovered exit to Materials (range 7)
 3409 | -10/Materials | Destroyed self with Grenade Launcher

 Last Messages 
---------------
The unstable cave ceiling collapses.
U-05 Engineer builds a Wall. <x2>
U-05 Engineer lays Concrete. <x3>
U-05 Engineer builds a Wall. <x2>
U-05 Engineer lays Concrete. <x2>
The unstable cave ceiling collapses. <x4>
U-05 Engineer builds a Door.
System corrupted: Energy discharge (-51).
U-05 Engineer lays Concrete. <x*>
The unstable cave ceiling collapses.
Dropped Lgt. Nuclear Core.
Acquired Lgt. Ion Engine.
Acquired 38 matter.
Dropped Lgt. Ion Engine.
Acquired 8 matter.
Acquired 20 matter.
System corrupted: Heat flow error (+295).
Dropped Ion Engine.
CEPGP/Z3ZNI1YJTU>Q|OYMF56RQURWIALBZP6Q
System corrupted: Matter fused (-6).

 Map 
-----
+----------------------------------------------------+
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| #????#   #       #??????#        #????????         |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          14
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       60
Evasion (%)                62
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              BottomlessTachyonShifter
  Manual?         0
Play Time         00:36:46
  Cumulative      30.9 hours
  Start           2020.07.11 @ 11:14:14
  End             2020.07.11 @ 12:53:29
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          25
  Rogue           25
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0
Lore%             42
Gallery%          35
Achievement%      30
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/TerminusBold
Map View          76x50
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 0dbbaa06-7013-48bf-b7d3-807aae8a6743